Transforming a “tried and true” science lab into an INPLACE mobile game

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Transforming a “tried and true” science lab into an INPLACE mobile game Denise M. Bressler Alec M. Bodzin Lehigh University October 16-18, 2013 NE-ASTE Conference

Transcript of Transforming a “tried and true” science lab into an INPLACE mobile game

Transforming a “tried and true” science lab

into an INPLACE mobile game

Denise M. BresslerAlec M. Bodzin

Lehigh University

October 16-18, 2013NE-ASTE Conference

OVERVIEW

Why make a science game?

What kind of science game should it be?

What lab did I chose?

How did I transform it?

OVERVIEW

Why make a science game?

What kind of science game should it be?

What lab did I chose?

How did I transform it?

“dropping out is but the final stage in a dynamic and cumulative process of disengagement from school”

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“when these games work—when they marry good game design with strong educational content—they provide a welcome relief to students who otherwise feel under-engaged in their daily school lives”

Page 128

“Simulations and games have potential to advance multiple science learning goals, including motivation to learn science, conceptual understanding, science process skills, understanding of the nature of science, scientific discourse and argumentation, and identification with science and science learning.”

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OVERVIEW

Why make a science game?

What kind of science game should it be?

What lab did I chose?

How did I transform it?

Is this student engaged?

Are these young people engaged?

Is this young person engaged?

Chemist Cryptologist Computer Hacker FBI Agent

Working together

In an authentic context

Now for the catchy title…InterdependentNetworkedParticipatoryLearningAugmentedCollaborativeExperience

OVERVIEW

Why make a science game?

What kind of science game should it be?

What lab did I chose?

How did I transform it?

The Criteria• 3-5 day activity• incorporates scientific

practices • collaborative with small

groups • element of mystery• taught for at least one

school year • content lends itself to game-

based learning

Did you guess right?

It’s the mystery powder lab!

OVERVIEW

Why make a science game?

What kind of science game should it be?

What lab did I chose?

How did I transform it?

So… We need some suspects

for a story arc…

…and we need a crime scene…

…gotta have inter-dependent roles…

You're theSocial Networker

You're thePhotographer

You're theTechie

You're thePyro-technician

…start layering the story into the environment…

…sprinkle in some fun game mechanics…

…add some authenticity…

…mix in a little extra challenge…

And ta-da!

A science experiment framed within an INPLACE

mobile game

FINAL WRAP-UP

Teacher involvement

Technology involvement

Physicality

Collaboration

ANY QUESTIONS?