Living Labs for Co-designing in urban and public space
Transcript of Living Labs for Co-designing in urban and public space
DELIVERABLE
Project Acronym: MyNeighbourhood
Grant Agreement number: 325227
Project Title: My Neighbourhood | My City
Deliverable 2.1.
LIVING LABS MODELS FOR CO-DESIGNING IN
URBAN AND PUBLIC SPACE
Revision: Draft 01
Authors:
Grazia CONCILIO [POLIMI]
Emma PUERARI [POLIMI]
Francesca RIZZO [POLIMI]
Cases Exploration:
Emma PUERARI [POLIMI]
Seth OKYERE ASARE [POLIMI]
Internal Reviewers:
Jean BARROCA [ALFAMICRO]
Douglas THOMPSON [SPI]
Project co-funded by the European Commission within the ICT Policy Support Programme
Dissemination Level: P – Public
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Revision History
Revision Date Author Organization Description
01 January – April 2013
E. PUERARI
S. OKYERE ASARE
POLIMI Collection of all the cases
02 May –June 2013
E. PUERARI
S. OKYERE ASARE
POLIMI Elaboration of the description cards
03 July 6, 2013 G. CONCILIO
E. PUERARI
POLIMI First draft of the deliverable
04 July 10 2013 F. RIZZO POLIMI Early review of the deliverable
05 July 11 2013 G. CONCILIO
E. PUERARI
POLIMI Completion of the deliverable
Statement of originality
This deliverable contains original unpublished work except where clearly indicated otherwise.
Acknowledgement of previously published material and of the work of others has been made through
appropriate citation, quotation or both.
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Table of Contents
1 Introduction ................................................................................................................................................ 8
1.1 1.1. Task 2.1. in MyNeighbourhood .................................................................................................... 8
1.2 The work done ..................................................................................................................................... 9
2 Living Labs for Urban Innovation .............................................................................................................. 10
2.1 2.1. From co-design to co-production in public services ................................................................... 10
2.2 Towards co-design laboratories ........................................................................................................ 12
3 Existing experiences .................................................................................................................................. 15
3.1 The rational of the collection: three guiding themes ........................................................................ 15
3.1.1 Level of engagement .................................................................................................................. 15
3.1.2 Living Lab maturity ..................................................................................................................... 16
3.1.3 Bottom-up or Top down dynamics ............................................................................................ 17
3.2 The collection .................................................................................................................................... 18
3.2.1 The collection as a whole ........................................................................................................... 18
3.2.2 Inside the cases .......................................................................................................................... 37
4 Discussion.................................................................................................................................................. 60
4.1. Lessons learnt ................................................................................................................................... 60
4.2. Basic guidelines ................................................................................................................................. 60
4.2.1. Citizens ...................................................................................................................................... 60
4.2.2. Municipalities ............................................................................................................................ 61
5. References ................................................................................................................................................ 63
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List of Figures
Figure 01 – Abstract of “Table 01. The Overview of Identified Cases of existing Living Labs” ............................................ 6
Figure 02 – Abstract of “Figure 07. The Existing Living Labs Map” .................................................................................... 7
Figure 03 – Example of description cards ........................................................................................................................... 7
Figure 04 – Task 2.1 in the GANNT chart ............................................................................................................................ 8
Figure 05 – Level of participation related to the spectrum of participation (Disterheft et al., 2012). .............................. 16
Figure 06 – The process of social innovation (modified from Murray et al., 2010). ......................................................... 17
Figure 07 – Existing Living Labs Ma .................................................................................................................................. 36
Figure 08 – The description template of the chosen cases. .............................................................................................. 37
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List of Tables
Table 01- The Overview of Identified Cases of existing Living Labs .................................................................................. 18
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Executive Summary
The Deliverable 2.1 in the DoW “…will be divided into two parts: 1) the first part will describe the main
strategies for engagement, the most relevant roles that can be activated or discovered within a context as
core actors/drivers of the community engagement, the main descriptors of different level of engagement
with main pitfalls and suggestions; 2) the second one will be a critical collection of existing experiences and
will introduce the pilots to concrete and successful examples of community engagement and creation
where strategies, actors roles and levels of engagement are operationally described.”
In particular, chapter two, “Living Lab for Urban Innovation”, describes, in the first part, the reason why it is
necessary to adopt a co-design approach and new types of partnerships; in the second part, the reasons
and the process that explain how to move from co-design to co-design of services in co-design laboratories.
The third chapter of the deliverable contains the description of the development of the survey of existing
experiences of Living Labs, devoted to the engagement of communities at a sub-urban scale. The first part
outlines how the process of the collection of Living Labs existing cases was carried out and in particular
describes the three guiding themes of the selection. The second part is devoted to the description of the
whole collection of the existing cases (Figure 01) in order to map each case following the three guiding
themes of the selection (Figure 02).
Figure 01 – Abstract of “Table 01. The Overview of Identified Cases of existing Living Labs”
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Figure 02 – Abstract of “Figure 07. The Existing Living Labs Map”
Then, twenty-one selected case has been detailed and synthetized into a description card considering some
basic descriptors as in the figure below (Figure 3).
Figure 03 – Example of description cards
The last chapter of the deliverable synthetize what are the lessons learnt from the collection of cases and
the guidelines that citizens and municipality have to follow to activate.
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1 Introduction
1.1 1.1. Task 2.1. in MyNeighbourhood
Task 2.1. in the DoW. “Engagement is a very complex mechanism through which people transform their
interest towards an issue into a strong commitment. Engagement can be easily recognized and activated
when referring to individuals but is very challenging when it is considered for an entire community: here
interests can stay individual but the commitment needs to be collective and reciprocal. In Living Labs
communities arise throughout an engagement process in which different individuals play different roles
with a different level of engagement (commitment towards the common goal). Expecting that one (at least)
community is created in each pilot, this task will define the approach through which adequate the Living
Lab approach to the specific aim of community creation and engagement within the context of an urban
neighbourhood. This task will first develop a survey of existing urban experiences of Living Labs especially
devoted to the engagement and creation of communities at a sub-urban scale. This will provide a better
understanding of the open innovation mechanisms and nature of living labs for urban and public contexts.
This review will inform the identification and development of a socio-technical model that will drive the
whole pilots implementation and will be the reference document for POLIMI in driving and coordinating
pilots work in creating and engaging communities through LL activation, community management, initial
service co-design, and services testing and use.”
In particular Deliverable 2.1 is described as in the following. “…will be divided into two parts: 1) the first
part will describe the main strategies for engagement, the most relevant roles that can be activated or
discovered within a context as core actors/drivers of the community engagement, the main descriptors of
different level of engagement with main pitfalls and suggestions; 2) the second one will be a critical
collection of existing experiences and will introduce the pilots to concrete and successful examples of
community engagement and creation where strategies, actors roles and levels of engagement are
operationally described.”
In the GANTT diagram, the activities of this task are intended to start at month 1 and end up at month 6
with the completion of the deliverable.
Figure 04 – Task 2.1 in the GANNT chart
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1.2 The work done
The work done for developing this deliverable started at moth 1 with a wide exploration of existing
experiences of engagement and activation of Living labs. It started with well known experiences like
Myspace, or the MEDEA lab and surfed many other different situations considering three guiding elements:
1) the level of engagement
2) the living-lab maturity
3) the ownership: top down or bottom up approaches
In order to widen the collection the collaboration of Josè Carlos Mota, researcher of the Aveiro University,
has been precious.
Each case has been initially described in a synthetic way in order to map the whole collection through:
1) overview
2) theme
3) some remarks
4) the location
5) references
Subsequently a further selection of the collected cases has been carried out considering some of the most
significant throughout the three guiding elements.
Each of the selected case has been detailed and synthetized into a description card considering some basic
descriptors:
1) main goals and objectives of the experience
2) the way it works
3) the approach, also identifying the ownership of the initiative
4) where it is used and eventually replicated
5) level of engagement and of maturity
6) the technology being used
Finally the whole deliverable has been prepared and edited.
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2 Living Labs for Urban Innovation
2.1 2.1. From co-design to co-production in public services
Cities and urban areas today are complex ecosystems that have a strong potential for innovation and has to
be considered as true containers of flows and exchanges of knowledge among residents and other
stakeholders attending the urban system itself (Dvir, 2005). They are facing challenges to maintain and
upgrade the required infrastructures and establish efficient, effective, open and participative innovation
processes to jointly create the innovative applications and services that meet the demands of their citizens.
In this perspective, it is significant to study the possible renewal of public services within urban
environments, due to the fact that cities and urban areas represent a critical mass when it comes to
shaping the demand for advanced Internet-based services and experimentation in a large-scale open and
user driven innovation environments; in fact cities are considered as innovation drivers in areas such as
health, environment, inclusion and business (Digital Agenda of the European Commission, 2010).
Traditionally, the supply of public services is associated with two types of agents: public or private. During
the last decades there was a growth of participatory process with the possibility to establish public-private
partnerships (PPPs) for services supply so integrating the potential both the sides of traditional service
supply, imagining a situation in which the different parts are combined each time in different ways,
according to the context. It is possible to consider that “the concept of partnerships is generally described
as a ‘mechanism allowing the mobilisation and co-operation of a great number of actors in order to mould
the necessary political and operational consensus to affect directly the every day life of all members of
society’, partnerships are believed to embody many advantages which are coincident with the presently
acknowledged main criteria for sustainability – it requires consideration of multiple stakeholders’ interests,
implies a long term perspective based on common goals, and can accommodate a wide range of conflicting
perspectives” (Paskhaleva, 2001). The most recent research begins to consider instead the possibility of
potential new partnerships, stressing the need to ‘valuing people’ in the implementation of public services
(Denhardt & Denhardt, 2011, p.42) through a vision of governance that includes the three main sector
(government, the private sector and civil society) and emphasizes process between many actors with
different and sometimes conflicting priorities. People are not recognized as drivers for shortening the
distance between a problem and the way the service response is conceived and implemented; they are also
viewed as creative communities that can activate processes of radical innovation in services conception and
production (see the idea of participatory and collaborative service systems by Manzini et al., 2008 or Baek
et al., 2010). Following this vision, the literature is trying to show how PPP projects have failed to produce
certain characteristics, expressed in purchasing processes, which instead appear desirable, and how it is
possible to develop a new partnership involving the public and the private sector and people (Private,
Public, People partnerships, the 4P model). In fact, it is necessary that public purchasers and private
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providers understand the limitations of current practices in order to develop PPP in the future production
of services geared more to the needs of users (Majamaa, 2008; Majamaa et a., 2008; Kernhagan, 2009;
Zhang & Kumaraswamy, 2012). Hence, the 4P model can represent an opportunity for innovation in the
practices of public services delivering, within an urban innovation engine (Dvir, 2005). Thus, the
administrations should be able to take advantage of these intrinsic potential of complex urban systems,
which are the urban innovation engines, taking advantage from the ability of people to self-organize also
using the technologies1, capturing the needs of citizens, fostering events of collaboration between citizens
and institutions that constitutes opportunities for development and innovation and to foster sustainable
community dialogue for a long-term local change, thanks to the possibility of knowledge sharing, resources
and common goals. They, within these arenas (Denhardt & Denarhardt, 2011), which represent the places
(physical or not) where the exchange and the comparison between the different actors in the process of
supplying public services can occur, do not represent the producer or the user, but they can be, for
example, simply the facilitators of the service creation and production, or the actors involved in the service
management. The role of the different actors within these processes is flexible, fluid; it may have
temporary value, it is determined by the specific context in which these innovation engines develop.
Therefore, there is not an optimal model, in which public and private actors together with citizens can be
combined to activate and maintain innovation engines, rather there is an infinite set of possible solutions
established and defined by the context in which the innovation processes develop. Hence, the innovation
itself becomes the continuous interaction between the different actors who collaborate in the production
of public services. In this perspective the Living Labs movement is an area, where there was a shift from
participatory evaluation (or “user-centred design”) to actual co-design, but participatory approaches prove
successful as long as the organizational framework of the Living Lab remains committed to actual
implementation of outcomes. As the Living Lab movement broadens its scope from university and industrial
contexts to institutional and political ones, as is the case for Smart Cities, ensuring commitment becomes
far more problematic. In fact the stakeholders engagement strategy have to follow different approaches in
every cities, defined by the specific context of services production. This includes both the number of
additional stakeholders to be engaged and their specific power or ability to involve others that are strictly
related to their institutional profile and cultural context. Moreover, it is possible to consider three salient
dimensions for the defining partnership and distinguishing from other relationship types (Brinkerhoff,
2011): mutuality as encompassing the spirit of partnership principles; and organization identity as capturing
the rationale for selecting particular partners, and its maintenance is the basis of partnership’s value-
1It is interesting to note how the available, accessible and collaborative technologies web 2.0, as blogs, Wikipedia,
social-networks, can represent not only different ways for social interactions, but also a new type of citizen involvement
in urban life, in the community and in the space of the city itself (Foth et al., 2011).
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added; and openness as the ability to be able to contemplate fluid, dynamic networking in which trust and
values assume a contractual worth among participants.
2.2 Towards co-design laboratories
The interest in design laboratories, which involve future users in co-design and incubate emergent
everyday practices of design in use, is increasing due to the fact that the distinction between design and
use is getting blurred in several ways as products and services increasingly are co-created in use, and use
and users proliferate and diversify. Hence, it is important to be in close contact and dialogue with people
that will appropriate the designed services in every day practice to reach the envisioned results. This need
has led to a renewed interest in co-design user involvement in such formats as living labs, i.e. design
laboratories located, specialised and led by professional designers and with the permanent involvement of
different community of users that work together to develop and experiment innovation (new products,
new services, new system of products and services) encompassing classical design tool such as those made
available from User Centred Design. One possibility is that design laboratories could be a platform for open-
ended explorations of the co-evolution of practices in collaboration between multiple stakeholders (Binder
et al., 2011). In this perspective it is possible to think about scalability of the solutions when emerging
practices are strictly related to a context and to a network of specific participants. A design laboratory can
employ events of on-site prototyping and collaborative scenario-building convincingly demonstrates how
the enactment of a prototypical practice goes hand in hand and go beyond a simplier exchange and
negotiation of needs (Mattelmäki et al, 2007). Moreover the laboratory space could be expanded to an on-
going rehearsal of new practices through the engagement of actor-networks in collaborative inquiry,
generative prototyping and sustained participation. Therefore, the productive design laboratories must
extend the laboratory space beyond the staged event when what is envisioned drastically alters the
everyday of the participants (Sibukele et al., 2012). The long term embedding of experimental platforms in
local community life will ensure the end-user involvement in design and emerging practices. In this case the
long term engagement with local communities leads to the emergences of new everyday practices that
leads to create new opportunities for design (Hillgren et al., 2011). Considering these different possibilities
it is possible to see how the envisioning of possible futures comes about through the design of new service
systems from the designing laboratories that engage local communities in prototyping sustainable change
with a clear idea of how small, selfsteanding and local projects may connect to larger change. In other
words it is possible to think about how local projects, interrelated small-scale and short-term projects, can
be co-ordinated synergised and amplified through larger initiatives, as framework projects; hence, how
these framework projects can be considered as a constellations of local projects (Jégou 2010, 2011, Manzini
2010, 2011a, Ryan 2008).
Under this vision the new design laboratories call for a new notion of participatory design. According to
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Manzini and Rizzo (2011), when aiming at large transformation processes (on the scale of cities, regions or
complex organisations) the traditional notion of participatory design needs extending. The first step
towards this new notion has been represented from the integration of social innovation in participatory
design, under this light participatory design emerges as a complex action, a constellation of design
initiatives aiming at the construction of socio-material assemblies where social innovation can take place. In
a world of heterogeneity of use and users and entanglement of infrastructures and practices design
laboratories that span from envisioning new configurations of design in use to the incubation of emergent
patterns of appropriation provide a platform for engagement that transcends traditional models of
research and development. The objective in this case is to employ relevant service systems that may
facilitate social innovation starting from the particular conditions and resources of the local community.
The scalability comes not through the similarity between communities but through the robustness and
generic qualities of the service design concepts. Across this vision, it is possible to look at participatory
design as supporting large-scale transformations that can combine bottom-up and top-down intervention
for public services innovation (Ehn, 2008; Bjorgvinsson et al., 2009). They propose a radical shift from the
traditional view that considers the object to be designed as a well-defined product or service and where
potential participants (a part of professional designers) are equally well-defined final users that become co-
designers (Rizzo, 2010) to a new definition that means participation process as design process for the
realisation of a ‘socio-material assembly’ that takes place ‘in open public spaces rather than within an
organization’ (Bjorgvinsson et al. 2009). In fact in every social innovation process, and more clearly in large-
scale ones, different actors participate at different moments and in different ways in a sequence of diverse,
and sometimes even contrasting, events. ‘In the light of all this, we can say that service design for public
sector can be a constellation of bottom up and top down initiatives geared to making social innovation
more probable, effective, long-lasting and apt to spread’ (Manzini & Rizzo, 2011). In this perspective
participatory approach for public sector services can represent the bridge between participatory design and
social innovation (Mulgan, 2006). In fact ‘to ensure that the existing skill could be made a resource in the
design process’ means changing the participants’ profile in co-design processes, from final users with
problems and needs, to actors that bring local knowledge, specific competences and ideas for solutions. In
turn, this change requires new forms of co-design processes: new socio-material assemblies that offer to
these resources the best chance to emerge and be valued (Bauwens 2007, Leadbeater 2009, Baek et al.
2010). Thus, it is necessary to consider how the ‘carriers of knowledge’ can become a real active co-
designers and co-producers: social actors endowed with creativity, organisational capabilities and
entrepreneurship, and therefore capable of figuring out, enhancing and managing new solutions (Manzini
& Rizzo, 2011). In the presence of this conditions participatory design and design for social innovation
converge and tend to overlap. In this process, very often, designers are not design experts, but normal
people acting as designers: non expert people can be referred to as design amateurs as opposed to the
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figure of the professional designer, a person holding specific design knowledge (Leadbeater 2009, Manzini
2011b).
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3 Existing experiences
3.1 The rational of the collection: three guiding themes
The development of the survey of existing urban experiences of Living Labs, devoted to the engagement of
communities at a sub-urban scale, will provide a better understanding of the open innovation mechanism
and nature of living labs for urban and public context. In this perspective the process of the collection and
selection of Living Labs existing cases was guided by three specific themes that can be useful for the
identification and development of a reference socio technical model:
1. The level of engagement;
2. Living Lab maturity (here mapped on the social innovation process phases);
3. The mix of top-down and bottom-up engagement dynamics.
3.1.1 Level of engagement
During the 1960s, the lack of public participation and citizen involvement and empowerment to the
political debate and planning decisions emerged strongly, due to the fact that the political consensus was
largely broken and people were dissatisfied with the lack of direct access to decision making and the
distribution of benefits and power within the society (Hill, 1970). Participation is a key issue for a
sustainable development; in fact, it implies that “individuals must be provided with numerous
opportunities throughout their lives to acquire the information and skills necessary to enact the citizens
role” (Howell et al.1987). Hence, Arnstein (1969) captured the increasing need of a clarification of the
meaning of participation and of the processes that were taking place in the name of it. To explain these
issues she used the metaphor of the “ladder of the participation”: at the bottom of the ladder there is the
extreme position of non-participation, where people have no power at all; the middle position is when
people are informed and even consulted, but the public authorities retain the right to make the final
decision. At the top of the ladder there is a high degree of participation, which empowers people to
exercise control over what affects their lives. Starting from this metaphor, that, a various type of scheme
and interpretation had tried to explain the multiple dimensions and degrees of participation (see “the
Wheel of participation” developed by Davidson, 1998, which not identified any preference to any specific
one level; Hill, 1980; Holyoak, 2001; OECD, 2001; Meadowcroft, 2004). Following these visions the selected
cases were divided into the categories identified by the International Association of Public Participation
(2007). It divides public participation into five levels, in which the public impact and level of participation
increase when activities or methods are directed towards involvement and empowerment: (1) information
is a process through which one of the stakeholders (administration or citizens) inform the public about
some initiatives or issue; (2) consultation can be defined as a public survey and collection of ideas, prompts,
proposals or issues and notes; (3) involvement is the step in which stakeholders and partners starts to work
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together ensuring that every aspirations is consistently understood and considered; (4) collaboration can
be considered the level in which partners and stakeholders are involved in different phases of the process;
(5) empowerment is a multidimensional process of learning to think critically and to affect change in the
personal life and in the community, which is involved in all the decision making process (Figure 05):
Figure 05 – Level of participation related to the spectrum of participation (Disterheft et al., 2012).
3.1.2 Living Lab maturity
The living lab maturity has been mapped along the phases of social innovation without considering the
social dimension as the only one to characterize the innovation process. Such a decision is basically due to
the correspondence of the social innovation phases with the LL mechanisms of innovation going from
prompts, through prototyping and sustaining up to scaling. Typically systemic change is not considered in LL
but in MyN, considering the Human Smart City perspective and the need to achieve long lasting changes,
this phase is also considered crucial as well as it is considered relevant for social innovation.
Murray et al. (2010) describes the process of innovation, identifying different steps that were useful to
classify the level of maturity of selected existing Living Labs. They describe six stage of social innovation as
spreading outwards from prompts and ideas to scale and growth, taking ideas from inception to impact.
These stages are not always sequential and they can also be thought of as overlapping spaces, with distinct
cultures and skills. The first stage, “Prompts, inspiration and diagnoses”, includes all the factors, which
highlight the need for innovation (crisis, public spending cuts, poor performance, strategy). This stage
involves diagnosing the problem and framing the question for a particular and contextualized situation. The
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main challenge at this stage is to identify the right problem that has to be contextualised. The second stage,
“Proposals and ideas”, represents the level at which ideas are generated. The “Prototyping and pilots”
stage is where the ideas will be tested in practice. The process can be different in every context, but this
stage allows different partner or stakeholders to collaborate through iteration, and trial and error, making
stronger the link between them. The fourth stage, “sustaining”, represents the moment in which the idea
becomes every day practice. They will be sharpened to identifying and ensure the future sustainability of
the services that will carry the innovation forward. The fifth scale “scaling and diffusion” is the stage that
set a ranging of strategies for growing and spreading the innovation. The last stage is the “systemic
change”, the ultimate goal of social innovation. It involves many agents in the process: social movements
business models, laws and regulations, data and infrastructures and totally new ways of doing things. It
involves new framework in which technologies, supply chains, institutional forms, skills and regulatory and
physical frameworks totally changes than before. It involves changes in public and private sectors, grant
economy and household sector, usually over long period of time. Starting from this assumption, we decided
to add one more step before the starting point from “prompts”: “setting the stage”, because we think that
some situation and context has to be prepared before to be activated before the start of the process. This
will be the moment in which it is necessary to identify the possible stakeholders and if there is a real
possibility and will to innovate.
Figure 06 – The process of social innovation (modified from Murray et al., 2010).
3.1.3 Bottom-up or Top down dynamics
Engagement dynamics can be twofold: typically it can be activated by public institutions as a way to widen
the decision making arena and involving citizens into public urban decision making processes. This is mainly
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the perspective to which the most of the experiences can be considered to be consistent with and is also
the perspective of early experiences in participatory planning or public decision making in urban planning
and design.
When referring to Living lab environments, the opposite perspective important and significant as well:
citizen-driven initiatives are also relevant when aimed at engaging public institutions into them.
Citizen-driven initiatives can be affecting the public sphere at different levels: at the decision making level,
by creating opinion-based environment (even virtual) where citizens voices are collected to enter specific
decision making processes; spatially, by intervening on public spaces typically managed by public
institutions so invading the public sphere; or developing direct interaction with the institutions creating
opportunities for public discussion. The collection presented in this deliverable mainly worked on the first
two kinds of citizen-driven engagement.
Engagement can also be a mix of the two approaches when mediated by associations or third parties. In
this case the dynamics of engagement is more complex: the third party is able to create an interaction
environment (virtual or real) where citizens and institutions can meet or interact and it generally plays the
role of facilitator of or driver for the interaction. This third possibility has not been mapped in the following
as not easy to be clearly identified in the explored cases.
3.2 The collection
3.2.1 The collection as a whole
In the following table the whole experiences collection is described.
Table 01- The Overview of Identified Cases of existing Living Labs
Cases Overview Theme Remarks Country References
RENEWHEMPSTE
AD
This is a platform, financed by the
agreement “Renaissance
Doowntowns-UrbanAmerica”
(RDUA) and the Village Community.
This platform allows Village
resident to provide input into what
should be built in the downtown.
Therefore, the platform is useful
for citizens to create different
communities by interests and to
organize different events.
Participatory
processes.
Community
interaction.
People
engagement.
Urban
renovation.
The web-based platform starts
from the idea to enable
citizens to provide new ideas
for what can be built in the
neighbourhood, but it allows
citizens to create a network to
organize events and to create
communities based on
common interest.
Hempstead,
NY, USA
http://www.renewhempstead
.com/
Southampton’s
communities
It is a governmental organization
that promotes civic engagement to
make stronger the community of
Southampton. The organization is a
communities team that work
within Southampton City Council. It
is working with Southampton
resident to do more locally and
helps make their local community a
better place to live.
Participatory
processes for civic
engagement
Inhabitants are involved
directly in the process through
environmental work and co-
designing events.
Southampton,
UK
https://www.facebook.com/s
outhamptonscommunities;
http://www.southampton.gov
.uk/s-
environment/future/estatereg
eneration/townhillpark/;
http://vimeo.com/49107391;
http://www.southampton.gov
.uk/living/comliving/
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Transportation
alternatives (TA)
“Transportation alternatives” is a
non-profit advocacy organization
leading transportation. It is
involved in every aspect of
traveling, it aims to make safer,
smarter transportation and a
healthier city
Make better and
safer NYC’S
streets engaging
citizens and
neighbourhood
community in the
definition of
projects and
campaign.
The platform is a tool to
create a link between the
association and people. It
contains a blog and a
promotion of different
campaigns useful to engage
citizens and to create a local
activist committee to find out
about local campaigns that are
already underway, or to
suggest another for a specific
neighbourhood. It starts from
the idea that it could be a
resource for rallying a specific
neighbour community and
zooming in on the best fixes
for dangerous local streets.
New York City,
USA
http://transalt.org/ourwork/bi
ke/adopt
Salem Public
Space Project
The Salem Public Space is a virtual
space to get to know real spaces in
Salem.
This project is a
collective
collaboration in
which citizens can
collaborate by
email and blog to
enrich the virtual
space.
This virtual space aims to get
known better the public
spaces of Salem through
citizens’ thoughts, photos,
maps, clarifications, criticism,
contributions and ideas. The
platform collects
neighbourhood narratives, the
descriptions of real actions in
public spaces and a map in
which it is possible to indicate
favourite public spaces.
Salem, MA,
USA
http://salempublicspaceprojec
t.com
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Jackson height
GREEN alliance.
78th street PLAY
STREET (78th
PLAY STREET)
Jackson Heights Green Alliance, Inc.
(JH Green) is a community group
dedicated to increasing and
improving open spaces in this
neighbourhood.
Community
association that
aims to engage
more citizens of
the same
neighbourhood.
Urban
renovation.
“JH Green” works with elected
officials and neighbourhood
groups to try and find creative
ways to improve Jackson
Heights. It initially focused on
exploring ways to initiate an
expansion of Travers Park into
a space adjacent to the park
currently used by a Toyota car
dealership. Now it also had
started to help citizens to
reclaim the 78th street and
bring it as a play street to
Jackson Heights. Along with
other community groups it
initiated a project to close
down 78th Street alongside
Travers Park on Sundays all
Summer in order to increase
the space available to the
community.
Jackson
Heights,
Queens, NY,
USA
http://www.jhgreen.org/abou
tus.html
UVA Food
Collaborative
(UVA)
The “Food Collaborative” is a
project of the University of Virginia
that includes faculty, staff, students
and community members.
The “University of
Virginia Food
Collaborative“
works to promote
research,
teaching and
community
engagement
The Food Collaborative
sponsors talks, panels, and
film screenings, and provides a
focal point for University and
community efforts to study
and improve regional and local
food systems.
Charolottesvill
e, Virginia,
USA.
http://www.virginia.edu/food
collaborative/
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around issues of
food, agriculture
and sustainability.
Sarasota County
Community
Platform
The platform is a way for the
community of Sarasota County to
share what they know about this
place.
Community
engagement for
sharing
knowledge and
discovering of
what matters.
The aim of the platform is
discover many things through
community engagement to
increase the sense of
community and to pay
attention of what matters and
respond in ways that make a
meaningful difference for each
neighbourhoods and for
broader shared community.
Sarasota, USA http://nccsweb.urban.org/co
mmunityplatform/sarasota/in
dex
Bk farmyards BK Farmyards is a collective of
experienced urban farmers
dedicated to expanding food justice
through agricultural production &
education in Brooklyn.
Engage citizens
for the
development of
an educational
program.
In addition to agricultural
production, the educational
agenda of the program
includes something for all
ages: training programs,
apprenticeships, free
workshops, farm visits, and
volunteer days!
Brooklyn, NY,
USA
http://bkfarmyards.com/
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Thefuntheory.co
m
This site is dedicated to the
thought that something as simple
as fun is the easiest way to change
people’s behaviour for the better.
Engage citizens
through a
completion that
aims to recognize
those thoughts,
ideas and
inventions that
help prove the
fun theory.
The fun theory argues that fun
is the easiest way to change
people’s behaviour for the
better.
Sweden http://www.thefuntheory.co
m/
No 10 petitions
(10 petitions)
The service allows any UK citizen to
create a petition and collect
signatures via the website. The e-
Petitions service has been designed
to offer a modern parallel, which is
more convenient for the petitioner.
Crowd-sourcing Unlike paper-based petitions,
this service also provides an
opportunity for Number 10 to
respond to every petitioner
via email.
UK
(Worldwide)
http://epetitions.direct.gov.uk
/
Pledge Bank PledgeBank is a system that allows
people to make pledges that
require other people’s support to
be accomplished. Pledgebank is a
service that makes an idea come
true with web technologies.
Engaging and
enabling citizens.
Pledgebank is a service that
makes an idea come true with
web technologies. The
software behind the service is
open source so one can
participate in developing the
service or makes his or her
own service based on it.
Worldwide http://www.PledgeBank.com/
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MeetUP.com The project aims to facilitate offline
group meetings in various localities
around the world. Activity Creating
and joining groups based on
interest and location. Meetup.com
is the world’s largest network of
local groups. It allows users to
organize local based groups or join
existing ones in which members
interact not only in the virtually
space but also face-to-face on a
regular basis.
Social networking
service.
Community
collaboration and
empowerment.
Meetup’s mission is to
revitalize local communities
and help people around the
world self-organize. Meetup
allows members to find and
join groups unified by a
common interest, such as
politics, books, games, movies,
health, pets, careers or
hobbies.
Worldwide http://www.meetup.com/
Zerorelativo The project aims to promote
economic activities based on
exchange and not money, thereby
reducing the environmental impact
caused by artificial consumption.
“Zerorelativo” is basically an e-
commerce system without
monetary transaction.
Online bartering
community.
Activity Exchange
and sharing of
used products,
networking.
“Zerorelativo”s warns the
consequences of the
consumption-led lifestyle and
promotes an alternative way
of consuming, barter.
Italy http://www.zerorelativo.it
Green Map
Service (Green
Map)
The project aims to create an
activity and collaborative
mapmaking, selling mapmaking
tools, information sharing and
socializing.
A collaborative
mapmaking
community
Mapmaking is used as a
medium, Green Map System
encourages involvement in
cultivating more sustainable
communities around the
world. By highlighting a
community’s special places as
well as its natural, cultural and
Worldwide http://www.greenmap.org
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sustainability resources, Green
Map expects to help local
citizens understand their
community’s interdependent
environmental, social and
economic systems.
Good This is a new platform — a
gathering place and a growing
toolkit for pragmatic idealists to
creatively and collaboratively
engage with each other ad the
communities.
Connect with
awesome people
and
organizations,
and engage with
them around
topics and issues
them care about.
GOOD aims to learning, doing
and improving together. It is a
toolkit for pragmatic idealists
to creatively and
collaboratively engage with
each other, the community
and issues that care about.
Worldwide. http://www.good.is/explore
Ceosforcities The mission of the project is to
make cities more sustainable and
economically competitive with a
focus on investing in the distinctive
assets of cities.
Collaborative
platform and
infrastructure to
create and
sharing ideas.
Cutting edge approach to
identify first look trend and
opportunities. Asset-based
approach. Cross-sector:
engage urban leaders at all
sectors and levels.Cross
generational.Multi-
dimensional: the project aims
that each city must find its
own unique combination of
approaches to achieving
success. Research-driven.
Action-oriented: urban
activists it necessary to
USA http://www.ceosforcities.org/
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execute real change in cities.
PopUpCity The Pop-Up City is a blog that
explores the largest designs, trends
and ideas that shape the city of the
future.
Survey of creative
solutions
regarding flexible
urbanism and
architecture.
Answer to the actual problems
of cities that are related to
rapidly increasing
international societal, cultural,
technologic and economic
transformation processes.
Worldwide
(Amsterdam)
http://popupcity.net
Project for Public
Spaces (PPS)
PPS is a non-profit planning, design
and educational organization
dedicated to helping people to
create and sustain public spaces
that built stronger communities.
Place-making
approach that
helps citizens to
transform their
public spaces into
vital places.
Partnering with public and
private organizations, federal
state and municipal agencies,
business improvement
districts, neighbourhoods
associations and other civic
groups.
US http://www.pps.org/
Collectifetc The Collectifetc wants to answer to
the need of a common dynamic for
the renovation of public spaces.
Engagement of
different actors in
the renovation
and design of the
city rather than a
top-down
approach.
Spontaneous interventions
oriented. Integration of the
local population in the design
of public space.
FRANCE http://www.collectifetc.com
ICE-POPS ICE-POPS is an open collective of
researchers, artists, writers,
planners and urban explores
operating across different cities.
Information
sharing and
creation of a
people network
through the
organization of
The platform collects and
catalogs privately-owned
public spaces (POPS) and
other public-private
developments. It aims at
organize walking tours of
USA http://ice-pops.org/
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tour of these
sites.
these sites and offer online
tools for people to upload
their own information about
land ownership and use.
MyBlockNYC My block is a platform that allows
people to share proposals and
videos account of the life and
culture od a specific place.
Information
sharing, creation
and sharing of
knowledge.
The information are geo-
localized and divided by
categories.
NY, USA http://myblocknyc.com/
Popularise It is a platform where citizens can
share their ideas and proposals
about existing and future project,
promoted by different actors.
Civic information
and engagement.
Creation of local
community and
network.
The platform allows to:
review existing projects,
submit personal ideas, show
personal support, join
together and built cities.
USA http://popularise.com/
Service Design
Jam (SDJ)
The Global Service Design Jam is a
group that make possible to work
together for 48 hours to conceive,
prototype and communicate a
service concept to the ground up.
Collaboration,
experimentation
and prototyping.
It is an opportunity to learn
about service design, but also
to meet people.
Worldwide,
Auckland, NZ
http://www.smallfire.co.nz/20
13/02/22/service-design-jam/
http://planet.globalservicejam
.org/
User Centred
Health Care
Design (UHCD)
UCHD is the name of a team of
researchers, designers and
healthcare professionals who use
the technique of co-design. They
work alongside service users and
providers to understand their
experiences and stories and,
together, find ways to improve
things.
Collaboration.
User-centred
design methods.
They want to improve existing
services, designing service
innovations, designing
strategic change. They work
within the NHA.
South
Yorkshire, UK
http://www.uchd.org.uk/
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The better block The Better Block project started
from an event organized in Oak
Cliff, the intervention aimed to
introduce bicycle lanes on the main
street of the town, proving in this
way that the streets could also
have alternative uses.
Civic
engagement.
Social
aggregation.
The Better Block bottom up
movement became a an
example of how an area could
be revitalized through
collaborative participation,
and moved forward to
become a toolkit both online
through the services offered in
the web site and in real life by
organizing local training
sessions with the interested
communities.
Oak Cliff,
Dallas, TX, USA
http://betterblock.org/
Parklets The parklets are small urban areas
formed by a platform installed near
the sidewalk that occupies public
parking and extends for a
maximum of three parking and
they don’t require a
reconfiguration of the streets.
These places are occupied by
benches, tables, bicycle parking or,
for example, art exhibitions. The
used objects are built with recycled
materials that after can be reused
in other ways.
Social
aggregation,
collaboration.
The idea rises from the will to
transform parking places in
new spaces that can be an
occasion for social aggregation
for local communities and for
tourist and, at the same time,
to redevelop public space.
These interventions create
new street-fronts that can
stimulate the pedestrian flux
in the interventions areas. In
this perspective the vision of
the project is to involve
citizens in the design of small
transformation of the public
space of to awareness citizens
in the transformation of the
San Francisco,
USA
http://www.spontaneousinter
ventions.org/project/parklets
http://sfgreatstreets.org/parkl
ets/
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neighborhood and
consequently in different
urban problems.
Depave Depave is a project provided by a
non-profit organization, born in
Portland, which organizes different
events of de-paving, where a group
of volunteers transforms empty
and unused places into green
collective spaces.
Civic
engagement,
redevelopment of
the city,
sustainable
practice,
socialization.
This manifestation has given
rise to the idea that how this
small action could be applied
to a much larger scale. Hence,
after some years the
transformation of a parking
area was completed and from
that experience other took
place, engaging every times
more and more volunteers.
Portland, OR,
USA
http://www.treehugger.com/
urban-design/urban-depavers-
return-parking-lot-land-
nature.html
http://www.cec.org/Page.asp
?PageID=751&SiteNodeID=10
73
https://www.facebook.com/d
epave
Improvesf A platform for civic engagement in
promoting ideas from people and
sharing thoughts on improving
their communities, neighborhood
and county. Through this avenue,
members online interact, talk
about problems and share ideas.
Civic
engagement:
inhabitants
centered
Inhabitants are connected
through an online registration
system and enable to discuss
and interact on community
issues.
San Francisco,
USA
www.improvesf.com
Seeclickfix Global It is a collaborative online platform
between the citizens, media and
government agencies. Within the
system, registered citizen’s report
on community problems and
emergencies and the responsible
and concerned authority fixes it as
appropriate. Citizens also build
Civic engagement
and public
accountability.
Community
interaction
Functions through an app for
government partners or open
source for community
members.
Operational in
some states in
the US and
Canada.
http://it.seeclickfix.com/
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conversation around community
issues and concerns are
harmonized in a report form for
participating public authorities.
Urban
Prototyping
Developing projects in the public
realm that emanates from the
public discourse. Temporary
interventions in public space to
drive longer-term conversations
and changes in a city.
Creative
engagement.
Project
replication
Public realm projects with a
digital dimension to bring
more inhabitants into public
spaces of the neighborhood.
USA http://urbanprototyping.org/
MyPlace It is an online platform for fostering
interaction among individuals,
community groups, local business
and Council. It encourages open
interaction and conversation and
aims at improving delivery of
services and empowering citizens.
Council-Citizen
interactions.
Community
engagement
It is an open source but has
restrictions with respect to
age and ‘eligibility’. Non-
citizens should have agt least
visited the city in the past 12
months.
Ryde, Australia http://myplace.com/
Beneighbors This is an initiative of e-democracy
and operates as an online platform
aimed at promoting interaction
among community members,
building a social community,
encouraging local voices and
community outreach support
within the neighborhoods
Inclusion and
engagement.
Lesson sharing.
Innovation and
technology
The web-based neigbour-to
neighbor forums connect
community members and
promote mutual support for
each. It also connects with
google maps and facebook
mobile app for usability across
different spheres
Minneapolis,
St. Paul in the
USA
http://pages.e-
democracy.org/BeNeighbors
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Harrigay online Online forum to promote
interaction among community
residents, encourage conversations
and serve as information point on
issues and public services for
residents. The platform also
includes a business forum aimed at
promoting network and support
among local business in the
community.
Social interaction
and civic
engagement
The forum is web-based and
basically powered through
resident registration,
conversation and interest in
community affairs
Northern
London, UK
http://www.harringayonline.c
om/
Miniostas Community based group that is
primarily driven by voluntary
efforts organized online to mobilize
support for addressing community
problems.
Community
activism,
voluntary spirit.
A combination of web and
physical organization of
support for community
change
Herakloin,
Greece
http://minoistas.blogspot.it/
Pireactive A grassroots social group of
community members who interact
and together address common
problems without relying on
government support. It enhances
its interaction activities through an
online community network where
issues are identified and volunteers
acted on the ground.
Community-
driven initiatives
Social interaction
Interaction fostered through a
mobile app that allows
members to share ideas and
prompt volunteer action
Pireaus,
Greece
http://pireactive.wordpress.co
m/
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InfoAlamedaCou
nty V.20
It is a date warehouse service and
interactive mapping base that
allows users to obtain relevant
information for research, policy
and advocacy. The system has
been developed to assist neighbor
to obtain relevant information for
developing their areas.
Data organization
and mapping .
The information for change
principles provides where
different kinds of information
can be obtain, shared and
mapped.
USA http://www.infoalamedacoun
ty.org/index.php/News.html
Openlylocal This is community-local
government system with the
objective of making local
government more transparent by
improving and developing an open
and unified access to local
government information. Data is
accessible through xml or Jason.
Civic-public
authority
engagement
Local government
transparency
It runs through both web and
app platforms where
information is made open to
subscribers on wide issues
about public authority
activities and services
UK http://openlylocal.com/
Talkaboutlocal This is an advocacy platform where
citizens are given the platform to
voice out their problems and issues
within the neighborhood in which
they live.
Civic engagement
Advocacy
Operates an a community web
based forum to give voice and
listenership to residents
UK http://talkaboutlocal.org.uk/
Front porch
forum
Neighborhood connects system
where members who live within
the same area are free to connect
and share with each other.
Community
building, CS
The connection system is
organized to foster
community spirit and building.
USA http://frontporchforum.com/
Ma-residence It is a networking system where
neigbours help each other and
Mutual support It is not only a connection
platform but a means where
France http://www.ma-
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enjoy ‘localife’ within their
neighbourhood. Individuals gain
accesss to their neighbourhood,
buildings, groups and services.
and assistance. members interact and support
each physically when needed
e.g babysitting
residence.fr/accueil
Neigboursforneig
hbours
NfN is a web community forum
based on volunteerism and
community connections. It
provides information and news
about the community to its
registered residents. The system
also provides informs users of
common problems and volunteers
intervene to help their neighbors.
Community
mutual
assistance. Social
interaction
The online forum is based on
volunteerism and
neighborhood support for
each other to foster reciprocal
relationship
USA http://neighborsforneighbors.
org/
Nexthamburg This is a platform that allows city
inhabitants to provide visions of
their ‘city of tomorrow’ but also to
shape it through self initiated
proposals and suggestions based
on forums. The system connects
users with experts who direct
opinions, wishes and contributions
and help shape user proposals on
the online forum.
Civic
engagement.
Social interaction.
Community-
driven
development
The system is able to foster
community-expert interaction
towards self initiated
proposals for the future.
Hamburg,
Germany
http://www.nexthamburg.de/
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LXAMANH This is an adaptation of
‘nexthamburg’ in Lisbon. It follows
the same principle. Also it provides
an avenue where the views of
citizens could be heard by those
responsible and also enable
everyone to be involved in the city
building process.
Community
interaction. Civic
engagement.
Community-
authority
connection
The web forum empowers
citizens to purpose solutions
to shape their city’s future and
also connect their issues with
local authority.
Lisbon,
Portugal
http://www.lxamanha.pt/
Geodevolutas A devolved and very local
mechanism where community
members aid redevelopment
through identifying abandoned or
empty buildings and located them
through an online mapping system.
The initiative is supported by
institution to aid conservation,
restoration and redevelopment of
abandoned areas.
Interactive
mapping.
Devolution of
activities
The initiative is very local,
simpler and relatively better
approach to promote
institutional processes and
community/local interactions.
Lisbon,
Portugal
http://geodevolutas.org/
Meu Rio This is a democratic forum with the
goal of increasing citizens
involvement in public policy within
their areas if jurisdiction. The
underlying philosophy is that
citizens themselves can build a
stronger and safer society for
everyone and this is achieve
through technology that mobilizes
civic for change.
Participatory
democracy
As an online laboratory it
connects the civic with
technology and uses that to
mobilize efforts for responsive
public policy.
Rio, Brazil http://meurio.org.br/
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Cidadedemocrati
ca
Functions as a collaborative
platform to enhance interaction
between different social actors
within specific geographical areas.
It offers the opportunity for
conversation, information
dissemination, proposal support
and public sharing.
Social interaction
and collaboration.
Participatory
democracy
It adopts collaboration among
different actors as an
instrument of action that can
create changes at the
community level
Sao Paolo,
Brazil
http://www.cidadedemocratic
a.org.br/
Nossasaopaolo This is another democratic
platform intended to strengthening
articulation of a broad social field
for common goals and at the same
time preserving the continuing
differences on specific issues at
different levels of society and
governance.
Democratic
governance. Civic
engagement.
As an online forum, it
operates as online movement
to gather ideas and proposals
for citizens for an equitable
and sustainable development
of the city.
Sao Paolo http://www.nossasaopaulo.or
g.br/portal/
3.2.2 Inside the cases
Twenty-one cases of the list above were chosen and described in particular with the Template below:
Figure 08 – The description template of the chosen cases.
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The service networking is composed by the platform:
Twitter, Facebook, LinkedIn, Bambuser, Blogger Delicious, Digg,
Flickr, Google +, Isuu, Librarything, Pinterest, Reddit, Rss,
StumbleUpon, Tumbir, Vimeo, Youtube.
The platform allows people to share the moments that they see on the wild streets of New York City. It is possible to upload videos that people already have on their cell phone or computer, or explore the city and capture what people can instantly see. Each video should be shot outdoors and take place on a single block. Users upload videos and geo-refer them, building the first fully interactive video map of New York City. The information is geo-localized and divi-ded by categories.
“MyBlockNYC” is a video library service produced by people. It is a collaborative initiative aiming at creating an interacti-ve mapping website that captures and presents personal video accounts of the life and culture of New York City in order to create an intimate, evolving, and complete portrait of this great city. Sharing contents and creating collective knowledge is its main goal. Anyone, who can share content about New York, can use it.
INFORMATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://myblocknyc.com/
My Block NYC
The platform is already used in different areas of New York City to signal some street art events or exhibitions, parties or some surprising initiatives.
Through collaborative efforts ranging from individual volunteers to content and equipment partnerships “My Block NYC” aims to create a platform for the public that allows for a greater understanding of each other, while empowering individuals to define themselves. Their goals can only be accomplished with help from both citi-zens and companies.
The objective of the project is to engage citizens and part-ners in creating content to help the creation of the most extensive New York City video library today to inform peo-ple about New York.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
This web environment is aimed at involving citizens within specific neighbourhoods to aid the identification and rede-velopment of abandoned and empty buildings across Por-tugal. All inhabitants in Portugal have the possibility to use it in conjunction with the local council who utilise the col-lected information for initiatives and programs concerning urban renewal. The public authority however organises the mapped data as an input into the initiatives for city or urban renewal in Portugal. The people serve as co-partners in the process providing local input data for the mapping activity.
This is a consultation environment using a online mapping tool and platform initiated as part of a broad program launched to enhance rehabilitation and urban renewal throughout Portugal. It has been introduced and connected to programs such as JESSICA (Joint European Support for Sustainable investment in the city) and REHABITA (Regime Recovery Support for Housing in Urban Areas). This represents a space where community members aid urban redevelopment and renewal by identifying abandoned or empty buildings within their neighbourhoods and mapping it on an online platform.
CONSULTATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://geodevolutas.org/
Geodevolutas
The platform has already been used in Lisbona, Barrio, Porto, Sao José, Mafra, Viseu, Braga, Palmeira, Faro, Fun-chal.
Public institutions promoted the project, devolving the task to the local level to enhance citizens’ involvement. Inhabitants within specific areas identify empty or abandoned buildings within their neighbourhoods and locate them on a map.
At its basic level, this consultation environment allows for information dissemination through the mapping system. At its higher level the public authority utilises the mapping platform as a way of ‘virtually’ consulting the public at the different local levels to collect inputs on the ‘where’ and ‘what’ part citizens prefer for urban renewal and redeve-lopment processes. The consultation assigns value to in-habitants or residents experiencing urban problems. It re-lies on local responsibility toward city revitalisation.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
“GOOD” uses web technologies to put people in touch and basically allows people to organize surveys about what they think it is “GOOD” and they want to do and to learn. Everyone can access this service by using the platform: it is possible to join the community to share ideas and pro-mote already done projects, but also to connect with peo-ple and organization that have our similar interests.
“GOOD” is an initiative aiming at creating collaborative environments. It is supported by a platform, a gathering place and a growing toolkit for an emerging movement of ambitious people to creatively and collaboratively engage with each other and with the communities. “GOOD” aims to learning, doing and improving good ideas and project together.
CONSULTATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.good.is/explore
Good
The platform has been already used all over the world and it is used to solicit the daily use of bicycle, or to promote projects that aim to rehabilitate public spaces (http://www.good.is/posts/urban-wander-curating-a-city-s-hidden-pu-blic-spaces), to signal the presence of a particular thing or artistic experiment (http://www.good.is/posts/watch-this-massive-mural-turn-into-a-flip-book-style-animation).
“GOOD” corps is a team of social entrepreneurs who work with NGOs corporations and foundations to drive progress in collaboration with the “GOOD” community and beyond.
“GOOD” provides different level and strategies of enga-gement: it allows people (1) to “Post”, spark new ideas, conversation and actions; (2) to “Do”, find good things to do, add them to their to-dos, and mark them as done when they have done them; (3) to “Promote”, clicking “it’s GOOD” to share good stuff with their network; (4) to “Con-nect”, following people and organizations.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
The platform “POPULARISE” uses survey to decide what is the better project to build in a certain place. It can be used by “builders (developer, property owners, small bu-siness operators, architects, restaurateurs, administrators) or even by citizens.
“POPULARISE” is a poject using a online crowdsourcing platform and is focused on local urban development that allows citizens and local developers to share ideas and proposals about existing and future urban projects promoted by dif-ferent actors. Firstly, local developers, businesses or citizens can start a drawing board by posting a proposal, framing a question and asking for inputs. The second possible step supported by the platform helps the local developers with their projects: campaigns for ideas can be launched and everybody can submit ideas. If a particular idea is satisfying for citizens they can vote and support it.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
https://popularise.com/
Popularise
The “POPULARISE” approach has already been used in different cities and states of the USA and in Perth (Austra-lia). It was used for example to save and preserve a histo-ric structure in Seattle or to promote the redevelopment of a urban street in Boston (etc.).
The platform is the result of a bottom-up process. It was developed, for the first time, by a group of native Washingtonians that reacted to the failure of the current model of the city growth. They argued that the local communities must have the power to shape how their cities grow, because they know what they really want in their neighbourhoods; they created “POPULARISE” as an answer to the need for a positive and constructive way to contribute to urban development.
The platform allows citizens to vote for the best projects: hence, it wants to inform and consult the community; it also allows them to propose projects and involve them in the related decision making and implementation.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
The platform can be explored by clicking any Icon on the map, each can display several icons symbolizing its green features, the site, a photo or video, rating stars, etc. There are different roles inside the mapmaking team. “Mapma-kers” can create new maps and manage multiple projects, invite coordinator(s) or team members to help create and manage each OGM map. The coordinator of the site can add/edit sites on the map, review and approve public sug-gestions. Team members can add/edit new sites. Registe-red contributors can suggest sites easily making login and add new contents. Here tools for mapmaking can be sold.
The “Open Green Map” (OGM) project aims to create and sustain activities of collaborative mapmaking, information sha-ring and space based socializing. Mapmaking is used as a medium to encourage more sustainable communities around the world. By highlighting a community’s special places as well as its natural, cultural and environmental resources, “Green Map” expects to develop local citizens awareness of their community’s interdependent environmental, social and economic systems.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.greenmap.org
Open Green Map
It has already been used all over the world; for example in North and South America, in Europe, in Israel, South Afri-ca, India, China, Taiwan, japan, Singapore to promote, for example, unknown park suitable for sports and families, or specific element of interest, as ancient trees.
The “Open Green Map” initiative has been launched by a team that formed an association and developed the platform that helps people to promote their community’s sustainability sites, routes and resources worldwide.
The objective of the project is consulting and involving pe-ople in mapping significant ecological, cultural and civic resources, sharing knowledge between communities and socializing.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
The “Jammers” use challenges to inspire participants: they give to all the “jam” a specific theme on the Friday night, it is important not to bring an idea to jam, instead it is prefe-rable to let ideas happen when people meet there. Anyo-ne can take part to the Design Jam, the only requirement is the interest in the given theme and in related services. Anybody can be part of the “jam”: a service designer, an academic, a customer, a student, unemployed, a kid, etc.
The Global Service Design Jam is a non-profit volunteer environment organized by an informal network of service desi-gners all sharing a common passion for the field of service design and customer experience. This group organizes and carries out 48 hours workshops with local communities to conceive, prototype and communicate a service concept to the ground up. These workshops are conceived as opportunities for citizens to learn about service design, but also to meet people. The platform supporting the Service Design Jam informs about the different activities and allows people to join the group as a host or organizer.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://planet.globalservicejam.org/
Service Design Jam (SDJ)
The “Service Design Jam” has already been used all over the world. The design sessions are organized simulta-neously during a single weekend all over the world. The third “Design Jam” took place last March, 2-3, 2013.
The Jam has a staff of none and a budget of nearly nothing. The designers take a collaborative and participato-ry approach to the implementation of new processes, strategy, services and products for specific communities. The platform has been developed by the initial network of designers and is now used by many others.
The project aims to involve people in a specific activity to prototype and design something that may become a real business and to create an occasion for local communities to meet.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
The strategy used by the project is informing people about the initiatives and the capital of existing public spaces in Salem and allowing them to comment and assess the ini-tiatives. The platform can be used by all people who are interested in know better Salem. It is possible to leave a comment on the platform, as well as adding any contri-bution, map, clarification, idea by writing to the site admi-nistrator. The administrator of the platform has a key role, due to the fact that he is a mediator in the implementation of the initiative.
The Salem Public Space is a initiative, supported by a virtual space, to get to know real spaces in Salem (MA, USA) throu-gh citizens’ thoughts, photos, maps, clarifications, criticism, contributions and ideas. The platform collects neighbourho-od narratives, the descriptions of real actions in public spaces and a map in which it is possible to signal favourite public spaces in Salem.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://salempublicspaceproject.com
Salem Public Space Project (Salem PSP)
This project has been conceived for the Salem community: its platform is dedicated the public spaces of Salem (MA, USA). It has already been used to organize an event in Lafayette Park aimed to “reframe” it through a tempora-ry installation so to create a touristic attraction and path. The platform was has also been used to carry out in the neighbourhood the “share a chair” aiming at engaging citi-zens in experimenting flexible seating.
This initiative has been launched by a single person, living in Salem (MA), who cares about Salem public spa-ces. He also developed the platform that is used by the administrator to inform citizens about these spaces and to collect their suggestions and comments.
The promoter of the project is prototyping different solu-tions for renovate and rehabilitate public spaces, involving citizens in many projects and events.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
“Nexthamburg” is supported by a crowdsourcing platform for ideas about mobility, urban development, etc. The users of the system include community citizens, experts, editorial team, public authority and other private actors as spon-sors. The coordinators of the platform utilise a competitive/challenge-based strategy where a competitive process is opened for citizens to propose ideas and opinions for the future development of the city. There is a selection process where best ideas are selected and documented into a re-port, or even implemented as a project. Feasibility studies are carried out on the developed projects and prototypes.
This project involves citizens to be part of the future transformation of Hamburg. It uses a platform that operates as an internet based hamburg-citizen platform for the city of tomorrow. It empowers citizens to propose ideas and initiatives and also helps them to be heard in the city. Introduced in 2009, it was aimed at actively involving citizens in shaping the future of Hamburg and for two years was funded by the German federal ministry of transport, building and urban development as pilot project. The platform offers a connective link and interaction between citizens, local authority, and experts to share ideas and to offer opportunity for shaping the future of the city through a web-based productive platform.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.nexthamburg.de/
Nexthamburg
It is already been used in different cities, as Hamburg, Co-penhagen, Savamala and in other cities for different objec-tives. For example in Hamburg it aims to create a future vision for the future cities, as urban projects or ideas for new businesses. In other cities the project focuses on a specific thing as mobility.
The platform is provided and maintained by an editorial team that also creates the opportunities for public-civic engagement. The initiative and interactions are initiated at the local level where citizens are empowered and encouraged to actively participate in discussions and sessions on or offline and given also the opportunity to present their ideas.
The main focus of this engagement initiative is to streng-then consultation and public involvement and also promo-te public-civic collaboration in city development. The level of engagement is stronger at the involvement and coope-ration levels. Some of the projects introduced by citizens through the competitions are in the process of being deve-loped. There is an interaction among these users both on and offline through workshops, camps, sessions and tours
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
The platform provides a source of information for commu-nities, media and government authorities. It also offer a consultation space where interaction between the citizens and public authorities are enhanced through a feedback mechanism of problem-solution interrelationships. The entire process is led by a team of entrepreneurs and vo-lunteers who coordinate the platform and its development. Government and media act as partners in the utilisation of the platform, and also direct and lead the process. Since it operates as a tool and not particular limited to a geo-graphical location, it allows for universal usage.
“SEECLICKFIX” allows community members or citizens to identify problems within their neighbourhood and see them fix by responsible authorities in a interaction platform. It is a platform to enable citizens report non-emergency issues and for governments to tract, manage and reply through transparency, collaboration and cooperation; it also empowers citizens and allows community groups, media organisations to improve their neighbourhoods. It functions on three key principles: empowerment, efficiency and engagement. The service also adopts Smartphone apps that offer alerts and also report problems and solutions.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://it.seeclickfix.com/
Seeclickfix
“SEECLICKFIX” is already used in many American cities. For example in Chicago it has been used to report busy traffic problem or the need of graffiti removal or potholes, etc.
The whole initiative is driven by public administrations of Chicago, Albany, Washington, etc. that also provided the platforms. It aims to create new ways to improve service delivery, increase government accountability and improve the quality of life for citizens. The project also includes media partners for the implementation of the communication tools (websites, apps, etc.).
Posts and conversation on non-emergency issues rely on specific individuals or groups experience with the problem that is being reported. Local people see the problem, pre-sent it on the online forum and see the concerned authority response to fix the problem. To some extent, it also relies on citizen responsibility by empowering them to report lo-cal issues and problems in their area as a means of dis-seminating information and exercising their responsibility toward the improvement of their neighbourhoods.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Web 2.0
The main goals are to inform and create online interaction among communities for ‘in-person engagements in real life.’ Basically the platform informs and fosters interaction among local community members through several forums online. Users are mainly members of specific communities or neighborhoods where the platforms have been crea-ted. Users join the different online forums created on the platform to share information, discuss and interact among each other. Also business owners and local interest groups can all participate in the forums and share information and discussions as well recommendations.
Beneighbors is an initiative of e-democracy.org aimed at creating an online public space that strengthens community and better participatory discourses. Its mission is to harness the power of online tools to support participation in public life, strengthen communities, and build democracy. It is based on local community online forums that run across 17 communities in three countries, namely US, New Zealand and United Kingdom. Beneigbours is supported by a platform where information is shared, ideas are communicated and recommendations are made toward greater community social interaction and engagement
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://pages.e-democracy.org/BeNeighbors
Beneighbours
The Beneighbors approach has already been used all over the world for organize meeting and discussion about spe-cific urban problem, as the water management, and to im-plement urban regeneration projects.
The platform is provided by “e-democracy” that is driven by volunteers and supporters.
In supporting the online forums an initiative known as the inclusive community engagement has been created as a strategy to bring more citizens on board. The strategy is the creation of several forums along different topical areas that community members subscribe based on their inte-rests. There is also a sort of competition strategy adopted where community of ‘good standing’ (their participants are contributing) to benefit from certain services. The challen-ge strategy compels communities to intensity their invol-vement in the forums to benefit from the local information.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Collectifetc’s characteristic is to act in the public space by integrating the actions of local population in their creative process. These actions and researches are not limited to the artistic discipline but also affect social, political and ur-ban issues. The designers organize events and co-design workshops in specific open public space, where they want to build or to design something.
The aim of the project is to create built structures, street furniture, sculptures, installations, and to organize meetings and conferences, training workshops, or more artistic interventions. It pays the attention on the process that these urban ex-periments generate, as new environments and behaviours.
INVOLVEMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.collectifetc.com
Collectif etc
Collectifetc operates in France and one of their main projects was the “Place au Changement” organized during the “Biennale Internationale Design Saint-Ètienne”, thanks to the invite of the local administration. In this occasion they operated with the collaboration of Pauline Escote (graphic artist) and Maion Mangin (designer) for the realization of a collaborative project for the realization of new street furni-ture in an urban vacant and empty space.
The process is top-down, implemented by Collectif etc, an association composed of architecture students or architects that is oriented to a spontaneous design of public urban spaces. The group involve citizens in the design and implementation of different solution for public open spaces.
They involve and engage citizens in the design and im-plementation process, putting the attention on the social feedback and behavioural results they activate with these actions.
“TEMPO RIUSO” aims to launch competitions for ideas on temporary re-use, to start-up and manage temporary use of land and buildings, to create a database where supply and demand of temporary re-use can be matched, as well as to implement a management model of temporary re-use through an Information Point. Key roles in TEMPO RIUSO are played by the cultural associations “Cantieri Isola” and “Precare.it”, which today are joined in the association “tem-poriuso.net”; they are aligners and drivers of the project. All interested citizens and communities can sign the mani-festo of the association.
“TEMPO RIUSO” aims to target empty, abandoned or under-utilized existing building stock and land, owned by public or private entities, and re-activate them through designs such as cultural and associative projects, small business and handicraft start-ups, temporary dwelling for students and low cost tourism. All of this is regulated by temporary use price-controlled contracts. The economic, social and urban goal that “TEMPO RIUSO” enucleated is urban regeneration in terms of requalification of the building stock, its protection from vandalism and decay, cooperation with the third sector, control of land consumption, support of local communities in the self-organization of land and self-promotion of services.
COOPERATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.temporiuso.org/
Tempo Riuso
One of the “TEMPO RIUSO” completed projects, “Work in progress”, aims to meet the needs of businesses in an ex-industrial and abandoned area in Sesto San Giovanni (MI). Here, the project provides the recovery of an empty buil-ding through its temporary use (3 years); there will be a la-boratory, a greenhouse nursery for plants and vegetables, and a platform for discussion among landscape architects, agronomists, associations from this area on issues related to urban green areas. The project is already active in Milan (ITALY) and it wants to spread abroad. It refers to other similar experiences in the world.
The project is promoted by the association “temporiuso.net” that fosters temporary reuse projects in abando-ned spaces and also a network of local and international partnerships with associations, activists and resear-chers. In recent years they have also started local workshops, international seminars, lectures, guided tours, events, public meetings, calls for applications with Universities, Art Academies, Research Institutes, Architec-ture offices, cultural associations, stylists, designers and artists.
The project aims to support local communities in the self-organization of land and self-promotion of services; in this perspective it requires a strong involvement of local actors, public operators included. It asks for the cooperation of all people who believe in this aggregation. Everybody can be user and also supplier of the service.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
The City Council organizes many events to involve citizens with different interests and co-design workshops to im-plement urban projects (http://vimeo.com/49107391) and other activities in the neighbourhoods, as cycling events, youth club, community garden, etc. The platform can be used all over the word, but the information and the projects are currently just related to Southampton (UK). The City Council has a specific and important role in this story, it is the aligner and facilitator of the organization and imple-mentation of the projects.
This is a urban collaborative environment supported by the Southampton community platform, a tool provided by the City Council to involve citizens and make the local community stronger. Here the community is involved in environmental works, urban projects, and in the life of community centres with the Council. The whole initiative is also aimed at building a strong community spirit: the official webpage of the City Council shows how the platform supports and improves com-munities creating groups and projects starting from common interests.
COOPERATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
https://www.facebook.com/southamptonscommunities
Southhampton’s communities
It is used in Southampton by the City Council whenever it is necessary to involve citizens in the life of the communi-ty through environmental work and in the design of urban development projects. For example, they organized a wor-kshop with the citizens for the recovery of Townhill park to find what small changes citizens would like to see to impro-ve their walking, cycling and public transport experiences.
The Southampton’s communities is an initiative initiated by the “Communities and Improvement team” of the City Council of Southampton that also provides the information platform. This office also uses other platforms and social networks (Vimeo or Facebook) to inform and involve citizens in a wide range of activities and projects.
The City Council uses the platform to inform citizens about the activities organized in Southampton, but it also organi-zes co-design workshops with citizens to implement diffe-rent projects together.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
This initiative allows citizens and neighbours to meet and getting together to learn something, do something and sha-re something. Therefore, platform helps to strengthen the communities. The network can be used by all citizens who want to organize a local group or find one of the thousands already meeting-up face-to-face. It works like a blog.
The MeetUp project aims to facilitate offline group meetings in various localities around the world; activity creating and joining groups based on interest and location. Meetup.com is the world’s largest network of local groups. It allows users to organize local based groups or join existing ones in which members interact not only in the virtually space but also face-to-face on a regular basis. Meetup’s mission is to revitalize local communities and help people around the world to self-organize. Meetup allows members to find and join groups unified by a common interest, such as politics, books, games, movies, health, pets, careers or hobbies.
COOPERATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.meetup.com/find/
MeetUp
Meetup is the world’s largest network of local groups. It has 14.00 million members, 130 groups and it has already been used in 196 Countries. It was already used to allow filmmakers to meet, or to organize bike rides, etc.
The Meetup’s platform started from the desires of local communities to improve themselves and allows people with similar interest to meet and know each other. It is the environment where communities of practices can find their own way to appropriate physical spaces.
Neighbours collaborate together in the organization and realization of meetings.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
The idea of the project is that 78th Street will be closed to traffic on Sundays to allow for games, free play, perfor-mances, markets, and other activities to take place in the car-free street.
“78th PLAY STREET” is a project that aims to transform a street in a pedestrian area, where families with young children and other people of the community can socialize with their neighbours, read a newspaper, participate in a class, attend an event. This project starts from the lack of open public space in Jackson Height (Queens, NY) and the will to increase and improve them, starting from the expansion of Travers Park, the small neighbourhood park.
COOPERATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.jhgreen.org/playstreet.html
78TH PLAY STREET
This project is strongly contextualized in 78th Street that is right next to Travers Park. With thousands of residents around it, Travers Park is very crowded on weekends, and often there is not enough space for everyone to enjoy the park. The Play Street will make it possible for the park to spill into the street, allowing people to stroll, play, attend events and relax in the space, while reducing crowding in the park.
The project is implemented by Jackson Height Green Alliance, Inc (JH Green), which is a community group dedicated to increasing and improving open spaces in the neighbourhood.
The projects started directly from the needs of citizens that occupy the street, involving citizens in many organi-zed events and stimulating the engagement of institutions trying to capture and put their attention to the problems of this neighbourhood.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
To design new public services solution, MindLab and Mini-stries organize the work with the stakeholders on a process model that consists of seven phases: (1) project focus, (2) learning about the users, (3) analysis, (4) idea and concept development, (5) concept testing, (6) the communication of results and (7) impact measurement. In some project MindLab only contributes to the implementation of a parti-cular stages, while in others they are involved throughout.
MindLab is a LivingLab that implements collaborative public services in collaboration with three Ministries; it represents a fulcrum of intra-governmental cooperation, which focuses on innovation processes that are based on the reality experien-ces by citizens and businesses. The MindLab’s mission is to involve citizens and business organizations in developing new and proven public solutions that give individuals and businesses a better experience of public services, producing the desired outcomes through a better collaboration between public, private sector and citizens and through a better use of public resources.
COOPERATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.mind-lab.dk/en/
Mind Lab
MindLab operates in Copenhagen and it has already been used for strengthen an interdisciplinary high school subject with student involvement, or create a digital mentor systems that can help the unemployment closer to a job, etc.
MindLab is driven by a cross-ministerial innovation unit, which involves citizens and businesses in creating new solutions for society. It works with the Ministry of Business and Growth, the Ministry of Children and Education, the ministry of Employment and it collaborates also with the Ministry of Economic Affairs and the Interior.
The MindLab methodologies are related to design-centred thinking, qualitative research and policy development, with the aim of including the reality experienced by both the public and businesses into the development of new public-sector solutions.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
The platform allows different stakeholders to discuss spe-cific topics under five main themes or “tables”. The CITY table is open to everyone and deals with topics of common interest, while the ACCESSIBILITY, ENERGY, PEOPLE and ENVIRONMENT tables are reserved for the scientific com-munity. The results of these 4 discussion groups are made public in the CITY table when they have practical implica-tions on the surrounding neighbourhood and the city. In the TABLES areas, thorough FORUM it is possible to follow the discussion topics proposed by moderators and participate by leaving comments or suggest new topics.
“Città Studi Campus Sostenibile” aims to transform the university district into a model part of the city in terms of quality of life and environmental sustainability. It expects the active participation of researchers, students and local residents who can provide their ideas and contribute to discussion groups, which are divided in five categories: people, energy, envi-ronment, sustainability, city. It uses a dedicated platform and has been part of the Periphèria project.
COOPERATION
Descriprion
How does it work? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.campus-sostenibile.polimi.it
Sustainable Campus
It has already been used in Milano Città Studi to test new forms of collaboration between institutions and citizens in the transformation of public space. For example, it has already produced the pedestrianization of Piazza Leonar-do da Vinci, the main square in front of the Politecnico. This project transformed the car parks into real laboratories for testing new functions and uses of public spaces.
“Città Studi Campus Sostenibile” is promoted by Politecnico di Milano and University of Milan. Although this top-down intentionality, the activities carried out within the whole initiatives are mainly bottom up under the alignment and coordination strategy of the driving group.
The project aims to involve people, researchers, students and citizens, in the ideas generation of different projects, in their implementation and sustaining.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
The “UHCD” uses four kinds of workshops: (1) a user-cen-tred focus to identify improvement and innovation opportu-nities; (2) innovative thinking by developing patient’s stori-es and building up needs’ map in order to understand the context; (3) prototypes creation, through shared descrip-tions, discussions, post-it sessions (etc.) and refinement towards an agreed solution; (4) interdisciplinary dialogues, to define better the context and specify solutions. The access to the services is reserved to the South Yorkshire community but it does not exclude the implemented servi-ces be shared and used in the rest of UK.
“User-centred Healthcare Design” (UCHD) is a co-design group, composed of a team of researchers, designers and he-althcare professionals also involving citizens in the design of healthcare services. They work alongside service users and providers to understand their experiences and stories searching for ways to improve things. They work for the National Healthcare Service and with NHS partners to find design methods that NHS can use as part of its on-going practice. The group explores how design can help in: improving existing services, designing service innovations, designing strategic changes. They share the findings in the perspective of improving healthcare provision for local people.
EMPOWERMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://www.uchd.org.uk/
User centred health care design (UHCD)
This Living Lab approach has already been used to deve-lop digital tools and services that support diabetic young people living to self-manage their health conditions and to improve outpatient services used by elders at the Royal Hallamshire Hospital in Sheffield.
The “UCHD” project belongs to the Collaboration for Leadership in Applied Health Research and Care for South Yorkshire (CLAHRC-SY, a five-year project for healthcare in South Yorkshire). It conducts high-quality applied research into how services are designed.
The project principal objective is the collaboration betwe-en the different stakeholders to refine user-centred design methods and create a model for NHS as a whole.
What is the level of maturity?2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
Citizens or small businesses directly choose the space to use, the street furniture that will be placed there and the size of the platform. Then the public administration eva-luates the proposals and, if it meets the dimensional and functional requirements, allows the intervention. There are fees for construction and maintenance of the parklets, which is temporary. The private use of the parklets is not allowed, but private businesses as the obligation to take care of the platform. In some cases there are forms of part-nership, between the public administrations and the inha-bitants for the evaluation and vonstruction of the parklets.
“Parklets” are small urban areas formed by a platform installed in a public parking and extends for a maximum of three parking places. They don’t require a reconfiguration of the streets and create new street-fronts. These places are occu-pied by benches, bicycle parking, art exhibitions (etc.). The used objects are built with recycled materials that after can be reused in other ways. “Parklets” rises from the idea to transform parking in places that can be an occasion for social aggregation for local communities and for tourist and to redevelop public space. The vision of the project is to involve citizens in the design of small transformations of public spaces.
EMPOWERMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://sfgreatstreets.org/parklets/
Parklets
Parklets are already used in SanFrancisco and New York. On the platforms different combination of benches, or bike parking, tables and chairs, planters landscaping are com-bined together to provide a new and better public space.For example in New York, the government will also issue the licenses for small businesses, as bars or pubs that can use directly in the parklets.
The process of activating a parklet starts by citizens and then the public administration evaluates the proposals to give the permissions.
The main actors of the all project are citizens and small businesses owner that move through a reappropriation of public spaces, but the all process is a strength collabora-tion between citizens, businesses and institutions.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
The depave association organizes some activities to en-gage and inspiring communities to reconnect urban lan-dscapes to nature through the reduction of pavement that include the recruitment and training of volunteers, the cre-ation of a local committee to explain what is the project, to ensure the involvement of different stakeholders, to identify suitable sites and to obtain the required permissions. The association also tries to engage people through the use of social-network and through promote events, during which occur the de-paving and the regeneration of sites with the planting of trees.
Depave is a project that includes different events, during which a group of volunteers transforms empty and unused pla-ces into green collective spaces. It was born by a demolition of a parking garage in a private property and the transfor-mation of this area in a grove of fruit trees. This manifestation has given rise to the idea that how this small action could be applied to a much larger scale. Hence, after some years the transformation of a parking area was completed and from that experience other took place.
EMPOWERMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://depave.org/
Depave
Depave has already been used in Portland, San Franci-sco and Toronto. This initiative often takes place in areas of high population density, where pubic spaces are built for the most part, leaving little open spaces to the natural en-vironment. Moreover, it mainly focuses on the periphery of the city, where the de-paving intervention improves living conditions. In fact, thanks to the restoration of degraded areas and the creation of urban gardens that, in addition to providing food at low-incomes families, constitutes an opportunity for young people to socialize, crime episodes show to be reduced in these areas.
Depave was born by a spontaneous intervention, the demolition of a parking garage in a private property and the transformation of this area in a grove of fruit trees. Starting from this experience the project continues to engage more and more volunteers every times and now is provided by a non-profit organization, born in Port-land (OR, USA).
The initiative is based on voluntary action that involve ci-tizens directly in the physical action of depaving and re-appropriating the public space.
What is the level of maturity?
Web 2.0
2 Prompts
3 Proposals1 Setting the stage
4 Prototypes
5 Sustaining6 Scaling
7 Systemic change
“The neighbourhood” is a Lab that works within the activi-ty of Medea. Researchers of Malmö University work with people that come form outside the university, as compa-nies, organizations, institutions and individuals in a studio, where they can do experiments, workshops, events and creative work in general. During these collaboration events and workshops they create, implement test, prototype of many new services solutions and also think about their fu-ture sustainability.
“The Neighbourhood” is a Living Lab that aims at creating a co-production and innovation environment for collaborative services and social innovation anchored in a specific geographic environment in Malmö. The Lab is searching for innova-tion resources and building up a network of stakeholders and potential innovators in Rosengard and Fosie, two of Malmö’s multi-cultural districts and connecting them to business and university partners.
EMPOWERMENT
Description
How does it works? Where it is used?
Technological skills
Implementation strategies: top-down or bottom up?
What is the level of engagement?
Service networking
http://medea.mah.se/2010/01/living-lab-the-neighbourhood/
Living Lab the Neighbourhood
“The neighbourhood” has already implemented several collaborative projects, involving a variety of stakeholders. For example, during a long term collaboration with a wo-men’s association, mainly consisting of women from Af-ghanistan, Iraq, Iran and Bosnia, the Living Lab explores how new media services in combination with social innova-tion can enhance their everyday activities (food catering, small-scale clothing, etc.), making them into a resource for the public sphere and surrounding community (and in the long run possibility establishing and increasing business opportunities for them as a commercial cooperative).
Medea is a design led research centre for collaborative media at Malmö University. It sets up labs where peo-ple from companies, organizations, public institutions and universities team up with citizens in order to experi-ment and create new products, services and new knowledge in real-life environments.
University researchers and external partners collaborate side by side to create new solution for public services.
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4 Discussion
4.1. Lessons learnt
Considering the described cases and the specificity of each of the described experiences, it is possible to
identify some specific guidelines for the three main actors that usually can be responsible of engagement:
1) citizens
2) municipalities
Both have crucial roles in the “engagement” dynamics and both have to be carful observers of city life.
Many opportunities are daily created in a city but they can be soft and produce weak signals that need to
be captured by both citizens and municipalities. The most successful cases are represented by those
experiences in which mutual commitment has been strong and long-lasting. Collaboration between citizens
and their municipalities can be carried out in many modes and both citizens and the municipality needs to
be aware of the wide number of opportunities offered in this direction in order to select the one or the
ones that is more consistent with their context.
From the selected experiences it is also clear that modes of engagement are also functional to the level of
collaborative environment one wants to achieve. This means that in order to develop a long-lasting living
lab a mix of these in necessary that thought the LL life and dynamics are integrated and differentiated
depending on the local citizens availability, state of public-citizens interaction, kind of project to be locally
developed. In a sense a patchwork of engagement modes and collaboration methodologies has to be
developed in order to achieve a mature condition of the living lab. Moreover many of them should also be
contemporarily available in order to widen the engagement of different citizens with different interests.
In the following some basic guidelines are given for citizens and municipalities seen as main protagonists of
bottom-up or top-down approaches.
4.2. Basic guidelines
4.2.1. Citizens
Act for an active citizenship. Often citizens do not pay attentions to opportunities offered by
municipalities or others for an active citizenship. Keep you informed and often check the web, a
new opportunity can have been created there for you to be engaged. Others can have prepared
environments for supporting you in the interaction with your municipality.
Stimulate mutual learning, promoting the exchange of views and knowledge within your
community. The best innovation occurs within a group of people with different skills and visions on
the problem that characterize a specific context. Moreover, be connected with other communities
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that face the same challenges can be an added value for the creativity and impact of the proposals
developed.
Be the attendant of the actions and the policies taken by the private and public sector regarding the
investment on urban services. Your aim is to improve the transparency about the actions
undertaken by the public sector and to increase the participation of citizens using the available
data, but also to check and increase the openness of private sector standards, ensuring a respectful
and equitable use of data.
Be in challenge with the technologies. You have to be an active user of technologies rather than a
passive user and consumer, if you want to be a good co-designer. You can be effective only if you
know what you can do with them and what they can do for you. If you are not able to do by
yourself, ask your neighbours, or your friends and develop the basic abilities.
Be active in urban spaces. Look at public spaces, value their conditions and ask yourself what you
can do to support the municipalities to keep them better. Be the controller of the public space
quality, do not leave others destroy them. In case you discover critical issues, look for ways to keep
the municipality informed. Also verify opportunity for self-made interventions and eventually start
doing small things that can improve the situation or attract the attention of the municipality in
funny and always reversible ways.
Do not leave your neighbours alone. Many of your neighbours are surely trying to do something in
order to have a better quality of life and increasing their effectiveness in public decision. Keep
yourself informed, do not leave them alone. The creation of a neighbourhood community can be
your resource in the future. Do not keep yourself distant from others’ initiative. Be part of the
neighbourhood life.
4.2.2. Municipalities
Be in-depth observer of urban life. Many initiatives are being spread in urban environments that,
deriving from the citizens attempt to respond daily life needs, can be considered innovation
epiphanies. These are incredible resources for urban lives and can represent the opportunities to
develop new innovative public services. In order to capture these epiphanies you have to be carful
observer of your city form the inside and be sensitive to weak signals given by citizens’ self-
organization.
Be aware that the city can be a laboratory for social innovation. Increasing the chance of
participation in city management can give a new push to change the current social challenges
require. The city becomes a laboratory for social innovation and policy, which requires new
approaches. The public sector can no longer be only supplier or buyer of public services, but it can
become the manager of the new partnerships aimed at innovation. Hence, the challenge for the
public sector is to manage these possible innovations.
Create opportunities for wide and differentiate citizens’ engagement. Citizens are much more than
city users. They are active resources for their cities and many opportunities and environments can
be created in order to make them protagonist of the city life. Do not limit citizens participation to a
the level of consultation: their creativity can be better enhanced when they are deeply engaged
and their commitment can be much higher when they have been active actors of decision making
process. Consider that many methodological and technological opportunities are available to
empower citizens in the urban public life.
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Use the whole range of innovative tools to direct available resources in the direction of innovation.
In a period of resource scarcity it is crucial to direct available resources towards initiatives having
high possibilities to produce innovative results. Many different tools are available to crowdsource
ideas and initiatives in order to guarantee many options to be available and effective selection be
possible.
Be available to be engaged by your citizens. Citizens are often creating initiatives in order to be
active actors in the cities: be available to be part of those initiatives so demonstrating that the
municipality can respond to citizens’ call and not only viceversa. In this way citizens will be aware
that being proactive is not useless and it is possible that more citizens start being active in the city
life.
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