BRITAIN'S BEST SELLIN G SPECTRUM MAG! - Yo up

92
nEwEilED Arc pitEIRDIA - i A n i s $pjJr , Astro INiti Corps Max CastP1N . Dolt& Darius+ Crackdown E•Plotion And Moron What? No Smas attached? You've b then, matey! Why the nice chappy/ch behind the count they've been keep safe for you?, BR ITA IN 'SBESTSELL I NGSPECTRUMMAG! W 4 I . 4 Yo up CLA ct •••• • ••• • 1 May 1990 Number 53 E1.70 With Complete Game! J P tiLJ ts L\1) YOUR SOMEPAN n Tic DVNILVITIF _ 1 Critics Choice Of The Year! Dynasty Wars Poster! And More! It's Full Of Eastern Promise...

Transcript of BRITAIN'S BEST SELLIN G SPECTRUM MAG! - Yo up

nEwEilEDArcpitEIRDIA-itatitchtJ2JLI

A n i s $ p j J r ,

Astro INitiCorpsMaxCastP1N .Dolt&Darius+CrackdownE•PlotionAnd Moron

What? No Smasattached? You've bthen, matey! Whythe nice chappy/ch

behind the countthey've been keep

safe for you?,

BRITAIN'S BEST SELLING SPECTRUM MAG!

W4I.

4

Y o u pCLA•

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•••• •• • • •

1May 1990 Number 53E1.70With Com plete Game!

JP\ 'Ill 1 1

t i L Jt sL\1) YOUR SOME PAN n Tic

DVNILVITIF_1141ARS

Critics ChoiceOf The Year!

Dynasty WarsPoster!

And More!

It's Full Of Eastern Promise...

BATMANis a shadow in the darkness,as elusive as a dream. Highabove the seamy streets ofGOTHAM, he is a criminal'snightmare. The only hope foradesperate city...

64 DC Comics Inc"a superb game, and captures

the atmosphere andexcitement of the movie

perfectly ...the most effectivesprite-based 3D gamery I've

seen de fi ni te l y the best filmtie-in yet - make sure you

don't miss the game." C &VG

DRIVING GAME YETITake the wheel of your turbo-charged Porscheas you and your partner go in pursuit ofdangerous criminals all driving an evil array ofsouped-up roadsters.TURBO BOOST!!Need to catch up in a hurry' Well, Just onepress of your Turbo Button will leave your eyesin the back of your head'BARRELLING THROUGHTHE CITY STREETS,along the roughest of dirt tracks and throughbusy tunnels --if you can hoid the line! The lowlife can run, but they can't hide „.

YOURSELFTWICETHE ACTION

THE FUNTHE CHALLENGE

ROY ADAM IS BACK!The Hi-jack report came hum •1 0C10 leavingParis for Boston Ara b guerillas were in controlof fl ight 101 a nd had turned the aircrafttowards Africa n o plane lands in hostileterritory a n d t h e terrorists be gi n the i rdf_Inands

USE THE LASERSIGHTOr ?he blilletpho,1 i • • •t IPIJI watch Out foi

AINCIEGROUND MISSILESoperation thunderbolt the incredible Tait°roin-op conversirni brought NO W to yourl ion* cornputi,i

SIX INSPIREDaction sequences put you i n control of ElliotNess's elite squad of crime-busters,

ALLEYWAY SHOOTOUTSTHE BORDER RAID,The Railway Stationconfrontation andWarehouse bustculminating in thethrilling denouement of a

re•live the knife edgeexistence of NeA4 in hisstruggle against the retribution of Capone!

TM and t ocovtbliN I - Iti• Pot amount Pwutsrp. A l l • r r , e l k , 0

"a fine example of how to do the jobproperly a cracking conversioneasily one of the most successfullicences to date" Sinclair User

NOW FOR YOURSPECTRUM A T A R I STAMSTRAD A M I G ACOMMODORE

A D D I C T I O N B E Y O N DC and VG Feb 1990 94%Pipe Mania is -a c l a s s i c p u z zl e a r ca d e g am e that is so a dd ic ti ve , it should.

Pipe Mania is a game of great ingenuity, simple in concept and triendiYou ii need to act instinctively, but think strategically'One wrong move, one brief hesitation or mis-placed pipe se

ST Action"Pipe Mania Ise conceptually simple and cheekygame which is incredibly addictive'Commodore User Screen star"Terrifically o u t l a s t s any arcade conversion"

n in a sea of slime'

11

Zero March 1990ttris dente and m a y neve, s l e e p a g a r

The Games Maciffine Star Player Award 83'1.'0A puzzle game dif great tngenuity ana addictivity

Pi oe Ma m o l e in concept fiendishtya o l a y , and attractve to iook at

y guaranteed to dnve you round mebend

) , Amiga Computing Excellence Award 95%A game with a game play that shine!,

Game Players Award USABest PC strategy game of 1989

e Starmetts • Laindon North

AVAILABLE FORCommodore AmigaIBM PC and CompatiblesAtari STCommodore 64 CassetteCommodore 64 Disk

Spectrum CassetteSpectrum Disk

AMstrad CPC Cassette'Illetztrad CPC DiskWax

Electron CassetteDisk

Macintoshdes

C+VGHIT!

I CAVE OF_IHEYEAkiraderitre • Basildon • Essex • 5B15 60J

C O N T E N T S MAY 0)10 S M A S H TA PEIt's our 30t h (30t h! ! ) S ma s hTape. and, boy , is it a c ork er!Firs t up we ' v e got Samura i ,a c omp l e t e s t rat egy g a mef rom CFI L (wh ic h s c ored abig 7 / 10 wh e n rev iewed) ,and t hen a p lay ab le d e mo oft he fi rs t lev el of S c r a mb l eSpirit s , t he n e w s hoo t - ' em-up f rom Grands lam_ Hu r rah !

26 V S BEAT-'EM-UPSPEC TA C U LA RBeat - ' em-ups , e h ? The re ' v ebeen hund r eds of t hem! Werev iew a c oup le of newies ,ood les of oldies , a n d do lot smore bes ides in t hedefini tive Y S Gui de To Beat-' Em-Ups ! You c an' t af f ord t omis s it!

49 V S GA MESOF TH E YEA R '89The J ugg le rs put t heirt h ink ing c aps on and c o meup wi t h t heir pic k s f or t hebes t g a me of las t y ear! Wi l lyou a g r e e wi t h t h e m?(Probab ly not . )

R EGU LA R S

5 P S S S TIts the PssS( Guode To The World- but it only includes thosecountries where they read YourSinclaorl All you ever wanted toKnow about the Land Of The Clogand more'

15 WORLD CUP SOCCER '90COMP°Win a rather spitting remote controlTV to watch the World Cup on,plus oodles of toolie shirts andgames' A ll from Virgin. Hurrah!)

17 S AN SURGEONThe start of a brand new regularcolumn, devoted to everyone'sfavourite Spectrum-compatiblechum. it s all here, and exclusive toVS too'

22 LETTERSTraInspotters, Wonderful World OfSpeccy, Bud Pico and morel

33 TIPSHOPJonathan Davies, with tips for lustabout everything' Plus Tip Cards,Or SerkrnannS Clinic and Practica)POKEs too'

46 POSTERThis issue s tabby cover laic in 'pullout and stick on your wall' shock!

56 ADVENTURESMike Gerrard with news, reviewsand special offers (but no shavingtips)

68 CASTLE MASTER COMPOWin an ultra-snazzy ghetto-baste'from those kind folk atincentivetiornark

70 P RO G RA M PITSTOP76 V S SUPERSTORE77 I NP UT OUTPUT78 SUBSCRIPTIONS86 B A C K ISSUES

' GAMES

-I E V I E WS

Full P r i c e

74 Cast l e Master incentive73 Cr ackdown US Gold18 Cyber bal l I engen (Domark)40 Da r i u s . -The Edge20 E-Mot ion, L I S G o l d82 I mpossamol eGr eml i n82 ?Oak Tengen (Domark )28 Kni ght Force(Tltus56 Ni n j a Spint Ac t iv is ion31 Or i ental Games Firebird

Ba r ga i n B a s e m e n t

43 Amer i can Turbo KingMastert ronic

42 Ar cade Fruit MachineZeppelin

44 Ar cade Trivia QuizZeppelin

42 Be y ond The Ice PalaceEncore

44 F- 1 6 Fighting FalconMastertronic

43 Fi ght i ng WarriorMastert ronic

44 4 Soccer SimulatorsCodeMas ters

44 I k on Warriors Encore42 I tal i an Super Car

CodeMasters43 Mounta i n Bike Racer

Zeppelin43 19431( ix x42 P s y c ho Hopper

Mastert ronic44 T h e RacePlayers Premier42 S upe r Dragon Slayer

CodeMasters

R E V I E WS

• e g a p r e v i e w s

•2 Dynasty Wars. US Gold

Switchblade Gremlin

u tu r e S h o c k s

89 As t r o Marine CorpsDinamic

90 De l t a Charge/ Thalamus88 Pepe Mania Empire

1111:

YOUR SINCLAIR -

Mall Brelbyr Kev in Hibbert

ion Editor Andy kieslant Andy Ounsted

Manager

:Executive

• Ingham

re Publishing Ltd,Street. Bath BA1 2AP2244 Fax 0)225) 446019

Subscriptions Vow Sinclair Subs,1 Harman Road Enfield MiddlesexEN1 l i e Tel 4011 546 1031

Cover Illustration John Higgins

A FUTURE PUBLICATION

$ PORTUGAL Everyone in Portugalhas an incredibly long name Hem s atypical example - Jose SalvaterraCambados Toroloya Sobrado FiguieroMane Castro tAnd Mal s just what hosMends caa him)

4 EIRE The land ofGimlets harps.shamrocks and theBlarney Stone w e the*Ireland's great Plusthey ve got oodles olSpecciesi 'Whatcould yoti ask for91 I

7 GREECE Why isEurope like a tryingpan' Because its got

Greece at the bottomFamous Greeksinclude erm the Dukeof Edinburgh andDesmond Tutu (/ m notso sure aboutDOSITIOnd Eat

2 NORWAY The country that's incrediblyuseless at mnntng the Euransion SongContest Norway is pretty much Me Swedenexcept the inhabtane have rod hair ate abit mote rotund and go -ho h o h e a l o t T h e

most famous Norwegian export IL lit, ennthe only Norwegian export os, ,Norway osn't actually lamoult( M a t about ItNimg babyr _p

?:,

0,-„„

15 SPJUN ltitwsaiYUotSpain the world vieuktn'thave Savvy BallestetrosThank you. Spain

As wel l you know,we receive let tersfrom Spec-chums allover the world . Sohave w e evercelebrated thisfact? Er, wel l we 'redoing it now. Joinus as

FLORIDA The Onlypan 01 America we evergig any letters fromosortt ask us whounsmunsals, thoughwe've lost them all, anddon I know who sentthem Please write back'

10 ARGENTINABarley Liamas and

1 ICELAND Briny One of the told coumnes A right old spooky land, tobe sure Full of ice and mud and volcanoes going al all over the place)There are loam of sheep here and about 13 people Iceland is responsibletor producing Magnus Magnusson The only problem is. It rani on our map'It seems to have sunk' Hposk hposki

ebratese Warld!

3 GREAT aRrrAIN Ahem except itmabylen't quite so 'great any MOM,IMO face 11 The Dustbin 01 Europe' asthey say Ahern ahem Er, its quiteembarrassing really. Wnte a kMer to0 1 110 1 01 1 Tha tcher and remind her.

old dint doesrit quote seem to •understand these things

PERU BarneyLlamas and MI L,

BR AZI L, -oas arwl Muni

12 NIGERIA Kato out lot IN,crocr,,Watch Out tor the snafu'sWat ;iteillicr the insects WM.our t a j i hippos (Yes. hipposrde e a t t a l i k . )

V

,,,..„*, .3 •-7;141A-iiti /U r

112 NBABWE Lots of gazelles lots of

e ci ( °kenos. lots of vua Wm

area and lots of . &11.4'M i

l l,1 1.1 1i $ In tact Africa is MI et Species, (Hurrah'i

r i l i S A• , - -7- - - -•

13 DENMARK Famous lor small plastic beading bricks willtint% noboly bits on the top and wee hole 1141411110 the bonselbi..!That s right - Lego And in Denmark you can find LegoLand —an entire town made out of lego bricks The cars are mat* outpi logo too, and so are the people - there s even a Le9olandMoDorialds where you can buy stuffy red QuartercounderMcLego burgers I fs a town of wonder Its absciuteiyreboil-Otis

11 KENYA WatchOU1 for the Nona.watch Out tot thezahlaS watch outfor the warthogs'(Yes warthogs aredangerous too' Justask JonathanDavies')

sc-x

2

11 WEST GERMANY (Don:mansion the war. Ed) Er. w. at BonsEleckeri He a German Um Germany.Germany. Germany We had a war withMein you know. (Thal s enough aboutGermany Ed)

_

19 TURKEY What a noculousname for a coentry! It could webeen *arse though - whoevernamed it could have decided onNen• instead.

211 ITALY Oh dear. Itatianserten I very p e a l drivers. a rethey', T he y don' t take arry noece

at all of traffic lights In tact theydon't take very much notice Ofanything at all - untie they crashinto

••••••••••••of

17 EGYPT Extremely famous forthose funny bog thangle doofers(Pyramids Ed) You know thosepointy stone things that lock bnikanthorn a distance but totally scabbyonce you gel close up to them (A bitWe sheep reality. Ed)

29 SWEDEN The land of Hurdle Ho' Another chilly country, andcpuite literally stuffed to the seams with Speccy owners. Sweden isfamous for three Wogs - I airier Bewai l . Blow Borg and Abba Ott,and its tourists of course who always wear orange kagouls and blockescalators - doesn't it really annoy you when they Mama enoughweengmg &brag Swedes?) rourests Ed)

,30 FR ANCE r I i n t r y to be physically attached to Englandlit yot don't a i t S Chnd and Wales and it the Channel Tunnelaver lets finisaid, teiseay Ftench computer programmers are pettyweird i til ' u r p ie r 1 Sw o u m Day s ho ul d be proof enough, and 44% of

Frencri people eittoy being rude to the British Mind you. who canblame them!

241 PO LAND Good old Potand. Werealways gutting letters from Poland Theproblem is that hardly any of them seemto make any sense - -P l e a s e . a n d w i t h

%pleasure. to send to me tea - three coffee

- of any description Much purnateI a n a catalogue,* T h i n g s l i k e ! h a l

II c h a n toppers The_etude awe about

111•1 A It's a bog old

aliter'srs t a r a bs ol ut el y loads 01 things -

hi t we're not going to tell you what they, Oh angle then. or. curry and, elm,

, people who set cross-legged and go• widely in the head

21 NEW ZEALAND Ire a bithku Australia except its a totaily.different sae and shape andthere min any dangerousanimate 'on board (There are •lots ol sheep though Actuallynot realty like Australia at all -other thing about New Zealantthat there are only 14 peoplethere, but absui 30 Speccies.meaning the 'levels- h a v e g o t 0 4 -

highest rate of Speccy ownershipin the world, W e l l c l aw

e it t

0 - —l e EAST GERMANYAlmost the same a s we stGermany these dam theonly difference is that theyhave more Specaes. Lotsmore, H ur ra h,

20 AUSTRALI A I ts the land of thoseNeighbours Bouncer's due to get run oversoon. so keep watching Oh. and HaroldBishop gets Beianwyn pregnant

27 RNLAND Another IsOkli country, whetsthe sun sets at about one o'clock in theafternoon Three Out of five Finns are rallydrivers while the remaining 40% are furnituremanufacturers If your surname is Pier, youShould steer clear of this land - Pero en Fnnesttmeans lamed Heikki teethe Natal!

t

21 BELGIUM A slightly ettaitreeCountry stuck between HalfwitGermany and France About the onlythug Belgium es known for lit thaldisgusting vegetable the eitusselSprout Oh, and the Manrwauen Pos,WW1 is a statue in Brussels ot a cuteMlle boy. e r ha ving a tinkle Be e sie ssousts to be spht into three parts andgiven away to its neighbours

25 HO LLAND The Land 01 The Clog Hoorah furHolland Edam and Gouda cheeises T u l i p sDykes Funny hats Lots of bicycles The stereotype tarHolland is endless, but the best at the lot is the clog - awooden shoe What a brilliant idea The ideal footwear torspies and ntnp woman On a more serious note Hollandwill be one of the test malor casualties of global waermng

11913 nsing sea Wets (They coukt always budd an areellimpoi Nee a giant dog. Ed)

YUGOSLAVIA A great bigeery at the bottom of Europe

e everything m uch theme as you tend in Greece (but

aper) Loth at Specoes!hough, arid lots of reallycars No

••••• M 1 1 % -

SO WHAT'S THIS BIZARRE LOOKING DEVICE THEN,$ 4aectritmcleo's spooky new pystick, that's when And*hot' s

$o spooky about lf? Wee. simpfy that it comestelly unencumbered bV weeS aid leads and waksPuretv by tiro-red toys' faitrev!) Operohng from odistance of LaD to 30 feet away from the computer Om'mat you d be able to see The game from there) Itscrub the user's movements to a specice confro0 boxyou Caug alto the back of your computer Thea t i vc r i to g eS t hen ore clear (no clumsy wires to eta over

etc) but then so are the cesoctvantages -0 sfigheysuspectaoakeig shcce (though we novena tried it yetfl might work quite well) and a forty hefty Q9.95 jaricetog You Pcks your rnoney and you makes your choice.

L.L. PRICEIs L a s t G a m enth Month

NE21

5NERERE

BUDGETSThis L a s t G a m eMonth Month1 N E H i t Squad2 N E B o u n t y Hunter3 2 F a n t a s y World

DizzyNE W o r l d SoccerI P a p e r b o y4 G h o s t s •n•

Goblins3 B u g g y BoyNE S u p e r LeagueRE D i z z yNE 4 - S o c c e r Sims

Rainbow IslandsChase HOGazza s SuperSoccerBatman TheMovieRobocopScramble SpiritsTurbo OutRunGhouls 'n•GhostsP47X-Out

NEW IMPROVED YOUR SINCLARNOw Number One by even more!!

a Every six months or so he audit Bureau of Carcueleris releases a longte of salestcuies lot

• • • •

rnost extant magazines in the UK They'rebee tO9eller notendently le they're nothing to do eel us or any othermagazine company! are quote an average teve to, t h e & s u e s O v e r a S i r

penoct Welt its ale o3me rout to ABC time agar for tie July-December '09 penodi at guess how the three Specteciedicatedmo ms stwid? Welt there's Cease on anene 55.00C 3 menetsereathere abwe that there's Senarr (, )s e r,' 6 3 . D 0 0 ) a n d t r e e * a y t e e ,

-- we e dThem on lust over 7020 to be exacti deres us•l Hurraell

is !easy good news lc( us thweesty reel stows the Ogees( gap between 1 and re rivals inyears/ so jest l)ke raxe this brel opeedursty to say a bog tare you a t those folk ark neleed putus there. tart are. alas. ea over vet us vil; Fest. there're the Iwo 010 Art EdeChici.s. Cathenne Higgs(now of Zero i are Catherine Peters clerantly designieg a sloppq ore* on Princes Seeet inEdeturglii wha 'ooere ootr otoorree bellarx rea6y Tten there are tee Ames -Jadve Ryan Ivor°, JustSeveatent Duncan HEDonakt itheoarin; er a trip to the Far East at the moment with a pair al ftp-froDsend a video camera - or so te darns i and Davey Wiwi :no* on Zero too), etto all brought ter!.. per,geaireas and sty lee vS and helped make it *hams Threes. guys! 'Lucke they 'e aila frame:

, s e h op ef u ll y you mere not nave

- Tzer ex-Ed and et Pubeseer,-!r•TO thPr, tO OA)

44%--y C

4 , yCut earres eJbey pcand oicrweinedthemselvec peeectly tomary intereswgpilot:go-epee effects. toctuctele took Here re seems to actand good teefing• Barry s lead wa,tashion-corcious young men on tand rs bebeved to have been a re, ' e n 10 othersuccessful 70s outs, lite the 'John Cuave,,-. a n d t h e ' F a r r a h

Fawcett. An astounding hairstyfe

a E,t

,•,edbY e'the e C .

With The Besi intentions in The Work) p tYou may nomembel AO issue we promrsed that every time we review a Dee Seocco' P"',• ' ' ' . : , P k ga lette boot at the torLorri ot the page teeing you whether the Uoolning thing would work an your SCoupe of not Well urn. ft hasnt actually happened has it' iSorre0

What wentvecing/ Wert, simply this - nobody I not the sottoefe WISPS, not mat and certainlynot good Ore •rS1 seem to know yet wtych new games total work and whoch ones won't Testing torSAM coenpaneriity is poetry low Doom lot most seneete houses so by the brne theY've actuay

out 1 it It work or not it s often too tale tot inckision m me meg We could lry testrog temOW M ot tams up too much tome and W the tact that our roves apes alien have a

On Itlefr from tho street versons mucks Flings up a WIThat Wave us' WO l rn a be ot a re-think situation basically SAM owners

'0 Help is al hand in the icon el Robin kway - SW Surgeon, ONO btareiIbis issue No doubt wee be WO to clear up Mts aroaltgy she m tone. and

-41 s ;psi' the manta 60 rt. We atso nave our first ever $AM tysting on Program Pitstop Ns ix)'. v inee xot.-i. - • • -,, '- Y tu* t rra‘e yoot Spew/ We s IT • .- ,- 1 d e s e a r w y t w o

.---- • -7C— _ _ _ _ _ _ _ - , - . - - - - , - . . . r - -

-•••••• ••••••••

• Anco will be following up its ultra-successfulKick Oft (well, ultra-successful on 16-bit. anyway :1with a sequel in early May. Imaginatively titledKock Off 2. That'll be a good month or twobefore Prayer Manager, a combination of KickOff-style action game and Football Managerstrategy, hits your local high street_

• Defenders Of The Earth, Enigma Variations'first game as publisher (though not asdeveloper) will be followed by further cartoonlicences later in the year. A WackyRaces/Dastardly And Mutley project isscheduled for around September (hurrah!),though there may be another one before then 11Defenders does well'.

• It's been all quiet on the Dinamic front eversince the last game from Spain's finest (GrandPrix Master) proved so impossibly hard thatnobody could qualify for a thing. But that's allabout to change! Not only is Astro Marine Corps(see Future Shocks) about to hit the shelves, butCozumel, an adventure game. and the moreaction-oriented Satan will be out fairly soon too'

• Another year to wait for the next James Bondfilm, but in the meantime Domark is keepingeveryone reminded that it's got the 007 licence(to kill) by shifting through the movie backcatalogue and picking something that looksgood. And guess what's what's on the boardsthis time? Yup, The Spy Who Loved Me, ideal fora Spy Hunter-type vertical scroller (itself a Bondrip-off), what with all the car•that-turns-into-a-submarine-then-back-into-a-car-again action bits.Sounds like a natural!

• Time for a quick round-up of footle games outon the Spectrum for World Cup time - aridthere's oodles of them! First up we've gotAddictive's World Cup Football Manager, closelyfollowed by the aforementioned Kick Off 2 andPlayer Manager from Anco, while Again Again'sVinnie Jones (September) misses the boatentirely. Goliath has Subbuteo (complete with'flick to kick') for May/June, CDS offersEuropean Superleague around Easter, bothOcean and Grandslam release 'official' Liverpoollicences this year, Grandslam (again) has anofficial England team game scheduled, Krisalishas Manchester United, Ocean has The GoldenBoot later in the year, Virgin has World CupSoccer '90 in May and US Gold has Italy '90 inApril. (Phew!) And we've not even mentioned thebudgies (like the Codies' official ltaha '90)! Boredof football games? Don't worry - you will be

• Back with Grandslam for a moment - it's alsogot a Wimbledon tennis game on its books,planned for (of course) Wimbledon time, as wellas a 'secret for the moment' film licence oncourse for an October release. What could it be?

• Hewson's Christmas Collection (reviewed in YS471 has just been re-released, bundled with a'free' joystick and renamed Joystick Thunder. Itgot 93 and a Best Buy when we reviewed it atthe end of last year (hardly surprising since itboasts games like Cybernood II, Undoum Plus andExoion) so it could be well worth seeking out lityou haven't already).

• Thalamus has five titles on the drawing board.starting with the Speccy version of Delta - nowrenamed Delta Charge! (see Future Shocks).Following that over the next few months will beArmalyte and The Search For Sharta, eventuallyleading into a platform game called Creaturesand (possibly) an unnamed 3D rally game. Someof these are planned in SAM specific versionstoo. Hurrah!

. • M •

(Sg

6- A

19119,1990 SEGA ENTERPRISESLID. All rights reserved.

_

U. S. Gold Ltd, Units 2/3 Hotiord Way, Hotto , Birmingham Ar; A X . T e l : 0 2 1 6 25 3 3 88 .

C I

Blimey O'ReillyO'Rourke!! Would youbelieve this is our30th (30th!!) SmashTape?! And is itpacked to the brimwith goodies? Yes, ofcourse it is! There'sSamurai, a completeoriental strategygame from CRL andthen a bit of lightrelief courtesy ofGrandslam - aplayable level fromthat brand newblaster ScrambleSpirits! Let's face it,folks - it's a bit of acorker!

D u n e reliiira";•lt1 thiLi c ntr z z y n e wvertical ceroller a couple ,J 1 1 5 31. J 9 3

ago (in tact, vie put it on the cover),5rJ we don't really need to cuy all thatmuch about It now, e.. t e e p t t h a t i l e r z , . . •5

your chance to review it yourcelf I

i r f LAY S ,, , , ,1 MASH

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Tying in ever so neatly with thismonth's (vaguely) oriental theme

comes Samurai, an incredibly playablelittle strategy game from CAL There's no'struggling with a 400 page manual fortwo hours trying to understand what'sgoing on' malarky here - everything'spretty straightforward and fast-moving.meaning it takes almost no effort at all toget straight into the serious business ofkilling people. It's enough to turn even themost died-in-the-wool arcade fan into astrategy buff almost overnight. Hurrah!

So what do you have to do? Well,basically, you play the leader of a groupof Samurai warriors, on a mission toinvade the temple of a fanatical sect ofZen Buddhist monks (who also happen tobe pretty handy martial artists on thequiet) and, um. kill them all. You control aside made up of four sorts of character -the armoured Samurai (who fight withswords), the lower class Ashigaru warrior(armed with stick weapons), theunarmoured but very proficient Ninias(equipped with throwing stars amongother weapons) and the MountedSamurai, who were heavily armoured and(of course) rode horses. The computerside consists of armed Monks. SamuraiMonks (often considered the bestwarriors of them all) and Young SamuraiMonks (still in training),

Fighting is done on a strictly 'I'll takemy turn then you take yours' basis as inmost strategy games. Here-s w h a t y o u

have to do...

(Well, the firit level at leirit)..You play a WW2 fighter pilot caught

up In a birrova Mite warp aridcatapulted into a apoofiy-lookingfuture world, packed lull of horriblewibbly alien aertiplaill,r11, L a n k a a r i d

i t '3 U c u e uS' a i t t i 9 teverything that move:i and quite a lotof tile Mimic that don't' - nuinvolved (apart from ritu:thig cure yousollec( the right power-up).huh? (Elul a lot of fun nonthelecal)

TAPE NO 30

SRnSelect your

own side with2 y o u r Kempston

joystick or keys (seetape inlay card),paying attention tothe number above

m i e a c h warrior whichindicates his value.and choosing with Mor the fire buttonMove your cursorover the 'sad laceand press M to takeOut any warrior youchoose by mistake.All s e0 Now movethe cursor to the iconon the far right andpress fire or M to startthe game.

Now you're in the main• g a me . The computer

3 a u t o ma t i c a l l y scrolls to thefirst warrior you have to move, thento the next one and so on. Move thecursor to select the 'Two Feet' icon ifyou decide to move a warrior. It thendisplays his movement points in theyellow window to the left and youcan shift him about with joystick orkeys. Press tire or M (again) to endmovement.

Choose the 'Throwing Star' iconto hurl a missile (Ninjas only) andaim it using the sights that appear inThe lop-right window - choose yourangle then tire, but beware' Thisuses up some of your preciousmovement allocation points. Oh, andyou can't throw stars at enemiesstanding next to you.

What else is there? Well, the'Crossed Swords' icon takes youquickly to the next combat phase,while 'X' quits the game. Ignore theother two - they don't do very muchat all.

1111M.111.(1.M.11111.1

1)% Combat is automatic

Outnumber your enemy in closecombat '

4 m o v e m e n t stage. Watcriout tor the stamina levels of thetwo characters as they shrink(shown in the far right box for youand the cyan one for him). Andremember. ALWAYS try to

when you finish your

ATo win the game you have

to clear the map of enemy5 c h a r a c t e r s - points are

awarded for the difficulty level youattempt, the size of the enemyside and the number of movesyou take to beat them Good luck!

For those of you who are into strategygames Samurai is a real treat, and forthose who've never played one in yourlife before, give it a go - it's one of themost accessible and playable onesaround. In fact, you're gonna have aball! Hurrah!

Tape Trubbs i m pOh nol You've received a slightly 'naughty' tape attached to the front of yournightmare. isn't it? But don't despair, because we've thought of the solutionfor you! Simply bung theoffending r —tape in anenvelope,enclose ansae. andpost it off toVS TapeReturns No30 Samurai,Ablex AudioVideo Ltd,Harcourt,Halesfield14, Telford.Shropshire•TF7 40D,:Give them a

'few weeksto 'turn itaround' and,--- as if bymagic - a: rand

lungcassette

will be yours!

l a t i on n ot

YS SMASH TAPE NO 30

SAMURAI

I

111=Mill

The completestategy adventure

from CRL

p Lu s 111

SCRAMBLEA complete playable level

from Grandslam's newshoot-'em-up

YS- one that simply refuses' 0 I It's a

SAMURAI /CRLA very playable and easy-to-get-to-into

strategy game, starring YOU as anoriental warlord and the computer as youropponent. Kill people! Invade fortresses!Move little square shaped icons around

a map! It's a must!©Your Sinclair .'CAL

SCRAMBLE SPIRITS 1GrandslamA no-nonsense vertically-scrolling

blaster featuring diddy littleaeroplanes! Shoot giant alien spook

planes! Shoot mini alien spook tanks!Shoot middle-sized alien anti-aircraft

guns! Then start all over again!Hurrah!

©Your Sinclair .Grandstam

Don't say Not another horizontally-scrolling beat-'em-up type thing!",because US Gold's Dynasty Wars hasoodles to recommend it - the best drawnhorses ever to appear on the Speccy fora start! Matt Bieiby mounted his trustysteed and rode off for a taste of theOrient.

Well, it might be called 'DynastY,but I can assure you there ain't ashoulder pad in sight (Okay.maybe a few bamboo armourones, but they don't count.) USGold's latest Capcom coin-opconversion boasts eight levels ofscrolling beat'em-up/arcadeadventure with a pretty authenticChinese flavour. Each archer,horseman and samurai (and thereare hundreds of them) is prettyaccurately represented, withrealistic and ultra-detailedbackdrops, and the weapons aremainly swords, spears and bows.In fact, what with a distinct lack ofend-of-level baddies and otherfantasy elements, it's really only

our hero's energy-bolt firing stickthing that gives the game away.

Plot is of the Iwo horsementake on the evil warlords who'veput a blight on the land' variety.Each monochrome level features avariety of oriental backdrops.including forests, bridges. villages,and, at one point, what looks to bea section of the Great Wall OfChina. Perhaps two of the mostdistinctive settings are the seriesof giant moving rafts you have tocross on Level Two, and thesnowy wastes of level Four, butthere's lots of other good stuff too- the last two levels being themost packed since they're abouttwice the length of the early ones!

IMP

D'N i !o lt i ill a i eDGRE A

,

o p o r441

, P-- 4 1 1 1 bi l l i v e. , " , •Sony about Ills, al you 481( guys, but it's only on 128 mode that you'l be able to see these tat,

nifty and colcurfui loadmg screens, claming the %farms characters and ter abilittes. Boo!

S HABIG P E I L . 111 B E IENPLOS ICODS8886818o 8886888o

Ylies! That looks like a nderle-ss horse in the middle of the screen there which means... one ofcur heroes has been unseated and lulled! (I'm not sure which one though.) Oh no

Your Four C h ain "-

Before starting the game you (andyour pal if you're playing in two-player mode) have to choose acharacter to control, of which thecomputer gives you a field of four,Though they look exactly the sameas each other on-screen (apartfrom the little portraits at thebottom of the picture, of course)each in fact has slightly differentproperties. For instance, Lui Bei isa physically powerful chappy, buthe ain't too hot in the old mentalpower department (bear with me,I'll explain what that means in aminute) while Kaun Yu is particularlybrainy but physically quite weak,The other two (Shang Fei and RaoYun - don't as me how youpronounce any of these!) have amore even spread of abilities.

What it all adds up to is this,You, as a player, are basically thesum of your physical and mental

rv.

determined by the two abilitiesadded together. Your physicalstrength is basically yOur staminalie how many blows you cansustain before you die) and thisshrinks each time you get hit. Incontrast, your mental strengthnever decreases, but it's worthlesson its own, only useful foraugmenting physical strength forextra hitting power Both can beincreased, however, by pickingicon bubbles, which can either be,_found trapped in chests and other-likely places or released from thebodies of some of your morepowerful horse-backed enemies.

By the way, if you lust rewind abit you'll see I said each characterlooks pretty much the same on thescreen - so how on earth do youtell them apart in two-player mode?Easy - player one rides a blackhorse, and player two a white one.

Dynasty WarsThe Coin-OpCapcom's Dynasty Wars was arather impressive machinewhich initially hit the arcades inthe summer of '89 - impressivemainly because of the amountof detail and spectacle involvedas the two human players tookon oodles of mounted samuraisand foot soldiers with often tenor so little figures runningaround in all directions over thescreen. As in the Speccyversion, our heroes never leavetheir mounts (except whenthey're dead, when they sort offall off backwards). This made

the controls slightly tricky toget to grips with - the realisticanimal animation of the horsesand the sheer size of eachone made positioning for aclear shot slightly trickyat times. Still, a lot oflovely detail andloads going onmade it abirrovagoodie,themain criticism being thatwith eight similar levels itcould be a bit samey.Still well worth keepingan eye out for though.

• • •

•4

/28KVersion111.1111111."--1 all versions of Dyna Wars you ascrolling h s * g e t Igh score table and text

introductions to the four heroes. but on FI28K you get to see what they took itketoo on a series of nifty

g s t a h c screens, aswell as gethn treated to a rather niceintro tune and foll sound effects

throughout the game. Hurrah? -

tratfl RoA6 ;it

a • • • • •- -

There's a s i lo,

Jon, the 4,4

Wats c•04,00 5 7>

tire and •,sn,t

Our boys,

getattaci,ed b , ,

Of e ne rm.

s'aleNO*

'elY)ari a tV a

)0e: e' s

i k* host of

goshoo

WeaponsYou're given exactly the sameweaponry whichever character youchoose, namely a singlepike/spear thing which prods outin front of your horse. Ifs a slightlyRooky pike/spear thing though inthat when you hold the fire button

down for long enough, then

release rt, it fires a built-up energyball (much like the weapons in R-Type). An energy bar at the bottomof the screen allows you to judgeexactly the right moment to fire.

The enemies are differentthough - some have swords, somehave long-range weapons likearrows, but none fire spookyenergy balls in the same way thatyou do. Since there are about 600times as many of them as thereare of you ifs really only fair.

There's also a sort of smartdevice available, though,vow run-of-the-mil smart

bombs, this can't be guaranteed towipe the screen clean of baddies -most of the smaller ones it'll dealwith alright, but with some of themore powerful horse-backedopponents Ft's more likely to justknock their energy levels down abit. (Of course if you've alreadydepleted the energy it shouldknock them off-screen altogether}In the coin-op of course there werefour of these super weapons, butthe Speccy version only gets thetwo - 'Explosions', which dropsthree large fireballs down on theplay area, and 'Rock Slide' whichdoes a similar thing but withboulders. (The missing two, by theway, are Fire', which sees threearchers run on-screen and launchflaming arrows at the bad guys.and 'Ambush' which adds an extrahorseman to your side - both weredeemed far too complicated to fiton the Speccy)

Dynasty WarriorsThe company behind DynastyWars is Tiertex, theManchester•based developmenthouse which has done a lot ofwork for US Gold lately. Forinstance, Chris Brunning, theprogrammer, has previouslyslaved away on the SpeccyStrider and Last Duel_ So whowere you partners in crimewith, Chris? 'Well, let's see now.

There was James Clarke whodid the graphics, and thenMark Tait was responsible forthe music. Basically we're verypleased with what we'veachieved with the conversion -it you like these sort ofhorizontally-scrolling actiongames you'll love it. I basicallythink of it as Scramble onhorseback • There you go -straight from the horse's mouth.

Here's you and Kupal crossing therwer on one ot Leve:Two's giant rafts

typically big-eyedJapanese-comic stylepictures of our twoheroes, Shang Fel(the average sort otguy) and Lui Fe' (themuscleboundduck one).

AhatN seems we'vechosen the fireballsf r.= above as out

super weapon forthe time being

Dynasty Wars - what's what and who's who!

You can't see them he,u. b u t w h e l l y G I J s a .-i y o f t he • :, c, • •

thew energy bars appear at the edge of the screen, so you can keep tabs on how theVre •get a we 'I've lulled the General' message to see you through to the next levet.

tO pun,

These two numbers— indicate your

physical strengthlevel (the first One)and your metalproticienCY (tbesecond).

— Here are the bigscores Um. the tadshaven't done too well

so tar, have they/ 1

And finally the powerbar, of use whenbudding hro a btgmegablow with your

lance II I

InajOr, j a i l )

Game .Publisher r i p

FAX BOX

ProgrammersPriceRelease date

• Dynasty WarsU S Gold

ItertexT o beannounced

June

o n fhi lv i .1 1

-4 .0 •1 -9" : t 4- 1

at s l r !- -

IBM PC E 2 4 . 9 9ATARI ST E 1 9 . 9 9A M IGA E 1 9 . 9 9CBM 64 E 9 . 9 9 (CASS)

€14.99 (DISC)SPECTRUM E 9 . 9 9 (CASS)

E14.99 (DISC)A MSTR A D E 9 . 9 9 (CASS)

E14.99 (DISC)

c)1990 Fleetway Publications/Dan Dare Ltd. Part of the Dan Dare nostalgia collection licensed world wide by Dan Dare Ltd.Virgin Mastertronic, 2-4 Vernon Yard, 119 Portobello Road. London W11 2DX.

Invasion force'Ere we go. ' ere we go. ' erewe go! That 's right, Spec-chums, it's t ime to pop downthe hairdressers for a Gazza'sSuper Cut and start sewingpret ty Union Jack fl ogs withmotifs like 'Brain 'ern. Brian! 'emblaz oned across them. Yup,World Cup year is well and trulyupon us and the exc it ement 'sreac hing fever pitch, not leasthere in t he VS shed! Soimagine our delight when weheard that Virgin Mas tert ronicis all set to release a foot ie simespec ially for the occas ion(which' ll take p lac e in Italy),appropriat ely ent it led WorldCup Soccer '90. As reported inlost issue's Future Shocks , t heg a me will f eature all thissummer's qualif y ing t eams (forreal ' imagine you' re there'exc itement ! ), a t wo-play eropt ion and a v iew of the goalf rom the pos it ion of bot h strikerand keeper. Sounds s tompin' lAnd, s omewhat spookily,World Cup Soccer '90 justhappens to be the subjec t ofthis 'ere c omp° . Hurrah!

Snooze controlSo guess what our first prize is!Two tickets for the final, allexpenses paid? A f ootball withthe signatures of the winningt eam players on It? Or ev enthe c hanc e to part ic ipat e inhalf -an-hour's scint illat ing liveBBC c omment ary with EmlynHughes? Um, as a mat t er off ac t no. It's a I V A Pye 2012Remot e Cont rol 14 Inch ColourTV to be precise. No w what onearth are VS and VirginMostert ronic do ing giv ingaway a TV. we hear you ask.Simple

How many t imes hav e youbeen sot In f ront of your liv ing

room telly, quiet ly enjoy ing thesophis t icated c ompany of MrDoobie Duck, when your mumc omes in and flicks on SonsA n d Daughters (or something)?"Ac iaawww. m u m l—S h u r r u p'n' do your homework or yourfather' ll mak e you eat c oal fort he rest of the week . ' Youk now the story. So just imaginewha t it's going to be like duringthe World Cup - absolute blueblink in' murder, that 's what l iHenc e the telly. Not only willyou get to c at c h all t hec ov erage in t he privacy ofyour own room but also stay inb e d the whole t ime a n d notbot her to switch It of f late atnight . That 's right, 'cos not onlydoes this once-in-a-l i f et imeprize hav e 40 p rog rammesynthesized tuning (00000hl )a n d an on-screendisplay toIndicatewhic hc hannely ou' rewat c h ing(aaoaah! ) ,it's also gota s leept imersett ing of up to 90 minutes,Cork ing, eh? That means youc an set t he t ime for it to switchoff. s nuggle up with yourremot e cont rol (to zapchannels when Emlyn startsgibber ing away ) and, er, fal-as leep. I nc redible but true!What 's more, t he lucky swinegets the s ame t wo prizes thatthe runners-up get . whic h are..

Twelve copies of Virgin's up-'n•-carnin• Wor ld Cup Soccer'90 and anot her 12 ult ra-t abbyone-of f Virgin f ootball shirts!They 're the genuine art ic le andno mistake!

RULES• No players fror -J i e C r t y o rVirgin United ore , • , ec t onto thepitch or they'll be cornered' and'kicked off• All entries must be receivedMay MO or they'll miss the Mawhistle• Matt's the ref with final soy soyou'd better be on the ball and nctmess with hr'

VS/VIRGIN MASTERTRONIC COMPO

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COLOUR 11/1PLUS! COPIES OF VIRGIN MASTERTRONIC'SWORLD CUP SOCCER '901

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Winning's the game!As for how to enter, well, you c an forget about easy-peosypic c ie puzzles like ' how many balls c an you spot be t weenPeter Shilton's goalpos ts (oo-er)?' for a start No p e , we ' red o wn to the real nif ty grit ty here We ' v e c o me up with threebrain-blis tering foot le quest ions whic h ev en Jack ie (Ourres ident VS soccer mascot , ahem, know-it -all) had more t hana litt le t rouble answering. So, wit hout further ado. it 's over toDav id Co l eman in t he studio. Dav id, the quest ions, please

Eeeerr, wel l yes, and it's quite remark able really because.et _ ev en I don ' t k now the answers!! Quit e inc redible. And thefirst One is• Who scored the goals In England's legendary ( legendarybec aus e they hav en' t c ome c lose to it since, ha). um. WorldCup win in 19667(No conferring please. ) Sec ond quest ion.. .• Where was the first World Cup tournament held?And, finally. the, um, very fi nal question...• Which is the only team to hove taken part in all 13tournaments?

Not t oo hard t hat last one when y ou think about itbut eeert , s ince I hav en' t t hought about it t hen Ireally hav en' t the foggiest . Ho ha. Eeeent . (snip).

Thank you. Dav id Right , now y ou'v e got thequest ions all that 's left to do is fill out the c ouponwith the relevant details, stick it ont o the bac k of apos t c ard (please' ) and post it of f to DribbleWibble Pass it Down The Middle Gosh I'm SoExcited rm Bursting For A riddle (Blimey!) Comp°.Your Sinclair, 30 Monmou t h Street, Both BA] 2APAnd remember the c los ing dot e, Spec-churns - it'sMay 31st 1990,

Haven't a clue. But Dad reckons that...1) is2) is3) isNameAddress

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• Orly I timm Promoted from Non-LeagueDivision

• Squad of 20 Players and R•Ser1,03• Squad of 15 Pla,ers lot AIL Other Teams• Details a l over 1500 Players• transfer Markle O t t e r kr any Player in

enr DMI0011• transfer 12asedhne• Long and Short Ilarrn Injuries

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110BINI ALUM

As you might havetwigged from the recentsharp increase m streetparties, hip-hip-hoorahing andexuberant throwing ofhats in the air the SAM Coupehave had a gestation OriodAfrican elephant butpowervithout-the-pever saw one. Despitbuddy's only been arnew developmentsbecause I'd hateAbba and weahere's the first cdevoted to everythCoupeish. Already thenAraailtneed to hear about so without fuwith the column,

lts a hard and brutal tact of Irle that computerswithout software are a bit crap and unentertaining(exactty like Sonya in tact). Of course the SAM's nevergoing to be completely softwareless as literallythousands of Speccy games are compatible with it bwhat we Coupenans arereally after is brand newstuff that takesadvantage of the Coupe'sclever trousercapabilities. Conscious ofthe need for Coupe-specrfic titles, MGT hasdrawn up a huge, al/encompassing mast&plan to flood the wormarket with moundsSAM software. It's prettycomplicated, as masterplans tend to be. andworks on three differentfronts.

For starter 1 4 6 , ,,, , , „

offenn e r e a r y o u anda pint o f chips as enticemenprogr r k s 4 t v * e . , I stagg L20,0D0 p41zA' t o hthe si i t ain t P e o pl e w ho c or n p

best i fi c software thikyear. Thebeing u . as follows.k The i 1 l i

3O 0 0-1 g u l pi l g oe s to the ve

best ong 94M meof the year. Then there's £5on offer for • 'best c e of Coupe software in the'March/April, /June. ly/August andSeptember/Oc r pen A nd lastly, thre pprizes of 11,000 o to s t under• ethe best 12-16 e n t ry

year.

soon. Take a look at the followinglist, feel the quality,

the range

genic's first

de Quiz so at lastEmy's pulloversAll Domark's

will have SAMsions on the flip side —

art after the release oft4erball (sob sob). Thalamus has tons

-1411cleof Coupe stuff planned. First off will adouble feature pack comprising Delta

• 1 . 9 5 .

ifienha

blishice of

Al • the s3 a being

thereo bethe v

for

GT isn't messing about and for't fancy doing a bank

or, evenappear ing t Of Fortune,the Coupe begins to look like a worth vestment.Of course, the games will have to be good ti u pthe prize money so if I were you rd leave those

Ily here! It may f r u i t machine sims and character set designers undtftp that of the t h e bed, for the sake of the independent ludge,

i brilliant — a industry mag Computer Trade Weekty.'90s if we - - MGTs second form of attack is to publish Coupe-

new-found s pe c ifi c software itself. Miles Gordon andr a rnapfli or so, exciting ____ entourage are currently busy waving cheque books

ealreadre. frn, developing and --Around, buying up oldbut-excellent Speccy classicsee you out of date, kstening_te--- l i k e M i k e S i n g l e t o n 's L o r d s O f M i d n i gh t ,

silver-spaUted platform shoor,„:=1--- D o o m d a r k ' s R e v e n g e a t . e n h a nc e d t o t a ke D a r k • c e o t re . N o t t o

xi anything in t-- B M X S i m, T h es e w il l u st e

D a r k tors edtlion-ofsregular page--7

._ mention around eigh Codk t i m e s , i n c l u d i n g

he least bit 7Coupe:pl:lop-you' advantage of the Coupe's superior capabilities and.

then flogged off at budget prices. A disk ofiis•

paTh

_lacilunle

&4WD

tres4atergrarnd h o

earn Ford Rall

slyfor

s is the Kuwaitset back Coupe owners

5444449'

P o n t b a i t i m e O s s a s t . fl a ua t t i e . i t p rtt l a n c :

F k iig t4 *Co r

1

There'll be a wealth of budgetsoftvi are as well, with Zeppelin weighingin with (piously titled products asSpage n Simulator. Kick Box

Vigilante B i k e Simulator. Dinky'sSchool and i t h f u l purveyor of

is offeringfor the

s plans toon us too.s, games and

ore gamesunding Coupe

specific ity and educationsoftware is due for release.Tasman should have released itsdefinitive word processingpackage Tasword 2 for the new

by now and PCG is making available anversion of its spitting suite of three desktoprogs for £37.95. The word processingwill be available separately for £13.95.ssful education progs Fun School 2 andpeised ky Database.hav it, posrtrve proof that the SAM'swell upplied with software for thisult. On that cockle-warming note I'llmonth. In the meantime I'd love tocm you, my fellow SAMsters. so if

you've got any oupe-specific hints, POKEs or wrinklessend 'em in. Equally well received are details of Coupefanzines, user groups, public domain libraries and thatkind of thing. So heave everything remotely Coupeesque.to me, Robin Alway (SAM Surgeon), at YourSinclair, 30 Monmouth Street, Bath BA1 2AP.

CZO F a Fill IIE IJust as we were going to bed (as we say in the trade)with this issue, what should come along but a briefnote from some folk called The Coupe Connection, abrand new SAM Coupe user group. They're asking forPD (Public Domain. ie anybody can use it for free)material for the SMA so they can share it around,particularly demos on sound and an interrupt scroller.Any offers? For more info the address to contact is 10Ricardo Road, Old Windsor, Berkshire SL4

1 7

Domark/Tengen/E9.99 cassiEl 4.99 disk (128Konly)Davey Sincethe dawn of

creation man haspondered threeall-importantquestions

-e-4 1 .P fö rw im fli a r with American tootle,

'stops H u g e teams of humanstot nim ab g bss4er I n t o s e v e r a l p l a y s .

le? w n s Each down is aneeoposes t h a r b a l l and move it

rifsreF1 at..your tourth attemptl e t e l,r e r ge l l i ng ' ti e ha il s et

s5ion4 your opponents.1 1" Cy be rb a yed by huge-teams of mass

metal robots (or in the case of the Speceyteams of seven monchrome robot sprites). Therest is similar, exr,eot that as an added incentiveto ge're too ten yards the ball is timed toexplode!!! Eek!

Now. in each down you have to choose a 'play'

'Whatis the

meaningof lifer,

What camefirst, the chicken or

the egg?' and 'How onearth do you play American

Football?'. Well, if you thinktoday's version of the game is

complex just wait 'til the 21st century!It's become so violent that humans don't want

to play anymore! Oh no, instead it's the poor robotswho take their place (and the pasting!). And this is what

Cyberball is all about!

•—•••

• 1 •1 11•••••-( or routine) for your team to perform and there are

loads of them depends upen whether you'redefending or attacking. You have a lime limit inwhich to choose these playa (which is nowherenear long enough to figure out exactly whit youshould be doing11.

Right, into the gameplay. The pitointkei.vertically up and dovon with the action and the

Afr' teams move likewise (but slowly') chasing the bait.

.drAltst clickir g the lire button you can choose whichplayer to control in defence, th attac$. vou fortcontrol the receiver. From the 'play' you'veselected, you'll have several options for places tothrow le, a n d these will be marked bycrosses s c r e e n . Your robots Mil start to

AMIN

" m a r " M E Wmove toward these as play begins. The ball goesto your receiver and then you choose which crossto throw the ball to. As soon as Its thrown, thiscross is highlighted toj )..ut; take control of therobot nearest it. Move over ii, catch the beathen leg it toward the goal iiao! proem! Do this 1110,16enough times and vuti Wm the game faof cash), Simple, isn't 11? Er... no Its

cornpIn two-player games you re botside. one catching and onelimited amount of sOUrtl.t,sort ol static noise that approxias you kick on. There are lots of subtletiesincluding robots with different speeds and

Thi s c r ossm ar ks one ofthe pos s i bl e

pl aces y oupass to (but

best to be s ur ether e 's a r obot

w ai t i ng toc a tc h i t be for e

y ou do!) .

Thi s is one ofy our s pe e di ng

little ' r unni ngback ' r obots .Pass the bal l

to hi m a ndhe'l l be the

Ideal be d tow hi z z up-fi e l d

w i th it. (I w i sh Iw as 'r unni ng

back ' bor ne fortea a nd a w a y

fr om thi s ver yc om pl i c a te d

gam e. )

INCH OMR I ONO I ME I 11111 I ME SSW I SIMI I 1122 I 21E11 IBM O M I 622 I MEI I GIG; I I

•-7L••••••:••••=:

Z :6- • -4.43C.Z•

V••••••••=77%.--:

••,•• • mice

• •.• • • •• • • 1•••,7: 17!

A nd the s e ar e al lthe oppos i ngteam r obotsy ou•v e got toavoi d. (Bi g, a r en'tthe y ?)

= T h i s hum a noi dc ha p is thequar te r back . H or ecei ves the bal lw he n i t's fi rst•hut -hut te d' outfr om be t w e e nthe l e gs ' of thebi g r obot in the's c r i m m a ge ti ne'In fr ont of hi m ,Ca n I go hom e

now, Matt?)

1

Bl im ey! J us t w ha t Is goi ng on he r e ? D o M I L w ho'sgot the bal l , I 'm onl y the qua r te r ba c k !

But be for e y oudo tha t t houghy ou'r e goi ng toha v e to c hoos e

be tw e e nr unni ng pl a y s

a nd pa s s i ngpl ays

(w hatever theyare). Hm m . I 'm

stuck.

4-04 l i l t

t i l i t t ;N L :tV AT I V W 2 V V KV I V I N I C KS I M01 . :*

P a r i s i E t I T ( IIRV t

•Tp • obv••••' •

(11FEIP

• • • •

robots not performing so4. b u t none of this is really

apparent on the Speccy because ofShe jerky gameclay. Still, all this ,4!having been said, after I'dperseveiad I was actually obit) t-make same progress l iGaspiriere's Davey's am sly ap Instetd•••.Of throwing the ball aWay as soon'as you get Ii (Rks used to do whenwe played ragi1 at s•hool,. youmporShOilld make the receiver hold WIMP

tir a tat unti your players a v a i l 'hi ;lilacs to catch the pass

Cyberball Minded Me! a

J I M ibpY our m i ss i on, 4 1 1

Fim, should you

c i de toc e pt it, i s to

hoos e one ofese 'pl a y s ' i n

bou t ni nes e c onds , a ndm e m or i s e w ha t

n ea r th iss u p p o s e d toha ppe n w he nI t's put i nto

acti ce!!

great idea for a game, but I'm afraidthat Domark could well have been atrifle over-timhttious with the

version tNith the memoryillailettell, St cows,. the teams areoft) inghociroore Nithough your

w ooe r-i ts A r ea a bi t d ar ke r) , and

gatreptay Is a tbd ogthe slowtwo pose tra qui te specialist

ga m e a n even it you like thetea al small monochrome robotsbaSbing each other, you still need toget to grips with the rules ofAmer

PI*finalverdictLIFE EXPECTANCY

70°1,111,nix-;

Nice idea but tar too

) ambitious for the humbleik S p e c Die-hard fans muttet some tun out

GRAPHICS ADDICTIV E NE S S

66-

A70'

INSTANT APPEAL

64

1

OYSTICKJUGGLERS

Since this issue has a sort of 'Ancient Japonese• feel to It, wethought we'd quiz our Jugglers a bit on the oriental scene Do anyof them speak Japanese? Have any of them ever been there?Urn, do any of them wont to go? Well, let's find out, shall we?

Duncan MacDonald •1 find Japanese oolong methods veryintetestrig oztoaly ' Birneyt We never fi ved you'd be one 10 !ai•any ryeat interest el Me roman Dunc I Tell us motet 'I Ike ter verys r " softly' community policing methods Every copper mates suehe knows everyone on hi patch and goes round CO visit them at thetime for tea. And vitat's more. when they go in your house Iney tote

Off ter shoes as a sign of courtesyl You wouldn't find that here - but that's probTrYbecause It'd take a Orilish copper about hart an hots to get out or his Dec Martens'Hmrn, good pant *Yes. that's why the Japanese police all wear covet sicoom onduty' (Ate you sure Tout I r e)

Mott Italy • Mrrrnm treaty Lim Japanese food' Susti. especkalylove it! Love it love It love it They have this really really (lolly) weldcooking method that actually leaVeS the fish stone cola ono sort ofwer-loolcng. even though It's been cooked, and then tney woo it inleaves and you eat It with your lingers I wish 1 knew how they did 'Actuary. um, we think we know the secret of Mot particular 'cooking'

method 'Oh .eaftyl Brfillantl I've been machine tout for ages, but none of my cookbooks seemed to have it in Do they sort of boo It Men. or Ls it greed of wrizer No.actually, It-s a l o t s i mp l e r t ha n Mot 'Of carsel 1 knew ti It's got to be sort of baked in

some fashion, it's of:mousy It's even more otmous than that. actuary Um. It's raw'...What do you mean raw'? You mean raw-raw?i • Rad so tt's rot c c-ta l l y c o o k e dat all Its rust a dead fish. that's all. wrapped up In leaves la make It look 'rice' 'Urn. Ier an Excuse me, 1 ve lust come over al hifiny inside'

d

kat Homo With a name Ike iho you almost sound a bit Japanese,don't you Katt'? 'Wee, I'm not.' No. Um ah, is theta anything thatespecially appeals to you about Japanese culure then? "Yee Mecomics! They're great - have you seen tnernr al no. -t h e y ' r e a b o u t&OW pages long Ike telephone directories and yet hardly anythingmappers in them! There 1 be about ten pages about a bloke

bending clown, tying he shoe lace. eon getting back up ° goo &wont!' Errn,doer 't sound so atiant to us. And the otter thing is nay stort at the bock and youhave to work your way to the front Exoellentl' Erm. right. sounds great" And do youwant to know what the best bit 47- W e c a n h c e d l y w a l l ' E v e r y b o dy ' s g o t t h e se g r ea t

big saucer eyes on them, no matter who they are They re SO cute - they all took likeMarine Boyl'

David Wilson 'Guess what my favourite thing is about Japan Go ong,,ess!' Oh, we don't know What is ir? • Kareolte basil • Oh no, weknew you'd say than That'S one of Mote 'culous primes where allthe customers get up and have a engiong. art t tv -M a t s r i g h t 'They're brilliant! (Whispers.) Ms reaty funny you know, but ever sincemy reasonobly successful song Hold My Hand I 've O W * KI N

& k a t to find anywhere where I car, freely express mysett vocally, you know. Eveoeen banned from singing n the office now. and most otioic ;Nixes won't have anytruck with it either. My flatmates have even banned me humming °bog in the we)!So kareoke bors have redly tyoved to be a godsend, a Owe where they don't just°low me to give free reign to my vocal talents, they positively encourage al• Let sothope he sticks to them en. Spec-chums?

Jonathon Davies Urn er. c a n t thrik of anything Ka y ' Oh,come on. Jonathan play the gamei Nø, t r s , e r m , i t ' s j u s t r m fi n d i n g

11 herd to concentrate at the moment, I've not been getting muchsleep, you see.' Oh no, whys Mar? 'Wed • non, you'll lour • No, wewon't. Go on Veil , at night. when I'm lying in bed itte 08/Ivoheating comes on and makes all these gurgIng noises, and it's quo!

K0fiN.Oh 'ha' happens n Sots of houses - it's nothing to worry Tout *No. no! you

don't understand' You see, the pipes used to go 'clurge gsrgie spoor' son or thirgwhicn was fine, but now, well, it's more of a 'snort, snort son of not*. with theoccasional *oink' thrown in And you know what Mot moons. don't you? Its Ito g-gghost of Forty trying to contact me from beyond Me graver Er blimey.

90 • Mb Gerting up to fever temperatae, M s a g a m e M a r s t h e f e a n o t o t t o y o u L

get the Mies - we gJorontee Any game that rates on overal score of CV or abovegets the esteemed VS Megagame rating! It's a happening pace of sofiwae, - P O G t co Pretty Damn Goodl) A game well worth awing into tre old dorbucket fort70 • 79'

60 - 6950 - 59

40 • 49-30 - 3,

20 - 29-10 - 19'

D

A very enjoyable game, but might not be of lasting cipbecl to everybody

A few niggles Lacking in certain areas Think before you M IPretty average Very average in tact Actually. 450 bit Crop

Urn, below average (believe it or not),So sickly it's due to hospitalised!

Vory poi * ncleect

Crtioal - not expected to last the nightClinically dead

go

US Gold /E10.99 cassKati Once upon a time (well,during that grey and rathermurky decade they call the'70s actually) a horrible little

factory somewhere began producing someequally horrible little lamps. These lampswere filled with mobile oil bubbles whichfloated in a bright orange solution ofhideous greasy gloop, and they quicklybecame the most ultra-hip 'sitting room'accesory of the period. They were foul,they really were.

Well, E-Motion is nothing like that. (Well, okay,they've both got a load of floating sphericalobjects but nothing else.) In tact, E-M o t i o n i s n ' treally like any other game I've ever seen sodescribing the blooming thing might prove a taddifficult Oh well, here goes.

(Long pause.) imagine a big black space. Nowput in a few round balls inscribed with differentgeometrical shapes and add a funny round littlegeezer as a control pod. Then link them togetherwith funny string things (A bit like Klackersactually. Ed). A doddle so far. Okay, here's thetricky bit. The little round control pod has to zoomaround the black screen bumping and shovingidentical balls into one another. "Why?" I hear youask. Because if it doesn't manage It in time theballs start flashing like crazy and explode, zappingall the pod's energy and leaving you minus one

And there's more. For starters, the pod suffersfrom inertia so unless you're a bit of a whizz-kidwith the old twizzle-stick you're much more likelyto go sailing straight past your target (whizz) andswearing (%•@!) than actually hitting the er... balls.Secondly, if two different spheres collide byaccident (and this tends to happen rather a lot atfirst) they generate a cute little baby ball. Theseturn into bigger pubescent balls after a fewseconds but d you get them while they're smallthey pop a bit extra onto your energy bar. Thirdly,the screen actually wraps around itself so thesnappiest route from ball to ball isn't always themost obvious one. For example. if you want to geta sphere on the left over to the right, it mightactually be quicker to shove it off the left-hand

Yikes s the tw o-pl a y e r ga m e a nd ; , ti l i ed to m y par tnera nd s om e other ba l l s w i th a pi e c e of k ni c k e r elastic. Lookat al l thos e ne w one s I 've m a na ge d to cr eate ov e r the r e onthe r i ght! ( Not doi ng too wel l . a m I ?)

Ca

• •

" .;11, •• •1• •• •,

• • . " 1 1 1 " 1 " 1 1 1 . . . " 1 1 • 0 1 . . . .•M-

. • 4 1 ' 111 1

0,1

111111

41..• 0.• • • • • • • • •,• • 0 •,• b k • 4,0 • • • •• • • • •. •• •

I t's the fi rst s c r e e n a nd I 'm not doi ng too wel l . I 've a l r eady c r e a te d a c oupl e n e x t r abal ls, a nd tha t w e i r d h- s ha pe d doote r 's ge t t i ng I n the w a y too. Dr a t .

side of the screen (a bit likeAsteroids actually). Clever, eh?

And there's even moret in theInterests of some really majortrickiness, those cheeky chappies atUS Gold have conjured up loads ofextras, like impassable barriers andnatty little pick-up pills which have asort of absorbent effect. Instead ofgoing round bashing the balls youjust kind of suck them up. And evenmore confusing are the pieces ofelastic. These connect some of theballs and both the control pods toeach other in two-player mode.Pulling one end usually results inthe other sproinging like crazy allaround the screen, making ageneral pig's ear of the wholething.

It all adds up to an extremely spanky littlepuzzler with a multitude of levels and some verys p i f f y gamedesign.There's

not much to comment on inthe way of sound Orgraphics but the crucialthing is the physics and, bycrlkey, have theygot it right. The spheresmove exactly like theyshould, especially whenthey're lied to the -r u b b e rbands', and the collisiondetection is absolutely onthe ball. Unfortunately, thereis one irritating tendency inthat it plays a snip toos-l-o-o-o-w when there arelots of sprites about, butthat's not too much of ahandicap.

There are some peoplewho wouldn't like a puzzlegame if it jumped up and bitthem on the bottom.

0041650 02

Now . i t I c a n Just r un over tha t sm al l er bal l be for e i tgr ow s a ny bi gger , the n ge t the pai r in the tr i angl e totouc h. I 'l l be l aughi ng. . .

E-Motion won't be everybody's mug of steaming

Rosie Lee but with so much variety and manicaction this is an excellent excuse to give yourol' trigger linger a hard-earned rest.

Don't be a turkey - go check it out.

finalverdictLIFE t IPtCtAtICY GR A P tIC S K000CTIVENE5S

87' 50'1 , 1 " ( ; I A ( ) ! ; 1 !-_,;

A elhic load d be as w- h

) tests your mental and your

manual skills A real love rior hate 1 game

A80

INSTANT A M C

(eat/ a / a I P

I.

lift(cc'

Please send me more detaik and prices of the SAM Coupe,and the address of my nearest dealer.

• .•

NAME:ADDRESS'P O S T CODE•My favourite dealer is,NAME'TOWN'

YS-4

••••••

0

Grow your Coupe system with SAM. Here's the latest crop of goodies:SAM Coupe 256k Computer C ommunic a t ions Interface (RS232 and Parallel)780k Disk Drive E x t e r n a l Drive Interface (with Parallel Printer Port)256k Memory Expansion M G T Disks, Advanced Technical Manual

/A FA re:I d

A E k k ,-;

MILES GORDON TECHNOLOGY plcLakeside, Phoenix WaySwansea SA7 9EHTel:0792 791100Fax:0792 791175Telex: 48297 JOYTEL G

2 2

I'm in quite a good mood thismonth, believe it or not Yes, theair down here in Bath is reallyrather calming - and our shed'sbeen done up a bit. There's askylight in the roof now, so thewarm Spring air can sort of waftthrough (or it would if we couldget the skylight open. Anyway. Isuppose rd better deal with youlot, Off we go then...

KEYBOARD CAPERSI have been buying and reading) VSfor two to three years now - it'sincredible! I've got a subscriptionand I would strongly recommendeveryone to get one. But I wouldlike to know one thing - do youplaytest the games on the Speccykeys? It looks like it to me. In theMarch issue, in the review ofGarfield, Jackie said "left-rightpummelling the keyboard", not"joystick waggling". Why? Can't youafford joysticks, or do you just notlike them?Robert PorterHatton. LancsPS Stop giving us northernershassle - our arcades are only lop.So shut up.

We've got nothing against joysticks,it's lust that there isn't a model

available small enough for Jackieshe has to use the keyboard (andeven then we have to sellotaPeplanks of wood to her arms to givethem added weight so she pressesthe keys firmly). There's no wayaround it. And as for grvingnortherners hassle, what do youexpect? Serves you right for livingat the crap end of the country. Ed.

DILLON OF DOCK GREENI was reading Joystick Jugglers inish 51 when I caught a glimpse of anew bloke called Tony Dillon. Thename sounded familiar, and so didhis mug. Reading through myfriend's copy of. er, 'wotsit• Ispotted his name again and thethought struck me that they mightbe one and the same. Are they thesame? And if they are. has Tonyseen the light and decided to workfor the best Speccy mag this sideof the solar system? I'd like to know.Jeremy LeeSlade Green, Kent

Yes, he is one and the same. I lethim do some stuff for us out of thekindness of my heart (you knowhow kind I am by now, I'm sure).Unfortunately, coming from the'other' camp (as he does) he was abit crap. Ed.

WRITE TO THE ED, I'S, 30 MONMOUTH STREET, BATH BA I 2AP.Star letter winners receive three ,qames! All letters win a YS badge.

DEAD RENEGADEFirstly I'd like to congratulate you onreaching the big 50. Did you knowyou shared your 50th issue with mygoldfish's 50th birthday? It's true.For its birthday I bought it one ofthose multi-coloured CruiserJoysticks. When it saw its pressiehad a heart attack and died. I'mgoing to miss old Renegade. Weenjoyed so many computer gamestogether, like Bubble Bobble andOperation Thunderbolt.

Since he's gone nothing's goneright. Firstly during a drama lesson.when we weren't wearing any shoesor socks, someone sat down ontheir chair - and one of its legs wason my toe. It's now broken (my toe,that is). Secondly, the Saturdayafter the toe episode. I stood upunder an open cupboard and lost achunk of my eyebrow. Moan moanmoan.Emma EdwardsHarlow, Essex

As well as a badge, I'm going tosend you a replacement goldfish.He's called Arnold and is, as I wasassured by the assistant in the petshop, an extremely 'lucky' fish_iust squeeze him into the Jiffy bag.(Heave, grunt) There. Now tostaple it closed. (Oh no! Arnold)

Righto, onto the 'Post Out' pile withit. Arnold should be with you in afew days, Ed.

THE ART OF DECEPTIONIn the August '89 issue of yourillustrious organ you published aletter written by my father, who waspretending to be me - he'd boastedthat he could get a letter publishedusing my name. so I called his bluff.

In your reply, also published inthat issue (Obviously. Ed), you toldhim/me that he/we couldn't haveyour Spectrum manual and thathe/we/me would "have to make dowith a badge. Well, I/me have beenwaiting expectantly ever since. Giveus a break. Give us/me/him abadge'Keith RamsayHartshill, Stoke-on-Trent

How do I know that you're not yourdad pretending to be you again?That's the trouble with deception -you never know where it ends. Still,never mind, I've got TWO spankybadges in my hand and I'm about todrop them into an envelope for you.(Unless of course I'm pretending to- in which case I haven't got twobadges in my hand which I'm notabout to drop into an envelope.You'll have to wart and see.) Ed.

Winne' of the YS Doodlebugs bit thismonth us Andrew Perryman fromKinross in Scotland, who sent in thisterrifyyng portrait of Jonathan Davies'old sparring partner Farty The WarthogWe asked JO if it was an accuraterepresentation of the beast but hedeckned on the grounds that hispsychiatrist thought it unwise.

Fancy yourself as a bit of adandy doodler? Then show us theproof! Send your piccies, inblack ink only please. toDoodlebugs. VS. 30 MonmouthStreet, Bath BAI 2AP. Andremember, there's a free gameto be won for every pic we print

HE'S DISGUSTEDI am not writing to you with anygame cheats or to say howwonderful your mag is. I am writingto tell you what I think about it,

It is disgraceful, and it isshocking to know that it is thenumber one Sinclair magazine. Youseem to delight in putting in swear-words, dirty articles, horriblepictures, sarcasm and reviews ofevil games plus demos of dreadfulrubbish like Altered Beast (I thinkthis is the most disgusting and evilgame I have ever seen). Computingis an art and a science, not anexcuse for disgraceful material tobe published. Please stop - you areblackening the name of Sinclair.Sam JeffreysPoole, Dorset

Oh. Tell you what d o _ d r o p theswear-words, innuendo, articles,horrible pictures, sarcasm and allgame reviews. And rename themag Bunty. Actually g o furtherthan that. I'm going to close themagazine down totally. I'm going toself up and move to Canada, whereI'm going to live in the forest (likethey do in Disney films) and makefriends with all the animals there.have a pet racoon called Rocky orsomething. Together we'll ward offan attacking grizzly bear. It's goingto be brilliant. Ed.

VICIOUS SWEDEOh God! No! Now you're all deadmeat! Especially the 9641Srat' • onthe Ed's chair. Yeah, you heard me!The %@SrrelA • on the Erfs chair!Last time I wrote to your mag (thebest mag in the galaxyl I got myletter printed, but I didn't get my VSbadge! Now I'm really A'SS%8 offAnd I have followed your last advice,and have a big doctor bill for mybroken collar bone! Maybe I'mcoming to England this summer tovisit London (and VS of course).Then the Ed's head will be rolling onthe street like a football in a soccergame. But you can avoid this oneway and one way only! That way isby sending me my VS badge andprint my letter now!Kent CarlssonHelsingborg, SwedenPS If you're bored ignore this letter.

God, I'm so incredibly bored. Yawn!Er. I think ma k e a little tower outof some matches. No, that's boringas well, I know - h a ve a kipinstead. Zzazz. Ed.

PLUCKY PENSIONERI went round my mate's house toplay Chase HQ because he couldn'tget past Stage One and asked meto try. Well, what can I say? I did itfirst go. I liked the game so much Idecided to get a copy, so jinglejangle, scrunch scrunch, I got outmy dash and went out to buy it Acouple of weeks later I'd completedit with a score of 11630065. Lateron I showed it to my granny (who's

70) and she also loved it. She's veryweak-hearted, but still played it allday while I was at school and thenshe completed it with a score of11451293. Chase HQ is a mega-tab game that I would recommendto any pensioner.Jack GallagherLangley, Slough

There wouldn't be much pointrecommending it to my great uncleBasil (a pensioner of 82). He suffersfrom senile dementia, you see, anddoesn't really know where he ismost of the time. Give him ajoystick and sit him in front of aSpeccy and he'd probably think hewas at the greengrocers or in themiddle of the Battle of the Ardennes(or something), Ed.

DECISIONS DECISIONSI'm 14 and this year I have tochoose the subjects which will bemy GCSE exams. For example, if Ichoose Computer Studies it willbecome a GCSE exam when I'm inthe frith year. So the subjects Ichoose this year will be on mytimetable next year. What I want toknow is what qualifications do youneed to become a journalistworking in computer mags? My dadsays you have to be a moron. but Ithink I'd value your opinion more.Martin BettsNorwich, Norfolk

Oh dear. I don't know how to breakthis to you, but your dad was right.Ed.

PEE SEA SHOWI've got a bit of a complaint aboutyou lot. Now it's all very well havingthese PC and Games Shows everyonce in a while, but why are theyalways in the London area? Howabout having one up in the north-east of England for a change? Oreven better, why not have a VSRoadshow? I am sure this wouldplease a lot of people who lust can'tafford the time or money to trek allthe way down south and all the wayback again. I hope this seems like agood idea to you - and if not, well,it was worth the try, wasn't it?Ken PedeltyGlebe, Washington

Yes it was. And you'll be pleased toknow that we're even thinking oftaking you up on that YS Roadshowidea - the trouble is, where wouldbe lair for everybody? Tell you what

do, c l o s e my eyes and stick apin on the UK page of the YS atlasfor a random location. Here goes.Er, oh. I'm afraid the YS Roadshowis going to take place in the NorthSea, half way between Wick and theShetland Islands. Ed,

DIAL 999I was reading your brill mag when Icame across a truly horrific pictureof the all-time superstar PostmanPat and his lovable cat Jess beingattacked by an extremely large

BLIMEY - IT'S FROMRUMANIAhonoured Sir,First of all I must introduce myself- my name is Antal Burton, and Iam a 20 years old boy. I live inRumania, the country ofenormous changes in the last fewmonths. In fact these changesdeterminates me to write you inthe following problem.

For a few years I am interestedin finding out as much as possibleabout home computers and,generally, about computersciences. I possess my ownwonderful Spectrum +128K. andI'd like to turn to a biggernachine. As there is no

documentation and programs forother than Spectrum compatiblecomputers - at least yet - I wasforced to search for a +3Spectrum. In vain. The aid

dictatorial government, wishing itsown people not to think, hasdiscouraged in all possible waysthe entrance of the micros in the'little red empire'. As I have got nomillionaire aunt or uncle in theStates, and there are no +3s inthis country, then my dreamsseem to be only_ dreams. Idecided to write to you when Isaw the constant and substantialhelp given by your people for us.Please try to solve my problemsending me any piece ofinformation of Spectrum range aimicros, or programs. or anythingelse. Many many thanks, wishingyou - and in fact for both of usa happy new year, a happy newEuropeBurjan AntalStr Cluj No 6, SC B Apt 303125 Medias Jud Sibiu,Rumania

What I've done vs printed your fulladdress. That way Spec-chumsthroughout the world will readyour request and write to you withinformation and (judging by theaverage month's matt stacked upin the YS office) numerous 'gifts'of jam, sweets, two pence andone pence pieces and even littleplastic figurines taken from thebottom of Corn Flakes packets.Oh, and a happy new Europe Inyou too! Ed.

NOiL RFULID

F ECCYOdd letters from around theworld. This month a rather odddig at Michael Jackson fromMalta and a ditty from one ofBeelzebub's little helpers wholives in our favourite clog-making land - the land of theclog. (Erm, Holland.)

WACKO JACK°r.om the poem below you can seethat I am not a Michael Jacksonfan, and I am sure that there areothers like me, and this poem isdedicated to them.

Michael Jackson thinks he's cool,But to me he's lust a fool.In his mouth was a silver spoon,The day that he was born

He thinks he's a Moonwalker,I think he's just a big talker.Building a sanctuary for Liz.Who the hell does he think he is?Simon FreedmanShama, Malta

Why pull your punches? He, es myversion of your poem...

Wacko Jacko's barking mad,Say the newspapers of the gutter,And for once in thew loves they'vegot it right -He's a total and absolute nutter.Ed.

GREETINGS FROM HELLI'm gonna tell you about myproblem whether you like it or not Iown a Speccy 128K and I ownalmost no games. This becauseyou can't buy Speccy games in theNetherlands anymore So I wentSatan and asked him what to do,and he said ''Buy a Commie 64 -enough games available So Ibought a Commie 64 and ownsome games now, But I shll like mySpeccy, so maybe you can savethis poor chap by giving him theStar Letter so he can get somesoftware for his lovely Speccy.

Be a God and save me fromSatan.Yours begginglySerge RoyingaSneekNetherlands

Too late, my ktlie Mephistophileanshop-mate - you've already soldyour soul, Write back and convinceme that you're no longer on leaguewith the dastardly Dark Lord andmay relent. Until then a badge willhave to do! Ed.

2 3

Atl-

TrainspotterAward

BUDS GRAN'S HIS MUMI claim a Trainspotter Award fornoticing a mistake in the Februaryissue. At the top of the MadamPico section you explain that she ison holiday and so her grandsonBud is taking her place. But inBud's reply he says that his mum ison holiday at the moment. He can'tbe her grandson and son!D BickfordMaIdonEssex

Bud was adopted by Madam Picoat an early age. Madam Pico'shusband was then killed in anaccident in a custard factory.Madam Pico's mother (Bud'sgrandmother) then passed away.Madam Pico's mother's husband(Eric) was not Madam PJCO'S realfather - he was her stepfather.Madam Pico and Eric later fell inlove while holidaying inCleethorpes, and were eventuallymarried. This makes Eric Bud'sgrandfather and Madam Picoherself both Bud's mother and hisgrandmother. No? Oh, alright - youcan have a Trainspotter then. Ed.

IT RHYMES!Well golly gosh and cnkey dick,You really are incredibly thick,Not three mistakes, not one buttwo,Have noticeably been done by you!The first was done by Dr BWhich in ish 46 you will seeThat an R-Type hint on page 49Is printed for the second time.The first (just two of them, nomore)Was on page 36 of ish 44.The other mistake was in theTrainspotter part

Where you didn't show too muchartIn saying a front cover was just areflectionBut can you not see the simpleconnectionBetween what hand drive the carreally wasAnd the basic scientific laws?Namely if one part is back to frontThen you'd also have to shuntAround the *Scoop 1" numberplateWhich front-to-back wouldn't looktoo greatSo for pointing out both theseerrorsI'd like a Trainspotter from youterrors.Alistair 'Robert Bums' MorrisonBanff, Scotland

In the country of Ciskei, the frontnumber plates are required by lawto read in mirror-image form (likethe word 'AMBULANCE on thefront of, er, ambulances). Sothink you can guess where I'mgoing to say the front cover inquestion was set. That's right -Ciskei. As for the R-Type blunder.Um. Okay - you've got yourself aTrains potter! Ed.

Cybernold. I want you to thereforeapologise immediately to the IPostman Pat Fan Club (of which Iam a fully-fledged member). I wasso scared by this picture that I hadto call the fire brigade.Bill SmithBlackpool, Lancs

Yes, good thinking. Whenever I getreally scared I always call the firebrigade too. I remember they oncedragged me kicking and screamingfrom behind the sofa after anepisode of Dr Who. If it wasn't forthese brave fighters of fire andrescuers of cats stuck in treesmight've been there to this veryday. Three cheers for firemeneverywhere. Ed.

OUT OF HIS TREEPlease can you help me? I am tryingto find out if there is a programwritten for the Sinclair Spectrumthat will store/update my 'familytree'? I currently use a card index. Iwould be grateful if you could letme know of any such program andwhere I might be able to obtain it,GL BrownWoking, Surrey

Haven't a clue I'm afraid. Whathave done though is get Duncan towrite a BASIC program for you...10 INPUT AS20 BEEP 1,30: PRINT That item isnow saved permanently to memory.Input your next listing"30 GOTO 10Hope it helps. Ed.

WIPE 'EM CLEANI've got a serious problem with my+3. It's really weird. It keeps onwiping my disks - even when they'rewrite-protected! What's even funnieris that it won't load CodeMastersgames. (It's not my tape recorder'cos I've got through three.)Richard BainYarm, Cleveland

At the risk of stating the obvious I'dsay that you are actually quitefortunate. Our office +3 has noproblems loading in CodeMastersgames. Want to swop? Ed.

MAN FROM THE PERUToday I was playing my new gameswith my Speccy and my best friend(a Commodore user) says I f yourgames could have more colours,

they would be better than I haveseen in any computer," So what doyou have to say, R Richards?

By the way, I will travel to yourcountry soon, so can you give mesome addresses in Croydon.Bournemouth and London?Jose Luis PastorLima, Peru

Here are some addresses for you -88 Oval Road, Croydon; 12 FrithStreet, Bournemouth and 88bArcacta Avenue, London. Ed.

YAWNAfter reading your Rage Hard reviewon printers, I was persuaded to buya Star LC 10 colour printer. I wantto use this with a Speccy+ 48K, butI don't have a colour screen dumpprogram to print out pictures.Please could you print this so youor anyone can tell me where to buythem. Thanks.Anthony DanielsWoodbridge, SuffolkPS Sorry it's a boring letter.

Yes, it's the most boring letterseen for ages - you ought to beashamed of yourself. Ed.

Wts1 wasn't a Portuguese letter havebeen yet a Star Letter' (Just kidding.)Jost Manuel Pinho Mouse MatesAzevedo. Matosirrshos, PortugalBecause there's oever enough room torPortuguese names on the Star LetterCertificate. trust kidding / Ed.

Here are niy tips lot getting a woolyletter printedDominic RackstyawBradmelt BerkshireAnd they almost worked Ed.

Help me' fide lust found out I'm sixyear s' pregnant'David 'Crumbs' MaherWacthem Abbey. EssexTharrs nothing Did you know thegestation period of the Galapagus turtleis nine vears'Ed.

Pie. • I : enbon Paul Holmes or else hpwill or devastated (he's mentallyinsecure).Chris JordanHolt, WiltsPaui Hula le5 mentally insecure. Ed.

I intend (O land will lake over SmallPrultThe Lizard Of OzGlasgowYou haven't done particularly well thismonth. Ed.

HOW To DO IT!She's still missing.

Dear Mr Pico,am writ ing to you as Head of the

Monopolies Commission followingcomplaints that you are guilty ofbiased and prejudicial reference toRice Krispies. I t is not only theconstant reference to this cerealso much as your mention of onlyone brand, namely Kelloggs RiceKrispies. I look forward to readingyour explanation on this matterRegards,The Head of the MonopoliesC o m m i s s i o n

Blimey! Er... I'm not sure whatyou mean. Erm... I have nofinancial interest in the welfare ofthe rather excellent andnutritionally-balanced KellogasRice Krispies at all. Uh... Just toprove this here's a reader's tip..

Dear Mr PicoI read with interest your enquiryif any of your readers have cerealtips. I am a collector of porcelainand as J have many valuablepieces to store safely I usuallypack my delicate treasures into acardboard box fi lled with Slater'sPuffy Rice. I t really is an idealmedium for the safe storage ofdelicate heirlooms. I have triedusing the Kellogg's variety butfind that they are not as impact-resisitant as the Slater's brand.Yours,Reg Slater no relat ion)

Er, thanks for that tip. Mr Slater.I suspect, however, that you'remottoes for writing to me may nothave been entirely 'above board' -your letter was typed on Slater'sBreakfast Products stationary! No'Bud Pico Tough: Me How 71) DoIt' badge for you. I'm afraid!Cheers,Bud

Dear Mr Pico,I have recently earned my cookerybadge at Brownies for makingChocolate Rice Krispie cakes. Isthis a new 'breakfast cereal tip'?Love.Samantha, Pixie Six (aged seven)

Dear SamanthaThey sourui like a most delicioussnack!! Not only have you earnedyourself a Brownie cookery badge,but a 'Bud Pico Taught Me HowTo Do It badge as well.' (I hopeBrown Owl lets you wear it onyour uniform!)Cheers.Bud

B R I T N ' S B IGGEST S E L L I N G SPORTS HI

A B O U T y 2 H i l rop T H EE I P L C O D T B

"All a

M A N A i r r ifi g

410.4101791141r

In 1982, Kevin TomsFootball Manager, six yeits(andhalf a million copies sold) later,Kevin went one better andproduced Football Manager 2.A response to the ideas ofthousands and thousands of FootballManager fans for an improved game.Football Manager 2 has, like itsancestor, proved a stunning success, agame with appeal that will last foryears, more than satisfying old fansbut creating new ones.

• , - t i va i l abi e soma ems-

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With the success of Football -Manager 2, have come moresuggestions for an even begame. Kevin has responded"Football Manager: World Cup •Edition", a game that takesmanagement into the international

arena, with all the thrills of worldcup competition, a game that takes

the unique components of its twoancestors and radically improves

them a game that will better the best.

I. r 017157

-,..,..FABULOUS PRIZES

OUR WO RLD CUPCO MPET IT IO NPrizes include: • Your picture with :Kevin Tams on the packaging ofFootball Manager 3.

I• Holiday

Tickets ofyour choicei l l i 4

, • Signed

gets. IldsrisWgsmeyou the results - more

tactical management, morerealism, and more playabi l i ty.I V e done my best to give you

S z o s t enter taining game• l e . " •-e Ir 1111V 01107....1 .- 4 1 0.1 1 :

L IVE-THAT;;DREAM' i cU ni l l, Road, Esilel ,

01,411111

qi

Beat-'em-up.There've been oodles

them gracing the Speover the years, hothere? So many in 1

that it's easy-peasget your Exploding F

mixed up with yInternational Kar

and end upabsolutely no

where you are. Bu,any more, 'cos htlnnathan Davies IA

theSin

DefinGuide To

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Before we start, let's get one thingstraight - beat-'em-ups are not boring.and i f you think they are then you'vegot it all wrong. On the contrary,they're jolly interesting_ And, ratherthan all being exactly the same,they're highly individual affairs, eachwith their own subtleties and nuances.To assume otherwise exhibits a totalignorance of the creativity and skillthat go into making what has become

i l k o n e of the stalwarts of the computergames industry.

So what constitutes a 'beatem-up'?Obviously, the beating up of one ormore characters is an essential part ofthe gameplay. Whether this is donewith one hands or a weapon depends

on the game. Purists tend to frownupon the use of shurikens, bigsticks and other instruments, but

it's a sad fact that in these daysyou're unlikely to rescue yourprincess without some sort ofmechanical assistance. The settingis also important. The summit ofMount Yukahomo is ideal, or perhapsthe imperial palace of the DragonMaster, but an oriental atmosphere is adefinite must.

In its traditional form the beat-'em-up takes place on a single screen,with your opponents tackling you oneat a time. Variations, however, includethe scrolling beat-'em-up (with thebonus of tackling two or moreadversaries at once) and the full scaleflip-screen, multi-level version withadd-on weapons, puzzles to solve andan embossment of up to three initials.

Whichever incarnation it appears in,a beatem-up is not to be takenlightly. A sharp eye, lightning reflexesand an elephantine memory (forlearning all those moves) are needed.along with the finest joystickavailable.

THE FIRST EVER BEATEM-UP"That's easy," you exclaim. "Way OfThe Exploding Fist!" But you'd bewrong. The first-ever beat-em-up, thefather of them all, the seed from whichall future offerings stemmed forth, andof which all others are but paleimitations, was none other than KungEu, from a long-forgotten label calledBug-Byte.

A very primitive construction, ithad all the ingredients of thereal thing (including tinkly music).Reviewed in ish I I of lino. Spectrum, itscored 3/5 (times were hard). The rest,its they say, is. erm... oh, well you know.

THit•

1

COMPLETE YS Gunk Id;PEATzEt+tIPS

A SELECTION OFHISTORIC REAT.TilksUPS

W ay a The EatfliOdtIV

The game that launched a thousandothers. Can it really be 38 years oldalready? Known simply as Fist to itsmillions of fans, this laid thefoundations for all that were to follow,and without doubt remains the mostfamous beat-'em-up of all time.

Classic movesbrought to us inFist for the firsttime %.'ere theunsporting butvery rewardingpunch-in- the-stomach, the boot-in- the-back -of-the-

head and theuseful kick-in-the-shins. This last move, unfortunately,proves to be the game's downfall (in one-player mode at least), as its repeated useleads to attainment of lOth Dan levelwithin minutes.

Sonicaliy Fist remains perfect. Musicis restricted to a marvellously irritatingtune at the start of each level, and thesound effects still bring tears to the ev,

- - • • • • • • •

WhAJC hi e r ng t i tf r i 9/

being a shameful cop% ol i t vmost ways h n - a tonal Karatemanaged to introduce a few novelfeatures The main one was the

i m pA n t

.iiikmat bit, which means that the

is played against a series ofbackdrops representing various parts ofthe world. Then there was die speech.which is about as successful as always

k iP2 P L A Y E R

Fist Melbourne HouseThe graphics, too, are exemplary.

Unfortunately, rather than bow outand watch all the others scrambling ontothe bandwagon, Melbourne Housedecided to hang in there. Fist's follow-upwas the forgettable Fighting Warrior,

then the distinctlyaverage Fist IL Thefinal humiliation wasExploding Fist +, almosta direct copy ofInternational Karate +(qv). Nonetheless.Melbourne [louse wasthere first, and can beheld entirelyresponsible for thesituation todav_

Karate System 3on the Speccv. Andscreens- Hrnm.

Other than that International Karateis about as standard a beat-'cm-up as%ou're likely to see. It doesn't quite havethe slickness of Fist, and is definitelytacking when it conies to e,xcrutiatingcrunches and things, but it niakes areasonable attempt at animation whichis something.

hiternanottat Karate , t h e s e q u e l . •

startled us all with the in t r o d u c t i o n o f a

third character

the bonus

As beal-'ein-ups tend to transcend allnormal rat ings systems, we've adopted aabac i& one for the purpose of this guide.

The categories are as tollowe...

Insc rutability How well does it capture that all-important oriental feel? New York ghetto

settings aren't realty on.

Wince Factor t o you want to curl up and dieevery time a knee gels planted in your groin, Ofis It about as traumatic as a merry lig of moms

dancing?

Versatility Is It just left. nght. up. down and lire.or does every lcystick direction do something

raOically different?

Eastern Promise What does the future nod /in your collection or a dusty grave

under the bed?

a w e Lee US GoldBruce Lee comes from roughly the sameera as Fist, but shows its age rathermore severely. Apart from just beatingpeople up. Bruce has to dash aboutcollecting lamps and avoiding beingkilled by various hazards. The gametakes place in a multi-screen fortress,the object being to destroy a wizard onthe last screen.

Unfortunately the available moves arerestricted to punching and kicking, soit's hardly a proper beatem-up at all.The graphics are rubbish, withminiscule characters and clumsyscenery. There's virtually no feeling ofpain at all, which is surely essential in abeat-'cm-up. And worst ol all it's far tooeasy.

Despite these complaints, Bruce Lee isa bit on the historical side (what withbeing the first collect- and beatem-upcombined), so one shouldn't be too hardon it.

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Tocollectall theamuletsyou need tovisit lourtime zones -Pie-history.New YorkToday. theFuture andthe Mystical. Ineach one youhave to beat up alot of people things

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Jonathan We at Your Sinclairrealised some time ago that themajority of Frenchprogrammers are one chip

short of a large fries, so it comes as nosurprise to find that Knight Force iscompletely weird. Here's the plot..

A princess has been captured rho hum) by thesorcerer Red Sabbath. He's hoping that Fair Stormyou) will go after her so that he can steal the keys

to the Gales of Time and Space from you. Luckily,however, there just happens to be a series ofmagic amulets lying around Time andSpace that will enabie you to destroyhim,

and kill a magic bird.According to theinstructions, you cantackle the zones In anyorder by choosing oneof lour dolmens(prehistoric monuments'- I looked it up) from thetitle screen. Theappropriate level shouldthen multiload in.Unfortunately though,whichever key I pressedI always got chuckedInto the same zone(Future). Rather boringand, as far as I can see,

a major bug.Once you'vescratchedyour head a

bit anddecided r-rtrels Fair s w o : _

to s o m e w h e r e in the scenercarry s t u f f at hi m .

on regardless, you'll find thatFair Storm is a kind of

knight, with a swordand everything. Ah-ha, you think, a

beat-'em-up!

i l li k Yes , but a

very limitedone. Youcan

Ijump,

duck,move

left andright and

do about fivedifferent things with

your sword (all of thempretty much the same). Waiting to

be beaten up are cavemen. a vicious-sounding woman, a robot and a load of skeletons.So I'm told. anyway. All I could have a crack at wasthe robot, and some peculiar-looking birds that fly

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around him. It was terrible_ I lasted 30 seconds atthe most, waving my sword around to very littleeffect. And if you do manage to kill the robotanother one appears. Oh yeah, and if youaccidentally press 'Space you get sent back to thebeginning.

I don't know quite what to think really. Let'sassume, for the sake of the review, that Urn doingsomething wrong al the start and it is possible toget to all four zones (but I don't think it Is). Andlet's also say for the sake of argument that I'mrubbish at playing games (there could be sometruth in (hat) and that anyone else would be able toactually get somewhere.

The graphics, then, are pretty good (althoughthe sprites tend to get engulfed by the backgrounda bit) but the sound's crap. Even if the piiiyabilityhad been worked out property, and everythingfunctioned as 11 should, I can't really imagineanyone going wild about Knight Force. There'sjust not enough there. and what is there has allbeen done before.

The whole thing's completely bonkers,

Noe 111=11111E

• em-up toTI o n thecene, and

ibly even the•t conversion

of an arcadeheatem-up.

absolutely(and no

question there).though the arcade set salt' was .cryular, despite its rather restrictedr e d u•w i t h

e COM ersion_ The grap tcs ares•t e l v chronic, with colour-clash

'where, and e whole thing plays as underw e r e ' s also the

diaboli I o r r y about.. s t e r does c

some

nastynd the

arme%yea• e v e l

rdians can stilcause somehassle.

e ideaultiplepone!

I emoompeo“•••

m ofd r d f t j j

n Palace

CR / . ,a b le

t. m p history arefeatured n Barbarian. Not to bemissed is the now-legendary spin-

! r o u n d - a nd-c h o p - h i s -h e a d -of f

manoeuvre, but the head. buttshouldn't be overlooked, and norshould the sylish poke-in-the-eye.

There are plenty of gimmickstoo. Like the little bloke who comeson after each game to removecorpses and severed body parts.

_ ..,A •t ti e shrug your warrior gives

you n you ignore him for too long.rS. zrbarian is one of my laves. All it

acks is that essential orientalatmosphere. You could always g o f o r atake-away afterwards of course.

example the grab-him-by-thand-knee-him-in-the-gm.the toss-him-over-your-shhopefullv-off-a-cliff-too.

The plavabilitv has been finand everything runs at aThe difficulty level is alsoeasing you into it gently andplanting one right where

; v . re . z w e P • A t . tsie . -AL V .

Advance:I Ntnits SirmatersluintflmtsoftIt was inevitable that, given the piles ofmoney everyone else Was making out ofthem, the cheapie labels would haycrack at beat-'em-ups too. And, ofcourse, the results were quihorrendous. With the baremoves appalling g h i

music and complete lack of any freshideas, Advanced Nitna Simulator is aboutas typical a budget game as you're likelyto get.

And it doesn't matter that they onlymanaged to sell three copies of it. It wasalso released as Kling Flit Simulator,BA-IX Ninia Hero, NI- Terrain DragonNinia Coznbat Simulator and countlessother things. They made piles out of it.Lill the revoitition!

Tan3et, Renesacie Im agine 'Like Barbarian, the Renegade seriesavoided the stereotypical martial artsconfrontation, and instead went for amodern-day 'street' setting. It stillcomes out on top.

Target Renegade, like its predecessorRenegade and its successor Renegade

fl ip-s e t e m - uweapo n d a wideto take on. Some of IImotorbike riders and the wequipped 'ladies of the

2 '90

generation ofk..ith add-on

if opponentst are the

ip-• h e rangeiggling. for.shoulders

evennd-

Iv tuned,t speed.

enrts most.

ROVES THATCHANGED THE

WORLDThe RoundhouseLike so man) other great moves. theRoundhouse first came to light in Fist.That classic blend of balletic poetry andjaw-breaking power makes it amanoeuvre for all occasions.

a CD

Fine - t ueating

Sledge-ammer fists

jamai toms (topional

C E )

The Sweeping KickThis is the standard move for success inKling F,i Master, and demonstrates whatcan be achieved just by waving your legaround in the direction of the foe.

The Pi le - O ctT h isrr im al iq u e to he cotsei les, and can cause some alarm whenyou find your *boulder, g r i p p e d 1 1 \ o u t '

baddie while another lays in t o.y o t t n o mthe front. Ilowevci, careful plaOrnent ofelbows and feel 7in turn the table.t invour

R R I O RAland

A la TO WRITE ABEAT-tEK-UP ?

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Its not as h i t look*OWIalh_ Here are a few es-, a l i ,d i tPain and lots of it o n i s e c t grinhtcaoAlpould be aectipanied 1):, evewatering squelcht i s e s whei ap p r o p r i a t e .Music of the tin , s te m varlet v And why use n e l s undspecial effects when Ott could have atithe00, or iWil beeping?Names are the standaed utire, long with the obhgatolAlieadIaArtwork should be of the poo a l i t y . AnatomiL al a, , ii•acv is itdesirable.japanesesounding names often intim- Al.ike one tip yuu'reia

fluent. !k in Mato being a classic exampl o f improvisatkion 01. thisIt shouldn't look like a beat-'em-up. so put it in a nice big blackcardboard box.Sequels always look good (be original - try a '+. rather than a '11), butno-one ever buys them of course.Animation should be avoided where at all possible. Two frames persequence is the absolute maximum.Joystick pos itions should be assigned at random. If they' can guess thatup, lett and fire delivers a low punch, there's no challenge to it.It should be just like all the rest, so don't get any funny ideas about

L t i n g your imagination.

Decapitation •The satisfying result of a cunningly-timed neck-chop during a game ofBarbarian is the removal of the enehead, which can be gre:itiv to youradvantage.

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brilliant • , o r anythiit's no • • bad) but bey(so it fits neatly into thand b) a beat- em-upbeat-'em-ups guide t :

In fact, playing it is Ii t e p p i n g backyears to the days whey ra igh t beat-'em-u w e r ereally big news. Ifs m u c h a traditionalfighting game. not a all like the scrolling arc • ethings we've become used to, like Dragon Niniaand Renegade. There are no girlies to be rescued,no big end-of-level baddies to face or anything -all the action lakes place on a static screen withonly a single opponent at any one lime, much likegolden oldies Exploding Fist and System 3'sInternational Karate, It's all structured like a realtournament, with the player taking on onecomputer-controlled character for a bout, thenseeing how the other fights go before movingforward into the next round. Since all thecomputer-controlled characters look and figexactly the same as each other this doesn't ramount to very much (except atmosphere) unyou're playing in two. three or four player modwhich case you'll come up against the otherplayer(s) sooner or later.

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ut now (atbout it Iv't7b - •

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GAMESSo far so dull,

you may bethinking, and,yeah. I'd agree sortof. except that allthe sprites arevery slicklyanimated, with asatisfyingly (butconfusingly)generous supplyof combat moves(meaning, as beat-'em-ops go it'sactually quite

And.

there s the bonusthat OrientalGames simulates

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some Far Eastern fighting styles not normally seenon the Speccy.

Okay, so in each tournament you've got to dosome kung tu (pretty much what you'd expect) andfreestyle 'another version of kung fu but withsome different fighting moves, like backflips). butthe other two spoils are far more interesting. For astart there's hendo (you wear bamboo armour andfight - this is nicely presented but

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otherwise a very 'seen itall belore sort of game.Briefly, you (as onemountainous fellow)have to try and push theother giant out of thering with a series ofslaps, shoves and trips.Alternatively, you canhave a go at simplypicking him up andcarrying him out! Weird!I'm still terribly crap atit, but it's fun trying tolearn.

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ANCO SOFTWARE LTD UNI T 10, BURNHAM TRADI NG ESTATE ROAD.DARTFORD, KENT. Telephone No.: 0322 92513/92518. FAX No.: 0322 93422.

MAY RELEASEAMIGA A T A R I ST - IBM PC

CBM64 - SPECTRUM A M S TR A D

HINTS'N'TIPS

TIPSHOPMore tips to t emp t your cheat ing

hearts with that ever-so-nice ma nbehind the counter, Jonathan Davies.

6

I I II 's laundry day today, so I

may have to keep nippingout to slot a few more tenpees into the tumble dryer.And any coughing is likely

to be due to the layers of Bold 3that seem to get all overeverything.

Other than that, everything'srunning pretty smoothly at themoment, especially on the tipsfront. It took a whole fleet ofsnow-ploughs to sort through

this month's heap (after they dfinished on the washing powder,that is), and I even had to hireout Canterbury Cathedral for acouple of weeks to keep themall in. The eventual outcome isthat this issue contains some ofthe most finely-honed tips thisside of a set of ultra-fineRotrings. Disappointed youwon't be.

Okay, open the gales and let'em through.

SNOCPYQuite frankly, Snoopy and all hisassociated cuddly merchandisetend to make me feel slightlyunwell, so this wasn't a game Irushed Out and bought. Loadsof people did though, so they'llbe delighted to peruse thesolution which Lee Guest hascome up with. Lee?

Pick up the bowl, eat thefood and drop the bowl. Next,go into the kennel, pick upthe typewriter, go outside thekennel, type a letter, put thetypewriter back into thekennel, pick up the letter andgive it to Charlie Brown. Pickup the cookie jar and eat thecookies. Make your way tothe river bank, stand quiteclose to the frog and catch itIn the jar. Drop the jar. (Noticethe barrel bobbing up anddown.) Next find the football(usually outside the school).Stand on the river bank andthrow it in the water. Next findthe catapult (usually underthe apple tree). Timing is veryimportant here. Jump fromthe bank onto the barrel andimmediately jump into thenext screen. Jump from thestump to the ball, then ontothe barrel and then Into thenext screen and onto the riverbank. (Phew!) Use thecatapult to shoot at theballoons until you see thepump appear on the ground.Drop the catapult and pick upthe pump. (Don't worry about

G1EGORY LCSES HIS CLOCKHmm. I remember the first timeI played this I couldn't even getout of the first screen. And thesecond time. And the third. And.erm, I still can't. David Cookseems to know all about itthough as he's managed toconjure up this wonderful map.Cheers, sport'

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jumping all the way back, justwalk into the water...) Nowdrop the pump under the treewith the kite in it. Go toLinus's place and take therubber ring from Lucy. Note -be careful not to drop thering, as it can only bedropped once. Drop it just atthe left of the tree and use thepump to inflate it. Go as farleft as you need to, turn toface the ring and then jump,making sure you jumpimmediately as you landthrough the rubber ring. Nowtake the kite and either give Itto Charlie Brown or, if thatdoesn't work, drop it by thescoreboard. When CharlieBrown flies the kite he willdrop a key, which should beused to open the locker withthe bit of towel showing.Finally take the towel to Linusand give it to him.

Lovely, thanks very much,Lee. Bye.

Hang on! I've found anotherway too.

Oh, er, cripes. Go on, then.Do everything in the first

solution until you take thepump. Drop the pump by thescoreboard. Gel the rubberring from Lucy and drop itbetween the rain cloud andthe scoreboard. Inflate it asbefore and drop the pump.Walk as far right as needed,face the cloud and jump,making sure you jump againthrough the rubber ring. Pickup the brick and throw it atthe apple, which should begiven to the teacher. Take thewhistle and blow it to wakePeppermint Patty. Drop thewhistle and pick up thescissors. Use them to openthe parcel on Charlie Brown'sdoorstep. Take the bust andgive it to Schroeder round atLinus's place. Walk towardsLucy and keep going untilshe disappears, Go back tothe kitchen and you'll find thetowel on the floor under thewashing machine_ Give it to

Well, that should keep youoccupied for a while. But, just asecond, he still hasn't goneyet...

Try dropping the bust orscissors under the rain-cloudfrom the left.

Right. Probably best not to doit just as you're about tocomplete the game though.

3E3ILYI3CFreestyla SintiatcrHar har A Codes game crack.Chris Gerbino has the secret.

When asked to enter name,type in TAEHC (um, 'CHEAT'backwards) and you willalways qualify.

That ought to simulate a fewhours of tun for someone.Thanks, Chris.

a a

7

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Got a problem? See a specialist!Phew. there are more garnesnagsthan ever in the Berkrnann mailbagthis month. Pass the scalpel. nurse.and may I say that that's a very niceoutfit you're wearing. Your place or(Get on with rt. Ed). Sorry.

DIZZYWhere were the bolt cutters, askedPaul Spitler? Andy Harris knew - butthen he usually does. "Go right, right.right, right, right, down the hole madeby the spade and then right and rightagain.' Avaghr?

GREEN BERTI've had loads of letters on this one.mostly from people who objected tome calling this crumbly old game'Green Beret a month or Iwo back.The name of the game is of courseGreen Bed, and let no-one misleadyou otherwise. Some letters evensolved Darren Walden's gamesnag -to whit, his inability to get past the first

FANTASYISLANDD I Z Z YJudging by the floor-endangering quantity of maps,solutions and pleas for help stillflooding in. this one's verypopular indeed. Quite why isanother matter altogether.Anyway, to accompany lastmonths map and tips, here's acomplete solution courtesy ofDavid Whyte.

Right, fasten your sealbeits'cos this one's a bit on thelongish side...

Give the apple to the troll.take the bread and jug, usethe jug near the flames, goleft, take the rock, exit top-right, drop the bread wherethe rat can get it, go up, dropthe rock, exit top-left, use theswitch, go up, go right, getkey, go left, down, left, down,

lorry on Level One. Writes RichardWood "All you have to do is keep Inethree flamethrowers until the lorrycomes, then when it stops and all thebaddies come running out wait untilthey're really dose and use one of the'flames'. Do this until you run out ofthrowers and pick oil the last ones withthe knife. By the way, you can'tdestroy the lorry'"

Alternately, here's Sam Pike'ssolution. 'Quite simply. there is aladder on the lorry, just before themines. Climb onto the lorry, stab thebloke on lop, jump down oft the lorryand carry on with the game." (Samalso has his ow gamesnag - he can'tget past the lorries on the last level ofLicence To Kill. Any ideas?) MarcBroster. meanwhile, convenientlysuggests both solutions. How's that,Darren? (Not out. Ed) Thanks also toRicky Leathern and loads of otherswho will remain nameless (becauseI've lost their letters hahahahahaSMACK!).

STREETFIGHTEROliver Fletcher-Jones (crazy name,crazy guy) couldn't duff up Saga!, butJustin Tribe can, and here's whal he'sgot to say on the matter. 'Make surethat at the stall you jump over hisfireballs, then, when it's safe, dock.kick him because he can't kick youwhen you duck, then retreat, elseyou'll be on fire. Go on doing this untilhe's dead. Remember, you can't duckhis fireballs, so always jump them."Got that. 01? (I'm not sure I have, tobe honest, but mine is not to reasonwhy, mine is to do and send a huge billin for it afterwards.) In case youhaven't got rt. here's another worthyClinician. Kevin Ferguson: "You betMy advice is to jump in the air severaltimes and kick him in the head. Jumpbackwards a couple ol times andrepeat the process. watching out forfireballs

right twice, exchange the keyfor the rock, left twice, walkunder the ledge andexchange the bone for therock, jump onto the ledgebefore Armorog gets you. ifdone correctly, Armorogshould pause under the ledgeand eat the bone. Go left. Toavoid the bird, stand on thestump with one legprotruding off the edge. Whenthe bird passes over yourhead you can go. If the birdattacks you, push the actionbutton to bring up the menu.This should replace the birdat the top of the screen. Goleft, drop both rocks at theedge of the cliff and theyshould fall into the water.

Go right four times, get therock, go left four times, usethe rock, walk off the cliff toland on the log, iump left ontothe other cliff, get key, go felttwice, go left avoiding thehole in the pier marked as aslanting piece of wood inbetween the crate and thebarrel, talk to Dozy, lake thepotion, go right eight times,

INDIANA JONES ANDTHE LAST CRUSADEAn interesting one here. AnthonyRuddy had problems on Level Two,since he couldn't get from the secondladder to the three platiorms on the let(turn right at the traffic lights). ThomasYanner, the crafty so-and-so. knowsthe answer, and I print his solution inPull: 'Well, there is no solution as such,because Anthony has bought abugged copy. Return the game to USGold, Units 2/3. Hofford Way, HoMord,Birmingham B6 7AX along with a letterof explanation, and they'll send youback one that works.' Ia. Tom.

GOOD EGGThis month's omit is Tony Hassell,who greets me 'Yo. Doc!" and adds aPS 'How about a picture of I'zer todrool over?" Alas, no can do on the picFront. Tone, but let me offer you a loadof haylp letters from VS readers cluedup on the games you mentionedWhich are - Dizzy, Treasure IslandDizzy, Robocop, Running Man,Chronos, Rockstar, Freddy Hardest.Arkanold I & 2, Driffer,Nonterractueous. Saboteur 2.Starguake. Knightmare, Stormbringer,Legend Of Kage, Agent X, EndumRacer, Dan Dare and Firefly. Tony'saddress is 124 Stockport Road,Longsight, Manchester M13 9DZ, andremember to send him an sae withyour queryl (No lam, please.)

AUF WIEDERSEHEN MONTYA few letters asking tor haylp on thisrereleased golden oldie, MartinMassey wants to know what to do withthe football (take it to Juventus), thesteering wheel (Monaco), the flowervase (dumb) and the Mona Lisa (is itPans? I can't remember!), Similarly,Simon Thick wants to gel rid of thetools and the meat from Copenhagen.Any ideas?

use the potion in the middleof the screen, avoid the fire(pressing Enter gets rid offlames for a second). If thepotion is used correctly thenthe dragon sleeps tonight. Goleft, get the key, go right threetimes, exit bottom-left, useone key at the bottom-rightmachine and the other in thetop-left machine. Rememberthat you can't touch the top ofthe lifts, you can't jumpthrough the wires and if youwait the lift will arrive.

Go right twice, get the cow,go right twice, get the key, goleft five times, use the key inthe bottom-left machine, goright, go up, left, up-right, up,talk to the elder, get the crowbar, go down, left, walk left offthe lift. You should land nearthe dragon, go right, use thecrowbar next to the well, falldown the well, go left andwait, the shopkeeper willappear (notice that gravityholds you to the ceiling buthis hat of corks defies it),give the cow to theshopkeeper and he'll give you

BUMPER HAYLPARAMAI've got simply trillions of Hayips thismonth. Spec-chums. and as ever I'mrelying on YOU to render assistance.Remember, there's a badge in it foranyone who gets mentioned, and theodd game (we'll make sure it's not tooodd) for service beyond the calf ofduty. Right, here goes...

Anthony 'Don't Call Me The Goal'Whitaker 'In Rambo, I can get insidethe chopper after rescuing thehostages and get all the weapons Butwhat do I do then?'

Daniel Hawkins: 'In Karriov, afterkilling the fish creature I always getkilled by the shooting rock. HayIpi Andin Roy Of The Rovers. when I've gotthe money for the pass it always getsstolen, and I can't find the key for thehypermarket What's more..." No,that's your lot Next'

Adam Dowsetl: 'Please, someone.tell me what the last password is inVenom Strikes Back"

Stuart Aitken: in Barbarian, whenyou have ;List started, how do you getpast the bit with the cliff? Also, inRambo 3, I found the silencer pistoland pressed H to change my weaponbut nothing happened. Does anyoneknow whyr

Andrew Neal: 'On Level Two ofMyth, how do you get past the giantthree-headed Hydra monster? Andwhat does the sack do?"

Mark Stevens. in Indiana JonesAnd The Temple Of Doom, where isthe mineshatt entrance on the screenwhere you have to set tree the fourthlot of children?"

Gordon Ogilvie: 'Does anyoneknow how and where to use the hookin Contact Sam Cruise?"

Write with your solutions (orgarriesnags) to Dr B, VS, 30Monmouth Street. Bath BA1 2APGlobal megastardom awaits anyonelucky enough to be picked out of thebag and mentioned (or possibly not)

a bean. Go right twice, get thekey, go left, fall down the well,go right twice, exit bottomleft, use the remaining key inthe remaining machine, goright twice, drop the bean, goleft, go up, go left twice, goup-right, up, top-left, get thepickaxe, go right, go bottom-right, get the knocker, go lefttwice and fall off the lift toland next to the dragon.

Go left three times, exit top-left, up. right, up, use theknocker at the door, go lett,get the bucket, go right,down, left, down, right ninetimes, use the bucket in thewater, go left twice, use thebean next to the manure, usethe bucket and a bean stalkshould appear. If not, youshouldn't have used thepesticides, so try again.Climb up the stalk, jumpright, jump up to the cloudsto leave the screen at the top-right. You should be on acloud In the bottom right-hand corner of the screen.Stand on the far-left edge ofthe cloud and jump right. Go

right, jump up the next twoclouds and walk off right toland on the far-right cloud,exit right, jump over the gapin the cloud and get the egg.For a peek at who you'rerescuing go right but don'twalk into the spikes. You canwalk down through the gap inthe clouds but you must walkleft. You will land near thevolcano crater, go left, down,left four times, down, dropthe egg next to the egg onstraw.

The dragon will let youpass. Go right, use the axe onthe ledge under the coin, goleft, get the rug, go right, tryto use the right exit to ensurethe troll gets in trouble forletting you escape. (His bodyhas now been replaced by acoin in the room where youstarted.) Go left, up, righttwice, up, right three times,use the rug.

The coast is clear now torescue Daisy. Just touch theswitch at the top of thescreen to bring the lift down.When you rescue her she'llask you to find 30 coins tobuy a home. Before yourescue her take the coinunder the table and then goand find the rest of them.

Don't you think you'd bettertell the folks out there where tofind them?

But that'll take ages!Look. we've come this far.

They'll never forgive us if wegive up now.

You reckon? Okay...Go left, down the gap in the

clouds, get the coin (2), left,down, jump left whilestanding on the grass to theright of Dylan. If done rightyou will land on a branch inthe tree. Now move as far leftas possible. Jump left to landon the other branch. Get theleaves and the coin hidingunderneath (3). Drop leavesand go left, up, right, get thecoin (4), up, right, get thecoin (5). Now positionyourself on the cloud belowand walk right. You shouldland on a cloud with a coinon it. Get it (6) and walk left,go left until you reach the liftcontrol room, go down. Getthe coin (7), go down the lift,right, get the coin (0), go left,up, right and exit middle-left.get the coin hidden behindthe fence (9), go right and leftover the lift control room.

Go down the well, go leftand get the coin (10), go righttwice, get the coin (11), goleft, go up (or down), get thecoin behind the leaves abovethe well (12), get the coinbehind the railing (13), go leftthree times, get the coinbehind the railing top-right(14), go right, get the coin(15), go down, left, top left,up, get the coin (16), right,get the coin (17), up, get thecoin (18), down, left, down,

right, left, get the coin (19),left twice, get the coin (20),left twice, stand on the redbox, jump right onto the redpillar, jump up, get the coin(21), down, stand on the boxnext to the same red box asbefore and jump left. If doneright you should fall inbetween the boxes. Now walk

A huge wad of beautilifullydrawn tips had the good fortuneto land on my desk just as I wascompiling this month's Tipshop.Unfortunately, through my ownsheer incompetence, the nameof their originator went adrift soI haven't a clue who put themtogether. My only clue is that he(or she, of course) has abrother who looks like aHeadless Giant, so if whoever itis could drop me a line I'llwhack a badge in the post.

Grim ReaperZombies -Levels One &Four These areeasy - one hitand they're dead.

Vultures - LevelOne Gounderneath themand fire up.

Imps - LevelOneShootthembeforetheyturninto a tornado.

Skull Plants -Level One Shootthem before theystart firing skulls at you

Bouncing StoneHeads - LevelTwo Run underthem when theybounce

Lava Flies -Level Two Noproblem Destroyor dodge them

Flying Demon -Levels Two &Five Before heswoops down.jump up and keepfiring.

Headless Giant- Level OneGuardian Jumphis bullets andshoot his head tokill him.

Trident Man -Levels One &Five Don't runfrom him 'coshe's fast. Facehim and keepfiring.

TIP 01T HE

MONTH

GOTSVenus Fly Trap -Level Two Shootit before it fires atyou.

Fire Dog -Level TwoGuardianKeepshooting at itwhen it runstowards you, andwhen it's in the airduck under it andshoot its behind.

Three BallSnake - LevelFour

Deadly Bird -Levels Two,Three, Four &Five One shot tokill.

Flying Cow Heads - LevelThree & FiveJust dodge their bombs andjump up to shoot them.

Whirly Head -Level Three Assoon as this comesinto sight, stop,wait for two to

three minutes and it'll go away,

CloudyEyeball -LevelThreeGuardianThis one's quite easy. Just keepdodging and shooting him whenyou can.

Firing Hand -Level FourShoot thembefore they fireballs at you.

Slug - LevelFour Thisappears out ofthin air, so shoot itwhile it flashes.

Firing Stone -Level Four Shoothis head to killhim.

i 6411I 4

Level ThreeGo under thestone knightand keepjumping up

and tiring until it disappears.

Giant SeaMonsterCarcus -Level FourGuardian

Go across into the middle of hisbody and all the maggot holeswill appear. Shoot the holes andall the maggots you can.

Firing Skulls -Level Five Youcan t kill these -just dodge theirbullets.

Moving Heads -Level Five Jumpand duck theirbullets. When youhave killed them adoor opens!

Level FiveGuardian Gohere while heturns back into afly. Do the sameas the right side.

Big StrongMan - LevelFive Duck thebullets that thehead he holdsfires and keepfiring.

Go here and jump up and fire athim. Duck his bullets.

Mm. That should keep us goingfor many a long night. Ta, Mr X.

right and you will fall into anIllusion.

Walk left and right until youhave fallen to the floor. Nowwalk right until you arestopped. Jump onto this rockand then jump left to land onthe ledge containing the coin(22), fall to the floor again andjump right, walk left and right

until you find the rock lyinglengthwise and stand on thevery left of it. Jump right andyou should fall into a spaceon the far right of the screen.Now jump right and leftalternately until you reach thetop of the screen. Walk as farright as you can and jumpleft. You will land on top of

a 5.

Sdli,NSIN

two rocks. The one holdingyou up is the left one. Go tothe edge of this rock andlump left. Now walk as farright as the rock you arestanding on will let you. Jumpright and then left. Youshould now be in the screenabove. Jump right and walkright 'til you leave the boxes.

Now go left. Stand as farleft on the boxes as possibleand jump right. You will landon top of the coin. Get it (23),go left and then over theboxes. Go right until youreach the portcullis and goright. Go down, left, down-right. get the coin (24), go left,top-right, up. Go right untilyou reach the lift controlroom and go right, up, left,left up the lift and right, up,up the lift again and right, getthe coin (26), left and downthe i n lump left oft theplatform into screen-left, getthe coin (26). now lump offthe platform as far left aspossible to land on the craftycloud. Get the coin (27), walkleft, go right to the room rightof the lift control room andget the coin (28) It youhaven't already.

At this point you shouldhave 28 coins. If not, you're introuble and had better sortthings out quick.

Otherwise, go up. left andget the coin hidden behindthe railing top-right (29). Goright, touch Daisy to read atypical argument of a happilyengaged couple, go pastDaisy without stopping andget the coin hidden behindthe window on the right (30).Touch Daisy to finish.

And if you had trouble wadingthrough all that lot, imagine howI felt having to type it out.

DOMINATatThere was a cheat for this oneon one of February's Tip Cards,but it seems that some peopleare still having problems with it.As if through some spookysecond sight. Emma The Pest'Edwards has come up with analternative.

Press down Z,X,M,V,N,J,Htogether and you'll makeyourself invisible. This meansyou can lust sit back and letyour ship run into thingswithout getting killed. Thesame keys turn it oft.

Lovely.

H o M u mRight, I'll go and put my jeans into soak now, and then make astart on the ironing. In themeantime I want you to write asmany tips as you can, mix themin with a few maps, and send'em in to me. Jonathan Daviesat Tipshop. vs. 30 MonmouthSt Bath BA1 2AR Tatty bye!

PRACTICALPOKES

There's a ne w k id on the block! And hisname's J on North! Hurrah!

Hello, I'm Jon: Yup,

Mecca's gone off towrite full time forZERO so I've been

asked to take his place.Actually, if the truth be told. I'mno stranger to these pages -Axxman and myself are in factone and the same. But enoughof all this confusion. On withthe show...

IDIOT'S GUIDEActually, no, before we getstarted it mightn't be a badidea to quickly run through thebasics of how to actually usethese POKEs. Yes, yes, I knowmost of you are veterans butfor the unlucky few, well,you've just got lucky...

Tap in the listing, save it forfuture use, RUN it. then playthe tape from the beginning.The game will load with thePOKEs firmly in place.

Awight? Awight.

NIGHTMARE ON ROBINSONSTREETThis cover tape seemed to godown very well with you lot I

received several letterscontaining hacks for it. I'vetaken the best features from allof them and incorporatedthese into one routine. Thanksfor this go to Graham 'SulkySystems' Sulkin of Liverpooland Chris Goodchild ofHampshire. Tap it in and RUNIt, then start the tape.

110 REM NORS by CG andGS20 POKE 23693,0: POKE23624,030 CLEAR 24889:LOAD "-S C RE E NS 4 0 LOAD

C0DE50 POKE 53267,060POKE 56139,070 POKE49890.X80 POKE 49937,X90RANDOMIZE USA 49830

Line 50 gives immunity againstbullets, line 60 gives immunityagainst shooting the dogs, line70 lets you set the amount ofenemies you have to kill beforethe big one (1-255) and line 80lets you set the amount ofstarting energy (1-255).

RAINBOW ISLANDSHere's a quick hack forOceans cutesy platform game

from yours truly. It gives infinitelives and slops you losing yourrainbow power when you losea life,

210 REM R.I. by Jon North20 FOR F=16384 TO1645330 READ A. POKEF,A: NEXT F40RANDOMIZE USA 1638450DATA 221,33,203,92,1760DATA 30,15,62,255.5570DATA 205,86,5,48,24180DATA 33,149,98,54,19590DATA 35,54,30,35,54100DATA 64.49,224,92,201110DATA 33.138,11,34,145120DATA 130.62,201,50,187130DATA128,201,33,229,130140DATA 22,100,1,0,1150 DATA89,115.35,114,33160 DATA62.64,237,176,195170 DATA161.130.62217,50180 DATA

HONOURABLE MENTIONSA quick thanks to GilesHopson for lending me hisSpeccy while mine was gettingfixed, and to Peter Keerghfrom Easthouses, whose letterwas, um, very moving.

BY-EEEIWell, that's the end of my firstcolumn. Don't forget, if you'vegot any jiggery-POKEryparaphernalia then send it intome. Jon North, at PracticalPOKEs, YS, 30 MonmouthStreet, Bath BA1 2AP. Whoknows, you may even end upwith a spanking Tipshopbadgette. (And then you maynot, judging by the 'efficiency'with which Prod Ed Andy'sends' them out!) See yal

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% W N W %Chase HOby Paul LubyThe trick is to redefine the keys as SHOCKED I Enter). A testmenu then appears. Pressing One to Six lets you study thelogo animation and Six allows you to put your name in thehigh-score table in first place. While playing the game, Onelets you restart the level you're playing. Two takes you to thenext level. Three snows you the end screen and Four givesyou an extra credit each time you press rt. Brill, eh?

M A N I

Operation GunshipDy Steve CalvedBehold. the only CodeMaste,s ' s i m u l a t o r t h a t d o e s n ' t h a v e

the word 'simulator' •n the title! Here are the coordinates forthe prisoners, x-ax,s fi r s tMission One• K4, L7 5 i Ja K92) K2, J8 6 ) L6. L93) J6, L8 7 ) J5, J44) K7. K7 8 ) L9, K8

Mission Two1)1(0, K4 5 0 3 , J32) M5, K3 6 ) 06, J33) N2. J2 7 ) L2, KO4) N6, K5 8 ) Pa K1

IMssion Three1) K5, 07 5 ) K3. L321,12..0 6 ) J7• P13) J3, M4 7 ) K5, J54) J1, N9 8 1 K2, P9

The best tactic is to destroy all the defences and airstrips.re-arm, then find the prisoners. Oh. and if you destroy all thebuildings and stuff you get a 5,000 points bonus.

sion Four1) K2 LO 5 ) J1 ,K72) L3, K2 6 ) MO, MO3) J1. L4 7 ) K4, J14) L3, L5 8 ) J1, M1

Mission Five1) K5, L9 5 1 J6. J92) 1<6. KO 6 ) L6, L43) K1 , K9 7 ) J6, K44) K4, N9 8 ) 19, J9

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Stunt Car Racerby Steven Calvert

Division FourHump Back - Stay calm and you'll have no yobs Go aslast as possible Over the hump: Lithe Ran o - Take the ramat 140mph and go full-pelt afterwards

Division ThreeStepping Stones - This is a bit tricky. Maintain 140mph overthe ramps and you'll be okay, Big Ramp - Use 170mph forsmall ones and 210mph for the biggest.

Division TwoRoller Coaster - Stay under 100mph until you reach the tothen burn rubber: High Jump - This is one mean muthaStay between 200 and 220rnph and you II bounce in themiddle It might be wise to go faster however

Division OneSki Jump - This is another hard 'un. Drrve at 140mph unt,iyou're at the top of the jump then pile on that speed

Super LeagueSame tracks, cHlerent car, better opponents,• if you release your controls the car centres itself on thetrack • Turbos work in reverse • On sharp bends SLOWDOWN. You get large amounts of damage if you don't

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Advanced Lawn Mower Simulatorby Christopher Conneally.

When in the game press BREAK twice arid write 130 REM1245, It should speed up when mowing the lawn

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i n c e n t i v eThe Award truemers

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u i ll g s en sa ti on al new 3D Action Adventure from Incentive. in spectacular

Super FrecscapeIncentive, the award-winning team behind the massive hits DRILLER, DARKSIDE and TOTAL ECLIPSE have done it again! CASTLE MASTERis the result of years of work on their highly advanced Animated Solid 3Ddevelopment system. It will catapult you into a world of fantasy.Use your eyes and ears to discover solutions to the brain-twisting puzzles. Secretrooms, twisting corridors and hidden traps, all in superb SOLID 3D make CastleMaster the most atmospheric Action Adventure you'll ever play.Enter 'Castle Eternity' if you dare! You could be there forever. :

Available on: Atari ST, Amiga. IBM PC 3,5"& 5,25". Commodore 64 (cassette, disk)Amstrad (cassette, disk ) Spectrum +3.Spectrum 46'128Atari ST C 64 Spectrum & Amiga ScreenshotsProgrammed by, Incentive Software ) 1090 New Dimension International LtdPublisketl by Domark Ltd. Ferry House, SI -57 Lacy Road. London SWIS 11PRTeL 01-780 2224

ROLL OF HONOURIncentive's past awards include

Crash Readers• Awards- Best Graphics

- Most Imaginative Game- Best Overall Gagne

•C & VG Golden Joystick Award

•Commodore Computing International Oskar

•Amstrad 100% Prix De L'Innovation

•Computer Industry Award - 8 Bit Programmers

of the Year

p w o knowswhat Darius a ns ? L know,

use tra a fond of',looked it up In

Ed)Itte allawer's reallybori h a p p e n s , but I'm going to tellyou a i m I'm lb a bit of an •annoy M o d .

Dan a s a bloke Not lust your average blokehe was King o f P e r si a ( in a bo ut 500 BC),

'houghand whit the old scallywag is famous for is that heinvaded Greece— and lost! Mint a clot, So. what'sDarius the computer game all about then? Is itbased on the invasion of Greece 500 years beforethe little baby Jesus was born? Nope, I don't thinkso actually. (Unless the Persian army had aspaceslip that collected power-up icons, and thebattle agairial the ancient Greeks was waged in thetar reaches of Interstellar space.

No, Darius isn't a game of historical conquest, Itis in fact a horizontally-scroning shoot;em-up. A 1to i n,op c On ve rs io n. to be preeise. So what's it like'

then'? Well how on earth should I know? I haven'tplayed it yet, Come back in a few hours and I'll -have a better idea igo and have a bath or •sometning',,Toodlepip!

A FEW HOURS LATER... •Right Now I can tell you abc*it Darius. Um. Darius

• was the King of Persia in about 500 BC,. (On no.not AGAIN Ed) This Darius, however, is a gameakin to R -T.i p e - b u t d o n t g et t oo e xc i te d, b ec au se

It's not half as good! The setting is the same sortof thing as R. Type. You know, backgrounds thatcontinually acroll from the right and mustn't bebangedjMor n e s t le s t h at b ob up and down and

come au from --di s i d e s , t h e o b l i g at o r y

add-on tit rthe slip which make 11 really

funky a deadly and the absolutely giganticend-of-tivel nests. That sort ce gear. Let's

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Single lase bolts. Double laser boits. Three-way shot. Giant fireball. And that's lust lourthere are loads more. Fight your waythrough all the action Ws pretty frenetic bythe way) and you'll eventually reach the end-of-level nasty - a really big Mute_ Beat thatand you load in the next level. with itsdifferent backdrops and different nestles.

Like I said, it's all very R-Typeisb. But why• I s n ' t it as good? Well, for a start there's the -

problem of room. Because the sprites are —„bigger than those in R-T y p e , t h e r e ' s l e s s

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don the thigh-length wellies ono wade in fora closer look. , s

Your ship, then_ Er, it's quite big andcolourtul, but incredibly vulnerable becausethere s not a lot of room in Whith to avoidthings - if you coCk up slightly and miss a -couple i oricOrning nettles they'll bash intoyou an knot k your rather weedy shields torsix. Fo t a are two types of 'pick-

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to,cot,partaltrow a° larde yopfre oft en,yei-v ilmitee

cis keshockelly when there're' loads of eplkt. •up icons' - the first being lemporaty Invincibility, .0' s p a c e t o p l a y w i t h i l M a k e s t h e g a m e t r u s t r at

Very useful. Using this you can hack right into the A n d the animation isn't as smooth eitherenemy waves without corning to any harm, and G e ne r a l l y the whole game lacks the polish arilthen snatch the second type of pick-up. which is crispness that made R•iType so absolutely brilliant.the weapons upgrade (a sort of wibbty red block). . Having said that. I'll add that Darius has a lot More

• • levels than R-Type, and tor all the shortcomings onthe graphics and animation hoot. it does containthat oh-so-important ingredient of addictiverieSs.Hmm. ..

iOkay, final summing r a g r-up pa a p t titrnehello if you're ttie sort col person who leapsstraight in at this point end doesn't bother reafrgthe main bulk of the review, Um, I'll keep thingsshort and sweet. II you're expecting R-4 o e t h e nyou're going lobe rather disappointed. Howetter, ifyou're expecting a poor mans F M-0 e t h e n y o t i r e

just about spot on. Right - l'rn off to invade 1 .Greece. Wish me luck,( lie II now mit It off, Ed)-

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ORDER FORM AND INFORMATIONAll orders send FIRST CLASS subrct to availability. Just fill in the

coupon and send fi lo:- S o f t w a r e C i t yUnit 4, BDC. 21Temple Street, Wolverhampton WV2 4AN.

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Another delve intothe recesses ofSpeccy softstuff withDr Marcus "Standvery still and try notto scream"Berkmann.

ITALMN SUPER CARCodeMasters12.99What, yet another new game fromCodeMasters? Phew, these boys are busy.This one's a sort of follow-up to SuperStuntman. and it's a nice little runner (20thousand on the clock, squire, new carbu-rettor, and a bargain at seven grand). Theview's from above, and you have to whizzthrough a course, avoiding all the usualrocks (slow you down), mines (blow you up)and, a little unsportingly. all the bullets com-ing from the other cars. Zoom over water bymeans of a ramp or a bridge or drivethrough it at about 2 mph - it's your choice.And best of all, you do all this in the tastiestof red gleamy Italian motors. First up is theLembo, and thereafter there are four more

courses, all of which you must negotiate ina brand new car. (Sadly you don't get tokeep them afterwards.) In fact, you evenget three lives, which is one major differ-ence from real stunt car racing (one life). Ifyou can get through all the course, avoid all

the various buildings you're constantlybeing invited to crash into, and keep awayfrom those murderous 'copter chappies -well, you're a better driver than I, and to behonest that wouldn't be hard. Fab stuff, andI rather suspect there may just be time foranother game...

PSYCHO HOPPERMastertronloiC2.99This, though, is not one of Mastertronic'sfinest hours - a slow, awkward and ratherdreary game based on the notion of aSpacehopper Remember Spacehoppers?They were pretty tab back in the '70s -huge wobbly things, on which one wouldjump merrily around the room, holding ontothe two wibbly bits at the top. Actually thatsounds rather disgusting. but never mind,because Psycho Hopper fails utterly toevoke the great and glorious joys of space-hopping. As you bounce around on yourhopper, you must control both height andlateral speed to try and jump up on plat-forms and grab crystals, avoiding theinevitable nestles on your way. Graphics

are, well, basic (if not actually in Basic) andthe whole game drags along until you reachLevel Two and find that it's no more inter-esting than Level One. You know the sort ofgame that chugs along incredibly slowlyuntil you find a 'go faster' pill and it allbecomes a little more interesting. Sorry, thisain't one of them Snore city, I'm afraid.

BEYOND THE ICEPALACEEncore12.99Here's a chasy little runabout that Elite firstreleased 18 months or so ago to greatapproval (Dunc gave it Bit 0 back in July'88). It's a big-sprited arcade adventure,with the emphasis on 'arcade', as it's fear•somely hard. "Beyond the ice palace and to

SUPER DRAGON SLAYERCodeMasterstE2.99

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Crikey, it It Isn't yet another Inventiveand challenging game from the Codies,(Not words I'd have written a year ago,but then they really seem to have got

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the north," it says here, legend tells of amystical land where strange creaturesdwell." Well, il would, wouldn't it? "It is aland of fantasy and magic, of goblins andghosts, of good and evil, of long-forgottentiny pieces of Blu-lac.- S o D u n c f o u n d a n y

way, and it is indeed a ripsnorter of a game,set in underground caverns where everyyard you manage to cover is an achieve-ment. There are flying bats to kill (easy),axe-throwing ogres (less easy) and occa-sionally giant moths (unbelievably tricky). Ifyou can get past this section, the caveopens up into a giant platform-and laddersformat, which is where the fun really starts.Anyone who likes a really challenging bit ofaction will lap this up. Oh, and look out forthe little head-shaped icons - they're thespirits of the woods, and jolly useful theyare too.

M O M e m sEmma BMUS

M O M

ARCADE FRUITMACHINEZeppelircE2.99Yet another fruit machine sim on the market(I think we all know what computer pro-grammers spend all their money on. don'twe?), but Arcade Fruit Machine is not.sadly, one of the best. It's playable enough.as you'd expect - the graphics are perfectlyacceptable and I have no complaints aboutspeed But with some of the more recentsims becoming really rather advanced -and needing about as much concentrationand brainpower as a flight sim - this couldbe a little too straightforward for modern

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their act together.) Super DragonSlayer is a shoot-'em-up. and it's a

blast on every level. You, poor mis-'N g u i d e d w , are an ever-so-

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s ickest g p l a y I've seenbut certain t h e most vivid.

As for the e itself, well, it'sfast and frantic. There are spells tobe had, and part of the fun is infinding out what these actually do.

And there are two levels of difficulty -Novice for dullards like me. and SmugGil for clever clogses like you. Wellworth your pennies.

tastes. I suppose we've just been spoiltreally - CodeMasters• recent Fruit MachineSimulator 2 is light years ahead, andZeppelin is probably just nine months late_At £2.99, too, it's a touch on the pricey side.For younger players only perhaps (if, thatis, you don't mind younger players muckingaround with fruit machines). For the rest,the CodeMasters title is a better bet

AMERICAN TURBOKINGMastertronic/C1.99Hello. what's this? There I am, drivelling onabout how different, exciting and funCodeMasters' Italian Super Car is and uppops a game almost exactly like it,American Turbo King - the location refersto the courses this time, not the cars - isvery much the same kettle of fish, and morethan a mile whiny, if you ask me. "Action!Action! Action" shouts the blurb, which is aslight exaggeration, as the game is bothslower and less challenging than the Italianjobby. Here the control system is slightlydifferent - left means that you go northwestrather than west, and you can't press twodirections at once - but the game is verysimilar. Viewed from above, you drivethrough various terrains (California BeachRace, Rocky Mountain Pass and so on) inyour turbo-charged, armour-platedsupercar, which for some reason goes not agreat deal faster than a C5. As in ItalianSuper Car, you have things firing at you,

MI 680 TIM' 1. '5but the graphics are less impressive here,there's less colour, and it's alldisconcertingly easy. I mean, if I can get toStage Two on the first attempt, there's gotto be something wrong. Ah, but you canuse a Magnum Lightphaserly if you happento have one. Sadly I don't. Otherwise, adamp squib (glub glub).

MOUNTAIN BIKERACERZeppelin/t2.99A real oddity here. On first glance it's adodo - dead from the neck up. Once again,we're off on a bicycle race across thenastiest conceivable terrain with the naffestpossible bike. Good idea? I'd prefer to takea bus myself, but then there aren't manyFour Stops On The No 1 7 Simulators and Ican think of a good few reasons why not.MBR. meanwhile, shapes up like a loser -it's not amazingly fast, its graphics aredullsville, and the gameplay seemsmundane to say the least. But... but... well,it's just got to be butter,

The trick lies in working how to takeevery new bit of terrain. Some need to beattacked at high speed. Others, not

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appreciably smaller, need to be approachedat the speed of a tortoise on Night Nurse.There's no real sense to it, and to behonest it has as much relation to real life asI do to Jeremy Beadle. But there'ssomething about this game nonetheless.Not, of course, that originality rears itsbeautiful bonce anywhere hereabouts_Good Lord no. IWBR is older than MikeGerrard and twice as bearded. No matter -there's something curiously addictive aboutthis simple little game, and I suspect thatmany Spec-chums will enjoy it.

I 9 4 3T MKixxiE2.99

"A novel approach to a shoot-'em-up," wesaid last time round. (At least I assume wedid - that's what it claims on the cassetteinlay.) Personally I've not seen this before -I've heard of it on reputation - and in fact Iwas a little disappointed. Taking thevertical-scrolling shooter format, Capcomadapted it to a World War II scenario, and

the Battle Of Midway in particular. Notheard of the Baffle Of Midway? Tut tut.Charlton Heston was in it. as any fule kno.In this version there aren't any ships assuch, just loadsa planes, one of which isyours and the rest Japanese. Unfortunatelythey're not of a kamikaze inclination, andare just as keen as you to stay alive, butunlike you they have only one life (youseem to have loads). which is rather toughluck on them. This interesting new angleaside, though, what we have here is verymuch a standard shoot-'em-up. Knockdown the waves, collect extra weapons,then, after you've disposed of all the littlenasties. a great mothership turns up andfires billions of bullets at you. Soundsfamiliar? It's only the plot for every shooter

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in the past four years, that's all, and 1943(not forgetting the ri - this year's got acopyright on it, folks) diners from it not a jotFab. therefore, if you've always wanted toplay a space zapper in World War IIclothing, but rather dull if you were lookingfor, say, a new idea Nicely programmed,but in this case that's not enough.

FIGHTING WARRIORMastertronic/E2.99I thought this rang a bell, but it wasn't until Iloaded it up and saw the dread words "(.(,Melffourne House 1985" that the ghastlytruth dawned on me with the force of asmall nuclear explosion,AAAAAAAARRAGGHHI Yes, it was acheesy old beatem-up. And not Just anyold cheese, either - fine, smelly. slightlygreen old cheddar, of the sort that mice justgobble up. For its time, admittedly, this wasimpressive - large sprites. a scenario thatmade no mention of Japan or China (it's setin ancient Egypt instead), and simple, no-holds-barred violence throughout Nosurprises that it sold well, but nowadays Itlooks more than a mite ropey. For onething, we like a little more to our fightinggames these days - think of the Renegadetrilogy, for instance. As a piece of Spectrumhistory it's interesting, even (for us old 'uns)a little nostalgic. But as a game it no longercuts the mustard.

••1-

F-16 FIGHTINGFALCONMastertron icE1.99Another game to be played withMastertronic's exciting new MagnumLightphaser (I wonder how much that costs- more than E2.99, no doubt...). But stripaway the gripping new technologicalrequirements, and underneath it's justanother aircraft combat game, with fewdifferences, if any, from nine billion similargames we've seen in the past. True, yourF-16 does beetle over lour differentscenarios - Sahara, Tropical. Arctic andOcean - but, graphical backgrounds aside,there's not as much variety to it as thereinitially seems. What there is is immensespeed - your reactions need to be

incredibly fast and its really dead easy toget killed. Quite what difference theMagnum LightphaserTm m a k e s I c a n ' t t e l l

you, but with joystick or keyboard it's verymuch business-as-usual. Shoot them downbefore they shoot you, and all will be well,

ARCADE TRIVIAQUIZZeppelin/E2.99I was a bit concerned about this one,especially when I read on the inlay notes'imagine the thrills, colour, noise andexcitement of the arcade quiz machine onyour very own home computer and you'll gosome way towards realising just howexciting Arcade Trivia Quiz on yourAmstrad really is". Happily, though, it doesload up, and it isn't at all bad. There areloads of these trivia iobbies around now. ofcourse. but the success of the pub gamesdoes seem finally to have buried the TrivialPursuit approach, where they print theanswer and you press Y if you got it right.Here there's a much more user-friendlymultiple-choice format, and you need to beon the ball to prosper. Not only do you needto be fast when answering questions, butwhen picking them as well - otherwise youget some ghastly geography questioninstead of a nice friendly pop music one.Questions are not that easy (especially thedate ones) and doing very well takes muchpractice. Spelling is as terrible as on all

. 4 14 1

trivia games. but then 11 programmers couldspell they wouldn't be programmers. wouldthey? Up to three can play, and the wholedesign is simple and neat.

4 SOCCERSIMULATORSCodeMasters.12.99Gasp, I t s eems like only 18 months ago

that this was out on full price. (It was only18 months ago, you clot. Ed) It wasCodeMasters' first entry in the blockbustermarket, and the fact that it didn't exactlyrevolutionise their release policy showshow well it must have done. But actually, forwhat amounts to just another attempt toout-Match Day Match Day, it's nobbad atall.

Of course there aren't really four soccersimulators at all - there's one basic modelwith variations - but it's quality not quantitythat matters here. For instead of apingMatch Day like every other soccer simunder the glowing orb, these CodeMasterladdies have flipped the whole thing 90'first this way and then that way, giving us abird's-eye view from above. Otherwise ofcourse the gameplay is much the same asnormal, and anyone who's sampled any ofthe other sims should have no troubleworking this one out.

The variations too are novel. Game One

is a full 11-a-side football match, whileGame Two scythes this down to an indoorfive-a-side game. Game Three is even lessformal - it's Street Soccer, played in yourvery own back yard, complete with cars,houses and trees to punt the ball into. Thefinal game is not really a soccer sim at all,but a Soccer Skills exercise session, bothfor practice and against the clock.

Needless to say. all this is breathtakingvalue at three nicker. It still doesn't touchMatch Day 2, of course. but then it doesn'treally attempt to - the overhead t h e rest of you, why not check out thatperspective makes it a quite different game.On me 'ead, lad, on me 'ead d e m o again for another quick lock? It'sreally pretty good, you know.

M A R I WARRIORSEncore/E2.99This was an enormous hit the last time itcame out a big number one on all charts.Personally, though, I thought it was deadlydull - a middling arcade game converted byElite with little apparent imagination or flair.The cover artwork says it all, really - twogeezers with rippling muscles and machineguns killing everyone within reasonablerange. Good clean fun, I hear you cry, andyou'd be right, but the amazing lack ofvariety in the game eventually sent me intoa deep coma, from which only the lovingcare of a series of trained Filipino nurseshelped me escape. In the arcade game,some nifty graphics distracted you from the

essential dullness of the game, but the poorold Spectrum's tiny stick-figures andunbelievably slow bullets don't really seemthe same. Serious zzzz time, and nothelped by the tact that you need anelectron microscope to read the inlay notes.

THE RACEPlayers Premier/E2.99You Tay know a bit about this one already- after all, we ran a playable demo of thefirst level on one of our Smash Tapesrecently (March 1990 to be precise). It's atwo-player vertically-scrolling racing game.something along the lines of Spy Hunter orthe more recent Action Fighter, with thescreen divided firmly into two halves, so thetwo cars don't interact at all as such. Drawnin metallic-look mononchrome, it's visuallyreminiscent of the Speccy Xenon more thananything else, and for a vertical scroller it'sexceptionally easy on the eye - at no pointdo the little cars get lost in over-ambitiousbackgrounds. as is so often the case.It plays very well too. in a limited sort ofway. There's no side-to-side movement ofthe play area, but the vertical scrolling isexceptionally fast and smooth, with the carsresponding very sharply to the controls.

What you have to do is simple in theextreme - complete each of the six coursesin as short a time as possible. To do thisyou need to keep a beady eye on thearrows that mark out a suggested route (orelse you'll end up smashing straight intosolid wall) and also position your fingerclose by the turbo switch for that extra bit ofboost you'll need when making aparticularly long lump using one of the stuntramps. Yep, it's lust like a futuristic versionof The Dukes Of Hazzard!

II pure reaction games are your bag youcould do a lot worse than pick this up - infact, you might be planning to already. For

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The Cycles: International GrandPrix Racing wraps you aroundthe chassis of the fastest bikesever built as you compete inthe International Grand Prix ofmotorcycle racing.The only motorcycle game witha first-person perspective.Sense the rush of full throttlespeed. Look over thehandlebars to see thepavement disappear underyour wheels.

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Choose from 5 different skilllevels, Each level alters theracing ability of thecompetition.

i c u o l og r p- :

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E CYCLESInternational Grand Prix Racing

puts youin the saddleFirst person perspective for true racing realitsr•

Will the racer in front blast intothe lead or dump his bike trying-,Do battle with the world's racersin the sporrs premier events.Choosing either 500cc, 250ccor 125cc class races tackle 15authentic Grand Prix coursesacross the world. From Australiato Brazil file down the foot pegson the most gruelling circuits inmotorsportWho's got the guts? Who wantsthe glory? Who'll emergevictorious to hoist The trophy asworld champion?

IBM PC 8( COMPATIBLESOUT NOW £24.99

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A bit late perhaps (the'big move' meant wedidn't have enoughtime to fit them in lastmonth), but here, atlong last, are the VSreviewers choices forGame Of The Year1989!! Hurrah! Each ofour Jugglers has puton his (or her) thinkingcap, mulledeverything over,made a couple ofcomplete guesses,then come up with alist of five lave ravesfrom last year. Butthat's not all, 'coswe've then averagedthem all out to comeup with an overall listof winners. What willthey be? Find out overthe page!

D A V I D

Top Five Of '891. Chas e HQ/ Oc ean2, Corner Command /Rain bird3. My th/Sys tem 3el• Stunt Car Racer/Mic roProse5. Time Scanner/ Activision

Duffer Of '89DNA Warrior/ Aartronic

Probably no surprises there. eh. Spec-chums? Still, a l t hough Speccy gamesreally c ome on apac e last year with a lotof very impressive things appear ing.

many peop le s eemed to forsakeplayabilit y a bit for the sake of groovygraphics . With the games I 've pic k edthen I 've t ried to mak e sure they lookgood, yes, but play well too. Just like. forins tance. Chos e HQ. It really was thebusiness, was n' t It? A brilliant car rac inggame, and a very slick convers ion, wit hexcellent sound and 128K digit isedspeech!

Carrier Co mma n d was anot her classic,t hough unfortunately av ai lable on 128only. A massive s t rategy g a me withbrilliant vec tor graphics . it let you cont rolships. tanks and ev en planes - yes. t herewas a fl ight sim stuf fed in there s omehowtoo! Enough playabilit y to k eep you busyfor yanks!

What else? Well. System 3's My thc o me in at t he tail end of the year, butwha t a classic game! Great puzzles andfun to boot , it was hugely colourful,hugely p lay able and, erm, hugely huge!Time Scanner (an August VS Megagarne,rev iewed by yours truly. hem, hem) stillholds a lot of last ing two-player-billt y forme, ev en ten months on. inc ident ly . t heSpec c y version was bet t er than anyother f ormat I saw!

Oh, and the duf fer of the year? Well,t here were some pret ty ropey games outthere, but I reckon Aart ronic 's DNAWarrior was the winner by a nose - anex t raordinarily unoriginal s ide-v iew shoot-' em-up in whic h your lit t le whit espaceship was pit t ed agains t lots of lit t lewhit e baddies that look ed like Trebormints (snore).

M A T T

Top Five Of 1391. Stunt Car Racer/MiaroProse2. The New Zealand Story/Ocean3. Chas e HQ/ Oc ean4. The Untouchables/Ocean5. My th/Sys tem 3

Duffer 01'89Grand Prix Master/Dinamic

I feel a bit funny doing this, bec aus e Ibas ically mo d e the same select ion threeissues ago In the VS 50th issue Bidhdayfeature, so I ll k eep It bnef. And - whatdo you know!? - my c hoic e of favouritegames hasn't c hanged muc h since!

Apologies then to these guys who verynearly mo d e it - Painbird for the gigant ica n d impressive Carrier Command, which.I unfortunately never got into property(but only t hrough lack of t ime); Activision...for Popular offi ce fave Time Scanner USGold, Virgin and so on for some excellentc o in-op convers ions like Strider andSilkworm, plus lots (and lots) of others.

But what about the ones I did choose'?Well. The NZ Story was my favourite •plat f orm-and-ladders cuts ie game. The 1Unt ouc hables the most c omple t e andt oget her fi lm convers ion (to my mindbet t er than the also-excellent Batman),

My t h the nicest surprise. Chas e HQ thebest of the Xmas games , and Stunt CarRac er the most original, bes t -executedidea of t hem all - a real gem.

Choos ing the worst g a me is pret tytricky t oo - there were loads of 'ern! Inearly pic k ed Rock Star from the Codies(for being unforgiv ingly unfunny), TheDuel f rom Ac c o lade (tedious), andDominat or f rom System 3 (pret ty buthardly ploy tes ted at all) A n d what aboutBuffalo Bill's Rodeo Games from Tynesoftand Virgin's Aarghi - bot h lust totallyc rop in almos t every depart ment ! Worstof t he worst t hough? Well. I eventuallyp l u mp e d for Dinamic 's Grand PrixMaster, not bec aus e it was badlyp r o g r a mme d or any thing, but s impbec aus e it was so ridiculously hard!No b o d y in the offi ce c ould qualif y for arace. let alone win the thing! Hopeless il

SEA N

Top Five Of '891. Bat man The Mov ie / Oc ean2. Stormlord/Hewson3. Rick Dangerous/Firebird4. Xenon/ Melbourne House5. The Untouchables/Ocean

IDuffer Of '89

. Aorght / Vi rg in

Bit of a v int age year for arc adeadventures oil told, with three absolutecorkers in Batman, Stormlord and RickDangerous . Oc ean has really set itselfapart f rom the c o mmo n herd when itc omes to mov ie conversions. and Ireckon Bat man just about pips TheUnt ouc hables as the greates t mov ieconvers ion ever ma d e ( Wh a t a load ofrubbish Ed) What a totally f obc ombinat ion of mapp ing and bashing!Stormlord. courtesy of Rat Cec c o, was.again. a totally original and addic t iv earc ade adventure. And Rick Dangerouswas just f ob - seeing the poor c hoppy ' sc omic al deat h throws almost ma d e-buying the farm' a pleasure.

1 E a c h of these games c aught aperf ec t ba lanc e be t ween mak ing youwont to smash in your Speccy andsaying "Oh. bl immin' heck . I'll just hav eone more go." Xenon was a real rip-snort ing blasterf rom Melbourne House, out in early '89With the smoothest scrolling ever, dec en t

, s ound and billions of aliens to obliterate,this was a absolute barg at eight quid!And finally The Untouchables- anabsolutely brilliant b lend of blas t ing anddodging. wit h loads and loads ofsections, and one of the very f ew games

pthat comes close to capturing the

at mos phere of its original mov ieAs for Aorght . I c on quit e honest ly say

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l„ t hat whoev er ma d e the dec is ion to put7 this heap of c rap on sale should feel very

as hamed. When they die God's going toti get out his book and go. "Yes, good. .1 Yes, we' l l let you in... Oh. Hang about .

1,You're the one responsible for Aarght?

: That puts a very dif ferent c omplex ion onthings..." (Blirney. Steady on. Sean. Ed)

D U N C A N

Top Five Of '891. Stunt Car Rocer/Mic roSty le2. Carrier Command/Rainbird3, Chose HQ/Ocean4.5.(Oh dear oh dear, Duncan's done it allwrong again. Ed)

Biggest Pile Of Crap 01'89Advanced Lawnmower Simulator (VSSmash Tape Sept ember '89)

Mmm, Stunt Car Racer. Well, what can Isay? I c ould say "B-huh", but it wouldn' tmak e very muc h sense, so what I'll sayins tead is "Wow, the Speccy c ame upt rumps again wit h its fast processors peed! " - mean ing a brilliant 16-bit g a meb e c a me a brilliant 8-bit game. Filledvectors hav e never mov ed so well

love games in whic h you always hav ea t hous and things to think about at onc e- and Carrier Co mma n d delivered Ireally went for t he icon cont rol system

too. A perf ec t b lend of s t rategy andblas t ing skills, CC was a sort of fl ight, tanka n d ship s imulator rolled Into one. F A,BI

The Speccy version of Chos e HQ wasbet t er t han bot h the ST and Amigaversions. Brilliant programming. Thegraphics were 10010 brilliant, the soundwas 100% brilliant and the animat ion was100% brilliant Al l In all, er, 300% brilliont l

Right. ont o the c rap g a me then. (Whatabout the other two? Ed) Eh'? (Four andfive. Ed) Oh cripes - four and five, f orgotabou t them. Er... Help! Help! I c an' t thinkof any morel I 'll owe you a me g a favour.You c an ev en hav e'my car. (Um, ac tuallyma y b e that 's a bit rash Any way . t heengine's broken. so it 'd cost you il300 toget a new one put In.) (How about .TheUnt ouc hables ? Ed) Yes, yes, that ' ll do.number four Is The Untouchables . Andnumber five...7 (Bat man? My t h? RickDangerous? Ed) Yes! Rick Dangerous!Two excellent games - c ouldn' t s topplay ing either of them! (Will t hat do?)

Er, now the c rap g a me (and P wrotethe bally thing!) - Advanced Lawn... (Toolate. You've run out of space. Ed)

Top Five Of '891. Stunt Car Racer/Mic roProse2. The Untouchables/Ocean3. Silk worm/Virgin4. Rick Dangerous/Firebird5. Time Scanner/ Activislan

Duffer Of '89Grand Prix Master/Dinamic

Bilminey. what a year that was, eh.readers / Best of the bunc h had to beStunt Car Racer f rom MicroProse. Talkabout a realty original dbnc ept i Butwhat ma d e it even bet ter was that itbrought a whole new approac h to thet ired old genre of c ar rac ing games. Ilov ed it, and am still furiously rac ingaround the Stepping Stones trying tobeat J umping Jack Flash (or what ev erhe was c al led)

Next on my list of fave raves has to beThe Unt ouc hables f rom Oc ean. What abtill fi lm t ie-in it t urned out to be, stuffedto t he gills with oodles of playabilt ty .smart gamep lay sequences. neatgraphic s and that brill shoot -out on thebr idge level g i

And talk ing of shoot-outs. worraboutSilkworm f rom Virgin/Mas tert ronic? Not apart icularly original g a me I know, butone of t he fabbest , fastest, mostmindless shoot -'em-ups of last year. Mynumber three. methinks.

Okay, okay, I k now I gav e Firebird's , •Rick Dangerous a bit of a meas ly 79when I first rev iewed it. but It was odefi nite grower. A t ab dodge- ' ern.paus e- ' em (Eh? Ed) and shoot -'em-up. it.t urned out to be one of the jolliesta r c ade adventures I 'd ever seen Alr ight ,I admi t it, I was wrong.

And finally - Time Scanner A brillpinball sim f rom Act iv is ion, It work ed a lotbet t er t han ex pec t ed, and kept all of usin t he offi ce fl exing our dodgy pinballfingers t hroughout most of the summer.

Then there was Grand Prix Master.Aaargh l It was the most uninspiring.unp lay ab ie and graphicallyunimaginat iv e g a me of all last year.More like Grand Prix Complete And UtterDisaster I reckonl

R I C H

Top Five 01'891. Silk worm/Virgin2, Chos e HQ/ Oc ean3. Xenon/ Melbourne House4. Operat ion Thunderborfl Oc eon5, Carrier Command/Roinbird

Duffer Of '89Syntax/Blue Ribbond

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Effect ive graphics . s imple gamep lay andloodsa acidict iveness Wh a t more Coulda mo n ask for out of life? (A salaryincrease would be nice. Ed) Silkworm. I - Lloved It! Here was a g a me that s howedthat not every thing these days has to bea huge mult i load convers ion to be anycop. Unlike Op Thundy and Chase HQ,that is. How does Oc ean do It' Wo c k ygraphics, speed. ev en an at t empt atsound - it's a bloomin' mirac le if you askme.

Almost as amaz ing is how on earth mylav e ST rave. Xenon, c rawled its wayont o the humble Spec t rum Any good?t hought not at first, but was f orc ed to eatmy words 'cos, boy . was I wrong!And as for Carrier Command. . . I liked ittMe, of all people! I normally loat he9mulationsl

Any way , that 's me done, ex c ept formy nominat ion for naffest g a me of theyear which goes to Syntax by BlueRibbond, The weird thing is. t hough. it's sob a d I 'm beginning to ac tually enjoy it.Strange. eh 7

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R O B I N

Top Five Of '891. Carr ier Command/ Rolnb i rd2. Chas e HQ/ Oc ean3. Stunt Car Rocer/Mic roProse4. The Untouchables/Ocean5. Batman The Movie/Ocean

Duffer Of *89Sporting Triangles/CDS

' Hmmmm' . •Ummmm•, and a f e w'sum up '89 for me. Though the c rop ofgames was dec idedly bumper and, forthe most part . slickly p rogrammed.originality was a bit thin on the ground,with the c omb ined digit izedloupee/ k n i t ware c ount of sport ing andchowblz stars dangerous ly high.

If it wasn' t for Carrier Co mma n d mycheery rev iewer's leer might hov e beenlost forever This was a perf ec t mix ofs imulat ion, s t rategy and shoot -sem-upwith a play ing area so vast it was almos trude A n d the best bit was that it t urnedout to be just as p lay able on the Speccyas on any other versionl Hurrah! Alongwith the (almost ) equally impressive andgas p-induc ing Stunt Car Racer it justwent to show how our aged 8-bit buddyc an stay with most 16-bit Me g o g a me swhen it redly tries

Chas e HQ c ouldn' t hav e c omewit hout a s t ruggle either but the fi nished

produc t t urned out to be a real furry-dic e-j iggling af fair and for more exc it ingto drive t han many a real-life car (myDod' s FS0 for one).

The last t wo are ample proof thatl ic enc ed games c an work so long as t hedes ign and programming' s soundenough. Both The Unt ouc hables andBat man had dodgy sections intheir mult iloads but overall went to prov e(if any more proof was necessary) justh o w consistent Oc ean is at turning t opfilms into equally successful games

Duf fer? Well, unt il Mike Morris and thecast of TV-AM appear in pixelised form,it's got to be Sport ing Triangles - the mostboring, unappeal ing. bogawf u l g a meI 've ever seen. Pretty faithful to theoriginal TV programme, in fact .

qr e t e l l lE e lo •

J O N A T H A N

1

Top Five of *891. Cobo l / Oc ean2. Carrier Command/ Rainbi rd3. Xenon/ Melbourne House4. Christmas Collection/Hewson5. War In Middle Earth/Melbourne House

4Duffer of '89Rock Star Ate My Hamster/CodeMosters

Erm, blimey , I dunno Ho w about thatCobol , t hen? It was c omplet ely brilliant,wos n' t it, and one of the f ew conversionsI 've seen that 's ac tually bet ter than thea rc ade original. In some ways. at leas t

Then there was Comer Command,whic h I p lay ed for whole months at at ime on t he Sr. and was probably evenbet t er on the Speccy Mo r e 'c uddly ' Ithink. Xenon also arrived via the S . ( O i lEnough of that Ed). erm, and perhaps if iment ion it every one will think I 'm reallyg o o d at it. Probably not . ac tually , but itwas on excellent g a me all t he same. Er,Hewson•s Christmas Collection? Doc ompilat ions count? (No. Ed)Oh. It wasreally good though.

Well that just leaves War In MiddleEarth then I c an' t say I ac tually play edIt. but it look ed really good. All s t rategica n d every thing G o o d for the image(Look, do you want to keep working forThis mag or not? Ed)

And the worst g a me of 1989 was, ofcourse. t he Codies ' Roc k Star Ate MyHamster. Not due to any shortcomings inthe programming. but s imply bec aus et he whole idea of the thing was sodiabolic al. Funny? That? Don' t mak e melaugh ( A n d they didn' t . )

THE OVERALLWINNERS!!

Golly gosh! What a diverse bunch! Still,let 's award eac h g a me five points forevery t ime it gets a first c hoic e vote,four points for a s ec ond and so on, t hena d d t hem d i up and what do we get ?Why, this of course!

t. Stunt Car Racer2, Chos e HQ3. Carrier Command4. The Untouchables5. Xenon

So. well done, Stunt Coil (We alwaysk new y ou'd do It.) But what a c lose-runthing, eh, Spec -chums? Our lav e raveof the year may well hav e not c hed upan impressive 20 points bu t bot hChas e HQ and Carrier Co mma n d stuckIn there odmirably , s napping away at itsheels with a respec t ive 19 and 18 points.Hurrah!

24 HRHOTLINE0407

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'STATE CASS OR DISC• • • • IM .1 -1 M .P,

GAME

TOTAL

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COMPILATIONS

CASS DISKOut for the Count 6 4 5 8 . 9 0P 47 ThunderboIr . 6 . 9 0 9 . 9 0Pactand . 6 . 4 5 - -Pacmania 6 . 4 5 8 . 9 0Passing ShotPictionary. 9 . 9 0 .13.45Powerdrift 6 . 9 0 - - --Prof. Adventure Writer 1 6 . 8 5 .19.90PunisherPurple Saturn Day 6 . 9 0 9 . 9 0Quarterback 6 . 9 0 . 9. 90R•Type 6 . 9 0 - - --Rainbow Island 6 . 9 0 9 . 9 0Rally CrossRambo 3Real Ghostbusters 6 . 4 5 - - -Red HeatRenegade 3 6 . 4 5 - - --Rick Dangerous 6 . 9 0 9 . 9 0Risk 6 . 9 0 . 9. 90Robocop 6 . 9 0 9 . 9 0Rock 'n• Roll 6 . 4 5 8 . 9 0Running Man 6 . 4 5 9 . 9 0Run the Gauntlet 6 . 4 5 . 9. 90S D.I 6 . 9 0 - -Sarni & Greavsie ..... 6 . 9 0 9 . 9 0Savage 6 . 4 5 • • -Scrabble Deluxe 7 . 9 5 . . . 1 0 . 9 5Shi nobi 6 , 9 0 9 . 9 0Silkworm 6 . 9 0 9 . 9 0Skate or Die 6 . 4 5 9 . 9 0Snoopy 6 . 4 5 - - --Sonic Boom 6 , 9 0 - • --Space Harrier 2 6 . 9 0 9 . 9 0Spherical 6 . 4 5 8 . 9 0Splitting Image 6 . 9 0 9 . 9 0Sporting Triangles 6 . 9 0 9 . 9 0Slarglider 2 9 . 9 0 . 12,50Stealth Fighter 6 . 9 0 9 . 9 0Strider 6 . 9 0 • -Slormlord II 6 . 9 0 - •Stunt Car 6 . 9 0 9 , 9 0Super Scramble Sim 6 . 9 0 9 , 9 0Super WonderBoyTank Attack 8 . 9 0 9 , 9 0Test Drive 2The Champ 6 . 9 0 - 9 . 9 0The National 6 . 9 0 -

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Gremlin really seems tobe on a roll at themoment, doesn't it, Spec-chums? First there's thelong-awaited return ofMonty Mole (see thereview this ish) and then,hot on its heels,Switchblade, a tidy littleplatform and laddersromp with bags ofpromise. Matt 'Nosey'Bielby sneaked backstagefor a closer look.First dr, take a look at the screenshots — noticeanything familiar? No? Well, what if I was to tellyou that Switchblade has been developed by thesame team at Core Design that came up with therather fabulous Rick Dangemus last year (seeGame Of The Year feature), not to mention themore recently revamped Monty Mole? A-ha!Lightbulbs light up over your heads. That's aboutas good a pedigree as platform games get, andshould mean (barring floods, fires and acts of

He's not called 'Switchblade'Switchblade's name isn't actually Switchblade atall — in fact, it's Hiro.Unlike Rick Dangerouswho was an all-American IndianaJones sort of chappie.Hiro is a big-eyedJapanese fellow (likeMarine Boy, Akiraand so on 1,dressed in asort offuturistic kung fuoutfit crossed withJudge Dredd uniformbig shoulder pads andsoon).

If you can bear a quicksmattering of plot, he's thelast of the Bladelunghts, abunch of warriors from thepeaceful but totally destroyedland of Thraxx. Havoc, the bloke responsible fortrashing his homeland, has also shattered theFireblade, a historic weapon rather important toHire's people, and left it scattered throughout theUndercity. So, surprise surprise, that's where our

S ee t h a t b i g b l oc k u r e a t o t he k i l t t h e r e ? I t 's p r o b a b l y a n o t h e r r oom l a n d I 'v em i s s e d i t n .

God) that Switchblade's gonna be a bit of acorker. But before we take a closer look I thinkthere's one rather important question we shouldask — 'Just who is this Switchblade characteranyway?'.

Hirehas togo to

collectall the

bits. All'swell and good

so far, except1 eelt!i that verysame Undercity

happens to bejust the

placeHavocand

his minions have decided to hang out, so Hire'sforced to head straight into the middle of enemyterritory. Blimeyl.

He can perform a wide range offighting moves!Indeed he can! For a start, there'sHiro's punch (fairly weak, but he canthrow a lot of them quite quicklywhich makes up for it — it's usuallythe best move to use when fightingmore than one enemy Then we havethe high kick — this is more powerful,but takes longer to aim and activate,And finally, there's the slow but mega-powerful I well, fairly powerful lowkick, which can get rid of loads ofenemies with only one blow in fact,there are some short, squat baddieswho can only be hit using thismethod). Choosing which move youwant to use is simplicity itself—instead of a complex pattern ofjoystick movements/key commands, itall operates on an /1-75..pe-like energybar system. Jab the fire button fastand the bar doesn't have time to fill upat all (so you just get the punch) buthold it down for a second beforereleasing it and it'll build up power —enough for a high kick or, if you waitlong enough for it to fill all the wayup, a low one. Simplicity itself, non?These aren't the only weapons Hiregets to use though, but we'll have a

look at the others in aminute.

He's got very deeppockets!Indeed, he must have, sinct.there are a hundred and onethings to collect spreadaround the Underworld andHiro manages to carry themall! Most of them are prett‘well-hidden though - thegame is a labyrinth ofinterconnecting rooms, agood number of which youcan only find by kickingdown false walls to revealhidden doorways. Some ofthe innocent-looking wallblocks which don't revealsecret passages are stillworth a good kicking though- they can reveal any number of collectablegoodies (in fact, in this way it's just like one ofthose ace Japanese arcade or console games,absolutely packed to the gills with secret thingsto find i•

Things worth having include energy-givingcapsules (useful, because if Hiro Bees his energybar drop to zero five times the mission's over',

M V O . 1. 111 1 n 1 1 .11 I

'SELMAN intJIMMIE a r il 5

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imataguailatat \I-G111- A=DA AL-

Bl i m e y ! I d o n ' t k n o w w h a t ' s g o i n g on h e r e a t a l l !T h e r e a r e s om e p i c k - u p a b l e dot i hr i e s t he r e . h u tgoodne s s k n o w s w h a t t hos e w i g g l y l obbi e s a r e !

guns, firebomb launchers and other weaponsi these only last a short time. unfortunately),extra health and lives, and add-ons for yourcyber-arm !didn't I tell you, Hiro has a sort ofremovable bionic fistextension thing?). Then, ofcourse, there are the 16pieces of the Fireblade to btfound too, which arenormally just lying aroundthe place in full view.

He's good at turninglights on!Part of what makesSwitchblade such anatmospheric and excitinggame to play is the myster:.of not knowing what you'recoming to next. You see, Him(and so you) can onlyactually see the parts of theUndercity he's been in, withthe rest of the screen

Yes, as y o u ' v e p r o b a b l y g a t h e r e d , a l l t h es c r e e ns hot s i n t h i s g a m e l ook a l m os t e x a c t l y t h ena m e . I n t h i s one . I I i r o 's b e i n g a t t a c k e d by a g i a n tp r a w n ( o r is i t a c obr a ?) . D o n ' t a s k m e !

remaining a mysterious black. Right, where do Igo next, he thinks, taking a couple of kicks at thewalls. Bingo! He stumbles across one of thosewall-blocks-that-looks-like-every-other-wall-block-but-actually-turns-out-to-be-a-door and he'sthrough into another room! Hurrah! The lightscome on (thus revealing the full extent of theroom for the first time) and - whadayaknow? -

there's a ladder leadingdown through the floor atbottom of it. into yet moremysterious darkness. So let'sgo down it, shall we, andwhat do we find' Anotherroom! But this one's full ofmonsters! Yikes! I'm off backup that ladder sharpish!(And so on.

The only problem with allthis is that you might wellfind yourself climbing downpast several rooms youreally should be going intoand collecting things from,except you haven't evendiscovered that they're thereyet! So. rule number one -don't rush anything! Take itin your own good time, sussout your surroundings and

see what the possibilities are (youll be glad youdid). And, anyway, all this discovering secretrooms stuff is actually very exciting, and asaddictive as anything!

Y i kes ! I t l ook s t o m e l i k e t he r e 's a s p o o k y a l i e n b i r dmonster over to the r i ght ther e (I t hi nk I 'd bet teravoi d i t). Looks l i ke ther e ar e u few col l ectabl esa r ound too.

KNIFEMENSimon Phipps is the chap behindSwitchblade, which hJanuary a good tso long to finish tSimes? 'Becausetime, that's whformed Core (Simand before Rickground. We approstoryboards to thathe time we aRick, we'dunderway

SwitchJapaneseideas forwas a so(gigantiand otheCyberpucomicswa s a 1,hiddeplace,bits frusomewhbit onesaround fblacked ahaven't exwhich I swiI don't care!

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SwitchtgadeG r e m l i nCore Design:Jeff Calderi'9 99 casstlit 99 disk

Mid June

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Activision/E9.99 cassMatt Now, 1"m not familiar withthe coin-op at all here, so Icould be a bit wrong aboutthis, but here's what the

games all about (as I see it). You play aninja-type character (to be more precise,the spirit of a white wolf reincarnated as aninla character), on a mission to kill someevil warlordlestue a princes•'avenge yourbrother's deathlomething like that. But ohno! There are hundreds of other ninlas allover the place, each with but one thoughtin his mind - to stop you managingwhatever It is you're Out to do. Nothing allthat unusual so tar, but lust such a simplepremise has formed the basis for many anexcellent coin-op conversion before. Let'shave a closer look.

ft seems like you're in for some pretty roughgoing. doesn't it (about seven levels ofhorizontally-scrolling rough going actually), andindeed you are! But don't despair - help is athand! Help in the form of some spooky collectableitems! Hurrah!

You see, a goodly number of the baddie nintasdrop a floating orb thing behind them as you bumpthem off. Collect them by simply running overthem and you're provided with a 'ninja spirit'(hence the name of the game). This is a ghostlymirror-image replica of yourself, who runs along afew steps behind you, hacking when you do.jumping when you do and generally being not that

G

much use at all really (because you yourself havealready killed off 99.9% of known baddies, bysimple virtue of the fact that you're the one infront).

All seems well and good so far for an enjoyablearcade romp, wouldn't you agree? And Indeed,things continue to look quite rosy as we take acloser look at the main character. Fairly large and

Thi s One s pr e tty i nc om pr e he ns i bl e too, but for the s a k e ofa r gum e nt l et's say tha t tha t 's y ou j um pi ng In the top m i ddl eof the screen.Nrour •ni nj a spir it% the n, wi l l be the s ha dowfi gur e just be l ow you. As for the r est of I t, um , wel l . l•rn sor tof lost. (Sor r y. )

well drawn, he comesequipped with a widevariety of fighting moves,To deal with head•onattacks there's a sort offorward slash move withthe kalana (which is whatyou call those curvyJapanese swords, or soI'm told). Then there's thesort of 'up in the air prodmove (for getting peoplethat jump on you) andthe 'kneeling and pokingyour knife into theground' move(presumably tor thoseoccasions when peopleor thingies attack frombeneath the floorboards,not that I've got to that

bit yet). ( J i l l , ac tually i l i o t g l ist ati . , • g u i r i u

Not too shabby a h e b u t the r e 's a ni ce u r e of a b u d d a h In theselection so far, but b a c o u n d (I think).better than that (much better!) is r o ' s p e r f e c t what looks like it might he quite smoothjumping ability - it's mammoth! Here's a hero who a n d jolly gameplayl only to shoot itsell quitecould probably leap three quarters the length of s e v e re l y in the foot by making a total hash of thethe screen in a single mighty bound! Who can g r a p h i c s .spring over the heads of the enemy like they're not T h e y ' r e in monochrome right? The littleeven theril Who makes even Strider look a bit of characters are fairly well drawn, well animated andslouch in the bouncing department! o f decent size (or at least, they look like they might

And the bad guys are no stick-in-the-muds b e ) but those backgrounds aarghl Some graphiceither! Whether swordsmen, giant ninjas, 'mystical artist has just got totally carried away with himself,kite-men or, um, the other ones, pretty soon you d o n e some (admittedly rather nice) pictures ofhave everyone on-screen bouncing around like b u d d a h s , rocks and Lord knows what else for themad things, slashing their swords through the air backgrounds, and somebody else, rather than binand screaming "Hatilikage at full volume (except th e m all and leave a plain black background or

they don't, but we do get an insistent oriental-typetune to make up for it in 128K). The whole effect islike one ol those loopy Japanese TV shows youoccasionally see at the end of the night down theChinese takeaway, with oodles of peoplescreaming, choppleg away with swords andleaping about all miter the place like a bunch ofgiant. human-shaped grasshoppers! Marvellous,

ludicrous tun.And that's exactly

what Nirtia Spirit is like,with one gigantic,

assive, pointless glitchling up the whole

ess. Yup, have Igot a 'but' to land on younow! (You knew there'dbe a 'but', didn I you?I've been leading Up tu itall along.)

And the 'but' Is_ thereis no possible way onthis earth you can tellwhat's going on! Thescreen might as well beIn another room for allthe good it does you! It'sridiculous! Activisiongoes to all this expense(presumably quite acostly licence, gettingprogrammers to comeup with some prettysmart scrolling and then

something. has gone and left them in! It's,ridiculous joke - they've totally forgotten thatpeople are meant to play the damn thing. Bullets,arrows, whole character sprites, simplydisappearfrom view, then reappear again (after a fashion)seconds later! Ludicrous. (Ahem. Sony. Getting abit carried away.)

Right. where were we? Ninja Spirit- it could bea perfectly good game. but it's net, because in onefell swoop the graphics undo all the other goodwork put Into it and render it near as dammilunplayable. Those with very sharp eyes and veryclear monitors to play the thing on may have hoursof fun, but for the rest of us It's a bit of a non-starter. How very unnecessary.

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Yet another fanzinecomes along to try to

part you from your hard-earned pennies. This oneI've mentioned before, butthis time it's actuallyappeared, and I knowbecause I've got one infront of me la magazine.fools!). The people behindZAT had the enterprisingidea of producing an Issue0 sample copy, which hasa very strong adventurecontent, and editor DavidLedbury says that's purelyhis personal bias. Wellthat's what it's like whenyou're an editor, David -you can do anything in theworld, and you also get tokeep the brackets.

ZAT did start up andfade down again veryquickly before, and Davidsays he'll be writing toeveryone who didn't getthe second issue with afree copy of the new magand a letter of apology.This time round it'll beconcentrating on just twomicros, the Spectrum andthe SAM Coupe, and toget a sample copy send60p plus a first-classstamp to ZAT, PO Box488, Tweedale, Madeley,Telford, Shropshire.

6•11 . 1 . 111M

How can you tellwhether a home-

grown Spectrumadventure is any good ornot? Well, if it's any goodyou can bet ZenobiSoftware will sign it upand release it sooner orlater! That's just happenedto the excellent gameoriginally penned byPatrick Walsh of MentalImages - The Case Of TheBeheaded Smuggler. Igave this some well-deserved praise a fewissues ago, when Patricksent it in for review - aterrific Sherlock Holmesadventure, full ofatmosphere. Contactlenobi for price detailsand availablity. at 26Scotland Tops, Cutgate,Rochdale, Lancs7NX,

nd lo there was a greatrejoicing throughout the land,and yea verily did Speccyowners everywhere throw uptheir hands, not to mentiontheir fish suppers, andacclaim the name of MarkEvans of Great Yarmouth.Good Evans, they said, whenthey heard the news thatMark is the first person in theworld (so far as I know) tosolve the stunningly difficultAbstract Concepts game,Mindfighter. Three cheers forMark... cheer-cheer-cheer.

Mark says he doesn't havemuch luck when writing in to

magazines, but he's sending his mammoth five-pagesolution to me for three reasons — "1) Your Sinclair has thebest adventure section out of all the big mags; 2) You wrote

a decent review forMindfighter while all theothers criticised it; 31 I'mattempting to bribe you to domore special offers." Okay, thebribe's worked, Mark,although the fiver must havebeen nicked somewhere alongthe way.

Some tips on Mindfighter,like what to do when you seethe bright light? TI SDRAWOTHTUOS DAEH, The canvasbag? TI ERONGI. Thecobwebs? MEHT KAERB. Thedog found at the rubble path?SEXOF OT EVIG. Harry?MIH ERONGI. 'lb enter atrance? ELAI-DCE-HTAERBDLOH-ELAHNI (and repeat toleave the trance). Importantcommand while in trance —SEYE HGUORHT STNEVEYARTROR Thanks to Markfor those tips, and the fullsolution — if anyone wantsfurther help, write and ask.

Graeme Michie ofJedburgh, which is where theJeds come from, offers sometipettes on the cover-tapegame Heroes Of Karn. To getrid of the lizard —XOBREDNIT HTIWSEHSRAM NI SAG THGIL.What to do to the frog? Ohcome on, surely everyone canget that... no? Oh well — TISSIK. How to kill theBarrowight? ELBIB EHTHTIW, How to get out of the

cell when captured? YENOMHTIW DRAUG EBIR113_ Tocatch the bird you naturallyneed the cage, and mustthen say DRIB TEG,NEREB. To kill the serpent,the command you need isDRIB HTIW TNEPRESLLIK, NEREB.

Alan Skidmore hailsfrom Worthing, but I can'thear him so now he writes tome instead. He's playingLinda Wright's Cloud 99from Zenobi and wondershow to get the hen to lay anegg, and how to get pastJack Frost on the bridge. Toget the hens to lay the eggsyou need a happy cock. Atfirst the cock can only go"Cock-a-doo", so what'smissing? Why, a doodle, ofcourse. And the source of adoodle's a doddle if you thinkpunny. As for Mr Frost —NAC YARPS, He might turnup again later but shouldn'tthen steal anything vital.

Paul Luby writes fromKeighley in West Yorks andsays that he tried typingZENOBI into Bulbo And TheLizard-King, which was ofcourse yet another wondrous

cover-tape adventure thatour noble and handsomeeditor brought us ( what, me,a crawler?). The result ofthis rash act? Two pages ofhints! But Paul's a bit miffedwith our Tip Card onWolfrnan. He says that whenhe gets to the bit where hefills the flask, if he followsthe Tip Card's advice then heends up turning into awerewolf. Help! Well, whatdo you expect when theseTip Cards are handed over toamateurs? Bound to lead totrouble. What you do whenyou get the flask (and this isforwards, folks 1 isEXAMINE GRAVE-N-E-E-W-S-S-S-S-FILL FLASK-N-E-WATER WEED. Okay?

Mollie Brewster ofPaisley is having troublewith her runes. The ones inRunes Of Zendos, that is.She can't translate them andeven research in the locallibrary hasn't turned upanything remotely similar.The clue you need is thateach rune spells out themonth it relates to.

Vicki Green has got noimagination. Or rather, she'sgot no imagination, thatamusing little adventurepublished a few years ago byFirebird, methinks. Anyonewho's got a copy gatheringdust on the shelves mightlike to pass it on at areasonable price to adeserving home where it willbe played 'til it's finished.The address is 26 NorthmoorWay, Northmoor Park,Wareham, Dorset BH20 4SJ.Vicki also asks about amouldy oldie, which isGenesis L How do you openthe safe in the library? Myfiles are blankety-blank onthat one, so kind souls to therescue. Vicki would like towrite to any keenadventurers out there, but Ishould warn you that she'sgot a screw loose somewhere.How do I know? 'Cos shewants to become a journalist,that's why. Give it up now,

p.

Vicki, while your brain, liverand bank balance are stillhealthy.

I'm anxious to answer thisletter from J ohn Fe a ron ofBury, i f only because it's gota nasty-looking pin in thetop corner holding ittogether. A bit like Whistlin'Rick Wilson, really, But I'dhave answered John's lettereven if he hadn't said "howmuch better your adventurepages are than those of,ahem, a certain other Speccymag I could mention." Notthat I didn't know alreadybut it's nice to be reminded.

John's letter asks i f myreviews couldn't make amention of whether tapegames are compatible withthe +3, as he's had troubleloading Red Door, Bulb°And The Lizard-King andThe Case Of The BeheadedSmuggler_ I can't really dothat, John, as it's notnecessarily the tapes thatare at fault so much as all+35 being different when itcomes to loading success. Inthe same week I had lettersfrom two readers asking i f Icould mention +2compatibility too. The sillything was that the games

1 )6

t I f I mention Zenobi alot I assure you it's

not 'cos I get bribed to do it- chance would be a finething, I've never beenoffered a bribe in my life!Nope, it's just because it'sthe most active softwarehouse around on theSpectrum adventure scene.Its latest release is bothparts of Les Floyd's gameThe Pawns Of War. The firstpart, which was actuallycalled The Pawns Of War,got about 6/10 from me ayear or so ago, and thesecond part, The Infiltrator,was about the samestandard. Zenobi must haveliked them though, as herethey both are on the onetape for £2.99 - and youmust know the Zenobiaddress by now!

4 4

they were complaining aboutall loaded perfectly on myown +3.

I often have troubleloading stuff into my +3, andusually fall back (ow!) on thereliable rubber-keyboard48K. But things I havetrouble with load okay intoother machines, while other

people's problem tapes loadinto mine. So there's no suchthing as universalcompatibility. Any reliablecompany like Zenobi orTartan Software will sendyou another tape i f you haveloading problems, and keepsending you new recordings'til you get one that works,The I28K Spectrums arenotoriously bad, and Iremember 'Rim Frost ofTartan Software telling methat the only time he's everhad to give a customer arefund because of loadingproblems wa for a 128K.And all of the many tapesthat Tom sent to thiscustomer loaded perfectly onthe 128K Speccy that hetried them on before postingthem out. Blame themachines, not the long-suffering software houses.

Finally, apologies to anyreaders who bought mywondrous book, AdventuresOn The Spectrum (a fewcopies still available, sohurry-hurry-hurry), andthen found themselveshaving to pay a few penceexcess postage to thefriendly postie. It, wasn't me,trying to save a few quid.

Blame my local post office -one of their scales went onthe blink and no-one foundout 'til I'd sent out a pile ofbooks with insufficientpostage. Sorry i f one wasyours — not my fault, honest

You've all heard oft• S a m , of course. No,not Sam Malone. or evenSam Spade, but SAMCoupe. What you certainlyhaven't heard of, at leastnot from me, is Turbo, anew magazine utterlydevoted and a1sodedicated to the SAM.There is an adventuresection. which is why I'mtelling you about it. It hasother things, likeprograms, reviews.interviews, letters and soon, and you can get itfrom that young yuppieentrepreneur Adrian Bettsat 8 Healey, Lakeside,Tamworth, Staffs B77 2RF.Healey what? Nothing, justHealey. Cost is £5 for fiveissues, or LIO for 11issues, cheques etcpayable to 'A Betts'.

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C:01 V L I C 2 4 0 IECTiryou may have occasionally

noticed a rectangular blackthingie stuck on the front ofyour copy of the best magazine

in the western hemisphere - onlybettered by What's Big In Bangkok, butthat's in the eastern hemisphere so itdoesn't count. This is a cover-tape, andseveral of them have recently containedadventures. Hurrah! And bad news forthe reader who told me he didn't buy lastDecember's issue 'cos he doesn't likecover-tapes - that's the one that had noless than three adventures on somecopies of the mag! Anyhow and anyway,letters are now coming in asking oodlesof questions on these games, so time forme to come to your aid. A solution toRed Door has already been printed, andthere are some clues to Heroes Of Karr'elsewhere in this month's column,as well as a freebie available if you sendme an sae. but for your furtheradventuring comfort I present thesehints and tips on some of the othercovergames that have got you scratchingyour heads. At least I hope they're thereason you're scratching your heads.

BULB°AND THE LIZARD-KINGUse HIRE, SELECT or CHOOSE torecruit a member, and FIRE to dismiss.To get the donkey to go with vou TAKEHOLD OF ROPE. To pass the dragon,either kill it or cure it. To cure thedragon, examine it when the donkey iswith you and then search the pack tofind the necessary items. Don't assumeyou have to hire all of your partyimmediately. Hire the Elf first, and youcan get through a fair part of the gamebefore having to go back and hire asecond character, 131) pass the rat, go tothe location NW of the dragon and ROLLBOULDER (but you must visit the ratfirst for this to take effect Ignore thesmall lizard

To get past the Ores, simply HIDE inthe bushes, You can't kill the bearyourself, but a swordsman or archer can.There are two ways of getting thedonkey over the wall. The kind way is toLIFT DONKEY OVER WALL. The not-so-kind way is to THROW DONKEYOVER WALL! To get up the slipperyslope, climb carefully. You can't cross theravines and chasms if the donkey is withyou, so DROP ROPE to leave it behind.You should talk to both the Hermit andthe Witch before and after theircompanions arrive. With the Witch,examine the coins in your pouch to learnthe name of the 'golden bird*. To pass theGuardian you need some magic from thenetwork of caves where the Hermit lives.Examine them all y o u find the onewith the shelves full of goodies, then justWAIT provided the Elf is with you. Tocross the river, you could get a largefriend to build a boat.. or you could justSWIM RIVER then SWIM EAST. As forthe lake, you can SWIM LAKE thenSWIM SOUTH, or else just WAIT(provided you've done a good deed

be(orehandt You do need the spade, todig in the sand, so STEAL it when youhave somewhere to hide it from theTrolls. The backpack? That'll do nicely!The spider can be killed by the archer,and the swordsman can cut the web, orget the dwarf to have words with thespider. Then again, you can also WAITprovided the donkey is with you. Forsome clues to defeating Stratus, have aconversation with all the creatures thatwill answer you. For the guard at. thecastle, EXAMINE ALCOVE to discoverhim, then get the archer to kill him, andget the thief to unlock the main doors.For the pit, ask the giant to help, oralternatively all together can push someof the marble columns to form a bridge.For Strates, use all the information you

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should have been told by the time thatyou encounter him, and remember thatthe 'circle' requires four companions —and that does NOT include a donkey!The crystal dagger only has one use. Layit in the depression in the marble slaband remember what the mice told you. Ifyou've forgotten, RUB IT To find thedepression just examine the slab,

FOREST AT WORLD'S ENDGetting started Go south to get thebow and arrows, then find the farm, goin and take the food and retrace yoursteps to the forest.

The CreaturesElves Kill with the bow.Flying Lizards Also killed with thebow.Swamp Creature ALSO killed withbow 'this is bow-nng! J.WORTS Call for help and take the ring.Nymph Kiss her to get the ring.Dragon Blow horn and he helps you.Giant Spider Well, how about tryingthe bow?Witch You need to wear the ring to besafeDemons Kill with the sword.Korl Warrior Use the sword again.

Wizard Zam Kill him with the... erm,the sword again.

The ObjectsFood Eat it, what else?Horn Summons dragon.Log Lay it across the chasm.Coin Give to Blacksmith as a tip.Rope Tie to rock at top of volcano.Rock At Volcano Tie rope to it.Glowing Rock Rub it.Chest Holds the Secret Crystals of‘'ulcan.Key Opens chest.Crystals Give to blacksmith for sword.Sword Magical, a useful weapon, getfrom blacksmith.Bow And Arrows Found near start,kill almost evervthing.

oft

WARLORD'Solution by Jim Magee,Acorns Give to ravenAmulet Get from druidBear Kill with sword and shield.Boar Just warns you of wolvesapproaching.Body Get the cloak.Bridge WEAR HELMET to be allowedacross.Burial Pit Go DOWN into it forchariot, food and iron.Chariot Forget it.Clay Pot Ignore it.Cloak Wear it to pass fire to and fromcrystal cave.Crystal Ring STEP IN RING to betransported. Return to crystal cave forend of game.Danu Gives you Tore to help you inyour quest.Demons In vale, WEAR AMULET topass themDruid Has amulet. Give Roman to getit off him.Enchanted Forest Must have stall toget through,Farm Forget it.Figure Follows you at times - ignore it.Fire In Rock Cave WEAR CLOAK toget through it.

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Fire In Fomorian's Cave TIMM'URN IN FIREFissure ENTER FISSURE.Fomorians Use sword to kill one ofthem. THROW URN IN FIRE to killthem all.Food Eat it, though it's not essential.Forest See 'Enchanted Forest'. Otherforests are no problem.Groove PLACE SWORD IN GROOVE,GET SWORD. The sword is now hi ueand can kill a Fomorian.Guard at Hinfort GIVE SALT TOGUARD to enter,Hare FREE HARE and it turns into aGodHelmet Wear it to cross bridge.iron In the pit. It's money, so BUYMEAT WITH IRON.Ladder GET LADDER. LEANLADDER AGAINST PLATFORM, UP.Lake You feel tired here so SLEEP andyou're given a sword.Lug A helpful God. The helmet is hisMeat Buy from trader with iron.Minerva Enemy Goddess. Don't followher through swamp.Monolith Examine it to find fissure.Nemed The tribe whose ashes are inthe urn - EXAMINE URN.Ox KILL OX (with sword to get ropePig Can be killed, hut doesn't matterPool JUMP INTO POOL/CLIMB OUTOF POOL.Pot Clay pot - ignore it,Bats Ignore them.Raven GIVE ACORNS TO RAVEN andit becomes Dorm.Ring See 'Crystal Ring'.Roman When he attacks you, go toDruid and the Roman follows you. GIVEROMAN TO DRUID. The druid will thenleave the amulet for you. You need to becarrying the rope, otherwise Roman willkeep attacking you, in which case justattack him back and he runs away. Thismay be the figure that then sometimesfollows you.Rope Get it from ox, and keep it forRomanSacrifice Druid's business - forget it.Salt Give it to guard, but don't take intopool.Shield Needed for killing bear.Silver Ignore.Slave Ignore.Skull Ignore,Slab Examine it to find groove.Staff Helps you through enchantedforest.Straw JUMP ON STRAW to get downfrom platform.Swamp Don't follow Minerva too farthrough swamp.Route E(1.1'N(E from clearing to forestpath, reverse to return.Tore Wear it. It gets warm if you are todanger at start of swamp.Trader Buy meat from him with iron.Urn Wear helmet to get it, and throw itin fire in Fomorian's cave.Vase Ignore it.Wax plug In urn. When melted by heatthe Nemedians escape.Wolves THROW MEAT TO WOLVES toel rid of them.

Woman In hut - see 'Minerva',

4

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The Hobble Huntery ou can never tell

with an adventure.Some look deadlyboring and blossominto great games,

others start out promisingand fizzle out completely.Unfortunately, folks, TheHobble Hunter isof the lattercategory, which isdisappointing fora Compassrelease. When Isaw theprofessionalpackaging I wasprepared tooverlook the factthat this has to bethe 97th Hobbitsend-up to bepublished sincethe original.There's a full-colour inlay, avery nice littlemap of the MiddleLands of Gordor,plus two printedsheets ofinstructions andgeneral help and comments.There's even a poem, andthe interesting informationthat in the Gordor time-scale there are 25 seconds tothe Wobble and 90 Wobblesper day. The game's in real-time, so night falls every...well, every night really, andyou have about ten days (or900 Wobbles) in which tocomplete your task. Whichis? Surprise-surprise, rescuethe Ring of Gilthron fromthe evil Mildu.

The screen looks good andthe text is colourful.., in facta bit too colourful for me inplaces. I don't mind a bit ofrudery in a game, such asyou get in Behind ClosedDoors, but those games arealso witty, whereas simplymentioning pony turds andbig jobs isn't particularlyclever or amusing. I do likethe prompt you get at theside of the screen though, atypical Compass extra, The"What Now?" message has aHobble's face just before it,with two hands directly

below. As you type yourinput the hands separate tohold it, like an anglermeasuring out his catch.Nice touch.

A pity the nice toucheshaven't been extended tothe game's logic though. I

trying to talk to the othercharacters. It's the same oldstory - i f you're not word-perfect they ignore youevery time. You also dieconstantly, either throughnot eating or falling downholes and so on. The

l o u a r e s a n i n gT h e h a r s h s o u n d o ffi l l s y o u r e a r s . As t a n d t h e h o u s e s of o l k . T h e y h a v e a lu a n d s e e m d e s e r tIITS:*

W h a t s h o u l d I d o n o w ?k p u h a v e w i t h y o u :

h e K n i f e ' T h i n g 'r a n g e r s b a d g e ( v s

n e e d y o u r a d vw a s n o t a b l e t o

• f t h a t . P l e a s e t rW h a t s h o u l d I d o n o w ?

tb e S i r e ,r u n n i n g w a t e

11 a r o u n df t h e s h i r e1 b e e n b o a r d e de d .

o r n )i c e .u n d e r s t a n d a n yy a g a i n .

knew I somehow had to getout of Big Belly's tavernnear the start, but I couldn'tfind any money for thelandlord, who refused to letme back out again withoutpaying for the beer I neededto buy - pretty true to lifeso far! In the end I had toshamefully resort to thecheat-sheet to discover thati f your very first commandisn't correct then you'llnever get the gold coin youneed at this point. There'salso a bit in which you getbogged down in a swamp,across which you have totravel. After messing aboutwith planks, I eventuallygot through by the ludicrousmethod of riding a pony.Now i f Sam the fat Hobblesinks in the mud and getsstuck, what chance does apony with fat Sam on itsback have? One little faultdoesn't spoil a game, butseveral do.

The vocabulary isnowhere near wide enough,especially when you're

graphics are only averagetoo, and some of the onesthat draw slowly arerepeated in differentlocations. It all gets to berather annoying!

The Hobble Hunter is farfrom being the worst gameyou'll ever play in your life,but it's hardly what we'vecome to expect fromCompass after past glorieslike Demon From TheDarkside and the morerecent Intruder Aler t. ' dcwarn people about writingyet more Hobbit send-ups,but do they listen? Do theyflippin"eck.T it le T h e Hobble

HunterPrice E 1 . 9 9Publisher C o m p a s s

Software,111 Mill Road.Great Yarmouth,

Norfolk NR31 OBB

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C O U P O NCORNERBe alert and buy Alert —buy two, and have a pair oflerts. The Compass Softwaregame I gave a whizz° 8/10score to in the Februaryissue, Intruder Alert, is nowavailable exclusively tolerting YS readers at awhacking-ish E1.49 includingpostage and packing. Justclip out the coupon and pointi t at the Compass address.lks: Compass Software, 311'Mill Road, Cohholm, GtYarmouth, Norfolk NR31OBB.

Name

Address

Post code

Okay, i f Mike Gerrard likesyour game then it's goodenough for me so send me acopy of Intruder Alert r ightnow, and I enclose my E1,49to swell the Compass coffer.

Well worth repeating is theoffer on that exclusive YourSinclair compilation tape,The Best Of The Indies,compiled by my good self andZenobi Software. For 0.99you get a collection of myown lave 'indie' adventures,namely Domes Of Sha,tabours Of Hercules, DoubleAgent, Cloud 99, The SecretOf Little Hodeome andRetarded Creatures AndCaverns. And the last ofthose was a splendiferousYS Megagame, folks! Oh yes,and Double Agent is in twofull-length parts. What mon.do you want, blood?

To Zenohl Software, 26Spotland Tops, Cutgate,Rochdale, Lanes 01..12 7NX

Name

Address

Post Code

Please send me MikeGerrard's Best O f TheIndies at the 'umble price off-3.99, as available ONLY inYour Sinclair.

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DEAD END

Iremembered that old

motto, 'Adventureplayers do it withoutthe instructions', so Iplunged in head-

first. A Speccyfication of aCommodore (ptui!) original,text-only and GAC'd, thegame began at 5.06pm onthe afternoon of WednesdaySeptember 15th 1941. Iwas in my office - "Awindow behind my deskblinked a neon message fora moment then dulled, theoffice pausing in darknessonly toreappearlike a rabbitpulled out ofa magicians(sic) top hatas the neonblinkedagain."Blink&eck.

I wascarrying awatch, agun and aphotograph.I examinedthe watch.It was5. 08pmalready.Better get a move on. Butwhere, and for why? Damnit, where did I put thoseinstructions? I examinedthe gun. A .38 automatic,six bullets. The photo?Three people standingbefore a large log fire - adistinguished man in hisearly '30s (sounded likeme), a very attractivebrunette (sounded like mykind of dame) and Alverson(sounded like no-one I'dever met before in my life -where were thoseinstructions??). The back ofthe photo provided anaddress, 237 Bluehills, so Idecided to go take a visit.But hang on, which way?That rabbit about therabbit in the hat had beenall very well, but wherewas the damn door? N, S,E, and W all produced thesame interesting response

- wouldn't do that". No?So what would you do?OPEN THE WINDOW?Nope. OPEN THE DOOR,LEAVE THE OFFICE? Notunderstood. NORTH,NORTH-EAST (and all therest)? No. JUMPTHROUGH THEWINDOW? No, notunderstood either. This wasgetting serious.

And then I found theinstructions. A glossy, veryhandsomely producedbooklet which, God be my

1 9 41 .O f fi c e

R w i n d o w b e h i n d m y d e s k b l i n k e da n e o n m e s s a g e t o r a m o m e n tt h e n d u l l e d , t h e o f fi c e p a u s i n gi n d a r k n e s s o n l y t o r e a p p e a rL i k e a r a b b i t p u t t e d o u t o f am a g i c i a n s t o p h a t a s t h e n e o nb l i n k e d a g a i n .> r u n f o r i t( I d o n ' t u n d e r s t a n d t h a t . )> e x a m i n e d e s k( T h a t i s n o t i m p o r t a n t .

R a i n b a t t e r e d a t t h e w i n d o w sn o i s i l y .> s i m i l e s , a d v e r b s , w h a t m o r ec o u l d y o u w a n t ?( I d o n ' t u n d e r s t a n d t h a t .( I d o n ' t u n d e r s t a n d t h a t . I( I d o n ' t u n d e r s t a n d t h a t .> .

witness, fell open at thevery page which said"Interactive Technologystories incorporate anadvanced interpreter(parser) that canunderstand not just twoword commands but alsocomplex sentencestructures." Oh yeah? Sohow come I got one thatunderstood sweet FA?

Then, inspiration... 0-U-T spells... OUT I steppedstraight from my office andinto my car, burning rubberto 237 Bluehills. A butleropened the door, asked memy name. Well hell, whowas I? Oh yeah, PhilipMarlowe, of course. so Ityped in MARLOWE andhe slammed the door in myface, muttering somethingabout reporters. So I triedPHILIP MARLOWEinstead. That got me in. It

was that goddanmedadvanced interpreter again

just too advanced.Inside I met Marcia. She

said "I suppose your (sic)here to ask questions?" So Iasked her some questions.But that was a dragbecause Marcia's answersalways prompted me forthe next question 'til shelet on about some folderson her husband's desk. So Iwent to the study.EXAMINE THE DESK.Sure enough there they

were, lyingon the top.GETFOLDERS."I couldn'tsee that,"came thereply.Mmm.Thingswereshaping upfor anothergrey day inTinseltown.Dead End

is based onthe film ofFarewellMy Lovely,from the

Raymond Chandler novel,and I wonder whether theauthor's obtainedpermission to do it. Hecertainly hasn't done itvery well - typical GACfaults of missing full stopsand closing quotes sittingon their own at the start ofthe following line. ForE7.95 you could probablyget the complete works ofChandler in paperback,and I recommend you dothat instead.

Title D e a d EndPrice E 7 . 9 5Publisher.... InteractiveTechnology, PO Box 146,

Sheffield S13 r r i

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aleue tollkory

RiirPersoral

1 1 1 6 1 11 • 6• 11 1 1 1

SIMON

111111111111•6

KINDSOULS

Golly gosh — Kind Souls in twoconsecutive issues? Can it be that theperfumed air of springtime hasintoxicated my usually sound self intosuch an gushing display of enthusiasm.generosity and affection? Absolutely.Now that the Big Squeeze is over we'reback to live pages, folks) I thought I'dmake special room for Solver SupremeAnthony Melville of 39 SlaidburnDrive, Bala, Lancaster, Lanes LAI 4Q,X.Not only is his list rather large but he'sput it into alphabetical order, markedwhich versions of games he's solved andwhere different ones exist, Is your roomalways neat and tidy too, Anthony?

Anthony's help-list is — AdventureQuest, Arrow Of Death 1111, BlackKnight, The Bounty Hunter. Case Of TheMixect.Up Shymer, Castle Adventure,Castle Blackstar. The Challenge,Colossal Adventure, Cricket Crazy 1, TheCup, Dark Storm, Davy Jones's Locker,Desert Island, The Devil's Hand, Devil'sIsland, Domes Of Sha, Double Agent.Dungeon Adventure, Emerald Isle. TheEnchanted Cottage, Energem Enigma.Erik The Viking, Escape Font Magic.Escape From Pulsar 7. Espionage Island.Exailibur, Feasibility Experiment, FinalMission. Funhouse I Pacific Softwareversion), The Golden Idol, Grange Hal,The Hobble Hunter, House Of Horrors,Inca Curse, The Inner Lakes, IntruderAlert (first version'. Invincible Island,Jack And The Beanstalk, Labours OfHercules, Legend Of Craltion's Creek,The Lost Ruby, Mafia Contract 1111,Mansion Quest, Marie Celeste,Matchmaker. The Menagerie. MessageFrom Andromeda, Mission X, Murder AtThe Manor, Mountains Of Ket, Mutant(first version I. Mystery Of The IndusValley, Nosferatu; Quest For TheVampyre (Omni Software gamo,OneeUpon A Lily Pad, The 0-Zone. ThePawns Of War, Perseus And AndromedaPrice Of Magii, Prince Of 11mdal,Prospector, Pyramid, Questprobe11111M, Realm Of Darkness, The RedLion, Return 7b Eden, Return lb Ithaca,Robin Of Sherwood, Rune stone OfZaobab, Seas Of Blood, Shipwreck,Snowball, Soap Land, Star * rd .Temple Of Wan, Temple Terror, TinLittle Indians, The Time Machine,Waxworks, Witch's Cauldron. WitchHunt, Wizard Of Akyrz, Wiz-Biz, WormIn Paradise. Yellow Door,

Jackie Holt has appeared on oodlesof occasions, and here she is agmn. Wriii,to her at 13 Montague Street, Bulwell,Nottingham NG6 8E11 if you needassistance on Atlantis, Brian The Bold,The Bumbles, Basque Terrorists, CurseOf The Seven Faces, Countdown, ColditzCrystal Of Chantie, The &tricolor, FourMinutes lb Midnight, Greedy Gulch,Inspector nuked, In Search Of Angels,Jason And The Golden Fleece, JadeStone, Vera Cruz Affair, Labours OfHercules, Mindstone, Moron, Murder OffMinim, Murder Hunt, Pride Of TheFederation, Prehistoric Adventure,Pharaoh', Tomb. Rigel's Revenge, Ronni,Goes To Hollywood, Serfs Tale. 7b TheManor Bourne. &We Shy, Valley Of TheKings, Wiz Biz and Zzzz,

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*The Untouchablesfrom OceanRe-live the knde exrstence olElliot Ness in his struggleagainst the retribution of mob-ster CaponeThe ultimate six exciting actionsequences put you in control ofElliot Ness s elite squad of crimebustersAlleyway shootouts, The Border Raid,The Railway Station confrontation andWarehouse bust culminating in thethrilling rooftop duel as you re-live the knife edge exis-tence of Ness in his struggle against the retribution ofCapone'

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Michael JacksonMoonwaikerfrom U S Gold

After conquering the worldof pop music, MichealJackson channelled hisenergy and talent intomaking his first film NowU 5 Gold present theNome computer version ofthat film, endorsed by theSuperstar himself. Feelthe rhythm in Club 30,transform into a futuristic silverrobot and ultimately beat thedrug peddling MR BIG in theunique world of MOONWALKER -a game !die no other.You will be unable to tear your-

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C H O O S E A N Y O N E

For use on AMSTRAD/SCHNEIDER CPC Cassette Computers

Moonwalkse

i t

OperationThunderboltfrom Ocean

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Spectrum 48

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!I

Laser Squadfrom BladesoftLaser Squad combinesstrategic s l l with the useof grenades and a variety ofautomatic weapons to defeatyour foe You can take thepart of hunter or hunted - playwith a friend and take turns atopposing roles. One player ophonplays against artificial intelligenceso highly develped 1 bites!

Follow up to last years No I hit 'Operation Wolf*The game brings you enhanced shoot-em up action for oneor two players Thunderbolt riot only reporduces the hori-zontally scrolling gameplay of Wolf, but adds 30 action tothe scenario as you test your nerve against swooping lets.helicopters, tanks and many more awesome adversaries!Use the laser sight, or the bulletproof vest, but watch outfor those air-to-ground missies

'Brilliant is the only way to describe Thunderbolt' • not agame for the fainthearted'Trenton Webb -Amstrad Action

'Laser &Riad I$ a terrific game that is superbly playabkand can definately be recommended as one for the libraryof any gameplayer. • Andy Smith, Amiga Format

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YS/INCENTIVE/DOMARK COMPO

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A IRONING SONY MEGABASS STE WITH CD!! RI A WHOLE LOAD OF MOBILE THINGS!

You know all about this, ofcourse It's a really brill newgame from Incentive/Domark.teatunng a new souped-upversion of Freescape, a greatbig castle and, elm, lots ofthings lurking in corners! Thereare keys, potions. spectres,secret passageways and evencryptic puzzles devised by MelCroucher ('Europe's funniestman'). There's a choice ofprince or princess to rescuetool So what doesn't it have?Well. erm, It doesn't have anydragons (they're a bit difficultto do In Freescape, what withthose big. floppy wings andeverything). Still, that slightlapse aside, It's really verygood - a Megagome, no less!(For all the proof you need,turn to page 741)

So what can 1 win? (A prizeand a hatt, ' 11)Incenttve/Domark thoughtlong and hard (blimeyl) about

this one. It'd be a bit tricky togive away a whole castle (thepostage would be horrendous,for a start), And partial-castlesaren't much use (they let therain in like anything). So whatdid they come up with? Well,what could be more costleythan a fob Sony CFD DW83portable stereo, with a CDplayer. twin tope decks, aradio, a digital clock/timer andwonderful, throbbingmegabass? Just think, youcould play Greensteeves on itl

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Tr* massea armies at Future Publishing anct InCentlyelDomark hoa Peri& steer cear of113 one As tor as mercy goes. were back in the dark ages'

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rotters hove got it in for peoplewho live in big castles. Peoplelike us in VS in fact! Yep.they've just 'had a go' at thebrand new VS Castle (CastleMonmouth) with one of thosebig wind-up spoon things (Hemeans a co lapult Ed)a n d leftwhopping great holeseverywhere! Oh well, thedamage doesn't look too bad(just a few massive lumps ofrock knocked out of the walls).And look! Our attackers haveleft the five missing pieces lyingon the ground underneath.Hurrah!

What you've got to do thenis repair the damage prettysharpish. Using your powers of

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Once you've done that.bung your name and addresson the coupon, chop it out,sick it on the bock of apostcard and send It off toPortakabins Come And Go,But A Castle Is Forever And itLooks Much Nicer Anyway(Especially WIM The Frilly BitsRound The Top) Compo, YourSinclair, 30 Monmouth Street.Both BA! 2AP. And make sureit's here by 31st May,

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0-4

.11PROGRANI

IP I T S 1 1- 10 1 P

• • • . . . . Sow s •Pitstop

paves theway yetagain!Di rectfrom thesmell iestbed inKent,

Jonathan Daviespresents, among others,the program all you SAMowners out there havebeen wai ting for - it m akesyour Speccy gam escompatible! Hooray!!

7 CB

s e ele t el .1 1W iN r io n ed l id N

Da-daaal Here it is — the first ever SAMCoupe program to appear in Pitstop. Anhistoric occasion indeed. The only slightsnag is that I haven't a clue what it does.Being an impoverished student means thatownership of an actual SAM is somethingrealised only in my dreams. Thus I haven'tactually been able to try the program out.

It looks good. though. as it should docoming from Richard Bagnall. It appearsto put on some kind of a graphical display,so type it in and do whatever you have todo on a SAM to get it running. Once you'vedone that, wait for the counter on thescreen to reach zero before you come toany conclusions.

y o u ' l l have to excuse me if my

typing's a bit scruffy this month- I'm writing this in bed_ It's a bittricky with all the wires andthings, and the darkness makesseeing what I'm doing a little

harder than usual, but there's nothing likethe warmth and security of one's ownduvet to contrast with the hardship ofacademic life. Anyway. I'd better get a

30 R EC O R D T O A *4 0 D I M R 1 3 : L E T R I I I . . 1 0 , R ( 2 : m

0 2 , R 4 3 ) w 3 0

I 5 0 D I M D 4 3 : : L E T

A p D 4 3 ) . - 1 . 0 Y. 4 , 0 S - 1 86 0 D O7 0 F O R F w 0 T O 4 S T E P . 0 2 ; L E T

A m 6 . 3 * F i A0 0 L E T X • 9 6 0 6 4 * C O S A + 2 7 * : C O S

C O S ( A * 1 1 ) - S I N A * S I N ( A * 1 1 0 )9 0 L E T Y w 9 6 . 6 4 * 5 I N 4 + 2 7 * ( S I N

C O S I A * B o C O S A * S I N 4 4 * 0 1

I 3 P0 0 PEN 7 : PLOT 0ND(255).191

10 P E N B - 3 : C I R C L E 2 5 5 - X * . 6 0 . ,

%1 1 1 1 k

I I E,1 0 REM SKY WORMS SAm CouPB ONLY

2 0 R E M O R I G I N A L I D E A B Y D . P . A L MN

( 1 )2 0 P E N B : C I R C L E X . Y . R i 2 :

1 3 0 P E N B - 1 : C I R C L E 2 5 5 - X * 1 . 3 5 ,Y , R ( 3 )140 SCRO LL 4 , 1 6I SO P R I N T A i l A T 1 . 0 : I N 1 4 4 7 - B : *4 0 0 - 1 F * 1 0 0 : )

6 0 F O R ( 0 . 1 T O 31 7 0 I F R ( 0 : m 6 O R R I G : * 3 5 T H E N L E

D C 0 1 * - 1 ) :4 1 :1 0 0 L E T R ( O : w R : 0 0 * D : 0 ) : N E X T G I N fiXT F

I VO L E T B m . B . 1 : L O O P U N T I L 0 > 6RECORD S T O P

14100 CLS I FOR F*1 TO LEN A* STEP

232 1 0 B L I T Z A S I F T O F . 2 2 : : S C R O 44 , 1 62 2 0 N E X T F I G O T O 2 0 0

And it you thought that was impressivethen just take a gander at this. Behold — theprocedure to get all those non-compatibleSpeccy games up and running on yourSAM. Incredible but true. ApparentlyRichard Webb wasn't too happy about onlybeing able to run half his collection on thenew machine, so, being an enterprising sortof chap, he set about solving the problem.And here's his solution_

move on as it's nearly lunchtime.First up this month we've got a real

cracker — not only Pitstop's very firstSAM program. by Richard Bagnall, butalso a pretty nifty procedure to get your'incompatible' games working on the newmachine, courtesy Richard WebbThen there's the first part of Ma lco lmGoodman's triff loading routine.It's a miracle !

All that's needed, he says, is a standardSpeccy and a couple of blank tapes...1) Turn on the Spectrum and save its ROMto tape by typing SAVE "SPECCYROM"CODE 0,16384.2) Load the Emulator program into the SAMand press the ESC key when prompted to"Play Spectrum tape now".3) Load the Spectrum ROM into the SAMby typing LOAD ''SPECCYROM- C O D E65536.4) Add the following lines to the BasicLoader program55 LOAD "SPECCYROM" CODE 65536135 SAVE "SPECCYROM- C O D E65536.16384(To speed up loading, add DEVICE T35: tothe start of line 100.)5) Find the blank tape to save the finalversion of the Emulator program onto anddo so by typing RUN 100. (Do not rewindthe tape when finished.)6) Turn on the Spectrum again and type inthe following Basic program —10 RANDOMIZE USR O.7) Save the program to the tape after thenew version of the Emulator program bytyping SAVE "ROMRUM" LINE 10.8) Reset the SAM arid load the new versionof the Emulator from the start of the tape bypressing F7.

You should should now possess astandard Spectrum wrapped up in anendearing Coupe case. 48K Speccy gamescan be loaded by typing LOAD"" (J, SymP. Sym P in case you've forgotten already),and you should find that about 95% of themwork. The ones that don't are probably a bitcrap anyway. Brilliant or what?

Of course, it may not be within yourcapabilities to surpass the brilliance ofRichard's humble offering (although whoknows?) but it you've got a SAM and you'vecome up with a juicy little program then dodrop me a line. Perhaps by then I'll havewangled one for myself. (Fat chance. Ed)

VAPOR11010 -11r- 411=101N14 11

-6-11. by Malcolm G o o d m a n .t_oading routines have always beenpopular in Pitstop in the past, so here'sanother one. This time, as well as justturning the border funny colours andmaking things move a bit faster, MalcolmGoodman's effort loads things in at twodifferent speeds at the same time.

The only trouble is that its so long I'vehad to split it into two with the Basic bitcoming first. By all means bash it in andsave with SAVE "VARITURBO" LINE 10,but sadly you're going to have to wait forthe June issue to key in the rest. Ho hum.

10 C L E A R 4 4 9 9 92 0 L O A D • 9 A k 1 l U k s o u.. - L H H 6 1 . /C .

DE 6 5 0 0 0 , 4 4 830 C L S4 0 P R I N T " L u A D A 6 L N E E N A . w m t .N

I T S L O A D K D a l A k f . O U R T A P E I N R=LUNw H u o L A N D I HE M f . NE 6 6 A N6 1. "

5 0 L O A D " " S C R E E N I I60 PAUSE 07 0 R A N D O M I Z E U S A 6 5 0 0 080 CL 6 : P R i N 1 " N o d NE wI ND YOU

PI T A P E , P R E S S A N ' . K E N T H E N P L A NI HE I A P E t o A C k . "

9 0 P A U S E 01 0 0 R AN D 0 M 1 4 E U S A 6 5 2 0 0A I ( 1 ,A U .0 W:

1 2 0 P R I N T ' I M A I W A S A D E M O O FS A V E / L O A D R O U T I N E I N W H I C HBAUD RA TE S W I TC H E S BETWEEN TS P E E D6. '1 3 0 P R I N T A T T H E C U R R EN T T I M E

I T I S S E T To S A V E t L 0 A D A SCREENSBUT C A N B E A L T E R E D T O S A V E A F

L E W I T H A D I F F E R E N T S T A R T A D DESS A N D L E N G T H .- 1 4 0 P R I N T " T H E B A U D R A T E I S A R E'.ENILY SET r o SWITCH BETWEEN 1500 A ND A B O UT3000 EVERY 2 5 6 B Y TE S• A N D T H E L O A D I N G S T R I P E S S N I TCH C O L O U R W H E N T H E R A T E A L T E R S."

iS o P R I NT Y O U A RE NOW G I V E N TME C H A N C E T O A L T E R T H E S E V A L U E S TO S U I T YOUR OWN NE E DS . "

160 P R I N T " J U S T FOLLOW THE P ROA T s S O A S T O C U ST O M 1 SE Y O U R 0 6 4 4v A R I-T u RB O ' ."

1 7 0 P R I N T 1 1 0 1 AT 0 , 5 1 F L A S H 1 1 ' P

BREAKC:b LB -111-

%Ind by David Robertson " P i mNothings more annoying, I always think.than those people who find it amusing towait until you've finished your latestmasterpiece and then press Break andmuck about with it. Well, apart from theteaspoon you always find at the bottom ofthe washing-up bowl when you tip the water

-REES A KEY TO OORTINUC44 FLASH 11

01 8 0 P A U S E 0 : C L S1 9 0 I N P U T " W H A T I S T H E S T A R T A D

D R ESS 7" 4 • S TA R T :

2 0 0 I F S T A R T ) 6 5 5 3 5 T H E N 0 0 T O1 9 0

2 1 0 R A N D O M I Z E S T A R T2 2 0 P O K E 6 5 0 0 5 . P E E K 2 3 6 7 0 : P O K E6 5 0 0 6 , P E E K 2 3 6 7 12 3 0 P O K E 6 5 2 0 5 , P E E K 2 3 6 7 0 : p O K6 5 2 0 6 , P E E K 2 3 6 7 12 4 0 I N P U T ' W H A T I S T H E F I L E L E

G I N 7 " I ' L E N G T H2 5 0 I F L E N O T H K O O R L E N O T H > 6 5 5 3TH EN G O T O 2 4 02 6 0 R A N D O M I Z E L E N G T H2 7 0 P O K E 6 5 0 0 1 , P E E K 2 3 6 7 0 : P O K E6 5 0 0 29P E E K 2 36 71

2 8 0 P O K E 6 5 2 0 I , P E E K 2 3 6 7 0 : P O K E6 5 2 0 2 , P E E K 2 3 6 7 12 9 0 I N P U T " C H O O S E T W O V A L U E S F O

I4g

-

* T H E L O A D E R S T R I P E S 4 0 - 7 1 " I ' C O L1 , C O L 2

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• 3 1 0 P O K E 6 5 4 4 6 . C O L 1 : P O K E 6 5 4 4r C O L 2

3 2 0 c L S : P R I N T " C H O O S E O N E O FTHE F O L L O W I N G V A L U E S T O D E C I

"D E H O W O F T E N Y O U W O U L D L I K E Y O UR V A R I - T u R S o T O C H A N G E B A U D R AT E S . "

3 3 0 P R I N T : P R i N T T H E H I G H E R THE V A L U E C H O S E N , T H E L E S S O F T E N IHE C H A N G E . "

3 4 0 P A U S E 1 0 03 5 0 I N P U T " S W I T C H R A T E ( 1 - 1 1 )

" s.SAUD

3 6 0 I F B A U D 4 1 O R B A U D > 1 1 T H E NGO T O 3 5 0

3 7 0 R E S T O R E 1 7 1 0 .44 ( B A U D 4 1 0 1 )3 8 0 R E A D S W I T C H3 9 0 P O K E 6 5 1 2 6 , S W I T C H : P O K E 6 5 3

2 6 . S w I T C H4 0 0 C L S : P R I N T " N O W W E N E E D T OSET U P T H E T W O S A U D R A T E S T H A T

AR E G O I N G T O U S E . ' )4 1 0 P R I N T ' Y O U C A N S P E C I F Y A N YAL u E I N T H E R A N G E x l T O x 21 . 5 A N D 1 . 2 2 6 ) . "4 2 0 P A U S E 5 04 3 0 I N P U T " E N T E R B A U D R A T E V A L U

E S I f x 1 — K 2 / " I ' T U R B I , T U A 8 24 4 0 I F T U R S I K 1 O R T U R E I > 2 O R T U

R1 2 (1 O R TURB 2 >2 THE N G O TO 4 3 0A s o R E S T O R E 6 3 04 6 0 R E A D S4 7 0 P O K E 6 5 1 8 6 , 8 / T U R B I : P O K E 6 541 8 7 , S / T U R 8 2ASO R E A D s4 9 0 P O K E 6 5 1 6 6 „ 5 i T U R B I : P O K E 6 5 . .8 9 . 8 / T u R D 2 I I5 0 0 R E A D s5 1 0 P O K E 6 5 1 9 0 , 5 / T U R E I : P O K E 6 5

1 4 1 , S / TURE 25 2 0 R E A D S5 3 0 P O N E 6 5 1 9 2 . S / T u P 6 1 : P O K E 6 5

out, maybe_ And adverts on telly that startoff looking as though they're going to bereally exciting, and then turn Out to be forsome kind of investment savings insuranceplan. But I can't think of anything else.

David Robertson has come up with thesolution this time, in the form of a couple oflines of Basic that, once run, will generate ablock of code that can be saved Out andincorporated into the program you want toprotect. once you've got the code inmemory, calling it with RANDOMIZE USR60000 (or wherever you've chosen to putthe code — its relocatable) will lock out theBreak key and cause any other error tocrash the computer. Be careful how youuse it, though, and make sure youRANDOMIZE USR whatever after usingLoad and Save.

1 0 C L E A R 5 9 9 9 9 : F O R f w 6 0 0 0 0 T O6 0 0 2 6 : R E A D a : P O K E 4 . 6 1 N E N T 4

: S A V E "B re s W O wt "CO DE 6 0 0 0 0 , 2 7

4

1 9 3 , S / T u R B 25 4 0 R E A D S5 5 0 P O K E 6 5 4 3 8 . S / T U R B I : P O K E 6 5

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logrxmingelollio""~Wani.111.6A

continued next month

....And that's it. I can tell that you'reoverwhelmed by it all, aren't you? Well,once you've got your breath back, howabout having a crack at a bit of key.prodding yourself? Just th ink of it —fame and fortune virtually overnight (orat least one of the two. anyway). Doyour worst then, and send the ensuingproduct to me. And the address, forthose who missed it earlier, is ProgramPitstop, VS, 30 Monmouth Street, BathBA1 2AP. (The West Country, eh? I feelhomesick lust thinking about it...)

7

WORLDWIDESOFTWARE

106A Chi!well Road, BeestonNottingham NG9 1 ES

I enclose a Cheque/Postal Order/Cash plus P&P for E • E u r o • e 1.00

E39 95M U l t l s t i n t + thr ous h r • r l

MULTIFACE One E29.95

E 2,95

or debit my Access/Visa No MULTIFACE 128 E34.95Name C a r d Exp MULTIFACE 3 E34 95

MULTIPRINT E29.95Address . . LIFEGUARD E 8.95

MUSIC I j• r i te r 5.95 •

VIDEOFACE Di•pitizer E29 95M3 with throu!h p•ort E39 95M U l t l s t i n t + thr ous h r • r l E34 95

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Overseas te l no Nottingham 225360Credit Card Order Telephone Linea

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WORLDWIDESOFTWARE

106A Chilwell Road, BeestonNottingham N09 lES

SPECTRIAS SOFTWARE C A S S O O KTie Pr,rt P lus) 1 9 9 3Tax S o, Pus 2 • 4 9$T85 Son Plus 3 1 9 9 3Tascak Plus 2 14 9 5Tascrec Plus 3 1 9 95Tropes P IO 2 , . . 9 5 0Tomcod Plus 2Tovocdd Plus 3 _ 1 9 OEle ft D.V8 2 The WM 7 2 3Thenetee .200The Bin I t 2 .0 .......

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E urope ' othe r tha n UK)shipping costs are:

EI-50 per cass doge for normal a irmailE2,50 per cass disc o r sw o r n a rme d

i m a k e cheques or postal orckas o•.,r., i) ;- w O R L O V V I D E S O F T W A R F

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00 per cass disc tor express strmail

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MULTIPRINT

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ataista

enu- •

Turns pictures from video camera frecor erinto Spectrum hi-res screens. They can befrozen, sa ved , *riffled, altered, animated,..

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001.

US Gold/9.99 cassiel 4.99 diskKati Cripes! One minute I'mplaying on a hugeCrackdown machine in mylocal arcade and the next I'm

Yes, y ou'r e r i ght, i t l ook s j ust l ike G a unt l e t spl i t i nto t w oscr eens. Be c a us e of thi s e a c h pl ay ar ea Is fai r ly t i ny a ndy ou'r e of te n ha r d- pus he d to tel l w ha t 's r ound the ne x t c or ne r- t h e m a p at the top's far too s qui f fy to he m uc h he l p ei ther .

plonked in front of the Speccy doingexactly the same thing. Is this a vision or awaking dream? Nope. it's the latest snappycoin-op conversion from US Gold. Phew!Ouel relief, I thought I was a gonner there.

So what's the game about exactly? Well, it's allgot rather a lot to do with an evil little fella called y e p i tDr K. Laughing like a lunatic and twiddling his t h e - b. sdal " lus t l i k e t h

waxed moustache, he's out to create an army of a d e-b a se b i t ( t or n e / et ' s-h l o w _u p_

biogenetically-engineered humanoids which he's a Bc 'n ri

going to use to set up a lawn mower factory. Nos.Sorry. I mean lake over the world,

Aha! But there are two factors the dastardly docforgot - Andy Attacker and Ben Breaker, efficientFBI agents with a cunning plan. (Well, with acouple ol names like that they couldn't have run afuneral parlour. could they?) Bazooka In hand,shades at the ready, these cool dudes (or lust oneif you haven't got any friends) run like the blazesstraight up to the scientist's secret hideout.Blimeyl Ifs a huge 16-level fortress inhabitedsolely by the sinful surgeon's android buddies -and these sinister synthetic subordinates aren'tafraid to die, no siree. Basically, you've got toplant three detonation devices on each split-screen level (X marks the spot) and leg it out ofthere before they explode. You're helped in thistask by a map at the lop of the screen which givesa rough idea of where you are (although you onlyappear as the weeniest pinprick so you might needa magnifying glass) and there's also a table toshow how much ammo you've got left.

Talking of ammo, each of the lads has threepotential weapons - a rocket launcher (big flashynumber), a gun (naff pea shooter) and a

superbomb (wipes anything in the vicinityoff the face of the lab). But don't panic if yourun out. Extra supplies are lying about theplace in handy pick-up packs. Hooray!

If you don't come a cropper by walking intopoisonous pools of acid slime, there are plenty ofkamikaze androids about out to get you too. Andby crikey there's no stopping this lot, Every timeyou walk past a monster generator it spits one ofthe vicious chappies out - and they don't alwaysplay by the rules. For a start, they've got collisiondetection on their side. Very crafty. If you grazethem with a bullet it won't do them the slightest bitof damage, but if they touch so much as the hairson your ears, that's it, finished, kaput, another lifegone. Not exactly cricket, is it?

As a conversion then. Crackdown is abirrovalright. All the levels are there, they'veincluded the maps and most of the coin-op's in-game features, but there's something missing -any really snazzy, exciting gameplay. It might looka bit similar, but it's no Gauntlet, and while youcould reasonably level the same criticism at thearcade original, at least that's got fantastic

graphics and a corker ofa soundtrack to keep youinterested when theaction flags a bit. On themonochrome Speccy it'sa tad difficult todistinguish some of thegraphics, the map ishopeless and theaforementioned collisiondetection is a bit of apain. It's not bad as such,but it's difficult to getInto a lather over it -haven't we seen enoughgames already that boildown to just a bit ofshooting and collecting?A perfectly smoothlyprogrammed bil ofshooting and collectingadmittedly, but nothingmore than that. If you likeyour games vindaloo-hot(and who doesn't?) thenyou might be disappointed

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but not that goodSuCk it and see

GRAPHICS ACOICINE NE S SA73

Return APPEAL

78

7 3

,,ere we are oh the Outside of lb, • ,

to the castle. I reckon • our

httentive/E9.99 cassiel 4.99 diskM a t t Aaargh!I'vejustbeen

dropped in the catacombsagain (a vast underground

w a r r e n withoodlesofwaysinand, as far as I can tell, hardly any waysout)! I seem to be ending up down herewith monotonous regularity. Fall down thewell and you end up in the catacombs.Nose around the dark space at the back ofthe pulpit - straight to the catacombs!Drain the water at the bottom of the pool,investigate the entrance there and wouldyou know it - cata-bloody-combs, here Icome! Aaargh! (Do you get the feeling I'mgetting a little frustrated here, readers?)

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I'm playing castle Master, you see. Sort ofagainst my better judgement actually. (i was goingto get someone with a bit of patience like JonathanDavies or Davey Wilson to have a go at it, butwould you believe il comes in on disk? And howmany VS reviewers have +3s? Not many, which iswhy muggins here is having a crack at II!) Isuppose you want to know why I was so reluctantto have a go. Well. basically (and whisper it so no-one can hear) I was the teensiest little bitIntimidated by it Yep. I know every IncentiveFreescape outing has been true Megagamematerial and even/thing, but when ii comes downto it I've never actually played any of them. Notproperly, anyway. (Oh, sure, I've marvelled at thegraphics and spent a bit of time wandering aroundlooking at things, but actually gel involved in thegameplay? Nah. not me, male. I don't understandIt.)

wefor longand whoat one tishoulder

h is why I've got myself a couple of littler this review. Over my right shoulder

Pelley, who's visiting ("...but notto write the review, oh no!")

at all the Freescape gamesr. Then over my leftfriend Trenton from

Amstrad Action (one of our new sister mags)who's reviewing the CPC version at a desk justaround the corner even as I speak. He keeps

ling "Have you got to the third floor yet?"ever all the time. (No. I blooming well

t! Just because you're better thartme...)yway. I'll bring my two little chu

more towards the end when we get tosumming up time (though the way R

ispering the word 'Megagame' in ma bit of a foregone conclusion). Ah well, on

th the plot.the other Freescape games it s a search--collecling-things, working-out-the-use-tor-

. finding-secret-routes sort el game •non-sexist, it features you sea

the first choice you havee) nosing around a spooky. s

rted castle in search of your kidn(or she) is trapped in one of the towers bygister, the Castle Master (hence the name),arded by a series of Guardian Spirits. It's me'

to get him (or her) out!a game strong on puzzles and high in

If you should find yourself alone Inming the lights down low and

'd scare yourself silly. I felt amy spine. I can tell you, and I

with my two little Spec-my shoulder!

of this messing about, let'srtcullis device pulls upn and - tarts! -- a ca

castle, to be exact,see what we can see.

ht, it appears to beeu b y a d moat (I thought it waseh a t by the walls until I fell into it and'Giug gkig glug!' appeared in the message pVery droll.) At the back 0111 at one comet thshed (can't get in it though n o key) and wlooks like a rock at another comer, but othethe plain is teatureless. Time to go in Ibit cathen, and there's only one way to do Ihm- athe drawbridge. Hmm. The drawbridge is up.

A quick bit of fatting around (and reading theInstruction notes) gave me a clue. Switch thecentre screen cursor from Movement mode (pushing forward moves you in the directionplaced the cursor) to Throw mode. place it overthe suspicious-looking nobble high up on thecastle wall and press fire. Bingo! Your

a stone at the building, and the drdown. Time to go exploring!ht. now we're in a courtyard. There ares at the four comers. some of which have

is though. there are a couplevarious lean-to buildings

the courtyard. Let's have a

scout around. Hinmm.There's a well, Let'slake a look (but nottoo closes look - wedon I want to fall Inand end up in thecatacombs. do weflLean over it, use the

Action key (which allows you toeat, drink, read, push, move,

collect examine, open, unlock or use asappropriate and hurrah! I've collected a key,which must have been hidden somewhere in thewell, thaligh I never saw it. (Later keys, and othercollectible objects like potions, we usuallypedectly visible_ however).

That little success under my bell, I think Its timeto actually venture inside the castle. Whichdoorway shall we choose? I know, this one! Itseems to teed into a sort of spooky chapel. Hmm.Wonder what we can find in here? What aboutbehind this pulpit? (Don't do it! Reader's Voice)Too late! I've tumbled into the catacombs! AGAIN!

Now this may not necessarily be a bad thing.acombs are basically long stretches olfeatureless corridors, with plenty of tum-o other long featureless corridors and

al doorways into_ ah, but you guessed it,found anything of interest down here. but

to say there aren't things lurking away inand I've only come across one way

, which I'm damned if I can find again.ty I'm stuck down here, and very templed togame and start again. In fact, I think I

Right, here we are standing outside the castle's throw a rock at the button, open the

walk into the courtyard, blah, blah,Wonder which entrance to take this

goes.of these Incentive things seems to

cu up as much as possible, really e loff with the whole business, then

, your way - finding a key. unearthiay. or running into another spooky

'II kill you if you let them, as well 83• m go a strange flashing red colour.med rock will normally settle theirthere was a fine balance between total

total frustration this seems to be It.problem with this review so far (What

mean the only problem? Reader's voice) iscould apply to any Freescape game at all,

• In what ways is this one different?nsull my two little Freescape expertsthey have to say, (Excuse me tor aamongst yourselves.)

back. Basically, we reckon the much-Freescape+ system (seen here for theich is meant to otter a 10% Increase

ement speed over normal Freescapethings in smaller blocks, so

recognisable), is a significantover the previous system. The game

s faster than previous Freescape

,L14J‘0.

le (the%

,rurnageci to at what have we to,

;isa i t says in ttl . w i n d o w . ) Acti,, ,rn to have got drawing in Freeseapr pr4.1

games. But its also a lot slower. (Eh? Reader'svoice)

Let me explain. It's not physically slower (like Isaid, its quicker), but the game design seemstailored to a different pace of gameplay, somethinga bit more precise and thought-out. For instance,whereas in, say. Total Eclipse, any key would openany door, here you need a specific key for eachone, or so it seems. There seems to be a lot moresearching around involved here. looking for thecorrect pieces then figuring out how to use them,though of course these first impressions could bedeceiving, and the games always did seem to leanin that direction anyway. It's certainly not yourrushing-around-shooting-everything sort of game.

So we come to the conclusion_ Those who arealready familiar with the Freescape system areprobably out queuing up to buy the thing even aswe speak, so let's talk to those who are left (the

unconverted) for a moment. Right. you lot. I realtythink you should consider buying this - unlessyou re a real die-hard action game freak. This is agame that stretches the capabilities of yourSpeccy to breaking point, is guaranteed to provideweeks of gameplay and has an Incrediblyprofessional, thoughtsout (and spooky) feel to it.Even the instructions and in-game puzzlesdevised by 'Europe's Funniest Man' (Mel Croucher)aren't too bad.

All in all then. Incentive seems to have anotherwinner (and another Megagame) on Its hands. Yap,just like Pettey kept telling me all along. (Smug git.)

finalverdict90

ri/IAQINECtosis.Ar ex c e.ent 1,110 SPOOkylatkiton to the Fmascapecanon - taster graphts,

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STEP ONEYOU BUY A VST-SHIRT!Yup, its thebland rsevr.zdesigner Y5Shirt' It1,ellitt a spankl

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STEP FOUR. YOU ORDER A VSWALLET!What's the hippest Ming you canwear next to your hip? That's right,the YS Wallet! There's nobetter way to carry yourwedge than inside our '4 1 1 1:famous logo!Buy one!Nice: E.2.95

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STEP ME, YOU GQAR A VSSMASH TIPS BINDER)It you've got our collection ofSmash Tips and ther e still tyingaround In a very f a s h i o n ,

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111

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L OUT

= m a n = En imm m u nomm mom= E NName

Address

Post Code

I enclose a CheaueVostal order for E m a d e payable to FuturePublishing Ltd. Or rush me the goodies I've ticked and charge It! MyAccess.ViswIAmerican E x p r e s s,D i n e r s C a r d n u m b e r i s

Now send the form wtth payment to VS Superstore, FREEPOST, TheOld Barn, Somerton. Somerset TAU 7BR.

Eyes down, look in!

&Irma Bean. Trumpeldor 30 Street.Ramat, Hasharon, Israel Y7 26Y• Wanted badly - a copy of Rebel Star ft

will pay top price. Phone Bdly at 10698i8165311• Over 800 games to swop including RType and Robacop Send your fist tormine. I want Strider, Cabal. Tinto. VVnteto Sridhar V. 2 5,8 3 R e k h a , R A K R o ad ,

Wade. Bombay 31, India Replyguaranteed.• Wanted Tracksuit Manager. KennyD a s h Soccer. Gazza's Super Soccerand Fooltati Manager 2 Will swop torkAcroProse Soccer, The DoualaFootbatoer Of The Year One for oneinterested? Phone Dave, 0763 87298

• Wanted Spectrum I28X +2. joystick,games Phone Liverpool (051) 5280837• Wanted RAM Music Machone.. Will swoptor any tour ol Turbo OutRun, HardOman', Chuck Yeager, Renegade 3. RunThe Gauntlet. War In Middle Earth or

Phone (0535)43842• Printer for Spectrum *2, cash orexchange games. Also microdrive,Interlace I and handbook. Write to 143Balmoral Drive, Felling, Gateshead. Tyne& Wear• Wanted rnicrodnve. cartridges andInterface I, must have handbooks. It youwant to make an offer then contactMichael Alder on (07341 588420.• Wanted - wargames, adventures andPOKEs Also joystick interlace to swop.Andre Wever, Escoornstraat 7Opheusden, Holland 40 43 Me.• Has your Speccy gone spiel? I needsome busted Speccies providing they'recomplete and you haven't poked aboutinside. I ll pay E5 + post. Write to SieVenWhitcher, 223 Mudford Road. Yeovil.Somerset BA2I 4NR.• Spectrum, games. loystick. ! fl ier-f ac e,leads, recently serviced, will accept ottersaround E85. Also Sinclair printer 200.hardly used. offer around E50, andbooksmags to give away Tel Chris on(0422) 884434• POKE& hints, maps. solutions. tips,guide to hacking etc. etc. etc. Excellentvalue, send sae and E3 to A Bray, 32Caepound. Forest Road. Hay-on-Wye.Hereford HR3 50U.• I need Hewson's Evening Star -Trainspotters everywhere lake note!!Swop for Archon collection or Bards TalePlease write to David Parkes, 2 DomochCourt. Holmes Chapel. Crewe. CheshireCW4

111E100s worth of sofiware for sale, alloriginal, all in good condition, all at lowprices. Send an sae to K Jarman, 18Popular Close, Eleggleswede. Beds SG I BOEW for list• I want The Monsters or New ZealandStory on +3 disk, I will swop Robacop on128K248K tape. Phone Walsall 478144alter 4pm. ask for Andrew Parkes• Swop following games - CashAdjustment. Paperboy, Crazy Cars 2, TopGun. Lazer Genius. Matchday 2, IndianaJones and much more Phone 10623)812017 tor list,• Let's swop some of my five billion newgames Send your new games fist to

• 48X ZX Spectrum, boxed, joystickInterlace. datacorder, loads of full pricegames including Stunobr. Cabal FootleManager 2. Turbo outRun. Power Driftarid lots more E110 ono. PhoneHarrogate (04231 524874 and ask forEddie.• ZX Spectrum 48K, interlace, ZXmicrodrive, cartridges, ZX ()enter, paper.tape recorder. manuals - E65 Tel Richardon 101) 281 4750.• Spectrum 128K with over 200 games(Xybots. Red Heat. Artist 2, PAW, GAGand many others) Sell E350 onoExcellent condition. Phone Alan on (01)907 1283. Tuesdays only. 6pm toapmAlso meets, accessories etc.• Brand new light pen for sale for Spec+2 (budget game included) Original priceE15, asking (5. Don't miss it! A Wharton.32 Belgrave Road, Bridlington. EastYorkshire T015 201.• Spectrum *2 for sale with lots ofsoftware and toystick Will sell for E100.Phone Andrew on Southampton (90703)454847.• Spectrum +2, Cheetah joystick.software worth E100 - Op Watt. RobocoaGunship, Renegades. Barbarians I & 2,Dragon Hintze. Star Wars Trilogy, CombatSchool. Predator. % tac o and manymore. EIS° ono. Phone Simon on 10248)8122520 after 6pm

• I want a hunky male arid I want himnowl (Blimeyt Ed) Must be 15-18, have agood personality and live in Kings Lynnarea. Photo for proof. Owner to be a 15year old Scorpio beauty Phone Sarah onKings Lynn 811396• Vol Three trendy hunks aged 13-14looking for really sexy chicks You knowwho you are, dolls! So get writting to DMann, Thome House. Shebbear CollegeDevon EX21 5HL. Send a photo. Allletters answered. Bye for now!• Gorgeous female into Kyke, Jason,Bros and, of course. Speccies. Write to STaylor, 1 Bleachfield House. Thurso,Caithness, Scotland Write soon!• Want a male model? Good, you'vecome to the right place! Fifteen year olddesires as many 14+ gals as poss. Writewith photo to Mae. 89 Trafalgar Road.Dowham Market, Norfolk PE38 BAT.Hurry - sale ends soon!• p ieeeaaas e111111111 'm d e s p e ra t e I n ee d

you!! Send me a letter NOW' KeithHowell, 77 Northbrooks, Harlow, Essex.

• Weicorne to the launch of a brand newmagazine! ZX is only El and is reallyhappeninl To order your copy telephoneDurham (091) 3891 736 after 4 30pm andask for David• Spec News - it's the ultimate tape magfor the '90s1Send 50p and tape, first issuehalf price, to Chris Kelly (STOS Bros), 192North Home Road. Cirencester, Glos GL71DX.• r r m is the spank), n e w t a p e m a g a z in e

ler all Spectrums - pages on computers.

music, sport competitions and much,much more! For latest issue send blanktape and 80p to S Kerr, 69 StrathlayRoad. Perth PHI 2NA• Over 50 reviews, over 50 tips,screenshots and much, much morel It's allJust 50p hod p&p") Write to ScottGriffiths, 17 Wood Stock Street, Hucknall.Noes NG15 7SP• Pacatis 00 now - compos. POK Escheats maps, reviews, previews plusmore Send E 1 plus stamp to Anth, 84Spalding Road, Hartepool, ClevelandFirst issue sold is free

•f rn a ten year old Speccy owner wantinga pen pal aged 9-12 it you like playing oncomputers and swopping games sendyour name and address to G %doe. 21Beaulort Street. Gainsborough. Lincs• Hi l l-m l e y ea rs old and looking for

female pals from France Denmark, ItalyAustralia, Spain, Germany etc. Pleasewrite m Engirsh. French or German l i k eGarfield and cats, Lisa Philpoll. 23Belgrave Road. Damen, Lancs.• Heavy Metal Vixen. aged 18, into PVC.cats, Guns 'n• Roses, LA Guns, Poison,Motley Grua, would like a female pen palto have a good gossip with Michelle. 99Boulevard, Hassle Road, Hutt HU3 2UD• I'm 18 and I'm looking for female penpals Wnting letters is great fun and Cmready to reply to billions"! So start writingto Stephen Sophos, Kato. Dexarrieni,34600 Nees Mak i, Hakiluda. Greece• Pen pals wanted, must have a SAMCoupe tor hints, bps and general info Willreply Please phone 10228147068 or writelo me at 157 Newton Road. Carlisle.Cumbria CA2 7LL ThanksMHO My name's Derek. I'm 15 arid I mlooking tor a pen pal who's into rock andSpeccies. Photo not essential, but senseof humour is. 2 North Lonmar Place,Cockerizie, East Lothian, Scotland• Air Force Speccy owner seeks pen palsof any age to exchange games, ideas.gifts. Send your snap arid list Write toOnno 8, Vrce Campus NagourGooll.Maharshtra Stale. India

B O O K Y O U R F R E E A D H E R EIf you'd l ike to adver ti se in I nput/ O utput, pl ease w r i te in BLO CK CAP I TALS be l ow a nd send thec oupon to I nput/ O utput, Y our Sinclair , Beaufor t! Cour t, 3 0 Monm outh Str eet. Ba th. Avon BAIZAP O h, a nd don't for get your addr ess a nd phone num ber . W e can't a c c e pt any softw ar esales, a nd this ser vi ce is only avai l able to pr i vate adver tiser s.

Please enter my advert under the following classifi cation:Hardware

Name

LI Software U Wanted L i Aessages & Events L I Pen Pals

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tr:1 Lonely Hearts [..3 Fanzines

E M M EN : 1 6 -M M

mmimag=MAGAZINE HEALTH WARNING Think tither you snip - mom

people use a photocopy instead le'S 5 3Sor r y, b u t V S c a n a c c e p t n o r e s pons i b i l i t y f or t h e a ds p l a c e d i n i n p u t / O u t p u t .

Editor Matt Bielby A rt Editor Kev in Hibben Produc t ion Edit or Andy Ide Des ign Ass is tant Andy Ounsted Cont ributors Robin Alway, Marcus Borkmann,Amanda Cook. Joe Davies. Jonathan Davies. Cathy Fryen, Mike Gerrard. Simon Goggin. Duncan MacDonald. Dav id McCandless, Paul Morgan, Rich Polley.David Wilson Advertising Manager Mark Salmon Advertising Executive Simon Moss Publisher Greg Ingham Assistant Publisher Jane Nolan ProductionCoordinator Melissa Parkinson Produc t ion Direc tor Ian Seager Subsc ript ions Computer Posting, 120/126 Lavender Avenue, Mitcham, Surrey CR4 3HP MailOrder The Old Barn. Somerton. Somerset (tel 0458 74011) Printers Rivers ide Press. Gillingham. Kent Dis t ributors SM Distribution. 6 Leigham Court Road.Streatham, London SW16 2PG. Your SinCtarr is published by Future Publishing Ltd. Beautord Court. 30 Monmouth Street. Bath. Avon BA1 2AP (lel 0225 442244).

Future Publishing 1990. No part of this magazine may be reproduced without written permission

DON'T BE CAUGHT OUT!

worth . E19.20KABOOM! FREE infogrames game worth ..C9.99OOYAHt Priority delivery to your door worth ...E5.65CLANK! Full price cover-mounted gamesworth. . . . . . . . . . . . . E 1 2 0 . 0 0TOTAL PRICE. E 1 5 4 , 8 415

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;I UK only o n e year 09.951:1 Europe and Eire - E24.95LI The Rest Of The World - E29.95

The FREE game I'd like is...Rainbow is/ands/Ocean

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Your free game will be sent separately fromyour first copy of VS Because these gamesare all brand new, we are unable to sayexactly when they will be dispatched_ Pleasebp1—WNgeIttisreI

Don't you be caught out bythe evil Out 0 Stock!!Ma k e sure you get yourcopy of Y51 Make Mesoaker for yoursel f andS UBS CRI BE TODAY?! Justl ook what you got. . . 1

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• Send the completed form and return with' payment to Your Sinclair Subs, Freepost*.Computer Posting, Mitcham. Surrey CRil3HP. II cutting rectangular holes in your copyot VS isn't your 'thang' then ri photocopy ofthe coupon will db

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lif , Genius Mouse is a high resolution two button mouse featur ing optica lcounting, tefl on guides, microswitches , rubber coated ba ll and highquality inter face.

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V B y u t iliz in g the la te st ch ip te chnologyit ha s been possible to produce acombined mouse a nd jo yst ick inte rfa cethat is ha lf the size o f the olde r typeunits.

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this is your a nswe r.S TO CK r ANAGER

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VA real must for the programming

V b e g in n e rE DI TO R AS S E MBLE R

1 .1 I f you a re writ in g M a chine Code SrJust e xploring yo u r Spectrum) the nthis le for youPull 2 8 0 inst ruct ion se t supporte r

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MACHI NE CO DE TE S TE R111 T h e u lt ima te profe ssiona l t u t o r/

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Very e a sy to use a l l f u n ct io n . a reselected from on-scre e n instrue'loom

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papers. e ra se . 11.11, e tc.

l pTop quality interfece & light pen

unit comple te wit h softwa reIcasaettel

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v/es a tuil •ounii ,aropi3og ,ystem

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Jonathan Right, let's see it Ican stagger through this whole

2-, review without mentioningTetris once. Oops• that's blown

it. Oh well, while we're at it, Max does'ndeed bear a remarkable resemblance toTetris, that Russian game with colouredblocks sliding about all over the place. Butthat's enough of that.

So what does Ktax actually Involve? It's a bit odd,realty. You control a Batty-style bat, which sits at thebottom of a conveyor bell. Its sole function in We isto move left and right and catch little colouredblocks as they come whitzing down the conveyorbelt towards it. Once it's caught them it can eitherhang onto them for a bil, drop them into the

container at the bottom of the screen or chuck themback again. For those templed by the latter option,should be stressed that these blocks tend to lindtheir way back again.

But there's more to it than that. Toscore loads of points and get onto thenext level you need to drop the blocksso that they make patterns in thecontainer (lines, di a g o n a l s . c r o s s es ,

that kind of thing). The morecomplicated the pattern, the morepoints you get. Once you've madeone, the blocks that made it updisappear, making room lot you tochuck some more in.

And one other thing - it you're luckyyou'll come across weird flashingblocks which alternate between all thedifferent colours. Did I mentioncolours? Right, well blocks do in tactcome in different colours, and thepatterns (they're actually called'Klaxes', but that sounds ridiculous)have to contain blocks that are all the

same colour, So these flashing , t r e a kind ofuniversal block which can be used as anything.

There are piles of levels, and each one has a

- • • • • • -

E t 2

.0111611L-

Her e w e ar e on Leve l Tw o ( the Chi ne s elevel). Doe s n't l ook al l tha t Chi ne s e ,doe s i t?

Gremlin/E9.99 cass/C14.99 diskMatt It's a bit of an almost'game this one, I'm afraid. Iwanted to like it, I really did.(Heck, I wanted to write lots of

lovely things about it, give it a Megagame,say -W el c om e back, Monty, why'd you gay

away so long?", things like that.) But, um, Ican't really. impossamole is... okay. Erm,well perhaps it's a bit better than okay, butit's no Rainbow Islands, no New ZealandStory, no Rick Dangerous and noWonderboy. (Perhaps we've just been spoiltby the frighteningly high standard ofgraphics and gamesplay in coin-opconversions recently, I don't know.)

Don't get me wrona though - Impossamole isn't a

terrible game, just adisappointing one. It could(and should) have been alot better than it is. not theclightly old•fashioned,

er empty and a tiny.)nceived plodder we've

ended up with. To beat theimanese at this sort of

, rig you've got to beperfect, or near as dammit(just like they are), and'perfect* isn't quite the wordthat springs to mind whenyou first see the new-lookMonty Mole. (I think 'silly' is closer, actually.)

I mean, just look at the poor chap. Not only doeshe resemble a rather unhappy pig with a cape onmore than any sort of mole I've ever seen(something confirmed by his basic fighting move - akick - which reveals him to have trotters!) but he

The s now y ar ea is one a t the bes t , w i thcabl e car s to l um p a c r os s a nd s o on. ( Thescr ol l i ng a nd s om e of the col l i s i onde te c t i on ar e fai r ly r ope y t hough. )

looks laintly uncomfortable : the gameTake his tree-climbing postuft • x take it!). Isthat a fat slug wiggling away there, or what? His batlike gliding pose is even worse! (What was wrongwith going for a much simpler main sprite, that'swhat I'd like to know. In Rainbow Islands,Wonderboy - and even Dizzy! - our heroes werehardly animated at all, and worked perfectly. Montytries too hard and comes across a bit dumb.)

The general standard of gameplay 'isn't quitethere either, Collision detection is generally ropey,attack patterns poorly timed, there's too little tocollect and not enough to climb. Baddies are sadlythin on the ground too, and Monty himself is muchtoo plodding, weak and slow, (It's not a bea•ern-up- he shouldn't have to fail around hitting baddiestwo or three times before they die.)

On the plus side, however, all live levels seem tobe of a pretty high standard graphically, with lots ofcolour (and a fair amount of colour clash appearingtoo. untortunately). Most of the sprites are quite welldrawn (though nothing stunning), but I was a bitdisappointed at how little has been done with thevarious themes of each level. The mine bil and thejungle are pretty run-ol-the-mill, while I played the

I.

I :kgrounci ks a m e o i w h ic h a re d e ci d ed l y

d a different target to meet before you go

Ionto the next level. This is generally to gel a certain

LeSt l i te. no pa tte r ns , a pe1heti4.: s c or e a l i o aple r ed ba c k gr ound.

number of a particular pattern without letting toomany blocks go rooming ott the conveyor belt intooblivion.

And it's quite good tun, actually. IItakes a while to work out what's goingon, but when it suddenly clicks thenyou're rolling, as d were, There's allsorts of strategy involved, such aswhether you want to go tor lots of littlepatterns and get the points thal way.or go for a massive big one (like the'X', which takes nerves of steel).

The graphics are a bil patchy, butthey do their stutl, and the sound'sfairly good too, with little tunes andbits of sampled speech. Not that itwould matter ii they were a load ofcrap, of course, as having fun is whatit's all about.

These coloured block strategythings will always be hits. I reckon.You lust can't go wrong with them.And as coloured block strategy thing,go, Max is a winner. I think Tetris

huge ; . o r e trnpor i , , ,gh, w e 'v e j ust s c or e d 50 poi nts

an!

probably has the edge, but perhaps I shouldn't bemaking comparisons anyway.

LI

finalvemictONAPINCSLIFE EXPECTANCYi i

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Oreintal level about four t '-'' - s beam realising itwas meant to be set in the Fat East! I thought it wasart Ortnial or something. and those doles

4 ng me were gardeners! How disappombng.actually. the best of an uninspired bunch ts

potebly the Sart/wand-sly• mountain bit. thoughran bee Mere s tar too NI* to do, only cm way toi t. And some very ledry Scrolling frassang thepasplay about a be la dip screen might ha e beena better dew if they were having these protternst,

ilty the way, it you're Ike me you're probablytrying to puzzle out whet the connection is between

1 dera lour very &herrn' locations. And it you re akeet you've probably came up with an wa nt - therelel one. they rust seemed like a good dew tolemon' sonwanere at the tine_ What a pity theyddrit make each one a bit more onterest)

And so to the cordusion. Despite lots of colour.some occastonady nifty touches and the MUM of anad tavourse tit/water, impossaaole is a beof a

11 ideappointment VON it acts is any natty wellStour out putties or gametal. Throughout thepia there s lust one way to go, one way to avoidla cordront) a probate. one biddy to Mee at a temPA we there should be a lot more There should

also be more things tocoiled more platformsto climb. more secretrooms. mote Ofeasytteng reellte.

Sorry. butImpossaatalt WOOS

across as a mid-1Spectrum charadeWitold up with coin-,

1 g y b e trimmings andending up looantliculout stoo pedestnan,

thought-out and too tr.ot interesting c .,-,1ers! Perhaps no been veryhard on what is, her alt a masonebty colourtut andpretty platform game. but I was exceeds-v o r m a y t elust hoping tot, a knit) more.* s not lust that thingsthe Raidow ISAllnd3are inctedibty hard acts toham ntisaat• aLey Sr.% 0'S that fairsossamiele two

Is i t a bi r d? Is i t a ba t ? Is ttl a ver y s tupi d-l ook i ng m ol e ? (Ri ght thi r d tim e. ) M ont ys e e m s to be a ppr oa c hi ng s om e gi a ntcancasa

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The fi rst l evel - pr e tty pi l l ar s, gi a ntd i a m onds a nd, um . tha t s a bout i t

Inswing by any Mani:ants, even by those o'MOIS gases

finalverdictI,PECTANCV

72 78'D I A G N O S I S

Y.,' ',

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Diatiorrr•ard ladOerS rOcryBetter ;Jcik next nine,

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F-T10 the right words fast with this amazing 120,000 word blockbuster,Boost your word power. crack word puzzles, check spelling. and more.Now the Spectrum has the power of words, with lightning speed.Program features:* Full index display of thousands of words, each with word definitionand English spelling throughout* Instant entry to any part of the index, plus full indexing paging* 20 alternative words average displayed for any word selected* Instant display of requested information in colour or mono* Words used by rights agreement with Cassell plc* Runs on Spectrum 48K. 128K. +2 and +3 machines* Easy to use, with full illustrated instructions supplied* Transferable to any disk. MDrive. etc, using information supplied• E7.95 on cassette, inclusive of first class postage by returnCheque'PO

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UTILITIES

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COMPLETE MACHINE CODE PACKAGE - Toes ERIN +3 Diu (12.76, Tillittettles 111.1Skommeit, deressembie. tosi debug, vacs gulp backtrack, toreahourntr• boo. briery. decimalChwoctor tremor, canwr &sign. Envying topis navvies utyso• Lialgull online isciitios to Meth Vetirsetiesam4143kr and machine cod& moue su p p lie d - Crack. Hoc* or Learn thy e weIINCADORIVE MANAGEMENT AND RECOVERY Copy rowe l. CAT. recover corrupt hetRAMDOS INCIDORRE OPERATING SYSTEM Random *cosi, scrawl edit ourt. marchFREE TEAT DATABASE Miatrouroose test or ocolsoetiling system omit searchSal tor Harlot' Tor 0268 780683 roamer Pay by clorquaPO. ntrmall SOp EEC,. El 60 world.

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SINS TAPE TO +3 DISC UTILITY:- NEW Transfer tapes to +3 disc. NOWtransfers the LATEST Pulsing. Countdown and Multi Block programs. FREEsuperb DISC CATALOGUER. Now handles FULL 128K PROGRAMS INCLUDESSP6 COMPANION which shows how to transfer many games Supphed onDISC at:- £14.95.DI CE :• NEW Version 2 disc utility for the +3. Modify and read sectors. Backup discs; FULL DiRectory; Recover erased files. Lock out faulty tiles,Erase/Rename files: String search; Menu Driven: Easy to use. 'An excellentpockage', CRASH October 88 - £12.95 ON DISCMI I MI CRODRI VE TOOUCIT:- N E W F U L L M D t o o l k i t w i t h F o r m at . S e c to r

erase/restate, Sector Editor Ful l Cart Backup, Merge Rename, FAST M/ CCatalogue- £12.95 on tape, £14.95 on Cart.SW1 TAPE TO WAD% DRIVE UTILITY:- Transfer PROTECTED tapes toWatadrive. Monual and FREE Disassembler- £7.95 on tope,5C6 ADVANCED TAPE M T V : - SC6 will now backup MOST tapes. HandiesFast Loaders, LONG blocks. the VERY LATEST Pulsing. Countdown programsFULL Multi-Load programs:- S8.95 on tapeSPECTRUM MACHI NE CODE COURSE:- F U L L c o u r s e f r o m b e g i n n e r t o

advanced level . Appl i es to ALL Spectrums. Sui table for all. FreeDisassembler AND Eclitor/Assembler- C. 20-00.DB2 +3 DISC BACKUP IMLITY:- NEW Backup +3 PROTECTED discs to DISCor TAPE: Eosy to use: Handles Multi-Loads and now even more discs -

S14.95 on Disc.PLUS 3 DIARY AND FILING SYSTEM:- NEW A compl ete diary/notepact/filing system/database tor the +3, with LARGE database and diary to2089, fast search, retrieve and biorhythms for 4 peoole- £12.95 on Disc.

ALSO AVAILAILE:- SDS TAPE To MID; SOS TAPS TO OPUS D I M ; SLASPEEDILOADEI; CODE INVISTIGATO1 • photos lot more Scissile.

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What did VS think of Monty OnThe Pun? Did Tetris get aMegagame? And how exactlydid the words to Hold My HandVery Tightly (Very Tightly) go??There's only one way to findout, isn't there, Spec-chums?That's right, a YS Back Issue!Just pick the one you want, fillout the, form and away yougo...

1 JAN '86 *SOLD OUT!

2 FEB '86 • The Young Ones cover •Art Studio review • Joysticks benchtest

3 MARCH 116 • V cover • Wham MusicBox specbol

4 APRIL '86 • Max Headroom cover.128K on test • Art Studio tips

5 MAY '86 • Batman cover • Micronetfeature • Mike Gerrard loins VS.

6 JUNE '86 • Ghosts 'n Goblins cover •Hardware round-up • raswordrev iewed • 128K games feature

7 JULY '86 • Rock n Wrestle cover •Batman mop • Music For BeciOnnen •H a t FOCt5 t O U l t-fi n c l i n g c h a r t

AUG •ao • Paperboy cove, • Readoil about Iv • Hardware special -choosing the complete hardwaresystem

9 SEPT 16 • Miami Vice c ov er. FREEwod and wocky YS slickers! • GACUser's Guide • t i e r s coin-opconversion special.

10 OCT 86 •SOLD OUP

11 NOV '86 .SOLD OUT!

12 DEC '86 .SOLD OUT!

I / 0

13 JAN '87 • Space H a m ' e r. cover •Hardware s p e c t - Red Box/Sagascompliment • I•zer's film licencegames special

14 FEB '87 • Short Ckcuir cover • Artistirt/GauntietlAiieris rev iewed • HardFacts special

15 MARCH I V • Aur WreaersenenMonty cover • G day sports sensPeciai • AZ adventure clues special

16 APRIL '87 • Nemesis The Worlockcover • Explode your phone bill -check out the modem specksi •Space Hornet/Star Glider tips

17 MAY '87 •SOLD OUT1

18 JUNE'S? .SOLD OUP

19 JULY 'Ea • Thing Bounces Backcove r • SpeCtrurn • 3 on test • M o p5op,-.04

ES es.

20 AUG•117 • Chafer ige Or TheGobots cover • New' Program Piltslop.

21 SEPT •87 • Jack The Nipper It cover• FREE' Bouncy Jock The Nloper sticker• Tv garnet S pec c y rivals?

22 OCT '87 • Battrwhips cover • FREE!Smosh Tape No 31811110 80/ti4

23 NOV 17 • SOLD (pup

24 DEC '87 • Combat School cover •FREE! Smash Tope No 4! Play For o u rLife

25 JAN '88 • Masters Of The Universecover • FREE! Smash Tope No 51Moley Christmas • VS Xmas map box

26 FEB 118 • Platoon cover • FREE!Wacky VS badge • Pole play inggames rev iewed

27 MARCH '613 • Rolling Thunder cover• Pick up a peripheral - Hardwarespecial

28 APRIL '811 • Kornov cover •Arkanord M e g a g a r n e d •Mult ilace special - aver 90 POKE'

29 MAY 88 • Voren covet • FREE'Smash Tape No 6! Blind Panic •Cybernoia Megagamed • Wish YouWere Here holiday special

30 JUNE '88 • Psycho Pig cover • FREE!Smash lope No 7, P e o p l e F r o m S i r l us •

Cornix feature - superheroes ago-go

31 JuLy '66 • Peter Beardsley sinternational Footbalf cover • FREE!Smash Tape No 81 InternatlonatCricket • Operat ion Wolf prev iewed

32 AU G1 1 6 • Ba rba ria n I l Cover • FREE!Smash Tips, P a r t O ne a nd T wo ! The

c ompet e guide to Spectrum gamesold ono new Mego l • Perfectprinters' Rage Hard investigates.

33 SEPT '88 • Last Nikita li cover • FREE!Smash lips! Port Three! • Virus/impossible Mission I lMegagamed

34 OCT 18 • Double Dragon cover •FREE Smash Tape No 9! Dustin andSmash Tips Part Four.

35 NOV118 • Spitttng image c ov er.FREE! Smash Tape No 10! Orb& TheTerrorbalt and Smash Tips Part FiveSinclair PC 200 rev iewed • Joysticksren best test.

36 DEC '88 • Afterburner cover • FREE!Smash Tapes Nos 11 & 121 Star Raiders11 and Oarx • PLUS the final Smash TipsPart Six • Cy bernoid tI/Operation WolfMegagamed • Mult iface special -over 100 POKE&

71( (:))

37 JAN '89 • Dragon Nin/a cover •FREE! S r-r a s h T a pe No 1 31 Movie •

Mapper's Delight - 16 page pulloutbooklet • R-Type Megagamed,

38 FEB 09 • HA t E cover • FREEISmash Tope No 141 Me n Evolution •What the software houses think of thenew PC 200 • Four Megagarnes forunder a tonne( speciai

39 MARCH 119 • Navy Moves cover.

FREE Smash Tope No 15! Al.m. Moves• VS Valentine photo turve story

40 APRIL '89 • Vigilante cover • FREE!Weird b•S stickers and Smash Tape No161 Survrvor • Complete A-i' of

Adventure clues

41 MAY '89 • OutPun Europa covet(whoops!) • FREE! Smash Tape No 171Mantronix and Red Door • CombatZone • Thunderbirds Megapiev iew •

42 JUNE 19 • Dominator cover • FREE!Smash Tape No 181 Explorer • NEW VSNourishing Tip Cords • Second-handSpectrum Buyers Guide

43 JULY 119 • Jaws cover • FREE!Smog, Tope No 191 Zofyir and TheGordebb Inc ident • Zoot Alorst YSgoes to the Zoo • Comer Command/Silkworm/Forgotten Worlds

44 AUG '89 • Batman The Moviecover • FREE' Smash Tope No 201Skateboard Coristruction KitStormiord- ft41 coiour map • rimeScanner/Jaws/Mr Heir rev iewed

46 sEpT-09 • Indiana Jones And TheLast Crusade cover • FREE! SmashTape No 211 Dream Warrior • MagnumLight Phase( on test • New ZealandStoryltast Crusade reviewed.

46 OCT '89 • Altered Beast cover •FREE' Smash Tape No 220 Ilatman •Joystick Jamboree - we test 13 of thebest • APB/Dynamite Ouvev*ewect

47 NOV119 • Power Drift cover • FREE!Smash Tape No 231 F i a s t i p o i nt a r i d

Power Drift demo • Defender lightgunrev iewed • Batman/Untouchabies /Stunt Car Racer Megagcrmed

4111DEC '89 • Operation thunderboltcover • FREE! Smash Tapes Nos 24 &25! Wonderboy/Thingl/Riding TheRapids/Heroes Of Kam • Operat ionThunderbolt and Ghosts 'n' GhoulsMegogamed

49 JAN '90 • Dan Dore cover • FREE!Smash Tape No 261 NOMAD & BuboAnd The LiZOni King • Myth/HardDtiOn• Megagamed

50 FEB '90 • CyberbaM cover • FREE!Smash lope No 271 Kat Trap & ANightmare On Robinson Street • VS5011, Birthday Retrospective • ChaseHQ M e Q0 0 0 M OO•

51 MAR '90 • Scramble Spirits cover •FREE! Smash Tape No 28! Falcon Patrol2 & A Harvesting Moon • SAM Coupereview • Castle Masfer/CrackaownMegarprerviewed • WorldChornpoonship Boxing ManagerMegagamed

52 APR '90 • Deliverance cover • FREE!Smash Tape No 291 Dizzy & Lords OfChaos • Impossamote & Lords OfChaos Megaprev iewed • FignterBomber 8i Rainbow IslandsMegagamedSMASH TIPS GIVEAWAY!!Buy the c omplet e c ollec t ion 01Smash Tips all in one go and y ou'llget a briiiiont Smash Tips binder(worth S2.99). absolutely FREE!Simply lick the Smash Tips binderbox at the bot tom of the c ouponwhen ordering your Back Issues.

Simply t ick the box of theissue/S that you require below.

O 2 Feb '86O 3 Mar 66O 4 Apr '86o 5 May '86

6 June '&67 July '868 Aug '869 Sept '86

O 13 Jan 137O 14 Feb '87O 15 Mar 873 16 Apt 873 19 July 873 20 Aug '87'7 21 Sept '87

22 Oc t '87' •24 Dec '87"25 Jan '88"26 Feb '88427 Mar '8828 Apr '88

— 29 May '138••O 30 June '88••O 31 July 'sa"D 32 Aug '88O 33 Sept '880 34 Oct 118"0 35 Nov '88"O 36 Dec '88• • • •ID 37 Jon ' 8 9 "O 3 8 Feb 8 9 "O 3 9 Mar ' 8 9 "O 4 0 Apr '89•••O 41 May '89•••r-1 42 June '89••

43 July 89 ••44 Aug '89"65 Sept '89••

1-3 46 Oct '89' •

47 Nov '89"O 48 Dec '89•• ••O 49 .10/1 '90"[350 Feb 90"

51 Mar '90"52 Apt '90• •

" Comes with FREE game!" •• Double Decker Twin Tope'• Comes with FREE bodgel• Comes with FREE shaken

ISSUE PRICESUK S1.20/Overseas £1.75(without Smash Tape)UK S1.95/Overseas i2 60(with Smash Tape)Double Tape Issues (Nos 36 & 48)UK E2.50/Overseas S3 10I enclose a Cheque/postal orderfor E. m a d e payableto Future Publishing Limited.

NameAddress

Post c ode

Complet e the form and returnwith pay ment to Your SinclairBock Issues, FREEPOST. The OldBarn. Somerton. Somerset TA lb7BP. NO s t amp is n e e d e d itposted in the UK. ChannelIslands or Isle Of Mo n

Smash Tips SirKlor OfferIi I 've ordered my completecollect ion of Smash lips all inone go (that 's issues 32. 33. 34,35 and 36). so send me my FREESmash Tips binder immediately!

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now coma ' with a TV modulator built-an ( The ominouslyaimelabae 104e5T- a was Omeigned for use with a roonillaeOnly end did r iot come mum • modulator j TM ' m oduil l inemcees th e to r o s t - r to b o plugge d directly i n to a nydOrnesta T V l e t a nd comes ta m p i o n * M I a seed t oallow y ou to do s o T h e ne w 'P rofessional P eck fr ontSiinto mcludes th• ne w 104OST-FM with modulator ;M inlo u r P O O Q u e ln y e r m a a a l M e a g e r ' i n cl u d i n g • w e e d -Ins e t database wor d processor and prOgremming n o wanago t h e Fwellearonel P ic a sodwore will enable you to

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I N C L U D I N G V A T

With SM124 mono monitor: 1 - 5 9 8 Z 5With SC1224 colour monitor: E798'15

2Mb & 4Mb MEGA STThe M E GA ST co mp u te r* are style d as al lig h twe ig h t ke yb o o rd w r a a ase andm CP U,tameetra by I M a d bewetions style cable The e are two verlions of the MEGA ST,-Ina ma Mbyte* at RASA wid the ober with IMbylea. Each wrote has a IMbylo

tcmsie sated dee dnve boalt-in to the CPU unit The MEGA S te do o r OMNI mythmoduletor o r a l must therolore be used with a rnomtor YAM Awry bAE-GA S tpurchased we 0.11 Oda ths Prolageonar Pace' software aeons fa la titl) de wie r

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SPORTS SIMULATIONSE ddie E dward* S uper Ski E l i t e £ 1 9 . 9 5Seconds Out T y n e s o n £19 .95Summer Olympiad 511 T y n e s o f t £ 1 9 9 5

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JOYSTICKAtari CX4C1 Joyobcia A t a r i C Otp r A g e

FREE ATARI BUNDLE VALUE:E458.97

With SC1224 colour monitor: E698Z

ATAFII 1040ST-FM l e, E 4 9 9 . 9 9VIP PROFESSIONAL (S pe e ds :e e l ' f1119•95M I C R O S O F T W R I T E ! W o r d Pn o ce n o r 1 £ 1 4 9 . 9 5SUPERBASE PERSONAL (Detabeael £59.95BASIC D I M ( & M AN U AL it a n g u a g e l 1 1 4 .9 8

NORMAL RRP: E884.82LESS DISCOUNT. -E.385 82

PROFESSIONAL PACK PRICE E499.00

DTP PageStream E149 35wo o e r a m m a r e M t n , • a re o l I N . te e te r r o a m ap o we ro as to r w a w a

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F o ram r o a r e r end N a m re (Capon b ro w !ci t i fy Ito DT P Vos Cl the co d,,d dDO YOU OWN AN ATARI M

if you already born on Alan ST connote and would him to be w o n te d on our making Int es enST use le t us *now I n mil be pleased to lend you copies of our price nen and neweetereFISEE OF CHAPOE es thay ameona amiable COmplea he coupon mril return it to our ShscupDrardil and begs, l i n g e d d i d,C f r i l a o p o ta s h os ST I on ic s that is second to non•

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S C F t SThe range of Alen S T computer" c a m something for everyone Front t i n garnet erithupaatwho wants the thalkange of the very beet in arcade action. to the busonelarnan who vomits tomune fi nancial for e te l l * or % ur ba n presentations T h e S T otters high qua lity graphics,sound and speed for the gamer whilst providing a feet. u m triendry and affordable bourbonto business The S T is now firmry established in the horns erwaronmant and b o w s a wealth

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The water (indic ated in red) is fl owing away there, but we re a good 11 piec es of piping in front 01 it, with 'Now IL)come Check out the box second row up, for Iett - that's where our cursor is at the moment.

Pipe M a n i aE mp i r e

Re me mb e r Tetrisq TheIncredibly s imple (butIncredibly , inc rediblyaddic t iv e) lit t le puzzle g a methat c a me out of Russia andtook the world by s torm? It wasjust about the greates t g a meof all t ime (or something). Infact , it was so b looming greatand so b looming successful)

that ever since, whenev er apuzzle g a me s c o me along,ev ery body 's s tarted shout ing-00h look. it's the new Tetrisi" It

Blimmir ec h The water s gone off the bottom of thepicture' (What now?)

never is of course, but thathasn' t s t opped t hem shout ingit,

And then a long c omes PipeMania. It's a puzzle game. It'srather s imple. It looks, as youc an probably see f rom thescreenshots, a lit t le bituninteres t ing A n d ev ery onestarts shout ing 'It 's the newTetris" aga in (and not just thepeop le f rom Empire, who ' v ec o me up with the thing,either). And guess what ? Foronc e there's a c hanc e t hey ' reac tually right!

So what ' s this Pipe Man ia all

abou t t hen? Well, It really is ass imple as s imple c an be I t 's ailabou t wat er A n d pipes. Yousee. y ou' re a p lumber (orsomething). but y ou'v e got aproblem! Somebody ratherunc harit ably keeps turning thefl ow of wat er on bef ore y ou'v eac tually got around to buildingthe pipeline s o now y ou'v egot to k eep f rant ically buildingnew pipes to k eep one stepa h e a d of the wet stuff! Let itc at c h up with you and y ou'v elost, but stay ahead of t he fl owlong enough to use up all thebits of piping you' re meant to

Blimevi What's going on here? There seem to beobstacles all OW the place! (Check out our review nextissue for the explanation')

get rid of on that level, andyou've won. Piece of cake,eh?

Well, no actually . it 's not. Yousee. t hey 've a d d e d all sorts ofother little bits and pieces toc ompl ic at e the game(especially on the later levels).We'll get ont o those in aminute. but first let 's start of fwith a quick go at the g a me tosee exact ly how it's all mean tto work.

Right, kick-off t ime, andwe' re f ac ed with an empt ygrid covering the bulk of thescreen - empty , t hat is, ex c eptfor a single yellow block (yourstart ing point ). Pipe sect ionsstart to appear in t he dispenserat t he side of the screen, soyou mov e your cursor aroundthe place, dumping the bitsroughly where you want t hemas they appear.

There's nothing to say youhav e to p lac e t hem in ordert hough - you c ould put a f ewyou don' t immediat ely k nowwhat to do with over on t he forside of the screen s omewhere,with the idea that later onyou'll be able to bring yourpipe round to join up withthem. Of course, the t ime willc o me when you fi nd y ou'v egot yourself totally stuck, wit hthe wrong bits of pipe in t hewrong places. the wat ergurgling its way t owards you.and nothing you c an possiblydo about any of It. Nothing,that is, except b o mb theof f ending piec e of piping outof ex istence, and replac e itwith a new sect ion! (Don' t dothis t oo of ten t hough, it costst ime and points.)

As you progress up the levels,the amount of t ime you' regiven to construct a pipelinebef ore the wat er starts to fl owgets smaller, the liquid rushesthrough the pipes faster, andobstacles appear on t he gridwhic h you c an' t ' bomb' . (Dratit!) There's other ext ra stuff too,like one-way pieces (whic h t heliquid c an only fl ow t hroughone way . Obviously), set placeswhere the fl ow must end up,and sections where you c anlead the fl ow off one side ofthe screen and bac k on t heother (like the way the space-ship works in Asteroids).

All in all Pipe Mania looks likeit'll be a stunningly addic t t velittle number ( perhaps even aVS OH-time favourite). Chec kout the rev iew next issue to fi ndOut why! (Release dat e? Anyday now! )

Ahai Our hero seems to hove collected some kind of mega-flame-throwerweapon. (In foot it looks so mega and heavy that the sheer weight of it hasforced !tie poor chap to his knees )

Astro M ar i n e CorpsDinamicAs any fule noe. Dinamic isSpain's finest softwarehouse - in fact, as for asSpeccy owners areconcerned, it'smore or lessSpain's onlysoftware house.Dinamic has onemore c laim tofame though - itswell-known (somewould soyinfamous) forproduc ing someof the hardest,most impossiblydifficult gamesknown to man,Army Moves,Navy Moves, AfterThe War and (especially)Grand Prix Master. eachand every one of themsoon had Speccy ownersacross the nation pullingtheir hair out in frustration.

Hurrah! A baddy at just! loo4ts like our hero's decideato attack a sort of walking tree. (By the way, isn't itreally neat the way the icon panel in the bottom partof the screen seems to be changing with everyshot?)

And then whathappened? Well nothingmuch ( it s been a bit quietof late), but not for muchlonger, because its latestunteasibly hard (at a gueso

Here we are entering a sort of platform sechon, with whatlooks like the triple•directional firing gun at the ready. (Don'tquote us though - its only a guess!)

extravaganza is about tohit the shops even as wespeak! It's called AstroMarine Corps (AMC to Itsfriends) and it's a multi- levelarcade adventure curr

shoot- 'em-up, not unlikethe previous After The Warin fact, but this time inave[y bright colours and.Aiith less of a beat- 'em-up!eel to it.

You play a sort of loneSpace Marine (from theAstro Marine Corps. of:ourse) on a mission toJestroy the Deathbringers,

a group of intergalacticcriminals of many differentspecies who ore out toconquer the galaxy.idu come equipped withnine different sorts ofweapon, from grenades,flame-Throwers andphotolasers to temporaryinvulnerability, three-waydirectional guns and smartbomb-type things, all ofwhich are collec table en

route, of course.&ladies are

equally vorieci,ranging from giantrobots on twohuge metal legs(a similar thingappeared In AfterThe War) to hugealien reptilebeings, and. ofcourse. the bigDeothbringer boss(apparently acyborg of somedescription).

It all sounds veryexciting, doesn't rt. and thescreenshots certainly looknice and colourful An dwhat's more, it'll beavailable any day now!Why not check It out?

Wa-heyi Now we're cookin'l I seem to have collecteda defensive shield-thing as well as the tripte hung gundoobriel Is it any wonder the alien trees rye decided tokill seem to be running like the bkizes,

•gb

Del ta Ch a r g e !Th a l a mu s

The Computer HorseRacing Pro g ramme The Computer Football Pools Pred ictor* RATES ANY RACE IN SECONDS - ANY DAILY NEWSPAPER IS ALL YOU NEED The amazing POOLSMASTER programme is by tar the best Pouts predictor Mei we* NEVER out of ate - Both N. Hunt and Flat ' Fast data entry have ever seen, In Just 10 weeks of trying this programme ourselves we won 12* AMAZING ACCURACY!! - Now you CAN BEAT THE BOOKIE,

dividends the largest being nearly E300. POOLS A S TE R is simple to use and* Works oe the simple principle that FAST HORSES BEAT SLOW ONES!!! requires only that you keep the league tables up to date using your usual

Clearty identifi es best selection in every race plus these AMAZING Features - newspaper.First, Second and Third choice shown for Forecasts and Tricasts, etc, The result of many years research into the Football Pools by the programme MartinRecommends most suitable type of bet Evans of C.C.S. the programme is a masterpeice of expertise arid is simplicity itself

* Actually works out your WINNINGS on most popular bets including SINGLES and tous e.DOUBLES, win and eacn way PATENTS, YANKEES, CANADIANS. HEINZ etc p

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factors return a much higher average of draws than the laws of average wouldPLUS111 -T HE AMA ZI NG COURSEMASTER SYSTEM. This superb betting

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give you the best possible chance of a win* Also has a "Sequence Predictre" option Many people believe that certain

* Supplied with 20 page BETTING GUIDE and MANUAL numbers on the coupon come up more often than others and over a seasonFREE HOT TIP OF THE MONTH TO EVERY PURCHASER patterns do seem to develop. The programme analyses these patterns and

predicts the numbers most likely to come up next Certainty more scientific thanSupplied on TAPE at E16.95 for:-All Spectrums, Commodore 64128.

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This is Delt a Charge! . t he firstnew release in, ooh. yonksf rom Thalamus. (The last one, ify ou remember. was & mo o n -The Spectrum Remix back int he summer of '89). As you c anprobably see, it's a fairlyunremark able look inghorizontal-scrolling shoot -'em-up, t hough of course thatdoesn' t mean it won ' t be asplay able as any t hing (theproof of the pudd ing being in

the eat ing and so on).There are 20 levels, seven

add-on weapons , and all t heusual sort of blas t erama stuff.And as for t he plot? Well. Itsees you as the pilot of anEarth fi ghter ship ent eringDelt a s pac e on a mission toloc at e a missing merc hantvessel. All nice and peac ef ulso far but oh not The viciousHsiff on Khanat e soon spring tot he at tack !

What else c an we say? Well,ac tually , there's a fairlyInterest ing story about how the

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Yikes! Pad of the Hsiffan Khanate defence force seems to be a series of solidblocks left fl oating in spoce which you're meant to bump into_ (Deviousstuff)

9 0 3 9 0 1 1 1H i p

Delta Charge' has muc h al the some look as some of those classKarcade games - smolt, s imple sprites, not many colours, but (crosslingers) c omplex and challenging attack formations that more thon mo leup tor it.

Spec t rum version of this g a mec a me to be You see, JasonMc G a n n (the c hap who wrot eit) was so f ond of D e f t ananc ient Thalamus C64 game.that he dec ided to c ome upwith a Spec t rum version of f hisown bat . Many months ofbeav er ing away In hisb e d r o o m later he got thething sufficient ly fi nished totake and show the c ompany .wh o were so impressed wit h hisdedic at ion (or s omet hing) thatthey felt It deserved a release!So here It is! Oh. and the name

c hange c a me about bec aus eJason took a number oflibert ies with the bas ic plot andgraphics . mean ing that itwas n' t exact ly the s amegame . but more a sort oft ribute to It.

The pric e Is going to be£9.99 for the casset te version.wit h the release dat es omet ime in April - whic hshould be around the t imey ou' re reading this. Hopefullywe' l l hav e a rev iew lined fort he next ish so k eep those eyespee led

IV • n • U M M E E •

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Please state machine and disc size

(Formerly 'Pools Predictor' by Corwen Computer Systems)

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