Starship Geomorphs - Far Future Enterprises
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Transcript of Starship Geomorphs - Far Future Enterprises
While designed around the Traveller role playing game, the geomorphs inthis document are fairly generic can be used for a wide variety of gamesystems. Some items included may not be canon in the original Travelleruniverse and are provided for additional variety. Players and referees areinvited to use what they like and modify or ignore the rest.
The Legal Stuff
One grid square is 5' x 5',or 1/2 dton for a singleheight deck
Written and illustrated by Robert PearceCopyright © 2018 Pearce Design Studio, LLC
Table of Contents
What is a Geomorph?
Small Craft, Ship's Vehicles, and Starships
Introduction
1
4
7
11Fleshing Out The Ship13Corridors16Other Uses
Section 1 - Standard GeomorphsSee Index for complete listing
Section 2 - Edge GeomorphsSee Index for complete listing
Section 3 - Corner GeomorphsSee Index for complete listing
101-220
301-460
501-620
Section 4 - Specialty GeomorphsTram/Train GeomorphsInterstitial Geomorphs
Contents in this PDF are hyper-linked. Left clicking a selection willtake you to that page. You can also return to the previous pageby simultaneously hitting the ALT and Left Arrow keys.
The Traveller game in all forms is owned by Far Future Enterprises. Copyright1977 - 2018 Far Future Enterprises. Traveller is a registered trademark of FarFuture Enterprises. Far Future permits web sites and fanzines for this game,provided it contains this notice, that Far Future is notified, and subject to awithdrawal of permission on 90 days notice. The contents of this documentare for personal, non-commercial use only. Any use of Far FutureEnterprises's copyrighted material or trademarks anywhere in this documentshould not be viewed as a challenge to those copyrights or trademarks.
5'10'
10'
Standards and Assumptions
Geomorphs are based on a 5' x 5' grid. Where mentioned, tonnage refers todisplacement volume, not weight. One displacement ton (referred to as tonor dton) is equal to a volume 5' wide x 10' long x 10' high. Unless notedotherwise, the standard geomorph is one deck high.
One standarddton volume
Marc Miller (www.farfuture.net)Special Thanks
This work is licensed under a Creative Common Attribution-NonCommercial4.0 International License.
To Craig and Brian, who first handed me the dice.Dedication
The writers, authors, and editors of the many Traveller products I'vepurchased. In particular:
Thanks to the following for their inspiration over the years
Starship Geomorphs
Version 1.0 - Release date October 10, 2018
Game Designers' Workshop FASA CorporationDigest Group Publications White Dwarf magazine
Dyson Logos (www.rpgcharacters.wordpress.com/)Dave's Mapper (www.davesmapper.com) and the geomorph artists thereCitizens of the Imperium forum (http://www.travellerrpg.com/CotI/Discuss/)
Check out "Yet Another Traveller Blog" for more Traveller stuff!(www.travellerrpgblog.blogspot.com/) 5
Megamorphs
2018 Pearce Design Studio, LLC
If metric units are preferred, thestandard 5' x 5' grid can beconverted to 1.5 meters x 1.5meters with negligible effects.
Symbols & Abbreviations / Small Craft
Vertical Movement - Add-on Elevators and Ladders
3
Geomorph Sample Layout / Cut-Outs 9
Vertical Core GeomorphsSection 5 - Blank Geomorphs
TR1-TR8IS1-IS4
M1-M6VC1-VC4
Preface 2
B1-B7Index IN1-IN3
22018 Pearce Design Studio, LLC
Preface
"Now what?"
I've always loved the starship deck plans for Traveller. My first exposure was to those included with the Snapshot game. To be able to tie our evening'sadventure to a map added so much to my gaming experience. It was a real boost to the whole "theater of the mind" thing. I soon purchased GDW'sTraders and Gunboats and High Guard and later found Azhanti High Lightning and Nic Week's plan for the Type H Hunter in White Dwarf #70. Those werereal eye openers and inspiration which led me to design my own starships off and on for the next 30+ years.
But you can't always have a deck plan for everything. My own gaming experiences have been dampened by the need to stop and research this type ofship or that type of building. I was familiar with the concept of geomorphs from my D&D gaming. When I came across Dyson Logos' beautiful Moleskinegeomorphs and Dave's Mapper website, it was enough inspiration for me to grab my own sketchbook and start drawing. Finally, three years later, I've gotenough work cleaned up and illustrated to share with everyone. It is my hope that other gamers will find enough here to save them time, keep their gamesmoving, and inspire their own creations. Happy Travelling! Robert Pearce, October 2018
A
B
B B
C
B C
C
C
B
B
A
What is a Geomorph?
Equal to 200 dtons per Classic Traveller rulesStandard Geomorph: 20x20 (100'x100')
10x20 (50' x 100')Equal to 100 dtons
Edge Geomorph
Geomorphs can be rotated and combined in a wide variety ofconfigurations. The geomorphs shown below would make a starship ofabout 1,200 tons (slightly less do to the articulation at the edges).
BULKHEADINTERIOR ROOMSDOOR OR AIRLOCKCORRIDORS
Types of Layouts:There are several ways you can create geomorph layouts:
Select the geomorphs that meet the specific nature of your needs andconnect them. For example, if creating a particular type of ship youcould use the following guide:
Planned
All ships should include at minimum: Bridge, Engineering, Fuel, andCrew Staterooms. Additionally, specific ships should include:
Geomorph Combinations for starships:
Luxury LinersPassenger staterooms (High,medium, and steerage passage),Arboretum and/or Pool, Medical, Escape Pods, Ship's Vehicle (suchas a passenger launch), may include Weapons (for defense)
Scout ShipsSensors, small exploration craft
Research ShipsLabs specific to research type, Sensors, Offices
Military ShipsWeapons Bay, Fighter Hangar, Sensors, Barracks/Troop Deck, DropCapsule
Merchant ShipsCargo bays, cargo vehicles
Colony / Generational ShipsLow berth decks, Cargo bays, cargo vehicles
Medical / Rescue ShipsMedical Bay, Labs, Passenger Staterooms
Randomly select geomorphs and create a layout in a random order.Don't blame me when your troops need to go through the arboretum toget to their staging area.
Random
Think of the geomorphs as sets in a movie. You don't have to have alayout to the entire ship, just the areas where the action takes place.
Movie Set
As above, but remove or replace any geomorphs that don't make sense.Place them in a way that make sense to you.
Selectively Random
Introduction
10x10 (50' x 50')Equal to 50 dtons
Corner Geomorph
Geomorphs are deck plan tiles designed such that any number of tiles canbe combined in multiple ways to create large, interconnected deck plans.This book is a series of geomorph tiles with a science fiction theme. Thesegeomorphs are not intended as a replacement for actual, well thought outship designs, but rather as a referee time saving tool.
2018 Pearce Design Studio, LLC
CB
A
3
L LOCKERS /WEAPONS LOCKER
BED w/ STORAGE
L
MACHINERY / DRIVES BATTERIES
COMPUTERS
LANDSCAPE AREAS
STAIRSDOWN
MISSLELAUNCHTUBE
PROBELAUNCHTUBE
ACCESS PANELCOMP
ELEVATORS
Small Craft - 50 Ton Modular Launch
Staterooms & Misc Furniture
BUNK BEDS
DESKS
Restroom/bathroom/fresherCOMBINATION TOILET,SINK, AND SHOWER
COMBINATION TOILET/SINK
SHOWERS
TOILET SINKS
BED
MEDICAL BED AUTODOCPRIVACY SCREEN
SMALL CARGO
RESTRAINT BED/GURNEY 10'x20'
BUSHESAND TREES
BENCH
MINI-STATEROOM(BED OVER DESK)
REPAIR BENCH
FOUNTAIN
STONEPATH
BOULDERS
WL
CONTOL PANELS/WORK STATIONS
General Shipboard
Medical
Lounge / Commons Area
TABLES
SMALL GALLEY w/SINK
MESSHALLTABLE
Arboretum / Landscape
Engineering
HOLO
IRIS VALVE, WALLSLIDING DOOR, WALL
IRIS VALVE, UP HATCH, UP
IRIS VALVE, DOWN HATCH, DOWN
HATCH, UP/DOWNIRIS VALVE, UP/DOWN
DoorsHATCH, WALL
STAIRWELL
COUCH, CHAIRS
C
Circulation
Weapons/Sensors
LOW BERTH
WINDOW / SECURITY GLASS
5'x5'10'x10'
Cargo
A/L = AIRLOCKC = COMPUTERCH = CHANGING AREACOMP = COMPUTERDBL SR = DOUBLE STATEROOMFR = FRESHERMED = MEDICALMS = MONITORING STATION
L = LOCKERLO = LOUNGEOFF = OFFICESH = SHOWERSR = STATEROOMSS = SECURITY STATIONTS = TECH STATIONWL = WEAPONS LOCKER
Abbreviations
MANNED TURRET
GAMING TABLES
Symbols & Abbreviations
CARGO MODULE
PASSENGER / CARGOMODULE
LOW BERTH MODULE
FUEL MODULE
MEDICAL MODULE
PASSENGER MODULE
STEERAGETRIPLE BUNKS
B/D
2018 Pearce Design Studio, LLC
FR
FR
FR
FR
DN
DN UP
4
C C
WHEELED ATV MECH GRAV-FIGHTER
20 TONLAUNCH
10 TONUTILITY
SHUTTLELIFEBOAT
CARGOSHUTTLE
ESCAPEPOD
SHIP'SBOAT
GRAVCARRIER
GRAV MININGVEHICLE
10 TONRUNABOUT
5'
4 PASSENGERSNO CARGO
2 PASSENGERS1 TON CARGO
4 PASSENGERS1 TON CARGO
6 PASSENGERSNO CARGO
2 PASSENGERS2 TONS CARGO
AIR/RAFTS
Small Craft & Ship's Vehicles
20 TONHUNTINGLAUNCH
MANTA FIGHTER
RAMPARTFIGHTER
20 TON GIG
20 TONSHUTTLE
L
TS
10 TONLAUNCH
GRAV-BIKE
GRAV-TANKHEAVYGRAV-TANK
FRESHER
50 TON SHUTTLE
A/L
VALKYRIEFIGHTER
DRAGONFLYFIGHTER
5'
4 PASSENGERS2 TONS CARGO
HUNTINGLAUNCH
20 TONCUSTOMS GIG
GUNBOAT
"GRAV-HAULER"CARGO MOVER
2018 Pearce Design Studio, LLC5
L
AIR/RAFT
RECONFIGURABLESPACE / CARGO
C
DBLSR
DBLSR
C
L
BRIDGE
CO
MP
CARGO BAY
MAN
POWERPLANT
JUMPDRIVE
JUMPDRIVE
TS
BRIDGE
A/L
FUEL
DBL SRDBL SR
COMMONAREA
LOCKER
FUEL
FUEL
MAN
POWERPLANT
JUMPDRIVE
FUEL
DBL SR
DBL SR
EVA
LL
CARGO
LOAIR/RAFT
FRES
HER
COMP COMP
JUMPDRIVE
BRIDGE
CARGO
C
DBLSR
ENGLOUNGE
BRIDGE
L
C
L
CARGO
AIR/RAFT
FUEL
FUEL FUEL
DBL SR
SR
LOUNGE
CARGO
M M
PP PP
C C
LIFT
JUMP
DRIVE
JUMP
DRIVE
BRIDGE
ENG
6
50 TONSAUCERLAUNCH
2018 Pearce Design Studio, LLC
WRAITHCLASS
STARSHIP
135 136 154
30 TON CUSTOM LAUNCH
Starships and Launches
URSUSCLASS
STARSHIP
LEGACYCLASS
STARSHIP
All starshipsshown are:100 dtons Jump 2 Maneuver 2 Power Plant 2
141142143
30 TONCUSTOMSHUTTLE
155
A
VEN
DIN
GElevatorV01
ElevatorV02
ElevatorV03
ElevatorV04
Elevator/Stairs
CargoElevator
Elevator/Stairs
STANDARD GEOMORPHSSTACKED TO CREATE ASHIP WITH MULTIPLE DECKS
These pieces have the potential to muck-up the otherwise simpleconcept of connecting geomorphs. They tend to work best whenstacked along the outside or used as a core of a geomorph layout.
How To Use Vertical Geomorphs
B
V01 ELEVATORS STACKEDALONG EXTERIOR FORCONTINUOUS VERTICALMOVEMENT
While it is easy enough to lay out several geomorphs together to createa deck plan, it is not realistic to have a large ship comprised of only asingle deck. Most large ships will have multiple decks stacked upon eachother.
Traditional stairs, elevators, and ladders are all fine ways to provideaccess from one deck to another - assuming a well designed ship. Therandomness provided by Geomorphs will not always ensure a directtransition from one deck to the next. A ceiling hatch on one Geomorphmay be directly underneath a piece of engineering equipment on thedeck above.
Where vertical access is shown on a Geomorph, GMs have the option toignore it or relocate it to a more suitable location.
Moving vertically between Geomorphs:
C
B
INTERSTITIAL SPACE CAN BE USED FOR FUEL,MECHANICAL SYSTEMS AND ACCESS, VENTILATION,FIGHTER LAUNCH TUBES, ETC. OR JUST LEFT EMPTY.
V02 ELEVATORS STACKED ALONG CORE FORCONTINUOUS VERTICAL MOVEMENT
ADD CORRIDORSOR AIRLOCKS ASNECESSARY TOMAINTAIN PLANCONTINUITY. V07 ELEVATORS AND
STAIRS STACKED ALONGCORE FOR CONTINUOUSVERTICAL MOVEMENT
SHIP EXTERIOR
V06
V07
V08
ElevatorsV05
Vertical Movement - Add-on Elevators
2018 Pearce Design Studio, LLC
LOUNGE
CARGOELEVATOR
CARGOELEVATOR
A/L
7
2018 Pearce Design Studio, LLC
Many of the geomorphs in this book include one or more ladder/iris valve configurations to allow for vertical movement between decks. To the extent that ispossible, these have been placed such the majority of geomorphs can still be stacked and rotated into difference positions. Where ladder locations conflictbetween decks, users are recommended to either redesign the conflicting space/item or just ignore the conflict so that game play is not slowed down.
Moving vertically between Geomorphs:
8
Vertical Movement - Ladders
ENGINEERING
POWERPLANT
FUEL RR
POWERPLANT
FUELRR
MANEUVERDRIVE
MANEUVERDRIVE
SHOP
LOCKERLOCKER
OFFICE
POWERPLANT
COFF
C
C
FUEL FUEL
BRIDGE
L L
BRIEFING
FRESHER
SR
LOCKER
OFF
DBL SR
SR SR
DBLSR OFF
DBLSR
C
S T E L L AR
CA
RTOGRAPHY
DO
ME
CARGO DOOR
SMALL CARGOES(EMPTY)
RETRACTABLEAIRLOCK
20 TONLAUNCH
DBLSR
SR
DBLSR
SR
SR
SR
FR
MED
GA
LLEY
LOUN
GE
FUEL
INTA
KE S
CO
OPS
FUEL
FUEL
FUEL
FUEL
FUEL INTAKE SCOOPS
CO
MM
UNIC
ATIO
N A
RRA
Y
SR
OFF
SR
OFF
SENSORS
CONTROLROOM
COMP
2018 Pearce Design Studio, LLC
562 301 609
501 361 518
9
Sample Geomorph Layout
Cutouts
2018 Pearce Design Studio, LLC10
Geomorphs are designed to be printed on 8 1/2" x 11" paper at a scale of 1"=20' (the standard deck grid is 5'-0" x 5'-0" or 1.5m x 1.5m). The geomorphscan be cut out and joined in a nearly endless number of configurations. Just align the doors. GMs can use keyed notes on the front with a mastersheet referencing encounters and adventure ideas. The back can be used or additional notes. Printing on a good, sturdy cardstock is recommended.
While not usually a critical part of an adventure, providing the overallship with a unified theme can go a long way to making a connection ofrandom geomorphs feel more like a cohesive whole. Below are a fewideas with famous starships listed as examples:
Describing the Overall Ship
ScrapOnly good for spare parts or target practice (self explanatory)
DerelictBadly damaged and/or not operational (The derelict from Alien)
DisrepairSome systems have not been maintained for a long time, probablyneeds repair to get things working, or is held together with chewing gumand bailing wire. (Serenity from Firefly)
AverageThe working spacer's ship, just about everything works as it should. Somerepairs may be necessary. (The Nostromo from Alien)
ClutteredSame as Average, but messy. Difficult to find anything or perform work.(The scoutship Dark Star from Dark Star)
Well MaintainedClean and well functioning. Few if any problems. (The Discovery from2001, unless you consider that whole murderous computer issue)
SleeperHigh performance with an unassuming exterior. She may not look likemuch, but she's got it where it counts, kid. (The Millennium Falcon fromStar Wars)
Top of the LineClean, well maintained, state of the art equipment, passes the whiteglove test. (Most Star Trek Federation ships, but particularly the EnterpriseD from The Next Generation)
Fleshing out the Ship
It is possible to mix and match descriptions. A ship that is overall WellMaintained may have an engineering area that is Cluttered. Crewstaterooms are personal and can run the gamut of appearances.
PeculiaritiesWhat makes the ship unique? Does it have a wonky life support systemlike the standard Type S Scout? Is the hull a patchwork of replacementpanels due to too much ship combat? Is the interior lighting designed fora different visible spectrum because of the previous alien owners?Throwing in a few Quirks and Perks can make your ship more memorable.
2018 Pearce Design Studio, LLC11
Understanding who is on the ship can go a long way towardsdetermining how the ship will operate. Consider these questions: Who are the ship's occupants? What is the make up of the crew and what kind of people - or aliens -
are they? Are they skilled space veterans or just learning the ropes? Are they well disciplined? Do they work well as a team or do personal
dramas keep them from being an effective crew? Is the ship fully staffed or running on a skeleton crew? Who are the passengers, if any? Where are they going and why?
The Ship's Occupants
Click here to link to Yet Another Traveller Blog's list of Quirks and Perks
How well stocked is the ship? A ship funded by a planetary government,noble, or wealthy patron is likely to be well provisioned, while a small freetrader might only have the bare minimum necessities, with its crew livingfrom payday to payday. What cargo is on board and where is it beingdelivered?
The Ship's Gear
How old is the ship? More importantly, what is its level of wear and tear?An old ship can still be in great shape with a committed engineer. Didgrandma Gvurrdon only fly it to the Church of the Chosen Ones onSenday or was it abused by some young, irresponsible noble? Does ithave comfortably worn, rich Corinthian leather seats or still have thatnew ship smell?
Age and Level of Wear
While not for everyone, you might consider describing how each spacesmells. Smells can be great clues to things yet unseen. Medical areasshould smell of disinfectant. Fighter hangars should smell of fuel orcleaning solvents. Is the acrid smell of burning wire coming fromengineering a cause for concern? Is Cookie making Roupian TunaCasserole again? Skipping chow tonight sounds like a good idea.
Speaking of Smells...
You can include how your ship tastes if you want. It's not my bag oranything, but hey, I'm not judging. You do you, sunshine.
Speaking of Flavor...
The blaring of klaxons as the ship's cargo doors open, the gentlethrumming of the ship's power plant when it is finely tuned. The scritchingsound of tiny vermin claws in the air ducts. The sucking sound of avacuum seal breaking just before you are jettisoned from the airlock. Likesmells, how the ship sounds can add a lot of flavor to your games.
Speaking of Sounds...
Under most conditions, areas of the deck plan should contain tools,supplies, and equipment that would be expected in that area.
What's in the Room?
Most engineering areas are left pretty non-descript, but here are someideas for what all that equipment might be:
What is that piece of machinery in Engineering?
Laboratories may cover a wide spectrum of the sciences...What kind of Lab is that?
Items in a Ship's Locker will generally be related to the space to whichthey are adjacent. Alternatively you can create your own inventorybased on PC purchases or as determined by the referee. Ships withaccess to big budgets and higher tech levels will tend to have betterequipment. Add to the lists below as you feel appropriate.
What's in the Ship's Locker?
avionics gravitics navigation incinerator electronics power plant tractor beam fuel processor
maneuver drive cloaking device waste processor communications plasma regulatormatter fabricator life support system holographic imager
machining equipmentblack globe generator jump drive / hyperdrive Infinite Improbability Drive defensive shield generator planetary surveying / sensors inertial dampening equipment sanitary waste recovery system
aging energybiologybotany physics sensors cloning psionics robotics Ancients forensics genetics geology chemistry neurology
linguistics astronomy holography A.I. systems hydroponics astrophysics xeno-biology sleep/dreams pharmacology xeno-linguistics communication jump technology disease research defensive systems surveillance systems
Airlock/EVA: standard vacc suits emergency vacc suits zero-G thruster packs zero-G maneuver
stick vacc suit repair kits rescue bubbles breathing equipment environment
protection suitmagnetic boots crew uniformsmedical kit cold weather clothing comm. equipment inertial locator/GPS basic tools flashlights rope / safety cable weapons & ammo fire extinguisher flares emergency beacon
Military/Security: weapons ammunition charge packs armormedical supplies comm equipmentmapping equipment inertial locator/GPS surveillance gear field rations / MREs
Labs: analysis equipment chemicals bioscanner data pad/hand compmedical supplies experiment equip. lab jackets protective gear fire extinguisher cleaning supplies
Medical:medical equipment drugs/medicene surgical equipment bioscanner bandages cleaning supplies refrigerated plasma prosthetics
Unusual Items:mounted moose head pink vacc suit crate of "I LOVE
REGINA" bumperstickers
disguise kit box of foam grenades urn of cremated
remains case of 10,000 sporks box of silver bullets obviously fake police
uniform/costume
Engineering: testing equipmentmachine tools electronic toolsmachine lubricants cleaning supplies data pad with
machine specs orOwners' Manual
fire extinguisher replacement parts
Crew Areas: vacc suits crew uniforms entertainment and
hobby related items linens / towels, etc. crew member
personal items fire extinguisher weapons & ammo
Cargo Bay: cargo handling equip. cargo securing gear-
tie downs, tarps &cargo webbing
cargo manifest fire extinguisher bioscannermedical kit
invisibility time travel teleportationminiaturizationmatter digitization FTL communication
... including additional fieldsof research beyond TL15
2018 Pearce Design Studio, LLC
Fleshing out the Ship
12
The Imperial boarding party on the Tantive IV in Star Wars, Marshall O'Nielhiding shotguns to prepare for battle with hired assassins in Outland,corridors have a rich history in science fiction and can be as an excitingplace as anywhere else on a ship.
By their very nature, geomorphs have a lot of corridors. The wholeconcept is about linking spaces in a continuous and meaningful fashion.Many players and GMs may forget that a corridor is not just a passagefrom one space to the next, it is a room unto itself.
In addition to providing basic access to ship spaces, the corridor mayprovide several safety, comfort, and survival features necessary for ship-board life, and these are usually not included in most deck plans.Consider including the following in your corridors:
What's in the corridor? The oft overlooked other room:
Corridors are often the first access point to a room, but what informationcan PCs glean while they are still in the corridor? Door signage is anobvious answer, but usually unnecessary on a small ship. A solid doorsuggests privacy or security, such as you might find at a stateroom orengineering. A door with a window or view panel might be common inan office or laboratory to allow quick communication while minimizingthe occupant's disruption.
Putting the "Door" in Corridor:
Corridors
2018 Pearce Design Studio, LLC
Corridors may be a treasure trove of useful things for PCs. They mightinclude emergency medical packs, communications terminals, securityequipment, or service access panels. A wall mounted fire-extinguishermight be just the thing to propel a character across a large cargo baywhen the ship's gravity goes out, fight off a gelatinous blob monster fromthe asteroids of Sirius, or - bear with me here - even put out a small fire.
emergency hull patch kits fire extinguishing system or portable fire extinguisher emergency vacc suits or rescue bubbles emergency breathing equipment emergency medical station intercom system / security system emergency directional lighting emergency hand holds convenience food and drink dispensers equipment charging stations access panels to in-wall systems wayfinding signage (especially on passenger ships)miscellaneous storage*
* The classic overhead storage bin often seen in science fictioncan be used as a great ex machina excuse if a GM needs tobail out some PCs in a bad situation, but should not become acrutch for the players. That's the job of the ship's locker. :)
13
Relatively small as starports go, this 60,000 dton Class "C"highport still serves an important function within theImperium, providing basic services and a stopping pointfor non-streamlined ships.
Dyson Class Modular Starport
2018 Pearce Design Studio, LLC
Other Uses - Space Station / Starport
Determine the purpose which the station is to serve. Each of the 24 segments of the circle is made up of 12 standard
geomorphs, 2 wide by 6 deep, for a total of 288 geomorphs. Select appropriate geomorphs to serve the station's purpose. You do not
have to identify all 288 individual geomorphs, just those you plan to use inyour adventure.
In this example, an inner ring "spine" (see final image) has been added tofacilitate quick circulation, and includes a combination of tram, lightvehicle, and pedestrian paths.
Some spaces have been modified for internal ship hangars. The station is easily expandable by adding additional deck levels or rings.
Anybody Need A Quick Space Station?
Tucked away somewhere beyond Imperial space, thisstation owned by SuSAG is a massive research andmanufacturing facility, and home to thousands of SuSAGscientists, administrators, and other employees.
MegaCorporation Headquarters
14
This layout is just one possibility for creating a space station. Stationconfigurations are limited only to your imagination and the amount of timeyou spent as a kid playing with Legos.
2018 Pearce Design Studio, LLC
Other Uses - Massive Structures
Massive Structures, Movie Sets, and Adventure NodesA GM does not need to design an entire starport, megaship, asteroid base,or arcology to run an adventure there. Geomorphs can act like sets in afilm. You only need to build what you plan to use. If the PCs take the storyoff the rails, as they tend to do, random geomorphs can be used whereneeded.
Suleiman Class Scout Shipand Tigress ClassDreadnought for scale
StarshipHangarM-1
Too Big For A Full Set Of Deck Plans?
You know the story. The plucky heroes have to gain access to the DeathSta... I mean, the Big Bad's MegaFortress of Doom to rescue the princessand deliver her and her robots to a secret rebel base. Failure means thedeath of the princess, destruction of the base, and chaos for the galaxy.
Escape from the MegaFortress of Doom
Brig/Prison109Scrap/Recycling133
205 Elevator Core
Targets of OpportunityDepending upon how well the PC's adventure is going you may want toprovide optional missions, side quests if you will. Successfully accomplishinga side mission does not guaranty the success of the primary mission, butmay have benefits later in the story.
Engineering124
210 Conference Room
210 The PCs learn the Big Bad and his minions are having theirmonthly Evil Planning Meeting. Assassinate as many bad guys aspossible or disrupt the meeting with a Big Damn Hero speech.
124 Sabotage or destroy the fortress' primary weapon or someother vital piece of equipment.
M-1 The PC's ship is captured or they've gained access by someother means, disguised as a cargo supply ship, for example.
109 The PCs make their way to the prison level where they meet ahorrible, horrible death. Just kidding. The gun bunny of thegroup has a field day and the princess is rescued.
133 If the PCs get in a pinch, the princess knows of an escape routefrom the prison level. Do you prefer incineration or compaction?
M-1 The PCs make their way back to their ship - or some other shipin another location - and make their escape.
Transitions, the time and spaces between major scenes, can behandwaved or played out with other geomorphs. "You take the elevatordown to the prison level without event" or "Make a disguise roll to fool theofficer on the elevator".The GM can use geomorphs like nodes in a flow chart to help plan anadventure, using each geomorph (or several joined geomorphs) as anode or scene of the story.
15
Level 1 - Administration
Other Uses - Buildings
400
Level 2 - Offices / Labs400
Level 3 - Offices / Landing Pad568
Main Building
(double height)542
Warehouse
137138
Sub-level 1 - Engineering124Underground Facility
Sub-level 2 - Housing
Sub-level 3 - ArboretumCargo Elevator fromWarehouse to all sub-levelsV07
Elevator connectingall sub-levelsV01
Two elevators at rearconnecting all levelsV01
400 Sub-level 6 - Bio-Research
122Sub-level 6 -Animal Research
Disguised as a small agricultural supplement distribution company, thiscompound secretly houses a large, underground research facility. Thefacility performs research on a large range of offensive and defensiveweapons, including combat robots, non-lethal chemical weapons, andgenetically modified animals.
Building geomorph suggestions
119 Sub-level 4 - Hydroponics
106 Sub-level 5 - Robotics Lab
CropTech Facility
They're not just for starships any moreIn addition to starships and spaceports, geomorphs can also be used toquickly create a variety of buildings. Consider using geomorphs whenyou need floor plans for hospitals, hotels, warehouses, office buildings,prisons, factories, and research facilities.
Optional:Provide connectionto underground tramsystem (not shown)
TR1 TR5thru
Hospital - medical, staterooms (become patient rooms), labs Warehouse - cargo Office Building - staterooms (become offices)Hotel - passenger staterooms (high and medium passage), Arboretum
and/or pool, offices, galley (becomes small restaurant) Prison - brig, offices Research Facility - labs and officesUnderwater facility - use geomorphs as desired. Small craft become
submersible watercraft
2018 Pearce Design Studio, LLC16
RESE
ARC
HLA
UNC
H
LOCKER
LOCKER
LAB
HOLO
LAB
HOLO
FRESHER
LAB
LOUNGE
SR
OFF
OFFICELIFE
SUPPORT
ENGINEERING
ENGL
SR
SR
DBLSR
SR SRFR
ESHE
R
GALLEY& MESS
COMMONAREA
FRES
HER
OFFICEFR
ESHE
R
OFFICE
OFFICE
LOCKER
LOCKER
ESCAPEPOD
MED
MED
OFFICE
OFF
OFFICE
OFFICE
CO
MP
CO
MP
RESEARCHLAUNCH
Multi-Purpose101
FUEL FUEL FUEL FUEL
102Research Deck
OFF
OFFICE
HO
L O G R A P H I C D
IS
PL
AY
D
OM
E
L
STELLARCARTOGRAPHY
Notes: Notes:
2018 Pearce Design Studio, LLC
CO
MP
FUEL FUEL FUEL FUEL
CO
MP
CO
MPC
OM
P
LAB
L
STASIS TUBEESCAPEPOD
BATTERIESLIFESUPPORT
ANIMAL PENS
LAB
AQUARIA
SR
OFF
CO
MP
COMP
CARGO ELEVATOR
CARGO BAY
LOC
KER
AIR/RAFT
SPECIAL CARGOS(VARIABLE CLIMATE)
CARGO ELEVATOR
CARGO BAY
LOC
KER
SPECIAL CARGOS(VARIABLE CLIMATE)
CA
RGO
OFF
ICE
Cargo Bay - Full103 104Cargo Bay - Empty
Special Cargo Areas have the ability to vary climates and gravity and canbe used for live cargo.
Cargo elevator is activated from with the cargo office.
10'x10'CARGO
CONTAINER
SMALL CARGOAIR/RAFT
10'x20'CARGO
CONTAINER
SMALLCARGO"GRAV-HAULER"
CARGO MOVER
FR
AIR/RAFT
CA
RGO
OFF
ICE
FR
Notes: Notes:
2018 Pearce Design Studio, LLC
ROBOTICSREPAIR
ROBO
TICS
PRO
DUC
TION
OFFICE
OFFICE
PARTS PARTS PARTS
BATTERIES
ROBOT ALCOVE ANDLAUNCH CONTROL
SHOP
ROBOTICS TESTING LAB
CHARGING STATIONS
COMP
OFFICE
CLASSROOM
LAB
OFFICE
OFFICE
LOUNGE
FR
CONTROL ROOM
COMP COMP
FRESHER
HOLO
LOUNGE
COMP
COMP
A/L
A/L
A/L
A/L
A/L
A/L
A/L
A/L
LABHOLO
HOLOPIT
SENSOR OPS
FR
ENG
INEE
RIN
G
MED
ICA
L
ENG
LOCKER
OFF
ICE
OFF
ENG
L L
SRSR
ENG
LOCKEROFF
ENG
OFF
ICE
SR SR
LOUNGE
OFF
ICE
OFF
ICE
12 POD BEDS
LOUN
GE
Sensor Operation's main feature is the recessed floor and holographicdisplay.
Engineering / Sensor Ops105 106Robotics Lab
For production, testing, repair, storage, and launching (where applicable)of all types of robots, including warbots, sensor drones, etc.)
Robotics testing lab is armored, with bullet-proof glass at the control room. Some robots can be remotely piloted from the control room.
LARGEROBOTALCOVE
SMALLROBOTALCOVE
JAN.
Notes: Notes:
2018 Pearce Design Studio, LLC
FRES
HER
2018 Pearce Design Studio, LLC
Fighter Hangar with Launch Tube
Hangars do not always need to be located near the surface of a ship. Some hangars can be deep within a ship and accessory craft can exit (and enter)the ship through a launch tube.
Most fighter launch and retrieval tasks are handled by the Flight Control Officer, who operates the launch elevator, hangar doors, launch doors, andauthorizes the pilot to launch. In many cases, pilots do not have full control of their fighter until it is clear of the host ship.
1
9
76
2
4
3
VALKYRIE MK II STARFIGHTER
LAUNCH ELEVATOR WITH TURNTABLE
102
4
REPAIR EQUIPMENT
6
FLIGHT CONTROL OFFICE
8
LAUNCH DOOR
8
LAUNCH TUBE7
1
3 RETRACTABLE HANGAR DOORS IN FLOOR
5
5 FIGHTER AIRLOCK / LAUNCH BAY
PERIMETER CATWALK9
FIRE SUPPRESSION SYSTEM10
OFF OFF
MESS HALL
STORES
REF/FRZ
GALLEY
SROFF
OFFOFFSR SR
DBLSR
DBLSR
DBLSR
DBLSR
Fighter Hangar/Crew Area Barracks
The mess hall doubles as a common area/lounge during non-serving times.
107 108
Notes: Notes:
2018 Pearce Design Studio, LLC
BARRACKS
FRES
HER
BARRACKS
BARRACKS
BARRACKS
FRESHER
FRESHER
FRES
HER
LAUNCH ELEVATORLAUNCH ELEVATOR
FUEL
CO
MPFUEL
CATWALKABOVE
REPAIRAREA
FRESHERFRESHER
OFF SR FROFFSRFR
FRZ
GA
LLEY
MES
S HA
LL
LOUNGE
DBLSR
DBLSR
DBLSR
DBLSR
See Yet Another Traveller Blog for more information on the Valkyrie Mk IIFighter.
VALKYRIEFIGHTERS
FLIGHTCONTROL
SHOP
REPAIRAREA
REPAIR AREA
FR DBL SRDBL SR FR
FUEL FUEL
FUEL
MS
CO
MP
FUELMONITORINGSTATIONMS
FUELPURIFICATION
3
MEDICAL
WL WLWLFR
SS
PROCESSING
SSMULTI-PURPOSE
AREA
LAUNDRY
SSGALLEY
SECURITY OFFICELOUN
GE
STORES
SS
WL
SHOWERS
L L L L
L
1
4
2
FR
VISITATION AREA
MTG
11
12
5
6 9
MTG
20
19
21
13
22
14
16
17
8
7 10 15 18
ST
SR
ACCESS CRAWLWAY
Brig / Prison Fuel Deck
The multi-purpose area lockers contain furniture and equipment to turn thisarea into a gymnasium, classroom, dining hall, or recreation room.
The deck has 22 standard beds as shown, but could be increased to 44 withbunk beds.
109 110
FUEL
FUEL
FUELFUEL
FUEL FUEL
FUEL
HOLDCELL
HOLDCELL
Notes: Notes:
2018 Pearce Design Studio, LLC
FR LOCKER
SECURITY STATIONSS
SPA
SPA
STORES
SNACKBAR
BEACH
SWIMMINGPOOL
SPA
DECK CHAIRS
Arboretum - Lower Level
Double height space (20' ceiling) with skydome. See geomorph 112 for upper level.
111
UPPERLEVEL
ABOVE
OPEN TO DECK BELOW
PERIMETER CATWALK WITH RAILING
Arboretum - Upper Level 112
STAIRS DOWNTO LOWER LEVEL
LL DECK CHAIRS
BUSHES AND TREES
Double height space (20' ceiling) with skydome. See geomorph 111 for lower level.
DEC
K C
HA
IRS
DEC
K C
HA
IRS
SKYDOME ABOVE
WATERFALL
BENCH
DECK CHAIR
WALK-UNDER WATERFALL
GUARDRAIL
BUSHES AND TREES
BENCH
DECK CHAIR
Notes: Notes:
2018 Pearce Design Studio, LLC
STAIRSUP
STAIRSDOWN
FRES
HER
FRES
HER
ENGINEERING LOUNGE
COMP COMP
FRES
HER
SHOP
LOC
KER
SHOP
LOC
KER
STORAGE
OFF
ENG ENG
OFF
OFFICE
LAB
OFFMED
ENGINEERING
OFFICE
HOLO
ENG
FUEL
MS
LOCKER LOCKER LOCKER LOCKER COMP
ENG
ENG
COMP
MEDICAL
FRL
OFFICE
COMP
OFFICE
FR
ENG
ENG
COMP
BRIDGE
LAB
SRBRIEFING
FRESHER
OFF
L L
Bridge / Multi-Purpose Engineering113 114
SR SR SR SR
FRLOUNGE
GALLEYL
FUEL
Notes: Notes:
2018 Pearce Design Studio, LLC
COMP
HO
LO
AVIONICS
ENG
AVIONICS
FUELFUEL
LAUNCH ELEVATOR
A/L A/L
TS
FR
A/L A/L
A/L A/L
A/L A/L
STORAGE LAUNCHCONTROL ROOM
COMPC
ARG
O B
ELO
WA/L
A/L
A/L
A/LCOMPA
/L
A/L
A/L A/L
FR
FRESHERSR
SR
OPEN TO LAUNCH ELEVATOR BELOW
SMALLCARGO
REPAIREQUIPMENT
TS
Hangar - Lower Hangar - Upper
Double height space (20' ceiling) with stairs up to control room. See geomorph 116 for upper level. This is a generic hangar that can serve a variety of space craft.
Double height space (20' ceiling) with stairs down to flight deck. Perimeter catwalk all around. Space in center is open. See geomorph 115 for lower level.
115 116
"GRAV-HAULER"CARGO MOVER
LADDER TO LOWERLEVEL - EACH SIDE
LADDER TOLOWER LEVEL
STAIRS UP
BRIEFING
PERIMETER CATWALKWITH RAILING
Notes: Notes:
2018 Pearce Design Studio, LLC
STORAGE
OFF
LOUNGE
OFF
MS
ENG
MS
MS
MONITORINGSTATION
MS
MS
FRESHER
BATTERIES
MEDFUEL
FUEL
SRSR
SR
SR
FRSR SR SR SR
C
ENG
L
L
CARGO
C
CARGO
SR SR SRFR
COMP
LOUN
GE
OFF
ICE
OFF
OFF
OFF
MS
FUELMONITORINGSTATIONMS
MS
SMALL CARGOAIR/RAFT
AIR/RAFT
LIFE SUPPORT
Battery Deck117 118Multi-Purpose
This space has a heavy duty fire suppression system installed.
FR
Notes: Notes:
2018 Pearce Design Studio, LLC
FR
2018 Pearce Design Studio, LLC
Agricultural Bay
While not part of a typical Traveller starship, the Agricultural Bay is a mainstay in science fiction for colony ships, inhospitable planets, and remote outpostsobligated to be self-sufficient. By itself, gardening doesn't necessarily scream "action and adventure", so referees should consider all the myriad ways plantshave been used in classic science fiction and modify as they see fit. The seed pods from "Invasion of the Body Snatchers", the alien spores from Star Trek's"This Side of Paradise", and Triffids are all fine places to start. Live crops and seeds can be valuable trading goods on some worlds, and are often a favoritetarget for customs officials. Ignoring transport protocols is sure way to introduce and invasive species into a new environment. Knowledge of alien botanycould be a useful skill for a Traveller. Which ones are edible? Which are poisonous? Which are used to make medicine? Use your imagination and have fun!
Artificial sunlight shines down on a ship's botanist as he performs chemical analyses on a varietyof otherworldly food crops while agrobots perform the more menial gardening tasks.
L L
STORAGE &EQUIPMENT
L L L L
VARIABLECLIMATE
VARIABLECLIMATE
FR
LOC
KER
STOR
HYDROPONICVEGETATION
Hydroponics Bay119 120Agricultural Bay
"Hydroponics" as used here is a generic term for any soil-less, high volumegrowing system in an artificially controlled environment and may includehydroponics, aeroponics, vertical farming, and similar technologies.
Variable climate rooms can be set for almost any kind of climate.
This space is sometimes referred to by the crew as "The Farm". Mostly used for edible crops and research. This space can also serve as a biosphere for transplanting or preservation of
vegetation, similar to those seen in the film Silent Running.
Notes: Notes:
2018 Pearce Design Studio, LLC
WATER TANK, PESTICIDES,AIR HANDLERS, ETC.
FRUITTREE
FOODCROPS
WATER TANK, PESTICIDES,AIR HANDLERS, ETC.
FRUITTREE
SEEDVAULT
SEEDVAULT
AGRICULTURALROBOT ALCOVEAR
AR
AR
AGRICULTURALROBOT ALCOVEAR
FR
OFF
MEDICALSTORAGE
BRIEF
INGLO
W B
ERTH
S
MED
MEDICAL
FR
LAB
LIBR
ARY
OFF
CLAB
STASIS
AN
IMA
L PE
NS
ANIMAL PENS
LOW BERTH
LIVE A
NIMAL L
AB
ANIMALPEN
RESTRAINTBED/GURNEY
FRES
HERCOLD
STORAGE
SURGERYROOM
STO
RAG
E
L
OFF
ICE
L
L L
L
LOC
KER
ENGINEERING
LOC
KER
ENG
INEE
RIN
G
CO
MP
ENG
CO
MP
CO
MP
GUN
NER
YO
FFIC
E
SR
OFF
ICE SR
ENG
ENG
OFF
COMP
OFF
OFF
OFF
OFF
LOUNGE
OFFICE
CO
MP
FUEL
ENG
LIFE SUPPORT
Multi-Purpose121 122Medical Research
The meeting room doubles as a lounge.
BATTERYBACKUP
FR
LOCKER
HOLO
FR
Notes: Notes:
2018 Pearce Design Studio, LLC
VIRAL VAULT
MS
CO
MP
COMP
FIRE CONTROLSTASIS TUBE
DBLSR
FRES
HER
L
L
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
LAB
HO
LO
MEDICAL
FRLHOLOPIT
SENSOR OPS
A/LLOCKER
A/LLOCKER
LOCKERFRESHER LOUNGE FR
OFF
LOCKER
SHO
P
FUEL FUEL
OFFICE
CO
MP
LOUNGE FRSHOP
ESCAPEPOD
FUELFUEL
FUEL FUEL
ENGINEERING
SR SR SR
LOUNGE
SR
FRFRL
L
L
L
Multi-Purpose123 124Engineering
Sensor Operation's main feature is the recessed floor and holographicdisplay workstation.
LOCKER LOCKERTS TS
Notes: Notes:
2018 Pearce Design Studio, LLC
TSTS
ENGINEERING
ENGINEERING
2018 Pearce Design Studio, LLC
Cargo Bay
For merchants, the heart of a ship is neither the bridge nor engineering. It is the cargo bay, and the bigger the better. More cargo space means moremoney to be made from deliveries and speculative trade. Many ship will keep their cargo areas at standard ship temperature with ventilation, but some willclose off the cargo bay completely from port to port to save on the life support costs, although this is not an option for some cargo. Cargo bays may havespecial areas sectioned off and designed to have variable temperatures and atmospheric settings, for transporting frozen goods or live animals.
A small ship's cargo hold is generally pretty simple - clear floor space and a large door. Cargo bays in larger ships may include a cargo office formaintaining inventory records, keeping up with customs paperwork, or communicating trade deals when in port. Larger ship may also have large cargoelevators and/or specialty cargo moving equipment such as grav-haulers and cargobots.
A ship security officer prepares to deal with unregistered passengers in the cargo bay.
SPECIALCARGOS
(VARIABLECLIMATE)
SMALL CARGO AREA
FRA/L A/L
A/L A/L
A/L
A/L
A/L
A/L
CARGO ELEVATOR
SPECIALCARGOS
(VARIABLECLIMATE)
CARGOOFFICE
SPECIALCARGOS
(VARIABLECLIMATE)
SPECIALCARGOS
(VARIABLECLIMATE)
SPECIALCARGOS
(VARIABLECLIMATE)
SMALL CARGO AREA
A/L
A/L A/L
A/L
A/L
A/L
A/L
CARGO ELEVATOR
SPECIALCARGOS
(VARIABLECLIMATE)
SPECIALCARGOS
(VARIABLECLIMATE)
SPECIALCARGOS
(VARIABLECLIMATE)
125 126Cargo Bay - Full Cargo Bay - Empty
Special Cargo Areas have the ability to vary climates and gravity and canbe used for live cargo.
Cargo elevator is activated from with the cargo office.
10'x20'CARGO
CONTAINER
10'x10'CARGO
CONTAINER
SMALLCARGO
"GRAV-HAULER"CARGO MOVER
Special Cargo Areas have the ability to vary climates and gravity and canbe used for live cargo.
Cargo elevator is activated from with the cargo office.
Notes: Notes:
2018 Pearce Design Studio, LLC
FRA/L CARGOOFFICE
CARGO50 TON
LAUNCHBAY 1
50 TONLAUNCH
BAY 2
SHO
P
SR
SR
FR
LOUN
GE
SR
SR
FR
LOUN
GE
FUEL
FUEL
FUEL FUEL
LOCKER
LOCKER
LOCKER
FUEL FUEL
MS MS
FUEL PURIFICATION
OFF
ICE
MONITORINGSTATION
50 TONLAUNCH
-STANDARDMODULE
FR
127 12850 Ton Launch Bay Fuel Refinery
The lounge is primarily used for launch passengers. The staterooms are for the launch crew. Standard module shown with second (starboard) cargo door. See "Small
Craft" for other modules.
MS
SEC
URITY
OFF
ICE
WL
WL
BRIE
FIN
G
LOCKER
OFFICE
L
L
FR
TS
Notes: Notes:
2018 Pearce Design Studio, LLC
FUEL
FUEL
2018 Pearce Design Studio, LLC
Air/raft Hangar and Ship's Lockers
After retrieving his sidearm from the ship's locker, a crewmaninvestigates the strange goings-on in the ship's air/raft hangar.
Not the most glamorous spaces on a ship by any means, still, the air/raft hangar and ship's locker are often the first and last stop for a crew. In most ships,the locker and air/lock hangar will be adjacent to each other and in some cases the locker may be inside the hangar. The ship's locker holds (hopefully) allthe gear the crew will need for their excursion and med packs for when they return. If the air/raft is open topped, the ship's locker will almost always includea reasonable number of vacc suits or other protective gear. The hangar itself acts as a large airlock, and hangar doors can be found in the floor, ceiling orside wall - consult your deck plans. The ship's locker is generally accessible by all crew, but not passengers. Some ships may have a secured lockeraccessible only by the ship's captain or steward, for weapons or valuables.
A/L
LOUN
GE
AIR/RAFT
CARGOLIFT
MS
MS MONITORINGSTATION
CO
MP
CO
MP
ENGINEERING
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOCKER
LOCKER
AIR/RAFT
ENG
INEE
RIN
G
COMP
COMP
COMP
ENG
INEE
RIN
G
SR SR SR SR
SR
SR
SR SR SR SR
FRZGALLEY
MESS HALL
SR
SR
A/L
A/LLOCKERLOCKER
ENG
INEE
RIN
G
COMP
GUNNERY
OFFICE
WEAPONSTATION
FUEL
FUEL
ENGINEERING
129 130Multi-Purpose
Notes: Notes:
2018 Pearce Design Studio, LLC
Multi-Purpose
FRES
HER
MEDICAL
FRL
HOLOLAB
FR
STEERAGE LOUNGE
STEERAGETRIPLE BUNKS
LIFE SUPPORT
CARGOAREA
MEDICAL
L
SR
SR
SR
SR
SR
SR
SR
SR
SR
SR
SR
SR
LOUNGE
LOW BERTHBATTERYBACK-UP POWER
COMP
MEDICALOFFICE
FR
MS
MSMONITORINGSTATION
L
BATTERY ROOM CRYO GAS
SECURED CRYOCHAMBER
SECURED CRYOCHAMBER
131 132Low Berth DeckMulti-Purpose
160 low berths May be part of colony ship, medical facility, or a ship's Frozen Watch. Secured chambers provided for criminals, nobles, diplomats, etc.
Notes: Notes:
2018 Pearce Design Studio, LLC
STORES
REF/FRZ
GALLEY
MESS HALL
SR
BRIEFING
OFF
FRESHER
FRESHER
C
FR
ENG
COMP
TRANSPORTER
SR MEDICAL
COMP
LAB
HOLO
SR SR SR
SR SR FR
LAB
OFF OFF OFF
OFF OFF OFF OFF
OFF OFF
ENG
Ship waste and salvage scrap is stored here. Compressed scrap is ejectedthrough the lift. Any water in the waste is recovered, cleaned, and piped tothe ship's water supply.
SR
SR
SR
FRESHER
MTG
OFF
ICE
OFF
ICE
MED
ENG
ENG
ENG
TRASHCOMPACTOR
EJECTION/LIFT
SCRA
PST
ORA
GE
WATERRECOVERYSYSTEM
ENG
OFFICE
ENG
ENG
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
OFF
SCRA
PST
ORA
GE
CO
MP
OFFICE
SHOP
SHOP
133 134EngineeringScrap / Recycling
ENG
INCINERATOR
EJECTION/LIFT
Notes: Notes:
2018 Pearce Design Studio, LLC
FRES
HER
LOUN
GE
OFF
OFFICESTORAGE
ENG
INEE
RIN
G
SHOP
LOUN
GE
CO
MP
STORAGEMEDICAL
BRIEFING
STORAGE
STORAGE
CA
RGO
ELE
VA
TOR
BRIEFING
OFFICE
OFFICE
FR LOUNGE
CO
MP ENG
ENGCO
MP
SHOP
FUEL
L
ENG
MED
FUEL
L
WL
FRSECURITYOFFICE
SR
LOUNGE
SR
CA
RGO
LOCKER LOCKER LOCKER LOCKER
136Starship Cradle
10'x10'CARGO
CONTAINER
10'x20'CARGO
CONTAINER
SMALLCARGO
The Wraith Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant 2. When the starship is not in its cradle, the space can be pressurized and used
for cargo, etc. See page 6 for the Wraith Class deck plan.
10'x10'CARGO
CONTAINER
SMALLCARGO
Starship Cradle
WRAITH CLASSSTARSHIP
The Ursus Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant 2. When the starship is not in its cradle, the space can be pressurized and used
for cargo, etc. See page 6 for the Ursus Class deck plan.
135OPTIONAL HANGAR DOOR IFUSED AS EDGE GEOMORPH
Notes: Notes:
2018 Pearce Design Studio, LLC
URSUS CLASSSTARSHIP
FOUNTAIN
STONE PATH
SR
LOUNGESR
SR
137 138Crew QuartersArboretum
BUSHES AND TREES
BOULDERS
Double height space (20' ceiling).
REF/FRZ
STORES
GALLEYMESS HALL
SRSRSRSRSRSR
LIFE SUPPORT
DBLSR
DBLSR
FRES
HER
SH
FRES
HER
SH
DBL SR
SR
SR
LOCKER
SR
SRSR
DBLSR
LOCKER
SRDBLSR
LIBR
ARY
/TR
AIN
ING
BRIE
FIN
GDBLSR
Notes: Notes:
2018 Pearce Design Studio, LLC
This deck could also be used as a passenger deck.
PURSER
L L
MED
ICA
L
Construction Deck - Upper139 Construction Deck - Lower
Double height space (20' ceiling). Higher if required. For repair and construction of small craft and starships up to 100 dtons.
LAUNCH ELEVATOR
OPTIONAL HANGAR DOOR(S) IF USED AS EDGE GEOMORPH
SHOP
SHO
P
PARTS PARTS PARTS PARTS EQUIP
PERIMETER CATWALK ABOVE
SHO
PSH
OP
SHO
P
PERSONNEL LIFT
SHOP
CONSTRUCTION AREAAND MATERIAL STORAGE
140OPTIONAL HANGAR DOOR(S) IF USED AS EDGE GEOMORPH
OVERHEAD CRANE
OPEN TO DECK BELOW
PERIMETER CATWALK AND RAILING
EQUIP
ADDITIONAL PARTSSTORAGE AS REQUIRED
FRES
HER
OFF
ICE
Notes: Notes:
2018 Pearce Design Studio, LLC
FUEL
LAB
FR
SECURITYOFFICE
DBLSR
ENG
MED
FR
SR
LOUN
GE
ENG CO
MP
OFF OFF
SRDBLSR
OFFICE
SRSRSR FRES
HERLWL
LIFT
AIR/RAFT
STORAGE
CARGOBAY
AIR/RAFT
LIFT
SHOP
L
L
C
C
TURRETREPAIR
OFFLOUNGE
SSSECURITYSTATION
TROOP MUSTER AREA
SMALLCARGOAIR/RAFT
50 Ton Launch / Multi-Purpose141 14250 Ton Launch / Assault Troops
If the 50 ton Modular Saucer Launch is not in its cradle, the space can bepressurized and used for cargo, etc.
See the Yet Another Traveller Blog for more information on the 50 tonModular Saucer Launch
Notes: Notes:
2018 Pearce Design Studio, LLC
IF THE 50 TON MODULAR SAUCER LAUNCHIS NOT IN ITS CRADLE, THE SPACE CAN BE
PRESSURIZED AND USED FOR CARGO, ETC.
IF THE 50 TON MODULAR SAUCER LAUNCHIS NOT IN ITS CRADLE, THE SPACE CAN BE
PRESSURIZED AND USED FOR CARGO, ETC.
If the 50 ton Modular Saucer Launch is not in its cradle, the space can bepressurized and used for cargo, etc.
See the Yet Another Traveller Blog for more information on the 50 tonModular Saucer Launch
This layout is intended for the Assault or Troop Transport launch configuration.
ARM
ORY
DBLSR
DBLSR
STO
RAG
E
LOUNGE
12 POD BEDS
FRES
HER
GALLEY
DBLSR
DBLSR
DBL SR
STOR
DBL SR
MEDICAL
L FR
SS
SR
OFF
LIFT
SR
SR
CARGOBAY
SRSR OFF OFF
GARAGESR SR
CARGOBAY
SR
LL
LL
LOUNGE
FR SR
DBL SRSR
OFFLOCKER OFFMED
SR SR
LIFT
DBL SR
LAB
LOCKER
STORAGE
DBL SR
SHOP DBL SR DBL SR
DBL SR
DBL SR
DBL SR DBL SR
LOUNGE
ENG
INEE
RIN
G
MED
OFF
OFFICE
CONTROL ROOM
ENGINEERING
CO
MP
ENGINEERING
50 Ton Launch / Crew Quarters143 144Engineering/Passenger Deck
Notes: Notes:
2018 Pearce Design Studio, LLC
IF THE 50 TON MODULAR SAUCER LAUNCHIS NOT IN ITS CRADLE, THE SPACE CAN BE
PRESSURIZED AND USED FOR CARGO, ETC.
If the 50 ton Modular Saucer Launch is not in its cradle, the space can bepressurized and used for cargo, etc.
See the Yet Another Traveller Blog for more information on the 50 tonModular Saucer Launch
FUEL
FUEL
FUEL
This is the lower portion of a two-story (or more) space. See geomorph#146 for upper level(s).
The dashed lines indicate walking areas on the upper level.
PERSONNEL LIFT GUARDRAIL
Engineering Lower145 146Engineering - Upper
This is the upper level of a multi-story space. See geomorph #145 for lowerlevel.
Shaded drives extend up full height from the lower level.
Notes: Notes:
2018 Pearce Design Studio, LLC
OPEN TO BELOW
OFFICE
FRESHER
LOCKER
SHOP
SHOPSHOP
LOCKER
LOCKERLOCKER LOCKER
MONITORING STATION FLOOR ABOVE
SHOPREPAIRBENCH
REPAIRBENCH
PERSONNEL LIFT
FRESHER
REPAIR DRONEALCOVE
RD
RD
OFFICE
COMP
LAB
OFF
ICE
OFF
ICE
LOC
KER
LOCKERLOCKER
L
L
L
L
OFF
ICE
OFF
ICE
COMP
HOLO LAB
LOUNGE
ENGENG
LAUNCHELEVATOR
LOUNGE
SUPPORTEQUIPMENT
AREA
SHOP
LAUNCH ELEVATORS
FLIGHTCONTROL
L
FR
SHOP
L
COMP
QUAD SR
FRLOUNGE
MISSILE STORAGE
REPAIRBENCH
20 TONGUNBOAT
RAMPART FIGHTER20 TON
GUNBOAT
147 Fighter HangarFighter Hangar / Engineering 148
Rampart fighters and gunboat are detailed in GDW'sAzhanti High Lightning game
Each launch elevator supports two Rampart Fightersor one 20 ton Gunboat
RAMPART FIGHTERS
RAMPART FIGHTERS
RAMPART FIGHTERS
Hangar is double height space (20' ceiling). See FASA's High Passage #3 for more
information on the Manta Class Escort Fighter.
MANTA FIGHTER
Notes: Notes:
2018 Pearce Design Studio, LLC
REPAIR BAY
FUEL
ENGINEERING
ENGINEERING
FLIG
HTC
ON
TRO
LSECURITY
COMP
DBL SR
LOUNGE LOCKER
DRAGONFLYFIGHTER(1 MAN)
REPAIRBAY
REPAIRBAYSHOP
DBL SR
DBL SR
LOUNGE LOCKER
REPAIRBAY
SHOP REPAIRBAY
FIGHTER LAUNCH LIFTS
LOCKERGALLEY
MESS HALL
LOCKER
LOCKER
LOCKER
FRES
HER
CARGOSHUTTLE
FRES
HER
FRES
HER
CA
RGO
SHUT
TLE
CARGO
LOW BERTHS
SR
SR
SR
STORES
SR
REF/
FRZ
36 POD BEDS
12 POD BEDS
12 POD BEDS
36 POD BEDS
149 150BarracksFighter Hangar
The mess hall doubles as a common area/lounge during non-serving times. See FASA's Adventure Class Ships Vol. 1 for more information about theDragonfly Fighter.
DRAGONFLYFIGHTER(2 MAN)
Notes: Notes:
2018 Pearce Design Studio, LLC
DRAGONFLYFIGHTERS
FRES
HER
TS
LAB
FUEL
LDBLSR
SR
OFF L
COMPSHOP
OFF
ICE
SR
ENG
MED
FR
LOUNGE
LOW BERTHS LOW BERTHS
FR
DBLSR
L L LLLOCKER LOCKER
ENG
FUEL
L
L
L
L
SS
SSSECURITYSTATION TS
TECHNICALSTATION
TS
ENG
SR
FRESHER
SR
FRESHER
DBLSR
SR
SRSR
SRSR
SR
SR
SR
SR
FRESHER
MED
STOR
LOUN
GE
DBLSR
COMMONAREA
151 152Multi-Purpose Passenger Staterooms
ENGINEERING
Notes: Notes:
2018 Pearce Design Studio, LLC
BRIEFING
HO
LO
LO
FRESHER
STEERAGELOUNGE
FRFRFRFR
STEERAGE
STEERAGE LOUNGE
FRFRFRFR
LOSTEERAGE
FR
LOW BERTHS
STEWARDROBOT ALCOVE
SR STEWARD ROBOT
SR
DBL SR
VENDINGAREA
GALLEY
DBL SR
HOUSEKEEPING
SRSR
LIFE SUPPORT
STORAGE STORAGE
LOCKER
FR
LOC
KER
LOC
KER
FR FLIGHTOFFICE
LOUN
GE
SR
SR
FR
LOCKER
LOCKER
LOCKER
LOCKER
LOCKER
LOCKER
HAMMERCLASS
STARSHIP
ELEVATOR ORROOF OPENING
153 154Starship Hangar Starship Cradle
The Hammer Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant2 with fuel for two J-1 jumps or one J-2 jump.
See the Yet Another Traveller Blog for more information on the HammerClass Starship.
Double height space (20' ceiling) or as ship requires.
The Legacy Class starship is 100 ton, Jump 2, Maneuver 2, and Power Plant 2with fuel for two J-1 jumps or one J-2 jump.
When the starship is not in its dock, the space can be pressurized and usedfor cargo, etc.
See page 6 for the Legacy Class deck plan.
A/L A/L
A/L A/L
A/L
A/L
A/L
A/LA/L A/L
A/LA/L
Notes: Notes:
2018 Pearce Design Studio, LLC
LEGACYCLASS
STARSHIP
CARGO DOORS
LOUNGE
FR
C
DBL SR
MS
MONITORINGSTATION
LOUNGE C CLAB
HOLODBL SR
DBL SR
C
OFFICE
C
OFF
ICE
CONTROLROOM
OFF
DBLSR
DBLSR
DBLSR
SHOP
AIR/RAFT
LOC
KER
OFF
ICE
DBLSR
OFF
CENG
ENG
OFFICE
OFFICEHOLO
L
WL
FRSECURITYOFFICE
L
L
L
OFF
OFFDBL SR
AIR/RAFTHOLOGRAPHICWORKSTATION
155 15630 Ton Shuttle / Multi-Purpose
SMALLCARGOAIR/RAFT
Multi-Purpose
Notes: Notes:
2018 Pearce Design Studio, LLC
C
C
S ENSOR OPS
ENGINEERING
MS
LOCKEROFFICE
TS
OFFICEAVIONICS
FUEL
SHOPCARGO
COMP
FR
OFFICE
COMP
TSOFFICE
LOCKER
MS
FUEL
FUEL FUEL
30 TON CARGO SHUTTLE
See page 6 for the 30 ton cargo shuttle deck plan.
HO
LO
FR
WL
L
SECURITY
COMP
SR SR
SR
SR
SR
SR
SR
SR
SR
SR
FR
SH
FR
SH
SROFFLAB
COMP
ENGINEERING
BRIEFING
MEDICAL
FRL
OFFICE
L L L
CO
MP
CO
MP
LOUNGE
C
BATTERIES
FUEL
MS
FUEL
FUEL
MS
FUEL
FUEL
LAB
HOLO
ENGENG
SR
SR
SR
SR
SR
SR
LOUNGE
LOC
KER
ESC
APE
POD
LOC
KER
LOC
KER
ESC
APE
POD
LOC
KER
ESCAPEPOD
MS
FUELMONITORINGSTATION
157 158Fuel Deck / Crew Quarters
Notes: Notes:
2018 Pearce Design Studio, LLC
Engineering / Crew Quarters
FUEL
Staterooms could also be used for passengers. Staterooms could also be used for passengers.
CARGOLIFT
CARGOLIFT
CARGOLIFT
CARGOLIFT
CARGOLIFT
CARGOLIFT
Cargo Bay - Full159 160Cargo Bay - Empty
Cargo elevators are activated from wall panels.
10'x10'CARGO
CONTAINER
10'x20'CARGO
CONTAINER
Cargo elevators are activated from wall panels.Notes: Notes:
2018 Pearce Design Studio, LLC
2018 Pearce Design Studio, LLC
Corridor Doors and Windows
The downside of a secure facility. What keeps the bad guys out whenthings are going well also keeps the good guys out when things go bad.
This illustration is presented as a reminder to consider what types of doors and windows a space might have and what information can be determined priorto entering. Private spaces such as crew quarters and freshers, should have solid doors. Open, all-access spaces, especially those with a lot of traffic, suchas the crew lounge, mess hall, and some medical facilities, should have transparent doors. Secured spaces, where visual contact with outsiders is preferred,like an armory or the lab shown below, might have doors and windows with security glass. Some spaces need to be both secured and private, such as thebridge or engineering. These would probably have hardened doors and no windows.
Popular science fiction is filled with an array of door options that go beyond typical Traveller tech levels, but may be worth considering: the nano wall fromthe film Doom, doors with force fields which allow passage but hold back vacuum or water (Star Wars films), and doors that allow friendlies to pass, but aredeadly to enemies, or prevent some physical items from passing, like the emancipation grill from the Portal video game.
SR
L
CO
MP
STORAGE
OFF
MEDICAL DBLSR
DBLSR
DBLSR
DBLSR
LOUNGE
OFF
FR SR
LAB
CO
MP
L L L
L L
LOUNGEFR
ENG
HOLO
C
CO
MP OFFOFF OFF
SR
L
LOC
KER L
LOC
KER
OFF
OFF
OFF
LOCKER
OFF
COMP
BATTERIES
ENGINEERING
SR
LABENG
SR
SR
SR
SR
LOCKERCO
MP
OFF
ICE
OFF
ICE
HOLOPIT
CO
MP
L
COMP
LOC
KER
OFF
ICE
OFFICE
OFFICE
OFF
ICE
TRANSPORTER
FR
LAB
L L
L
L
161 162Multi-Purpose
HOLOGRAPHICWORKSTATION
Engineering
HOLO
Sensor Operation's main feature is the recessed floor and holographicdisplay workstation.
SENSOR OPS
Notes: Notes:
2018 Pearce Design Studio, LLC
CAPSULE BAY
L
L
SH
MES
S HA
LL
L L
SH
L
L
FRES
HER
L
FRES
HER
L
CAPSULE BAY
GA
LLEY
ARMORY
CLASSROOM
CARGOBAY
LOC
KER
LOC
KER
10 TONSHIP'SBOAT
48 POD BEDS
COMMON AREA
CAPSULE BAY
CAPSULE BAY
DROP CAPSULE
CAPSULE BAY
NIRVANACLASS40 TON
DROPSHIP
LOCKER
CARGOBAY
DROP MISSION AREASUPPLIES STORAGEGROUND VEHICLESTROOP ASSEMBLY
FLIGHTCONTROL
COMP
REPAIRBAY
LOCKER
ELEVATOR ORROOF OPENING
Drop Capsule / Troop Deck163 164Dropship Bay
Dropship for delivery of supplies, troops, or ground vehicles. See the Yet Another Traveller Blog for more information on the Nirvana Class
Dropship.
10'x20'CARGO
CONTAINER
SHIP'SBOAT
Notes: Notes:
2018 Pearce Design Studio, LLC
Drop capsules are primarily used to quickly transport a trooper from orbit toa planet's surface, but may also be used as individual escape pods.
See Yet Another Traveller Blog for more information on the drop capsule.
ENG
OFF
ICE
CARGOBAY
AIR/RAFT
ENG
OFFICE
OFF
ICE
L
LOC
KER
AIR/RAFT
LOC
KER
OFF
ICE
OFF
ICE
L
OFFICE
OFFICE
LOC
KER
HOLO
LAB
LOC
KER
LOUNGE FR
LIBRARY
FUEL
OFF
ICE
FUEL
SS
FUEL PROCESSING
MS
BRIEFING
MS
FUELMONITORINGSTATION
OFF
ICE
OFF
ICE
FRES
HER
OFF
ICE
ENGINEERING
LOUN
GE
SHOP
ENGINEERING
COMP
COMPCOMP
165 166Engineering / Fuel DeckMulti-Purpose
OFF
ICE
ENG
INEE
RIN
G
LOCKER
LOC
KER
STEERAGETRIPLE BUNKS LIFE SUPPORT
LOCKER LOCKER
LOUN
GE
STEERAGE COMPARTMENT
Notes: Notes:
2018 Pearce Design Studio, LLC
OFF
ICE
OFF
ICE
2018 Pearce Design Studio, LLC
Engineering
The engineering spaces shown in this book are fairly generic. Only a few are labeled specifically as the traditional power plant, jump drive, and maneuverdrive familiar to Traveller starships. The space here can be those if you wish, but they can also be secondary engineering spaces covering a variety of uses.Whether your PCs need to fix it, defend it, sabotage it, or search it - this may be the room they're looking for:
the fusion reactor control room of an asteroid colony air scrubbers in an research facility on a planet with a tainted atmosphere the highport life support equipment terrorists are intent on destroying the unfathomable workshop and experimental time machine of that evil genius Dr. Chronos the last known location of the cute little alien you picked up at your last stop. Ew - what's this slimy stuff? the misplaced cryo-containment unit storing the forgotten zombie virus
An engineer goes about her day repairing the negativephotonic flux node assembly under a floor access panel.
OFF
OFF
ENGFUEL
LOCKER
SHOPFRESHER
TS
ENGINEERING
COMP
FRESHER
DBLSR
DBLSR
FR LOUN
GE
ENG
CARGO BAY
FUEL
SHOP
SEC
URITY
STORAGE
L
LOCKER
WL
LOUN
GE
FR
FR
167 168Steerage / Engineering50 Ton Shuttle Hangar
This shuttle is a variant of the 50 Ton Shuttle as seen in Mongoose Traveller'sSupplement 2 - Traders & Gunboats.
See "Small Craft" for shuttle deck plan.
50 TONSHUTTLE
LIFE SUPPORT
GALLEY
FRESHER
LOUNGE
LO
FRESHER
STEERAGESTEERAGE
LOCKER LOCKER LOCKER
LAUNCH ELEVATOR
FRESHER
STEERAGE
LOCKER
LOCKER
LOC
KER
LOCKER
STEERAGETRIPLE BUNKS
JAN.
Notes: Notes:
2018 Pearce Design Studio, LLC
ENGINEERING
TS
TS
LO
LOC
KER
CONTROLBOOTH
PRACTICE TARGETWL = WEAPONS LOCKERCH = CHANGING AREA
EQUI
PMEN
TST
ORA
GE
SPORTS COURT
RUNNING TRACK
EXER
CIS
E EQ
UIPM
ENT
WL
OFF
ICE
SHO
OTE
R A
REA
SHOOTING RANGE
SHORT MEDIUM
DOJO
FIGHTINGAREA
L
L
L
L FIGHTINGAREA
L
L
MED
OFF
ICE
LOUNGE FR
FRES
HER
FRES
HER
L
L
FRES
HER
CH CH
L
L
L
L L
L
L
L
FR
FR
CH CH
169 170AuditoriumSports Complex
Sports court can be changed a variety of layouts (basketball, marshal artsdojo, raquetball, etc.)
When extra cargo space is needed, sports equipment is put into storage. Shooting range has physical targets for short and medium range. Shooting range has holographic targets to simulate long range. Targets can move side to side as well as forward and backward. Access door at rear of the shooting range can only be opened from the
office.
OFFICE
FRES
HER
FRES
HER
SNA
CK
BAR
L
STO
RAG
E STAGE / SCREEN
BACKSTAGE AREA
OFF
PRO
DUC
TION
/ PR
EPG
ALL
EY
L
CA
TERI
NG
L
L
L
L
This space is used for movies, lectures, training, diplomatic events, etc. Seating can be removed to make a large open space (ballroom, etc.).
Notes: Notes:
2018 Pearce Design Studio, LLC
COMP
A/L
REPAIRBAY
REPAIRBAY
A/L
A/L
REPAIRBAY
REPAIRBAY
A/L
A/LA/L
L
A/LA/L
FLIGHTCONTROL
L
L
L
L
L
L
L
L
FR
L
L
LOCKER
MS
LAB
OFFICE
FRES
HER
MS
LOCKER LOCKER LOCKER
OFFICE OFFICE OFFICE
OFF
ICE
FR
LOUNGE
ENGINEERING
FUELMONITORINGSTATION
SR
DBL SR
SR
DBL SR
LOUN
GE
FUEL
FUEL FUEL
FUEL
Fighter Hangar
Double height space (20' ceiling). See FASA's High Passage #3 for more information on the Manta Class
Escort Fighter.
171 172Fuel Deck
MANTAFIGHTERS
Notes: Notes:
2018 Pearce Design Studio, LLC
MISSILE STORAGE
MS
ENGFUEL
2018 Pearce Design Studio, LLC
Crew Lounge and Galley
Here we see the ship's Crew Common Area / Lounge, where the crew gather to relax and socialize. On a small ship this would also serve as the main galleyand mess area. Additional food storage and entertainment equipment is in the adjacent storage compartment. The counter units are modular and comein a variety of uses depending upon the crew's needs. This combination shows a basic kitchen and entertainment units. The rear wall contains imageprojecting panels, here showing a serene forest lake scene. The shelf unit contains souvenirs of the crews' adventures, including a 3rd Dynasty TokhteaGong and an urn containing the ashes of Duke Kuugoshuug.
The ship's steward starts her day with a mug ofscuf prior to preparing breakfast for the crew.
HOLO
STORAGE
ENGINEERING
ENGINEERING
SR SR SR
LAB
LAB LABENG
DBLSR
SR
SR
SR
SR
SR
DBLSR
FRESHERFRESHER FRESHERFRESHER
LOCKER
LOUNGE
DBLSR
SR SR
SR SR
FR FR
LOUNGE
PURSER'SOFFICE
STORAGE
L L L L L L L L
OFFICE
CO
MP
CO
MP
173 174Engineering / Crew Quarters
FRES
HER
OFFICE
SR
SR
ENG
SR
LOUNGE
SR
SR
SR
SR
SR SR
SR
SR
SR
SR SR
LOUNGE SR
SR
SR
SR
SRSR
SR
SR
SR
SR
CO
MP
CO
MP
LABHOLOENG ENG
SR
GALLOUNGE
ENGINEERINGCOMP
ENG
COMP
The staterooms on this deck could also be used for middle class passengers.
L L L L
Notes: Notes:
2018 Pearce Design Studio, LLC
Engineering / Crew Quarters
ENG ENG
COMP
CO
MP
OFFICE
C
C C
OFFICE
C
MED
OFFICE
L
OFFOFFOFF OFF
OFFICE
CO
MP
MED
OFF
ICE
OFF
ICE
OFF
DBLSR
DBLSR
DBLSR
DBLSR
LAB
ENG
ENG
ENG
ENGINEERING
LAB
LOUN
GE
FR
ENG
ENG
ENG
ENGINEERING
ENG
CO
MP
CARGOSTORAGE
SR OFFICE
SR OFFICEBRIEFING
L
OFFICE
TRANSP
ORTER
L
L
MEDICAL
LL
LAB
SR SR SRSR
COMMON AREA
FRL
ENGINEERING
BATTERIES
175 176Engineering Engineering
STEWARDROBOTALCOVE
SR
SR
Notes: Notes:
2018 Pearce Design Studio, LLC
FOUNTAIN
POOL
WATERFALL
BRID
GE
SR SR SRSR
LOUNGE
OFFICEDBL SR MED
ICA
L
SHIP'SBOAT
SROFFICE
SR SR
CO
MP
CO
MP
LWLFR
SECURITYOFFICE ENGINEERING
ENG
INEE
RIN
G
POOL
177 178Arboretum / Multi-PurposeArboretum
BUSHES AND TREES BOULDERS
Double height space (20' ceiling).
BENCH BUSHES AND TREES BOULDERS
WATER WATER
Notes: Notes:
2018 Pearce Design Studio, LLC
DBLSR
SR DBLSR
FR
LL
FR
CO
MPOFFICE
CO
MP
CO
MP
OFF
ICE
LOCKER
MEDICAL
SRSRSR SR
LABHOLO
ENG
FR
L L L
L
L
L
OFFICE
CO
MP
COMP
COMP
CO
MP
ENGINEERING
LOUNGE
FR
ENG
INEE
RIN
G
ENGINEERING
ENG
SR
ENGSR
SR SR
ENGINEERING
LAB
HOLO
ENG
INEE
RIN
G
FUELFUEL
FUEL FUEL
179 180EngineeringMulti-Purpose
WORKSTATION
LOUNGE
Notes: Notes:
2018 Pearce Design Studio, LLC
FRFR
STOR.
HOLO
SHOP
REPAIR BENCH
A/L
A/L
OFF
A/L
A/LA/L
A/L
A/L
A/L
LOCKER
FR
L
FR
L
FR
L
FR
LOFF OFF
LOC
KER
OFF
LOCKERLOCKER
LOCKERLOCKER
SECURITY
OFF
ICE
LOCKER LOCKER LOCKER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOCKER
ENGINEERING
OFF
ICE
LAB
LOCKERLO
CKE
RLO
CKE
R
LOCKER LOCKER LOCKER
MEDICALFR
L
L
COMP
OFF
ICE
OFF
ICE
SHOP
OFF
ICE
OFF
ICEL
HOLO
AIR/RAFT
LOCKER
FR
CARGOAIR/RAFT
LOUNGE
MTG
OFF
ICE
FUEL
FUEL FUEL
181 182Multi-PurposeEngineering
JAN.
Notes: Notes:
2018 Pearce Design Studio, LLC
L
LAUNCH ELEVATOR
L
L
L
L
L
L
L
FLIGHTCONTROL
L
L
L
L
L
L
L
L
L
LOC
KER
OFF
LAUNCH ELEVATOR L
L
COMP
20 tonGIG
L
20 tonGIG
REPAIREQUIPMENT
TS
LOCKER
ENG
AIR/RAFT
LLOCKER
TRANSPORTER MEDOFFICE
CO
MP
OFFOFF
OFFOFF
FUEL
SR
SR
ENG
LOC
KER
SR
SR
LOC
KER
ESC
APE
CA
PSUL
ES
EMERGENCY ESCAPEDROP CAPSULE
Double height space (20' ceiling). Gig shown is a variant of that described in GDW's Supplement 7 - Traders
and Gunboats.
183 184Multi-PurposeGig Hangar
ENGINEERING
ENG
INEE
RIN
G
AIR/RAFT
Notes: Notes:
2018 Pearce Design Studio, LLC
12 POD BEDS
LOUN
GE
ESC
APE
CA
PSUL
ES
ESC
APE
CA
PSUL
ES
FRESHER
ESCAPEPOD
AIR/RAFT
LOC
KER
CARGO BAY CARGO BAY
ENGINEERING
ENG
OFFICE
OFF
OFFICE
ENGINEERING
OFF
ICE
OFF
ICE
TS
TRA
NSP
ORT
ER
OFFICE
ENG
OFFICE
OFF
ICE
OFF
ICELO
UNG
E
FR
COMP
CO
MP
ENG ENG
LIFESUPPORT
Multi-Purpose185 186
MORGUE
LOW BERTH
RESTRAINT BED/GURNEY
CORPSE CABINET
SURGERY TABLE
MEDICAL BEDPRIVACY CURTAIN
LOW BERTHS SICK BAY
FRFR
FRFR
SURGERY
SUPPLIES
SURGERY
SUPPLIES
SURGERY
ADMIN
HOLOLAB
PHARMACY
FRES
HER
FRES
HER
EXAM
EXAM
EXAM
EXAM
EXAM
EXAM
WAITING
LOUN
GE
L
OFF
ICE
OFF
ICE
OFFICE
OFF
ICE
OFF
ICE
SURGERY
L
L
OFFICE
Medical Bay
SMALLCARGOAIR/RAFT
ENGINEERING
Notes: Notes:
2018 Pearce Design Studio, LLC
JR
JANITORIALROBOT ALCOVE
JR
JR
OFFICE
CO
MP
FR
LOUNGE
GALLEY
L
ESCAPEPOD
ESCAPEPOD
LOC
KER
ESCAPEPOD
LOC
KER
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
L
ESCAPEPOD
ESCAPEPOD
L
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
L
L
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
L
ESCAPEPOD
L
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
LOC
KER
L
L
LOC
KER
ESCAPEPOD
LOC
KER L
LOC
KER
ESCAPEPOD
LOC
KER
ESCAPEPOD
LOC
KER
L
24 escape pods carry 9 people each (total of 216 evacuees).
187 188Escape PodsHigh Passage Deck
Executive high passage staterooms are the most luxurious and include aspa tub, fireplace, wet bar, galley, office space, holographic screen walland seating area.
Dining area also functions as a bar, nightly entertainment, social events,and gambling space.
The multi-use room has a retractable holographic screen and can be set upas a day spa, gym, theater, dance floor, etc.
ESCAPEPOD
ESCAPEPOD
MUSTERSTATION
L L L L L L
ESCAPEPOD
ESCAPEPOD
MUSTERSTATION
L L L L L L
Notes: Notes:
2018 Pearce Design Studio, LLC
EXECSUITE
EXECSUITE
EXECSUITE
EXECSUITE
ESCAPEPOD
PRIVATEESCAPE
POD
STAGE
DINING AREA/ LOUNGE
EXECSUITE
EXECSUITE
PRIVATEESCAPE
POD
PRIVATEESCAPE
POD
PRIVATEESCAPE
POD
LOCKER LOCKER LOCKER LOCKER
DBLSR
SERVANT'SQUARTERS
HOUSEKEEPING
SRDBLSR
SERVANT'SQUARTERS
HOUSEKEEPING
SR
MULTI-USE ROOM
HOLO-SCREEN
EXECSR
EXECSR
LANDSCAPEAREAS
DBL SR
FUEL
FR
MEDMED
FUEL
ENGINEERING
SR
DBL
SR
SRD
BL S
R
DBL SR
ENG ENG
CARGOSHUTTLE
HYD
ROPO
NIC
S
LAB
HOLO
CO
MP
CO
MPCONTROL
ROOM
LOUNGE
OFF
C
OFF
C
CARGOBAY
CARGOSHUTTLE
CARGOSHUTTLE
CARGOBAY
FRES
HER
LOUNGE
FR
LCOMP
L
LAB
FR
ESCAPEPOD
LOC
KER
ESCAPEPOD
ESC
APE
POD
LOCKER
SR
FUEL
FUEL
ENG
INEE
RIN
G
BATTERIES
SR
FUEL
Multi-Purpose
HYDROPONICVEGETATION
WATER TANK,PESTICIDES, AIRHANDLERS, ETC.
CARGOSHUTTLE
Multi-Purpose189 190
LIFE SUPPORT
ENGINEERING
Notes: Notes:
2018 Pearce Design Studio, LLC
STOR.
12 PODBEDS
REPAIR ROBOTALCOVERR
RR
QUADWORKSTATION
ATV
LOC
KER
ATV
12 PODS
LOCKERLOCKER
ATVWHEELEDALL-TERRAINVEHICLE
RAMP DOWN
GRAV BIKE
REPAIR AREA
FRES
HER
DBLSR
SR
SR
DBLSR
VEHICLE BAYLOUNGE
AIR/RAFT
L
LOC
KER
LOCKER
FRESHER
12 P
OD
S
LOC
KER
GRAV TANK
AIR/RAFT
LOCKER
MISSION BRIEFING
Vehicle Bay
Grav bikes are stored two high in special racks. Racks hold 8 grav bikes.
191 192Holodeck
HOLODECK
HOLOSUITECOMP COMP
HOLODECK HOLOSUITE
COMP COMPHOLOSUITE
ENG
HOLOSUITE
HOLOSUITE
HOLOSUITE
CO
MP
HOLOSUITE
ENG
HOLOSUITE
HOLOSUITE
HOLOSUITE
CO
MP
TS
LOUN
GE
FR
LOUN
GE
FR
See GURPS Traveller Starships re: holoventure zones for more info.Holodecks have a dedicated computer and power source.Double height ceiling.
Notes: Notes:
2018 Pearce Design Studio, LLC
2018 Pearce Design Studio, LLC
Perimeter Airlocks
Two members of a salvage team investigate a ship foundadrift, airlock open, with no gravity and only partial power.
The access points along a geomorph perimeter are assumed to be large iris valves, and this is where the geomorphs are connected. If a single iris valve isshown and the user wishes it to be an access point to the vacuum of space beyond, an airlock is assumed whether it is shown on the plan or not. If noaccess to space is desired, it can be assumed the door shown is actually a viewport or solid wall.
Where a layout of geomorphs show a perimeter airlock where none is desired, it can be assumed that space is actually a storage locker, small office, orsome other small room of use to the ship. Such changes should be noted on the deck plan for clarity.
CLASSROOM
C
FUEL
SECURITYOFFICE
ENG
ENG
CONTROLROOM
FUEL
LOCKER
CARGOBAY
L
L
L
L
L
L
L
L
LOCKER
LOUN
GE
ENG
ENG
L WL L
OFF
OFF
FRES
HER
36 PODBEDS DBL SR
DBL SR
LIFT
HOLO
LAB
LOC
KER
OFFICEOFFICE
CO
MP
CO
MP
C
MEDICAL
A/L LOCKERA/LCOMP
OFF
ICE
LOUN
GE
COMP
OFF
ICE
FRES
HER
ENGENG
CELL
LSECURITYOFFICE
WL
L
TRANSPORTER
Multi-Purpose Multi-Purpose193 194
LO
STEERAGE COMPARTMENT
STEERAGE TRIPLE BUNKS
LIFE SUPPORT
Notes: Notes:
2018 Pearce Design Studio, LLC
JANITORIAL ROBOTALCOVE
JR
JR
BRIG
CELL CELL
HO
LDIN
GC
ELL
MS
STORAGE
CELLFR
CELL
CELL
FR
OFF
ICE
DBL SR
LOC
KER
L
GUN
NER
Y
LOC
KER
LOC
KER
LOC
KER
DBL SR
DBL SR
DBL SR
ENG
COMP
ENG
COMP
DBLSR
DBLSRFR
LOUNGEL
L
DBLSR
DBLSR
MEDICAL
FR ENG
L OFF LENGINEERING
OFF
OFF
OFFICE
SR
OFF
SR
OFF
SR OFF
OFFICE
LOC
KER
SR
LOUN
GE LO
CKE
R
SROFFICE
ENG
ENGLOCKER ENG
CARGOOFFICE
CO
MP
CARGOLIFT
SR
SR
SRSRSR SR
LOCKER
LOUN
GE
SR
COMP
LOC
KER
LOC
KER
MED
LOW
BER
THS
HOLO
LAB
LOC
KER
LIBRARYOR
OFFICE
HYDROPONICS
Multi-Purpose Multi-Purpose195 196
HYDROPONICVEGETATION
10'x10'CARGO
CONTAINER
10'x20'CARGO
CONTAINER
ENGINEERING
Notes: Notes:
2018 Pearce Design Studio, LLC
BRIG
CELL
CELL
DBLCELL
CO
MP
FR
REMOTEWEAPONSTATION
LOUN
GE
HO
LO
SR
SR
SR
SR
MED
ICA
L
FR
L
LAB
HO
LO
OFFICE
OFFICE
OFFICE
OFFICESHOP
CO
MP
CO
MP
ENG
BRIE
FIN
G
LOC
KER
LOC
KER
OFFICE
OFFICE
LOCKER LOCKER LOCKER LOCKER
LOW
BER
THS
FRES
HER 12 PODS
LAB
ENGINEERING
LOUNGE
SR
LOC
KER
LOC
KER
LOCKERL
OFF
DBLSR
LOC
KER
LOCKER
SR
SR
LOUNGE
LOCKERSR
SR
DBLSR
SR
DBLSR
OFF
DBLSR
LOCKER
OFF
ICE
MEDENGINEERING
OFF
ICE
Multi-Purpose Multi-Purpose
FUEL
197 198
ENG
ENG
INEE
RIN
G
LIFE SUPPORT
L
Notes: Notes:
2018 Pearce Design Studio, LLC
LOW BERTH
WL
SECURITYOFFICE
CELLFR
L
CELL
L
ENG
FRES
HER
SR
FRESHER
SR
SR ENGINEERINGSR
SH
OFF
DOWN
STAIRS w/HANDRAILS
A/L A/L
LOUN
GE
A/L
HOLO LABOFFICE
COMP COMP
CONTROLROOM
SR
SR OFF
ENG CO
MP
AIR/RAFT
L
LOC
KER
MEDICAL
DBL SR
DBL SR
DBL SR
OFFICE
LAB
C C
COMP
ENGINEERING
SR
SR
SR
COMP
HOLO
ENG
OFF
COMP
199 200EngineeringEngineering
0'10'
20'
10'
0' 10'
10'
10'
0' 0'
Variable floor heights. Triple height space (30' ceiling).
0'
SMALLCARGOAIR/RAFT
Notes: Notes:
2018 Pearce Design Studio, LLC
CLEAN LAB
HO
LO
DECON
HOLOGRAPHICWORKSTATION STASIS TUBE
ENGINEERINGENGINEERING
ENGINEERINGENGINEERING
FRESHER
SR
CARGOSHUTTLE
L LOCKER
SROFFICE
SR SR
SR DBLSR
SRSR
SRDBLSR
LOUNGEFR
ENG
ENG
ENG
SR OFFICE
SRSR
SRDBLSR
SR
SR
FR
DBLSR
LOUNGE
CO
MP
OFF
ICELAB
MED
ENG
INEE
RIN
G
CO
MP
DBL SR
SRSR
SRSR
LOUNGE FR
ENG
COMP
LAB
HOLO
LOC
KER
OFFICE
LOCKER
LOC
KER
LOC
KER
LAB
HOLO
ENGL
ENG
CO
MP
SR SR
SR SR
LOUNGE HOLO
BRIEFING
ENG
LOC
KER
CARGOSHUTTLE
202Engineering
CO
MP
201
CARGO
Notes: Notes:
2018 Pearce Design Studio, LLC
BRIE
FIN
G
Multi-Purpose
203 204
Notes: Notes:
2018 Pearce Design Studio, LLC
Elevator CoreElevator Core
CARGOELEVATOR
CARGOELEVATOR
Typically used in large space stations, arcologies, etc.
FRES
HER
FRES
HER
PRIVATELIFT
L
WL
SECURITYOFFICE
EQUI
P. R
M.
L
L
L
L
L
L
L
L
L
L
L
L
L VEN
DIN
GV
END
ING
PRIVATELIFT
CARGOELEVATOR
CARGOELEVATOR
CARGOELEVATOR
FRESHER
FRESHER
Typically used in large space stations, arcologies, etc.
PRIVATELIFT
PRIVATELIFT
WL FR
SECURITY
STAIRS
EQUI
P. R
M.
LOUNGE
LOUNGE
EQUI
P. R
M.
CELLCELL FR
PUBLIC LIFTACCESS AREA
LIFTACCESS
AREA
LIFTACCESS
AREA
SERVICE LIFTACCESS AREA
SECURED CARGOTRANSFER AREA
SECURED CARGOTRANSFER AREA
SECURED CARGOTRANSFER AREAMEDICAL
JRJRSTOR.
PERSONNELELEVATOR
JANITORIAL ROBOTALCOVEJR PERSONNEL
ELEVATOR
DN UP
STAIRS
DNUP
STAIRS
DN UP
CONTROL R
OOM
DBLSR
FR
DBL SR
B/D
B/D
B/D B/D
MED
ICA
L
ENG
L
ENGINEERING
CO
MP
CO
MP
LOUNGE
COMPLAB
HOLO
SR
OFFSR
SRFR
MINI-STATEROOM(BED OVER DESK)
LOUNGE
OFFICE
CO
MP
Multi-Purpose205 206
12 POD BEDS
ENGINEERING
ENG
INEE
RIN
G
Notes: Notes:
2018 Pearce Design Studio, LLC
ENGINEERING
QUAD CELL
BRIG
PERSONNELELEVATOR
SERVICE VEHICLE PARKING
OPEN AIR SHAFT FORSERVICE USE ONLY
ELEVEQUIPROOM
ELEVEQUIPROOM
FRESHERFRESHER
JR
JANITORIAL ROBOTALCOVE
JR
BAR
LOUNGE
CARGOELEVATOR
PRIVATELIFT
PRIVATELIFT
LOW BERTH
L
JR
LIFTACCESS
AREA
LIFTACCESS
AREA
Typically used in large space stations, arcologies, etc.
DN UP
STAIRSSTAIRS
UP DN
SERVICES USES INCLUDEPOLICE, AMBULANCES,ADMINISTRATIVE, REPAIR,DELIVERY VEHICLES, ETC.
FRES
HER
Elevator Core
2018 Pearce Design Studio, LLC
Low Berths
The ship's medic does a mid-jump physical inspection of the cryogenic berths.
Low passage travel in suspended animation is inexpensive, and while asleep the passenger doesn't age or have to deal with the monotony that can occuron some long flights. It's a great way to see the universe! Provided of course you don't mind the risk of death that sometimes occurs as a result. With theproper onboard medical staff, death as a result of low berth travel can be reduced. Low berth containers can also be used in emergencies to store acritically wounded person until such time as the injured can receive proper medical treatment.
Rooms containing low berths usually have access restricted to medical personnel, but on some ships the low berth may be part of the medic's office.Secured rooms with very limited access are often used for criminals, celebrities, diplomats, and the like.
LANDSCAPEAREAS
SR
EXECSR
SR SR SR
SR SR SR SR
SR
SR
SR
SR
SR
SR
SR
SR
SR SR SR SR
SRLO
W B
ERTH
SSRSR
SR
LOUN
GE
MID PASSAGE AREA FR
FR
HIGH PASSAGE AREA
DBLSR
HIGH PASSAGE LOUNGE
EXECSR
HOLO-SCREEN WALL
Luxury high passage staterooms and lounge area high passage lounge canbe set up for general seating, dining, group seating for live performances,dance floor, mini-casino, etc. It has a holographic screen wall and ceilingto project a variety of environments.
Executive high passage staterooms are the most luxurious and include aspa tub, fireplace, wet bar, galley, office space, holographic screen walland seating area.
208207 Passenger Deck
LAUN
DRY
Drop Capsule Deck
DROP CAPSULE
DROP CAPSULELAUNCH BAY
ENG
ARMORY
BATTLEDRESSSUIT UP AREAWLFR
L
L
SEC
URITY
CAPSULEREPAIR BAY
OFF SR
FRLOUNGE
SUITREPAIR
BATTLEDRESS SUIT-UP NICHE
MISSIONBRIEFING
CLASSROOM
Notes: Notes:
2018 Pearce Design Studio, LLC
Mission Briefing Room also serves as Capsule Launch Control Room. See Yet Another Traveller Blog for more information on the drop capsule. The mess hall doubles as a common area/lounge during non-serving times.
STEWARD ROBOTALCOVESR
SR LAUNDRYGALLEY
MS
BATTLEDRESSMONITORING STATION
209 210
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
SR SR SR SR
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
SR SR SR SR SR SR
DBLSR
DBLSR
DBLSR
DBLSR
SR SR SR SR SR SR
SR SR SR
SR SR SR
LAUNDRYMED
STORES
DBLSR
DBLSR
DBLSR
A/LA/L
A/LA/L
A/L
A/L A/L
A/L
GA
LLEY
L
MESS HALL / LOUNGE
Passenger Deck
Notes: Notes:
2018 Pearce Design Studio, LLC
STEWARD ROBOTALCOVESR
SR
This deck contains 22 single occupancy staterooms and 21 doubleoccupancy staterooms. Maximum passengers = 64.
SR
HOLO
CONFERENCE ROOM
AUDITORIUM
The auditorium may be used for movies, lectures, training, diplomaticevents, etc. Seating can be removed to make a large open space(ballroom, etc.).
The large conference room is typical used for high level meetings fordiplomats, nobles, planetary leaders, fleet commanders and other VIPs.
BRIE
FIN
G
BRIE
FIN
G
OFFICE
FRESHER
FRESHER
FRESHER
FRESHER
OFFICE
OFFICELOUNGE
STEWARD ROBOTALCOVE
SR
SR
SR
STO
RAG
EMED
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
L
L
L
L
SECURITY WL
L
Auditorium
211 212
WATERWATER
Notes: Notes:
2018 Pearce Design Studio, LLC
WATER
WA
STE
WA
STE
WATERWATER WATER
Waste Processing
WA
STE
WA
STE
SHOP
MSMS
LAB
JR
JANITOR ROBOTALCOVEJR
WATERRECLAMATIONPROCESSOR
This area is used for the treatment of the ship's sewage and reclamation ofpotable water and consumable proteins.
PROTEINSYNTHESIZER
CARNICULTUREPRODUCTION
CARNICULTURE VAT /PROCESSING EQUIPMENT
LOUN
GE
FR
LOCKER
MS
See GDW's Grand Census for more information on the Survey G-Carrier. See Mongoose Traveller's Supplement 2 - Traders and Gunboats for more
information on the Reconnaissance Drone.
10 TON RECON DRONEIN LAUNCH TUBE
COMP
COMP
REPAIRACCESSDOORSTS
TS
DRONEREPAIR
HOLOGRAPHICDATA ANALYSIS
HOLO
DBLSR
DBLSR
DBLSR
DBLSR
LOUNGE
LBRIEFING
OFFICE
FUEL
L
FR
L
L
L
LTS TS
IISS SURVEY G-CARRIER
IISS SURVEY G-CARRIER
L
OFFICE
COMP
LAB
HO
LO
STORAGE SHOP
ELEVATOR ORROOF OPENING
IISS SURVEY G-CARRIER
Scout/Survey Deck
213 214
Notes: Notes:
2018 Pearce Design Studio, LLC
Promenade - CasinoPromenade - Retail / Food/Bar
Food court and retail areas are primarily used only for space stations,arcologies, and the largest starships.
STOR
L
ACCESS CORRIDOR
L L L L
FOODSALES
FOODSALES
FOODSALES
FOODSALES
L
FOODSALES
FRESHER
FRESHER
RETAIL
RETAIL
RETAIL
RETAIL
RETAIL
RETAIL
BAR
FOODSALES
L
FOODSALES
GAMING AREA
BAR
GAMING
PRIVATE
FRESHER
STORAGE
SLOT MACHINES
BAR
GAMING AREA
SEC
URITY
FRESHER
STAGE /DANCE FLOOR
BAR
VAULT
SLOTREPAIR
BUSHES AND TREES
Casinos are primarily used only for space stations, arcologies, and largepassenger liners.
The central gaming area is reconfigurable for a variety of gaming andgambling related sporting events.
When not being used for gambling, the private gaming areas can be usedas VIP lounges or private dining areas.
GAMING
PRIVATE
L
L
LOUNGE
SHOPOFFICE
OFFICE
C
C
LL
L
L
FRES
HER
STORAGE
SENSO
R OPS
HOLOPIT
BRIEFING
LIFE SUPPORTHOLO PITWORKSTATION
Sensor Operation's main feature is the recessed floor and hologrpahicdisplay.
Engineering / Sensor Ops
ENGINEERING
ENG
ENG ENG
ENGINEERING
215 216
Notes: Notes:
2018 Pearce Design Studio, LLC
Security personnel have full view of every access point, either directly or viasecurity cameras.
All door access (excluding freshers) require a security card, code access,biometric scan, or "buzz-in" from the security office.
FR FR
DBLSR
DBLSR
L
L
L
L
SECURITYLOUNGE
OFFICE
ENGINEERING
COMP
ENG
SECURITYOFFICE
SURGERY
LOW BERTH
GURNEY
BODY REFRIGERATOR
L
MEDICALFR
LAB
HO
LO
FR
LO
COMP
STORAGE
CELL
CELLBRIG
Security Checkpoint
OFFICE
OFF
ICE
2018 Pearce Design Studio, LLC
Drop Capsule Bay / Pod Bay
A passenger prepares to strap in to an emergency escape pod, which will be automaticallyjettisoned from the bottom of the ship and deliver him safely to the surface of the planet below.
As shown in these geomorphs, drop capsules, or pods, are primarily used by the military for the insertion of ground troops and equipment onto a planetarysurface. The capsules are only big enough to carry one adult with minimal gear. Special capsules are made to accommodate soldiers in battledress andothers are used strictly for the delivery of supplies and weapons. Capsules require no skill to operate, and are usually launched from a nearby launchcontrol room.
When part of a commercial or private starship, they are usually used as an emergency escape craft, and are typically referred to as escape pods. Singleuser escape pods are mostly used on smaller ships, as larger escape pods designed for a greater number of passengers are more economical andconvenient. The escape pod contains a small computer linked to the ship's navigational computer which frequently updates itself as to the best areawithin the capsule's range in which to land. Escape pods contain minimal survival equipment, rations, and a distress beacon.
OFF
FRES
HER
SRSR
SR
LOUN
GE
FR
DROP CAPSULE BAY
LOCKER
LOCKER
OFFOFF
SR
GALLEY
MESS HALL
SR
OFF
SR
SR
SR
LOUN
GE
FR
MARSHALLINGAREA
MARSHALLINGAREA
B/DMINI-STATEROOM(BED OVER DESK)
CONTROLCENTER
DROP CAPSULE
TROOPLOUNGE
12 PODS
12 PODS
TROOPLOUNGE
20 TONLAUNCH
CARGO
OFFICEOFFICE
CARGO
CARGOLIFT
CARGOBAY
20 TONLAUNCH
CARGOCARGO
LOCKER
FUEL
LOCKER
FUEL
SMALLCARGO
Drop Capsules / Troop DeckCargo Bay / 20 Ton Launch
ARMORY
ARMORY
CO
MP
B/D
B/D
CR
CARGOROBOTALCOVE
CR
CR
LOCKER
20 TONLAUNCH
Drop capsules are primarily used to quickly transport a trooper from orbit toa planet's surface, but may also be used as individual escape pods.
See Yet Another Traveller Blog for more information on the drop capsule. The mess hall doubles as a common area/lounge during non-serving times.
217 218
FRES
HER
FRB/
D
Notes: Notes:
2018 Pearce Design Studio, LLC
OFFICE
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
LOC
KER
MED
FR SHO
P
OFFICEOFF
ICE
HYDROPONICS
CO
MP
LOUNGE
Hydroponics / Carniculture
HYDROPONICVEGETATION
WATER TANK,PESTICIDES, AIRHANDLERS, ETC.
LOW BERTH
HO
LO
CARNICULTURELAB
LOC
KER
MTG
CARNICULTUREVAT / PROCESSINGEQUIPMENT
CARNICULTUREOFFICES
CARNICULTUREPRODUCTION
219 220
Notes: Notes:
2018 Pearce Design Studio, LLC
Xboat Retrieval & Repair Deck
PERIMETER CATWALK(S) ABOVE
This hangar has a height of 40' and functions as an Xboat Tender. SeeGDW's Supplement 7 - Traders and Gunboats for more information of theXboat and Xboat Tender.
This deck could also be used for a variety of similarly sized starships andspacecraft, or alternately as a cargo bay.
HANGAR DOOR
HANGAR DOOR
100 TONXBOAT
SHOP
SHOP
100 TONXBOAT
TS
TS
CO
MP
TS
CO
MP
TS
2018 Pearce Design Studio, LLC
Bridge
A small but comfortable and efficient bridge. The pilot takes advantage of the heads-up display on the mainviewport while the navigator uses planetary holography and other tools to plan the descent to their landing zone.
The bridge is the control center for the ship, and arguably the its most important space. Controls here are tied to all ship's systems and coordinated withengineering, avionics, communications, sensors, and a hundred other ship's functions. Consequently, it is also one of the most secure spaces on a shipusually surrounded by bulkheads, with access limited to only essential personnel. All but the smallest ships will have round the clock watch duty.
Bridge layouts vary, but most will have a space for a pilot, navigator, communications or computer personnel, and if armed, a gunner's station. Mostbridges built on current technologies have workstations that are reconfigurable, meaning any crew could operate from any station. On large ships this hasthe advantage of allowing different crew members to operate different task from the same station while on different shifts. On small ships, crew almostalways are assigned a single station from which to perform their work.
FR
302Xboat Repair Bay
304Passenger Deck303
ENGINEERING
MEDICAL
L FR
COMMON AREA
GALLEY
DBLSR
DBLSR
DBLSR
DBLSR
MESS
100 TON XBOAT
EVA
PARTSOR
CARGOREPAIR BAYFUEL LO
CKE
R
A/L
L
L
Repair bay is similar to an Xboat tender, but with reduced facilities. See GDW's Supplement 7 - Traders and Gunboats for more information
about the Xboat.
L
L
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
COMP
LOUNGE
COFF
C
C
FUEL FUEL
BRIDGE
L L
BRIEFING
FRESHER
SR
LOCKER
OFF
DBL SR
SR SR
DBLSR OFF
DBLSR
C
LASER TURRET
CO
MP
CO
MP
A/L
COMMUNICATION ARRAY
DBLSR
LOUN
GE
DBLSR
SR
OFF
COMM.CENTER
Bridge
Communications
The briefing room doubles as a lounge.
S T E L L AR
CA
RTOGRAPHY
DO
ME
301
SRSRSR SR EXECSR
SENSORS
OFFICE
RETRACTABLESENSORS
C C C
DBL SRDBL SR
COMPENG
OFFICE
C
MISSILE LAUNCH TUBE
CARGO
CARGO
CARGO
CARGO
CARGOFRESHER
OFF
ICE
20 TON LAUNCH
50 TON LAUNCH
CARGO
LAB
HOLO
LLLOUNGE
OFFICECO
MP
10 TONRUNABOUT
See Avenger Enterprise's Golden Age Starships #3 for more informationabout the Runabout.
CARGO DOOR
LOCKERLOCKER
TS
TS
TS
TS
ENG
CARGO DOOR
COLLAPSIBLEWALL
Cargo Bay - 50 Ton Launch
306Weapons Bay305 Cargo Bay - 10 Ton Runabouts
308Cargo Bay - 20 Ton Launch307
CDOUBLE TURRETFIRE CONTROL
See GDW's Supplement 7 - Traders and Gunboats for more informationabout the 20 Ton Launch.
LOC
KER
L WL L
SECURITYOFFICE
MISSILE STORAGE
See GDW's Supplement 7 - Traders and Gunboats for more informationabout the 50 Ton Launch.
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
SANDCASTERTURRET
CARGOAIRLOCK
10 TONRUNABOUT
311
LOC
KER
A/L
CARGO DOOR
CARGO BAY (FULL)
LOC
KER
A/L
CARGO DOOR
CARGO BAY (EMPTY)
A/L A/L
RETRACTABLE BRIDGE
RETRACTABLE BRIDGECONTROL PANEL (EACHPANEL CONTROLS ALLBRIDGES)
OPEN TOCARGO DECK
BELOW
OPEN TOCARGO DECK
BELOW
A/L A/L
A/L A/L
OPEN TOCARGO DECK
BELOW
PERIMETER CATWALK WITH RAILING
Cargo Bay - Upper
310Cargo Bay - Full309 Cargo Bay - Empty
312Cargo Bay - Upper
For multi-story cargo bays, see optional upper cargo baygeomorphs 311 and 312.
See geomorph 310 for empty version.
Provides catwalks above cargo bay floor.No direct access to the lower level.
For use with geomorphs 309 and 310 when cargo bay is multiple stories high.No ladder access to lower level.
See geomorph 309 for full version.
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
LOUNGE
40 TON "SAUCER" LAUNCH
OFF
DBLSR
SR
OFF
C
OFFDBL SR
OFF
DBLSR
SR
OFF
C
LOUN
GE
WA
TERF
ALL
SPA
SPA
314313
316315 40 Ton Launch Bay
Arboretum Restaurant / Bar
FRESHER
FRESHERBAR
GALLEY
STORES
STO
RAG
E
CLE
AN
ING
OFF
RESTAURANT
BOULDERS
BENCH
BUSHES AND TREES
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
LAB
MED
OFF
ICE
OFF
ICE
LAB
OFF
ICE
LAB
ENGINEERINGENG ENG
OFFICE OFFICE OFFICE OFFICEOFFICEOFFICEBR
IEFI
NG
Engineering
CO
MP
CO
MP
LOCKER
CARGO DOOR
CARGO BAY
L
BRIDGE ENG
318317
320319 Multi-Purpose
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
Security Checkpoint Waste Processing
This area is used for the treatment of theship's sewage and reclamation ofpotable water and consumable proteins.
WASTE WASTE CARNICULTUREPRODUCTION
MS
MSMS
PROTEIN SYNTHESIZERS
WATERRECLAMATIONPROCESSOR
WATERWATERLAB
Security personnel have full view of every access point. All door access (excluding freshers) require a security card, code access,
biometric scan, or "buzz-in" from the security office.
CELL
SECURITY
FR
WL
LOUN
GE
LABHOLOSURGERY
MEDICAL
FRSTORAGE
10 TONRUNABOUT
FR
LOCKER
V
OFFICE
JR
FUEL
JANITORIALROBOT ALCOVE
JR
LOCKER
A/L
FR
SR
LOUN
GE
DBL SR DBL SR
22 cloning tanks (optionally this can be a low berth facility).
Cloning Facility
CLONING VAULT
EDUCATION
EXERCISE EQUIPMENT
MS
L L L L L L L L
12 B
EDS
MED
LAB
FRES
HER
SH
GA
LLEY
L
CLONEQUARTERS
DECON
SECURITYOFFICEMEDICAL
MS
SECURED CRYOCHAMBER
SECURED CRYOCHAMBER
SECURED CRYOCHAMBER
SECURED CRYOCHAMBER
LOW BERTH FACILITYLO
CKE
R
ESC
APE
POD
LOC
KER SR SR
LOUN
GE
FR
SR
LOC
KER
ESC
APE
POD
LOC
KERSRSR
SR
ESCAPEPOD
LOC
KER L WL L
SR
ENG ENG
C
LOCKER
C
LASER TURRET
FUEL
FUEL FUEL
Fuel Deck
ENGOFFICE
HOLO
FUEL FUEL
Multi-Purpose
322321
324Low Berth Deck323
80 low berths. May be part of colony ship, medical facility, or a ship's Frozen Watch. Secured chambers provided for criminals, nobles, diplomats, etc.
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
FUEL
RETRACTABLE FUELTRANSFER ARM
FUEL FUEL
FUEL
RETRACTABLE FUELTRANSFER ARM
FUEL
ACCESSCRAWLWAY
FUEL OPS
L
L
FUEL OPSFuel Deck
FUEL FUEL
FUEL INTAKE SCOOPS FUEL INTAKE SCOOPS
FR
AIR/RAFT
AIR/RAFT
SHOP LOUN
GE
FR
OFF
ICE
OFF
ICE
VEHICLE GARAGE / REPAIR BAY
See geomorph 325 for the full version of this space. When a launch is not in its berth, a retractable airlock
can be extended to allow passage.
20 TONLAUNCH
20 TONLAUNCH
CARGO DOOR
EVA
SMALL CARGOES (FULL)
CARGO DOOR
EVA
SMALL CARGOES (EMPTY)
RETRACTABLEAIRLOCK
RETRACTABLEAIRLOCK
REPAIRAREA
ATVATV
SHOP
CA
TWA
LK A
BOV
E
Vehicle Hangar
326Cargo Bay - Full325 Cargo Bay - Empty
328327 Vehicle Hangar
Grav bikes are stored two high in special racks. Racks hold 2 grav bikeseach.
Catwalk provides access to mechs.
AIR/RAFT
AIR/RAFT
AIR/RAFT
AIR/RAFT
AIR/RAFT
AIR/RAFT
AIR/RAFT
LOCKER
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes: As part of a space station, this geomorph can also
serve as a rental or sales office, providing enclosedair/rafts and speeders for use on the planet surface.
REPAIRAREA
REPAIRAREA
See geomorph 326 for the empty version of this space. Grappling arm can maneuver to either side of cargo
door for optimum usage. RETRACTEDGRAPPLING ARM
TELESCOPINGGRAPPLING
ARM
DBL SR
DBL SR
A/L A/L
CO
MP
MISSILE CONTROL
MISSILE STORAGE
CO
MP
LOUNGE FR
DBL SR
ENG
SR
OFF
SR
OFF
SR
LOUNGEFR
MISSILELAUNCHTUBE
ENG
SR
OFF
SR
OFF
SRSR
ENG SROFF
LOCKER
LAUNCH DOORSLAUNCH DOORS
FLIG
HT
CO
NTR
OL
QUA
D S
R
FR
LOUN
GE
LOCKER LOCKERLOCKERLOCKERLOCKER
MISSILESTORAGE
Missile Deck 330329
332
Missile Deck
331
MISSILELAUNCHTUBE
Fighter Hangar
Rampart fighters are detailed in GDW's Azhanti High Lightning.
RAMPARTFIGHTERS
MISSILE CONTROL
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
MISSILE STORAGE
L
SEC
Flight Deck - VerticalLAUNCH TUBES
LAUNCHSTANDBY
MISSILEAUTO-LOADER
REPAIR BAY OPERATIONS
PILOTAREA L
L LL
L
FR
BRID
GE
RAMPARTFIGHTER
Typically holds 6-8 fighters.
SHO
P
2018 Pearce Design Studio, LLC
Fighter Hangar
A small hangar for two Valkyrie mk II starfighters. The hangar includes a repair bay/machine shop, work bench for electronics or smaller repairs, and a flightcontrol room on the second level. The hangar doors here include a solid outer door (in the open position, so it is unseen), and an inner force fieldmembrane the fighter passes through during launch. I use this configuration in my Traveller universe as it is a bit more cinematic and avoids the need tocycle the entire hangar like an airlock. Sometimes you have to push the hard science out of the way to make room for the Rule of Cool.
Built into the ceiling is quick response fire suppression system, which will flood the hangar with extinguishing foam and put out any major fire in about 30seconds.
A typical two fighter hangar as shown on the next page.See geomorphs 335 and 336.
PERSONNELELEVATOR
LOC
KER
LOC
KER
LOCKER
LOCKER
CO
MP
COMP
OFFICE
20 TONGIG
A/L A/L
LOCKER LOCKER
G-CARRIERG-CARRIER
GRAV-TANKGRAV-TANK
REPAIRAREA
REPAIRAREA
HANGAR DOOR HANGAR DOOR
FLIGHT CONTROL ABOVE
REPAIR BAY OFF SR
Double height space (20' ceiling), with flight deck below and flight controlroom and perimeter catwalk above.
See geomorph 336 for upper level.SMALL
CARGO
334Gig Cradle333 Grav Vehicle Garage
Fighter Hangar - Lower335
Double height space (20' ceiling). Gig shown is a variant of that described in GDW's Supplement 7 - Traders
and Gunboats.
See "Small Craft" for deck plan of Grav-Carrier.
FR LOUNGE
VALKYRIEFIGHTERS
336
HANGAR DOOR HANGAR DOOR
FLIGHT CONTROL
VALKYRIEFIGHTER
VALKYRIEFIGHTER
CATWALK
OPEN TOFLIGHT DECK
BELOW
UPPERPLATFORM
Fighter Hangar - Upper
See geomorph 335 for lower level.
REPAIR AREA
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
Desalinization & purification of wildernessgathered water, processing, and storage.
WATER WATER WATER WATER
WATER WATER
WATER WATER
WATERPROCESSING
WATERPROCESSINGPLANT
ENG
ENGTRASHCOMPACTOR
EJECTION/LIFT
Ship waste and salvage scrap is stored here. Compressed scrap is ejectedthrough the lift. Any water in the waste is recovered, cleaned, and piped tothe ship's potable water supply.
OFFICESCRA
PST
ORA
GE
OFFOFF
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
SCRAP SCRAP SCRAP SCRAP SCRAP SCRAP
OFFICE
FRLOUN
GE
L
L
L
L
OFF
ICE
OFF
ICE
SHOP
Vehicle Hangar - Empty
338Water Storage337 Scrap/Recycling
340Vehicle Hangar - Full339
Height as required for vehicles. Vehicles (if present) to be determined by referee.
HANGAR DOOR HANGAR DOOR
INCINERATOR
L
L
L
L
OFF
ICE
OFF
ICE
SHOP
Height as required for vehicles (40' clear for Mechs).
MECHS
GRAV-FIGHTERS
HANGAR DOOR HANGAR DOOR
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
LOC
KER
FRES
HER
FRES
HER
SRSR SR SR
SRSRSRSR
GYM
SR SR SRSR
MED
SR
SAUNA
SHDBLSR
SAUNA
PASSENGER LOUNGE
GA
LLEY
L
STAIRSDOWN
SWIM-UP BAR
POOL
CH CHANGINGROOM
FR
FRGALLEY
FR
FRGALLEY
DECKCHAIR
BAR
BOULDERS
BENCH
FOUNTAIN
BUSHES AND TREES
Arboretum
342Passenger Deck341 Pool Deck
344343
CH CH CH CH CH CH CH CH
BUSHESAND TREES BOULDERS
Arboretum
A/L
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
This area can be used for both mid and high passage passengers.
DBLSR
SHIP'SBOAT
LAUNCH DOORSE
NSO
RS
PROBEREPAIR
SENSOR PROBELAUNCH TUBES
OFF
DBLSR
LOC
KER
SRSR SRSR
SPECIAL CARGO
LAB LOC
KER
AIR/RAFT
SMALLCARGOAIR/RAFT
DBLSR
LOUN
GE
CARGOAREAPROBE
STORAGE
PROBELAUNCH
CONTROLROOM
COMP
ENG
INEE
RIN
G
BARRACKSFR
BRIE
FIN
G
DBLSR
DBLSR
LOUN
GE
L
ENG
ENG
COMP
EVA AIR/RAFT
FR
L
L
L
BRIDGE
FR
C
C
LOUNGEVIEWINGLOUNGE
AIR/RAFT
BRIEFING
OFF
ICE MED
BATTERIES
Bridge
346Scout Deck345 Gunnery / Barracks
348Sandcaster Deck347
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
SANDCASTERTURRET
LASERTURRET
COMP
SURVEYLAUNCH
or
DOUBLE TURRETw/ LASER ANDSANDCASTER
SANDCASTERCANISTERLOCKER
A/L
DBLSR LOUNGE
FRDBLSR
DBL SR
DBL SR
SANDCASTER CANISTER STORAGEC
OM
P
EXTENDABLEAIRLOCK
LOC
KER
LOC
KER
20 TONLAUNCH
CARGOAREA
MED
ICA
L
EVA
LOC
KER
LOC
KER
20 TONLAUNCH
CARGOAREA
AIR/RAFT
LOC
KER
DOWN
STAIRS w/HANDRAILS
DBLSR
DBLSR
DBLSR
DBLSR
SRSR SR
DBLSR
DBLSR
DBLSR
DBLSR
HIGH PASSAGE AREA
HIGH PASSAGE LOUNGE(SEE LOWER LEVEL)
HOUSEKEEPING
DBLSR
DBLSR
SRSR
PURSERHOUSEKEEPING
DBLSR
DBLSR
DBLSR
DBLSR
HIGH PASSAGE LOUNGE
LOUN
GE
LOUN
GE
BARGALLEY
HIGH PASSAGE AREA
LANDSCAPE AREASPERSONNELLIFT
20 Ton Launch Bay
350Passenger Deck - Lower349 Passenger Deck - Upper
352351
Luxury high passage staterooms and lounge area. Lounge at lower level is a double height space (20' ceiling). See geomorph 350 for upper level.
When a launch is not in its berth,a retractable airlock can beextended to allow passage.
Luxury high passage staterooms and lounge area. See geomorph 349 for lower level.
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
A/L
OBS
ERV
ATIO
N
A/L
OFFICE
DECONROOM
COMP
OFF
ICE
OFFICE
ENG
COMP
ENG
OFF
ICE
L
L
ENGINEERING
EXTENDABLEAIRLOCK AIR/RAFT
L
L
L
L
EngineeringWLL
FRSECURITY
WL L
FR SECURITY
DBLSR
DBLSR
L L
ENG
COMP
LOCKERLOCKER
CARGOSPACE
20 TONRESEARCHLAUNCH
LOUNGE FR
LAB
LAB
LAB
HO
LO
LOCKER LOCKER LOCKER
EQUIP &STORAGE
L
L
L
L
L
L
L
L
VA
RIA
BLE
CLI
MA
TE
VA
RIA
BLE
CLI
MA
TE
HYDROPONICS BAY
WATER TANK, PESTICIDES,AIR HANDLERS, ETC.
STORFR
STOR
A/L
HYDROPONICVEGETATION
354Research Lab353 Hydroponics Bay
356Agricultural Bay
CARNICULTUREPRODUCTION
LOCKER
Carniculture Lab/Cargo Bay355
LAB
HOLO
OFF
ICE
OFF
ICE
OFF
20 TONLAUNCH
CARGOAREA
CARGOAREA
CARNICULTUREVAT / PROCESSINGEQUIPMENT
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
MEDICALSTORAGE
PATHOGENVAULT
COMP
HO
LOCLEAN LAB
DECON
STASIS TUBE
SEED VAULT
AR
WATER TANK, PESTICIDES,AIR HANDLERS, ETC.
FRUITTREE
FOODCROPS
AGRICULTURALROBOT ALCOVE
AR
0'
+10'
-5'
-10'
-10'
-10'
-5'
FRESHERS BELOW
Variable floor heights. Triple height space (30' ceiling).
EVA
AIR/RAFT EVA
AIR/RAFT
LAB
HOLO
FR
LOUNGE
SR DBLSR
SR DBLSR
ENGINEERING
CC
SHIP'SBOAT
A/L
MISSILECONTROL
CARGOAREA
LOC
KER
SR
OFF
SR
OFF
MISSILESTORAGE
AIR/RAFT
358Cargo Bay357 Weapons Bay
360Engineering359 Multi-Purpose
STAIRS DOWNw/ HANDRAILS
EXTENDABLEAIRLOCK
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
CARGO BAY
CARGO DOORS
EXTENDABLEAIRLOCK
SPECIALCARGO
(VARIABLECLIMATE)
FR
DBLSR
DBLSR
MISSILE LAUNCH TUBE
DOUBLE TURRET
DBLSR
DBLSR
L
L
LMISSILE
STORAGE
TELESCOPINGGRAPPLING ARM
RETRACTEDGRAPPLING ARM
A/L
TS
ENGINEERING
ENGINEERING
FUEL
POWER PLANT
OFFICE
COMP COMP COMP
CO
MP
CO
MP
CO
MP
CO
MP
OFFICELAB
HOLO
CO
MP
CO
MP
OFFICE
COMP
CO
MP
OFFICE
COMPLO
UNG
EAIR/RAFT
FUEL
362Engineering361 Engineering
364Tech Lab - Lower363 Tech Lab - Upper
Variable floor heights. Triple height space (30' ceiling). See geomorph 364 for upper level.
Variable floor heights. See geomorph 363 for lower level.STAIRS DOWN
w/ HANDRAILSSTAIRS DOWNw/ HANDRAILS
OFF OFF
PASS-THRU BELOW
0'+10'
0'
0'
0'
0' 0'
+10'
+10'
+10'+10'
0'
0'0'
POWER PLANT
LOUNGEFR
SHOP
LOCKER LOCKER
TS
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
POWERPLANT
A/L
REPAIR ROBOTALCOVERR
RR
FUELRR
POWERPLANT
POWERPLANT
FUEL RR
MANEUVERDRIVE
MANEUVERDRIVE
RR REPAIR ROBOTALCOVE / AIRLOCK
SHOP
LOCKER LOCKER
OFFICE
TS
COMP
CATWALK ABOVE
FR LOCKER
FLIGHT CONTROLABOVE
Double height space (20' ceiling), with flight deckbelow and flight control room and catwalk above.
See geomorph 365 for lower level.
HANGAR DOOR HANGAR DOOR
L
OFF
FRES
HER
L L
LAB
HO
LO
COMP
DBLSR
DBLSR
SR
SR
SR
SR
FR
SR
SR
SR
SR
FR FR
CARGOSHUTTLE
CARGOSHUTTLE
LOCKER
ENG20 TON
LAUNCH
CARGOAREA
FUEL
FUEL SKIMMER
LOCKER
ENG
OFF
AIR/RAFT
AIR/RAFT
LOC
KER
LOC
KER
FUEL
OFFICEL
L
L
366Gunship Hangar - Lower365 Gunship Hangar - Upper
368Multi-Purpose367 Multi-Purpose
CATWALK
FR LOCKER
FLIGHT CONTROL
OPEN TOFLIGHT DECK
BELOW
HANGAR DOOR HANGAR DOOR
Double height space (20' ceiling), with flight deckbelow and flight control room and catwalk above.
See geomorph 366 for upper level.
FUEL
FUEL
PERSONNELLIFTS
PERSONNELLIFTS
COMP
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
ESCAPECAPSULES
1 PERSONESCAPE CAPSULEIN LAUNCH TUBE
2018 Pearce Design Studio, LLC
Armory
A weapons specialist takes a break from repairing a tacticalshotgun to distribute arms to a pilot prior to his mission.
A staple on most military ships, a luxury for the small station security force, and the wet dream of every PC gun bunny, the armory stores the arms, armor,and ammo that are kept on the ship. The armory is a big step up from the typical weapon rack found in a small ship's locker. Armories are typicallymanned, providing security, cleaning and repair, technical expertise, and the responsibility for distributing and collecting weapons.
OFFSR SR
DBLSR
GA
LLEY
MES
S HA
LL
R/F
OFF
DBLSR
LOCKER
GRAV-TANK
A/LA/L
GRAV-TANK
REPAIR AREA
PARTS ANDORDINANCE
STORAGE
COMP
OFF OFF
DBLSR
DBLSR
PARTS ANDORDINANCE
STORAGE
SHIP'SBOAT
SHIP'SBOAT
CARGO DOORCARGO DOOR
SPECIALCARGO
SPECIALCARGO
SPECIALCARGO
SPECIALCARGO
CARGOBAY
CARGOBAY
The mess hall doubles as a common area/lounge during non-serving times.
370Cargo Bay - Full369 Cargo Bay - Empty
372Grav-Tank Garage371
Special Cargo Areas have the ability to vary climates and gravity and canbe used for live cargo.
See "Small Crafts" for more information about the Ship's Boat.
Special Cargo Areas have the ability to vary climates and gravity and canbe used for live cargo.
See "Small Crafts" for more information about the Ship's Boat.
SHIP'SBOAT
CARGO DOORCARGO DOOR
SPECIALCARGO
SPECIALCARGO
SPECIALCARGO
SPECIALCARGO
CARGOBAY
CARGOBAY
ARM
ORY
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
SHIP'SBOAT
Barracks
FRES
HER
BARRACKS
BARRACKS
FRES
HER
CARGO
TRANSPORTER
CARGO
TRANSPORTER
CARGOBAY
LOC
KER
20 TONLAUNCH
20 TONLAUNCH
EXTENDABLEAIRLOCK
AIR/RAFT
STO
RAG
E
CARGOAREA
EVA
LOC
KER
AIR/RAFT
STO
RAG
E
CARGOAREA
EVA
20 TONLAUNCH
CARGO BAY
LOCKER FR
SPECIALCARGO
(VARIABLECLIMATE)
SPECIALCARGO
(VARIABLECLIMATE)
REPAIRBAY
REPAIRBAYSHOP
DBL SR
LOUNGE LOCKER
LAUNCH DOORS
AIR/RAFT
374Cargo Bay - 20 Ton Launch373 Cargo Bay
376375 Fighter HangarCargo Bay - 20 Ton Launch
Special Cargo Areas have the ability to vary climates and gravity and canbe used for live cargo.
See "Small Crafts" for more information about the 20 ton Launch.
See "Small Crafts" for moreinformation about the 20 ton Launch.
See FASA's Adventure Class Ships Vol. 1 for more information about theDragonfly Fighter.
DRAGONFLYFIGHTERS
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
LOC
KER
SR
SR
SR
SR
COMP COMP
CARGO
MS
FUEL
SR
MISSILELAUNCH SR
MISSILELAUNCH
MISSILESTORAGE
FR LOUN
GE
SR SR SRSR
DBLSR
L
L
L
L
CREW COMMON AREA
MISSILE CONTROL
TURRET TURRET
DBLSR
LIBR
ARY
/TR
AIN
ING
378Multi-Purpose377 Fuel Refinery
380379 Barracks/TrainingWeapons Bay
MISSILESTORAGE
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
SMALLCARGOAIR/RAFT
BRIDGE
FUEL INTAKE SCOOPS
FUEL
ENGINEERING
FUELFUEL
FUEL
FUEL
AIR/RAFT
LOUN
GE
MEDICAL
FR
L L
HOLOLAB
LASER TURRET
24 POD BEDS
LOUN
GE
FRES
HER24 POD BEDS
LOUN
GE
FRES
HER
ARM
ORY
WL
OFFICE
SHO
OTE
R A
REA
HOLOSHOOTING
RANGEGYM
STO
RAG
E
MED
PARTS PARTS PARTSA/L
FR
CC
C
C
C
ROBOTICSPRODUCTION
ROBOTICSTESTING
ROBOTICSREPAIR
OFFICE
CO
MP
OFFICE
CS
CS
ENG
INEE
RIN
G
CO
MP
LOUNGE
SR
OFF
SR
OFF
SR
OFFFR
SHOFFIC
E
LAB
HOLO
LOUN
GE
ENGINEERING
EMERGENCY ESCAPEDROP CAPSULE
L L
SRFRES
HER
SR SR
L
LL
L
SR SR
MEDICALSHOP
LOUNGE
SR SR SRSR
L
L
OFFICE
HOLO
ENG
INEE
RIN
G
LAB CO
MP
LAUNCH DOOR LAUNCH DOOR
STORAGE
OFFICE
OFF
FR
LOUNGE
L
SR
STORAGE
OFFICE
GRAVTANKS
REPAIRAREA
REPAIRAREA
382Robotics Lab381 Multi-Purpose
384383 Multi-PurposeTank Bay
For production, testing, repair, storage, and launching (where applicable)of all types of robots, including warbots, sensor drones, etc.)
Robotics testing lab is armored, with bullet-proof glass at the control room. Some robots can be remotely piloted from the control room.
ROBOT HANGARS ANDLAUNCH CONTROL
BRIE
FIN
G
DBLSR
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
POP-OUTTURRET
CA
PSUL
E BA
Y12
PO
DBE
DS
DBLSR
DBLSR
ENGINEERING
A/L A/L
SHOP
SPECIALCARGO
SPECIALCARGO
CARGOBAY
MEDICAL
LOC
KER
LOC
KER
AIR/RAFT
OFF
ICE
ENG
TELESCOPINGCARGO GRAPPLE
CARGOBAY
CA
RGO
OFF
ICE
CARGO DOOR
LOC
KER
ESCAPEPOD
LOC
KER
SPECIALCARGO
SPECIALCARGO
SPECIALCARGO
SPECIALCARGO
CARGOBAY
ESCAPEPOD
CARGO
GRAVMININGVEHICLE
See FASA's High Passage #4 for more information about the grav miningvehicle.
See "Small Craft" for grav mining vehicle deck plan.
GRAVMININGVEHICLE
ORE BAY DOOR
ORE BAYDOOR
ORE BAYDOOR
OREPROCESSING
SMALLCARGOAIR/RAFT
LOCKER
Engineering
386Cargo Bay385 Cargo Bay
388387 Mining Bay
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
CARGO DOORSA/L
EXTENDABLESOLARPANELS
RETRACTABLE WALL
CA
PSUL
E BA
Y
AV
ION
ICS
BRIDGE
AIR/RAFT
LOCKER
FRES
HER
OFFICEC
ON
TRO
LRO
OM
A/L
SR
OFF
SR
OFFLOUNGE
BRIEFING
MED
ICA
L
DBL SR
LOCKER
ENG
COMP
COMP
AIR/RAFT
CARGO BAY
L L L
AVIONICS
BRIDGEOFFICE FR
ESHE
R
SHIP'SBOAT
LOUN
GE
ENG ENG
10 TONUTILITY
SHUTTLE
10 TONUTILITY
SHUTTLE
CARGO DOOR
CARGO BAY
20 TONSHUTTLE
CARGO
DBL SR
LOCKER
ENG
L MED
SHOP
SR SR
LOUNGE
PASSENGER AREA
DBL SR DBL SR
TS
ENG
SR
OFF
ICE
DROP CAPSULE
390389
392391 Cargo Bay
Multi-Purpose Multi-Purpose
10'x10'CARGO
CONTAINER
10'x20'CARGO
CONTAINER
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
C
BRIE
FIN
G
C
L
OFF
DIN
ING
Multi-Purpose
12 P
OD
BED
S
394393
396395 Elevator Core Elevator Core
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
SHOP OFFICE
FRESHERRR
A/LLOCKER
LOCKER
SHOPREPAIRBENCH
LOCKER
FRESHER
A/L
OPEN TOBELOW
This is the lower portion of a two-story (or more) space. Seegeomorph #394 for upper level(s).
The dashed lines indicate walking areas on the upper level.
This is the upper level of a multi-story space. Seegeomorph #393 for lower level.
Shaded drives extend up full height from the lower level.
Engineering - Lower Engineering - Upper
FRESHER
FRESHER
L WL
SECURITYOFFICE EQUIP. RM.FR
LIFT ACCESS AREA
STA
IRS
DN
UP
L
PRIVATELIFT
PRIVATELIFT
TRANSPARISTEEL ELEVATORSOBSERVATION WINDOWS
Typically used in large space stations, arcologies, etc.
CARGOELEVATOR
SECURED CARGOTRANSFER AREA
DN
STAIRS
UP
STAIRS
UPDN
OBSERVATION AREA
LOUNGE
LIFT ACCESS AREA
FRES
HER
FRES
HER
Typically used in large space stations, arcologies, etc.
BAR
RR
REPAIR ROBOTALCOVE
CELL
CELL
2018 Pearce Design Studio, LLC
Science Lab
The science lab can be a great place to kick off a Traveller adventure. Determine what type of lab you need (see a list of suggestions on page 12),arrange the PCs to drop a vial filled with a mysterious alien goo - or the metaphoric equivalent based on the type of lab - and let the shenaniganscommence. A typical lab should be equipped with all the accoutrements for that field of study, unless of course not having the equipment is the catalystfor the adventure.
A pair of biogeneticists study the DNA of a newly contacted alien species.
LOUNGE
GRAV-TANKS
20 TONLAUNCH
CARGOBAY
FUEL
ENG
ENG ENG
ENGINEERING
LAUNCH DOOR
OFFICE
SHOP
OFFICE
SHOP
FR
LAUNCH DOOR LAUNCH DOORS
SHIP'SBOAT
B/D
B/D
B/D
B/DMINI-STATEROOM(BED OVER DESK)
OFFICE
SR
L
OFF
SRSR SR
CARGOBAY
L
CARGOBAY
LOUNGE FR
OFFICE
LIBRARY
OFFICEOR
COMP COMP
STO
RAG
E
FRES
HER
LAB
HOLO
OFFICEOFFICE
MEDICAL
FR
LABHOLO
FRES
HER
398397
400399 Labs - Offices
Cargo Bay - 20 Ton Launch Vehicle Bay
GRAV-FIGHTERS GRAV-FIGHTERS
SHIP'SBOAT
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
Cargo Bay - Ship's Boat
LABLAB
CARGO DOORCARGO DOOR
LAB
STASIS TUBE
L
COMPUTER ROOM
C CFR
BRIDGE
LOUN
GE
CARGO AIR/RAFT
MISSILELAUNCH
OFFICE
ENG
OFF
MISSILE LAUNCH TUBEAIR/RAFT
HANGAR DOOR
ROTATING WALL
CATWALK ABOVE
GRAV BIKES
402401
404Vehicle Bay - Lower
Fighter Hangar
403
RAMPARTFIGHTERS
A/L A/LLFR LAUNCH CONTROL
A/LA/L
REPA
IR A
REA
REPA
IR A
REA
LOCKERSHOP AREA
Height as required for vehicles. Catwalk provides access to mechs. See geomorph 404 for upper level.
Multi-Purpose
LIGHT MECHS
LAUNCH DOORS
MISSILESTORAGE
AIR/RAFT
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
ROTATING WALL
CATWALK
Height as required for vehicles. Catwalk provides access to mechs. See geomorph 403 for lower level.
OPEN TO BELOW
LAUNCH DOORS
AIR/RAFT
Vehicle Bay - Upper
FUEL
DRAGONFLYFIGHTERS
OFF
CO
MP
CO
MP
CO
MP
CO
MP
CO
MP
CO
MP
CO
MP
CO
MP
Rampart fighters are detailed in GDW's Azhanti High Lightning.
Medical Bay
ENG ENG
ENGINEERING
SR
CARGOSHUTTLE
LOC
KER
OFF
ICE
LOC
KER
SR
SR
SR
SR
OFF
ICE
LOUNGE FR
OFFICE SR
CO
MP
CO
MP
OFFICE
LAB
HOLOCARGO
AREA
ENG
A/L
CARGOSHUTTLE
SURGERYROOM
SURGERYROOM
OFF
ICE
FR
LOW BERTHS
MED
ICA
L
FR
L
SICK BAY
FR FR
FR FR
L FR
OFFICE
L
MO
RGUE
FR
SUPPLIES
OFF
ICE
SUPPLIES
LOW BERTH
RESTRAINT BED/GURNEY
CORPSE CABINET
SURGICAL TABLE
MEDICAL BEDPRIVACY CURTAIN
406405
408
Engineering Multi-Purpose
407
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
L
ENG
DBLSR
DBLSR
FR
LOUN
GE
Mission Control
CO
MP
CO
MP
FRESHER
BRIEFING
CO
MP
CONTROL ROOMLO
UNG
E
FR
OFF
ICE
This space is used for observation and coordination of large scale orcompex tasks such as space traffic control, fleet operations, or real-timewar strategizing. Observation windows also function as computer screens.
HOLO
L
Sports court can be changed a variety of layouts (basketball, marshal artsdojo, raquetball, etc.). When extra cargo space is needed, sportsequipment is put into storage.
50 TON LAUNCH
CARGO
CCOMP
OFF
CO
MP
HOLODECK
WL
OFFICE SHO
OTE
R A
REA
SHOOTING RANGEVIEWINGAREA
SHORT MEDIUM
DOJO
FIGHTINGAREA
L
L
L
L FIGHTINGAREA
L
L
MED
OFF
ICE
LOUNGE FR
FRES
HER
FRES
HER
L
L
FRES
HER
CH CH
HOLOSUITE HOLOSUITE
HOLOSUITECOMP COMP
HOLOSUITEHOLOSUITE
HOLOSUITE
LOC
KER
A/L
CARGO DOOR
SPORTS COURT
RUNNING TRACK
EQUI
PMEN
TST
ORA
GE EX
ERC
ISE
EQUI
PMEN
T
410409
412Cargo Bay - 50 Ton Launch
Gymnasium
411
Holodeck
See GURPS Traveller Starships re: holoventure zones for more info.Holodecks have a dedicated computer and power source.Double height ceiling.
Shooting Range / Dojo
Physical targets for short and medium range. Holographic targets simulatelong range. Targets move side to side as well as forward and backward.
Access door at rear can only be opened from the office.
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
413
416
414
415
FR
ENG
LAB
FR
ENG
LOCKER
L
LOCKER
MED
ICA
L
HOLO
ENG ENG
LOCKER LOCKER
ENGINEERINGOFFICE
LOCKER
OFFICESR
AIR/RAFT
MEDICAL
COMP
AIR/RAFT
OFFICE
LOCKER
CARGOAIR/RAFT
ENGINEERING
AIR/RAFT
SENSOR PROBE LAUNCH TUBES
Multi-PurposeMulti-Purpose
SENSOR OPS
SENSOR PROBE
ENG
12 PODBEDS
COMP
Scout / Survey Deck
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
Scout/Survey Deck
10 TON RECON DRONEIN LAUNCH TUBE
COMP
COMP
REPAIRACCESSDOORSTS
TS
HOLOGRAPHICDATA ANALYSIS
HOLO DRONEREPAIR
IISS SURVEY G-CARRIER
PROBELAUNCH
SENSORSDBLSR
LOUNGE
See GDW's Grand Census for more information on the Survey G-Carrier. See Mongoose Traveller's Supplement 2 - Traders and Gunboats for more
information on the Reconnaissance Drone.
See GDW's Grand Census for more information on the Survey G-Carrier. See Mongoose Traveller's Supplement 2 - Traders and Gunboats for more
information on the Reconnaissance Drone.
IISS SURVEYG-CARRIER
10 TON RECON DRONEIN LAUNCH CRADLE
10 TON RECON DRONEIN LAUNCH CRADLE
RETRACTABLE CLAMSHELL LAUNCH DOORS
DATA ANALYSIS
DBLSR
DRONEREPAIR
A/L
DRONECONTROL
COMP
HOLO HOLOFR
LOUNGE
LOC
KER
L
L
L
L
FRES
HER
ESCAPEPOD
ESCAPEPOD
L
ESCAPEPOD
L
ESCAPEPOD
ESCAPEPOD
L
ESCAPEPOD
L
ESCAPEPOD
AIR/RAFT
LOC
KER
AIR/RAFT
ESCAPEPOD
LOC
KER
ESCAPEPOD
LOC
KER
LOC
KER
ESC
APE
POD
LOCKER
LOC
KER
ESC
APE
POD
LOCKER
10 escape pods carry 9 peopleeach (total of 90 evacuees).
418417
419 420
ESCAPEPOD
L
SHOP
L
L
ENGINEERING
AIR/RAFT
SMALLCARGOAIR/RAFT
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
LOCKER
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
LOCKER
ESCAPEPOD
LOCKER
LOCKER
LESCAPEPOD
ESCAPEPOD
LOCKER
LOCKER
ESCAPEPOD
LOCKER
LOCKER
ESCAPEPOD
Escape Pod Deck
Engineering
Escape Pod Deck
12 escape pods carry 8 peopleeach (total of 96 evacuees).
10 escape pods carry 9 peopleeach (total of 90 evacuees).
ESCAPEPOD
MUSTERSTATION
L L L L L
MUSTERSTATION
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
STOR.
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
FUEL
SHO
P
MS
L LL LL L
STOR.
MUSTERSTATION
A/L
Escape Pod Deck
A/L
REPAIR ROBOTALCOVERR
RR L
EVA
OFFICEFR
LOUN
GE
LOCKER
ENGINEERING
SHO
P
424
422421
423
123-4
5-687 9 10
11-12
13-1416 15
Brig / Prison
FRMED
WL
FRSECURITYGALLEY
L
STLAUNDRY
Passenger Deck
Water Storage
DAYROOM
GALLEYFRESHER
LOUNGE
STEERAGE
SR SR SRSR
DBLSR
DBLSR
DBLSR
DBLSR
LOUNGE
DBLSR
LAUNDRYDBLSR
DBLSR
STEERAGE TRIPLE BUNKS LIFE SUPPORT STEWARD ROBOTALCOVESR
SR
LOCKER
PRISONERTRANSPORT
ENG
LIFE SUPPORT
Medical Research
20 TONLAUNCH
ANIMAL PENSLAB
LLLLLLLFR FR
LOUNGE
ANIMALPENS
SURGERY
LLL
HOLO
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
WATER WATER WATER WATER
MORGUE
FR
L
RESTRAINT BED/GURNEY
CORPSE CABINET
L
L
L
L
LAB
AQUARIA
AQUARIUM
2018 Pearce Design Studio, LLC
Corridor Maintenance
A typical day in corridor C, as the engineering crew work to track down the latest glitch. Blown fuses, faulty wiring, antiquatedcapacitors, and a myriad of other problems are all par for the course on the aptly named cargo ship Desperate Measures.
Not all mechanical work has to occur in engineering. To the non-technical, the areas under the floor, above the ceiling, and behind the walls, are atangled mess of wire, conduit, processors, and hydraulics. To an experienced mechanic, especially one intimately knowledgeable about a specific starshipclass, access to the appropriate corridor or floor panel is as good as a seat on the bridge for getting into a ship's systems.
Some savvy pirates and hijackers have been known to take advantage of this. Instead of trying to gain access to the bridge or engineering first, they opt togain access to the hidden components around the ship that can shut down gravitics, life support, and door controls. If the bridge is the ship's brain, andengineering is the ship's legs, the wiring in the walls are the nerves and blood vessels connecting the two.
LOCKER
SR
OFFICE
SR
LOUNGE
FR
L
L
HO
LO
LAB
AIR/RAFT
SR SR
LOCKER LOCKER
REPAIRAREA
FLIGHT CONTROL
HANGAR DOOR
REPAIR AREA
VALKYRIE FIGHTERS
TURRET
L
ENGINEERING
HOLO
MED
TURRET
ENGINEERING
CARGOSHUTTLE
BRIDGE
STORES
SR L
L
ESCAPEPOD
LOCKER
ESCAPEPOD
ENGINEERINGLAB
L LAB
OFF
SR
DBLSR
LOC
KER
LOC
KER
L
CARGOSHUTTLE
CARGOLIFT
CARGOBAY
EVA
SRL
MEDDBLSR
SHO
P
Fighter Hangar
Multi-PurposeMulti-Purpose
425HANGAR DOOR HANGAR DOOR
426
428
ENG
INEE
RIN
G
See FASA's Adventure Class Ships Vol. 1 for more information about theDragonfly Fighter.
LAUNCH DOOR LAUNCH DOOR
Double height ceiling (20').
EXTENDABLEAIRLOCK
EXTENDABLEAIRLOCK
427
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
JR
JANITORIALROBOT ALCOVE
JR
DRAGONFLYFIGHTER
Fighter Hangar / Crew Quarters
REPAIRAREA
REPAIR AREA
COMP FR
FRESHER
OFFICE
DBL SR
DBL SR
LOUNGE
LIFE SUPPORT
C
COMP
DBLSR
DBLSR
DBLSR
DBLSR
DBLSR
LOUNGE
DBLSR
OFF
FRES
HER
GALLEY
REF/
FRZ
STORES LAUNDRY
429
432
430
431
DBL
SR
DBL
SR
DBL
SR
DBL
SR
Passenger Gate / Concourse
Passenger Deck
Passenger Gate / Concourse
BATTLEDRESSREPAIR
MUSTER AREA
BATTLEDRESSSUIT UP RACK
DROP CAPSULE
CONTROLCENTER
ARMORY
C C
CAPSULEREPAIR
ARMORY
OFF SRFRESHER
Normally only used for space stations, butmay also be part of very large starships.
A/L
EXTENDABLEAIRLOCK
FRES
HER
FRES
HER
OBSERVATION WINDOWS OBSERVATION WINDOWS
TICKETING / INFO DESK
VIPAREA
VEN
DIN
G
BARL
A/L
FRES
HER
OBSERVATION WINDOWS OBSERVATION WINDOWS
SSSS
VEN
DIN
G
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
This area can be used for both mid and high passage passengers. Quad staterooms shown are typically used for families and include a
small galley and dining area.
Drop Capsule Deck
FRFRQUAD
SRQUAD
SR
Variable Use room is up to the referee and may be a TAS office, duty freeshop, lockers, chapel, bar, coffee shop, art gallery, tourist info counter, etc.
VA
RIA
BLE
USE
FUEL
FUEL FUEL
FUEL FUEL
FUEL FUEL
FUEL FUEL
FUEL INTAKE SCOOPSFuel Deck Fuel Deck
FUEL
FUEL
FUEL PROCESSORFUEL SCOOP
FUEL
FUEL
FUEL
FUEL
433
436
434
435
FUEL FUEL
MS
MS
ACCESSCRAWLWAY
MONITORINGSTATION
ACCESSCRAWLWAY
FUEL SCOOP
Collapsible Fuel Tank - FullRETRACTABLE BAY DOORS
64 dton collapsible fuel tank shown. Among some crews, the Fuel Ops Room is
jokingly referred to as "Bladder Control".
When the fuel bladder is fully collapsed,the space can be used as a 60 dtoncargo bay, small craft hangar, etc.
RETRACTABLE BAY DOORS
FUELOPS
Collapsible Fuel Tank - Empty
CO
LLA
PSED
FUE
L BL
AD
DER
FUEL PUMP
RETRACTABLE FUELTRANSFER ARM
RETRACTABLE FUELTRANSFER ARM
FUEL OPSFUEL OPS
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
FUEL PUMP
Fuel Deck - Detached Drop TanksFuel Deck w/ Drop Tanks
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
440
438437
439
Fuel Deck - Detached Drop TankFuel Deck w/ Drop Tank
EXPLOSIVECOLLAR
FUEL
FUEL INJECTIONPUMP
LOC
KER
A/L
LOC
KER
FUEL
50 TON L-HYD DROP TANK(DETACHED)
FUELFUEL
A/L
FUEL
ENG ENG
50 dton detachable drop tank shown. Tank can be detached from Fuel Ops
or the bridge. EXPLOSIVECOLLAR
FUEL INJECTIONPUMP
LOC
KER
A/L
Two 20 dton detachable drop tanks shown. Tanks can be detached from Fuel Ops or
the bridge.
FUELFUEL
FUELFUEL
LOC
KER
A/L
FUELFUEL
FUELFUEL
EXPLOSIVECOLLAR
FUEL INJECTIONPUMP
20 TON L-HYD DROP TANK(DETACHED)
20 TON L-HYD DROP TANK(DETACHED)
EXPLOSIVECOLLAR
FUEL INJECTIONPUMP
FUELOPS
FUELOPS
FUELOPS
FUELOPS
DROPTANK
DROPTANK
DROP TANK
FUEL
L
FOODSALES
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
441
444
Promenade - BarPromenade - Food Court 442
443
BAR
STOR
L
ACCESS CORRIDOR FRESHER
FRESHERFOODSALES
LL L
FOODSALES
L
FOODSALES
FOODSALES
FOODSALES
L
FOODSALES
OBSERVATION WINDOWSOBSERVATION WINDOWS
STAGE /DANCE FLOOR
Promenade areas are primarily used only for space stations and the largeststarships.
Promenade areas are primarily used only for space stations and the largeststarships.
SEMI-PRIVATEBOOTHS
SEMI-PRIVATEBOOTHS
L
FRES
HER
FRES
HER
Promenade - RetailOBSERVATION WINDOWS
GAMING
PRIVATE
SLOT MACHINES
GAMING AREA
VAULTSLOT
REPAIRBAR
GAMING AREA CASHCAGE
FR
Casinos are primarily used only for space stations and large passenger liners. The cash cage typically contains the cashier and a security officer.
Promenade - Casino
FRES
HER
FRES
HER
RETAILRETAIL RETAIL
OBSERVATION WINDOWS
KIOSK KIOSK KIOSK
RETAILRETAIL
FRESHER
RETAIL
FRESHER
RETAIL
Promenade areas are primarily used only for space stations and the largeststarships.
REF/FRZ
STORES
GALLEY
MESSHALL
DBLSR OFFICE
SR
CAPTAIN'SSR
DBLSR
DBLSR
DBLSR
DBLSR
CREW COMMONAREA
Communication Dish - UpperCommunications Dish - Lower
DBLSR
SR MED
LOUN
GEOFF
DBLSR
SR
DBLSR
SR
ARBORETUM
OFF
DBLSR
SR
SR
Crew Quarters / Arboretum
CATWALK ABOVE OPEN TO BELOW OPEN TO BELOW
PERIMETER CATWALK WITH RAILING
A/L
TSTS
TS
TSTSTS
Very long range communications and sensors. For fans of Star Trek, this could be a deflector shield, positron emitter,
resonance field generator, or provide a myriad of other ex-machina uses.
See geomorph 447 for lower level.TS TECHNICAL
STATION
445 446
448447
QUADSR
FR
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
Crew Quarters/Mess Hall
DBLSR
DBLSR
OBSERVATION WINDOWSFR
ESHE
R
FRES
HERDBL
SR
2018 Pearce Design Studio, LLC
Bay Weapons
A series of four fusion gun bays open and rotate into position, while two missile bays prepare for launch.
Aside from spinal mount weapons, bay weapons are some of the biggest weapons available in the Traveller universe and can produce massive destructivepower. Except for the smaller bay weapons, which can be operated by a single gunner, the larger bays require a crew of two to four to operate.
A wide variety of offensive weaponry can be installed in bays, so consult your preferred game rule book or referee.
RETRACTABLE BAY DOORS
Referee to determine weapon type. After bay doors retract, the weapon extends
beyond the hull and rotates into firing position.
BAY GUNNERY
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
50 Ton Bay Weapon
Referee to determine weapon type. After bay doors retract, the weapon extends beyond the hull and rotates
into firing position.
ESCAPEPOD
L
ESCAPEPOD
L
50 Ton Bay Weapon
OFFOFF
SR
ENGINEERING
SR
EVA
L
L
L
50 TON BAY WEAPON
RETRACTABLE BAY DOORS
BAY GUNNERY
RETRACTABLE BAY DOORS
SR
AIR/RAFT
ESCAPEPOD
ENG
SR
LOC
KER
BAY GUNNERY
BAY GUNNERY
OFF
L
SR
LOC
KER
MISSILE STORAGE AND AUTOLOADER
ENG
Referee to determine missile type and payload
CO
MP
COMMANDAND
OBSERVATIONROOM
HIGH YIELD MISSILE - FOR LARGE SHIPCOMBAT OR PLANETARY BOMBARDMENT
ENG
AIR/RAFT
12 MISSILE TUBES
FR LOUNGE
PARTSSTORAGE
REPAIR AREA
50 Ton Bay Weapon - Missiles50 Ton Bay Weapon-Missiles
L L
DBLSR
REPAIR AREA
Bay contains 144 standard missiles. Referee to determine missile type and payload.
COMP
DBLSR
449 450
452451
SHOP
50 TON BAYWEAPON
50 Ton Bay - Particle AcceleratorRETRACTABLE BAY DOORS
EMPTY WEAPON BAY
50 Ton Bay Weapon - EmptyCARGODOOR
Empty weapons bays may be put to a variety of uses, such as holding smallcraft or storing cargo.
CARGOBAY
OFF
SR
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
RETRACTABLE BAY DOORS
BAY GUNNERY
Referee to determine weapon type. After bay doors retract, the weapon extends beyond the hull and rotates
into firing position.
SEN
SORS
SHOP
DBLSR
CO
MPENGINEERING
PART
SST
ORA
GE
LL LLLL
50/100 Ton Bay Weapon - Missiles
454453
455 456
MISSILE STORAGE AND AUTOLOADER
50/100 Ton Bay Weapons
This layout allows for two 50 ton single height bay weapons or two doubleheight 100 ton bay weapons.
Referee to determine weapon type and tonnage.
RETRACTABLE BAY DOORS RETRACTABLE BAY DOORSRETRACTABLE BAY DOORS
BAY GUNNERY
16 MISSILE TUBES
BAY GUNNERY BAY GUNNERYBAY GUNNERY
REPAIR AREA
Referee to determine missile type and payload
PARTS ANDORDINANCE
STORAGE
HIGH YIELD MISSILE - FOR LARGE SHIPCOMBAT OR PLANETARY BOMBARDMENT
2018 Pearce Design Studio, LLC
Barbette Turret
A trio of quad fusion barbettes unleashes fiery white-hot hell on attacking forces.
Typically found only on capital ships and large installations, the barbette turret is a 5 ton heavy turret. Like standard turrets, barbettes can be manned oroperated remotely from a fire control station. Manned turrets are accessed via a secured ladder well on the deck above or below, depending on whetherit is a dorsal or ventral turret. Lateral turrets, on a ship's side, may be accessed by a secured corridor or door. Some turrets, such as those shown here, havean additional access hatch to be used in case of emergency.
Weaponry installed in these turrets can the run the spectrum of offensive and defensive options, so consult your preferred game rule book or referee.
DBL SR
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
Barbette Deck Dorsal / Ventral Barbettes
Missile Deck - Lateral Barbettes Weapons Deck - Lateral Barbettes
Four missile barbettes each containing 25 missiles. Missile storage contains an additional 200 missiles.
MISSILE STORAGE AND AUTOLOADER
FR
LOUNGEBRIEFING
REPAIR BAY
A/LL
Referee to determine weapon type.
L L L
BRIEFINGDBL SR
DBL SR
DBL SRLOUNGE
Dorsal and ventral barbettes start to fall outside the realm of geomorphssince they can really be added just about anywhere there is access to theupper or lower hull.
SANDCASTERBARBETTE
FUSIONBARBETTE
LASERBARBETTE
MISSILEBARBETTE
These are not really true geomorphs. See note on adjacent page. Gunner occupied barbettes are shown here. Barbettes do not have to be
occupied. They can be operated remotely from a gunner's station.
IONBARBETTE
PLASMA BARBETTE
458457
460459
L L L LA/L
L L
DBLSR
DBLSR
DBLSR
DBLSR
LL
OFF
DBLSR
OFF
DBLSR
ACCESS TODORSAL BARBETTE
COMMAND
FOUR LATERAL BARBETTES THREE DORSAL BARBETTES
STORAGE
A/L
FUEL
FUEL FUEL
FUEL
FUELPROCESSORS
OFF
COMP
SR
SR
SR
SR
FUEL
TURRET
FUEL INTAKE SCOOPS
FUEL FUEL
FUELFUEL
FUELFUEL
503Fuel Deck 502
506505
Fuel Deck 501
504
Fuel Deck
Fuel Deck/Gunnery Bridge/Crew Area
AIR/RAFT
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
L
L
FUEL OPS
RETRACTABLE FUELTRANSFER ARM
FUEL
INTA
KE S
CO
OPS
Fuel Refinery
FUELPUMP
FUEL INTAKE SCOOPSFU
EL IN
TAKE
SC
OO
PSFUEL INTAKE SCOOPS
FUEL
INTA
KE S
CO
OPS
BRIDGE
AV
ION
ICS
LOUNGE
FRES
HER
SH
SENSORPROBELAUNCHTUBES
AIR/RAFT
OFF
LOCKER
FUEL
FUEL
MS
MONITOR STATIONMS
FUEL
FUEL
FUEL
FUEL
STORAGE
LOCKER
DBLSR BR
IEFING
LOC
KER
OFF
DBLSR
BRIDGE
OFF
COMP
CO
MP
FR
LDBLSR
OFFICE
DBLSR
DBL SR
DBL SR
COMPC
OM
P
BRIDGE
CO
MP
COMP
EVA
TURRETS
C
BRID
GE
FR
L
AIR/RAFT
LOC
KER ENG
OFF
ICE
BRIEF
AIR/RAFT
TURRETTU
RRET
BRID
GE OFF
SR
LOUNGE
FR
COMP
COMP
L L L
TURR
ET
TURRET
CO
MP
COMP
LOUNGE
COMP
CO
MP
BRIE
FIN
G
BRIDGE
SECURITY C
FR
COMP
CO
MP
LOUNGE
BRIDGE
509508
512511
507
510Bridge Bridge Bridge / Engineering
BridgeBridge Bridge
AIR/RAFT
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
DOWN STAIRS w/HANDRAILS
0'
-5'
POP-OUTTURRET
LOCKER
LOC
KER
CARGOLIFT
CARGOBAY
20 TONLAUNCH
LOCKERLOCKER
CARGO/VEHICLE
LIFT CARGO/VEHICLE
LIFT
LOC
KER
LOC
KER
EVA
20 TONLAUNCH
CARGOAREA
COMP
LOC
KER
LOC
KER
CARGOLIFT
CARGOBAY
CARGO DOOR
CA
RGO
DO
OR
CARGO DOOR
SPECIALCARGO
SPECIALCARGO
CARGOBAY
CARGO DOOR
SMALL CARGOES(EMPTY)
RETRACTABLEAIRLOCK
20 TONLAUNCH
SMALLCARGOAIR/RAFT
Cargo Bay 515514
518517
513
516 Cargo Bay / Launch Cargo Bay/Launch
Cargo Bay Cargo Bay
Cargo Bay/Launch
L
AIR/RAFT
SHIP'SBOAT
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
L
L
L
L
C
EVA
CO
MP
ENG
COMPSHOP
OFF
ICE
OFF
ICE
ENG
CO
MP
OFFICE
LOCKER
COMP
ENGINEERING
SENSORPROBELAUNCHTUBES
POP-OUT TURRET
L
L
L
L
L
L
LOUNGEFR
OFFICE
SR SR
ENGINEERING
LOCKER LFUEL
FUEL
Engineering 521520
524523
519
522 Engineering Engineering-SensorsEngineering
Launch/Gunnery Engineering
AIR/RAFT
AIR/RAFT
FASTLAUNCH
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
SANDCASTERTURRET
SENSOR OPS
ENGINEERING
OFFICE
ENGIN
EERING
TS
TS
SEN
SORS
BRIEF
ING
RETRACTABLESENSORS
L L L L
SHOP
SS
LOCKER
OFFICEFR
DBLSR
ENG
MISSLELAUNCHTUBE
MISSILELAUNCH
TURRET
MIS
SILE
LAUN
CH
TURR
ET MISSILESTORAGE
Weapons Deck 526525 527
529 530528
Missile Deck Sandcaster Deck
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
C
CONTROLROOM
DBLSR
DBLSR
C
DOUBLE TURRETw/ LASER ANDSANDCASTER
SANDCASTERCANISTERLOCKER
Barbette Deck Barbette DeckBarbette Deck
LA/L
BRIEFING
L
L
MISSILE STORAGEAND AUTOLOADER
Two missile barbettes w/ 25 missiles each. Missile storage contains an additional 50 missiles.
SS
MTG
FR
REPAIRL
LSEC LO
UNG
ESHOP
Referee to determine weapon type. Referee to determine weapon type.
SS
STO
RAG
E
SR
DBLSR
OFFICE
2018 Pearce Design Studio, LLC
Repair Stations and Shops
This electronic repair bay in a fighter hangar is used to repair or replacecomponents of the fighter's sensors, avionics, and other delicate electronics.
Larger ships, orbital installations, and dirtside ports will typically have a variety of repair stations and shops to address their mechanical and electrical repairneeds. Access to machine shops, and metal or plastic parts fabrication equipment can go a long way in keeping a starship operational. The need forfacilities such as these are even more important on the fringe of "civilized" space, where a required replacement part may be parsecs, or even sub-sectorsaway. Smaller ships may have something similar, such as a repair bench. These can generally help out in a pinch, but usually with decreased specialty andfabrication ability.
HANGAR DOOR
OFF SRSHOP
HANGAR DOOR A/L
SHOP
FLIGHT CONTROL
MANTAFIG
HTER
OFFICE LCO
MP
LOCKER
CLAMLAUNCHDOORS
REPAIR AREA
SHOP
LAUNCH D
OOR
LOC
KER
LOC
KER
LOC
KER
LOC
KER
FLIGHTCONTROL
REPAIR BAY
REPA
IR A
REA
FLIGHTCONTROL
FR
L
RAMPARTFIGHTERS
LAUNCH D
OOR
Fighter Hangar Fighter Bay-UpperFighter Bay-Lower
OPEN TOFLIGHT DECK
BELOW
Double height space (20' ceiling). See geomorph 536 for upper level.
532 533
536535
531
534
Fighter HangarHANGAR DOORS
See FASA's High Passage #3 for moreinformation on the Manta Class Escort Fighter.
MANTAFIG
HTER
MANTAFIG
HTER
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
See Yet Another Traveller Blog for moreinformation on the Valkyrie Mk II Fighter.
Fighter Hangar Fighter Hangar
See GDW's Azhanti High Lightning for moreinformation on Rampart fighters.
VALKYRIEFIGHTER
See FASA's High Passage #3 for moreinformation on the Manta Class Escort Fighter.
Double height space (20' ceiling). See geomorph 535 for lower level.
FR
DBLSR
CA
RGO
DO
OR
CARGO DOOR
EVA
CARGOBAY
20 TONLAUNCH
CARGOBAY
CARGO BAY
HANGAR DOOR
Cargo Bay
CARGOLIFT
CARGOBAY
542
539538
541540
537 Cargo Bay - Empty
CA
RGO
DO
OR
CARGOBAY
Cargo Bay - Full
CARGOBAY
EVA
Cargo Bay - EmptyCargo Bay - Full
See geomorph 537 for full version. See geomorph 538 for empty version.
See geomorph 540 for full version. See geomorph 541 for empty version.
20 TONLAUNCH
Cargo Bay
10 TONUTILITY
SHUTTLE
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
20 TONLAUNCH
A/L
FRESHER
FRESHER
L
L
FRESHERBELOW
STORAGEL
STORAGE
LPOOL
LOUNGE
WATERFALL
FOUNTAIN
STONEPATH
LOUNGE
Arboretum
BOULDERS
BENCH
BUSHESANDTREES
Arboretum
BOULDERSBUSHESANDTREES
Arboretum
BUSHESANDTREES
544 545
548547
543
546
Arboretum Arboretum
BOULDERSBUSHESANDTREES
BOULDERS
BENCH
BUSHESANDTREES
Arboretum
BOULDERSBUSHESANDTREES
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
DOWN STAIRS w/HANDRAILS
0'
-10'
-10' 0'
REPAIR AREASHOP
OFFICEOFFICE
AIR/RAFT
VEHICLEGARAGE
REPAIRBAY
BATTERIES
LOCKER
WATER TANK,PESTICIDES, AIRHANDLERS, ETC.
HYDROPONICVEGETATION
Survey Deck
LOCKER
OFF
ICE
Hydroponics Bay
Air/Raft BaySolar/Battery Deck
MS
551550
554553552
549
Water Storage
SHO
P
Agricultural Bay
FRUITTREE
FOODCROPS
WATER TANK,PESTICIDES, AIRHANDLERS, ETC.
AIR/RAFT
AIR/RAFT
AIR/RAFT
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
WATERPROCESSING
WATERWATER
EXTENDABLESOLARPANELS
AIR/RAFT
LOCKER
10 TONRECON DRONEIN LAUNCH TUBE
REPAIRACCESSDOORS
PROBELAUNCH
SEN
SORS
HOLO ANALYSIS
HOLO
DRONEREPAIR
See Mongoose Traveller's Supplement 2 -Traders and Gunboats for more informationon the Reconnaissance Drone.
LOCKER
L L
L
LL
L
L
L
L
L
GRAV-TANKGRAV-TANK
A/L
OFFICEL CO
MPREPAIR AREA
HANGAR DOOR
EVA
ATV ATV
REPAIR AREA
FR
LOCKER
GRAV BIKE
EVA
REPAIR AREA
HANGAR DOORH
AN
GA
R D
OO
R
CONTROLROOM
FRC
OM
P
REPAIRAREA
LOCKER
A/L
CATWALK ABOVE
557
559
556
558 560
555
Vehicle Bay
Grav-Tank BayHANGAR DOORHANGAR DOOR
HANGAR DOOR
Height as required for vehicles. Catwalk provides access to mechs.
HA
NG
AR
DO
OR
Vehicle BayHANGAR DOOR HANGAR DOOR
ATV BayHANGAR DOORS
Grav-Bike Bay
GRAV-FIGHTER
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes: Vehicles to be determined by referee.
Vehicle Bay
COMP
OFFICE
OFFICE
L
L
L
L
ESCAPEPOD
LOCKER
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD L WL FR
SECURITYOFFICE
L
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
L
L
ESCAPEPOD
ESCAPEPOD
C
C
ESCAPE CAPSULES
FR
CONTROL ROOMSENSOR OPS /
HOLOPIT
LOUNGE
COMPC
OM
P
SENSORPROBELAUNCHTUBES
PROBE LAUNCH
CSECURITY C
OM
MUN
ICA
TION
ARR
AY
SR
OFF
SR
OFF
SENSORS
CONTROLROOM
ESCAPEPOD
L
CONTROL ROOM
ENG
ENG
COMP
Escape Pods
6 escape pods carry 9people each (total of54 evacuees).
ESCAPEPOD
563
565
562
566
561 Drop CapsulesSensor Ops Sensor/Comm. Bay
Escape Pods
8 escape pods carry 8people each (total of64 evacuees).
Control Room
L
L L
L L
L L
LL
LL
LL
LL
ARMORY
LAUNCHCONTROL
MUSTERAREA
MUSTERAREA
L
LOCKERL L
ESCAPEPOD
ESCAPEPOD
ESCAPEPOD
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
STAIRSDOWN
0'
-5'
564
1 PERSONESCAPE CAPSULEIN LAUNCH TUBE
HOLO
SR
BARRACKS
OFF
MESS HALL
GALLEY
FR
SH
BARR
AC
KS
TRASHCOMPACTOR
EJECTION/LIFT
OFFICE
SCRA
PST
ORA
GE
FRES
HER
L
FR
SECURITY
L
CO
MP
FRES
HER
L
L
PAN
TRY
GA
LLEY
LOUNGE
L
L
MEDICAL
A/L
FR
FRSR
SR
DBLSR
WATERRECOVERYSYSTEM
570Barracks
Scrap/Recycling Offices Executive Lounge568567 569
572571Crew AreasHANGAR DOOR
OFFICE
HOLO
OFFICE
FRES
HER
OFFICE
OFFICE
LOUN
GE
LOUNGE
Stellar Cartography
HO
LO
GR
AP
HI
C
DI S P L A Y D O
ME
L
STELLARCARTOGRAPHY
AIR/RAFT
AIR/RAFT
INCINERATOR
SCRA
PST
ORA
GE
SCRA
PST
ORA
GE
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
For exclusive use by high passengers, VIPs, orofficers (if a military ship).
GALLEY
HOLO
DINING
CREW LOUNGE
SR
OFF
OFF
ICE
LOUN
GE
FR
OFF
ICE
CO
MP
HOLOLAB
MEDICALLAB
LOW BERTHS
LOW
BER
THS
BATTERIES
FR
MEDICAL
L
OFF
ICE
SHOPLOCKER
L LENGINEERING
POWERPLANT
POWERPLANT
DRONE LAUNCH TUBES
PARTS
A/L
FR
C
C
C
C
ROBOTICSPRODUCTION
ROBOTICSREPAIR
A/L
FUEL
Science Lab Med Lab/Low Berths
Engineering Engineering577
575574
578
573
576Robotics Lab
0'
5'
Medical Research
AIR/RAFT
AIR/RAFT
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
MEDICALLAB
STASIS
MORGUE
FRL
MEDICALSTORAGE
VIRAL VAULTLOUNGE FR
STORAGECLEAN LAB
HO
LO
DECON DECON
RESTRAINT BED/GURNEY
LOW BERTHCORPSE CABINET
Referee to determine type of labs.
STASIS TUBE
STAIRS w/HANDRAILS
UP
STASIS TUBE
ENGINEERING
ENGINEERING
C
EVA
LOCKERREPAIR AREA
SHOP
ENGINEERING
CCOMP
C
ENGINEERING
L
FR
L
HOLOLAB
LOUNGEBELOW
ENGINEERING
ENG ENG OFFENGINEERING
SHOP
A/L
BATTERIES
EngineeringEngineering
EngineeringEngineering 579 581580
584583582 Engineering
Engineering
Double height space (20' ceiling)
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
STAIRSDOWN
0'
-10'
0'-10'
JUMPDRIVE
POWERPLANT
MANEUVER
DRIVE
Sizes per Classic Traveller, Jump Drive - C,Maneuver Drive - C, and Power Plant - C.
JUMPDRIVE
EXTENDABLESOLARPANELS
A/L
L
L L L L
OFFICE
REPAIRBENCH
OFFICE
A/L
COMP
EVA
CARGOAREA
ENG
AIR/RAFT
LAB
DBLSR
AIR/RAFT
OFFICE OFFICE
LOUNGE
ENG
INEE
RIN
G
24 POD BEDS
LIBR
ARY
/TR
AIN
ING
FR
SH
ENG
INEE
RIN
G
A/L
C
C
SR
L LSEN
SORS
SR
ENG
SECURITY
BRIDGE
OFF
OFF
FUEL INTAKESCOOP
FUEL
L
MEDICAL
FR
VIPLOUNGE
FR
A/L
LOUNGE M
ESS
HALL
FRZ
GA
LLEY
Multi-Purpose
Multi-Purpose 589
Multi-Purpose 587586585
588
Multi-Purpose
Multi-Purpose
MEDICAL
L
B/DB/D
DBLSR
LOC
KER
DBLSR
FRES
HER
LOUN
GE
OFFICE
590Multi-Purpose
SMALLCARGOAIR/RAFT
AIR/RAFT
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
STAIRSDOWN
0'
-5'
C
LOUN
GE
FR
L
HOLDINGCELL
CELL
BRIG
LOUN
GE
DBL SR
CO
MP
L
L
L
L
L L
HANGAR DOOR
ENG
ENG
FR
SR
SR
SR
BRIEF
INGCOMP
CO
MP
BRIDGE
LOUN
GE
OFFDBLSR
FR
MEDICAL
L
AIR/RAFT
ENG
INEE
RIN
G
LOUN
GE
FR
OFFICE
OFFICE
LAB
EVA
STORAGE
DBLSR
DBLSR
CARGOAREA
CA
RGO
DO
OR
ENGINEERING
CARGOSHUTTLE
CARGOSHUTTLE
LOC
KER
OFF
C
COFF
AIR/RAFT
FRES
HER
ENG
Multi-Purpose
Multi-PurposeMulti-Purpose
See FASA's Adventure Class Ships Vol. 1 for moreinformation about the Dragonfly Fighter.
Multi-Purpose
Multi-Purpose
593592
596595
591
594
EXTENDABLEAIRLOCK LASER TURRET
AIR/RAFT
DRAGONFLYFIGHTER
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
Offices
A/L
DBL
SR
DBL SR
OFF
ICE
OFFICE LAB
HOLO
BRIE
FIN
G
The briefing room doubles as a lounge.
GUNNER'SSTATION
Referee to determine weapon type.
BRIEF
INGO
FFIC
E
OFF
ICE
OFFICE
OFFICE
OFF
ICE
OFFICE
OFFICE
MEDIUMFIGHTER
HANGAR DOOR
TRANSPORTER
L
OFF
ICE
OFFICE SR
LOUNGE FR
OFFICE
L
L
L
OFFICESR
OFFICESR
FLIGHTCONTROL
REPAIR AREA
HEAVYFIGHTER
HANGAR DOOR
Transporter
Fighter Hangar Security Checkpoint
Holo Suites
CO
MP
HOLOSUITE
HOLOSUITE
HOLOSUITE
HOLOSUITE
HOLOSUITE
HOLOSUITE
HOLOSUITE
HOLOSUITE
HOLOSUITE
ENGINEERING
TS
LOUNGE
599598
602601
597
600 Passenger Gate
AIR/RAFT
AIR/RAFT
TICKETING /INFO DESK
OBSERVATION WINDOWS
SS
A/L
OFF
EXTENDABLEAIRLOCK
FR
FR
L
L
L
L
VENDING
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
LWL FR
BRIG
CELLDBLCELL
CELL
SECURITY
20 TONLAUNCH WAITING
AREA
LOUN
GE
FRV
V VENDINGSSSECURITYSTATION
Fighter Hangar
OBS
ERV
ATIO
N W
IND
OW
S
PRIVATE
605604
608607
603
606
Food Court
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
Retail Casino
STOR
L
FOODSALES
L
FOODSALES
FOODSALES
STO
R
LFOODSALES
L
L
Bar
BAR
BAR
This area is primarily used only for spacestations and the largest starships.
Restaurant
DINING
DIN
ING
STORES
KITCHENFR
FR
BAR
FRFR
FR
FR
Bar
BAR
BAR
FRFR
FR
FR
RETAIL
OBSER
VATION W
INDOWS
OBSER
VATION W
INDOWS
OBSER
VATION W
INDOWS
OBSER
VATION W
INDOWS
OBSER
VATION W
INDOWS
FR
RETAIL FR
KIOSK
KIOSKKIO
SKKIOSK
KIOSK
RETAIL
VAULTSLOT
REPAIR
CASHCAGE
FR
GAMING
GAMEAREA
STAGE /DANCE FLOOR
GAMING AREA
OBSER
VATION W
INDOWS
This area is primarily used only for spacestations and the largest starships.
This area is primarily used only for spacestations and the largest starships.
This area is primarily used only for spacestations and the largest starships.
This area is primarily used only for spacestations and the largest starships.
This area is primarily used only for spacestations and the largest starships.
SLOT M
ACHINES
2018 Pearce Design Studio, LLC
Steerage Compartment
In my Traveller universe there is a passenger class between middle passage and low berth - steerage. A typical steerage compartment consists of a seriesof triple bunks, a communal galley/lounge, shared fresher facilities, and additional life support equipment. Quality and accommodations may vary widelyfrom ship to ship, but the Imperium does have, and sometimes even enforces, minimum standards for passenger well being.
At minimum, each passenger is assigned a single bunk with a small storage locker - usually enough space for a suitcase or two. Fresh linens are provided atthe start of the trip and changed weekly. Two meals per day are included, but are often not much more than unheated survival rations with appetitesuppressants. Passengers are encouraged to bring their own food if they have special dietary needs. Access to toilet facilities is unlimited, but showerfacilities are usually limited to once or twice per week. Bunks often only have a simple curtain to provide privacy, but some may provide a more secure,hardened and lockable screen panel.
Steerage passengers settling into their quarters prior to lift off.
DBLSRSR
DBL SR
SR
SR
SR
FR
MED
Passenger Quarters
Steerage
LIFE SUPPORT
LOSTEERAGE
FR
LOCKER
LOSTEERAGE
FR
LOSTEERAGE
FR
LOSTEERAGE
FR
LOUNGE
STEERAGETRIPLE BUNKS
GALLEY
LOUNGE
ESCAPEPOD
DBLSR
MED
High Pass. Quarters
GALLEY
LUXURYSR
LUXURYSR
LOUNGE
ST
ESCAPEPOD
L
L FRZ REF
LOWBERTH
ST
610 611
614613
609
612
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
Steerage and Low
Passenger Quarters
DBL SR
DBL SR
DBL
SR
DBL SR
DBL
SR
SRSTEWARDROBOTALCOVE
DBL SR
SRGALLEY
BAR
LOUNGE
SRSR
Passenger Quarters
SR SR SR
SR
DBLSR
DINING
DBLSR
DBLSR
HOUSEKEEPING
DBLSR
STO
RE
L
GALLEY
LOUN
GE
FRFR
LOSTEERAGE
LOSTEERAGE
STEE
RAG
EFR
LO
This area can be used for both mid and highpassage passengers, as well as crew quarters.
This area can be used for both mid and highpassage passengers, as well as crew quarters.
This area can be usedfor both mid and highpassage passengers.
STEERAGETRIPLE BUNKS
LOWBERTH
LIFESUPPORT
BATTERIES
LOW BERTHS
617616
620619
615
618
2018 Pearce Design Studio, LLC
Notes:Notes: Notes:
Notes:Notes: Notes:
OFFICE
REPAIRBENCHSHOP
Engineering-Lower Engineering-Upper
This is the lower portion of atwo-story (or more) space. Seegeomorph #616 for upper level(s).
RR LOCKER
FROPEN TO BELOW
LOCKER
L L
EVA
This is the upper level of a multi-story space.See geomorph #615 for lower level.
RR
REPAIR ROBOTALCOVE
Elevator Core
Typically used in large space stations,arcologies, etc.
SECURITY WL
CELL
LIFTACCESS
AREA
STAIRS
DNUP
FRESHER
TRANSPARISTEEL ELEVATORS
OBSER
VATION
AREA
LOUNGE
STA
IRS
UP
DN BAR
FRES
HER
Elevator Core
Typically used in large space stations,arcologies, etc.
LIFT ACCESS AREA
OBS
ERV
ATIO
NA
REA
CARGOELEVATOR
CARGOELEVATOR
STAIRS
DNUP
SECURED CARGOTRANSFER AREA
SECURED CARGOTRANSFER AREA
Cargo Elevator Core
Conference Room
FRESHER
FRES
HER
HOLO
This large conference room is typically used forhigh level meetings for diplomats, nobles,planetary leaders, fleet commanders andother VIPs.
ENGINE/CARGO
PASSENGER ENGINE/PASSENGERPASSENGER (STANDING)
CARGOCARGO
PASSENGER SUITES
TYPICAL MULTI-CAR PASSENGER TRAIN
TYPICAL MULTI-CAR CARGO TRAIN
Trams and Trains
Some ships (or facilities) are so large that is not realistic for personnel to walk from end to end. Cargo and equipment needs to be transferred from place toplace. Trams and trains allow the expeditious transfer of personnel and equipment throughout a large ship. They are usually mag-lev or gravitic.
Moving around in huge ships
Personnel trams are relatively small, pilotlessvehicles able to move small groups of people andrun fairly frequently. They are usually single cars, butmay have multiple linked cars for larger ships.
Cargo trams are also relatively small in size, but areusually piloted. They tend not to have regularschedules, but are only used when needed.
AUTOMATED 18PERSON EXPRESS TRAM
AUTOMATED 20PERSON TRAM
AUTOMATED 16PERSON EXPRESS TRAM
AUTOMATED 16PERSON TRAM
LARGE PILOTED CARGO TRAM(9 DTONS OF CARGO)
STANDARD PILOTEDCARGO TRAM
(4.5 DTONS OF CARGO)
UNENCLOSED MAINTENANCE /SMALL CARGO TRAM(3 DTONS OF CARGO)
Trams
Trains are generally used only on the largest starships and space stations and run scheduled express trips connecting major hubs.Trains
PILOT'S COMPARTMENT WITHFRESHER AND LOCKERDRIVES
PRIVATE OFFICER/V.I.P. SUITES
STANDARD SEATEDPASSENGER CAR
STANDING ONLYPASSENGER CAR
CARGO
STANDARD CARGO CAR(12 TONS OF CARGO)
L
L
2018 Pearce Design Studio, LLCTR0
PASSENGER ENGINE/PASSENGER
CARGOPASSENGER (STANDING)
PLATFORM
VENDING
PLATFORM
VENDING
PLATFORM PLATFORM
PLATFORM
VENDING
PLATFORM
VENDING
PLATFORM PLATFORM
PLATFORM
VEN
DIN
G
PLATFORM
PLATFORM PLATFORM
FRVENDING
SECURITY
L
SS
L
CELL
PLATFORM PLATFORM
LARGE CARGO PLATFORM
Tram Station - Empty TR2TR1
TR4Tram Station - SecuredTR3
Tram Station - Full
Trams typically stay in their assigned lane, but some trams can switch lanesto pass slower moving or stopped trams.
Some areas allow vertical tram movement (single cars only).
Typical passenger, engine, and cargo trains shown. There are also VIP cars,restaurant cars, cars with private suites, luxury cars, high security cars, etc.
Tram Station - Cargo Platform
Security access point for restricted areas. Includes holding cell. Single, bi-directional tram lane.
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
FR
FR
FR
FR
FR
FR
FR
INDICATES TYPICAL, SINGLEDIRECTION OF TRAM TRAVEL
INDICATES BI-DIRECTIONALTRAM TRAVEL
FR
FR
FR
FR
VENDING
VENDING
WAITING AREA
REPAIREQUIPMENT
TSOFFICEFR
WAITING AREA
OPERATIONAL
OPERATIONAL
UNDER REPAIR
Tram Tunnel Junction
Tram Station TR6TR5
TR8Tram Repair AreaTR7
Tram Tunnels - Basic
Trams typically stay in their assigned lane, but some trams can switch lanesto pass slower moving or stopped trams.
Some areas allow vertical tram movement (single cars only).
Area primarily for tram repair. Also used for emergency pullovers.No access except by tram.
Trams typically stay in their assigned lane, but some trams can switch lanesto pass slower moving or stopped trams. Some areas allow vertical trammovement (single cars only).
PLATFORM
FR
FR
FR
FR
FR
FR
Double Lane Tram Tunnel
Single Lane Tram Tunnel with Maintenance WalkwayMAINTENANCE WALKWAY
2018 Pearce Design Studio, LLC
Notes:
Notes:Notes:
Notes:
TRAM TURNTABLE
2018 Pearce Design Studio, LLC
Interstitial Space
The typical Traveller multi-deck starship is roughly ten feet from floor to floor, with about one foot between the floor and ceiling for structure, plumbing,electrical systems, ductwork and the like. Some ships have a much deeper space between the floor and ceiling called an interstitial space. While stillconsuming displacement tonnage it allows some spaces to have more open floor areas by moving equipment underneath the floor. The spaces are oftenhot, dirty, poorly lit (if at all), and easy to get lost in. The low headroom, pipes , and low hanging cables make it impossible to stand. This is strictly anoptional choice for referees and deck plan designers.
In reality, it is just an excuse to let the players crawl around in the mazelike bowels of a ship. If the PCs can't shoot their way out of a predicament they'vecreated, or don't have the skills to sneak past that particularly observant guard, a quick interlude between decks might be the answer.
When the INS Dawn Procession was taken by Zhodani forces during the Fifth Frontier War, Spacehand Apprentice Torsin Polani, eludedcapture by hiding in the space between decks for over three weeks, until he was able to get a signal to the Imperial Naval Command.
Add ceiling and floor access points as required to match geomorphs aboveand below.
IS1 Interstitial Space
FLOOR ACCESS (TO CEILING BELOW)
CEILING ACCESS (TO FLOOR ABOVE)
FLOOR AND CEILING ACCESS
FUEL
IS2
Add ceiling and floor access points as required to match geomorphs aboveand below.
FLOOR ACCESS (TO CEILING BELOW)
CEILING ACCESS (TO FLOOR ABOVE)
FLOOR AND CEILING ACCESS
Interstitial Space
Notes: Notes:
2018 Pearce Design Studio, LLC
Add ceiling and floor access points as required to match geomorphs aboveand below.
IS3 Interstitial Space
FLOOR ACCESS (TO CEILING BELOW)
CEILING ACCESS (TO FLOOR ABOVE)
FLOOR AND CEILING ACCESS
IS4
Add ceiling and floor access points as required to match geomorphs aboveand below.
FLOOR ACCESS (TO CEILING BELOW)
CEILING ACCESS (TO FLOOR ABOVE)
FLOOR AND CEILING ACCESS
Interstitial Space
FUEL FUEL
FUEL
FUEL
CO
MP
Notes: Notes:
2018 Pearce Design Studio, LLC
HA
NG
AR
DO
OR
M-1 Megamorph - Starship Hangar / Repair Bay - End Access
100 TONSCOUT SHIP
100 dton Sulieman Class Scout Ship shown for scale.Height as required to accommodate the starship (50' for Scout Ship shown). Perimeter catwalk with railing at each level. Repair bays will typically have an overhead crane or anti-grav support vehicles capable of carrying heavy loads.
A/L A/L A/L A/L
A/L A/L A/L A/L
PERSONNEL LIFT
PERIMETER CATWALK ABOVE
OVERHEAD CRANE
2018 Pearce Design Studio, LLC
Notes:
HANGAR DOOR
M-2 Megamorph - Starship Hangar / Repair Bay - Side Access
2018 Pearce Design Studio, LLC
Notes:
PERSONNEL LIFT
Two 100 dton Sulieman Class Scout Ship shown for scale.Height as required to accommodate the starship (50' for Scout Ship shown). Perimeter catwalk with railing at each level. Repair bays will typically have an overhead crane or anti-grav support vehicles capable of carrying heavy loads.
100 TONSCOUT SHIP
100 TONSCOUT SHIP
PERIMETER CATWALK ABOVE
M-3 Megamorph - Open Landing Platform
2018 Pearce Design Studio, LLC
Notes: This hangar is open to space/vacuum, but still has gravity. The landing platform may extend out beyond the grid shown to accommodate larger spacecraft.Height as required to accommodate the starship (or no ceiling at all if preferred).
OPEN TO SPACE
WLFR
L
L
CO
NTR
OL
CRE
WLO
UNG
E
A/L
A/L A/L
SHO
P
ENG
INEE
RIN
G
WAITING / OBSERVATION
100 TONSCOUT SHIP
50 TONCUTTER
VENDING L
L
L
L
L
L
A/L
M-4 Megamorph - Flight Deck - Lower Level
2018 Pearce Design Studio, LLC
Notes:
FLIGHT CONTROL ABOVE
LAUNCH DOOR
FROFF
PERIMETER CATWALK ABOVE
REPAIRAREA
Triple height space (30' ceiling), with flight deck below and flight control room and perimeter catwalk above. Armaments are stored in ceiling mounted racks. See megamorph M-5 for upper level. See GDW's Azhanti High Lightning for more information about Rampart fighters.
REPAIR BENCH
RAMPART FIGHTER
CREW ANDFREIGHTELEVATOR
LAUNCH DOORLAUNCH DOORLAUNCH DOORLAUNCH DOORLAUNCH DOORLAUNCH DOOR LAUNCH DOOR
M-5 Megamorph - Flight Deck - Upper Level
2018 Pearce Design Studio, LLC
Notes:
OPEN TO FLIGHT DECK BELOW
FRBRIEF
ING
FLIGHT CONTROL
OFFICE
HOLO
Triple height space (30' ceiling), with flight deck below and flight control room and perimeter catwalk above. Armaments are stored in ceiling mounted racks. See megamorph M-4 for lower level. See GDW's Azhanti High Lightning for more information about Rampart fighters.
M-6 Megamorph - Flight Deck - Vertical
2018 Pearce Design Studio, LLC
Notes:
LAUNCH & RECOVERY TUBES
REPAIRAREA
FIGHTER PARKING
LAUNCHOPERATIONS
PILOTBOARDING
PILOTDEBARKATION
ARMAMENTLOADING
LAUNCHSTANDBY
SMALLCARGO
Race-track style hangar deck based on GDW's Azhanti High Lightning. See GDW's Azhanti High Lightning for more information about Rampart fighters. Space is 5 decks high (50' ceiling).
RAMPART FIGHTER
SHOP
FIGHTERMAINTENANCE
AREA
RETRACTABLE BRIDGEOVER TRACK
LOUNGE
FR
MISSILE STORAGE
PILOTREADY ROOM
BRID
GE
BRID
GE
BRID
GE
BRIDGE
BRID
GE
LIFTACCESS
AREA
FLIGHTUNIFORMSTORAGE
ARMAMENTUNLOADING
SEC
URITY FR
WL
OFF
ICE
FR
ELECTRONICSREPAIR
GRAVITICSREPAIR
FR
MEDICAL
STOR.STOR.
SAFETYAREA
FIGHTERMAINTENANCE
AREA
REPAIR BENCHCREW ANDFREIGHTELEVATOR
SHOP
FIGHTERDIRECTION
M-7 Megamorph - Cargo Deck
2018 Pearce Design Studio, LLC
Notes:
OVERHEADCRANE
PRIMARY CARGO DOOR
10'x20'CARGO
CONTAINER
WL
L
SECURITY
REPAIRBAY
A/L
A/L
CONTROL
L FR
LAUNCH ELEVATOR
FRES
HER
LOUNGE
SR
SR
SR
FUELFUEL
LLLL
COMP
ENG
COMP
ENG
ENG
SR
SR
SR
SR FR SH
LAB
HOLO
ENG
CARGOELEVATOR
AIR/RAFT
LOC
KER
ESC
APE
POD
LOCKER
LOCKER
BRIE
FIN
G LOUNGE
SR
DBLSR
DBLSR
DBLSR
SR SR SR
FR
SH
DBL SR
LOUNGEPASSENGER AREA
CLASSROOM
DBL SR
DBL SR
DBL SR
DBL SR
DBL SR
DBL SR
DBL SR
DBL SR
ROBOTICSREPAIR
VC1 VC2Vertical Core - Multi-Purpose Vertical Core - Multi-Purpose
The core of this deck is for vertical access, allowing all designs created onthis blank to allow for continuous vertical movement.
VERTICAL ACCESSVERTICAL ACCESS
AIR/RAFTESCAPEPOD
Double height space (20' ceiling). See FASA's High Passage #3 for more
information on the Manta Class Escort Fighter.
MANTA FIGHTER
Notes: Notes:
2018 Pearce Design Studio, LLC
OFF OFF
OFFSR
DBLSR
DBLSR
DRO
P C
APS
ULES
DRO
P C
APS
ULES
DRO
P C
APS
ULES
BARRACKS
FRESHER
COMP
CO
NTR
OL
MEDICAL
FRL
VERTICAL ACCESS
GALLEY
MESS HALL
L DBLSR
DBLSR
DBLSR
DBLSR
FRES
HER
SH
ARMORY
Vertical Core - Troop DeckVC3
BARRACKS
FRES
HER
DROP CAPSULE
The core of this deck is for vertical access, allowing all designs created onthis blank to allow for continuous vertical movement.
This deck could also be used as crew staterooms.
VERTICAL ACCESS
Notes: Notes:
2018 Pearce Design Studio, LLC
VC4Vertical Core - Passenger Area
REF/FRZ
STORES
GALLEYMESS HALL
SR SR SR SR SR SR
DBLSR
DBLSR
SR SRDBLSR
LIBR
ARY
/TR
AIN
ING
BRIE
FIN
G
DBLSR PURSER
LL
MED
ICA
L
GAL QUADSUITE
LOUNGE
DBL SR
GALQUADSUITE
L
L JR
JR
JRJANITORROBOTALCOVE
LOC
KER
Notes: Notes:
2018 Pearce Design Studio, LLC
The core of this deck is for vertical access, allowing all designs created onthis blank to allow for continuous vertical movement.
VERTICAL ACCESS
The core of this deck is for vertical access, allowing all designs created onthis blank to allow for continuous vertical movement.
VERTICAL ACCESS
BLANK-VERTICAL CORE B4
Standard GeomorphsMulti-PurposeResearch DeckCargo Bay (full)Cargo Bay (empty)Engineering/Sensor OpsRobotics LabFighter Hangar/Crew AreaBarracksBrig/PrisonFuel DeckArboretum (lower level)
Bridge/Multi-Purpose
Fighter Hangar (upper)Fighter Hangar (lower)
Battery DeckMulti-PurposeHydroponics BayAgricultural BayMulti-PurposeMedical ResearchMulti-PurposeEngineeringCargo Bay (full)Cargo Bay (empty)Launch BayFuel RefineryMulti-Purpose
Multi-PurposeLow Berth DeckScrap/RecyclingEngineeringStarship Cradle
ArboretumCrew QuartersConstruction Deck (lower)
50 Ton Launch / Multi-Purpose50 Ton Launch / Multi-Purpose50 Ton Launch / Crew Quarters Gig Hangar
Engineering (lower)Engineering (upper)
Fighter HangarBarracksMulti-PurposePassenger StateroomsStarship HangarStarship Cradle30 Ton Shuttle/Multi-PurposeMulti-Purpose
Cargo Bay (full)Cargo Bay (empty)EngineeringMulti-PurposeDrop Capsule / Troop DeckDropship BayMulti-PurposeEngineering / Fuel Deck50 Ton Shuttle HangarSteerage / EngineeringSports ComplexAuditoriumFighter HangarFuel Deck
EngineeringEngineeringArboretumArboretum / Multi-purposeMulti-purpose
101102103104105106107108109110111112113114115116117118119120121122
124123
125126127128129130131132133134135136137138139140
141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180
181182183184185186187188189190191192193194195196197198199
Multi-purposeEngineering
Multi-purposeEngineering / Passenger Deck
Fighter Hangar / EngineeringFighter Hangar
Passenger DeckEscape Pods
Multi-purpose
Engineering / Crew Quarters
Vehicle Bay
Fuel Deck / Crew Quarters
Multi-PurposeMulti-PurposeMulti-PurposeMulti-PurposeEngineering
200201202203204205206
Engineering
Engineering
Holodeck
Hydroponics / Carniculture
Multi-Purpose
Index - Standard Geomorphs
207208
2018 Pearce Design Studio, LLC
209210211212213214
Passenger Deck
Engineering/Sensor Ops
Waste ProcessingScout / Survey DeckPromenade - Retail / Food / Bar
215216217218
Arboretum (upper level)
Engineering
Multi-Purpose
Starship Cradle
Construction Deck (lower) Engineering
Engineering / Crew Quarters
Engineering / Crew Quarters
Passenger DeckDrop Capsule Deck
Promenade - CasinoSecurity Checkpoint
219220 Xboat Retrieval & Repair Deck
Multi-PurposeMedical Bay
Multi-PurposeMulti-Purpose
Multi-purpose
Multi-purpose
Auditorium
Cargo Bay / 20 Ton LaunchDrop Capsules / Troop Deck
Elevator CoreElevator CoreElevator Core
Standard Geomorph
IN1
Edge Geomorphs301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340
BridgeXboat Repair Bay
CommunicationsWeapons BayCargo Bay/RunaboutCargo Bay/LaunchCargo Bay/LaunchCargo Bay (full)Cargo Bay (empty)Cargo Bay (upper)Cargo Bay (upper)
Fuel DeckFuel DeckCollapsible Fuel Tank - Full
Fuel Deck w/ Drop TankFuel Deck - Detached Drop Tank
Fuel Deck
Low Berth DeckMulti-PurposeCargo Bay (full)Cargo Bay (empty)
Flight Deck - VerticalFighter HangarGig CradleGrav Vehicle GarageFighter Hangar (lower)
Water Storage
Vehicle Hangar - FullVehicle Hangar - Empty
341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380
Passenger DeckPool Deck
ArboretumScout DeckGunnery/BarracksSandcaster DeckBridgePassenger Deck (lower)Passenger Deck (upper)
Arboretum
20 Ton Launch BayResearch LabHydroponics BayCarniculture Lab / Cargo BayAgricultural BayCargo BayWeapons BayEngineeringMulti-PurposeEngineeringEngineeringTech Lab (lower)Tech Lab (upper)
Fighter Hangar (upper)Gunship Hangar (lower)
Multi-PurposeMulti-PurposeCargo Bay (full)Cargo Bay (empty)Grav-Tank GarageBarracksCargo Bay/LaunchCargo BayCargo Bay/LaunchFighter HangarMulti-PurposeFuel RefineryWeapons BayBarracks/Training
381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420
Robotics LabMulti-PurposeTank BayMulti-PurposeCargo Bay
Mining Bay
Cargo BayEngineering
Multi-PurposeMulti-Purpose
Fighter Hangar / Crew Quarters
Cargo Bay
Vehicle Hangar
40 Ton Launch BayCargo Bay - LaunchVehicle Bay
Labs - OfficesFighter HangarMulti-PurposeVehicle Bay (lower)
EngineeringMulti-PurposeMission ControlMedical BayGymnasiumHolodeckShooting Range/DojoCargo Bay - Launch
Fighter Hangar
Multi-PurposeMulti-Purpose
Index - Edge Geomorphs
2018 Pearce Design Studio, LLC
421422423424425
Brig/Prison
426427428429
50 Ton Weapon Bay
430431432433
Fuel Deck
434
Drop Capsule Deck
435
Passenger Gate / Concourse
436
Edge Geomorph
Cargo Bay - Ship's Boat
Restaurant / BarArboretum
Passenger Deck
Water StorageMedical Research
50 Ton Weapons Bay - Missiles50 Ton Weapons Bay
Collapsible Fuel Tank - Empty
Fuel Deck w/ Drop TanksFuel Deck - Detached Drop Tanks
Missile DeckMissile Deck
Fighter Hangar (upper)
Scrap/Recycling
Vehicle Bay (upper)
50 Ton Weapons Bay - Missiles50 Ton Weapons Bay - Particle Accelerator
50/100 Ton Weapons Bay50/100 Ton Weapons Bay - Missiles
50 Ton Weapons Bay - Empty
437438439440441442443444445446447448449
457456455454453452451450
Promenade - Food CourtPromenade - BarPromenade - RetailPromenade - Casino
Security CheckpointWaste ProcessingMulti-PurposeCloning Facility
Communications Dish (lower)Communications Dish (upper)
458459460
Scout / Survey DeckScout / Survey Deck
Missile Deck - Lateral BarbettesMissile Deck - Lateral BarbettesBarbette DeckDorsal/Ventral Barbettes
EngineeringEngineeringEscape Pod DeckEscape Pod Deck
Crew Quarters/ArboretumCrew Quarters/Mess Hall
Passenger Gate / Concourse
Multi-PurposeMulti-Purpose
Engineering
Passenger Deck
Engineering (lower)Engineering (upper)Elevator CoreElevator Core
Vehicle Hangar
Engineering Multi-Purpose
Passenger Deck
IN2
501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540
Fuel DeckFuel Deck
Bridge/Crew Area
BridgeBridgeBridge/Engineering
Launch/Gunnery
Engineering
Weapons Deck
Corner Geomorphs
Fighter Hangar
Cargo Bay (empty)Cargo Bay (full)
541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580
ArboretumArboretum
Agricultural BayHydroponics BayWater StorageSolar/Battery DeckAir/Raft BayATV Bay
Vehicle Bay
Sensor OpsSensor/Comm. BayDrop CapsulesEscape Pods
Control RoomScrap/RecyclingOfficesExecutive LoungeBarracksCrew AreasStellar CartographyScience LabMedical ResearchMed Lab/Low BerthsRobotics Lab
581582583584585586587588589590591592593594595596597598
600
Engineering
Multi-Purpose
Multi-PurposeMulti-Purpose
Index - Corner Geomorphs and Specialty Geomorphs
2018 Pearce Design Studio, LLC
601602
TR1TR2TR3TR4TR5TR6TR7TR8
Tram Station - Empty
Specialty Geomorphs
Tram Station - FullTram Station - Cargo PlatformTram Station - SecuredTram StationTram Tunnel - Basic
Tram Repair Area
IS1 Interstitial Space
M1M2
Megamorph - Starship Hangar/Repair BayMegamorph - Starship Hangar/Repair Bay
A collection of blank geomorphs hasalso been included for your use.
CornerGeomorph
Megamorph
Tram Tunnel Junction
598
TransporterHolo SuitesFighter Hangar
Fuel Deck
Fuel Deck/GunneryFuel Refinery
BridgeBridgeBridge
Cargo BayCargo BayCargo BayCargo Bay/LaunchCargo Bay/LaunchCargo Bay/Launch
EngineeringEngineeringEngineering
Engineering/Sensors
Missile DeckSandcaster DeckBarbette DeckBarbette DeckBarbette Deck
Fighter HangarFighter HangarFighter HangarFighter Hangar (lower)Fighter Hangar (upper)
Cargo Bay (full)Cargo Bay
Cargo Bay (empty)Cargo Bay
ArboretumArboretumArboretumArboretumSurvey Deck
Grav-Tank BayGrav-Bike Bay
Vehicle BayVehicle Bay (empty)
Escape Pods
EngineeringEngineeringEngineeringEngineering
EngineeringEngineering
EngineeringMulti-Purpose
Multi-PurposeMulti-Purpose
Multi-Purpose
Multi-PurposeOffices
Multi-Purpose
Multi-PurposeMulti-Purpose
Fighter HangarPassenger GateSecurity Checkpoint
603604605606607608609610611612613614615616617618619620
Promenade - Food CourtPromenade - RestaurantPromenade - BarPromenade - BarPromenade - RetailPromenade - CasinoPassenger QuartersPassenger QuartersPassenger QuartersHigh Passenger QuartersSteerageSteerage and Low BerthsEngineering (lower)Engineering (upper)
Elevator CoreElevator CoreCargo Elevator Core
Conference Room
M3 Megamorph - Open Landing PlatformM4 Megamorph - Flight Deck (lower level)M5M6M7 Megamorph - Cargo Deck
Megamorph - Flight Deck (upper level)Megamorph - Flight Deck - Vertical
IN3
TR0 Trams and Trains - Symbols
VC1 Vertical Core - Multi-PurposeVC2 Vertical Core - Multi-PurposeVC3 Vertical Core - Troop DeckVC4 Vertical Core - Passenger Area
IS2 Interstitial SpaceIS3 Interstitial SpaceIS4 Interstitial Space