The Digital Transformation of the Fitness Sector
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Transcript of The Digital Transformation of the Fitness Sector
Index
Access control technology, 154Advance Fit, 103Agency for Management, Research
and Innovation in Sports Services (AGIISD), 19
Amidio, 103Ancillary services, 68App BeOne, 20App to Fit (gym management
software), 103Apple Pay app, 70Apple Watch, 10, 25, 70‘Apple Watch Connected’ programme,
70Apple-grade technology, 8Applications (apps), 23Argentina, digital transformation in
Covid-19 pandemic, 87despair or conviction, 88–89featured cases, 90–91management and marketing
technologies, 89–90Megatlon Play case study, 91–92overcoming prejudices, 88social networks in Argentina, 90statements, 90
Artificial intelligence (AI), 69, 119, 127AI-driven customer chatbot, 105AI-enabled connected fitness
devices, 105Artificial turf, 67Associação Brasileira de Academias
(ACAD) (see Brazilian Association of Gyms)
AtHome Workout, 116Augmented reality (AR), 69, 119, 151Australia
case study, 115–116digital transformation and
innovation in customer management, 114–115
digital transformation and innovation in fitness centre management, 111–113
digital transformation and innovation in services and training, 113–114
fitness industry in, 111Australian Sports Commission
(ASC), 111
Basecamp Fitness, 70BeatFit for Gym, 125BeOne Fitness & Sport, 20–22Bestcycling and Preva (Precor)
software, 21BH Fitness, 17BHOUT Boxing Club, 27–28Big data, 70, 127, 151Big data analytics, 143Blog, 146‘Body Master’ (chain brands), 136Body monitoring capacities, 154Bodystreet, 10Boutique fitness centres, 135–136Brand and product, 12Brazilian Association of Gyms, 82Brazilian Council of Physical
Education, 81Brazilian fitness industry
applications, 86case study, 85–86digital transformation and
innovation in customer management, 84–85
digital transformation and innovation in fitness centre management, 82–83
digital transformation and innovation in services and training, 83–84
Business intelligence (BI), 68, 78
182 Index
Business models24/7, 59, 61digital, 82
Business R&D, 58
Cashless and contactless payment, 108
CEAFI Gym, 91Cenesp Network, 81Center for Physical Activity Studies,
91Chatbots, 138China fitness sector, digital
transformation in, 127–130Citizen Assistance and Relief in
Emergency Situation Fund, 106
Closed-circuit television surveillance cameras (CCTV surveillance cameras), 154
Cloud computing, 127Cloud-based SaaS, 68Club concept, 63Club management, 68
digitisation of, 121Club Master, 103Clubware, 115Co-creation, value, 69Colour in BHOUT Boxing Club, 28Compound Annual Growth Rate
(CAGR), 7Consumer behaviour, 23Consumer segmentation, 62Contact less Check-in Works, 108Contact-less appointment booking,
108Content management, 78CoolBrands, 12COVID-19 pandemic impact on
fitness sector, 151in Argentina, 87in Australia, 113in Brazil, 84in China, 129in Greece, 31, 35in Iran, 160
in Japan, 120in Kenya, 151–152in Mexico, 74–75in Portugal, 23, 25in Saudi Arabia, 135in Turkey, 40–42in UK, 7
Cross-cutting promotion, 138Cross-platform instant messaging, 59Crunch Fitness, 70–71Crunch mobile app, 71Custom-made gym management
systems, 155Customer experience, 39Customer management
in Australia, 114–115in Brazil, 84–85digital member journey, 11in Egypt, 146–147in Greece, 34–35growth of digital intermediaries, 12in India, 105–106in Iran, 161–162in Italy, 53–54in Japan, 122in Kenya, 155in Lithuanian, 60–63in Mexico, 76–77in Portugal, 26–27in Saudi Arabia, 138in Spain, 18–19in Turkey, 46, 47in UK, 11in United States, 69–70
Customer relationship management (CRM), 78, 85, 114, 120, 136
Customer support, 68Cyber space, 119Cyber-physical systems, 159
DataHub project, 9Debit-success, 114Demographics, 137Digital Agency, 119Digital business model, 82Digital distribution, 13
Index 183
‘Digital divide’, 7Digital Economy and Society Index
(DESI), 57Digital fitness platforms, 31Digital Gym in the Post-Covid-19 Era,
32Digital health, 120Digital marketing, 2, 29, 35, 89, 105,
113, 129, 138, 161–162Digital media, 89–90Digital online platforms, 157Digital representation, 143Digital revolution, 135Digital skills, 57–58Digital technology, 39–40, 111, 119,
127–128, 159Digital transformation (DT), 7–8, 39,
119–120, 135, 143, 159case study for DX and innovation
of health and fitness club in Japan, 122–125
in fitness sector of China, 127–130global vision of, 2in health and fitness club
management in Japan, 120–121
in Portugal fitness centre management, 24–25
in fitness sector, 2–3Digital transformation in customer
managementin Australia, 114–115in Egypt, 146–147in Greece, 34–35in India, 105–106in Iran, 161–162in Italy, 53–54in Japan, 122in Kenya, 155in Lithuanian, 60–63in Mexico, 76–77in Portugal, 26–27in Saudi Arabia, 138in Turkey, 46in UK, 11–12digitalisation in fitness sector, 1
Digital transformation in fitness centre management
in Australia, 111–113in Egypt, 144–145in Greece, 32–33in India, 103–104in Italy, 50–52in Kenya, 152–154in Lithuanian, 58–59in Mexico, 74–75in Saudi Arabia, 136–137in Spain, 16–17in Turkey, 44–45in UK, 9in Iran, 160
Digital transformation in service and training
centres of fitness clubs in Iran, 161
in Australia, 113–114in Egypt, 145in Greece, 33–34in India, 104–105in Italy, 52–53in Japan, 121–122in Kenya, 154in Lithuanian, 59–60in Mexico, 75–76in Saudi Arabia, 137–138in Spain, 17–18in Turkey, 45–46in UK, 9–11
Digitalisation, 39, 58–59, 111in fitness sector, 1and innovation awareness level in
fitness centres in Turkey, 41–44
Digitally enabled UK Fitness sectordefining digital transformation,
7–8digital transformation and
innovation in customer management, 11–12
digital transformation and innovation in fitness centre management, 9
184 Index
digital transformation and innovation in services and training, 9–11
doing different things, 8–9Gymbox, UK, 12–13UK National Digital Strategy, 7
Digitisation, 67, 127, 143, 154of club management, 121
Direct debit subscription-based services, 114
Dream1, 98DX (see Digital transformation (DT))
e-customer relationship management (eCRM), 102
e-Government Index, 58E-sports, 31Easy Gym Software, 103Egym, 17EGYM, 9, 10Egypt, fitness digital transformation
inapplications, 148–149case study, 147–148digital transformation and
innovation in customer management, 146–147
digital transformation and innovation in fitness centre management, 144–145
digital transformation and innovation in services and training, 145
sports institutions, 143–144Electrical muscle stimulation (EMS), 10‘End-to-end’ software platforms, 115Enterprise resource management
(ERM), 137Enterprise resource planning (ERP),
78Entrepreneur Magazine, 77European Union (EU), 7Exercise participation, 31
F45 model, 115–116Face-to-face training, 10
Facebook, 31, 36, 54, 74, 105, 152, 155
Fantasy sport, 101Fifth Generation Mobile
Communications (5G), 58Fit Club Center, 162–164Fitbe App, 17Fitbit, 10, 103Fitbit Activity Trackers, 25Fitclass. tv platform, 91Fitcode, 103Fitness applications, 23Fitness centre management
in Australia, 111–113in Brazil, 82–83in Egypt, 144–145in Greece, 32–33in India, 103–104in Iran, 160in Italy, 50–52in Kenya, 152–154in Lithuanian, 58–59in Mexico, 74–75in Saudi Arabia, 136–137software, 47in Spain, 16–17in Turkey, 44–45in UK, 9in United States, 68–69
Fitness centres, 23chains, 135
Fitness club apps, 10, 61Fitness consumer, 107, 117Fitness facilities, 9, 25, 68, 154–155Fitness First, 114Fitness Force, 103Fitness industry in Turkey, 40Fitness market, 81Fitness Mobility, 103Fitness sector, 1
digital transformation in, 2–3digitalisation in fitness sector, 1
Fitness technology, 9, 23, 103, 105‘Fitness Time’, 136Fitness trackers, 153FITTR network, 106
Index 185
Foreign direct investment (FDI), 135FÜRDI (women-only health and
fitness studio), 121
Gaming in BHOUT Boxing Club, 28Gen-Z, 100Give away competitions, 36Global marketplace, 159, 161Going Green initiatives, 68Gold’s Gym case study, 147–148Google Ads campaign, 36, 105Google Meet, 152, 157Google Pay, 59GPS tracking devices, 153Greece
applications, 36–37case study, 35–36COVID-19 impact on fitness
sector, 32digital transformation and
innovation in customer management, 34–35
digital transformation and innovation in fitness centre management, 32–33
digital transformation and innovation in services and training, 33–34
‘GYM DX’ service, 122Gym ERP, 103Gym management
in Argentina, 89–90software, 103
Gym Master, 103Gym Masters Management System
(GMMS), 156Gym Vale, 103Gymbox, UK, 12
brand and product, 12coronavirus pandemic, 12digital distribution, 13growth and future, 13
Gymeshiya, 103Gyminabox. gr, 36GymMaster, 115
Gympass service, 82Gympik (Indian-origin fitness chain),
106–108
Hawk-Eye technology, 67Health and fitness club in Japan
case study for DX and innovation of, 122
digital transformation and innovation in health and fitness club management, 120–121
holding online live lessons using ‘Zoom’, 122, 125
providing ‘online fitness programmes’ using ‘apps’, 125
providing ‘programmes’ using ‘apps’, 125
providing exercise/workout through app, 124
providing online lessons, 123Health and Productivity Management
(H & PM), 126Health clubs, 23
memberships in United States, 68Health protocols, 137Health-oriented fitness programmes,
104–105Heating, ventilation and air
conditioning (HVAC), 130
Heliopolis Sports Club, 147–148Hockey India League, 98Hotels and country clubs fitness
centres, 136
Image, 153, 156Immersive simulators, 18InBody, 18Independent fitness centres, 135Indian fitness industry
applications, 108–109case study, 106–108category preference of Indian
fitness sector, 102
186 Index
digital transformation and innovation in customer management, 105–106
digital transformation and innovation in fitness centre management, 103–104
digital transformation and innovation in services and training, 104–105
dominating sports in fantasy sports sector, 101
growth of gamification industry in India, 100
Indian Sports Ecosystem, 99Indian sports sector market, 97–98wearable fitness technology, 103
Indian Patent Act (1970), 100Indian Premier League (IPL), 98Indian sports sector, 97Indian Super League (ISL), 98Influencer marketing, 155, 157Information and Communication
Technologies (ICT), 75, 120Information Technology (IT), 120Innline, 41Innovation, 39, 98–99, 120
awareness level in fitness centres in Turkey, 41–44
in health and fitness club management in Japan, 120–121
in Portugal fitness centre management, 24–25
toolkits, 77Innovation in customer management
in Australia, 114–115in Egypt, 146–147in Greece, 34–35in India, 105–106in Italy, 53–54in Japan, 122in Kenya, 155in Lithuanian, 60–63in Mexico, 76–77in Portugal, 26–27in Saudi Arabia, 138
in Turkey, 46in UK, 11–12
Innovation in fitness centre management
in Australia, 111–113in Egypt, 144–145in Greece, 32–33in India, 103–104in Italy, 50–52in Kenya, 152–154in Lithuanian, 58–59in Mexico, 74–75in Saudi Arabia, 136–137in Spain, 16–17in Turkey, 44–45in UK, 9
Innovation in services and trainingin Australia, 113–114in Egypt, 145in Greece, 33–34in India, 104–105in Italy, 52–53in Japan, 121–122in Kenya, 154in Lithuanian, 59–60in Mexico, 75–76in Saudi Arabia, 137–138in Turkey, 45–46in UK, 9–11
Instagram, 36, 54, 74, 105, 152, 155Instant Messaging software (IM
software), 138Instructor-led training, 10Intelligent management, 130Intelligent shower control system, 47International Fitness Observatory
(IFO), 49International Health Racquet &
Sportsclub Association (IHRSA), 15, 73–74
Internet, 15Internet of Things (IoT), 69‘iPad’, 121Iranian fitness centres
applications, 164case study, 162–164
Index 187
DT in customer management, 161–162
DT in fitness centres management, 160
DT in service and training centres of fitness clubs, 161
Italy, fitness sector inapplications, 55–56case study, 54–55digital transformation and
innovation in customer management, 53–54
digital transformation and innovation in fitness centre management, 50–52
digital transformation and innovation in services and training, 52–53
sports sector and fitness clubs, 49
Japan, fitness sector incase study for DX and innovation
of health and fitness club in Japan, 122–125
digital transformation and innovation in customer management, 122
digital transformation and innovation in health and fitness club management, 120–121
digital transformation and innovation in services and training, 121–122
economic damage due to COVID-19 in, 119
managerial applications, 126Jivine (gym management software),
103
Kenya, fitness sector inapplications, 157COVID-19 pandemic, 151–152digital transformation and
innovation in customer management, 155
digital transformation and innovation in fitness centre management, 152–154
digital transformation and innovation in services and training, 154
VMX Fitness Centre Nairobi, 156Keyword search, 155KOOH Sports, 98
Leejam Sports Company, 139–140‘Lefit LIVE’, 128‘Lefit Training’, 128Les Cinq Gym, 85–86Les Mills, 16, 18, 25–26, 70Les Mills on demand service, 25Letsfit example, 46
employee, 46marketing, 48service, 48technology, 48
Life Fitness LF Connect, 9LifeFitness, 17Lights in BHOUT Boxing Club, 28Lithuanian fitness centres
applications, 64case study, 63–64digital transformation and
innovation in customer management, 60–63
digital transformation and innovation in fitness centre management, 58–59
digital transformation and innovation in services and training, 59–60
SPRINTER analysis, 57Lithuanian Industry Digitisation
Roadmap, 58Live online fitness programmes, 34Live training, 61Low cost fitness centres, 136Loyalty, 2, 17–18, 21–22, 26, 33,
54–55, 70, 74, 83–84, 103, 106, 139, 153, 155, 162–163
188 Index
Management, 31Marketing, 31
technologies in Argentina, 89–90
Matrix, 17Meet platform, 87Megatlon Play case study, 91–92Member Planet, 103Member service, 68Membership tracking and billing
software, 136Mercado Fitness, 88Messenger, 59Mexican Association of Gyms and
Clubs (AMEGYC), 75Mexico
applications, 78digital transformation and
innovation in customer management, 76–77
digital transformation and innovation in fitness centre management, 74–75
digital transformation and innovation in services and training, 75–76
fitness industry in, 74sports, 73
Microsoft Teams, 157Mobile biometric technology, 69Mobile marketing, 105Moovfitness. gr, 36Motionsoft, 68#MovementForMovement
campaign, 106Music in BHOUT Boxing Club, 28MyClub TV, 18myHut, 26Mymoov. gr, 36MyVitale, 17MyWellness, 17Myzone, 25
NAFES, 135, 141National Health Strategy, 58National Progress Plan, 58
O2O e-commerce model, 128Occupancy of lockers/clubs at a
particular time, 61Okfit (gym management software), 103On-demand video streaming service,
23, 25–26, 71Online fitness
class, 87programmes using ‘apps’, 125
Online self-service, 61Online service provision, 154Online/virtual training, 61OnVirtualGym, 26Opt Fit Corp, 122Orange Theory, 70
Paid live virtual sessions, 34Pandemic Covid-19, 24Payment types, 59Paypal, 59Peloton Interactive, Inc., 8–9Perceived quality, 23Perceived value, 23Personal training (PT), 138Personalisation of service, 21Physical activity, 8–9, 15–16, 18,
20–22, 25, 27, 29, 46, 56, 74, 82, 91, 117, 144, 154
Physical club space, 49Physical education, 81Physical space, 119Pixformance, 121Point of Sale (POS), 137Polar, 25Portugal fitness centres
applications, 29consumer behaviour, 23digital transformation and
innovation in customer management, 26–27
digital transformation and innovation in fitness centre management, 24–25
digital transformation and innovation in services and training, 25–26
Index 189
impact of Pandemic Covid-19, 24Portuguese Boutique de Fitness,
27–28Power BI software, 20, 21Prama de Pavigym, 18Precor, 17Premier Badminton League (PBL), 98Pro Kabaddi League, 98Process digitization, 59‘Programmes’ using ’apps, 125Promotion, 31, 36–37, 84
apps with, 15cross-cutting, 138of food and sport health, 163health, 126management of, 52messages, 155operations, 53of physical activity, 16of services, 62through social media, 34, 138
ProviSport software, 20Psychographics, 137Public–private partnership (PPP), 20Pulse TRAKK, 9
QR code, 108access control, 77function, 25for introductory program, 61scan by phone, 128
Recycling, 35Regybox, 26‘Remote Coach’ app, 10Research Group on Management
and Innovation in Sports Services, Leisure and Recreation (GISDOR), 19
Reservation management systems, 120Robotics, 151Running Virtual, 81
Satisfaction, 23, 24–28customers, 33, 56, 84, 140objectives of, 77
Saudi Arabia’s fitness industryapplications, 140–141case study, 139–140digital revolution, 135digital transformation and
innovation in customer management, 138
digital transformation and innovation in fitness centre management, 136–137
digital transformation and innovation in services and training, 137–138
Self-service exercise, 128Sensor technology, 143Service and training
in Australia, 113–114in Brazil, 83–84centres of fitness clubs in Iran,
161in Egypt, 145in Greece, 33–34in India, 104–105in Italy, 52–53in Japan, 121–122in Kenya, 154in Lithuanian, 59–60in Mexico, 75–76in Portugal, 25–26in Saudi Arabia, 137–138in Spain, 17–18in Turkey, 45–46in United States, 69
SGA (Warehouse Management Software), 78
Short message services (SMSs), 153Single sign-on (SSO), 71Skype, 152, 154, 157Slack platform, 59Sleep monitors, 153Smart cabinet locks, 47Smart Fit, 76Smart towel control system, 47Smart turnstile, 47Smartphone, 15, 121Smartwatches, 153
190 Index
Social, Mobile, Analytics, Cloud Computing e Internet of Things (SMACIT), 83
Social CRMs, 105–106Social distancing, 105Social media, 23, 31, 34, 74, 143, 146,
151, 152, 156marketing, 105payment advertising, 36service, 23
Social networks in Argentina, 90‘Society 5. 0’, 119Software as a Service (SaaS), 68Somatosensory technology, 127SoulCycle, 70Spanish fitness industry
applications, 21–22case study, 19–21digital transformation and
innovation in customer management, 18–19
digital transformation and innovation in fitness centre management, 16–17
digital transformation and innovation in services and training, 17–18
Specialist fitness centres, 136Sport AppSport case study, 77–78
Gold’s Gym, 147–148HOLIDAY SPORTS CLUB, 122,
125Leejam Sports Company, 139–140Portuguese Boutique de Fitness,
27–28TOKYU SPORTS OASIS, 125VS-Fitness/VS-Express 24/7,
63–64Sport clubs, 135, 159, 160Sport consumer, 69Sport management, 31Sport organisations, 159Sports, 73Sports businesses, 97Sports industry, 39
Sports innovation, 73Sports technical staff, 49Sports365, 98SportzVillage, 98State Education Strategy, 58State-of-the-art payment processing
system, 68SunPig APP, 129Super digitisation process, elements
of, 19Supplementary business management
software, 137Surveillance, 154Sustainable Society Index, 58Synq. fit, 105
Tanita, 18Technogym, 41Technogym mywellness, 9–10Technological advancements, 67Technological developments, 39Technological innovations, 126, 159
services, 23Technology, 15, 18, 23
in Greek sports, 31technology-enabled training
services, 137technology-enhanced fitness, 40
Technology in Sport Project, 111Telegram, 138Telegram Bot, 138Tendenci, 103The Trip (immersive simulator), 18Thessaloniki, 36Tik Tok, 54, 105Traditional body measurement
methods, 156Traditional marketing methods, 155Training management software, 17Trainingym, 17, 20, 26Transformation of digitization, 127Traqade, 107–108Turkey
applications, 48case study, 46digital technologies in, 39–40
Index 191
digital transformation and innovation in customer management, 46, 47
digital transformation and innovation in fitness centre management, 44–45
digital transformation and innovation in services and training, 45–46
digitalisation and innovation awareness level in fitness centres in, 41–44
employee, 46Letsfit example, 46technology, 48
24/7 business model, 59, 61Twitter, 31, 54
Uber, 111United States, digital fitness industry
incase study, 70–71customer management, 69–70fitness centre management, 68–69health club memberships in United
States, 68services and training, 69
Viber, 59Video conferencing applications, 154Videos of customer testimonials, 146Vimeo platform, 87Virtual classes, 25
Virtual Grand Prix Series, 151–152Virtual group classes, 69Virtual personal trainer software, 45Virtual reality (VR), 119, 127, 151Virtual training, 108VMX Fitness Centre Nairobi, 156Voice over IP (VoIP), 59VS-Fitness/VS-Express 24/7, 63–64
Wearable devices, 69Wearable fitness technologies (WFT),
23, 25Wearable technology, 31, 143, 153,
161Web conferencing tools, 152‘WEBGYM’, 125WhatsApp, 59, 138WhatsApp Business API, 138Wild Training, 10
Xercise4Less low-cost gym business app, 10
YDL Gym Management, 103YMCA Twin Cities, 70YouTube, 34, 54, 87, 152
Zen Planner, 115Zenbership, 103Zoom, 36, 87, 152, 154, 157
holding online live lessons using, 122, 125