Renewal-Reward Process Formulation of Motor Protein Dynamics
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Transcript of Qu Finestone Loh Leong reward executive function 2012
Running Head: Rewards and Executive Function in Preschoolers
Revision: Jan 5 2012
Focused But Fixed:
The Impact of Expectation of External Rewards on
Inhibitory Control and Flexibility in Preschoolers
Li Qu1, Dana Liebermann Finestone2,
Loh Jun Qin1, Leong ZhenXia Reena1
1Division of Psychology, School of Humanities & Social Sciences, Nanyang
Technological University; 2 Department of Psychology, University of Waterloo, Canada
Acknowledgement: This research was supported by a grant from School of Humanities
and Social Sciences, Nanyang Technological University to the first author. We thank the
children, parents, daycare centers, and Lim Hui Qing for their assistance in data collection.
Special thanks to the two reviewers and Dr. Koraly Pérez-Edgar, the editor, for their
suggestions on previous versions.
Rewards and Executive Function in Preschoolers 2
Abstract
Promise of rewards has been widely used in controlling preschoolers’ behaviors.
The current study investigated how the expectation of receiving an external reward may
influence preschoolers’ executive function. Four- to 5-year-old Singaporean children were
randomly assigned to reward-informed and reward-uninformed conditions. Results
showed that compared to those in the reward-uninformed condition, although performing
the same on the control tasks and reporting similar motivation and mood states before
being told about the reward, the children in the reward-informed condition performed
better on Day/Night Stroop (Experiment 1, N = 41) but worse on the Flexible Item
Selection Test (Experiment 2, N = 43). These findings suggest that the expectation of
receiving an external reward can influence preschoolers’ behavioral control.
Keywords: rewards, motivation, executive function, attention, inhibitory control,
flexibility, preschoolers
[Word count: 117]
Rewards and Executive Function in Preschoolers 3
Focused But Fixed:
The Impact of Expectation of External Rewards on
Inhibitory Control and Flexibility in Preschoolers
Executive function (EF) is the internal process required for the conscious control
of thought, emotion, and action (e.g., Zelazo, Qu, & Müller, 2005). As an umbrella term,
EF includes several components, including inhibitory control and flexibility (Lehto,
Juujärvi, Kooistra, & Pulkkinen, 2003; Miyake, Friedman, Emerson, Witzki, & Howerter,
2000). Inhibition is the process required for suppressing irrelevant or inappropriate
responses or response sets, whereas flexibility is the process required for switching or
shifting responses or response sets according to task demands. Tangible rewards can
signal external demands and highlight task goals to individuals (e.g., Schultz, 2000).
Previous work has suggested that external rewards can influence EF in school-aged
children, adolescents, and adults (e.g., Jazbec et al., 2006; Pessoa, 2009). Since EF is still
developing in preschoolers and that preschoolers are reward-seeking (e.g., Zelazo, Qu, &
Kesek, 2010), it is important to investigate how the anticipation of rewards influence
preschoolers’ inhibition and flexibility.
Expectation of Rewards, Motivation, and Executive Function
The motivation of earning a reward can enhance task performance. For instance,
the expectation of rewards can reduce adults’ reaction time during go trials in the Stop
Signal Task (Locke & Braver, 2008), enhance cue-related task preparation and reduce
switch costs during task switching (Savine & Braver, 2010), a pattern that has also been
reported in school-aged children and adolescents. Jazbec and colleagues (2006), using a
Rewards and Executive Function in Preschoolers 4
monetary reward antisaccade task, found that the expectation of rewards improved
adolescents’ performance accuracy. Consistent results have also been reported in 7- to 17-
year-olds via the continuous performance task, Go/No-go, and the Stop Signal Task
(Kohls, Peltzer, Herpertz-Dahlmann, & Konrad, 2009; Sinopoli, Schachar, & Dennis,
2011; Smith, Halari, Giampetro, Brammer, & Rubia, 2011).
This is possibly because the motivation of earning a reward can facilitate
attentional control and executive control. Rewards have been shown to increase signal
detection (e.g., Engelmann & Pessoa, 2007; Small et al., 2005), selective attention (e.g.,
Padmala & Pessoa, 2011; Savine & Braver, 2010), and sustained attention (e.g.,
Engelmann, Damaraju, Padmala, & Pessoa, 2009). Similarly, the expectation of rewards
can increase attentional control in primary school children. For instance, in a spin-wheel
game in which children can win rewards depending on which words the pointer stops on,
6- to 10-year-olds looked at the words associated with rewards for a much longer period of
time compared to those associated with punishments or neutral objects (Nunnally,
Duchnowski, & Parker, 1965). Additionally, the expectation of rewards can increase
inhibition. For instance, in Padmala and Pessoa’s (2011) study, participants were asked to
respond to images only and ignore conflicting overlaid words. They found that
performance improved with rewards. Furthermore, the expectation of rewards can increase
task preparation and improve flexibility (Savine & Braver, 2010). Indeed, Smith and
colleagues (2011), using event-related functional magnetic resonance imaging (fMRI),
found that among 10-43-year-olds, anticipation of rewards increased activation in the
inferior and ventromedial prefrontal cortices, striatum, and temporo-parietal regions,
which are related to executive control and reward processing.
Rewards and Executive Function in Preschoolers 5
Conversely, the expectation of rewards can impair task performance as well. For
instance, in the Stop Signal Task, participants motivated by rewards associated with the
go-trials took a longer time to withhold their responses during stop-trials (Padmala &
Pessoa, 2010). Similarly, in a color-naming Stroop task, Krebs, Boehler, and Woldorff
(2010), pairing a subset of ink colors with monetary incentives, found that although their
performance of naming these colors was improved, participants’ ability to ignore the word
format of these rewarded colors decreased. Perhaps these studies used two tasks that were
in conflict with each other. Rewards may increase the performance on the target task while
impairing the performance on the conflicting secondary task.
Expectation of Rewards, Mood, and Executive Function
The expectation of rewards may make participants feel happy, which can improve
task performance. For example, school-aged children in a positive mood state were more
able to solve the Duncker candle creativity test (Greene & Noice, 1988). Previous research
has shown that positive mood can increase attention breadth (e.g., Fredrickson, 2001;
Rowe, Hirsh, & Anderson, 2007), as well as semantic association (e.g. Ashby et al., 1999;
Rowe et al., 2007). In addition, positive mood may increase inhibitory control. For
instance, Seeman and Schwarz (1974) reported that 9-year-olds in a positive mood were
more able to resist immediate rewards and wait for a delayed large reward, compared to
those in neutral or negative moods. Additionally, positive mood can enhance flexibility.
For instance, people in a positive mood are less susceptible to perseveration in measures
of task switching (e.g., Dreisbach & Goschke, 2004). According to the neuropsychological
theory of positive affect (Ashby et al., 1999), mildly positive mood leads to phasic
increases in dopamine in the ventral tegmental area and substantia nigra, which have
Rewards and Executive Function in Preschoolers 6
projections into the striatum and prefrontal cortex, including the anterior cingulate cortex.
Therefore, mildly positive mood facilitates functions that depend on these brain regions,
such as reward seeking, goal-setting, rule selection, rule use, and flexibility.
At the same time, positive mood can also impair performance. For example, people
in a positive mood were less able to maintain or update information (e.g., Seibert & Ellis,
1991), and were more distracted in the Stroop task (e.g., Phillips, Bull, Adams, & Fraser,
2002) and the Flanker task (Rowe et al., 2007). Additionally, people in a positive mood
were less able to make a concrete plan in the Tower of London or engage in deductive
reasoning (e.g., Oaksford et al., 1996), and they tended to generate more task-irrelevant
thoughts (Seibert & Ellis, 1991). This is possibly because positive mood can increase the
scope of both selective attention and semantic association (e.g., Rowe et al., 2007). This
kind of change can improve performance when it is relevant to the target task, but may
impair performance if it is irrelevant to the target task.
Dual Competition Framework
Taken together, expecting a reward can facilitate EF, possibly via motivation and
mood, which results in the enhancement and impairment of performance depending on the
task. Pessoa’s (2009; Pessoa & Engelmann, 2010) dual competition framework provides a
useful outline to integrate the research reviewed above. This framework is based on the
general assumption that cognitive resources are limited, and that various cognitive
activities thus compete with one another for these resources (e.g., Norman & Bobrow,
1975). According to Pessoa (2009; 2010), in terms of processing information, there is
competition at the perceptual level as well as executive level. Emotional stimuli, mood,
Rewards and Executive Function in Preschoolers 7
and motivation, including the expectation of rewards, integrated with EF, can influence
the allocation of resources to achieve more efficient goal-directed behavior at both levels,
via stimulus-driven and state-dependent effects. Whether performance is enhanced or
diminished depends on task relevance and the intensity of the affect. When the content of
emotion, mood, or motivation is related to the task and when the level of the affect is low
or mild, in general, performance generally improves. However, if the content of emotion,
motivation, or mood is in conflict with the task at hand, or if the affect is intense,
performance is impaired.
The dual competition framework (Pessoa, 2009) suggests that when rewards are
mild and task-relevant (i.e., when participants are told that they would receive a reward if
they perform well), motivation for the reward may increase the allocation of cognitive
resources for task relevant functions both at attention level and executive level. This in
turn may increase the performance of the target task. Indeed, the research reviewed above
supports this hypothesis. However, it remains unclear whether this is true for preschoolers.
Developmental Features of Preschoolers
Although developing rapidly, compared to school-aged children, adolescents, and
adults, the EF of preschoolers is immature (Zelazo et al., 2005). First, the ability to
regulate attention is still developing in preschoolers. According to Hanania and Smith
(2009), the attentional control of preschoolers develops in three stages: “from more graded
to more categorical perceptual discrimination, from more imperfect to more all-or-none
selective attention, and from ‘sticky’ attention to the flexible switching of attention from
one dimension to another” (p. 631). In other words, preschoolers who are able to
discriminate targets from distractors may still fail to inhibit their response to these
Rewards and Executive Function in Preschoolers 8
distractors, and preschoolers who are able to inhibit the tendency to attend and respond to
distractors may still fail to flexibly switch attention and response sets between targets. For
instance, using the Dimensional Change Card Sorting (DCCS; Zelazo, Műller, Frye, &
Marcovitch, 2003), in which children are asked to sort cards first by one dimension (e.g.,
shape) and then switch to sort cards by the other dimension (color), researchers have
shown that directing preschoolers’ attention to the first dimension (for example by
labeling the first dimension) can impair rather than improve their switching to the second
dimension (e.g., Munakata & Yerys, 2001; Zelazo, Frye, & Rapus, 1996).
Preschoolers are also in the process of developing inhibitory control. For example,
in Day/Night Stroop (Gerstadt, Hong, & Diamond, 1994), a simplified Stroop task
(Stroop, 1935), children are asked to say “night” when they see pictures of the sun and say
“day” when they see pictures of the moon and stars. Four- to five-year-olds have difficulty
suppressing the default association of day-sun, and activate the new association of day-
moon, though they are able to establish the association between day and an abstract design
and name “day” upon seeing the design (Gerstadt et al., 1994).
Preschoolers also lack the ability to switch between responses flexibly. For
example, in the Flexible Item Selection Task (FIST; Jacques & Zelazo, 2001), which is
similar to Wisconsin Card Sorting task (Milner, 1963), except it is simpler and children
are supposed to engage in switching by themselves instead of switching based on
feedback, children are shown a set of three pictures of objects with different colors,
shapes, or sizes. For instance, they are shown a small red boat, a small yellow boat, and a
small red teapot. Children are asked to group the pictures in two different ways. Although
during the first trial, 4-year-olds can easily group a small red boat and a small yellow boat
Rewards and Executive Function in Preschoolers 9
together based on shape dimension, most of them are unable to choose different pictures
based on a different dimension during the second trail. Instead of grouping the small red
boat with the small red teapot according to color dimension, they stick with matching by
the shape dimension, choosing the small red boat and the small yellow boat again.
Furthermore, preschoolers are not good at integrating subordinate goals into a
hierarchical comprehensive goal system, especially if the subordinate goals are in conflict
with each other (Bunge & Zelazo, 2006; Zelazo et al., 2003). For instance, in the FIST, the
final goal is to group pictures in two different manners and the two subordinate goals, for
example, are to group two pictures based on shape dimension, and to group two pictures
based on color dimension. However, due to the fact that the two subordinate goals are in
conflict with each other (i.e., to group pictures based on color dimension, children need to
stop thinking these pictures from the perspective of shape), most 4-year-olds are only able
to achieve the first subordinate goal and fail to accomplish the main goal (Jacques &
Zelazo, 2001).
However, preschoolers are responsive to emotional stimuli and rewards (Zelazo et
al., 2010). For instance, Isen (1990) found that 3-year-olds who received an attractive gift
prior to completing a seriation task (nested cups) correctly nested 2.63 cups, whereas
children who did not only nested 1.48 cups. In addition, children in the positive mood
condition were more likely to turn the cups upside down and stack them as towers,
revealing an increase in representational flexibility. Additionally, Qu and Zelazo (2007)
have found that preschoolers appear to be more flexible when happy faces are used as
stimuli in the DCCS instead of neutral objects. Similar results were reported by Wong,
Jacques, and Zelazo (2009) with the FIST. This is possibly because human faces attract
Rewards and Executive Function in Preschoolers 10
children’s attention (e.g., de Haan, Humphreys, & Johnson, 2002). Additionally, happy
faces may make preschoolers feel mildly happy and hence increase their attention scope
and their flexibility (Ashby et al., 1999).
Nevertheless, unlike adults, preschoolers tend to engage in simple automatic
processing while facing hot attractive rewards. The desires to have attractive rewards can
impair children’s EF (Zelazo & Műller, 2002; Zelazo et al., 2010; Zelazo et al., 2005). For
example, in the Delay of Gratification task, in which children are given a choice of having
one marshmallow now versus two marshmallows later, marshmallows are presented to
children as the goal of their behavioral regulation and the external reward (e.g., Mischel &
Ebbesen, 1970). In this type of situation, the majority of 3-year-olds cannot resist the
temptation of the targets/rewards and tend to choose immediate though smaller rewards.
They behave even more impulsively if they are directed to focus on the arousing qualities
of the reward, such as the taste of a marshmallow (Mischel & Baker, 1975). If the
attractive tangible rewards were removed, and instead, 3-year-olds were presented with
symbolic and neutral stimuli (pictures of an elephant and a mouse), their performance
improved (Carlson, Davis, & Leah, 2005). These results suggest that desires for attractive
rewards can impair children’s inhibitory control. Rewards can also decrease flexibility in
children. For instance, Lepper, Greene, and Nisbett (1973) told the preschoolers that they
would receive a prize after they finished drawing. Although these children drew similar
numbers of pictures, their drawings were less creative, compared to those who were not
told about receiving a prize.
In sum, similar to older children and adults, preschoolers are reward-driven, and
their affect can influence their attentional control and executive control. However, unlike
Rewards and Executive Function in Preschoolers 11
adults, preschoolers are immature to regulate emotional stimuli, control attention, inhibit
irrelevant responses, switch between response sets, and establish a hierarchical goal
system to integrate conflicting subordinator goals. Hence, it is unclear whether expectation
of rewards may improve EF in preschoolers.
The Current Study
The current study investigated how the expectation of rewards may influence EF in
preschoolers. In particular, the impact of rewards on inhibitory control and flexibility were
examined. To measure inhibitory control, in Experiment 1, Day/Night Stroop (Gerstadt et
al., 1994) was used. This task has been shown to correlate with other inhibitory control
tasks such as the Bear/Dragon task, a simplified version of “Simon Says” (Carlson &
Moses, 2001). To measure flexibility, in Experiment 2, the FIST (Jacques & Zelazo, 2001)
was used.
In each experiment, a between-subject design was used. Children were randomly
assigned to a reward-informed and a reward-uninformed condition. To control for
individual differences, before the motivation manipulation, children’s vocabulary (the
Peabody Picture Vocabulary Test – III; Dunn & Dunn, 2006), short-term memory (Block
Span; Stanford-Binet Intelligence Subtests, Fifth Edition, SB-5; Roid, 2003), inhibitory
control (Bear/Tiger, modified Bear/Dragon; Carlson & Moses, 2001), flexibility (DCCS;
Frye, Zelazo, & Palfai, 1995), understanding of mental states (Flavell, 1986), and
motivation and mood states were examined.
To help children feel comfortable and encourage their cooperation, we played,
together with the children, with various toys, ranging from slightly broken to mildly
attractive, for five minutes before conducting any tasks. Then during cleaning up, we
Rewards and Executive Function in Preschoolers 12
asked the children to sort these toys based on their preferences. Children put the relatively
attractive toys into a good-toy box, and the relatively unattractive toys into a bad-toy box,
and neutral toys into an OK-toy box. To avoid altering their mood states, we did not give
them any rewards before the target tasks. To prevent children from being distracted, we
did not present any rewards to them during the target tasks.
Only the children in the reward-informed condition were told about rewards. To
manipulate their expectation of rewards, we used a performance-contingent manipulation
(e.g., Kohls et al., 2009; Locke & Braver, 2008; Savine & Braver, 2010; Sinopoli et al.,
2011) and told them that, if they performed well, they would receive a toy from the good-
toy box that was similar to the toys that they played with earlier.
It was hypothesized that the expectation of receiving a toy can motivate children.
This motivation can increase children’s attention orientation and selective attention.
Children become more focused and more able to filter irrelevant information. When the
inhibition of irrelevant responses is the main function prioritized in the target task,
enhanced selective attention and inhibitory control should improve children’s performance
on the target task. In Experiment 1, Day/Night Stroop (Gerstadt et al., 1994), a task
requiring suppression of default association, was used as the target task. Hence, we
expected that children who were promised a reward should perform better on Day/Night
Stroop compared to those who were not told about the rewards.
In Experiment 2, the FIST (Jacques & Zelazo, 2011), a task that requires flexibility,
was used as the target task. Similar to Day/Night Stroop (Gerstadt et al., 1994), while
grouping two pictures together in the FIST, children need to selectively focus on the
relevant dimension and pictures while ignoring the irrelevant dimension and pictures.
Rewards and Executive Function in Preschoolers 13
However, unlike Day/Night Stroop (Gerstadt et al., 1994), in addition to selective
attention and inhibition, flexibility is required in the FIST (Jacques & Zelazo, 2001). After
grouping two pictures according to one dimension, children need to switch mental sets and
group pictures according to a different dimension. Furthermore, as reviewed above, young
preschoolers often fail to integrate the two conflicting subordinate goals into the essential
main task goal. They tend to focus on the first subordinate goal and fix their mental set on
the first dimension, and thus fail to switch to a different dimension. While expecting a
reward for good performance, preschoolers may become even more focused on the first
subordinate goal and more fixed their mental sets on the first dimension compared to those
preschoolers with no knowledge of the rewards. Additionally, preschoolers are less able to
switch attention or view broadly when their attention is directed and becomes focused
(Hanania & Smith, 2010). Hence, we expected that the anticipation of a reward should
impair preschoolers’ performance on the FIST.
Experiment 1
Method
Participants. Forty-seven Singaporean preschoolers (M = 53.5 months, SD = 6.9,
Range: 43 - 69; 24 girls) of Chinese, Malay, and Indian decent participated in this
experiment. For all participants, parents were provided with a written description of the
experiment, and they granted informed consent allowing their children to participate. Due
to ethical consideration, children who reported “I feel like crying” (i.e., very upset) on the
Mood Check Scale or “I do not want at all” on the Motivation Check Scale during the first
or second motivation and mood check were not given the remaining tasks (n = 5).
Rewards and Executive Function in Preschoolers 14
Materials.
Day/Night (Gerstadt, Hong, & Diamond, 1994). This is a Stroop-like task in
which children were first asked about the association between the sun and the day,
between the moon and the night. Then children were told to play a silly game in which
they were going to say “day” when they saw a picture of a moon and stars, and to say
“night” when they saw a picture of a bright yellow sun. There were two practice trials and
16 test trials. In addition, the total time for children to complete all 16 trials was recorded
as the total response latency. The stimuli were illustrated and printed in a book format.
Mood Check Scale. Five cartoon faces that were very happy, happy, neutral, upset,
and crying were presented on a piece of paper. Children were shown the scale and told:
“Here I have some faces. You see, this one is laughing, this one is smiling, this one is
looking, this one is unhappy, and this one is crying (the face order was presented
randomly). Yes, this one feels very happy, this one feels happy, this one feels OK, this one
feels upset, and this one feels very upset”. Then children were asked “How do you feel
now? Which one feels the same as you do?” Participants were asked to point to the
stimulus that most closely corresponded to their mood. Their response was scored by
using 1–5 scales, where 1 indicated the positive end of the scale (e.g., very happy), and 5
indicated the most negative point on the scale (e.g., very upset). This scale was
administered by Experimenter 1.
Motivation Check Scale. Five cartoon boys (or girls) using arms and hands to
display how much they want to play the games were presented on a piece of paper. In the
“I really really want” cartoon, the character uses arms to show the distance by opening up
the arms open to almost 180 degree. In the “I really want” one, the character opens up the
Rewards and Executive Function in Preschoolers 15
arms to almost 60 degree. In the “I want only a little bit” one, the character uses hands to
show the distance by leaving a hand distance between its two hands. In the “I want only a
little little bit” one, the character uses two fingers, leaving a small distance between two
fingers. In the “I do not want at all” one, the character holds its arms together. After
explaining the gestures to the children, participants were asked to point to the stimulus that
most closely corresponded how much they wanted to play the games. Their response was
scored by using 1–5 scales, where 1 indicated the positive end of the scale (e.g., I really
really want), and 5 indicated the most negative point on the scale (e.g., I do not want at
all). This scale was administered by Experimenter 1.
The Peabody Picture Vocabulary Test–III (PPVT, Dunn & Dunn, 1997). This
test is a measure of receptive vocabulary. The experimenter read aloud a word, and
children were asked to select the picture that best illustrated what the word referred to
among a set of four pictures. The task continued until children had reached an error rate of
at least 75% on the last 12 words.
Block Span (Stanford-Binet Intelligence Subtests, Fifth Edition, SB-5; Roid,
2003). This task measures the development of short-term spatial memory. Children were
asked to tap certain blocks after the experimenter. Children were scored according to the
number of blocks that they were able to tap in the correct order. For any given number of
blocks, children were given 3 trials. The task was discontinued if children made 2
mistakes out of 3 trials.
Bear/Tiger. This task is a modification of the Bear/Dragon task (Carlson & Moses,
2001). Children first were asked to perform 10 actions such as “touch your ears” and
“clap your hands.” Following this children were introduced to two puppets, a “nice Bear”
Rewards and Executive Function in Preschoolers 16
and a “naughty Tiger.” Children were told that they should follow directions given by the
nice Bear but not those directions given by the naughty Tiger. After practice, children
were given 10 test trials (i.e., 5 Bear trials and 5 Tiger trials in an alternating order).
Children’s scores were based only on the Tiger trials. The scores ranged from 0 to 3 on
each Tiger trial (0 = a full commanded movement, 1 = a partial commanded movement, 2
= a wrong movement, 3 = no movement).
Card Sorting. This task is a modification of the DCCS (Zelazo et al., 2003), which
is a measure of rule switching. Children were asked to sort cards that can be sorted by two
dimensions, color or shape. During pre-switch phase, children were told to sort the stimuli
cards according to one dimension (e.g., color). If children successfully sorted 5 out of 6
trials during pre-switch phase, children were scored as having “passed” the pre-switch and
were given post-switch test, in which they were told to sort the stimuli cards according to
the other dimension (i.e., shape). If children successfully sorted 5 out of 6 trials during the
post-switch phase, children were scored as having “passed” the post-switch and were
given post-post-switch test, in which they were asked to sort the stimuli cards according to
the previous dimension (i.e., color). If children successfully sorted 5 out of 6 trials during
the post-post-switch phase, children were scored as having “passed” the post-post-switch.
Appearance-Reality. This measures children’s understanding that what an object
appears to be may be different from what the object really is. Two versions of the
Appearance-Reality task (Flavell et al., 1983; 1986) were used. In the identity version,
children were shown a piece of soap which looked like a rock. In the color version,
children were shown a green paper clip in a red glass, which appeared to be black instead
of green. In each version, children were asked how the object appeared, “When you look at
Rewards and Executive Function in Preschoolers 17
this right now, does it look like a soap (red) or does it look like a rock (black)?” and what
truly the object was, “What (color) is this really and truly, a soap (red) or a rock (black)?”
Children were scored as having “passed” the task only if they passed both the appearance
and the reality questions.
Design and procedure. A between-subject design was used. Random assignment
to one of the two motivation manipulation conditions (i.e., informed or uninformed) was
blocked by gender and the two pre-switch dimensions of the DCCS, color and shape.
Children were tested by two female experimenters individually at a quiet corner of their
daycare centers. Both experimenters interacted with children during warm-up and
rankings of toy. Experimenter 1 administered motivation and mood checks and told the
children in the reward-informed condition about the reward. Experimenter 2 administrated
all the control tasks and the target task. Experimenter 2 was unaware of the experimental
condition. The entire procedure lasted less than 60 minutes.
Warming-up and ranking of toys. During a warm-up with the experimenters,
children played with toys and ranked them in order of preference. This served as a
reference for how the toy would be perceived when the children in the reward-informed
condition were subsequently told about the reward. All children were shown two relatively
attractive toys (e.g., a cute doll), two slightly broken toys (e.g., a car with broken wheel),
and two neutral objects (e.g., a plastic cup). After each child had played with the toys for
five minutes, while cleaning up, each child was asked to pick the two toys that he/she
liked the most and place them in the “good toy” box, the two toys that he/she did not like
at all in the “bad toy” box, and the two toys about which he/she did not care so much in
the box of “the OK toys.”
Rewards and Executive Function in Preschoolers 18
Baseline motivation and mood check 1. After putting away the toys, Experimenter
1 introduced the children to the Mood and Motivation Check Scales and asked children to
rate how “happy” they felt and how much they wanted to play games.
Cognitive control tasks. Experimenter 2 administered the PPVT, Appearance-
Reality task, Digital Span, Bear/Tiger, and the Card Sorting tasks. There was a five
minutes break in the middle of the administration of these tasks.
Baseline motivation and mood check 2. Experimenter 1 returned with the Mood
and Motivation Check Scales and asked children to rate how “happy” they felt after
playing the previous games and how much they wanted to play more games.
Reward manipulation. A performance-contingent manipulation was used.
Children in the informed condition were told by Experimenter 1, “You are now going to
play another game. If you play this game really well then I am going to give you the
special toy that is wrapped in this box [wrapped box shown to child] when we are all done.
But, if you do not play the game well, then you will not get the toy. I’m going to be sitting
here beside you making sure that you play the game as well as you can. So remember, if
you try really hard and play this next part of this game really well, then you get to open
this box, get the toy, and take the toy home when we are all done. But, if you do not play
the game well, you will not get the toy.” Then Experimenter 1 pointed to the box of “the
good toys” and told children that they were going to receive a gift similar to “the good
toys” after the game. The experimenter then put the wrapped gift in the box of “the good
toys” and told children that the gift was for them. Children in the uninformed condition
Rewards and Executive Function in Preschoolers 19
were told by the experimenter, “You are now going to play another game. I’m going to be
sitting here beside you while you play the game.”
Target task – Day/Night Stroop. Experimenter 2 administrated the task.
Results
Preliminary analysis. One child was considered as an outlier, as the total response
latency during Day/Night was three standard deviations above the mean (Gerstadt et al.,
1994; Prencipe et al., 2011). This resulted in 41 children (M = 53.3 months, SD = 7.08,
Range: 43 - 69; 21 girls) being included in the final analysis. These children were split
into two age groups. The children who were younger than the median age, 51 months,
were treated as the younger group (n = 20; M = 47.2 months, SD = 2.0; 11 girls) and the
children who were equal or above this age were treated as the older group (n = 21; M =
59.0 months, SD = 5.2; 10 girls). The preliminary analyses on children post-switch and
post-switch performance on the DCCS did not reveal any significant effect of the order in
which dimensions were presented (i.e., color first or shape first). Additionally, preliminary
analyses on the cognitive control tasks did not reveal any significant effect of gender.
Thus, the data were collapsed across these variables for the purpose of analyses.
Performance on the control tasks. For children in each target task condition,
separate Mann-Whitney U Tests with self-reported motivation and mood scores as the
dependent variables did not show any significant differences by condition. For children in
each of the target task conditions, one-way analyses of variance (ANOVAs) with age, the
PPVT, Block Span, Bear/Tiger, and the number of correct sorting trials during the post-
switch and post-post-switch trials of the DCCS as the dependent variables did not show
Rewards and Executive Function in Preschoolers 20
any significant differences by condition. Separate Mann-Whitney U Tests, with the
passing rates of the two versions of Appearance-Reality and the post- and post-post-switch
of the DCCS as the dependent variables and condition as the independent variables, did
not reveal any significant condition differences (see Table 1).
Insert Table 1 about here.
Performance on Day/Night Stroop. Separate Pearson correlations showed that
children’s performance on Day/Night, as measured by their total accuracy score, was
significantly correlated with children’s age (r (41) = .314, p < .05), the number of correct
tiger trials in Bear/Tiger task (r (41) = .475, p < .01), Block Span score (r (41) = .393, p <
.05), and the number of correct trials during the post-switching in the Card Sorting (r (41)
= .368, p < .05). Children’s total response latency during Day/Night was significantly
correlated with their age (r (41) = -.469, p < .01), the number of correct tiger trials in
Bear/Tiger task (r (41) = -.441, p < .01), and vocabulary (r (41) = -.430, p < .01). These
indicated that Day/Night is a valid measure of inhibition (e.g., Carlson & Moses, 2001).
A 2 (age group: younger vs. older) X 2 (condition: reward-uninformed vs. reward-
informed) ANOVA showed a significant age effect (F (1, 37) = 5.198, p = .028, ηp2 =
.123) on Day/Night performance in terms of accuracy, indicating that older children
outperformed younger children. Additionally, there was a significant condition difference
(F (1, 37) = 4.395, p = .043, ηp2 = .106), showing that children who were informed that
they would receive rewards for their performance were more accurate than those who
were not informed about the reward (see Table 1 and Figure 1). There was no significant
Rewards and Executive Function in Preschoolers 21
interaction between age and condition. In terms of total response latency, there was only a
significant age effect (F (1, 37) = 12.395, p = .001, ηp2 = .251).
[Insert Figure 1 about here.]
Experiment 2
Method
Participants. Forty-seven Singaporean preschoolers (M = 52.9 months, SD = 6.3,
Range: 46 - 72; 23 girls) of Chinese, Malay, and Indian descent participated in this
experiment. Children who reported “I feel like crying” or “I do not want it at all” during
the first or second motivation and mood check were not given the rest of tasks (n = 3).
Additionally, one child’s data were dropped due to the lack of cooperation.
Design and procedure. The procedure was similar to that described in Experiment
1, except the target task was the FIST instead of Day/Night Stroop. In the FIST, children
were presented a set of 4 pictures in each trial, which were derived from a combination of
three dimensions (i.e., shape, color, or size). Children were first asked to select one pair
(i.e., Selection 1) of pictures that matched on a dimension, and then asked to select a
different pair (i.e., Selection 2) of pictures that matched on a different dimension. The two
selection criteria (i.e., dimension) needed to be different from each other. Children were
administered one demonstration trial, two practice trials, and 15 test trials. Children’s
performance was scored in terms of their total accurate switches across the 15 test trials.
Results
Rewards and Executive Function in Preschoolers 22
Preliminary analysis. The 43 children (M = 53.1 months, SD = 6.5, Range: 46 -
72; 20 girls) were split into two age groups. The children who were younger than the
median age, 52 months, were treated as the younger group (n = 20; M = 47.8 months, SD
= 1.6; 9 girls) and the children who were equal or above this age were treated as the older
group (n = 23; M = 47.8 months, SD = 1.6; 11 girls). The preliminary analyses on children
post-switch and post-switch performance on the DCCS did not reveal any significant
effect of the order in which dimensions were presented (i.e., color first or shape first).
Additionally, preliminary analyses on the cognitive control tasks did not reveal any
significant effect of gender. Thus, the data were collapsed across these variables.
Performance on the control tasks. Children in each target task condition were
similar in terms of age, reported motivation and mood states, and performance on the
control tasks (see Table 2).
[Insert Table 2 about here.]
Performance on the Flexible Item Selection Test. Separate Pearson correlations
showed that children’s performance on the FIST, as measured by their percentage
accuracy, was significantly correlated with children’s age (r (43) = .322, p < .05), the
number of correct trials during post-switch and post-post-switch of the Card Sorting (r
(43) = .512, p < .01; r (43) = .511, p < .01). But the performance on the FIST was not
significantly correlated with the number of correct trials on the tiger blocks of Bear/Tiger
(r (43) = .270, p > .05). These indicate that the FIST is a valid measure of flexibility and is
not directly measuring inhibitory control.
Rewards and Executive Function in Preschoolers 23
A 2 (age group: younger vs. older) X 2 (condition: reward-uninformed vs. reward-
informed) ANOVA showed significant differences of age (F (1, 39) = 6.657, p < .05, ηp2 =
.146) and condition (F (1, 39) = 10.054, p < .01, ηp2 = .205) on the accuracy score. There
was no significant interaction effect. The children in the reward-informed condition
performed worse than those in the reward-uninformed condition (see Table 2 and Figure
2).
[Insert Figure 2 about here.]
General Discussion
Experiment 1 and 2 indicate that while expecting to receive an attractive reward,
preschoolers become less impulsive and less flexible compared to those who knew
nothing about a reward. These results confirmed our hypotheses. Although findings are
different from the pattern observed in adults (e.g., Locke & Braver, 2008; Savine &
Braver, 2010), the results broadly support Pessoa’s (2009) dual competition framework by
showing that motivation can influence EF.
Consistent with previous findings on older children, adolescents, and adults (Kohls
et al., 2009; Padmala & Pessoa, 2011; Sinopoli et al., 2011), our results have shown that
expectation of rewards help preschoolers become more attentive and more able to inhibit
prepotent responses on Day/Night Stroop (Gerstadt et al., 1994). Our findings are also in
line with Carlson and colleagues’ (2005) study, in which 3-year-olds’ performance
improved after the real rewards were replaced with pictures of an elephant and a mouse. It
is possible that after having learned the association between an elephant and small rewards
and a mouse and big rewards, preschoolers were motivated to receive jelly beans at the
Rewards and Executive Function in Preschoolers 24
end of the game, thus concentrating and inhibiting their impulse while performing the task.
Consistent with Lepper and colleagues’ (1973) finding, we have shown that
anticipation of rewards can impair preschoolers’ flexibility. However, this result is
different from the findings for adults. For instance, Savine and Braver (2010) have shown
that the motivation of receiving a reward can improve adults’ flexibility. This is possibly
due to unique developmental features of selective attention in preschoolers. As Hanania
and Smith (2010) reviewed, preschoolers are still developing attentional control, and they
tend to lose the ability to switch attention from one dimension to another when they focus
their attention on a specific dimension. Unlike Day/Night Stroop (Gerstadt et al., 1994),
the FIST (Jacques & Zelazo, 2001) requires participants to selectively attend to one
dimension first and then switch attention to a different dimension. Hence, enhanced
selective attention is beneficial for Day/Night Stroop but detrimental for the FIST. Indeed,
previous work with the DCCS has shown that young children failed to switch when their
attention was directed toward the first dimension (e.g., Zelazo et al., 2003). Our results
imply that anticipation of rewards made children focus more on the first dimension and
fail to shift attention to other dimensions. Additionally, this is possibly due to their
tendency to focus on subordinate goals instead of the final task goal in the FIST (Jacques
& Zelazo, 2001). The expectation of earning a reward may make them even more focused
on the subordinate goal, matching two pictures, and fail to realize the final task goal,
matching pictures in two different manners.
Although both investigated the impact of affect on preschoolers’ performance on
the FIST, the current study differed from Wong and colleagues’ (2008) study. Wong and
colleagues’ study used happy faces as stimuli to induce a mildly positive mood. By
Rewards and Executive Function in Preschoolers 25
contrast, our study used the promise of a reward to manipulate motivation. As Fredrickson
(2001) suggested, positive mood can broaden momentary thought-action processes so as
to increase personal resources. It is possible that motivation can narrow momentary
attention and thought so that individuals can have more resources available for the most
rewarding activities. Hence our results differ from that of Wong and colleagues’ (2008).
Taken together, the current results are consistent with the proposal of the dual
competition framework (Pessoa, 2009; 2010). According to Pessoa, motivation, such as
the expectation of rewards, can influence behavioral performance via influencing
competition at the perceptual level as well as the executive level. Our results indeed have
shown that the anticipation of rewards influenced preschoolers’ performance on tasks
requiring selective attention, inhibitory control, and flexibility. In particular, the
expectation of a reward may increase selective attention and goal-oriented executive
control, which improved preschoolers’ performance on Day/Night Stroop. Similar to
studies of adults, when the main task involves two conflicting subordinate tasks, the
expectation of rewards had dual impacts on the performance – it may improve the
performance on one subordinate task but impair the performance on the other (Krebs et al.,
2010; Padmala & Pessoa, 2010). The FIST involves two stages, inhibiting irrelevant
dimension and switching to a different dimension, which are in conflict with each other.
The motivation for rewards improved the performance of the first stage but impaired the
performance of the second stage, resulting impaired performance on the FIST.
Finally, the current study showed that for both younger and older preschoolers, the
expectation of rewards has similar effects. Previous work has suggested that older
preschoolers, such as 5-year-olds, are more able to resist the temptation of attractive treats
Rewards and Executive Function in Preschoolers 26
in the tasks such as the Delay of Gratification and Less-is-more (see review in Zelazo et
al., 2010). The current study indeed showed an age-related improvement on performance.
However, there was no significant interaction effect between the age group and motivation
manipulation. This pattern is similar to Kohls and colleagues’ (2009) report on 8-12-year-
olds that the reward-facilitation effect on inhibition appeared across all age groups. It is
possible that the corticostriatal reward network continues to develop until late adolescence
(Giedd, 2004; see review in Fareri, Martin, & Delgado, 2008). Previous work has shown
that compared to children and adults, adolescents are more reward-driven (e.g., Bjork et al,
2004; Prencipe et al., 2011). In this case, a significant interaction between age and reward
anticipation may only appear when comparing preschoolers’ performance with
adolescents and adults (e.g., Jazbec et al., 2006; Smith et al., 2011).
Limitations and Future Directions
In order to separate the impact of motivation on different aspects of EF, the current
study used Day/Night Stroop and the FIST, two common EF tasks for preschoolers (e.g.,
Garon et al., 2008; Willoughby, Wirth, & Blair, 2011). It has been suggested that
Day/Night, a Stroop-like task, places a higher demand on inhibitory control than
flexibility, whereas the FIST, a WCST-like task, requires more switching than inhibition.
However, in reality, no task purely measures one component without requiring the others
(Miyake et al., 2000; Willoughby et al., 2011). In the current study, both Day/Night and
the FIST were correlated with the DCCS significantly, though only Day/Night was
correlated with Bear/Dragon significantly. Future studies should develop new instruments
to contrast the impact of motivation on inhibition and flexibility.
The current study either informed children about rewards if they performed well or
Rewards and Executive Function in Preschoolers 27
told children nothing about rewards. It was assumed that such manipulation may influence
children’s motivation but may not change preschoolers’ mood. However, we only
measured children’s mood and motivation before manipulation, not after it. (Because the
motivation manipulation took less than a minute, preschoolers may not report differently if
they were asked the same questions immediately after the manipulation.) To prevent
children from being distracted or overly excited, we only told children that they would
receive a gift similar to the relatively attractive toys that they played with during the
warm-up session, and did not show them the exact toys that they were going to receive.
Nevertheless, some children may still imagine that they would receive large fancy toys. It
is possible that instead of being mildly motivated, these children were instead strongly
motivated. According to Pessoa (2009), performance may be impaired if motivation level
is high. Hence future studies should directly measure preschoolers’ motivation and mood.
Implication
Theoretically, the current findings added evidence that emotion and cognition are
integrated, and emotion can improve or impair performance. Methodologically, the current
study highlights the importance of specifying the use of rewards in study of children as
external rewards can influence motivation, mood, and EF. Practically, these results
suggest that although widely used in research and practice, the promise of external
rewards should be used with caution. Attracted by the promise of physical rewards, young
children can behave attentively but they may not function flexibly.
In conclusion, the current study showed that the expectation of receiving an
external reward may increase preschoolers’ inhibitory control but may impair their
flexibility.
Rewards and Executive Function in Preschoolers 28
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Table 1
Mean (and Standard Deviation) of Children’s Age, Report of Their Mood States and
Motivation, and Their Performance as a Function of Condition in Experiment 1
Young Preschoolers Old Preschoolers Age (months) Reward-informed 47.50 (2.01) 60.27 (5.37)
Reward-uninformed 46.90 (1.97) 57.60 (4.88)Baseline mood report 1 (1-5)
Reward-informed 1.80 (0.92) 1.45 (0.93)
Reward-uninformed 1.40 (0.70) 1.50 (0.53)Baseline motivation report 1 (1-5)
Reward-informed 1.90 (1.52) 1.73 (1.27)
Reward-uninformed 2.00 (1.33) 1.40 (0.70)Baseline mood report 2 (1-5)
Reward-informed 2.80 (1.62) 2.00 (1.41)
Reward-uninformed 2.20 (1.40) 1.70 (0.82)Baseline motivation report 2 (1-5)
Reward-informed 1.80 (1.03) 1.36 (0.51)
Reward-uninformed 1.40 (0.70) 1.20 (0.42)Vocabulary Reward-informed 87.10 (15.04) 90.36 (10.78)
Reward-uninformed 83.10 (14.84) 85.20 (7.29)Block Sorting Score Reward-informed 2.50 (0.33) 3.14 (0.50)
Reward-uninformed 2.30 (0.89) 2.70 (0.54)Bear/Tiger: Bear Score (0-15)
Reward-informed 15.00 (0.00) 15.00 (0.00)
Reward-uninformed 15.00 (0.00) 15.00 (0.00)Tiger Score (0-15) Reward-informed 9.00 (6.16) 14.73 (0.91)
Reward-uninformed 12.60 (3.41) 14.40 (1.27)Card Sorting: # of correct trials during pre-switch Reward-informed 5.70 (0.68) 6.00 (0.00)
Reward-uninformed 6.00 (0.00) 6.00 (0.00)during post-switch Reward-informed 4.10 (1.91) 5.55 (1.04)
Reward-uninformed 4.60 (2.46) 5.80 (0.42)during post-post-switch Reward-informed 3.60 (3.10) 4.91 (2.43)
Reward-uninformed 4.30 (2.50) 5.90 (0.32)Appearance/Reality: Identity version (0-1)
Reward-informed 0.20 (0.42) 0.45 (0.52)
Reward-uninformed 0.40 (0.52) 0.50 (0.53)Color version (0-1) Reward-informed 0.30 (0.48) 0.45 (0.52)
Reward-uninformed 0.30 (0.48) 0.10 (0.32)Day/Night: Accuracy (%)
Reward-informed 68.75 (19.09) 82.95 (15.83)
Reward-uninformed 53.13 (25.04) 70.00 (26.15)Total response latency over 16 trials (sec)
Reward-informed 52.50 (22.21) 32.55 (7.73)Reward-uninformed 47.50 (11.62) 35.80 (12.48)
Rewards and Executive Function in Preschoolers 38
Table 2
Mean (and Standard Deviation) of Children’s Age, Report of Their Mood States and
Motivation, and Their Performance as a Function of Condition in Experiment 2
Young Preschoolers Old Preschoolers Age (months) Reward-informed 47.80 (1.87) 57.55 (4.85)
Reward-uninformed 47.80 (1.40) 57.67 (6.30)Baseline mood report 1 (1-5)
Reward-informed 3.00 (1.51) 3.55 (0.52)Reward-uninformed 3.60 (0.52) 3.67 (0.49)
Baseline motivation report 1 (1-5)
Reward-informed 3.40 (0.97) 3.18 (0.87)Reward-uninformed 2.50 (1.18) 3.00 (1.13)
Baseline mood report 2 (1-5)
Reward-informed 3.50 (0.53) 3.55 (0.69)Reward-uninformed 3.70 (0.48) 3.50 (0.67)
Baseline motivation report 2 (1-5)
Reward-informed 3.60 (0.70) 3.55 (0.82)Reward-uninformed 3.00 (1.05) 3.50 (0.80)
Vocabulary Reward-informed 83.91 (12.02) 93.00 (13.26)Reward-uninformed 85.00 (16.26) 86.50 (13.11)
Block Sorting Score Reward-informed 2.40 (0.66) 2.50 (0.67)Reward-uninformed 2.05 (0.55) 2.75 (0.45)
Bear/Tiger: Bear Score (0-15)
Reward-informed 14.70 (0.95) 15.00 (0.00)Reward-uninformed 14.70 (0.95) 15.00 (0.00)
Tiger Score (0-15) Reward-informed 11.60 (5.19) 14.18 (1.40)Reward-uninformed 6.90 (6.94) 12.75 (4.81)
Card Sorting: # of correct trials during pre-switch Reward-informed 6.00 (0.00) 6.00 (0.00)
Reward-uninformed 5.90 (0.32) 6.00 (0.00)during post-switch Reward-informed 3.60 (3.10) 4.45 (2.34)
Reward-uninformed 4.20 (2.53) 3.83 (2.89)during post-post-switch Reward-informed 3.00 (3.16) 3.82 (3.03)
Reward-uninformed 4.20 (2.90) 3.42 (3.03)Appearance/Reality: Identity version (0-1)
Reward-informed 0.73 (0.47) 0.80 (0.42)Reward-uninformed 0.67 (0.49) 0.80 (0.42)
Color version (0-1) Reward-informed 0.45 (0.52) 0.90 (0.32)Reward-uninformed 0.50 (0.52) 0.60 (0.52)
Flexibility Item Selection Test accuracy (%)
Reward-informed 47.33 (21.42) 63.64 (19.41)Reward-uninformed 67.33 (20.72) 83.33 (20.40)
Rewards and Executive Function in Preschoolers 39
Figure 1. Mean (and standard error) accuracy on Day/Night Stroop as a function of age
group and condition.