Streaming Technologies and Standards in Third Generation Mobile Communication Systems
-
Upload
independent -
Category
Documents
-
view
1 -
download
0
Transcript of Streaming Technologies and Standards in Third Generation Mobile Communication Systems
1 | P a g e
FEDERAL UNIVERSITY OF TECHNOLOGY, OWERRI
P.M.B 1526. IMO STATE
A SEMINAR PRESENTATION
ON
STREAMING TECHNOLOGIES IN THIRD GENERATION (3G)
MOBILE TELECOMMUNICATION NETWORK.
BY
AGOMUO UCHECHUKWU GODSWILL
20091646606
THE DEPARTMENT OF INFORMATION MANAGEMENT
TECHNOLOGY
IN PARTIAL FULFILLMENT FOR THE AWARD OF
BACHELOR OF TECHNOLOGY (B.TECH)
JULY, 2014
2 | P a g e
DEDICATION
This work is dedicated to God Almighty that has been the source of my
strength an inspiration, to my dear Mother, Mrs Uloma Agomuo, my
siblings Mrs Ijeoma, Engr. Chukwuka and Kelechi for their
encouragement and support towards the development of this work, also
to my uncles and aunties for their financial support. God bless them
abundantly.
3 | P a g e
ACKNOWLEDGEMENT
Foremost, I give God all the Glory for granting my family and me
adequate health and continuous protection and moral support
throughout the period of my education.
I also acknowledge my supervisor, a vibrant lecturer, Mr. Nwakanma
Cosmas I. for guiding and encouraging me right from the inception of
this paper. Not forgetting also my course adviser, Mr. Etus
Chukwuemeka for his pieces of advice.
And to all my course mates who in one way or the other contributed to
the success of this seminar paper, I say gracias to you all.
4 | P a g e
ABSTRACT
Third Generation, 3G is currently the world’s best connection method when it
comes to mobile phones, and especially for mobile Internet telecommunications, it
is a generation of standards for mobile phones and mobile telecommunication
services fulfilling the International Mobile Telecommunications-2000 (IMT-2000)
specified by the International Telecommunication Union.]. This paper presents a
review on the 3G networks, streaming technologies involved, along with its
applications, merits and demerits and future scope. It is made of three chapters,
chapter one introduces the third generation mobile telecommunication network, it
shows the problems facing the previous generations which gave rise to this topic,
objectives of this paper are also stated, and also limitations which the technology
faces in supporting its propagation are also outlined under this chapter. Chapter
two presents the review of the literature which is a research work done in the field
of 3G networks. It also includes the basic concepts of 1G and 2G and also of the
future ahead of 3G that is 4G. This survey will explain in details the technologies
used in third generation 3G. Application services include wide-area wireless voice
telephone, mobile Internet access, video calls and mobile TV, all in a mobile
environment. To meet the IMT-2000 standards, a system is required to provide
peak data rates of at least 200 kbit/s. chapter three tends to states the conclusion,
recommendation and reference.
5 | P a g e
TABLE OF CONTENTS
CERTIFICATION
DEDICATION
ACKNOWLEDGEMENT
TABLE OF CONTENTS
ABSTRACT
CHAPTER ONE
1.0 INTRODUCTION…………………………………………………….……1
1.1 Background of Study…………………………………………………1
1.2 Statement of Problem………………………………………………...2
1.3 Objective of Seminar………………………………………………....2
1.4 Significance of Seminar………………………………………………3
1.5 Scope & Limitation of Seminar………………………………………3
CHAPTER TWO
2.0 LITERATURE REVIEW
2.1 Historical Development……………………………………………………4
2.1.1 First Generation Network – 1G………………………………………4
2.1.2 Second Generation Networks - 2G ………………………………….5
2.1.3 Second and a Half Generation Networks - 2.5G ……………………6
2.1.4 Third Generation Networks – 3G ……………………………………7
2.2 Theories and Concepts of Streaming Technologies in 3G Mobile
Communication Systems.
2.2.1 GPRS – General Packet Radio Services……………………………8
2.2.2 EDGE – Enhanced Data rates for GSM Evolution……………….10
6 | P a g e
2.2.3 FDMA – Frequency Distribution Multiple Access………………..12
2.2.4 TDMA – Time Distribution Multiple Access………………………13
2.2.5 CDMA – Code Division Multiple Access …………………………16
2.2.6 W-CDMA – Wideband Code Division Multiple Access…………..17
2.2.7 HSDPA - High Speed Downlink Packet Access…………………18
2.2.8 TD-SCDMA–Time Division-Synchronous Code Division
Multiple Access …………………………………………………..18
2.2.9 UMTS – Universal Mobile Telecommunications System…………19
2.3 Other Concepts of Technologies in 3G Mobile Communication
Systems
2.3.1 Industry Standards ………………………………………………….21
2.3.2 User Acceptance………………………………………………….....22
2.3.3 Pricing ……………………………………………………………....24
2.3.4 Applications of the Third generation ……………………………….25
2.3.4.1. Cost Saving and Improved Efficiency for Field Workers………....26
2.3.4.2. Seamless Interoperability with WLAN …………………………...27
2.3.4.3. Data Security ……………………………………………………...28
2.4 Related Works & Research Gaps
2.4.1 Wireless Mobile Communication - A Study of 3G Technology……28
2.4.2 Comparative study between the generations of mobile
communication 2G, 3G & 4G……………………………………….29
2.4.3 An Investigation of Third Generation (3G) Mobile Technologies
and Services…………………………………………………………30
2.5 Features of Third Generation Streaming Technologies
2.5.1 Mobile Internet –Browsing the Web from Mobile…………………31
7 | P a g e
2.5.2 E-mail services……………………………………………………...33
2.5.3 Messaging services………………………………………………….34
2.6 Advantages and Disadvantages of 3G Mobile Communication
Network
2.6.1 Advantages of 3G:…………………………………………………..37
2.6.2 Disadvantages of 3G:…………………………………………….....37
CHAPTER THREE
3.0 CONCLUSIONS AND RECOMMENDATIONS
3.1 Conclusions………………………………………………………….38
3.2 Recommendations…………………………………………………...39
REFRENCES
8 | P a g e
CHAPTER ONE
1.0 INTRODUCTION
1.1 Background of Study
First generation (1G), second generation (2G) or third generation (3G) of mobile
communication are the developments and technologies that take generations of
hard work and dedication and when they are used in today’s technological society
they create history. The third generation (3G) of mobile technology is one such
example of how simply and efficiently it transformed the concept of mobile
technology. 3G stands for the third generation of wireless communication
technology. It refers to pending improvements in wireless data and voice
communications through any of a variety of proposed standards.
The immediate goal is to raise transmission speeds from 9.5K to 2M bit/sec.
Mobile telephony allowed us to talk on the move. The internet turned raw data into
helpful services that people found easy to use. Now, these two technologies are
converging to create third generation mobile services.
Third generation (3G) came into existence because of the low speed and
incompatible technologies used on the previous generations. As a result of the
existence of third generation (3G) technology, many portal sites now offer
streaming audio and video services for accessing news and entertainment content
on the Internet from a PC.
In simple terms, third generation (3G) services combine high speed mobile access
with Internet Protocol (IP)-based services. Mobile phones have traditionally been
used for voice communications, but today can serve as the platform for a variety of
communication outputs including data and video. 3G is the third-generation of
mobile phone technology standards. The typical services associated with 3G
9 | P a g e
include wireless voice telephony and broadband wireless data, all in a mobile
environment.
In the near future, third-generation mobile communication systems will extend the
scope of today’s Internet streaming solutions by introducing standardized
streaming services, targeting the mobile user’s specific needs. In addition to higher
data rates, these systems also will offer value-added applications supported by an
underlying network that combines streaming services with a range of unique
mobile specific services such as geographical positioning, user profiling, and
mobile payment.
1.2 Statement of Problem
The problems currently facing the streaming technologies in second generation
mobile communication technology cannot be over emphasized. These challenges
have been faced by users over time and sometimes have affected regions with
lower environmental conditions to support the propagation of this technology.
These problems are:
i. The use of very low bandwidth for transmission.
ii. Low security level in data encryption.
iii. Low mobile internet access.
iv. Low speed of capability in previous generations.
1.3 Objectives of Seminar
The objective of this seminar is to understand the technologies which make third
generation (3G) mobile communication networks reliable and efficient as
compared to the previous generations of wireless communication networks being
used presently. Specifically, our objectives shall be based on the following:
10 | P a g e
i. Higher data transmission rates
ii. It has increased speed of capability.
iii. 3G uses packet-switching technology, which is more effective and
faster than the earlier circuit-switched systems,
iv. Offering multimedia applications and mobile internet access.
1.4 Significance of Seminar
The 3G technology is a fast growing technology and day by day more
advancement are taking place in this field. Though the maximum coverage and
customers who use such technology are concentrated in the western part of the
world and certain growing economies of Asia and Africa still have to experience
the magic of 3G in a wider sense, still experts believe that 3G for now is here to
stay and that the future for such technology is very bright and wide.
1.5 Scope and Limitation of Seminar
The scope of this seminar will be based on technologies streaming in today’s third
generation mobile communication environment such as Wideband, Time Division
Multiplexing Access and Code Division Multiplexing Access, Voice and High bit-
rate data, IP Technologies.
The study was limited by several factors of which some posed serious constraints
towards the development of this work. In the course of the research, I noticed that,
the time allocated for this research wasn’t enough to venture into more information
associated with this work. Secondly, Cost for the research of this work was on the
high side as a result of data rates incurred while researching and also borrowing of
materials from Bookshops and Libraries.
11 | P a g e
CHAPTER TWO
2.0 LITERATURE REVIEW
2.1 Historical Development
The development of wireless communication systems started in the 1930s with the
use of 'walkie-talkies' during the Second World War to enable foot soldiers to stay
in contact with the headquarters (Elliott and Philips, 2004). In 1946, AT&T Bell
introduced the first commercial radiotelephone service in the US, which allowed
communication between mobile users in cars and the public fixed network. In the
1960s, Bell Systems launched the Improved Mobile Telephone Service (IMTS),
which laid the basis for commercial-sector mobile communications. Developments
in microprocessor technologies in the late 1970s and early 1980s enabled the
introduction of the reliable wireless communications system, the so-called first
generation.
2.1.1 First Generation Network – 1G
The first generation wireless technologies, also known as 1G, were relatively
simple and used analogue signals. Mobile phone handsets based on 1G technology
were mainly used by government agencies and the military before this technology
came into general use in the business domain in the 1980s (Elliott and Philips,
2004). The systems in Europe and the USA had in common that they provided
coverage of a very large area by using only one transmitter mast. The coverage
area of a mast was fairly large, up to 150km, and required minimal infrastructure.
In order to connect via large distances, the base station as well as the mobile phone
had to transmit simultaneously at high power. This meant that the mobile phones
were larger than today’s handsets and used to be built into car boots.
12 | P a g e
Moreover, due to the limited number of available frequency channels, only a small
number of subscribers could be connected to the mobile phone network (Walke et
al., 2003). First generation (1G) systems were based on analogue signals which are
radio transmissions sent in a wave-like form. The mobile device sends the waves to
a base station where the signal is reconstructed as accurately as possible and
relayed to its destination. Noticeable differences in quality occur due to errors
recreating the signal wave. In addition, analogue signals are relatively easy to
intercept, as they are transmitted in the clear.
2.1.2 Second Generation Networks - 2G
In the late 1980s and early 1990s, the popularity of wireless communications grew
and increased the demand for network capacity. Together with the disadvantages
of analogue 1G systems, this led to the development of the second generation
wireless system based on digital technology. Digital signals have different
transmission properties than analogue signals and use binary coding using
sequences of 0s and 1s to construct a signal's unique pattern. Digital signals use
digital samplers and codecs to convert analogue voice data into digital data. Digital
signals can be precisely duplicated by the receiving base station and send to its
destination. This process results in a lower error rate than analogue transmission
correction which results in clearer voice reception. In addition, digital traffic is
relatively simple to encrypt in order to prevent eavesdropping (Stallings, 2005).
GSM, the Global System for Mobile Communications, fundamentally differs from
the 1G system because of its use of cellular network architecture, which will be
explained in subsequent sections. GSM, also known as second generation network
or 2G, was first developed in the 1980s through a pan-European initiative,
involving the European Commission, telecommunications operators and equipment
13 | P a g e
manufacturers. GSM is an open non-proprietary and interoperable digital standard
for cellular mobile systems operating in the 900 and 1800 MHz band. In 1986, a
number of different prototype systems put forward by companies and consortia
from different European countries were trailed and led to the agreement of the
main characteristics of the new system (Steele et al., 2001).
GSM is still in use to date by all European countries and has also been adopted in
other continents, such as Africa and South America. There are over 540 million
GSM subscribers in Europe, plus another 18 million Europeans using 3GSM
networks, which are the 3G service delivered over the evolved GSM core network
(GSM Europe, 2005). With GSM it was also made possible to send and receive
limited amounts of data via the Short Messaging Service (SMS) and mobile
internet browsing via the wireless Applications Protocol (WAP) (Elliot and Philips,
2004).
2.1.3 Second and a Half Generation Networks - 2.5G
2.5G technologies represent a state of development between 2G and 3G and have
overcome the limited data and primarily voice-centered services of the 2G
networks. In the 1990s and early 2000s higher transmissions rates and always-on
connectivity were enabled by General Packet Radio Services (GPRS). Data
transmission speeds were now 10 times faster with 115kbits per second and based
on packet- switching technology. Packet switching optimizes the use of bandwidth
available in a network and minimizes the time it takes for data to travel across the
network. The increased data transmission rates of 2.5G compared to earlier
systems helped to transfer data such as mobile internet content (Elliot and Philips,
2004).
14 | P a g e
2.1.4 Third Generation Networks – 3G
Third generation mobile telephony (3G) is the successor to the 2G and 2.5G
systems. 3G improved previous systems by providing enhanced security and
encryption features, improvements in screen displays and the ability to handle
multimedia data, such as graphics and video streaming. Third generation mobile
telephony protocols support higher data rates, measured in kbps (kilobits per
second) or Mbps (megabits per second), intended for applications other than voice-
centric, which enables the support of greater voice and data customers. This
technology provides multimedia services at a transmission rate of 144kbps at the
high speed, 384kbps at the speed of walking and 2Mbps indoors (Mohr &
Konhäuser, 2000; TDSCDMA Forum, 2004).
Third generation (3G) technologies were first introduced in Japan in 2001 and
spread to Europe and the USA in 2002. UMTS (Universal Mobile
Telecommunications System) is the third generation mobile system technology
mainly used in Europe and also in Japan. It uses the GSM infrastructure and
UMTS/GSM dual-mode phones sold in Europe are able to make and receive calls
on both networks. Elliott and Philips (2004) describe as aims of all 3G networks
the following:
a) World-wide connectivity and roaming throughout Europe, Japan and North
America.
b) High data transmission rates and broad bandwidth, suitable for multimedia
content.
c) Efficient spectrum utilization (Philips and Elliot, 2004).
Beyond 3G, it is predicted that mobile networks and the wireless communication
landscape will be based on various technologies, offering seamless mobility with
15 | P a g e
cellular networks (Frodigh, 2001; Honkasalo, Pehkonen, Niemi, & Leino, 2002;
Hurel, Lerouge, Evci, & Gui, 2003; Wisely & Mitjana, 2003). Fourth generation
(4G) services will enable broadband wireless communication at home, at the office
and on the move. In other words, new networks will make the services provided by
the Web and the Internet as well as a variety of other services such as multimedia
and entertainment available to mobile users (Chevillat & Schott, 2003).
2.2 Theories and Concepts of Streaming Technologies in 3G Mobile
Communication Systems.
2.2.1 GPRS – General Packet Radio Services
General packet radio service (GPRS) gives GSM subscribers access to data
communication applications such as e-mail, corporate networks, and the Internet
using their mobile phones. The GPRS service uses the existing GSM network
and adds new packet-switching network equipment. See Figure 1.
Existing GSM networks use circuit-switched technology to transfer information
(voice or data) between users. However, GPRS uses packet switching, which
means there is no dedicated circuit assigned to the GPRS mobile phone (Chevillat,
P. R., & Schott, W. 2003). A physical channel is established dynamically, only
when data is being transferred. Once the data has been sent, the resource (a
timeslot on the air interface) can be re-allocated to other users for more efficient
use of the network.
16 | P a g e
When packet-switched data leaves the GPRS/GSM network, it is transferred to
TCP-IP networks such as the Internet or X.25. Thus, GPRS includes new
transmission and signaling procedures as well as new protocols for interworking
with the IP world and other standard packet networks. This is a standard for
wireless communications which runs at speeds up to 115kbps (kilo bits per
second), compared with current GSM (Global systems for mobile communication)
systems’ 9.6kbps (Kumar, S. 2004). GPRS, which supports a wide range of
bandwidths, is an efficient use of limited bandwidth and it is particularly suited for
sending and receiving small burst of data, such as e-mail and web browsing.
17 | P a g e
2.2.2 EDGE – Enhanced Data rates for GSM Evolution
Enhanced Data rates for GSM Evolution (EDGE) is a radio based high-speed
mobile data standard which acts as an enhancement for General Packet Radio
Service (GPRS) networks. EDGE (also known as EGPRS) is a superset to GPRS
and can function on any network with GPRS deployed on it, provided the carrier
implements the necessary upgrades (Wisely & Mitjana, 2003). EDGE is a
technology that gives GSM the capacity to handle services for the third generation
of mobile telephony. EDGE provides three times the data capacity of GPRS. Using
EDGE, operators can handle three times more subscribers than GPRS; triple their
data rate per subscriber, or add extra capacity to their voice communications.
EDGE uses the same TDMA (Time Division Multiple Access) frame structure,
logic channel and 200kHz carrier bandwidth as today's GSM networks, which
allows existing cell plans to remain intact (Kumar, S. 2004).
Beyond GPRS, EDGE takes the cellular community one step closer to UMTS. It
provides higher data rates than GPRS and introduces a new modulation scheme
called 8-PSK. EDGE is also being adopted by the TDMA community for their
migration to UMTS.
EDGE is the next step in the evolution of GSM and IS- 136. The objective of the
new technology is to increase data transmission rates and spectrum efficiency and
to facilitate new applications and increased capacity for mobile use. With the
introduction of EDGE in GSM phase 2+, existing services such as GPRS and high-
speed circuit switched data (HSCSD) are enhanced by offering a new physical
layer. The services themselves are not modified. EDGE is introduced within
existing specifications and descriptions rather than by creating new ones. From no
18 | P a g e
contract cell phone plans to prepaid and pay as you go phones, EDGE will enhance
your cell phone experience.
EDGE can also provide an evolutionary migration path from GPRS to UMTS by
implementing now the changes in modulation that will be necessary for
implementing UMTS later (Chevillat & Schott, 2003). The idea behind EDGE is to
eke out even higher data rates on the current 200 kHz GSM radio carrier by
changing the type of modulation used, whilst still working with current circuit (and
packet) switches.
Implementation of EDGE by network operators has been designed to be simple.
Only one EDGE transceiver unit will need to be added to each cell. With most
vendors, it is envisaged that software upgrades to the BSCs and Base Stations can
be carried out remotely. The new EDGE capable transceiver can also handle
standard GSM traffic and will automatically switch to EDGE mode when needed
(Walke et al., 2003).
EDGE capable terminals will also be needed- existing GSM terminals do not
support the new modulation techniques and will need to be upgraded to use EDGE
network functionality. Some EDGE capable terminals are expected to support high
data rates in the downlink receiver only (i.e. high dates rates can be received but
not sent), whilst others will access EDGE in both uplink and downlinks (i.e. high
data rates can be received and sent). The later device types will therefore need
greater terminal modifications to both the receiver and the transmitter parts.
19 | P a g e
2.2.3 FDMA – Frequency Distribution Multiple Access
FDMA is the process of dividing one channel or bandwidth into multiple
individual bands, each for use by a single user (Fig. 1). Each individual band or
channel is wide enough to accommodate the signal spectra of the transmissions to
be propagated (MobileIN. 2004). The data to be transmitted is modulated on to
each subcarrier, and all of them are linearly mixed together.
Fig 1. FDMA divides the shared medium bandwidth into individual channels. Subcarriers
modulated by the information to be transmitted occupy each subchannel.
The best example of this is the cable television system. The medium is a single
coax cable that is used to broadcast hundreds of channels of video/audio
programming to homes. The coax cable has a useful bandwidth from about 4 MHz
to 1 GHz. This bandwidth is divided up into 6-MHz wide channels. Initially, one
TV station or channel used a single 6-MHz band. But with digital techniques,
multiple TV channels may share a single band today thanks to compression and
multiplexing techniques used in each channel (Walke et al., 2003).
This technique is also used in fiber optic communications systems. A single fiber
optic cable has enormous bandwidth that can be subdivided to provide FDMA.
Different data or information sources are each assigned a different light frequency
for transmission. Light generally isn’t referred to by frequency but by its
20 | P a g e
wavelength (λ). As a result, fiber optic FDMA is called wavelength division
multiple access (WDMA) or just wavelength division multiplexing (WDM).
One of the older FDMA systems is the original analog telephone system, which
used a hierarchy of frequency multiplex techniques to put multiple telephone calls
on single line. The analog 300-Hz to 3400-Hz voice signals were used to modulate
subcarriers in 12 channels from 60 kHz to 108 kHz. Modulator/mixers created
single sideband (SSB) signals, both upper and lower sidebands. These subcarriers
were then further frequency multiplexed on subcarriers in the 312-kHz to 552-kHz
range using the same modulation methods. At the receiving end of the system, the
signals were sorted out and recovered with filters and demodulators.
Original aerospace telemetry systems used an FDMA system to accommodate
multiple sensor data on a single radio channel. Early satellite systems shared
individual 36-MHz bandwidth transponders in the 4-GHz to 6-GHz range with
multiple voice, video, or data signals via FDMA. Today, all of these applications
use TDMA digital techniques (Barnes, S. J. 2003).
2.2.4 TDMA – Time Distribution Multiple Access
TDMA is a digital technique that divides a single channel or band into time slots.
Each time slot is used to transmit one byte or another digital segment of each
signal in sequential serial data format. This technique works well with slow voice
data signals, but it’s also useful for compressed video and other high-speed data
(MobileIN. 2004).
A good example is the widely used T1 transmission system, which has been used
for years in the telecom industry. T1 lines carry up to 24 individual voice telephone
21 | P a g e
calls on a single line (Fig. 2). Each voice signal usually covers 300 Hz to 3000 Hz
and is digitized at an 8-kHz rate, which is just a bit more than the minimal Nyquist
rate of two times the highest-frequency component needed to retain all the analog
content.
Fig 2. This T1 digital telephony frame illustrates TDM and TDMA. Each time slot is
allocated to one user. The high data rate makes the user unaware of the lack of
simultaneity.
The digitized voice appears as individual serial bytes that occur at a 64-kHz rate,
and 24 of these bytes are interleaved, producing one T1 frame of data. The frame
occurs at a 1.536-MHz rate (24 by 64 kHz) for a total of 192 bits. A single
synchronizing bit is added for timing purposes for an overall data rate of 1.544
Mbits/s. At the receiving end, the individual voice bytes are recovered at the 64-
kHz rate and passed through a digital-to-analog converter (DAC) that reproduces
the analog voice (Barnes, S. J. 2003).
The basic GSM (Global System of Mobile Communications) cellular phone system
is TDMA-based. It divides up the radio spectrum into 200-kHz bands and then
uses time division techniques to put eight voice calls into one channel. Figure 3
shows one frame of a GSM TDMA signal. The eight time slots can be voice
signals or data such as texts or e-mails. The frame is transmitted at a 270-kbit/s rate
22 | P a g e
using Gaussian minimum shift keying (GMSK), which is a form of frequency shift
keying (FSK) modulation.
Fig 3. This GSM digital cellular method shows how up to eight users can share a 200-kHz
channel in different time slots within a frame of 1248 bits.
2.2.5 CDMA – Code Division Multiple Access
Code Division Multiple Access (CDMA) is another pure digital technique. It is
also known as spread spectrum because it takes the digitized version of an analog
signal and spreads it out over a wider bandwidth at a lower power level (MobileIN.
2004). This method is called direct sequence spread spectrum (DSSS) as well (Fig.
4). The digitized and compressed voice signal in serial data form is spread by
processing it in an XOR circuit along with a chipping signal at a much higher
frequency (Sehovic, A. 2003). In the cdma IS-95 standard, a 1.2288-Mbit/s
chipping signal spreads the digitized compressed voice at 13 kbits/s.
23 | P a g e
Fig 4. Spread spectrum is the technique of CDMA. The compressed and digitized voice
signal is processed in an XOR logic circuit along with a higher-frequency coded chipping
signal. The result is that the digital voice is spread over a much wider bandwidth that can
be shared with other users using different codes.
The chipping signal is derived from a pseudorandom code generator that assigns a
unique code to each user of the channel. This code spreads the voice signal over a
bandwidth of 1.25 MHz. The resulting signal is at a low power level and appears
more like noise. Many such signals can occupy the same channel simultaneously.
For example, using 64 unique chipping codes allows up to 64 users to occupy the
same 1.25-MHz channel at the same time. At the receiver, a correlating circuit
finds and identifies a specific caller’s code and recovers it.
The third generation (3G) cell-phone technology called wideband CDMA
(WCDMA) uses a similar method with compressed voice and 3.84-Mbit/s chipping
codes in a 5-MHz channel to allow multiple users to share the same band (Sehovic,
A. 2003).
24 | P a g e
2.2.6 W-CDMA – Wideband Code Division Multiple Access
Wideband Code Division Multiple Access, WCDMA is a step further in the
CDMA technology. It uses a 5 MHz wide radio signal and a chip rate of 3.84
Mcps, which is about three times higher than the chip rate of CDMA2000 (1.22
Mcps). The main benefits of a wideband carrier with a higher chip rate are:
i. Support for higher bit rates
ii. Higher spectrum efficiency thanks to improved trunking efficiency
(i.e. a better statistical averaging)
iii. Higher QoS(Quality of Service)
Further, experience from second-generation systems like GSM and cdmaOne has
enabled improvements to be incorporated in WCDMA. Focus has also been put on
ensuring that as much as possible of WCDMA operators’ investments in GSM
equipment can be re- used. Examples are the re-use and evolution of the core
network, the focus on co-siting and the support of GSM handover. In order to use
GSM handover the subscribers need dual mode handsets. This is a third generation
3G technology, defined by ITU’s IMT-2000 specification that is used by UMTS
and NTT DoCoMo’s FOMA network. WCDMA makes use of many core CDMA
technologies created by Qualcomm, though not as many as do regular CDMA
carrier networks. WCDMA networks are not compatible with regular CDMA
networks and devices. They merely share some of the same core technologies.
25 | P a g e
2.2.7 HSDPA - High Speed Downlink Packet Access
HSDPA- (High-Speed Downlink Packet Access) is an evolution of Wideband
Code Division Multiple Access (WCDMA), optimized for packet switched data
applications (Sehovic, 2003). HSDPA provides impressive enhancements over
WCDMA on the downlink (also referred to as the forward link) promising 14.4
Mbps peak data rate, resulting in a better end user experience. Subscribers with
HSDPA service are able to receive emails with large attachments, from the web or
download multimedia or text files faster than ever. High-Speed Uplink Packet
Access (HSUPA) will provide end users with a DSL-like experience and enable
lower latency services such as VoIP, multiplayer interactive gaming, push-to-talk
and more (Sigurdson, J., & Ericsson, P. 2003). The first HSUPA (High-Speed
Uplink Packet Access) deployment was in 2007.
2.2.8 TD-SCDMA – Time Division-Synchronous Code Division Multiple
Access.
TD-SCDMA, or Time Division-Synchronous Code Division Multiple Access, is a
3G mobile telecommunications standard that supports data transmission at speeds
up to 2Mbps. It has been adopted by ITU and by 3GPP as part of UMTS Release 4,
and is hence becoming a global standard. The standard combines time division
multiple access TDMA with an adaptive, synchronous-mode code division
multiple access CDMA component (TD-SCDMA Forum. 2004). The TDD scheme
allows dynamically adjusting the number of timeslots used for downlink and
uplink, the system can more easily accommodate asymmetric traffic with different
data rate requirements on downlink and uplink. Also, using the same carrier
26 | P a g e
frequency for uplink and downlink means that the channel conditions are the same
in both directions, and the base station can deduce the downlink channel
information from uplink channel estimates (TD-SCDMA Forum. 2004).
The TD-SCDMA standard is currently utilized in China and uses a variety of
frequency bands between 1785 MHz and 2220 MHz. For wireless local loop, it can
be deployed using the frequency band between 1900 MHz and1920 MHz. Voice
data are transmitted at 8 kbps. Possible data rates for switch circuit services such as
video are 12.2, 64, 144, 384 and 2048 kbps. Packet data rate transmissions are
either 9.6, 64, 144, 384 and 2048 kbps. The data bits are spread with the CDMA
channelization code into spread bits (chips). The chip rate of TD-SCDMA is
1.28Mcps.
TDMA uses a 5 ms frame for repetitive transmissions. This frame is subdivided
into 7 time slots, which can be flexibly assigned to either several users or to a
single user who may require multiple time slots. Each carrier consists of the uplink
and downlink which share the same 1.6 MHz carrier frequency band with the
seven timeslots per frame and 16 codes per timeslot
2.2.9 UMTS – Universal Mobile Telecommunications System
Universal Mobile Telecommunications System (UMTS), standardized by the
3GPP, is the 3G mobile communication technology successor to GSM and GPRS.
UMTS combines the W-CDMA, TD-CDMA, or TD-SCDMA air interfaces,
GSM's Mobile Application Part (MAP) core, and the GSM family of speech
codec’s (MobileIN, 2004). UMTS offers teleservices (like speech or SMS) and
27 | P a g e
bearer services, which provide the capability for information transfer between
access points. It is possible to negotiate and renegotiate the characteristics of a
bearer service at session or connection establishment and during ongoing session
or connection (MobileIN, 2004). Both connection oriented and connectionless
services are offered for Point-to-Point and Point-to-Multipoint communication.
Bearer services have different quality of service (QoS) parameters for maximum
transfer delay, delay variation and bit error rate (Lindemann, C., Lohmann, M., &
Thummler, A. 2003). Offered data rate targets are:
i. 144 kbits/s satellite and rural outdoor
ii. 384 kbits/s urban outdoor
iii. 2048 kbits/s indoor and low range outdoor
UMTS network services have different quality of service QoS classes for four
types of traffic:
i. Conversational class (voice, video telephony, video gaming)
ii. Streaming class (multimedia, video on demand, webcast)
iii. Interactive class (web browsing, network gaming, database
access)
iv. Background class (email, SMS, downloading)
UMTS will also have a Virtual Home Environment (VHE). It is a concept for
personal service environment portability across network boundaries and between
terminals. Personal service environment means that users are consistently
presented with the same personalized features, User Interface customization and
services in whatever network or terminal, wherever the user may be located.
UMTS also has improved network security and location based services.
28 | P a g e
2.3 Other Concepts of Technologies in 3G Mobile Communication Systems
2.3.1 Industry Standards
The importance of common industry standards with 3G networks has been
emphasized in many studies (see e.g., Curwen, 2000; Grundström & Wilkinson,
2004; Harrison & Holley, 2001; Kumar, 2004). The mobile phone industry is
currently using many standards [e.g. Japanese PDC (Personal Digital
Communication), European GSM, American CDMA], which has made it difficult
for users traveling to utilize their phones worldwide. The evolution of 3G is
expected to simplify this because in Europe there are only two standards
competing; the WCDMA (Wideband Code Division Multiple Access) which will
become the European UMTS (Universal Mobile Telecommunications System) and
the CDMA2000 (Code Division Multiple Access). Although the WCDMA and the
CDMA2000 are regarded as the two main standards (MobileIN, 2004) in the
world, there are other variants of 3G such as NTT DoCoMo’s Freedom of Mobile
Multimedia Access (FOMA) and the Chinese TD-SCDMA (Time Division-
Synchronous Code Division Multiple Access), which are also competing for
market share. As the TD-SCDMA developed by Siemens and its Chinese partners
has suffered technical problems it is not to date ready for commercialization
(Hillman, 2004). The WCDMA standard is said to dominate the global market for
the next five years (Sehovic, 2003). However, 3G networks still require large
investment efforts in for example in base stations, in order to provide promised
transfer speeds (Robins, 2003). With standardization it is possible to meet one of
the basic goals of 3G; to provide global access for the same services. This means
creating a truly single, worldwide standard. The International Telecommunication
Union (ITU) is working on 3G international standardization through its project
29 | P a g e
IMT-2000 (International Mobile Telecommunications) that aims at setting the
global standard for 3G. Thus, it is expected that in the coming years we will have a
worldwide standard for 3G.
2.3.2 User Acceptance
Before discussing the applications and services related to 3G networks, it is
important to consider user acceptance of 3G services and to classify different user
needs. Generally speaking, in designing 3G applications and planning profitable
business models, the end-users’ needs and wants should be in the hot spot (Fenton
et al., 2001; Gerstheimer & Lupp, 2004). The main challenge when exploring user
needs and wants lies in the intersection of unknown future customers’ needs and
wants and new technology that is not even available for many users. Therefore, it
is suggested that service developers can only meet the needs and wants with a
profound understanding of the mobile communication system, ranging from voice-
centric services to multimedia- centric services (Gerstheimer & Lupp, 2004).
Furthermore, their study suggests that an interpretative-creative approach should
be used when designing 3G services rather than taking linear or analytic problem
solving approaches. Therefore designers should examine users’ needs and
requirements, with concrete reference to situation-oriented and social-spatial
contexts; concentrating on open parameters like ‘user’, ‘place’, ‘process’, and
‘time’ (Figge, 2004; Gerstheimer & Lupp, 2004). To get the big picture, it is
essential to understand the different situations in which consumers and business
users use mobile services. First, we can distinguish the different types of presence
people typically have. Presence can be broadly defined as reachability, availability,
and willingness to communicate with other users. Presence is one of the central
factors in designing mobile services (Camarillo & Garcia-Martin, 2004: 303).
30 | P a g e
Presence data includes information about whether users are online or not, if they
are idle or busy, and various other information users have given to the presence
service such as information about their communication means and capabilities
concerning their mobile terminals, for example. At a basic level, presence
information can be classified to at home, at work and mobile (on the move)
(Dholakia & Dholakia, 2004).
To begin with, at home users are typically connected with at least two types of
networks. More and more households have fixed Internet access (LAN) that allows
relatively fast Internet connection speed (starting from 256 kbps). Thus, it is
expected that households with fixed Internet access will use mobile devices
(classified in this paper as phones and PDAs, but excluding laptops) differently
than households without fixed Internet access. For instance, mobile terminals can
be used to get online access, either directly from mobile terminal or in connection
with another terminal such as laptop or PC. With the help of 3G, mobile terminals
as mentioned can offer faster connection speeds than some LAN connections.
However, with the diffusion of 3G networks, we should expect 3G phones to be
used in combination with personal computers. For example, many mobile
operators in Europe (e.g. Vodafone, Orange, T-Mobile, O2) already offer 3G data
cards that allow fast access to Internet services via laptops, and are able to utilize
also GPRS connection when 3G is not available (ZDNet UK, 2004). The idea is
that data cards provide a broadband wireless link to the Internet or company
network (like WLAN) allowing users to do the same computer activities on the
road as in the office. At work, users typically also have fixed Internet access that is
used to access many informative services related to work. However, more people
31 | P a g e
are relying on mobile terminals to manage their daily activities. With the diffusion
of smart phones, computers and mobile terminals are more and more used in
combination. As smart phones can be synchronized with laptops and table
computers, followed by their ability to send and receive e-mails and use of other
company related services, the line between different terminals is faded.
The third option, mobile, means that the services users can access are limited due
to network constraints. On the go users mainly rely on mobile networks that to date
offer limited data transmission speeds, although the rise of the 3G network and
Wireless Local Area networks (WLAN) provide faster data transmission. The most
important development in relation to mobile users and the services they need relate
to the networks’ ability to provide the same services globally. As mobile users are
increasingly traveling worldwide, it is important to develop networks and services
that can be accessed with one mobile terminal. This has been mentioned as one of
the main challenges mobile network development will face in the coming years
(e.g., Birchler et al., 2003).
In conclusion, mobile data services undoubtedly have the most value for users on
the go, or for users who are not currently able to access the services the Internet
provides via other means such as fixed Internet connection (LAN) or wireless local
area network (WLAN).
2.3.3 Pricing
Pricing of the 3G services is definitely one of the biggest challenges facing
telecommunication companies (e.g., Buellingen & Woerter, 2004; Fenton et al.,
2001). Setting the right price for service usage is difficult. Private use of mobile
data services is heavily dependent upon pricing issues. Multimedia centric services
32 | P a g e
(e.g. MMS), for example, has suffered around the world (excluding Asia) from
high pricing policy. Although many mobile operators are offering discounts for
MMS services such as sending multimedia messages for free during weekends
(Sonera, 2004b), they have not yet reached the mobile operators’ expectations.
Mobile operators have used two types of pricing policies in offering mobile data
services (Lindemann, Lohmann, & Thuemmler, 2003). First, pricing can be based
on a fixed price, also called flat-rate pricing (Geng & Whinston, 2001), typically
ranging from 15-25€ per month in Europe. With fixed pricing operators usually
offer 100Mbps transfers per month. This means that a user can send and receive
normal sized documents (e.g. Powerpoint presentations) 50 times per month. As
usage exceeds 100Mbps in a month, the price increases often dramatically. Fixed
pricing is the most common pricing strategy for mobile data services (Lindemann
et al., 2003). Usage based pricing (or dynamic pricing) regulates usage by
imposing a fee based on the amount of data send and received. In addition, as
shown in Lindgren, Jedbratt & Svensson (2002: 181), users seem to be prepared to
pay for mobile services, but only to the services they actually use, as opposed to
fixed monthly subscriptions. Although fixed pricing from users viewpoint has
many advantages, mobile operators have had to control data transmission to avoid
overcapacity in certain times (e.g. during evenings). This relates to the fact that the
more users are accessing the network at the same time, meaning the transmission
speed is slower.
2.3.4 Applications of the Third generation
There are various applications of the 3G technology in modern times. The
important thing to notice is that these ever-changing and advanced technologies are
33 | P a g e
developed for customers, so that the customer could lead a better and a
comfortable life,
2.3.4.1. Cost Saving and Improved Efficiency for Field Workers
Increased bandwidth associated with 3G technology enables a whole new set of
graphic-rich applications to field-workers, which can save time and money
(Lindemann et al., 2003). For example, city building officer can download building
blueprints and other architectural drawings instead of driving back to the office to
retrieve these documents. Hence, using 3g is time as well as cost saving. In the
area of social services, nowadays, more and more social workers rely on laptops
and PDAs combined with wireless access which have witnessed immediate
benefits such as more time in the field with clients, more accurate data on reports
arising from information being entered on-site rather than hours later in an office,
reduced transit time and improved client-interviews. Using 3G services, additional
applications can be implemented such as instant transfer of images and video clips
with caseworker reports for children in crisis. Crisis situations are what first
responders deal with everyday, hence immediate availability of best quality
information is critical to enable them manage incidents effectively.
Having rapid access to photos, government documents and criminal justice
databases can assist in life and death situations. With 3G, full screen, full color
images are available clearly improving accuracy of identification.
An additional advantage is that it takes less download time. Other first responders
such as firefighters and Emergency Medical Services (EMS), can also benefit from
3G technology. Firefighters can download detailed blueprints of buildings to
identify safest exit routes, utilize Global Positioning System (GPS) devices to
locate personnel within a building and biometrics to monitor vital signs of workers.
34 | P a g e
Emergency Medical Technicians (EMTs) can communicate via video with trauma
centers to diagnose and treat patients.
2.3.4.2. Seamless Interoperability with WLAN
Since many hospitals are starting to utilize WLAN’s that only have a coverage area
of 300 feet, it is critical for EMT’s to maintain a seamless connection once they
leave the hospital campus (France Telecom R&D. 2004). Through a technology
feature known as mobile IP, 3G technology can interact with WLAN’s so that
EMT’s can maintain a seamless and secure connection without logging on and off
after leaving the coverage area of a particular WLAN.
2.3.4.3. Data Security
The highest security is required by Federal Agencies who identify four major
objectives:
a) Availability: preventing denial of service attacks.
b) Authentication: assured identity of the user.
c) Confidentiality: protection of user data.
d) Integrity: protection from changing data.
3G CDMA2000 technology has the necessary capabilities to meet all these federal
security requirements. Encryption protects each wireless data session and prevents
unauthorized access to user traffic. It also protects session from hijacking and
unlawful tampering with the user traffic. Through mutual authentication of the
mobile user and network, the identity of user is ensured and network attacks are
prevented. Till now, there are no known CDMA2000 interception devices (Figge,
2004; Gerstheimer & Lupp, 2004).
35 | P a g e
Since 3G facilitates the most rigorous standards of security, it is the perfect
technology for meeting the new increased demands on all levels of government.
Since one of the first steps in a terrorist alert is identifying the threat, having
immediate access to best quality data is crucial. Several cities are investigating the
use of mobile high-speed data to transmit digital images during major events such
as a cricket match. Images may be compared to a database of known terrorists
using facial recognition technology.
Wireless data and handheld devices can assist first responders to identify a
bioterrorist alert. GIS technology can be used to track plumes, spread of a
hazardous substance during a suspected bioterrorist alert. Wireless technology
including biometrics can be used at border crossings to identify criminals trying to
enter the country or Radio Frequency Identification technology (RFID) to track
cargo and identify its contents.
Since 9/11, there has been a compelling need to improve security as well as to
improve and streamline public services which can be achieved by using 3G high-
speed mobile data.
2.4 Related Works and Research Gaps
2.4.1 Wireless Mobile Communication - A Study of 3G Technology
Amit Karbhari Mogal (2010) emphasized that 3G technologies are considered to be
the evolution of existing mobile communications. There is strong evidence to
suggest that the main outcome of using 3G networks and services will be to get
access to the same services with faster data connection speed. Furthermore, he
stated that it seems that the success of 3G lies in its ability to serve not only mobile
users but in providing access to the Internet with data cards inserted in laptops.
36 | P a g e
On the contrary, he did not state the demerits of the third generation network. The
limitations facing the various applications under this technology. He didn’t also
discuss exclusively the other generations of mobile technologies such as the fourth
generations (4G) and the fifth generations (5G) of mobile communication. This has
made this article not so concise as a result of the authors inability to outline these
facts.
2.4.2 Comparative study between the generations of mobile communication
2G, 3G & 4G
Rajasweta Datta and Niharika (2013) pointed out that the study of mobile
technologies shows that 2G provide services that are good and high data speed at
low cost ,and call rates are at low tariff but the data speed is comparatively low .
But that 3G provide high rate of data access and some exclusive services that were
not provided by previous versions like 3G video calling. He also showed that the
smart phones are more compatible to 3G services as the applications on a smart
phone require high data speed. Furthermore, 4G seems to be a very promising
generation of wireless communication that will change the people’s life to wireless
world. There are many striking attractive features proposed for 4G which ensures a
very high data rate, global roaming.
The study was a comparatively study of the three generations architecture and the
services provided by three of them. on various factor one generation stand better
than the other in technical advancement, data speed and services 4G stand
promising but the launch is still awaited .In present day 3G provide best service but
in high tariff as compared to 2G. As the advancement in generation goes the
technology become more complex and band utilization increases.
37 | P a g e
However, Rajasweta Datta and Niharika did not introduce industry standards of the
third generation (3G) in their article, also the benefits and application of these
technologies in this generation was not also stated.
2.4.3 An Investigation of Third Generation (3G) Mobile Technologies and
Services
Heikki Karjaluoto (2006) investigated the technologies in the third 3G and stated
that the objective of his paper was to evaluate the underlying paradigms of third
generation (3G) mobile services. Given the success of second generation (2G)
mobile communications systems and services, the third generation mobile
networks and applications are faced with a lot of expectations such as providing
ubiquitous access to online services via mobile terminals.
However, 3G technologies and applications have encountered obstacles that have
hindered both the technology development and user acceptance. His paper reviews
existing literature related to 3G and develops a framework that presents the factors
that contribute to the success of 3G. The findings provide insight into the
development and marketing of 3G services.
In the light of these, there are areas which this author excluded in his article,
38 | P a g e
2.5 Features of Third Generation Streaming Technologies
In general terms, 3G services comprise of wide bandwidth services such as
enhanced communication (e.g. messaging, e-mail, video), browsing the Web
(Robins, 2003; Symbian Glossary, 2004), and location-specific information
(Barnes, 2002) like informing users about the availability of stores, restaurants, gas
stations, free parking lots and so on near them (Kanter, 2003). In addition,
business users will have a direct access to company networks while traveling or
working outside office. From marketing point of view, identifying and designing
these services and setting an appropriate price is said to be the core marketing task
related to 3G (Robins, 2003). Although it can be concluded that the most
successful 3G services probably belong to one of these categories, it is impossible
to predict in detail exactly what is going to happen in the mobile marketplace.
Next, we will go through the most common mobile data services and ponder their
ability to serve as the most successful 3G services.
2.5.1 Mobile Internet –Browsing the Web from Mobile
A wide range of authors from various disciplines ranging from technology to
business have argued that the 3G will enable mobile access to the Internet (e.g.,
Barnes,2003: 13; Dziong, Khan, Medepalli, & Nanda, 2002; Harmer & Friel,
2001), or in other words, aim to merge cellular networks and the Internet meaning
that mobile users can have ubiquitous access to all the services that the Internet
provides from messaging to browsing (Camarillo & Garcia-Martin, 2004: 5). The
term mobile Internet, or Internet in mobile, refers to gaining access to the Internet
using a handheld, wireless device like a mobile phone or PDA. As 2G networks
have been mainly voice-centric with low data transmission capacity (Harmer &
39 | P a g e
Friel, 2001), 2,5G and 3G will speed up data transmission speeds. However, in 3G
networks the data transmission speed is depended upon the number of users
accessing the network at the same point of time. Thus, in reality 3G networks
rarely offer the theoretical maximum speed. Another question relates to the users
need to browse the Web from mobile. Besides the most used mobile Internet
services in 2,5G, namely news and entertainment (Buellingen & Worter, 2004), the
question of whether there are any other online services that are preferably used
from mobile rather than from other devices such as laptops which have larger
screens and also easier to use interfaces with large keyboards, remains open.
However, the question of whether users are willing to browse the Internet from
mobile phone or PDA becomes unimportant as terminals are only devices, and
finally the user judges the terminals and chooses the one he or she prefers. For
instance, by using 3G data card users can browse the Internet via their laptop or via
a mobile device. The purpose of use dictates the terminal in the end.
Research has suggested that the most attractive WAP applications are news,
entertainment, ticketing and reservations, as well as banking (Buellingen &
Worter, 2004). These are actually among the most common online services used
with computers as well (e.g. Karjaluoto, Mattila, Pento, 2002). To conclude, while
many 3G services are operated via the Internet, browsing the Internet from mobile
phones or PDAs will not be a mobile version of fixed-line access (Lindgren,
Jedbratt, & Svensson, 2002: 4). In fact, people do not use the Internet in the same
way from mobile terminals as they do when accessing the Internet via larger
screens from computers. France Telecom Research & Development (2004)
predicts that mobile Internet offers the advantage of always being near at hand, and
of being a personal tool. On this basis possible successful services might be
40 | P a g e
services developed for traveling purposes like ticketing, checking schedules, traffic
reports and related services.
2.5.2 E-mail services
E-mail service was rated as the number one preferred mobile service by the
Swedes in 2001 (Lindgren, Jedbratt, & Svensson, 2002: 180), followed by banking
and use of encyclopedia. E-mail services can be categorized into Web-style HTML
e-mail services and plain text e-mail services. HTML e-mail services provide more
flexibility with the format and appearance while plain text e-mail comprises of a
letter-style message (AMA, 2004). Although e-mail has become a widely accepted
and accessible communications medium during the recent years (e.g. Hahn, 1998),
there is lack of research about the use of e-mail from mobile devices. For many
Internet users, both private and business users, e-mail has been the most common
way of exchanging information, documents, and communication (Cho, Byun &
Sung, 2003). Although e-mail is cheap, easy to access and is asynchronous in
nature (Cho, Byun & Sung, 2003), e-mail services have suffered from the receipt
of unsolicited messages or even spam. The fear of receiving unsolicited messages
and spam on mobile devices may slow the adoption of e-mail services among
mobile users. Secondly, as the first mobile virus news has been reported in media
(BBC News, 2003), mobile users might want to protect their mobile devices by
avoiding using e-mail services.
41 | P a g e
2.5.3 Messaging services
Mobile messaging, referring to short message service (SMS) and multimedia
message service (MMS), is expected to be the most utilized mobile service in the
future. It is estimated that step-by-step consumers as well as business users will
upgrade their messaging from sending simple text messages to multimedia
messages including pictures and video clips (e.g., Hurel et al., 2003; Sigurdson &
Ericsson, 2003). Although 3G networks will make bandwidth hungry services such
as sending, receiving, and downloading video clips possible (e.g., Rainisto, 2004),
there are notable cultural differences in adopting multimedia messaging services.
For example, while the European market has not adopted multimedia messaging to
large extent, due to various reasons such as pricing policy and relatively complex
usage, Asians have eagerly adopted MMS (e.g., Sigurdson & Ericsson, 2003).
On average, while a typical user in Europe sends one to two MMS messages per
month, an Asian takes and sends 20-30 MMS messages. Besides SMS and MMS
services, instant messaging (IM) on the Internet is one of the most popular services
especially among youngsters (Camarillo & Garcia-Martin, 2004: 331). The instant
messaging service has the potential to be utilized widely among mobile users as the
service allows users to send content (e.g. a text message, html page, a picture, a file
containing a song, a video clip, or other file) to another user in near-real time
(Camarillo & Garcia-Martin, 2004: 331). This instant messaging service is
combined with presence service, giving the possibility to see if other users are
available and reachable.
The aim of the 3G is to allow for more coverage and growth with minimum
investment (Wisely, D. E., & Mitjana, B. T. 2003). High Bandwidth, Higher
42 | P a g e
Speed, Price, Always Online Devices, Associated Costs, Power Requirements,
Functions, Getting Information, all these characteristics of 3G technologies are
look at more in next sections.
2.5.4. High Bandwidth- The measure of transmission capacity is one of the selling
points of 3G. This allows you quick and easy access to all of your favorite online
multimedia and Internet tools, just like you were at home on a computer. You can
pay bills, book dinner reservations, update social networking pages and check
emails, all on- the-go.
2.5.5. Higher Speed- With 3G technology, you get to enjoy data transmission
speed leading up to 2Mbps, considering that you have a phone in stationary mode.
It also gives you high degree of connectivity and higher networking, plus
resistance to noise. The technology has enhanced the bit rate, allowing service
providers to give high speed internet facilities, higher call volumes and host of the
multimedia applications that can be given to the customers. All the services can be
given to the customers based on the data quantity transmitted and not on the time
used for the service. The services rendered to clients are cheaper overall.
2.5.6. On Price - Despite the new speeds and features of 3G technology, the
prices of handsets and mobile units are relatively the same. The most recent
models, however, may be priced higher compared to those featuring 2.5G.
2.5.7. Always-Online Devices - Another feature of 3G technology is that it can
utilize packet-based Internet protocol connectivity. This means your mobile device
will always be online and ready for Internet access. However, you will not actually
43 | P a g e
pay for the connection until you start sending or receiving data packets, such as
sending an email or looking at a webpage.
2.5.8. Power Requirements- In addition to being more expensive, 3G handsets
also require more power than most 2G models.
2.5.9. Associated Costs- To support 3G technology, updates need to be made to
the current cellular infrastructure. According to 3G Internet, this means installing
new 3G equipment at ideally every current cellular base station and acquiring new
frequencies for 3G transmissions.
2.5.10. Getting Information - This is one of the best features of 3G technology.
You can also watch the latest news and headlines, getting data like the weather,
sports and economic details. You get to acquire the latest scores in an ongoing
cricket match and other favorite sports.
2.6 Advantages and Disadvantages of 3G Mobile Communication Network
Third-generation, or 3G, technology is a wireless network technology that is
commonly utilized in smart phones like iPhones and Blackberries. While its
predecessor, second- generation (2G) technology, was formulated around voice
applications (like talking, call-waiting and voicemail), 3G technology puts a strong
emphasis on Internet and multimedia services, such as web browsing, video
conferencing and downloading music. And while there are several advantages to
3G, the technology also comes with its disadvantages.
44 | P a g e
2.6.1 Advantages of 3G:
i. Overcrowding is relieved in existing systems with radio spectrum
ii. Bandwidth, security and reliability are more
iii. Provides interoperability among service providers
iv. Availability of fixed and variable rates
v. Support to devices with backward compatibility with existing networks
vi. Always online devices – 3G uses IP connectivity which is packet based
vii. Rich multimedia services are available.
2.6.2 Disadvantages of 3G:
i. The cost of cellular infrastructure , upgrading base stations is very high
ii. Needs different handsets.
iii. Roaming and data/voice work together has not yet been implemented
iv. Power consumption is high
v. Requires closer base stations and are expensive
vi. Spectrum-license costs, network deployment costs and handset
subsidies subscribers are tremendous
45 | P a g e
CHAPTER THREE
3.0 RECOMMENDATIONS AND CONCLUSION
3.1 Recommendations
We would recommend that the use of the third generation mobile communication
technologies be deployed to various part of an economy to boost economic growth
through the use of the several applications and services which the third generation
(3G) offers. It has been proved that the third generation of mobile communication
is packed with several benefits which has transformed and increased the users
appetite in subscribing to these technologies and services in order to achieve their
desires and also overcome the problems which presents itself from the previous
generations of mobile communication.
Also, the future of 3G is impressive; there are even more improved technologies to
be exploited. Furthermore, the world is switching to the fourth and fifth
generations of mobile wireless networks which has the features of the previous
technology and additional features which makes it unique.
3.1 Conclusion
Third generation (3G) technology is considered to be the evolution of existing
mobile communications. In the light of the discussion in this paper, there is strong
evidence to suggest that the main outcome of using 3G networks and services will
be to get access to the same services with faster data connection speed. 3G is a
wireless industry term for a collection of international standards and technologies
aimed at increasing efficiency and improving the performance of mobile wireless
networks. 3G wireless services offer enhancements to current applications,
46 | P a g e
including greater data speeds, increased capacity for voice and data and the advent
of packet data networks versus today's switched networks.
Furthermore, it seems that the success of 3G lies in its ability to serve not only
mobile users but in providing access to the Internet with data cards inserted in
laptops. Moreover, as long as the price of the network time is high in 3G, operators
cannot wait fast diffusion of data centric mobile services. The features and options
that are offered by 3G is path breaking and will slowly reach the audience
throughout the world over. More advancements are taking place even as we read
this survey and technologies like 4G are coming into form which will further
widen the range of such technologies. Developing countries like India and China
still are waiting for the 3G revolution to enter their wireless markets and still there
is a lot of scope of such technologies in these countries.
Google’s recently launched 3G compatible ‘Nexus 1’ is pitted by the experts as the
super phone and is pitted to beat the likes of i-phone, whether this happens or not
we have to see, in the meantime there are various other phones which are coming
in the market with 3G compatibilities and looking at this trend one could surely say
that the market of 3G is very wide and has a lot of scope for the future.
47 | P a g e
REFERENCES
American Marketing Association. (2004): Dictionary of marketing terms.
http://www.marketingpower.com/mg-dictionary.php. Accessed Nov. 30,
2004.
Barnes, S. J. (2002): The mobile commerce value chain: analysis and future
developments. International Journal of Information Management, 22, 91-
108.
Barnes, S. J. (2003): The strategic implications of wireless technologies.
Oxford, UK: Elsevier, Butterworth-Heinemann.
Birchler, M., Smyth, P. P., Martinez, G., & Baker, M. (2003): Future of mobile and
wireless communications. BT Technology Journal, 21 (3), 11-21.
Buellingen, F., & Woerter, M. (2004): Development perspectives, firm strategies
and applications in mobile commerce. Journal of Business Research, 57
(12), 1402-1408.
Camarillo, G., & Garcia-Martin, M. A. (2004): The 3G IP multimedia subsystem
(IMS): Merging the Internet and the cellular worlds. Chichester, West
Sussex, UK: John Wiley & Sons.
Chevillat, P. R., & Schott, W. (2003): Broadband radio LANs and the evolution of
wireless beyond 3G. IBM Journal of Research and Development, 47 (2/3),
327-336.
Cho, S., Byun, J. - H., & Sung, M. (2003): Impact of the high-speed Internet on
user
behaviors: case study in Korea. Internet Research: Electronic Networking
Applications and Policy, 13 (1), 49-60.
Curwen, P. (2000): Next generation mobile: 2,5G or 3G? Journal of Policy,
Regulation and Strategy for Telecommunications, 2 (5), 455-476.
48 | P a g e
Dholakia, R. R., & Dholakia, N. (2004): Mobility and markets: emerging outlines
of m-commerce. Journal of Business Research, 57 (12), 1391-1396.
Dziong, Z., Khan, F., Medepalli, K., & Nanda, S. (2002): Wireless Internet access
using IS-2000 third generation system: a performance and capacity study.
Wireless Networks, 8 (4), 325-336.
Elliot & Philips (2004): mobile commerce and wireless computing systems.
http://wps.pearsoned.co.uk/ema_uk_he_instructor_resources_1/0,,1823
381-,00.html
Fenton, C. J., Moss, J. G. O., Lock, D. W., Bloomfield, R., Fisher, J. F., Pratt, D.
M., Brookland, A., & Gil, J. (2001): v 3G trials and developments. BT
Technology Journal, 19 (1), 127-137.
Figge, S. (2004). Situation-dependent services—a challenge for mobile network
operators. Journal of Business Research, 57 (12), 1416-1422.
France Telecom R&D. (2004). UMTS: the era of mobile multimedia.
http://www.rd.francetelecom.com/en/technologies/ddm200401/dossier.php.
Accessed Dec. 3, 2004.
Frodigh, M. (2001). Future generation wireless networks. IEEE Transactions on
Personal Communications, 8 (5), 10-17.
Geng, X., & Whinston, A. B. (2001). Profiting from value-added wireless services.
IEEE Computer, 34, 87-89.
Gerstheimer, O., & Lupp, C. (2004). Needs versus technology—the challenge to
design third-generation mobile applications. Journal of Business Research,
57 (12), 1409-1415.
Grundström, C., & Wilkinson, I. F. (2004). The role of personal networks in the
development of industry standards: a case study of 3G mobile telephony.
The Journal of Business and Industrial Marketing, 19 (4), 283-293.
49 | P a g e
Hahn, K. (1998). Qualitative investigation of an e-mail mediated help service.
Contemporary Management Research 102 Internet Research: Electronic
Networking Applications and Policy, 8 (2), 123-135.
Harmer, J. A. (2003). Mobile multimedia services. BT Technology Journal, 21 (3),
169-180.
Harmer, J. A., & Friel, C. D. (2001). 3G products -what will the technology
enable? BT Technology Journal, 19 (1), 24-31.
Harrison, F., & Holley, K. A. (2001). The development of mobile is critically
dependent on standards. BT Technology Journal, 19 (1), 32-37.
Hillman, P. (2004). Kiinan 3G-horisontti on yhtä hämärän peitossa.
http://www.digitoday.fi/showPage.php?uk=1&page_id=12&news_id=38082
Accessed Dec. 2, 2004.
Honkasalo, H., Pehkonen, K., Niemi, M. T., & Leino, A. T. (2002). WCDMA and
WLAN for 3G and beyond. IEEE Wireless Communications, 9 (2), 14-18.
Hurel, J. - L., Lerouge, C., Evci, C., & Gui, L. (2003). Mobile network evolution:
from 3G onwards. Alcatel Technology White Paper.
Kanter, T. G. (2003). Going wireless, enabling an adaptive and extensible
environment. Mobile Networks and Applications, 8 (1), 37-50.
Karjaluoto, H., Mattila, M., & Pento, T. (2002). A study on Internet usage among
bank customers in Finland. AMA Winter Marketing Educators’ Conference
Proceedings (Austin, Texas), 13, 422-429.
Kumar, S. (2004). Mobile communications: global trends in the 21st century.
International Journal of Mobile Communications, 2 (1), 67-86.
Lindemann, C., Lohmann, M., & Thummler, A. (2003). A unified approach for
improving QoS and provider revenue in 3G mobile networks. Mobile
Networks and Applications, 8 (3), 209-221.
50 | P a g e
Lindgren, M., Jedbratt, J., & Svensson, E. (2002). Beyond mobile. People,
communications and marketing in a mobilized world. Hampshire, UK:
Palgrave.
MobileIN. (2004). 3G mobile in a minute. http://www.mobilein.com/3G.htm.
Accessed Dec. 3, 2004.
Mohr, W., & Konhäuser, W. (2000). Access network evolution beyond third
generation mobile communications. IEEE Communications Magazine, 38
(12), 122-133.
Rainisto, S. (2004). Samsung ottaa Nokian tähtäimeensä [Samsung takes Nokia in
sight].Talouselämä, 22, 22-28.
Robins, F. (2003). The marketing of 3G. Marketing Intelligence & Planning, 21
(6), 370-378.
Sehovic, A.(2003). The whole world in 3G: the right choice.
http://uk.gsmbox.com/news/mobile_news/all/95639.gsmbox. Accessed Jul.
7, 2004.
Sigurdson, J., & Ericsson, P. (2003). New services in 3G – new business models
for streaming and video. International Journal of Mobile Communications, 1
(1/2), 15-34.
Sonera. (2004a). Näin pääset 3G-maailmaan. http://www.sonera.fi/artikkeli/
0,3398,l-fi_h-11202_a-254154,00.html. Accessed Dec. 27, 2004.
Stallings (2005): Wireless communication & Networks.
http://williamstallings.com/papers/ Wireless_communication_ &
_Networks.html
Symbian Glossary. 2004. http://www.symbian.com/technology/glossary.html#h.
Accessed Nov. 30, 2004.
TD-SCDMA Forum. (2004). 3G and TD-SCDMA. http://www.tdscdma-
forum.org/EN/resources/see.asp?id=12. Accessed Nov. 30, 2004.
51 | P a g e
Walke et al. (2003): Emerging Telecommunications Technologies: European
Transactions on telecommunications. Vol. 14. Issue 1
Wisely, D. E., & Mitjana, B. T. (2003). Evolving systems beyond 3G -the IST
BRAIN and MIND projects. BT Technology Journal, 21 (3), 102-121.
ZDNet UK. 2004. The great 3G data card road test. http://insight.zdnet.co.uk/
communications/3ggprs/0,39020421,39174498,00.htm. Accessed Dec. 28,
2004.