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Transcript of Luan van chinh
VIETNAM NATIONAL UNIVERSITY, HANOI
UNIVERSITY OF FOREIGN LANGUAGES AND INTERNATIONAL STUDIES
FACULTY OF POST- GRADUATE STUDIES
BÙI THỊ THÚY NGA
A STUDY ON USING GAMES TO TEACH VOCABULARY TO THIRD
GRADERS AT DU HANG KENH PRIMARY SCHOOL, HAI PHONG (WITH
REFERENCE TO TIENG ANH 3)
(Nghiên cứu về việc sử dụng trò chơi để dạy từ vựng cho học
sinh lớp 3
tại trường Tiểu học Dư Hàng Kênh, Hải Phòng (theo sách giáo
khoa Tiếng Anh 3)
M.A. MINOR THESIS
VIETNAM NATIONAL UNIVERSITY, HANOI
UNIVERSITY OF FOREIGN LANGUAGES AND INTERNATIONAL STUDIES
FACULTY OF POST- GRADUATE STUDIES
BÙI THỊ THÚY NGA
A STUDY ON USING GAMES TO TEACH VOCABULARY TO THIRD
GRADERS AT DU HANG KENH PRIMARY SCHOOL, HAI PHONG (WITH
REFERENCE TO TIENG ANH 3)
(Nghiên cứu về việc sử dụng trò chơi để dạy từ vựng cho học
sinh lớp 3
tại trường Tiểu học Dư Hàng Kênh, Hải Phòng (theo sách giáo
khoa Tiếng Anh 3)
M.A. MINOR THESIS
DECLARATION
I, Bui Thi Thuy Nga, state that the minor thesis
entitled “A study on using games to teach vocabulary to
third graders at Du Hang Kenh Primary School, Hai Phong
(with reference to Tieng Anh 3)” is the result of my own
research, and the thesis has not, partly or wholly, been
submitted to any other university or institution.
Hanoi, September 2012
Author’s signature
Bùi Thị Thúy Nga
i
ACKNOWLEDGEMENTS
First and foremost, I would like to express my deepest
gratitude to my supervisor – Prof. Dr. Hoang Van Van,
who has given me priceless instructions, comments and
support during the process of fulfilling the thesis.
My special thanks also go to all the teachers of English
at Du Hang Kenh primary school as well as in Department
of Foreign Languages - Hai Phong Private University for
their help and constructive suggestions.
My gratitude also extends to my lecturers for their
interesting and useful lessons which encouraged me so
much.
ii
Last but not least, I would like to send my gratitude to
my family and friends for their valuable care and
encouragement.
ABSTRACT
It is common knowledge that English has become an
international language which has been used all over the
world. English plays an important role in social life
such as promoting science and technology, broadening
mutual understanding and strengthening relations between
countries and cultures. Therefore, in many countries in
iii
the world, in general, and in Vietnam, in particular,
English has been taught at different levels from pre-
school level to university level.
Recently, English has been taught in the light of
the communicative, learner-centered approach which gives
students more opportunities to communicate in English.
However, in many classes, teaching English in general
and teaching vocabulary in particular has not really
developed students’ ability and activeness. Students
still find it difficult to master vocabulary as
remembering a word does not simply means remembering its
meaning but also the way it is used. In the meantime,
teachers focus on grammar more than on vocabulary.
Sometimes they use purely one method, which makes the
lesson boring and ineffective.
Teaching English to adults presents difficulties,
but teaching English to young learners presents even
more difficult level. It is simply because adults and
children have different levels of understanding and
different ways of feeling and judgement. That’s why
teaching English to young learners has been paid so much
attention lately.
These problems have inspired the writing of this
thesis as an attempt to find out some useful games to
teach vocabulary to 3rd graders in primary schools.
iv
TABLE OF CONTENTS
DECLARATION iACKNOWLEDGEMENT iiABSTRACT iiiTABLE OF CONTENTS viPart A: Introduction 1. Rationale 1 2. Aims of the study 2 3. Methods of the study 2 4. Scope of the study 3 5. Design of the study 3Part B: DevelopmentChapter 1: Literature Review 4 1. Introduction 4 2. Vocabulary in language teaching and learning
4
2.1. Definitions of vocabulary 4 2.2. The role of vocabulary in language teaching and learning
5
2.3. What about vocabulary teachers should teach students
6
2.3.1. Aspects of meanings 6 2.3.1.1. Lexical meaning vs grammatical meaning
7
2.3.1.2. Denotational meaning vs connotational meaning
7
vi
2.3.1.3. Meaning relationships 7 2.3.2. Aspects of forms 8 2.3.3. Aspects of usage of a word 9 3. Review on some common methods associated with vocabulary teaching
9
3.1.The grammar translation method 9 3.2. The direct method 10 3.3. The reading method 11 3.4. The audio- lingual method 11 4. Principles of teaching vocabulary 11 5. Games and its application in teaching vocabulary
12
5.1. Definitions of games 12 5.2. Classification of games 13 5.3. Benefits of using games in teaching vocabulary
14
5.4. Requirements of a good game for teaching vocabulary
15
6. Teaching English to young learners vs Teaching English to adults
16
7. Concluding remarks 18Chapter 2: Current situation of teaching and learning Tieng Anh 3 at Du Hang Kenh Primary School
19
1. Introduction 19 2. Overview of the school 19 3. The English teachers 20 4. The third graders 20
vii
5. Overview of the textbook Tieng Anh 3 21 6. Concluding remarks 22Chapter 3: How to use games to teach vocabulary tothird graders at Du Hang Kenh Primary School (withreference to Tieng Anh 3)
23
1. Procedures in teaching a game 23 2. Class observation 24 2.1. Class 3A1 24 2.1.1. Game “Stand up when you hear” 25 2.1.2. Game “Crossword Puzzle” 26 2.1.3. Game “Bingo” 27 2.2. Class 3A2 28 2.2.1. Game “Slap the board” 28 2.2.2. Game “Pass the word” 29 2.2.3. Game “Spelling bee” 30 2.3. General comments 31 3. My teaching 31 3.1. Game “Hangman” 32 3.2. Game “Word completion” 33 3.3. Game “Jumbled words” 33 4. Teachers’ reactions and expectations aboutgames given in Tieng Anh 3
34
5. Learners’ attitudes towards using games inTieng Anh 3 through interviews
35
6. Suggestions 36 6.1 How to choose a game 36 6.2. When to use a game 36
viii
6.3. Suggested games to teach vocabulary in Tieng Anh 3
37
Part C: Conclusion1. Summary of the study 392. The limitation of the study 39 3. Suggestions for further research 40References 41Appendix 1……………………………………………Appendix 2…………………………………………..
ix
PART A: INTRODUCTION
1. Rationale of the study
It can be seen easily that English nowadays plays an
important role than ever before. It has become an
international language which is used widely all over the
world and in all fields of social life such as economy,
technology, diplomacy, foreign trade, education and
tourism. Therefore, teaching and learning English have
become necessary for everyone.
In many countries in the world, in general, and in
Vietnam, in particular, English has been widely taught.
Recently, English has been taught in the light of the
communicative and learner-centered approach which gives
students more chances to communicate. However, both
teaching and learning English has been far away from
satisfaction. Both teachers and students face
difficulties when teaching and learning English
vocabulary. There is a common fact that a lot of
students cannot remember words and certainly cannot use
them despite teachers’ efforts as well as their own
efforts.
At Du Hang Kenh Primary School, the situation is that
the students find it hard to learn new words and that
the techniques exploited during a lesson such as role-
1
plays, reciting chants, singing songs, telling stories …
are not quite effective. Hence, there is a need to find
out more games and more techniques to teach vocabulary
in the most effective way. Games have proved themselves
not as “time filler activities” but also a factor which
can motivate students in the process of learning and
using English.
From the above-mentioned reasons, the writer would like
to carry out a research to find out the real situation
of teaching and learning English at Du Hang Kenh Primary
School, the effectiveness of using games in teaching
vocabulary to kids, which techniques are used in using
games to teach vocabulary by the teachers and to make
some suggestions for the better use of games in helping
children acquire fully English words in Tieng Anh 3.
2. Aim and objectives of the study
As the title of the thesis suggests, the aim of the
study is to make a research on how to use games to teach
vocabulary to the third graders at Du Hang Kenh Primary
School (with reference to the textbook Tieng Anh 3). To
achieve this aim, the following tasks are set for study:
examining the importance of using games to
teach English to young children; and
2
carrying out a small research to find out
how the teachers at Du Hang Kenh Primary School have
been using games to teach their students with the
current textbook Tieng Anh 3.
To make it manageable, the research raises following
questions for exploration:
1. What is the current situation of teaching and
learning English vocabulary (with reference to Tieng
Anh 3) at Du Hang Kenh Primary School?
2. What are the main difficulties of students’
learning and teachers’ teaching English vocabulary?
3. How have the teachers at Du Hang Kenh Primary
School been using games to teach vocabulary in Tieng
Anh 3?
3. Methods of the study
This study uses both qualitative and quantitative
methods which provide background data. Da ta
collections for analysis come from the teachers and
students at Du Hang Kenh Primary School by :
- Class observation
- Survey questionnaire
- Interviews
4. Scope of the study
Since the school year 2011-2012, there have been a
number of schools in Hai Phong City have used in which
3
Tieng Anh 3 to teach English to students is taught. In Le
Chan District, in the school year of 2011-2012, there
are only three primary schools using Tieng Anh 3, including
Du Hang Kenh Primary School. Although I know that
choosing all three schools for my study is a better
choice, my study focuses only on Du Hang Kenh Primary
School due to time limitation. In my study, I focus on
the use of games to teach vocabulary, more exactly to
consolidate learnt words, to third graders who are
learning Tieng Anh 3. However, I can just observe three
classes among six ones in which some games are applied
in vocabulary lessons, interview and survey five English
teachers who are teaching textbook Tieng Anh 3 and
interview thirty third graders to find out their level
of satisfaction and expectation.
5. Design of the study
The study is divided into three parts:
1. Part A – Introduction – provides the rationale for
the study, aim and objectives of the study, scope,
methodology and design of the study.
2. Part B – Development – consists of three chapters:
- Chapter 1 focuses on four main issues relating to
vocabulary in language teaching and learning, some
common methods associated with vocabulary teaching, the
4
application of games in teaching vocabulary and
teaching English to young learners.
- Chapter 2 is devoted to the provision of an
overview of current situation of teaching and learning
Tieng Anh 3 at Du Hang Kenh Primary School. Detailed
information about the teachers, students and especially
textbook Tieng Anh 3 is given there.
- Chapter 3 is concerned with collecting data from Du
Hang Kenh Primary School and analysing these data to
find out the teachers’ attitudes towards using games to
teach vocabulary to young learners, teachers’ methods
and techniques in using games to teach vocabulary and
teachers’ expectations about games given in Tieng Anh 3.
Besides, data will also be collected to find out
students’ reaction towards games in Tieng Anh 3 and their
expectations about their teachers’ teaching
methodology.
3. Part C – Conclusion – summarizes what has been
studied, points out the limitation of the thesis,
and makes some suggestions for further study.
5
PART B: DEVELOPMENT
CHAPTER 1
LITERATURE REVIEW
1. Introduction
Every language consists of sounds, vocabulary and
grammatical structures. Each of these three components
plays an equal role in language teaching and learning.
One cannot communicate in a language without the sounds
of that language. One cannot communicate in a language
without learning the vocabulary – the bricks which help
interactants to build the “communication building”.
Vocabulary is so important that British linguist David
Wilkins (1972) stated “While without grammar little can
be conveyed, without vocabulary nothing can be
conveyed.” Obviously, the importance of vocabulary is
undeniable. It can be seen as an element that links four
skills of speaking, listening, reading and writing
together. So as to be successful at those four skills, a
student should acquire a certain number of words and
know how to use them accurately in different situations.
There is a fact that students can “know a word” in
written forms quite well but they cannot use words in
different contexts in real life properly. In recent
years, CLT (Communicative Language Teaching) has shown
some of its advantages in helping students become more
6
active. Playing vocabulary games is one common activity
in a CLT classroom. It creates more real-life chances
for students to practice their English. In this chapter,
I will give an overview of (1) vocabulary in language
teaching and learning, (2) some common methods
associated with vocabulary teaching, (3) principles of
teaching vocabulary, (4) the application of games in
teaching vocabulary (its definitions, classification,
benefits and requirements of a good game) and (5)
teaching English to young learners in comparison with
teaching English to adults.
2. Vocabulary in language teaching and learning
2.1. Definition of vocabulary
The term vocabulary appears to be a simple concept but
in fact, up to now, there have been no linguists whose
definition meets all the characteristics of vocabulary.
Thus, various definitions should be given below.
In his book A course in language teaching, Penny Ur (1996,
p.60) stated that “vocabulary can be defined, roughly,
as the words we teach in a foreign language”. He also
said “a new item of vocabulary may be more than a single
word, a compound of two or three words and multi-word
idioms”. Vocabulary seen from this view consists of all
the words in a language, regardless of the number of
words in a word. Vocabulary is used as one means to
7
communicate by making utterances from words. This can be
seen in the viewpoint of Pyles and Algeo (1970, p.96).
They saw vocabulary as “the focus of language”. In their
opinion, words “allow us to communicate with one
another” and we arrange words “to make sentences,
conversations and discourse of all kinds”.
According to Morgan and Rinvolucri (1986), “A word is a
basic unit of a language denoting concepts, things and
phenomena in the society”.
Palmer (1981) also pointed “the semantic unit may be a
sequence of several words”. Word is the smallest
meaningful of language.
In short, these statements show that vocabulary is the
total number of words that exist in a language including
not only single words but also two-word items or three-
words ones or even multi-word idioms. It serves as a
means for people to communicate. Without it, mutual
understanding between people may be hard to be obtained.
2.2. The role of vocabulary in language teaching and
learning
As mentioned above, vocabulary can be considered as the
most important part of a language among three parts:
grammar, phonetics and vocabulary. It is indicated
clearly in the saying of Wilkins, a famous British
applied linguist, which echoes what Henry Sweet had said
8
over one hundred years before that “without grammar,
very little can be conveyed, without vocabulary nothing
conveyed”. This saying is also similar to the advice
given by Dellar and Hocking (Innovations, 2000) “If you
spend most of your time studying grammar, your English
will not improve very much. You will see most
improvement if you learn more words and expressions. You
can say very little with grammar, but you can say almost
anything with words!”.
Mc. Carthy (1990, p.210) also pointed that “No matter
how well the students learn grammar, no matter how
successful the sounds of second language are mastered,
without words to express a wide range of meanings,
communication in the second language just cannot happen
in any meaningful ways”. This is why teaching and
learning vocabulary can serve the communicative
purposes.
It can be seen that the rich vocabulary helps learners
do their communication better. They have words to
express their ideas and understand others’ thinking. A
rich vocabulary promotes the learning of the four
skills: listening, reading, writing and speaking.
This explains why teaching and learning vocabulary is so
important. Learning words is knowing not only its
meanings, but also its forms and its usage. Learners
9
should be taught in such a way so that they can use
words to communicate successfully.
Undeniably, vocabulary teaching and learning are very
important, especially in the high time of the
communicative and learner-centered approach. Thus,
vocabulary must be paid a great attention to so that all
the learners can have a rich knowledge of vocabulary.
2.3. What about vocabulary needs to be taught to
students
When teachers teach a new English word, they should
provide the learners words at basic level, its meaning
and its form. Moreover, students should be taught about
the use of words so that they can use them
appropriately. Knowing a word means much more than
knowing its meaning “Knowing a word, means knowing at
least it forms, its meaning and its basic usage”
(Nation, 2001).
2.3.1. Aspects of meaning
2.3.1.1. Lexical meaning vs grammatical meaning
The notional words, whose meanings are lexical, name
objects, actions, qualities and have material meaning
such as book, bicycle, to cry, to smile, fast, slowly…in
themselves. They are nouns, verbs, adjectives, adverbs,
and so on.
10
The functional words, whose meanings are grammatical,
only have their meanings in relation to other words with
which they are used. They are participles, articles or
prepositions.
2.3.1.2. Denotational meaning vs connotational meaning
In actual usage, vocabulary may differ in their
stylistic aspect. This leads to denotational meaning and
connotational meaning. Denotational meaning can be found
in dictionary. For example, “cat” denotes a kind of
animal which has four legs. While connotational meaning
is related to the attitudes of the language user, his
emotional reaction. For instance, the word “dog” to the
British, means friendship and loyalty whereas to the
Arabic, it means dirt and inferiority.
We can see that words have various types of meaning so
teachers are required to choose carefully which meaning
to teach and how many meanings to teach in a limited
class hours.
2.3.1.3. Meaning relationship
When teaching new words to students, teachers should
explain whether the words are common, formal or
informal, and so on. One thing that teachers should also
bear in their mind is that words have meaning
relationships with the others. Learning meaning
relationship is a good way to remember new words. So in
11
their teaching, teachers should train their students the
sense of meaning relationships between words.
* Synonyms
Synonyms are words that mean the same or nearly the
same. For example, “interest”, “hobby” and “pastime” are
synonyms. Learners can use one word to remember the
others which have the same meanings.
* Antonyms
Antonyms are words that mean the opposite. Using
antonyms in teaching vocabulary is an effective way.
Teachers can use old words to teach new words when they
are antonyms. For instance, “generous” is an antonym of
“mean”.
* Hyponyms
Hyponyms are words that serve a specific examples of a
general concept. For example, “red”, “blue”, “yellow”,
“orange” are hyponyms of colors. Or when teaching
“mammal”, the teacher can say “dog, cat, pig”.
* Superordinates
Superordinates are general concepts that cover all
specific items. They are opposite of hyponyms. For
instance, “animal” is the superordinate of dog, lion,
fox, camel…
2.3.2. Aspects of forms
12
Each English word has its pronunciation, spelling and
grammatical functions.
2.3.2.1. Spelling and pronunciation
Spelling refers to what the word looks like and
pronunciation refers to what the word sounds like.
Knowing the spelling of a word is not a difficult task.
On the contrary, knowing to pronounce correctly a word
requires the learners’ understanding in phonetics and
phonology. Students have to know the word’s stress as
well as pronunciation rules. When teaching, teachers
must be sure that both these things are presented and
learnt.
2.3.2.2. Grammar
When teaching new words, the teachers cannot ignore the
grammatical features of a word, especially when the
words are not obviously covered by general grammatical
rules.
Grammatical features include singular and plural forms,
regularity and irregularity, transitiveness or
intransitiveness and so on. When teaching the word
“mouse”, we wish to present its plural form “mice”, or
in some cases, a noun hasn’t got its plural forms such
as fish, information…
2.3.3. Aspects of usage of a word
13
To some extent, we can change the meaning of a word by
the way we use it. There are some phenomena in which the
meanings of a word may change, namely collocations,
idioms and metaphor.
Collocation is a case in which words tend to co- occur
with others with a high frequency. Nattinger (1988,
p.69) noted that “the meaning of a word has a great deal
to do with the words with which it commonly associate”.
Students can take advantage of dictionary of
collocations to know as many as possible.
Word meaning is also changed by metaphorical use or
idioms. For instance, the word “busybody” refers to
someone who interferes in the affairs of the others.
In short, the best way to teach vocabulary is to let the
learners learn to use a word in sentences or paragraphs,
not to learn it separately.
3. Review on some common methods associated with
vocabulary teaching
According to Le Van Canh (2002), “the status of English
as an international global language stresses the need
for a new approach to English language teaching”. He
also pointed that “there is no single method or approach
that can work for all teachers or for all learners or
under all conditions because teaching is socially
constructed activity” (Le Van Canh, 2004, p.95).
14
Teachers should know as many approaches and methods as
possible. And they need to be flexible and sensitive
enough to choose the best ones for each situation.
3.1. The grammar translation method
This is one of the most traditional methods in the
world, dating back to the late nineteenth and early
twentieth centuries. However, it is no longer the
leading method in language education area. As its name
suggests, it emphasizes the teaching of grammar and
translation from and into target language. The principal
characteristic of this method is to focus on learning
grammatical rules and their application in translating
texts from one language to another one. Vocabulary is
presented mainly by direct translation and memorization.
Students spend most of their lesson time doing grammar
exercises while time for oral practice is very little.
Students have very few opportunities to produce
sentences themselves. They mainly learn grammar
structures and follow given ones. Obviously, there is a
discrepancy between grammar accuracy and communication.
This method to some extent has harmful effects on
students’ motivation and interests. This can be seen in
Rivers’ opinion (1981, p.29) “this method aims at
inculcating an understanding of grammar of the language
and training the students to write the new language
15
accurately by regular practice in translating from the
native language”. Krashen (1984, p.128) also stated that
“This approach may be easy, cheap and useful but its
relevance is restricted because its focus is on form and
not meaning.”
One thing should be concentrated in this part is the
shift from grammar-translation method to communicative
approach which teaches students how to communicate
successfully. Communicative approach puts a great
concern on language acquisition. According to Krashen
(1981), “acquisition is a natural process, similar to
the way children develop ability in their first
language. It is subconscious process when students are
not aware of the fact that they are acquiring language
but are using the language for communication.” This
approach provides students more opportunities to
communicate using real-life situations, creates more
communicative activities for students to take part in.
In short, the main purpose of communicative approach is
to teach students to use language as a means of
communication.
3.2. The direct method
This method is very useful for teaching vocabulary
because it focuses on listening and speaking, which
enables the teacher to drill students more on
16
vocabulary. The words used are very common, authentic
and concerning everyday activities. Teachers can teach
through demonstrations, objects and pictures. However,
this method is only used for teaching simple, concrete
and specific words. Teachers can exploit this method to
teach English to young learners because words at primary
level are simple. Especially nowadays teaching English
is strongly supported by the development of technology.
Instead of bringing real objects to the class, teachers
simply show the pictures on the slides. It is a great
advantage.
3.3. The reading method
This method encourages the students to make use of
dictionaries as they read the passages. It is really
useful for teaching vocabulary at advanced level because
at that level, students can consolidate their
vocabulary.
3.4. The audio-lingual method
This method emphasizes on the ability of communication,
in other words, oral proficiency. Great importance is
attached to pronunciation from the beginning. In this
method, there is much use of tapes, language labs and
visual aids. Vocabulary is strictly limited and learnt
in context. It is presented in dialogues, everyday
expressions and basic structures. The learners listen
17
carefully to the teacher or tape recorder and then
repeat it. Moreover, there is little or even no
grammatical explanation. Grammar is taught mainly by
drills and examples rather than deductive explanation.
4. Principles of teaching vocabulary
According to Hubbard et al (1983) and Nation (2003),
teaching vocabulary has some principles:
If words are presented in a memorable way and
practiced regularly, students may remember them
better.
No matter how new words are presented, students
should always be checked if they have understood
the new words.
Like teaching anything else, when teaching
vocabulary, revision is essential. New words should
be revised regularly, otherwise students may forget
them.
High frequency words should be paid more attention
than low frequency ones because they are more
useful.
To help learners self- study effectively,
vocabulary learning strategies such as guessing
meaning from context, using dictionary, using word
card, using collocations…) should be trained.
18
From those principles, we can see that teaching
vocabulary to young learners should be memorable and
fun, which helps kids remember words better. One more
important thing is that new words should be revised
regularly through different activities to make sure
students do not forget the words.
5. Games and its application in teaching vocabulary
5.1. Definitions of games
Games are forms of entertainment, which can be in the
form of physical activities or mental activities or
mixture of both. Hadfield (1987) gave a definition “a
game is an activity with rules, a goal and an element of
fun.” Similarly, Rixon (1981) wrote “a game consists of
play governed by rules”. Gibbs’s definition (1974) is
nearly the same “a game is an activity carried out by
cooperating or competing decision markers, seeking to
achieve, within a set of rules, their objectives.”
All these different definitions share three main
characteristics of games which are a goal, a set of
rules and players.
Games used in English classes can be considered as one
kind of games entitled language games. Greenal (1984)
defines language games as an “activity which is used to
consolidate language already taught or acquired and
19
occurs during the free stage of lesson or during
occasions such as English club meeting…”
In summary, language games can be used at any stage of
the lesson to present new words, consolidate old words
or that sort of thing. Games can be physical, mental or
both. Besides, games must have a certain goal, clear
rules and players (individually, in pairs or in groups).
5.2. Classification of games
Hadfield (1987) classified games into the following
categories. However, these ways may overlap.
+ Sorting, ordering or arranging games:
+ Information gap game:
+ Guessing game:
+ Matching game:
+ Puzzle
+ Role-play game:
In the viewpoint of Lee (1986), games can be categorised
as follows:
+ Structure games: Games provide experience of the use
of particular patterns of syntax in communication such
as “What is it? Is it…?”, “What’s my name?”, “Whose is
it?”….
+ vocabulary games: Games in which the learners’
attention is focused mainly on words such as “ What’s
this/that?”, “Shopping”, “Coffee-pot”….
20
+ spelling games: may be looked upon as vocabulary
games. Examples of these games are “Write what you see”,
“Write what you hear”, “Word completion”, “Crossword”,
“Spell aloud what you hear”….
+ pronunciation games: these games may base on words and
sounds (at elementary level) or even sentences (at
higher levels). For instances, “The same or different”,
“Pronunciation bingo”…
+ number games: Games help the learners to get
accustomed to the spoken forms of numbers such as “Ring
a number”, “How many”, “Number Bingo”, “ Missing
numbers”, “What’s the time now?”…..
+ listen-and-do games: In these games, the learners have
to listen and understand, then carry out some actions.
Some typical games belonging to this type are “Doing
what you’re told”, “O’Grady says”, “Face to face”….
+ read-and-do games: Some typical games are “Games with
flashcards”, “Matching games”, “Reconstructing the
story”…
+ miming and role-play: A situation is simulated in the
classroom and the participants adopt roles which belong
to it.
+ discussion games: Games in which discussion plays a
dominant role such as “ Who am I?”, “Find someone who…”,
21
Another way of classifying games is offered by Carrier
and the Centre for British Teachers:
+ Production games: These games are most appropriate for
post-practice phase of a lesson or teaching unit. When
playing these games, students can express themselves
more creatively.
+ word games: including word games, crosswords and
spelling games.
+ pronunciation games: These games practice both
pronunciation and sound discrimination in a simple way.
+ fillers (quizzes, puzzles and riddles)
+ communication games: different non-linguistic tasks to
be performed to develop students’ skills in
communication.
5.3. Benefits of using games in teaching vocabulary
Different types of methods and techniques create an
effective teaching and learning environment. Using games
in teaching is considered to be one of those techniques.
However, the effectiveness of using games in teaching is
still controversial among educators and teachers.
According to Ur (1996), when we say “game”, it refers to
something just fun, not serious. Sometimes, a number of
educators and teachers regard using games as mere time-
fillers or time-waster. As a result, many teachers are
reluctant to use games when teaching.
22
Contrary to those opinions above, many experienced
methodology writers have argued the effectiveness of
using games in teaching a foreign language. It is not a
time-filling activity. It has great value.
Wright, Betteridge, Buckly (1984) concluded that
“learning through games could encourage the operation of
certain psychological and intellectual factors which
could facilitate communication heightened self esteem,
motivation and spontaneity, reinforcing learning,
improving intonation and building confidence”.
Ersoz (2000) maintains that games are highly motivating
because they are amusing and interesting.
Hadfield claimed that “Games should be regarded as an
integral part of the language syllabus, not as an
amusing activity for Friday afternoon or for the end of
the term”. He confirmed the effectiveness of using games
in teaching and learning English.
In the viewpoint of Richarch Amato (1988, p.147), “games
can lower anxiety, thus making the acquisition of input
more likely”.
In conclusion, there are four advantages of using games
in teaching vocabulary that can be summed up as follows:
Games can motivate the learners by bringing fun
to the classroom.
Games can provide language practice
23
Games encourage learners to communicate with
each other
Games increase the cooperation and competition
in the class
Games are undeniably useful in vocabulary classes. Using
games is an interesting and effective way to teach
vocabulary. Children can learn English through playing,
without thinking they are studying, thus they learn a
lot without stress.
5.4. Requirements of a good game for teaching vocabulary
Students may want to play games just for fun. However,
teachers should give convincing reasons when they use
games in their lessons. Teachers should not consider
games as a time-filler. They should know “which games to
use, when to use them, how to link them up with the
syllabus, textbook or programme and how, more
specifically, different games will benefit students in
different ways.” (Khan, 1996). According to Lin Hong
(2002), not all games are going to work to teach the
students language skills. If the games are just for fun
and do not have any relations to educational purposes,
they should not be used. So to find out if the game is
educationally sound, think about questions raised by
Hong:
24
Which skills does it practice? The
language skill focus could be any one of the major
skills of listening, speaking, reading or writing
What types of game is it?
What’s the purpose for using it?
Does it fit the students? How could I
simplify or make it more complex if necessary? Many
games require modification in use when the students’
needs are taken into consideration.
How much interaction and participation is
there? Maximum involvement is something we are
pursuing.
In a nutshell, a good game must have clear rules, well-
defined goals and fun.
6. Teaching English to young learners vs teaching
English to adults
There is obviously a relationship between physical
maturation and language acquisition. The more mature the
children are, the more they can acquire from a language.
Children and adults are clearly different in terms of
psychology and level of knowledge. According to Scott
and Ytreberg (1990, p.3), children of five are little
children but children of ten have both an adult side and
childish side. Children aged from eight to ten “have a
language with all the basic elements in place”. They
25
have the ability to understand abstract words and
symbols and can generalize and systematize.
It is a fact that children cannot sit still for a long
time to learn as adults. The number of words in a lesson
for children must be fewer than for adults. These
differences require suitable teaching methods and
language activities in teaching and learning a foreign
language.
Anyway, young children are different from adults in a
point that they are still learning new concepts,
developing and accumulating new things, which have a
great impact on their language acquisition. Teachers and
parents should bear in mind that young children need to
be taught in terms of individual educational needs and
interests.
According to Slattery and Willis (2001), children as
learners have the following characteristics:
Learn in a variety of ways, for example: by watching, by listening,
by imitating and by doing things. It means children
learn through what they see, what they hear in
their surrounding environment and then they
imitate by doing things. In other words,
children learn by doing things.
Are not able to understand grammatical rules and explanations
about language. This can be explained in the way
26
that children of five to ten still have limited
knowledge. They cannot understand well the rules
of a language. They can just imitate what they
see and hear. That’s why when teaching primary
school students, teachers should provide them
with sentence patterns, not grammatical rules.
The final aim is that the students can use those
sentence patterns to express their ideas.
Try to make sense of situations by making use of non- verbal
clues.
Talk in their mother tongue about they understand and do this
helps them learn. This means that they understand
everything when they use their mother tongue.
Its pedagogical implicature is that teachers
teaching children should use their mother tongue
to explain things so that they can understand.
Can generally imitate the sounds they hear quite accurately and
copy the way adults speak. This is an important thing.
Children learn quickly what they hear. They can
imitate very well. So when teaching words to
children, teachers should pay special attention
to pronunciation.
Love to play and use their imagination. It means they
love learning by playing.
27
To summarize, children learn by imitating what they see,
what they hear and they like to learn by playing things
that makes them use their imagination. Teachers should
say and do well so that their students can imitate good
things.
7. Concluding remarks
In this chapter, I have been concerned with the re-
examination of some of the key terms related to my
thesis. I have dealt with several definitions of
vocabulary, its importance in teaching and learning a
foreign language, some methods as well as approaches
exploited in teaching language in general and vocabulary
in particular such as grammar-translation approach in
comparison with communicative approach. Moreover, the
issue of games is of great concern. I have given some
definitions of games, it classification and requirements
of a good game. Also in this chapter, I recommended some
differences between teaching English to young learners
and teaching English to adults. These differences have
influences on teachers’ choosing appropriate teaching
methods and techniques. Understanding these things well
may result in better analysis in the next chapter.
CHAPTER 2
CURRENT SITUATION OF TEACHING AND LEARNING TIENG ANH 3 AT
DU HANG KENH PRIMARY SCHOOL
28
1. Introduction
Teaching and learning process cannot be a success
without teachers and learners. Evidently, teachers and
students are key determinants. That’s why in this
chapter, I will describe in details the characteristics
of English teachers and third-graders at Du Hang Kenh
Primary School. Moreover, the teaching and learning
environment also plays an important role in a successful
lesson. This resulted in an overview of the school. In
this chapter, I would like to provide a brief
description of textbook Tieng Anh 3 because the aim of my
thesis is to find out if games given in this book are
enough and effective or not. I would like to examine the
effectiveness of games in teaching vocabulary to third
graders learning this textbook. Do games in this
textbook really improve students’ use of vocabulary? In
brief, this chapter will give an overview of (1) Du Hang
Kenh Primary School, (2) English teachers, (3) third-
graders and (4) the textbook Tieng Anh 3.
2. Overview of the school
Du Hang Kenh primary school is in Le Chan district, Hai
Phong City. It is not located in the centre of the city.
It is quite small with only 30 teachers in total and 32
classrooms (only one room is provided with a projector).
In this school, mathematics and literature are still
29
considered to be the most important subjects while
English is only regarded as subsidiary one. However, in
the school-year of 2011-2012, with the support from Hai
Phong Department of Education and Training, the teaching
and learning of English here have made some progress.
Especially, in this school year, the school received a
foreign teacher who co-taught with Vietnamese teachers,
which improves students’ learning vocabulary a lot. It
is a good sign that recently the school has paid more
attention to English and decided to give more time for
extra English lessons in the afternoon.
3. The English teachers
Most of the teachers of Du Hang Kenh primary school
graduated from university. All of five English teachers
graduated from Hai Phong University. They are all women,
aged from 26 to 34. All of them are enthusiastic with
their teaching career and have at least three years of
experience in teaching English to young learners.
Through class observation and discussion, most of the
English teachers of the school follow given parts of a
unit. Some of them use traditional methods by writing
new words on the board, giving translation, get the
class to repeat and ask some students to read aloud.
There are no extra language activities for vocabulary
teaching. It should be noted here that the material
30
facilities here are backward. There is only a CD player
which supports teaching and learning English in a
classroom. This may be a reason why teaching vocabulary
is not as effective as expected.
4. The third-graders
In the school year of 2011- 2012, Du Hang Kenh primary
school had six third-grade classes. Each class had an
average of 30 students. The biggest class had the
maximum of 38 and the smallest had the minimum of 29. In
each class, the number of female students is bigger than
male ones. In three classes, there are several mentally-
deficient students which made the teaching of English
really a hard job. It should be noted here that the
students in this school do not have good learning
environment as those who are in the centre of the city.
They rarely attend extra classes. Most of them do not
have computers at home. Most of their parents are
workers. So they seldom receive any support in learning
English from their parents. From what I observed, they
learnt English mainly from class. This is a disadvantage
of these students as well as the teachers. They have to
try much more than those in bigger schools with better
learning conditions
5. Overview of the textbook Tieng Anh 3
31
For the past ten years, English has been an optional
subject in primary schools. Teaching and learning
English in primary schools has received more and more
concern and support from the government, especially when
Decision 1400/QD-TTg was issued. The initial results are
two textbooks Tieng Anh 3 and Tieng Anh 4 which were
published in 2010 by Ministry of Education and Training.
Tieng Anh 3 is designed in light of theme-based approach.
In this book, there are four main themes: Me and My
Friends, Me and My School, Me and My Family and Me and
the World Around. Each theme is divided into some topics
or units. The aims of this book are to encourage
students use language in a creative way and to
strengthen their ability to communicate.
Tieng Anh 3 consists of twenty units and four review ones
for two terms. Each unit focuses on competences,
sentence patterns, vocabulary and phonics. Due to
different contexts in different primary schools, the
school authority can choose one of three ways of
teaching the textbook. They can choose to teach two or
three or four class hours per week. At Du Hang Kenh
school, students learn English two official classes and
one extra class hour per week.
My thesis is not aimed at assessing the textbook. I just
would like to focus on games given in it to teach
32
vocabulary. How do teachers exploit those games? Do
those games actually improve the students’ ability to
use vocabulary? The content of this study focuses only
on the games to teach vocabulary of this book. Its
vocabulary points are as follows:
Review of games in Tieng Anh 3
Unit Vocabulary points Games1 : Hello Hi, hello, bye, goodbye Name cards2 : My name
is...
how, spell, name,
alphabet
Circle the names
3 : How are
you?
how, thank, thanks, fine,
and
Greetings
4 : What’s
your name?
what, my, your, this,
friend
Stand up when
you hear...5 : Our
friends
yes, no, he, she, new,
that
Physical line up
6 : My
school
primary school, it,
which, one
Pass the word
7 : Places
in my school
classroom, library,
computer, music, room,
book, big, small, new,
short, long
Crossword Puzzle
8 : School
things
rubber, ruler, pencil
sharpener, pencil case,
backpack, school bag, old
Slap the board
33
9 : In my
classroom
sit (down), stand (up),
open, close, come (in),
go (out)
Circle the words
and phrases
10 : Our
break time
break time, hide- and-
seek, badminton, chess,
chat, football, puzzle,
volleyball
Bingo
11. My
family
family, father, mother,
grandmother, grandfather,
brother, sister, grandpa,
grandma, who
Family members
game
12 : How old
are you ?
year old, how, both,
numbers 1- 20
Listen, point
and say
13 : My
house
house, living room,
kitchen, dining room,
bathroom, bedroom, garden
Bingo
14 : Our
room
table, bed, desk,
picture, ball, lamp,
large, tidy, untidy,
nice, on, above, under,
Spot the
differences
34
behind, near15 : At home robot, children, read,
do, cook, sing, skate,
jump, run
Mime and guess
16 : The
weather
weather, today, sunny,
windy, rainy, cloudy,
hot, cold, fine
Spelling bee
17 : Outdoor
activities
fly a kite, play
football, cycle, boy,
girl
Spelling game
18 : Colours colour, flower, rose,
sky, sea, red, orange,
yellow, green, blue,
pink, brown, violet, like
Invisible
colours
19 : Our
pets
pet, cat, dog, bird,
tortoise, parrot, rabbit,
goldfish, fish, have got,
do, how many
Making a pet
wheel
20 : Our
toys
doll, robot, ball, ship,
car, yo-yo, new
Kim’s game
It can be seen that in each unit, there is a game at the
end of each lesson to revise words and sentence patterns
that students already learnt. However, some games are
35
used to teach speaking (Name cards, Greeting) or
practicing sentence patterns (physical line up, Kim’s
game, Mime and guess, Family members game) which are not
examined in this study.
6. Concluding remarks
To sum up, in this chapter, a brief overview was about
the current situation of teaching and learning English
in general and using games to teach vocabulary to third-
graders in particular was provided. The textbook was
briefly described and the difficulties of teachers and
students were presented. This description helps the
researcher analyze data and problem in a fairer way.
Only precise and truthful analysis can bring valuable
findings. In the next chapter, I would like to present
how data was collected and analyzed and to find out the
truth about using games to teach vocabulary to third-
graders.
CHAPTER 3
36
HOW TO USE GAMES TO TEACH VOCABULARY TO THIRD
GRADERS AT DU HANG KENH PRIMARY SCHOOL (WITH REFERENCE
TO TIENG ANH 3)
To assess the effectiveness of using games given in
textbook Tieng Anh 3 to teach vocabulary to third-graders,
my thesis involved teaching different kinds of games in
lessons so that I could see how the third-graders at Du
Hang Kenh Primary School reacted to this application of
games. In fact, I observed two third-grade classes 3A1,
3A2 in three months. Their total number of students is
71. In these two classes, I had two teachers each teach
three games (Stand up when you hear, Pass the word,
Crossword Puzzle, Slap the board, Bingo and Spelling
bee) in different units. I myself taught three games
(Hangman, Word Completion and Jumbled Words) in class
3A5. On the completion of this thesis, besides teaching
and observing classes, I used survey questionnaires for
five English teachers and interviewed thirty students to
know more about their attitudes and expectations about
games in Tieng Anh 3. In what follows, I will present
details about my class observation, my teaching and the
teachers’ and learners’ reactions and expectations
through data collected.
1. Procedures in teaching a game
37
According to Simon Greenal (1984), the teachers’ roles
vary in different situations. It depends on the size of
the class, the characteristics of the game and the level
of control the teachers choose. In a big-sized class,
teachers’ correction and interference may be obviously
limited. In a small class, when games are used as warm-
up activities or at free stage of a lesson, teachers’
interference should be as little as possible because the
students should use the opportunities to self-
experiment what they have learnt. This does not mean
that teachers just sit back and do nothing.
Evidently, each game has its own procedures. However,
based on what are written in game books by Simon Greenal
(1984), Hadfield (1999), Colin Granger (1981), Mark
Hancock (1995), there are some common steps in teaching
a game as follows:
Teachers introduce the game (its name)
Teachers explain its rules
Teachers explain its aim or objective
Teachers teach new words or revise learnt words for
students to play the game
Teachers give example or illustration (one time or
more)
Teachers divide the class into pairs or groups
38
Teachers go around the class and give help or make
suggestions if absolutely necessary
Teachers correct students’ mistakes (different ways
of correction)
Teachers check the answer
Teachers follow-up the game
As said before, the interference of teachers is
flexible. However, some things must be done by teachers
in order to make the game a success. The teachers must
give instructions simply and briefly. They should ask
students to make sure that they are clear about the
rules. If some students do not understand, teachers
should explain to the whole class again instead of one-
by-one. Only when they understand the rules, do they
play well. Teachers also should ask one or some students
to play as illustration. If necessary, examples should
be given more than one time. During the game, teachers
should go around the class, help students with words,
correct their mistakes if appropriate, give
encouragement and inspire those who are reluctant to
play. Teachers may join in with the groups who seem to
be seated to encourage them more.
Correction is of great concern when teachers play a game
in a class. There are a number of ways to correct
students’ mistakes. Teachers can have the students peer-
39
check. Students sitting next to each other or in the
same group check together. Teachers can also write down
students’ answers and give them back in a later lesson.
The most common way among primary teachers is to give
correction right at the time students make mistakes.
Teachers should keep in mind that untimely correction
may have counter effects. Encouragement should be given
much more than correction.
2. Class observation
I observed two classes 3A1 and 3A2 once a week in three
months. In these three months, I had two English
teachers in these two classes teach six games in Tieng Anh
3. The first one taught three games “Stand up when you
hear”, “Bingo” and “Crossword Puzzle”. The other taught
three games “Slap the board”, “Pass the word” and
“Spelling bee”.
2.1. Class 3A1
2.1.1. Game “Stand up when you hear”
There are 35 students, including 20 girls and 15 boys.
The female teacher graduated from university eight years
ago. She taught this game at the end of lesson 2- Unit
4: What’s Your Name. The aim of this game is to recall
the sounds learnt in the Student Book, and to have
pupils interact and take turns in pairs. Here is what I
observed and took notes.
40
After finishing teaching the first three parts of lesson
2 (Listen and repeat, Listen and tick, Read and match),
the teacher asked in Vietnamese “Các con có thích chơi
trò chơi không?” The students excitedly answered “Yes”.
Then the teacher used Vietnamese to introduce the game
to the class “Bây giờ cả lớp chúng mình sẽ chơi một trò
chơi có tên Stand up when you hear”. She continued by
asking the students about the meanings of each word in
the game’s name “Các con cho cô biết “stand up” là….,
“when” là…., “you” là….and “hear” hay “listen” là…..”.
The students answered at the same time. The teacher said
again the name of the game and explained the rules in
Vietnamese “Vậy chúng ta sẽ chơi trò “Hãy đứng lên khi
bạn nghe thấy….các con nhé. Luật chơi như sau: Các con
ngồi tại chỗ nếu nghe thấy từ có âm /th/ và đứng lên khi
nghe được các từ không phải âm /th/.”. After explaining
the rules, she asked “Các con understand chưa?”. Most of
the students said “Yes”. Surprisingly she explained the
rules again and asked one more time maybe to make sure
her students are clear. Then she herself divided the
class into five groups of seven. She added the rules
“Bạn nào làm sai thì sẽ bị out nhé các con. Đội nào còn
lại nhiều thành viên nhất sẽ thắng cuộc, làm winner. Các
con nhớ nhé”. Her introduction, explaination and group
dividing lasted for three minutes. Then she started the
41
game with the word “this”. Some of the students were
out. She continued with other words in previous lessons
“hello, Mary, Peter, name, my, is, what”. This lasted
about three minutes. During the game, she just sat near
the teacher table and monitored the class. Sometimes she
stopped to ask the students to keep silent. At the end
of the game, she complimented the winner- group 4 which
had five of seven members remained. Then she reminded
students about their homework. They said “Goodbye” to
each other.
2.1.2. Game “Crossword Puzzle”
There are 35 students, including 20 girls and 15 boys.
The female teacher graduated from university eight years
ago. She taught this game at the end of lesson 3- Unit
7: Places in my School. The aim of this game is to
consolidate new words basing on pictures given.
This game is played at the end of lesson 3, after three
activities “Listen and repeat, Look and say, and Write”.
The teacher asked in Vietnamese “Bây giờ các con có
thích chơi game không? Cô trò mình cùng chơi một trò
chơi mới nhé!”. Most of the students answered happily
“Yes, yes”. Some were busy doing something. Then the
teacher introduced in Vietnamese “Các con mở sách trang
53. Chúng ta sẽ chơi trò ô chữ, tên tiếng Anh là gì nhỉ?
Các con thấy trong sách chưa? Trò chơi Crossword Puzzle.
42
Chúng mình sẽ chơi trò này theo cặp. Hai bạn ngồi cạnh
nhau làm một cặp này. Ví dụ bạn Linh và bạn Huyền một
cặp, bạn Tùng và bạn Lâm một cặp. Các con đã rõ chưa?”.
After making sure that the students knew their partners,
she explained how to play the game all in Vietnamese
again “Bây giờ từng cặp các con hãy nhìn vào ô chữ trong
sách. Bên cạnh mỗi ô chữ các con có thấy một hình ảnh gì
không? Các con điền mồi chữ cái vào một ô này. Các con
có 3 phút để làm nhé. Nhóm nào làm xong đầu tiên sẽ là
winner? Ready? Ready? Ok. Start”. Then she went around
the class to encourage them to do as quickly as
possible. I realised that she did not suggest any word
to any pairs. Maybe she wanted to be fair among groups.
According to my observation, there were three groups who
did not do anything. They talked to each other. The
teacher went to them and reminded gently “Làm nhanh các
con không thua bây giờ”. Those students began to discuss
loudly. Maybe a minute after the teacher’s explanation,
one group raised their hand. The teacher stopped the
whole class and invited this group to share their work
at the front of the class. The rest of the class
observed. This was an excellent group who did all
correct. The teacher commented “Excellent” and asked
them to read all the words again. The students sometimes
made mistakes when reading words. The teacher corrected
43
at once and asked the whole class to read along. She
congratulated the winner group and asked the class to
read after her all the words in the crossword puzzle
again. Then she reminded the class about their homework
and said goodbye.
2.1.3. Game “Bingo”
There are 35 students, including 20 girls and 15 boys.
The female teacher graduated from university eight years
ago. She taught this game at the beginning of Review 2.
The aim of this game is to consolidate activities
students often do at break time.
The teacher came in. The students stood up and greeted
in English “Good afternoon”. Then the teacher wrote
the date on the right corner of the blackboard. Then
she asked the students to close their books and open
their notebooks. She introduced the game in
Vietnamese “Cô có một trò chơi rất hay có tên Bingo.
Lớp chúng mình có chơi không nhỉ?”. As usual, the
students answered “Yes”. The teacher drew a grid on
the blackboard and asked the students to copy down
the grid into their notebooks “Các con mở vở ra và
kẻ ô giống như cô trên bảng”. She waited one minute
until the students finished drawing. She continued
“Các con nghĩ cho cô sáu hoạt động mà các con thường
44
chơi trong giờ ra chơi chúng mình đã học ở bài trước
nào”. Then she called on six students to get six
words and wrote them into the grid. Then she asked
the students to copy the words into their own grids
“Các con hãy viết các từ trên bảng vào ô chữ của
mình. Các con không được viết giống vị trí cô viết
trên bảng nhé. Các con thích viết từ nào vào ô nào
cũng được”. badminton Volleyball Chess
football Chat Hide-and-seek
Then she waited two minutes for the students to copy the
words down. While waiting she walked around the class to
help some students who did not know what to do or how to
draw a grid. After that, she said in Vietnamese “Bây giờ
cô sẽ đọc bất kỳ từ nào. Nếu trong ô chữ của các con có
từ cô đọc, các con hãy gạch chéo như cô làm thế này nhé.
Bạn nào gạch được ba từ trong một hàng sẽ nói Bingo. Dãy
nào có nhiều Bingo hơn sẽ là nhóm thắng nhé. Các con
biết cách chơi chưa nào?”. Then she step by step read
out following words “volleyball, chess, chat”. Three
students said “Bingo”. She stopped and went to the
students’ tables. She asked them to read those three
words. Two of those three students could not read these
45
words correctly. Only one of them was admitted “Bingo”.
The teacher put a tick on the right corner of the
blackboard, which meant a point for Team B. Then she
continued the game for about two more minutes. She
continued asking students having Bingo to read words. I
saw that some students could not listen and cross the
words. They sat and smiled. However, the teacher could
not know because she stood quite far. At the end of the
game, she complimented Team A which had eight Bingos in
total. Then she moved to the activities in Review 2.
2.2. Class 3A2
2.2.1. Game “Slap the board”
There are 36 students in this class, including 22 girls
and 14 boys. The English teacher of this class graduated
from university four years ago. She taught this game at
the end of lesson 3- Unit 8: School things
After going through three previous activities, she wrote
down on the left side of the board eight words in the
topic “School things” such as ruler, book, rubber,
pencil, pencil case, school bag, pen, and pencil
sharpener, and asked students to read all those words
after her. Then she asked students if they wanted to
play a game in Vietnamese. Then she pasted eight
pictures of school things on the centre of the board.
Then she called two teams of three students to the
46
board. Then she explained the rules in Vietnamese “Cô sẽ
nói một câu bằng tiếng Anh ví dụ như It’s a book. Ngay khi
nghe được, các con phải đập tay ngay vào hình ảnh của từ
mà cô nhắc đến. Mỗi lần đập đúng đội con sẽ được một
điểm. Các con rõ chưa nào? Sẵn sàng chưa? Ready?
Start?”. She step by step read out ruler, rubber and so
on. She concentrated on scoring each team’s points so
she did not care about the rest of the students. The
class was very noisy. Some students really did not pay
attention to the game. Some were talking. She
complimented two teams and called other two teams. Each
turn lasted about two minutes. The game was played
twice. Then the game ended. She reminded the class of
the lesson and homework. Then they said goodbye to each
other.
2.2.2. Game “Pass the word”
There are 36 students in this class, including 22 girls
and 14 boys. The English teacher of this class graduated
from university four years ago. She taught this game at
the end of Review 3. This game is designed with the aims
to recall the vocabulary learnt in the Student Book, to
associate words and spelling, to have pupils interact
and take turns in pairs.
After finishing all activities in Review 3, teacher
moved to teaching a game. She told the students the
47
game’s name. Then she invited two groups of five
students to the center of the classroom. After choosing
group leaders, she explained the rules in Vietnamese
“Các con cùng cô quan sát xem đội nào chơi xấu nhé. Quy
định như sau: Bạn đầu hàng hay nhóm trưởng sẽ được cô
đưa cho sáu tờ giấy mà trên mỗi tờ có một từ. Bạn này
giữ nguyên tờ giấy này và nói thầm cho bạn đứng sau
biết, bạn đứng sau lại nói cho bạn kế tiếp biết và cứ
thế bạn cuối cùng chạy thật nhanh lên bảng viết cho cô
từ đó. Đội nào viết đúng hết sáu từ trong sáu tờ giấy
này sẽ là người thắng cuộc. Rõ chưa các con? Ready?
Ready là gì nhỉ? À, sẵn sàng? Cô hỏi lại này? Ready? Ok.
1.2.3. Start”. The game started. In group A, two members
did not know how to play. They could not hear the word.
They were confused. The other group was the same. All of
them were confused because they could not hear the word.
It is maybe because they did not dare to say aloud,
otherwise the other group may overhear. The teacher
stopped the game and explained once more. She asked two
groups to stand far away from each other and she stood
between them. The second time seemed to be better.
However, some students at the back of the class talked a
lot. Teacher did not ask them to stop. It lasted nearly
five minutes for two groups to write down the words.
Teacher checked the answer and congratulated the winner.
48
Then she asked them to come back to their seats. Then
the game ended.
2.2.3. Game “Spelling bee”
There are 36 students in this class, including 22 girls
and 14 boys. The English teacher of this class graduated
from university four years ago. She taught this game at
the end of lesson 2- Unit 16: The weather.
As usual, after teaching all three previous activities,
the teacher asked students if they wanted play a game.
Then she introduced the game “Spelling bee” in the
Student Book and gave instructions in Vietnamese “Lớp
mình hôm nay sẽ chơi trò Con ong đánh vần. Cô mời hai
bạn lên trên bục giảng nào. Cô mời bạn….Ai xung phong
nhỉ?”. Then she called two students, one volunteered,
one did not. Then she continued explaining in Vietnamese
“Cô sẽ nói một từ tiếng Anh, các con nghe, đánh vần rồi
viết lên bảng. Rõ chưa nào?”. After that, she said the
word “robot”. One student spelled it but very slowly.
Finally she wrote it on the board. The teacher continued
with another word “jump”. The same student could spell
but still very slowly. She asked the whole class if they
knew the alphabet and how to spell. Only some of the
students said yes. She stopped the game and revised the
alphabet for the class. After that, she continued the
game with another pair. This time was better. Then she
49
called three more pairs. At the end of the game, she
asked students to learn by heart the alphabet and
reminded them about the homework. Then they said goodbye
to each other.
2.3. General comments
From the observation of teaching six games in two
classes, I realized that these primary teachers are very
enthusiastic and responsible for their job. They
virtually followed the teaching procedures provided in
Teacher’s Book, except for some steps. In all six games,
the teachers introduced the games’ names and their
rules. During the games, they walked around the class
and gave help. However, sometimes teachers concentrated
on a group of the class and ignored the others, which
indeed demotivated the students. Also sometimes,
teachers paid too much attention on the pronunciation
and mistake correction. Students might feel
uncomfortable and lose interest. Teachers should be
sensitive enough to correct students’ mistakes timely.
It comes to my mind that if teachers are well- prepared
for the games, their students will have more time to
play a game. For example, in the game “Bingo”, students
spent nearly two or three minutes to draw a grid and
filled words in. In this game, teachers can prepare the
grids for students. Another example is the game
50
“Hangman”. If the teacher had used powerpoint, they
would have saved more time rather than drawing hangman
diagram on the blackboard. Besides, because of a rather
big class size, teachers in some cases could not manage
the class well. In both classes, there were some
students who did not really participate actively in the
games.
To sum up, teaching a game requires some techniques and
steps. Teachers should always explain the rules clearly,
give help, make suggestions, and encourage everyone to
join in. The matter of students’ mistakes correction
should be taken into consideration. At the end of the
game, checking should be done. The winner has to be
praised and the loser encouraged. In some cases,
teachers should ask students to take notes of what they
have learnt in the game.
3. My teaching
I had opportunities to teach class 3A5 three games in
three class hours in the only classroom which had a
projector in the school. There are 34 students in this
class, 18 girls and 16 boys. The three games I taught
are “Hangman”, “Word Completion” and “Jumbled Words”.
The aim of these games is to revise words students have
learnt in previous lessons.
3.1. Game “Hangman”
51
I taught this game at the beginning of review 2. I came
in the class and greeted students in English. They
greeted me in English too. I introduced the game in
Vietnamese “Các con đã bao giờ được chơi trò Hangman
chưa? Hangman có nghĩa là treo cổ ấy”. I saw some
reserved and frightened faces. I continued “Các con đừng
sợ. Không phải là mình treo cổ như các con nghĩ đâu. Trò
chơi này chỉ mô phỏng hình ảnh đó thôi. Để cô giải thích
rõ hơn này. Cô sẽ gợi ý cho các con một từ. Cô sẽ cho
các con biết từ đó có bao nhiêu chữ cái. Các con đoán
từng chữ cái trong từ đó. Nếu đoán đúng thì không sao.
Nếu sai cô sẽ lần lượt vẽ từng bộ phận của hangman. Các
con nhìn lên màn hình nhé”. Then I showed on the slide
the hangman diagram and continued “Hangman của nhóm nào
xong trước là nhóm ấy thua nhé”. Then I gave an example
on the slide. Then I asked them again to make sure they
knew the rules. I started the game with choosing two
groups. Then I instructed in Vietnamese the first word
“Đây là một từ thuộc chủ đề School things, và có sáu chữ
cái”. The students in group A gave the wrong answer “p”
and group B gave correct answer “rubber”. We continued
with five more words until the hangman diagram of group
A was finished. The games lasted for five minutes. All
the students were very happy. During the game, I walked
52
around the classroom to remind students to pay attention
to the game.
3.2. Game “Word Completion”
This game was taught at the end of lesson 3- Unit 19:
Our pets. I used powerpoint in this game.
After greeting the students, I asked them to tell me all
the words in the topic “Our pets” they have learnt
before. I called four students. Two of them gave answers
quickly but the others were very shy. I encouraged them
“Nào, con cố gắng nhớ xem con đã học được những con vật
gì nào? Bạn H vừa kể được ba con rồi nhé: dog nay, cat
này, rat nữa này. Con có nhớ con nào không nào?”. After
that, I showed on the slide pictures of pets and their
words and asked the whole class to read them aloud. Then
I gave them two minutes in groups of five to learn by
heart these words. And then I introduced and explained
the game’s rules in Vietnamese “Hôm nay cô sẽ cho các
con chơi trò Điền chữ cái còn thiếu trong một từ. Cô sẽ
đưa ra trên màn hình một từ nhưng từ đó lại bị thiếu mất
một vài chữ cái. Các con hãy giúp cô điền các chữ cái
còn thiếu nhé. Nhóm nào đoán đúng trước sẽ ghi điểm và
đương nhiên nhóm nào nhiều điểm hơn sẽ thắng. Nhớ nhé.
Các con để ý thật tinh xem từ còn thiếu chữ cái nào
nhé.” Then I showed the words in turns “d_g, ca_,
r_bb_t, g_ldf_sh, p_rr_t, t_rto_s_e”. Whenever a group
53
added the letters correctly, I complimented them “Good”,
“Very good”, or “Excellent”. They seemed to be happy. At
the end of the game, I asked them to read one more all
the words.
3.3. Game “Jumbled Words”
This is the last game I taught at the beginning of
Review 4 when the students learnt nearly all units in
the textbook. At that time, they had a number of English
words. And there are a variety of games suitable for
them. The aims of this game are to consolidate letters
in each word, to revise spelling and pronunciation, and
to make sentences basing on learnt patterns. I used
powerpoint to teach this game.
At the start, I asked them how many units they had
learnt and which topic they liked best. Different
answers were given. I chose “Toys”, the latest topic. I
showed the pictures of some toys on the slide and asked
them to read out the words twice. Then I called three
students to read again. And then I introduced the game
“Jumbled words” in Vietnamese “Các con hôm nay sẽ được
chơi một trò chơi mới. Trò chơi này cũng giống như trò
chơi hoàn thành từ lần trước. Các con phải nhớ được
trong từ đó có những chữ cái nào. Cô sẽ chia lớp thành
hai nhóm, mỗi dãy một nhóm. Nhóm nào sắp xếp được trước
sẽ được điểm. Chúng mình thử chơi một lần nhé. Lần này
54
không tính”. I gave the word “a c r”. Very quickly one
student said “car”. I congratulated her and asked again
if my students understood the rules. Then we continued
with other words. The class was noisy but I observed
that all of the students got involved in the game. After
each word completed, I asked the students to read it
aloud. At the end of the game, I checked the scores and
complimented both groups in Vietnamese “Các con hôm nay
chơi rất ngoan. Cô khen lớp mình. Chúng mình cố gắng
phát huy nhé”.
4. Teachers’ reactions and expectations about games
given in Tieng Anh 3
After observing classes, I carried out a small survey to
know more about teachers’ attitudes and expectations
about games given in Tieng Anh 3.
A b c d
1 What do you think of games
given in Tieng Anh 3?
a. very useful and
interesting
b. rather useful and
20% 20% 60% 0
55
Questions
Options
interesting
c. useful and interesting
d. not useful and interesting
at all
2 Which of the games below do
you use often? (You can
choose more than one option)
a. Bingo
b. Spelling bee
c. Crossword puzzle
d. Circle words and phrases
100% 60% 80% 80%
3 Which games do you think
should be used as
supplementary ones? (You can
choose more than one option)
a. Hangman
b. Word completion
c. Jumbled words
100% 100% 100%
Table 1: Teachers’ attitude towards games given in Tieng
Anh 3
As what is stated in Table 1, all of the teachers find
games in Tieng Anh 3 interesting and useful. They use
bingo games, spelling bee, crossword puzzle and word
circling very often. There is a fact that many students
like bingo and crosswords. These games encourage the
students to remember words easily. Besides, these games
56
have variants that can be applied to different levels of
students and different topics in different amount of
time.
Also from Table 1, we can see some games are thought to
be used by the teachers as supplementary ones. Notably
all of the teachers choose all three games. When being
interviewed, one teacher said that these games can be
used at any stage of lesson and for any topic. It is
fact that these games are used flexible. There are many
more games which can be used to supplement main
activities.
5. Learners’ attitudes towards using games in Tieng Anh 3
through interviews
After using those games to teach vocabulary to my
students, I had the teachers of three classes interview
ten randomly- chosen students of each class, using four
questions below:
1. Do you like your teachers’ games?
2. Do you find your teachers’ teaching games
interesting?
3. How often do you want to play games?
4. Among those games, which ones do you like?
For the first and the second questions, most of the
students raised up their hands. Then I asked those who
raised hands for the third question. All of them said
57
they often wanted to play games because games were fun
and they could both learn and play at the same time.
After that, I asked them the last question. The answers
varied. Some of them liked Bingo; some liked Spelling Bee,
some liked Crossword Puzzle and some liked Pass the Word. The
reason the children gave is very simple “I like it”.
That’s the way the children are.
It is notable here that although the learning conditions
are not really good, the effectiveness of games is
highly appreciated. Students’ positive attitudes towards
games may show that they like games. This also may mean
that they really want to play games in their classrooms.
This is partly due to the enthusiasm, responsibility and
creativeness of the teachers who are devoted to their
teaching. They always encourage their students to take
part in the games and help them during the games.
However, there is a fact that a minority are shy and
hesitant to play games. Teachers should motivate them
more and give more interesting games to change their
mind.
3. Suggestions
3.1. How to choose a game
Choosing a good game is a hard job for any teacher. When
choosing a game, the teacher should take some factors
into consideration, such as number of students, their
58
level of proficiency, their interests, their feelings
and needs, timing, learning topic and classroom
settings. The level of difficulty must be equal to the
level of the students. If the game is too easy, it may
be boring. If it is too hard, it may dispirit students.
In some cases, students want to play games in groups but
in others, they want to play individually. Also in some
classes, students want to play games to learn more new
words, while in other they just want play games to
revise old words. It is teachers that understand their
learners and choose the appropriate games.
3.2. When to use a game
Actually, there is no fixed time for using games in
teaching. Teachers can use games at the stage of
presentation, practice, production or even revision.
Traditionally, games are used as warm-up activities or
fill-in ones when there is some time left before the
class ends or consolidation activities. According to Mc
Callum (1980), “games can be used in any language
teaching situation and with any skill area whether
reading, writing, listening or speaking”. Hadfield
(1987) held the same point of view “Games can be used at
any stage of the lesson once the target language has
been introduced and explained. They serve both as a
memory aid and repetition drill and as a chance to use
59
language freely, as a means to an end rather than an end
itself”. He also affirmed that “the most useful place
for these games is at the free stage of the traditional
progression from presentation through practice to free
communication, to be used as a culmination of the
lesson, as a chance for students to use language they’ve
learnt freely.”
The role of games is highly appreciated. Games must be
played as a part of the lesson. They must contribute to
the success of the lesson to some extent. They should
not be regarded as marginal activity. This is stated in
Lee’s opinion (1979), “games should not be regarded as
marginal activity filling in odd moments when the
teacher and class have nothing better to do. Games ought
to be the heart of teaching foreign languages.”
Rixons (1981) suggested in his book that “games can be
used at all stages of the lesson, provided that they are
suitable and carefully chosen.” His opinion is very
clear. When to use a game depends on the purposes of the
teachers and the features of the games.
3.3. Suggested games to teach vocabulary in Tieng Anh 3
* Lee, W.R (1986):
+ Remembering: Teachers have members from each team to
draw simple sketches and their English words on the
board. The class is given a few moments to look at the
60
words. Then teacher rubs them out. The class looks at
the drawings and writes them from memory.
+ Word- race: Each group has the same picture. In a
limited time, each group has to write down the names of
as many things as possible.
+ Write what you see: There are various ways to play
this game (copying words, Kim’s game…)
+ Write what you hear: There are different ways to play
this game (“What’s your word?”, “Second tries”,...)
+ Stepping stones: A river and some stepping stones are
drawn on the board. For each stone, a word has to be
spelt. The river and stepping stones can be replaced by
ladders.
+ The same or different: The teacher says two words or
sentences and the learners decide if they are the same
or different.
+ How many: Somebody claps a number of times and then
ask “How many?”. The members of each team have to draw
the same number of stars or circles.
+ Matching games: There are pictures and simple words,
phrases or sentences. The words and sentences have to be
put under the correct picture.
* Michael Carrier and the Centre for British Teachers:
+ Sharks: This is a variation of Hangman game.
61
+ Word chain: The teacher says or writes a word and asks
students to give another word beginning with the last
letter of that word. No repetition of words is allowed.
Good - door- red- dog – green
+ Odd man out: A list of words or pictures is given. All
but one item in the list must have something in common.
The players decide which word is the odd man out and why.
+ Words from word: The teacher chooses a word,
containing at least two vowels and a mixture of
consonants. The students have to make other words from
the letters it contains. Students can word individually,
in pairs or in groups.
Elephant: Ant, hat, let…..
62
PART C: CONCLUSION
1. Summary of the study
The study is aimed at investigating the situation of
teaching and learning vocabulary in Tieng Anh 3 at Du Hang
Kenh Primary School to find out how the teachers there
have been using games to teach vocabulary and what types
of games should be used to teach vocabulary to young
learners. In fact, the study contains a literature
review which summarises all theoretical points related
to teaching vocabulary in general, teaching vocabulary
to young learners, using games in teaching a foreign
language as well as in teaching vocabulary, especially
using games to teach vocabulary to third graders. This
part set a solid background for the study.
Secondly, the study has reliable subjects for data
collection and analysis. Methodology of data collection
is presented clearly in part two. Also, findings and
discussions are given for each research question. The
study shows that using games to teach vocabulary to
young learners is indeed effective and interesting. Both
teachers and students realize that and confirm that.
However, teachers should be sensitive enough to choose a
good game, which at the same time educate and entertain
their students. Teachers should prepare students with
necessary things to exploit the games most effectively.
63
An outstanding finding in this study is that both
teachers and students appreciate games provided in Tieng
Anh 3. They have a positive attitude towards them. It may
not be appropriate to generalize the outcomes of this
minor thesis to other contexts because different
contexts have different features. However, based on what
I have collected and observed, I confirm that the use of
games in Tieng Anh 3 encourages students’ interaction,
word memorization and enhances students’ motivation.
In conclusion, using games can be considered as a good
way to teach vocabulary to young learners in a relaxed
and comfortable learning environment.
2. The limitation of the study
Due to the limitation of time for research and the
limited knowledge of the researcher, the study
inevitably has mistakes. The subjects for collecting and
analyzing data are rather small. The thesis just works
with 105 third- grade students and five English
teachers. That’s why the findings are not as many as
expected. It is hoped that in the future the researcher
can carry out a research in all primary schools in Hai
Phong city at which this book is taught.
Another limitation that cannot be ignored is that the
number of games applied in class for data analysis is
not enough. In fact, there are a variety of games that
64
can be used. I hope to have more time to applying all
those games.
3. Suggestions for further research
In this minor thesis, some games for teaching vocabulary
to third graders learning Tieng Anh 3 have been suggested.
However, there may be many other games that both help
learners remember and use words better and entertain
them as well. It is highly suggested that more games
should be invented and exploited to help students learn
vocabulary in the most interesting and useful way.
Further research should focus on:
a selection of games for kids,
a selection of games for third graders,
different selections of games for different
levels/grades,
the use of games in teaching different English
skills: speaking, reading and writing,
the effectiveness of games in building
learners’ confidence, and
the use of games in the light of communicative
approach of teaching.
65
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APPENDIX 2
CLASS OBSERVATION SHEET
1. Date:………………………….2. Class:………………….. Number of students:……….Male:……….Female:…………3. Unit:…………………………Lesson:…………4. Classroom: Number of tables:…………..and chairs:………... Tables are arranged traditionally or in theshape of letter U, L or O or others (please specify…………………………………………) (Circle the right way of arrangement)5. Teaching equipment and references (Please tick the right column)
Yes No1 Cassette player2 Video clips3 Visual aids4 Pictures or flashcards5 Other references (magazine, newspaper,
book…)
6. The use of English and Vietnamese of the teacherin class (Please tick the right column)
Yes No1 Teacher speaks English all the time
I
2 Teacher speaks Vietnamese all the time3 Teacher speaks English most of the time4 Teacher speaks Vietnamese most of the
time 5 Teacher speaks English half the time
7. Teacher’s procedures in using games to teach vocabulary (Please tick the right column)
Yes No1 Teacher introducuces the game’s name and
objectives2 Teacher teaches new words or revises
words for students to play the game 3 Teacher explains the rules of the game
(if yes, how many times:…………….)4 Teacher gives example or illustration5 Teacher lets the students play game
individually6 Teacher devides the class into pairs7 Teacher divides the class into groups
(If yes, please specify the number of students in each group:……………)
8 Teacher himself/ herself sorts students
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into groups9 When students are playing the game,
teacher goes around the class to offer help to those in need
10 When students are playing, teacher sits at one place and says nothing
11 Teacher corrects students’ mistakes whilethey are playing
12 Teacher checks the answer13 Teacher compliments the winners and
losers at the end of the game14 Teacher has presents for the winner when
the game ends15 Teacher revises words used in the game
when the game ends
APPENDIX 1
QUESTIONNAIRE FOR TEACHERS
This questionnaire is designed with an aim to survey
teachers’ attitudes and expectations about the games
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given in textbook Tieng Anh 3 at Du Hang Kenh primary
school.
Your answers play an important part in my study.
Thank you in advance for your cooperation!
Please circle the answer you choose.
1. What do you think of games given in Tieng Anh 3?
a. very useful and interesting
b. rather useful and interesting
c. useful and interesting
d. not useful and interesting at all2. Which of the games below do you use often? (You
can choose more than one option)
a. Bingo
b. Spelling bee
c. Crossword puzzle
d. Circle words and phrases3. Which games do you think should be used as
supplementary ones? (You can choose more than
one option)
a. Hangman
b. Word completion
c. Jumbled words
- The end-
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