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Sumber : NIH Public access
Beberapa perilaku, selain konsumsi zat psikoaktif, dapat menghasilkan “rewards” jangka pendek
yang menimbulkan perilaku persisten, seperti kurangnya kontrol terhadap perilaku. Kurangnya
kontrol terhadap perilaku adalah konsep inti mendefinisikan ketergantungan zat psikoaktif atau
kecanduan. Kesamaan ini telah melahirkan konsep non-zat atau "perilaku" kecanduan, yaitu,
suatu sindrom yang analog dengan kecanduan substansi, tetapi dengan fokus perilaku selain
konsumsi zat psikoaktif. Konsep kecanduan perilaku memiliki beberapa nilai heuristik ilmiah
dan klinis, tetapi masih kontroversial. Isu-isu seputar kecanduan perilaku saat ini sedang
diperdebatkan dalam konteks pengembangan DSM-V.
Beberapa kecanduan perilaku telah dihipotesiskan memiliki kemiripan dengan kecanduan
substansi atau zat. Diagnostik dan Statistik Manual, Edisi 4 (DSM-IV-TR) dipakai untuk kriteria
diagnosis beberapa kelainan seperti judi patologis (pathological gambling) yang termasuk dalam
ganguan kontrol impuls. Perilaku lain (atau gangguan kontrol impuls) telah dipertimbangkan
untuk dimasukkan dalam DSM yang akan datang seperti kompulsif membeli (compulsive
buying), memetik kulit patologis (pathologic skin Picking), kecanduan seksual (nonparaphilic
hypersexuality), kecanduan komputer / video game dan kecanduan internet.
Kecanduan perilaku dan kecanduan substansi memiliki banyak kesamaan dalam riwayat atau
perjalanan penyakit, fenomenologi, dan konsekuensi yang merugikan. Keduanya memiliki onset
lebih tinggi pada masa remaja dan dewasa muda dibandingkan dengan orang dewasa yang lebih
tua .
Kecanduan perilaku sering didahului oleh perasaan "ketegangan atau gairah sebelum melakukan
tindakan "dan" kesenangan, kepuasan atau bantuan pada saat melakukan tindakan ". Sifat ego-
syntonic dari perilaku ini adalah berdasarkan pengalaman serupa dengan pengalaman perilaku
penggunaan narkoba. Hal ini bertentangan dengan sifat ego-distonik gangguan obsesif
kompulsif. Namun, baik kecanduan perilaku dan substansi mungkin menjadi kurang ego-
syntonic dan lebih ego-dystonic dari waktu ke waktu, sebagai perilaku (termasuk mengambil
substansi) itu sendiri menjadi kurang menyenangkan dan lebih dari kebiasaan atau paksaan (2,7),
atau menjadi termotivasi kurang oleh penguatan positif dan penguatan negatif lainnya (misalnya,
relief disforia atau penarikan).
NEUROBIOLOGI
Substances of abuse directly activate via pharmacological mechanisms the brain reward
signaling, thus mimicking (and exceeding in magnitude) the signals of natural rewards. Hence,
the brain reward system falsely interprets the signals of the drugs as highly beneficial for the
survival/reproduction of the individual. Therefore, human predilection to the substances of abuse
might be caused by misfiring of the brain reward circuitry. Moreover, the predilection does not
only concern humans, but also animals, indicating that the brain reward system has developed
early in the course of evolution (Nesse & Berridge, 1997; Berridge & Kringelbach, 2008).
penyalahgunaan zat secara langsung mengaktifkan melalui mekanisme signaling reward otak,
melalui proses farmakologi, meniru (dan melebihi besarnya) sinyal dari imbalan alami. Oleh
karena itu, sistem reward otak palsu menafsirkan sinyal dari obat sebagai sangat bermanfaat bagi
kelangsungan hidup / reproduksi individu. Oleh karena itu, kecenderungan manusia untuk bahan
pelecehan mungkin disebabkan oleh tembak dari sirkuit reward otak. Selain itu, kecenderungan
tidak hanya menyangkut manusia, tetapi juga hewan, yang menunjukkan bahwa sistem reward
otak telah dikembangkan di awal evolusi (Nesse dan Berridge, 1997; Berridge dan Kringelbach,
2008)
Like substance use, gambling has also been very widespread, both timely and culturally, in the
history of the humankind (Arnold, 1977). Clearly, there is something in gambling that abuses the
brain systems developed in the needs for survival and reproduction. Life is full of choices in the
environment of limited resources, and each choice includes a risk. Risky choices could be
considered as gambling – weighing the different options according to their probability. With
limited resources and challenged long-term survival (which drives the evolution), more risk
prone behavior aiming for short-term benefits might provide the niche for survival (Petry, 2005;
Durrant et al., 2009).
Seperti penggunaan narkoba, perjudian juga telah sangat luas, baik tepat waktu dan budaya,
dalam sejarah umat manusia (Arnold, 1977). Jelas, ada sesuatu dalam perjudian yang
pelanggaran sistem otak dikembangkan dalam kebutuhan untuk bertahan hidup dan reproduksi.
Hidup ini penuh pilihan di lingkungan sumber daya yang terbatas, dan setiap pilihan termasuk
risiko. Pilihan berisiko dapat dianggap sebagai perjudian - menimbang pilihan yang berbeda
sesuai dengan probabilitas mereka. Dengan sumber daya terbatas dan menantang kelangsungan
hidup jangka panjang (yang mendorong evolusi), lebih berisiko perilaku rentan bertujuan untuk
keuntungan jangka pendek mungkin memberikan ceruk untuk bertahan hidup (Petry, 2005;
Durrant et al, 2009.)
The non-drug addictions, however, share many characteristics of drug addictions. Like substance
addictions, non-drug addictions manifest in similar psychological and behavioral patterns
including cravings, impaired control over the behavior, tolerance, withdrawal, and high rates of
relapse (Olsen, 2011). Non-drug addictions have thus been termed “behavioral addictions”. The
concept of non-drug addictions or behavioral addictions is relatively new, and is included for the
first time in the proposed revision of the Diagnostic and Statistical Manual of Mental Disorders
(DSM-5) (Holden, 2010). There are several compulsive activities that could be considered as
non-drug addictions (Olsen, 2011).
Kecanduan non-obat, bagaimanapun, berbagi banyak karakteristik dari kecanduan narkoba.
Seperti kecanduan zat, kecanduan non-obat terwujud dalam pola psikologis dan perilaku yang
sama termasuk ngidam, kontrol gangguan atas perilaku, toleransi, penarikan, dan tingginya
tingkat kekambuhan (Olsen, 2011). Kecanduan non-obat ini dengan demikian telah disebut
"kecanduan perilaku". Konsep kecanduan non-obat atau kecanduan perilaku relatif baru, dan
termasuk untuk pertama kalinya dalam usulan revisi Manual Diagnostik dan Statistik Gangguan
Mental (DSM-5) (Holden, 2010). Ada beberapa kegiatan yang kompulsif dapat dianggap sebagai
kecanduan non-obat (Olsen, 2011).
2.2 Neurobiology of judi patologis
Sistem rewards otak dan neurotransmitter dopamine
Sistem dopaminergik manusia terdiri dari beberapa jalur (Gambar 1). Jalur mesolimbic, berasal
dari daerah tegmental ventral (VTA) ke ganglia basal [nucleus accumbens (NACC), yang
terletak di striatum ventral], dianggap bagian penting dari sistem reward otak, meskipun juga
jalur mesocortical dan sistem neurotransmitter lainnya berpartisipasi dalam proses pengolahan
rangsangan terkait sistem reward (Koob & Nestler, 1997). Secara anatomis, striatum terdiri dari
NACC, kaudatus, dan putamen. Secara fungsional, striatum dapat dibagi ke bagian ventral,
asosiatif, dan sensorimotor (Haber & McFarland, 1999; Kegeles et al, 2010.). Striatum ventral
yang tidak hanya mencakup NACC, tetapi juga bagian ventral dari kaudatus dan putamen, yang
juga terhubung ke sistem limbik. Oleh karena itu, striatum ventral tidak memiliki batas anatomis
yang pasti, dan dengan demikian, penggambaran anatomi struktur agak menantang. Pembagian
fungsional dan koneksi dari striatum disajikan dalam Gambar 2.
Saat ini, terdapat beberapa teori yang menjelaskan mekanisme neurobiologis dari gangguan
adiksi: hipotesis sindrom defisiensi reward (RDS) hipotesis impulsif dan teori sensitisasi insentif
Hipotesis RDS te;lah dikembangkan atasa dasar studi genetic yang menghubungkan alel tertentu
dalam dopamine yang terkait gen berhubungan dengan gangguan adiksi. Hipotesis RDS
memprediksi bahwa individu dengan RDS memiliki tanggapan reward otak yang kurang untuk
untuk menghasilkan rangsangan.
Partly in parallel with the latter assuming more of a hyper- than hypodopaminergic state, the
incentive sensitization theory postulates that addiction results from the hypersensitized brain
reward system resulting from repeated drug exposure causing incentive salience for drug use
(Robinson & Berridge, 1993; 2008). Positron emission tomography (PET) imaging results have
mainly supported the principle of the RDS hypothesis, whereas fMRI studies have provided
inconclusive results [for a review, see (Hommer et al., 2011)].
Bertentangan dengan hipotesis RDS, hipotesis impulsif mengasumsikan kecanduan atau adiksi
disebabkan oleh ketidakseimbangan antara dua sistem saraf yang mengendalikan pengambilan
keputusan: Peningkatan sinyal reward dan gangguan sistem reflektif untuk mengendalikan
impuls. Sebagian secara parallel berasumsi hiperdopaminergik maupun hipodopaminergik, teori
sensitisasi insentif mendalilkan bahwa adiksi berasal dari hipersensitasi sistem reward otak yang
dihasilkan dari paparan obat berulang menyebabkan arti-penting insentif bagi penggunaan
narkoba. Hasil pencitraan oleh Tomografi emisi positron (PET), mendukung prinsip hipotesis
RDS, sedangkan penelitian fMRI tidak meyakinkan (Hommer et al., 2011)].
2.2.3 Neuroimaging studies in pathological gambling
2.2.3.1 Neuroimaging in pathological gambling
PET dan SPECT. Hanya ada sejumlah kecil studi neuroimaging diterbitkan pada PG. Dengan
menggunakan PET, penjudi patologis (tanpa PD) telah diselidiki oleh dua kelompok terpisah,
dengan fluorodeoxyglucose atau dengan raclopride. Studi awal menunjukkan tingkat
metabolisme fluorodeoxyglucose yang lebih tinggi di bagian dorsal striatum dan thalamus,
orbitofrontal, serta medial korteks frontal; dan penurunan tingkat metabolisme yang ditemukan
di bagian ventral striatum dan thalamus (Hollander et al, 2008;. Pallanti et al, 2010.).
Potensi pengikatan reseptor pada dopamine striatal D2 (D3) yang diukur dengan raclopride, tidak
menunjukan perbedaan yang signifikan antara penjudi patologis dan relawan sehat (Linnet et al.,
2010). Hollander dkk. Menyelidiki tujuh penjudi patologis tanpa menggunakan kelompok
kontrol fluorodeoxyglucose, dengan dan tanpa imbalan uang, dan menemukan bahwa hadiah
uang dikaitkan dengan peningkatan metabolisme di korteks primer visual, gyrus cingulate,
utamen, dan daerah prefrontal.
fMRI. studi fMRI pada penjudi patologis telah menunjukkan respon berkurang untuk menang
dan kalah judi di striatum ventral dan ventral prefrontal daerah korteks; meskipun data tersebut
tidak sepenuhnya seragam (Reuter et al, 2005;. de Ruiter et al, 2009;. Miedl et al, 2010.). Isyarat
perjudian bukan telah mengakibatkan peningkatan aktivasi dari beberapa daerah otak termasuk
korteks prefrontal, parahippocampal dan daerah kortikal oksipital pada penjudi patologis
dibandingkan dengan relawan yang sehat (Crockford et al, 2005;. Goudriaan et al, 2010;.. Miedl
et al, 2010) , meskipun ada juga hasil yang bertentangan (Potenza, 2008).
Ada juga data yang menunjukkan penurunan sensitivitas ditambah dengan aktivasi yang lebih
rendah pada bagian ventrolateral prefrontal akibat kekalahan judi pada penjudi patologis (de
Ruiter et al., 2009). Selain itu, juga ada bukti menunjuk ke peningkatan respon risiko frontal di
penjudi patologis selama perjudian (Miel et al., 2010). Selanjutnya, penjudi patologis telah
menunjukan ekspersi aktivitas ventromedial prefrontal kortikal yang berkurang selama proses
inhibisi,
Struktural. Sampai saat ini, hanya ada satu studi yang menyelidiki struktur otak pada PG (Yip et
al., 2011). Studi ini difokuskan hanya pada integritas substansi putih (whitw matter) pada tiga
subbagian corpus callosum, dan ditemukan penurunan secara bilateral fraksi anisotrofi pada genu
corpus callosum. Tidak ada studi menyelidiki morfometri subtansi putih atau abu-abu otak pada
penjudi patologis.m
2.3.1 Positron emission tomography (PET)
Positron emission tomography (PET) adalah pencitraan dengan metode non-invasif yang
memungkinkan dalam pencitraan molekuler vivo. Dalam PET, ligan radiolabeled digunakan
untuk menyelidiki bagian dan fungsi dari molekul ligan dalam organ, seperti otak
Raclopride adalah dopamin D2 (D3) antagonis reseptor yang bersaing untuk mengikat dengan
dopamin endogen. Sejak raclopride bersaing dengan dopamin endogen dengan cara yang
konsisten dengan model hunian (yaitu peningkatan hasil konsentrasi dopamin sinaptik
peningkatan hunian reseptor oleh dopamin, sehingga, mengurangi situs pengikatan tersedia untuk
radiotracer), digunakan dalam paradigma perpindahan untuk memperkirakan pelepasan dopamin
endogen setelah rangsangan farmakologis atau non-farmakologis
Uptake Fluorodopa melibatkan dekarboksilasi presinaptik levodopa dalam sel-sel saraf. Setelah
dekarboksilasi, fluorodopamine menjadi terperangkap di dalam sel. Penyerapan fluorodopa
tergantung pada aktivitas aromatik dekarboksilase asam amino (AADC) di otak. AADC
berpartisipasi untuk pengolahan L-DOPA, yang merupakan prekursor untuk semua monoamina
(dopamin, serotonin, dan noradrenalin)
2.3.2 Structural MRI and voxel-based morphometry (VBM)
Structural MRI. The nuclei of atoms behave like microscopic magnets. MRI scanner applies a
powerful magnetic field making the magnetic moments of the nuclei of atoms align in a parallel
or anti-parallel direction. This alignment induces a net magnetization, which is termed as the
magnetic moment. The nucleus of the hydrogen atom (H1) has the highest energy and is
abundant in the human body [mainly located in water molecules (H2O)], and thus is the nucleus
used in almost all clinical MR imaging. The time to return (relaxation time) to the original state
differs according to the proton density and the molecular structures of the tissue. Differences in
the relaxation times (for example T1- and T2-relaxation times) form the basis of tissue contrast
in the MR images. T1-weighted images are the most used ones in clinical settings, with excellent
discrimination of fat and water, shown bright and dark, respectively. T2 weighted images are
also widely used in clinical settings, similarly differentiating fat from water, but with opposite
tissue intensity coding as in T1-weighed images (fat is shown dark and water bright) [For a
review, see (Hendee & Morgan, 1984a; b)].
2.3.2 MRI struktural dan voxel berbasis morfometri (VBM)
Voxel-based morphometry (VBM). VBM is a method developed for analyzing local brain
volumes or densities in a voxel-based manner across the entire brain using the information of T1-
weighted images. The shape and size of human brain are variable, and thus the T1-weighted
images are first spatially normalized to the same stereotactic space using mutual information
algorithm to enable the voxel-wise analysis between different subjects. The gray and white
matter are segmented to different images, and analyzed separately. For the statistical voxel-wise
analysis, the images are smoothed to improve the signal-to-noise ratio, and general linear model
(GLM) is applied to identify regions with statistically significant effects of interest (Ashburner &
Friston, 2000).
Morfometri voxel berbasis (VBM). VBM adalah metode yang dikembangkan untuk
menganalisis volume otak lokal atau kepadatan dengan cara berbasis voxel di seluruh otak
menggunakan informasi dari gambar T1-tertimbang. Bentuk dan ukuran otak manusia adalah
variabel, dan dengan demikian gambar T1-tertimbang yang pertama spasial dinormalisasi ke
ruang stereotactic sama menggunakan algoritma informasi mutual untuk memungkinkan analisis
voxel-bijaksana antara subjek yang berbeda.
2.3.3 Diffusion tensor imaging (DTI)
Diffusion. Diffusion describes the random motion, or Brownian motion, of particles resulting
from the thermal energy carried by the molecules. DTI focuses on how free or isotropic the
diffusion (i.e. is the diffusion mechanically restricted in some way) is in a given location. In the
example of the brain, diffusion of the white matter is generally more restricted (axons allow
diffusion mainly along with longitudinal axis of the axon) than in the gray matter, and
cerebrospinal fluid has almost isotropic diffusion [for reviews, see (Le Bihan, 2003; Mukherjee
et al., 2008)].
2.3.3 Difusi tensor imaging (DTI) Difusi. Difusi menggambarkan gerak acak, atau gerak Brown,
partikel yang dihasilkan dari energi panas yang dibawa oleh molekul. DTI berfokus pada
bagaimana gratis atau isotropik difusi (yaitu adalah difusi mekanis dibatasi dalam beberapa cara)
di lokasi tertentu. Dalam contoh otak, difusi materi putih umumnya lebih terbatas (akson
memungkinkan difusi terutama bersama dengan sumbu longitudinal dari akson) daripada di
materi abu-abu, dan cairan serebrospinal memiliki difusi hampir isotropik [diulas, lihat (Le
Bihan 2003;. Mukherjee et al, 2008)].
Prinsip DTI. Seperti dijelaskan di atas (2.3.2), T1- konvensional atau tindakan MRI T2-
tertimbang sinyal intensitas, yang didominasi oleh konsentrasi air dari jaringan diberikan. Dalam
DTI, gradien medan yang diterapkan untuk mencapai lokasi frekuensi tergantung menggunakan
molekul air sebagai probe mikroskopis (atau intuitif dijelaskan, sebagai penandaan informasi
lokasi ke proton dari molekul air). Untuk mengukur difusi, magnet gradien medan berdenyut
digunakan, yang berarti menerapkan medan magnet homogen linear (gradien), yang dapat
dinyalakan dan dimatikan (maka disebut berdenyut).
5.2.3 Dopamin neurotransmisi
Rilis dopamine selama perjudian. SPM analisis mengungkapkan bahwa perjudian menginduksi
pelepasan dopamin. Dopamin dirilis di bagian asosiatif pada nucleus caudatus selama
pemindaian reward yang rendah, dan meluas ke striatum ventral selama pemindaian reward
tinggi (Gambar 10). Ada korelasi terhadap besarnya pelepasan dopamin antara pemindaian
dengan reward yang tinggi maupun dengan reward yang rendah (Gambar 11A). Besarnya
pelepasan dopamin tidak berbeda antara kelompok dan tidak ada daerah dengan peningkatan
yang signifikan terhadap pengikatan raclopride .
6.1.1.1 Behavioral responses to gambling
Pathological gamblers experienced a higher “urge to gamble” in study I, which is in concordance
with the increased incentive salience towards gambling actions in pathological gamblers as has
been described in the literature (Grant et al., 2010; Sodano & Wulfert, 2010). In addition, during
the monotonous hour-long non-rewarding gambling pathological gamblers experienced an
increasing “urge to gamble” while control subjects expressed less of an “urge to gamble” in the
course of the low-reward task possibly reflecting the impaired stimulus-outcome based learning
in PG (van Holst et al., 2010). However, there were no signs of attenuated (nor enhanced)
gambling induced euphoria in addicted individuals as could be expected based on the RDS
hypothesis (Blum et al., 2000).
6.1.1.1 tanggapan Perilaku judi Penjudi patologis mengalami lebih tinggi "mendesak untuk
berjudi" dalam penelitian saya, yang dalam konkordansi dengan arti-penting insentif peningkatan
terhadap tindakan perjudian di penjudi patologis seperti yang telah dijelaskan dalam literatur
(Grant et al, 2010;. Sodano & Wulfert, 2010) . Selain itu, selama jam-panjang judi penjudi-
penghargaan non patologis monoton mengalami peningkatan "mendesak untuk berjudi"
sementara subjek kontrol menyatakan kurang dari "mendesak untuk berjudi" dalam perjalanan
tugas rendah-hadiah mungkin mencerminkan perangsang terganggu pembelajaran hasil berbasis
di PG (van Holst et al., 2010). Namun, tidak ada tanda-tanda dilemahkan (atau ditingkatkan)
perjudian diinduksi euforia pada individu kecanduan seperti yang bisa diharapkan didasarkan
pada hipotesis RDS (Blum et al., 2000).
6.1.1.2 Gambling releases striatal dopamine
Several pharmacological [reviewed in (Volkow et al., 2009)] and non-pharmacological
[reviewed in (Egerton et al., 2009)] rewards have been shown to activate the mesolimbic
dopamine neurotransmission in humans. Furthermore, it has been shown that the magnitude of
the dopamine release by pharmacological rewarding agents, such as stimulants, relates to the
experienced euphoria induced by the drug (Volkow et al., 1999). The evidence of human in vivo
mesolimbic dopamine release associated with pharmacological rewards, however, is somewhat
less clear (Egerton et al., 2009).
6.1.1.2 rilis Perjudian dopamin striatal Beberapa farmakologi [Ulasan di (Volkow et al., 2009)]
dan non-farmakologis [Ulasan di (Egerton et al., 2009)] imbalan telah ditunjukkan untuk
mengaktifkan neurotransmisi dopamin mesolimbic pada manusia. Selain itu, telah ditunjukkan
bahwa besarnya pelepasan dopamin oleh agen farmakologis yang bermanfaat, seperti stimulan,
berkaitan dengan euforia berpengalaman yang disebabkan oleh obat (Volkow et al., 1999). Bukti
dari manusia in vivo rilis dopamin mesolimbic berhubungan dengan imbalan farmakologi,
bagaimanapun, agak kurang jelas (Egerton et al., 2009).
When applying similar methods (namely [11C]raclopride PET with displacement method) with
the non-pharmacological rewards as has been done with pharmacological agents, monetary
reward during a video game (although without sensorimotor control task or movement
correction) (Koepp et al., 1998), a gambling task (in PD patients) (Steeves et al., 2009), a
delayed monetary incentive task (Schott et al., 2008), or an active card selection task (Zald et al.,
2004); food (after fasting) (Small et al., 2003); and music (in individuals with exceptionally
strong emotional responses to the particular music) (Salimpoor et al., 2011) have shown a
statistically significant reduction in [11C]raclopride non-displaceable binding potential (BPND)
indicating endogenous dopamine release.
Ketika menerapkan metode yang serupa (yaitu [11 C] raclopride PET dengan metode
perpindahan) dengan imbalan non-farmakologis seperti yang telah dilakukan dengan agen
farmakologis, hadiah uang selama video game (meskipun tanpa tugas kontrol sensorimotor atau
koreksi gerakan) (Koepp et al. 1998), tugas perjudian (pada pasien PD) (Steeves et al, 2009),
tugas insentif moneter tertunda (Schott et al, 2008), atau tugas pilihan kartu aktif (Zald et al,
2004)...; makanan (setelah puasa) (Kecil et al, 2003.); dan musik (pada individu dengan respon
emosional yang sangat kuat untuk musik tertentu) (Salimpoor et al., 2011) telah menunjukkan
penurunan yang signifikan secara statistik pada [11 C] raclopride nondisplaceable mengikat
potensial (BOND) menunjukkan pelepasan dopamin endogen.
Interestingly, several studies with acute non-pharmacological rewards have produced only trend-
line effects, or significant effects only in subpopulations of the study’s sample in respect to
dopamine release (Egerton et al., 2009). This was also the case in the only previous study
investigating the dopamine release in gamblers and healthy volunteers using the Iowa Gambling
Task (Linnet et al., 2010; Linnet et al., 2011b).
Menariknya, beberapa penelitian dengan imbalan non-farmakologis akut telah menghasilkan
hanya efek trend-line, atau efek signifikan hanya pada sub-populasi dari sampel penelitian
sehubungan dengan rilis dopamin (Egerton et al., 2009). Ini juga terjadi di satu-satunya
penelitian sebelumnya menyelidiki pelepasan dopamin di penjudi dan sukarelawan sehat
menggunakan Perjudian Tugas Iowa (Linnet et al, 2010;. Linnet et al, 2011b.)
The previous findings together with the results of study I suggest that non-pharmacological
rewarding stimuli do release mesolimbic dopamine, but the effect sizes are of lesser magnitude
compared to pharmacological rewarding stimuli. Mesolimbic dopamine neurons originating from
the VTA to the basal ganglia have been shown to encode not only reward value, but also reward
risk, in non-human primates (Schultz et al., 1997; Fiorillo et al., 2003), and comparable
hemodynamical responses in humans have been seen as well (Preuschoff et al., 2006).
Temuan sebelumnya bersama-sama dengan hasil penelitian saya menunjukkan bahwa
rangsangan bermanfaat non-farmakologis lakukan melepaskan dopamin mesolimbic, tetapi efek
ukuran yang besarnya lebih rendah dibandingkan dengan rangsangan bermanfaat farmakologis.
Neuron dopamin mesolimbic yang berasal dari VTA ke ganglia basal telah ditunjukkan untuk
mengkodekan tidak hanya nilai pahala, tetapi juga memberikan penghargaan risiko, pada primata
non-manusia (Schultz et al, 1997;. Fiorillo et al, 2003.), Dan hemodinamik sebanding tanggapan
pada manusia telah dilihat juga (Preuschoff et al., 2006).
Furthermore, non-human primate studies have demonstrated the selective role of dopamine in the
form of stimulus-reward learning in which incentive salience is assigned to cues predicting the
reward (Flagel et al., 2011). Human neuroimaging studies with substance addictions have
confirmed existing conditioned striatal dopamine release in response to reward predicting cues
(Volkow et al., 2006). Study I replicates the previously reported mesolimbic dopamine release in
response to monetary rewards (Zald et al., 2004; Schott et al., 2008; Steeves et al., 2009), but
also shows that mere slot machine gambling without winning money is sufficient to induce
mesolimbic dopamine transmission. Moreover, the dopamine release during nonrewarding
gambling runs parallel with the dopamine release during rewarding gambling, although the
dopamine release was associated with hedonia (as captured by the terms ‘positive mood’ and
‘high’) only during winning gambling.
Selanjutnya, studi primata non-manusia telah menunjukkan peran selektif dopamin dalam bentuk
pembelajaran stimulus-reward yang arti-penting insentif ditugaskan untuk isyarat memprediksi
pahala (flagel et al., 2011). Studi neuroimaging manusia dengan kecanduan zat telah
dikonfirmasi ada pelepasan dopamin striatal dikondisikan dalam menanggapi penghargaan
isyarat memprediksi (Volkow et al., 2006). Penelitian saya meniru pelepasan dopamin
mesolimbic dilaporkan sebelumnya dalam menanggapi hadiah uang (Zald et al, 2004;. Schott et
al, 2008;. Steeves et al, 2009.), Tetapi juga menunjukkan bahwa hanya mesin slot judi tanpa
memenangkan uang cukup untuk menginduksi transmisi dopamin mesolimbic. Selain itu,
pelepasan dopamin selama perjudian non menguntungkan berjalan paralel dengan merilis
dopamin selama perjudian bermanfaat, meskipun pelepasan dopamin berhubungan dengan
hedonia (seperti yang ditangkap oleh istilah 'mood positif' dan 'tinggi') hanya selama menang
judi.
The slot machine gambling session of this study involved over 400 repetitions of unrelated
events, which had the elements of reward prediction, risk and high-reward (win) or low-reward
(no win). The difference in dopamine release between the two tasks could be explained by the
lowreward task represented as a powerful conditioned stimulus (spinning the wheels), and the
high-reward task as quite similar conditioned stimulus accompanied with greater unconditioned
stimulus (wins). This view is supported by the fact that the dopamine release during high-
reward, but not during low-reward, correlated with hedonia. Moreover, also consistent with this
idea, during non-rewarding gambling, the dopamine release occurred in the associative striatum,
known to participate in cue-reactivity, also during the rewarding gambling [see Figures 2 and 10,
(Kegeles et al., 2010)].
Sesi judi mesin slot penelitian ini melibatkan lebih dari 400 pengulangan peristiwa yang tidak
terkait, yang memiliki unsur-unsur prediksi reward, risiko dan imbalan tinggi (menang) atau
rendah-hadiah (tidak menang). Perbedaan dopamin rilis antara dua tugas dapat dijelaskan oleh
tugas reward rendah direpresentasikan sebagai stimulus kuat terkondisi (berputar roda), dan
tugas tinggi reward sebagai sangat mirip stimulus dikondisikan disertai dengan stimulus
berkondisi lebih besar (menang). Pandangan ini didukung oleh fakta bahwa pelepasan dopamin
selama tinggi-hadiah, tapi tidak rendah selama-reward, berkorelasi dengan hedonia. Selain itu,
juga konsisten dengan ide ini, selama non-menguntungkan perjudian, pelepasan dopamin terjadi
di striatum asosiatif, yang dikenal untuk berpartisipasi dalam isyarat-reaktivitas, juga selama
perjudian menguntungkan [lihat Gambar 2 dan 10, (Kegeles et al., 2010 )].
However, dopamine release capacity seems to also show a marked inter-individual variability,
irrespective of the challenge (Scott et al., 2007; Buckholtz et al., 2010b), which could also
explain the strong correlation between high-reward and low-reward dopamine release. There are
some studies supporting this view as the ventral striatal fMRI response to reward cues correlates,
not only with the magnitude of dopamine release in the corresponding task (Schott et al., 2008),
but also with pharmacologically or placeboinduced dopamine release (Scott et al., 2007;
Buckholtz et al., 2010a).
Namun, kapasitas pelepasan dopamin tampaknya juga menunjukkan variabilitas antar-individu
ditandai, terlepas dari tantangan (Scott et al, 2007;. Buckholtz et al, 2010b.), Yang juga dapat
menjelaskan korelasi kuat antara tinggi-rendah dan reward pahala pelepasan dopamin. Ada
beberapa penelitian yang mendukung pandangan ini sebagai fMRI respon striatal ventral untuk
menghargai isyarat berkorelasi, tidak hanya dengan besarnya pelepasan dopamin dalam tugas
yang sesuai (Schott et al., 2008), tetapi juga dengan farmakologi atau plasebo rilis diinduksi
dopamin (Schott et al, 2007;. Buckholtz et al, 2010a)
Interestingly, dopamine was released only on the right side of the striatum, which could relate to
hemispheric differences in dopaminergic reward processing as has been suggested in the case of
incentive motivation (Tomer et al., 2008). It is also possible that the captured effect is only the
peak of broader dopamine release, but this explanation seems unlikely, since there was not even
near-significant effect on the left striatum. Moreover, a recent [11C]raclopride PET study has
suggested that dopaminergic reward processing during gambling may indeed be lateralized to the
right ventral striatum (Martin-Soelch et al., 2011).
Menariknya, dopamin dirilis hanya di sisi kanan dari striatum, yang bisa berhubungan dengan
perbedaan belahan otak dalam pengolahan reward dopaminergik seperti yang telah disarankan
dalam kasus motivasi insentif (Tomer et al., 2008). Hal ini juga mungkin bahwa efek ditangkap
hanya puncak pelepasan dopamin yang lebih luas, tetapi penjelasan ini tampaknya tidak
mungkin, karena tidak ada bahkan efek dekat-signifikan pada striatum kiri. Selain itu, [11 C]
raclopride PET penelitian terbaru telah menyarankan bahwa pengolahan dopaminergik reward
selama perjudian mungkin memang akan lateralized ke striatum ventral kanan (Martin-Soelch et
al., 2011).
6.1.1.3 Is there blunted dopamine reward signaling in pathological gambling?
The RDS hypothesis predicts that most addicted individuals would express the lowest
dopaminergic and hedonic responses to rewarding gambling (Blum et al., 2000). There is a
substantial body of evidence from human neuroimaging studies supporting the blunted responses
to drugs in substance addictions (Volkow et al., 2011). However, the studies have been
conducted with substances and individuals addicted to substances that are known to
pharmacologically directly increase synaptic brain dopamine levels. Importantly, [11C]
raclopride PET studies in humans addicted to heroin did not reveal corresponding blunting of the
dopaminergic neurotransmission, although the drugs were capable of inducing euphoria, thus
questioning the role of dopamine in substance addictions, at least with substances whose effects
are not mediated primarily by dopamine (Daglish et al., 2008).
6.1.1.3 Apakah ada tumpul dopamin reward sinyal dalam judi patologis? RDS hipotesis
memprediksi bahwa kebanyakan orang kecanduan akan mengekspresikan dopaminergik
termurah dan tanggapan hedonis judi menguntungkan (Blum et al., 2000). Ada tubuh besar bukti
dari studi neuroimaging manusia yang mendukung tanggapan tumpul terhadap obat di kecanduan
substansi (Volkow et al., 2011). Namun, penelitian telah dilakukan dengan zat dan individu
kecanduan zat yang diketahui farmakologi langsung meningkatkan kadar dopamin otak sinaptik.
Yang penting, [11 C] raclopride studi PET pada manusia kecanduan heroin tidak
mengungkapkan sesuai menumpulkan dari neurotransmisi dopaminergik, meskipun obat yang
mampu merangsang euforia, sehingga mempertanyakan peran dopamin dalam kecanduan
substansi, setidaknya dengan zat yang efeknya tidak dimediasi terutama oleh dopamin (Daglish
et al., 2008)
There are also several other lines of evidence contradicting the RDS theory. For instance,
personality traits commonly associated with PG, such as impulsivity and antisociality (Steel &
Blaszczynski, 1998), are associated with increased mesolimbic dopamine responses to various
stimuli (Forbes et al., 2009; Buckholtz et al., 2010a; Buckholtz et al., 2010b). Moreover,
pathological gamblers have been shown to have increased midbrain reactions to near-misses
during slot machine gambling (Chase & Clark, 2010).
Ada juga beberapa jalur bukti lain yang bertentangan dengan teori RDS. Misalnya, ciri-ciri
kepribadian umumnya terkait dengan PG, seperti impulsif dan antisociality (Steel &
Blaszczynski, 1998), yang berhubungan dengan peningkatan respon dopamin mesolimbic
terhadap berbagai rangsangan (Forbes et al, 2009;.. Buckholtz et al, 2010a; Buckholtz et al.,
2010b). Selain itu, penjudi patologis telah terbukti telah meningkatkan reaksi otak tengah
mendekati-misses selama mesin slot judi (Chase & Clark, 2010)
As stated above, the results of this study confirm the previous reports that gambling with
monetary rewards releases dopamine in the mesolimbic system. However, despite the induced
hedonia and striatal dopamine release, there were no differences between pathological gamblers
and healthy volunteers in subjective feelings or dopamine release, and no difference in baseline
dopamine D2(D3) receptor binding either.
Sebagaimana dinyatakan di atas, hasil penelitian ini mengkonfirmasi laporan sebelumnya bahwa
perjudian dengan hadiah uang melepaskan dopamin dalam sistem mesolimbic. Namun, meskipun
hedonia diinduksi dan pelepasan dopamin striatal, tidak ada perbedaan antara penjudi patologis
dan relawan yang sehat dalam perasaan subjektif atau pelepasan dopamin, dan tidak ada
perbedaan dalam dopamin dasar D2 (D3) reseptor yang mengikat baik.
These results are in concordance with the previous study investigating pathological gamblers and
matched controls with [11C]raclopride displacement method during Iowa Gambling Task (IGT)
performance (Linnet et al., 2010; Linnet et al., 2011b). Furthermore, the addiction severity and
slot machine gambling preference in pathological gamblers were linked to a greater dopamine
release and experienced a “high” during rewarding gambling. Concordant findings have been
reported with Parkinson patients with PG (Steeves et al., 2009). These findings could be
interpreted to be in contradiction with RDS behind the neuropathology of PG.
However, fMRI studies have demonstrated contradictory results showing blunted ventral striatal
hemodynamic response to gambling in pathological gamblers (Reuter et al., 2005). The
difference in findings by Reuter et al. and this study might relate to the temporal scale difference
between fMRI (capable to separate individual events in gambling) and [11C]raclopride PET
displacement method (averaging the effects during the whole scanning time), or by the fact that,
in this study, an ecologically valid gambling stimulus was used, to which part of the gamblers
were specifically addicted to, instead of a task just mimicking gambling. It is intriguing to
speculate that if we had investigated only gamblers who prefer slot machines, would we have
also seen the enhanced dopaminergic responses to gambling as was seen in the study by Steeves
and colleagues investigating PD patients with PG (Steeves et al., 2009).
One possible explanation behind the contradicting results could be that conditioned stimulus
during gambling drives the overall dopaminergic response magnitude seen in PET imaging.
However, this doesn’t seem plausible since there were no differences between the groups in
gambling without wins either, despite differing responses in “urge to gamble”, but the dopamine
release was linked to slot machine preference in gamblers. It is important to acknowledge that
study I, like other previous studies, was done at a single time point, year(s) after the emergence
of gambling problems in pathological gamblers. Therefore, the results reflect only the present
state of dopamine signaling and causal relationships can only be speculated.
Hasil ini dalam konkordansi dengan penelitian sebelumnya menyelidiki penjudi patologis
dankontrol cocok dengan [11 C] metode raclopride perpindahan selama Iowa Perjudian Tugas
(IGT) kinerja (Linnet et al, 2010;.. Linnet et al, 2011b). Selanjutnya, preferensi perjudian
keparahan kecanduan dan mesin slot di penjudi patologis yang terkait dengan pelepasan dopamin
yang lebih besar dan mengalami "tinggi" selama perjudian bermanfaat. Temuan sesuai telah
dilaporkan dengan pasien Parkinson dengan PG (Steeves et al., 2009). Temuan ini bisa
ditafsirkan menjadi bertentangan dengan RDS balik neuropatologi dari PG.Namun, penelitian
fMRI telah menunjukkan hasil yang bertentangan menunjukkan respon ventral tumpul striatal
hemodinamik untuk perjudian di penjudi patologis (Reuter et al., 2005). Perbedaan temuan oleh
Reuter dkk. dan penelitian ini mungkin berhubungan dengan perbedaan skala temporal antara
fMRI (mampu peristiwa individu yang terpisah dalam perjudian) dan [11C] metode raclopride
PET perpindahan (rata-rata efek selama sepanjang waktu scanning), atau oleh fakta bahwa,
dalam penelitian ini, stimulus perjudian ekologis valid digunakan, yang bagian dari penjudi
secara khusus kecanduan, bukan tugas hanya meniru perjudian. Hal ini menarik untuk
berspekulasi bahwa jika kita telah menyelidiki hanya penjudi yang lebih memilih mesin slot,
akan kami juga telah melihat tanggapan dopaminergik ditingkatkan untuk perjudian seperti yang
terlihat dalam studi oleh Steevesdan rekan menyelidiki pasien PD dengan PG (Steeves et al.,
2009). Satu penjelasan yang mungkin di balik hasil BERTENTANGAN bisa jadi stimulus
terkondisi selama perjudian mendorong besarnya respon dopaminergik keseluruhan terlihat pada
pencitraan PET. Namun, ini tidak tampak masuk akal karena tidak ada perbedaan antara
kelompok dalam perjudian tanpa kemenangan baik, meskipun berbeda tanggapan dalam
"mendesak untuk berjudi", tetapi pelepasan dopamin dikaitkan dengan slot yang preferensi mesin
di penjudi. Hal ini penting untuk mengakui bahwa penelitian saya, seperti studi sebelumnya lain,
dilakukan pada titik waktu tunggal, tahun (s) setelah munculnya masalah perjudian di penjudi
patologis. Oleh karena itu, hasil hanya mencerminkan kondisi sekarang dopamin signaling dan
hubungan kausal hanya bisa berspekulasi.
6.1.1.4 Dopamine D2(D3) receptor availability in pathological gambling
Chronic substance abuse (e.g. cocaine, amphetamine, alcohol, heroine, nicotine) has been shown
to be associated with reduced striatal dopamine D2(D3) receptor (DRD2) binding (Volkow et al.,
1993; Hietala et al., 1994; Wang et al., 1997; Volkow et al., 2001; Fehr et al., 2008). It has been
speculated that the reduced D2 receptor availability would result from a reduced number of
receptors (Volkow et al., 2009).
It should be noted, that these studies have investigated individuals with addiction to substances
that via direct pharmacological mechanisms affect the brain dopamine neurotransmission and
therefore, it might be complicated to interpret these findings relate to addiction perse. If these
changes in neurotransmission were the main neurobiological mechanism of addiction disorders
in general, one would expect comparable findings in patients with behavioral addictions. Indeed,
there is some evidence of reduced striatal DRD2 binding in obesity (Haltia et al., 2007; Volkow
et al., 2008), but the previous study by Linnet et al. did not find altered DRD2 binding in
pathological gamblers, which is in line with the results of the present study (Linnet et al., 2011a).
However, obesity might not fulfill the criteria for behavioral addiction and thus might have
different background neurobiology than PG (Holden, 2010). Although the results of both of these
studies oppose the findings with substance addicted individuals, the number of subjects were
relatively low (study I included 12 and the study by Linnet and colleagues 16 to 18 pathological
gamblers), and thus the negative results are susceptible to type II errors. Therefore, larger studies
are still needed to verify whether there truly is no alteration of the baseline DRD2 availability in
PG and in other forms of behavioral addictions.
Ketersediaan reseptor dopamin D2 6.1.1.4 (D3) di judi patologisPenyalahgunaan zat kronis
(misalnya kokain, amfetamin, alkohol, pahlawan, nikotin) telah terbukti berhubungan dengan
penurunan dopamin striatal D2 (D3) reseptor (DRD2) mengikat (Volkow et al, 1993;. Hietala et
al, 1994;. Wang et al, 1997;.. Volkow et al, 2001; Fehr et al, 2008).. Telah berspekulasi bahwa
ketersediaan reseptor D2 berkurang akan dihasilkan dari berkurangnya jumlah reseptor (Volkow
et al., 2009).Perlu dicatat, bahwa studi ini telah diselidiki individu dengan kecanduan zat yang
melalui mekanisme farmakologi langsung mempengaruhi neurotransmisi dopamin otak dan oleh
karena itu, mungkin rumit untuk menafsirkan temuan ini berhubungan dengan kecanduan perse.
Jika perubahan ini di neurotransmisi adalah mekanisme neurobiologis utama gangguan
kecanduan pada umumnya, orang akan berharap temuan sebanding pada pasien dengan
kecanduan perilaku. Memang, ada beberapa bukti dari penurunan striatal DRD2 mengikat dalam
obesitas (Haltia et al, 2007;.. Volkow et al, 2008), tetapi penelitian sebelumnya oleh Linnet dkk.
tidak menemukan diubah DRD2 mengikat dalam penjudi patologis, yang sejalan dengan hasil
penelitian ini (Linnet et al., 2011a).Namun, obesitas mungkin tidak memenuhi kriteria untuk
kecanduan perilaku dan dengan demikian mungkin memiliki latar belakang neurobiologi yang
berbeda dari PG (Holden, 2010). Meskipun hasil dari kedua studi ini menentang temuan dengan
substansi individu kecanduan, jumlah mata pelajaran yang relatif rendah (studi saya termasuk 12
dan studi oleh Linnet dan rekan 16 sampai 18 penjudi patologis), dan dengan demikian hasil
negatif yang rentan terhadap ketik II kesalahan. Oleh karena itu, penelitian yang lebih besar
masih diperlukan untuk memverifikasi apakah ada yang benar-benar ada perubahan ketersediaan
DRD2 dasar diPG dan dalam bentuk lain dari kecanduan perilaku.
6.2 Brain structure in pathological gambling
6.2.1 Brain white matter abnormality in pathological gambling
The diffusion tensor imaging (DTI) analysis (Study II) revealed extensive lower brain white
matter integrity involving multiple tracts in pathological gamblers compared to healthy
volunteers. The results demonstrate widespread white matter abnormality in an addiction
disorder in the absence of toxic effects of substances of abuse, although the changes are
comparable to white matter abnormalities in substance-addicted individuals.
However, there were no differences in brain regional gray or white matter volumes between the
groups. The discrepancy in the results of the two methods could reflect differences in sensitivity
of the methods and/or differences in underlying biological aspects these methods are able to
detect (microscopic axonal diffusion with DTI and brain tissue volume changes with VBM). It is
also possible that the abnormalities in axonal diffusion precede volumetric changes, and thus,
would have been seen in more severe cases or longer durations of PG. The more severe
disordered gambling is associated with more comorbid psychiatric disorders (Crockford & el-
Guebaly, 1998), and would have led to exclusion from this study, and subsequently to the
underestimation of the volumetric changes. In addition, the relatively small sample size for a
volumetric study may have led to false negative findings in brain regional volumetry.
In parallel with the negative VBM results of this study, a previous study investigating PD
patients with (n=33) and without (n=24) ICDs did not find group differences in focal gray matter
volumes (Biundo et al., 2011). However, Biundo et al. did not investigate brain white matter
integrity in their patients. It should also be noted that PD ICDs might constitute a distinct entity
and have a different neurobiological background compared to the behavioral addictions in the
general population. Also, alterations in the brain structure might be more difficult to detect in
older individuals suffering from a neurological disorder, because of the variation in focal brain
structures due to age- or disease-related confounding effects to the possible structural changes
associated with the addiction disorder.
Based on the results of this study, several white matter tracts were affected in PG, including
tracts with limbic connections (the cingulum, the anterior thalamic radiation, the
uncinate/inferior longitudinal fascicle), the superior longitudinal fascicle, the inferior fronto-
occipital fascicle, and the anterior limb of internal capsule; which have all been shown to be
affected also by substance abuse at least in one study (Lim et al., 2008; Liu et al., 2008; Ashtari
et al., 2009; Jacobus et al., 2009; Pfefferbaum et al., 2009; Yeh are convincing number of studies
demonstrating altered diffusion in corpus callosum in substance addictions (Moeller et al.,
2007a; Lim et al., 2008; Yeh et al., 2009; Lane et al., 2010; Xu et al., 2010) and in PG (Yip et
al., 2011).
Yip et al. limited their investigations to only the subsections of the corpus callosum finding low
white matter integrity in the genu, whereas the present study demonstrated extensive low white
matter integrity also including the genu, the body and the splenium of corpus callosum.
Together, these results suggest that the white matter disruption might be related to addiction and
not to direct toxic effects of the pharmacological substances. In addition, the integrity of the
uncinate/inferior longitudinal fascicle has been shown to modify the ventral striatal
hemodynamical response of loss versus gain in a gambling task in healthy volunteers (Camara et
al., 2010), and further, altered hemodynamical reward processing has been demonstrated in PG
(Reuter et al., 2005).
The results of study II combined with the results by earlier studies suggest a role for
dysfunctional white matter with limbic connections in the neurobiology of PG. It is not clear if
the white matter changes predispose individuals for developing addiction disorders or whether
the changes are a consequence of the disorder. This was a crosssectional study in a single time-
point, and thus, it is impossible to determine when the white matter abnormality has developed.
Only part of the previous studies have found correlations (but mostly rather modest) with white
matter integrity abnormality and addiction severity or duration (Chung et al., 2007; Lim et al.,
2008; Liu et al., 2008; Alicata et al., 2009; Pfefferbaum et al., 2009; Yeh et al., 2009; Xu et al.,
2010) and there are several negative results (Moeller et al., 2007a; Moeller et al., 2007b; de Win
et al., 2008; Salo et al., 2009; Lane et al., 2010; Martín-Santos et al., 2010).
In study II, there was no correlation between gambling-related parameters and white matter
integrity impairment, which could be interpreted to suggest premorbid white matter abnormality.
However, the lack of correlations in this, or previous studies could also be false negatives due to
small sample sizes, heterogeneity of the studied samples, and/or insensitivity of the methods.
Sumber Annals
Episodes of gambling are linked to activation of the sympathetic nervous system and cortisol
release, with associated (nongenomic) changes, and gambling disorder is also reasonably
comorbidwith substance use disorders. Nevertheless, it seems reasonable to suppose that the
actively damaging effects of addictive drugs should be absent or at least minimal in individuals
with gambling disorder without such comorbidities. In the most extreme version of this
argument, gambling disorder may constitute a prototypical addiction and offer a means of
studying the addictive process in brains that are not disrupted by exogenous drug effects.
Episode perjudian terkait dengan aktivasi sistem saraf simpatik dan kortisol rilis, dengan terkait
(nongenomic) perubahan, dan gangguan perjudian juga cukup komorbiditas dengan gangguan
penggunaan zat. Namun demikian, tampaknya masuk akal untuk menduga bahwa efek aktif
merusak obat adiktif harus absen atau setidaknya minimal pada individu dengan gangguan
perjudian tanpa komorbiditas seperti. Dalam versi paling ekstrim dari argumen ini, gangguan
perjudian mungkin merupakan kecanduan prototipikal dan menawarkan cara mempelajari proses
adiktif dalam otak yang tidak terganggu oleh efek obat eksogen.
Using functional neuroimaging, other work has examined the comparison with nicotine
dependence, a drug addiction where overt neurotoxicity might be expected to be negligible.
Individuals with gambling disorder and nicotine dependence showed reduced recruitment of the
ventrolateral PFC by choice feedback (both gains and losses) on a reversal learning task and
reduced activation of the dorsomedial PFC during a response inhibition task. Executive planning
tasks dependent on the dorsolateral PFC were spared in both groups.
Menggunakan neuroimaging fungsional, pekerjaan lain telah meneliti perbandingan dengan
ketergantungan nikotin, kecanduan obat di mana neurotoksisitas yang jelas mungkin diharapkan
akan diabaikan. Individu dengan gangguan perjudian dan ketergantungan nikotin menunjukkan
penurunan rekrutmen ventrolateral PFC dengan umpan balik pilihan (baik keuntungan dan
kerugian) pada pembalikan tugas dan aktivasi berkurang dari dorsomedial PFC belajar selama
tugas penghambatan respon. Tugas perencanaan eksekutif tergantung pada dorsolateral PFC
selamat pada kedua kelompok.
The pattern that emerges from these studies is one of impulsivity as a shared marker that is
therefore proposed to reflect the predisposition to develop a range of addictive disorders,
including gambling disorder but also conceivably other non-drug-related risky behaviors, such as
risky sexual behaviors. This conclusion is substantiated by several other lines of evidence.
Taking an endophenotype approach, Ersche et al. have compared cognitive and imaging markers
in stimulant users and their unaffected first-degree relatives, showing a shared elevation of
impulsivity underpinned by white matter integrity of the lateral PFC; notably, the related trait of
sensation seeking was only present in the affected probands and may thus be a determinant of
initial recreational engagement with drugs.
Pola yang muncul dari studi ini adalah salah satu dari impulsivitas sebagai penanda bersama
yang oleh karena itu diusulkan untuk mencerminkan kecenderungan untuk mengembangkan
berbagai gangguan adiktif, termasuk gangguan perjudian tetapi juga perilaku non-obat terkait
dibayangkan lainnya berisiko, seperti berisiko seksual perilaku. Kesimpulan ini diperkuat oleh
beberapa jalur lain bukti. Mengambil pendekatan endophenotype, Ersche dkk. telah
membandingkan penanda kognitif dan pencitraan pada pengguna stimulan dan tidak terpengaruh
kerabat tingkat pertama mereka, menunjukkan elevasi bersama impulsif didukung oleh integritas
materi putih dari lateral PFC; terutama, sifat terkait mencari sensasi hanya hadir dalam probands
terkena dan dengan demikian dapat menjadi penentu keterlibatan rekreasi awal dengan obat.
Two initial studies usingwhole-brain voxel-based morphometry in patients with gambling
disorder failed to identify any regions showing significant gray matter change. By contrast,
widespread reductions were observed in a matched group of heavy drinkers. However, with an a
priori focus on the striatum and the PFC, a later study in gambling disorder detected increased
gray matter volumes in both regions, and similar hypertrophy has been described as a marker of
regular video game play in adolescents. Changes in white matter tracts and resting-state
connectivity have also been reported in gambling disorder.
Dua penelitian awal menggunakan seluruh otak morfometri berbasis voxel pada pasien dengan
gangguan perjudian gagal untuk mengidentifikasi daerah yang menunjukkan perubahan
signifikan materi abu-abu. Sebaliknya, pengurangan luas diamati dalam kelompok cocok
peminum berat. Namun, dengan apriori fokus pada striatum dan PFC, sebuah penelitian di
kemudian gangguan perjudian terdeteksi meningkat volume materi abu-abu di kedua wilayah,
dan hipertrofi serupa telah digambarkan sebagai penanda bermain video game biasa pada remaja.
Perubahan dalam saluran materi putih dan konektivitas istirahat-negara juga telah dilaporkan di
judi gangguan
A reasonable conclusion at the current time is that signs of structural brain changes can be
detected in gambling disorder, but these changes appear minor in comparison to most substance
addictions. What is needed next are longitudinal studies that chart the changes within a group of
gamblers over time, particularly around the time of their transition into disordered and
compulsive use.
Kesimpulan yang wajar pada saat ini adalah bahwa tanda-tanda perubahan struktural otak dapat
dideteksi dalam gangguan perjudian, tetapi perubahan ini muncul kecil dibandingkan dengan
kebanyakan kecanduan substansi. Apa yang dibutuhkan selanjutnya adalah studi longitudinal
yang memetakan perubahan dalam kelompok penjudi dari waktu ke waktu, terutama di sekitar
waktu transisi mereka ke gangguan dan penggunaan kompulsif.
Functional magnetic resonance imaging (fMRI) studies using reward processing and decision-
making tasks describe consistent abnormalities across the key nodes in this circuit in gambling
disorder—the striatum, medial PFC, amygdala, and insula. However, some experiments point to
hypoactivity within this system, while others indicate hyperactivity of the same regions. These
two sets of data support contrasting theoretical positions (reward deficiency versus sensitization/
incentive salience accounts, respectively).
Fungsional magnetic resonance imaging (fMRI) studi menggunakan pengolahan reward dan
tugas pengambilan keputusan menggambarkan kelainan konsisten di node kunci dalam sirkuit ini
dalam gangguan-perjudian striatum, medial PFC, amigdala, dan insula. Namun, beberapa
percobaan menunjukkan hiperaktif dalam sistem ini, sementara yang lain menunjukkan
hiperaktivitas daerah yang sama. Kedua set dukungan data yang kontras posisi teoritis (defisiensi
reward terhadap rekening arti-penting sensitisasi / insentif, masing-masing).
Although some of these discrepancies may be dueto technical issues in resolving certain brain
regions and the design challenges in temporally segregating selection, anticipation, and outcome
periods within a trial, two exemplary recent studies provide a different perspective. Sescousse et
al. modified the classic monetary incentive delay task to compare brain activity during both the
anticipation and receipt of monetary rewards and sexual rewards (i.e., erotic images). Behavioral
data (response latencies) indicated an interaction effect such that males with gambling disorder
(n = 18) were more motivated by financial reward but less motivated by the erotic rewards. The
same interaction was also expressed in the ventral striatum, which showed hypoactivity to the
erotic cues.
Meskipun beberapa perbedaan ini mungkin dueto masalah teknis dalam menyelesaikan daerah
otak tertentu dan tantangan desain di temporal memisahkan seleksi, antisipasi, dan periode hasil
dalam sidang, dua studi terbaru teladan memberikan perspektif yang berbeda. Sescousse dkk.
dimodifikasi klasik tugas delay insentif moneter untuk membandingkan aktivitas otak selama
kedua antisipasi dan penerimaan hadiah uang dan imbalan seksual (yaitu, gambar erotis). Data
perilaku (latency respon) menunjukkan efek interaksi tersebut bahwa laki-laki dengan gangguan
perjudian (n = 18) yang lebih termotivasi oleh imbalan keuangan tetapi kurang termotivasi oleh
imbalan erotis. Interaksi yang sama juga dinyatakan dalam striatum ventral, yang menunjukkan
hypoactivity ke isyarat erotis.
The orbitofrontal cortex in the patients with gambling disorder showed a stronger response to
the monetary outcomes, and also appeared to process these financial rewards as if they were
primary rewards (money is a highly ingrained conditioned reinforcer). The important message
from this paper is that addictionsmay be associated with an imbalance between different reward
types,41 and that the compatibility of the task rewardwith the abused commoditywill critically
determine changes in the brain reward system
Korteks orbitofrontal pada pasien dengan gangguan perjudian menunjukkan respon yang lebih
kuat dengan hasil moneter, dan juga muncul untuk mengolah imbalan keuangan seolah-olah
mereka imbalan primer (uang adalah sangat mendarah daging penguat AC). Pesan penting dari
tulisan ini adalah bahwa kecanduan mungkin terkait dengan ketidakseimbangan antara jenis
hadiah yang berbeda, 41 dan kompatibilitas pahala tugas dengan komoditas disalahgunakan kritis
akan menentukan perubahan sistem reward ota
Of course, fMRI provides only an indirect measure of dopamine transmission, and other work
has used positron emission tomography (PET) with dopamine radioligands like raclopride.
Reduced striatal dopamine D2 receptor binding is a robust effect in individuals with drug
addictions; this has been observed across stimulant, heroin, alcohol, and nicotine dependence, as
well as in preclinical models of high impulsivity.
Tentu saja, fMRI hanya menyediakan ukuran tidak langsung dari transmisi dopamin, dan
pekerjaan lain telah menggunakan positron emission tomography (PET) dengan radioligands
dopamin seperti raclopride. Mengurangi dopamin striatal reseptor D2 mengikat adalah efek yang
kuat pada individu dengan kecanduan narkoba; ini telah diamati di seluruh stimulan, heroin,
alkohol, dan ketergantungan nikotin, serta dalam model praklinis impulsif tinggi.
Thus, there was a strong prediction that individuals with gambling disorder should display the
same effect. Surprisingly, four independent PET studies to date have failed to detect any group
differences in baseline (i.e., resting) dopamine D2 receptor availability in gambling disorder,
although individual differences were seen as functions of impulsivity markers and symptom
severity (Fig. 1)
Dengan demikian, ada prediksi yang kuat bahwa individu dengan gangguan perjudian harus
menampilkan efek yang sama. Anehnya, empat studi PET independen untuk saat ini telah gagal
untuk mendeteksi perbedaan kelompok di awal (yaitu, istirahat) ketersediaan reseptor D2
dopamin dalam gangguan perjudian, meskipun perbedaan individu dilihat sebagai fungsi
penanda impulsif dan keparahan gejala (Gambar 1)
Salah satu wilayah yang sangat sensitif terhadap efek rewards adalah insula anterior. Wilayah ini
menunjukkan aktivitas yang tumpang tindih untuk menang dan nyaris kalah: respon insula untuk
kalah berkorelasi dengan kerentanan sifat distorsi perjudian, dan dalam studi
magnetoencephalography, sinyal membentang dari korteks orbitofrontal menuju insula dikaitkan
dengan keparahan gangguan perjudian. Data pada gambar dibawah ini memberikan bukti untuk
keterlibatan penyebab insula dalam dua efek kognitif klasik dalam perjudian, dan menghasilkan
prediksi bahwa pasien dengan gangguan perjudian akan menunjukkan keterlibatan wilayah
insula, sehingga membuat mereka lebih rentan terhadap kognisi ini.
The classic neuropsychological model of addictions by Jentsch and Taylor highlights the balance
between a subcortical accelerator system (comprising the nucleus accumbens and amygdala) and
a prefrontal cortical braking system. This has much in common with classic dual-process
accounts of decision making.115 In the transition into drug addiction, the reflexive system
becomes sensitized through learning processes, while the prefrontal brake is concurrently eroded
by the damaging effects of the drugs. Later extensions of this model usefully separate the
substrates for initial intoxication and subsequent craving, and point out the involvement of the
hippocampus in holding drugrelatedmemories.
Model neuropsikologi klasik adiksi oleh Jentsch dan Taylor menyoroti keseimbangan antara
sistem akselerator subkortikal (terdiri dari nucleus accumbens dan amigdala) dan sistem kortikal
prefrontal. Ini memiliki banyak kesamaan dengan proses pengambilan keputusan.
insula merupakan pintu gerbang antara sistem reward subkortikal dan sistem prefrontal yang
bertanggung jawab untuk pengambilan keputusan dan kontrol penghambatan (inhibisi)
Research into the syndrome has been somewhat hampered by a lack of consensus on its
assessment, with different groups modifying drug-use or problem-gambling screens, focusing on
general internet use or video game play specifically, and employing different thresholds for a
diagnosis.
Adiksi game internet
Kandidat yang paling mungkin untuk bergabung dengan gangguan judi sebagai kecanduan atau
adiksi perilaku saat ini adalah gangguan game internet. Individu yang terkena menghabiskan
beberapa jam setiap hari bermain video game, tipikal mereka biasanya bermain multiplayer
online role-playing games (MMORPG) seperti World of Warcraft-dengan konsekuensi negatif
yang didirikan dalam hal kinerja akademik dan fungsi social.
Perkiraan prevalensi bervariasi, namun sebuah laporan baru-baru ini telah membentuk konsensus
instrumen internasional sembilan item yang diharapkan akan memperbaiki masalah ini. Data
kognitif dan neurobiologis pada game internet tumbuh pada tingkat yang cepat. Sebuah studi
raclopride-PET klasik terdeteksi pelepasan dopamin striatal, dan pengurangan pengikatan striatal
D2 yang telah dijelaskan dalam sebuah penelitian kecil pada laki-laki sedang dirawat karena
kecanduan internet
Studi kognitif dan MRI fungsional telah menemukan bukti isyarat reaktivitas, dengan gambaran
perubahan sinyal di medial PFC. Sindrom ini jelas terkait dengan impulsif sifat, dan gangguan
kognitif, tindakan impulsif, mirip dengan gangguan perjudian. Bermain video game juga
berhubungan dengan gairah fisiologis substansial, mirip dengan perjudian.
The Redish et al. model for gambling addiction can be extended in a straight forward manner
to video game play. Actions within a video game generate bivalent outcomes, and it is self-
evident that humans will work to achieve symbolic gains and avoid symbolic losses, in much the
same way as for monetary outcomes. The game environment is uncertain, with rewards delivered
on an unpredictable variable-ratio schedule of reinforcement, which is identical to gambling. In
fact, the structural characteristics of video games lend themselves to a very similar analysis to
gambling games.
Menurut Redish, dkk adiksi judi memiliki kesamaan dengan adiksi game internet. Tindakan
dalam game internet menghasilkan hasil bivalen yakni keuntungan simbolis dan menghindari
kerugian simbolis, dalam akan melakukan banyak cara untuk mendapatkan keuntungan hasil.
One is the avatar: players play as a consistent character who gradually develops within the game
environment across many sessions. The second is the multiplayer component, which means that
the game continues while any individual player is offline, which could foster checking behaviors
or counterfactual thoughts.As such, internet gaming is a behavior that lends itself to evaluation in
terms of discrete psychological properties and comparisons with the cognitive effects of
gambling. While the field is too premature to allow any strong conclusions, this is set to be a
fruitful line of inquiry.
Naltrexone
Naltrexone, a μ-opioid receptor antagonist, is effective in the treatment of a range of impulsive
behaviours/disorders such as kleptomania, self injurious behaviours and borderline personality
disorder. It is also useful in reducing high-urge and craving states in people dependent on alcohol
and heroin. Naltrexone’s predominant mechanism of action is via the modulation of the
mesolimbic dopamine pathway involved in reward and reinforcement. Hence, it is postulated that
naltrexone could be used to reduce the rewarding and reinforcing properties of gambling
behaviours and thus decrease the urge to gamble.
Kim & Grant (2001a) treated 17 individuals with DSM–IV diagnosis of pathological gambling
for 6 weeks with naltrexone and found significant decreases in gambling thoughts, urges and
behaviour. The average dose of naltrexone in this study was 157 mg/day. In a much larger study
(83 participants) they noted that 75% of gamblers treated with naltrexone improved significantly
on a range of outcome measures (Kim & Grant, 2001b).
The mean dose of naltrexone was again high (188 mg/day) and only half the sample completed
the study. Many participants reported significant adverse effects and many had elevated liver
function tests, a particular concern with high-dose naltrexone treatment.
Mood stabilisers
Some researchers have conceptualised pathological gambling as a bipolar-spectrum disorder,
because of shared characteristics such as impulsivity. As the impulsive behaviours in mania are
treated effectively with mood stabilisers, it has been suggested that these may also be effective in
the treatment of pathological gambling.
Case reports have shown lithium and carbamazepine to be effective in the treatment of the
disorder. Pallanti et al (2002) evaluated the efficacy of lithium and valproate in a randomised
singleblind study. In all, 15 people on lithium and 16 on valproate completed the 14-week trial.
Both groups improved significantly over the trial period (61% of those taking lithium and 68%
of those taking valproate, with no significant differences in improvement between groups). A
more recent study of sustained-release lithium carbonate treatment of a sample of 40
pathological gamblers with bipolar affective disorder found significant improvements in
gambling and affective instability in the treatment group compared with placebo
(Hollander et al, 2005)
Psychological interventions
Behavioural treatments
Behavioural theorists view gambling as a learned maladaptive behaviour that can be unlearned
through behavioural treatments derived from both classical and operant learning theories. Much
of the early work (in the 1960s) on evaluating behavioural treatments for pathological gambling
focused on aversion therapy, which is no longer used. Barker & Miller (1966) were the first to
report the successful use of electrical aversion therapy in a pathological gambler. Seager (1970)
found that 5 out of 14 gamblers were abstinent for 1–3 years after aversion treatment. Koller
(1972) reported significant improvement in gambling behaviour in 8 out of 12 individuals given
aversion treatment. However, some participants in the study also received other interventions,
such as attending
Gamblers Anonymous.
Other behavioural treatments that have been used successfully include imaginal desensitisation,
imaginal relaxation, behavioural monitoring, covert sensitisation and spousal contingency
contracting. McConaghy et al (1983) compared aversion therapy and imaginal desensitisation in
20 pathological gamblers and demonstrated both treatments to be effective. They also noted that
the imaginal desensitisation group had significantly lower levels of state and trait anxiety, and
fewer gambling behaviours and urges at 1-year follow-up, compared with the aversion therapy
group. In a much larger study (n = 120), McConaghy et al (1991) compared four behavioural
treatments – aversion therapy, imaginal desensitisation, imaginal relaxation and in vivo
desensitisation – and found patients receiving imaginal desensitisation to have the best outcome.
This study had a relatively longterm follow-up (5.5 years), but the drop-out rate was
very high (nearly 50%). Although a range of behavioural treatments have been found to be
effective in the treatment of pathological gambling, these days behavioural therapy is more often
administered in conjunction with cognitive treatment, as a cognitive–behavioural treatment
package.
Cognitive treatments
Cognitive errors such as gamblers’ beliefs about randomness and chance, and the false notion
that they can control and predict outcome, play a key role in the development and maintenance
of gambling. Cognitive therapy attempts to correct these cognitive errors, which reduces the
motivation to gamble.
Ladouceur et al (2001) randomly allocated pathological gamblers to either a cognitive therapy
group or a waiting-list control group and demonstrated that 86% of treatment completers no
longer fulfilled the criteria for pathological gambling. They also found that after treatment,
gamblers had increased perception of control over the problem and better self-efficacy. These
positive effects were maintained at 1-year follow-up. Cognitive therapy has also been found to
be effective when delivered in a group format to pathological gamblers.
As already mentioned, in clinical practice cognitive therapy is often administered as part of a
cognitive– behavioural package.
Cognitive–behavioural treatments
These treatments combine cognitive and behavioural aspects and attempt to alter gamblers’
cognitions and behaviours. Sharpe & Tarrier (1993) developed a cognitive–behavioural approach
that involves identifying high-risk situations (through functional analysis) or internal and
external triggers that lead to urges to gamble and then working on effective coping strategies.
Other treatments often incorporated in cognitive–behavioural packages include training in
assertiveness, problem-solving, social skills, relapse prevention and relaxation. Specific
cognitive–behavioural treatment models have been developed and evaluated by Petry (2002) and
Ladouceur et al (2002). Sylvain et al (1997) evaluated the efficacy of cognitive–behavioural
treatment in a sample of 29 male pathological gamblers. The treatment incorporated cognitive
restructuring, problem-solving training, social skills training and relapse prevention.
Perawatan kognitif-perilaku
Perawatan ini menggabungkan kognitif dan aspek perilaku dan upaya untuk mengubah kognisi
dan perilaku penjudi '. Sharpe & Tarrier (1993) mengembangkan pendekatan kognitif-perilaku
yang melibatkan identifikasi situasi berisiko tinggi (melalui analisis fungsional) atau pemicu
internal dan eksternal yang menyebabkan dorongan untuk berjudi dan kemudian bekerja pada
strategi yang efektif. Pengobatan lain sering dimasukkan dalam paket kognitif-perilaku meliputi
pelatihan di ketegasan, pemecahan masalah, keterampilan sosial, pencegahan kambuh dan
relaksasi. Model pengobatan khusus kognitif-perilaku telah dikembangkan dan dievaluasi oleh
Petry (2002) dan Ladouceur et al (2002). Sylvain et al (1997) mengevaluasi efektivitas
pengobatan kognitif-perilaku dalam sampel dari 29 penjudi patologis laki-laki. Pengobatan
dimasukkan restrukturisasi kognitif, pelatihan pemecahan masalah, pelatihan keterampilan sosial
dan pencegahan kambu
Results indicated statistically and clinically significant improvement on many outcome measures
and the gains were maintained at 1-year follow-up. In a randomised study, Echeburura et al
(1996) compared four treatments: individual stimulus control and in vivo exposure; group
cognitive restructuring; a combination of the two; and a waiting-list control. At 12-month follow-
up, the rates
Gamblers Anonymous
Gamblers Anonymous is a self-help group modeled on Alcoholics Anonymous. It was founded
in 1957 in California and is currently one of the most popular and extensively accessed treatment
models for pathological gambling. Gamblers Anonymous uses a medical model of pathological
gambling and views total abstinence as the treatment goal. The ‘12-step recovery program’ forms
the cornerstone of this treatment and gamblers are assisted in working through steps 1 to 12 by
regular attendance at and active participation in group meetings.
It is surprising that despite its popularity, very little research evidence exists to support the
efficacy of Gamblers Anonymous. In a study of 232 attendees of Gamblers Anonymous groups,
Stewart & Brown (1988) found abstinence rates of 7.5% at 1-year follow-up. They also found
that nearly a quarter of new members did not attend a second meeting and nearly three-quarters
attended fewer than 10 meetings.
Generally, despite its high rate of attrition, those who regularly attend Gamblers Anonymous
groups benefit from this intervention. From a clinical perspective it is more pragmatic to offer
Gamblers Anonymous in conjunction with other treatments.