The Quality-Interactivity Relationship in Distance Education
Transcript of The Quality-Interactivity Relationship in Distance Education
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The quality-interactivity relationship in distance education
Draft of:
Trentin G. (2000). The Quality-Interactivity Relationship in Distance Education,
Educational Technology, 40(1), 17-27.
This paper seeks to discuss the complex weave of elements that can help define the term
“quality” in distance education. The basic assumption will be that quality is not
synonymous with excellence but rather indicates the management of a continuous process
aimed at bridging the gap between the expected effect (e.g. what ought to be learnt) and the
actual effect (what has been learnt).
Achieving such a result demands frequent interaction between all the components in the
process. Interaction is imperative if the quality of the process is to be raised: interaction
with materials, between students and their tutors/teachers, as well as between all the
participants.
Introduction
Dealing with the issue of quality in distance education is undoubtedly an exacting task.
The reasons are many, the prime one being that an agreement has still to be reached on
what is generally meant by quality when referring to an education process and all that
this involves (educational effectiveness, social and professional impact, return on
investment, etc).
Although this topic has been addressed a number of times before, and from different
perspectives, the answers have almost always proved to be a sort of "short blanket",
meaning that they have managed to cover just some of the aspects that make the
problem so intricate. Generally, the aspects addressed have been those of greatest
relevance to the specific context in which the education process was designed and
conducted. For example let’s consider the differences between company training and
teachers' in-service training, especially the different way of interpreting the cost/benefit
ratio and the subsequent return on investment - a parameter which is inextricably linked
to the quality level the education process should reach.
The problem is therefore to be tackled in a systemic way, centring on the integration of
two complementary levels: that of the elements that contribute to define a distance
education effort (learning considerations, logistic and technological aspects, expected
benefits and so on), and that of the specific features characterising the contexts in which
education efforts are based.
Admittedly, the great number of elements at play means that there is no codified recipe
that will permit a univocal specification of quality factors in distance education.
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Acknowledging this fact, this paper seeks to discuss the complex weave of elements that
can help define the term “quality”. The basic assumption will be that quality is not
synonymous with excellence but rather indicates the management of a continuous
process aimed at bridging the gap between the expected effect (e.g. what ought to be
learnt) and the actual effect (what has been learnt).
In this sense the article does not seek to define a model/framework that may be adopted
for analysing the quality of a distance education process, but rather offers the
opportunity for careful consideration of the main elements effecting quality.
Brief examination of the three generations of distance education
systems
To clarify the discussion that follows, it is worth recalling some of the key concepts
related to the various types of distance education systems, with special reference to so-
called second and third generation systems (Nipper, 1989)1.
Second generation systems (or multimedia systems) sprang to light in the fifties and are
based on widespread distribution of instruction through various media: printed matter,
television programmes, audio or video tapes, educational software, etc.
Personal interaction is limited to one-to-one exchange between teachers/tutors and the
students, while communication among participants is only sporadic. This is hardly
surprising seeing that these systems were created mainly to solve problems linked to the
coverage of wide geographical areas and/or large user communities, hurdles that can
only be overcome through effective methods for mass distribution of learning material.
In this context, learning can only be achieved as an individual process, based on the
participant's interaction with educational material.
More recently, the increasingly widespread use of network technologies has made it
possible to define new models for distance education that can add value to the social
component of the learning process and provide strong interaction opportunities for all
participants in the educational effort (students, tutors, teachers and experts). Known as
third generation distance education systems, these models are also referred to as online
education. They permit the creation of a fully-fledged learning community where
individuals can overcome their isolation and draw benefits from interacting with the
group. The method in question has yielded extremely positive results in adult education
(Briano, Midoro & Trentin, 1997) (Trentin, 1997a), a context where the sharing of
personal experience in the subject area may indeed play a significant role in collective
betterment.
The difference, then, between traditional (first and second generation) distance
education and online (third generation) education lies in their different ways of
organising the learning process: the former is an extensive process addressing a large
community, while the latter is an intensive process targeting fewer people but involving
strong interaction between them.
This means that where the goal is to reach a mass usership, the second generation
approach remains the most effective. If, however, the quality of the process is to be
raised, there is often a need to increase participant interaction, so third generation
models are more desirable.
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Quality in distance education
Today, it is widely accepted (Barchechath, 1996) that successful analysis of distance
education systems must take account of four key dimensions: pedagogy, educational
engineering, economics and technology. Pedagogical approaches involve a series of
tools, procedures and sequences, the combination of which is of special interest to
educational engineers, who aim to develop distance education systems that are
increasingly responsive to individual learning needs.
Drawing on studies performed by the sociologist Parsons (1979), Barchechath (1996)
states that any teaching service should allow the beneficiaries (or, if you will, the end
user) to co-produce the service together with the supplier. This means that, where
quality in an education effort is concerned, end users must be encouraged as much as
possible to take an active part in setting the objectives and defining the contents, as well
as in capitalising on their professional experience so that the learning process may be
enriched.
The logical consequence would therefore seem to be that of hinging the learning process
on strong interaction between all the participants involved. This is a point made by
Herman (1995), who, when dealing with the subject of quality in training, highlights the
importance of involving all the potential beneficiaries of the process, be they direct (end
users) or indirect (their workplace, society, etc).
All this would appear to suggest a strict link between quality and the capability to
manage a learning process based on the active participation of all its beneficiaries. In
the words of Branson and Buckner (1995), quality (is) not so much a question of
‘excellence’ as a process intended to bring the actual effect as close as possible to the
expected effect.
Quality as process management
Keegan (1990) suggests analysing distance education processes using methods similar
to those applied in industry. These have been drawn from control systems theory and
offer a coherent set of strategies for reaching a prefixed objective. In this sense, it is
possible to identify two types of distance education system: open-ring and closed-ring
systems. Open-ring systems (see figure 1) are based on evaluation of the correctness of
the system’s input and of the soundness of the system’s overall structure.
result obtainedprocessexpectations
Figure 1. Open-ring system.
This definition covers first and second generation systems, where the main focus is on
the learning material to be studied individually (input) and the logistic support offered
by the course provider (system structure).
However, the benchmark for distance education that Keegan provides is represented by
closed-ring systems (figure 2), i.e. those that have a capacity for timely self-regulation
while in progress, thanks to the measurement of what is expected of the learning process
and what is actually obtained. The key to this sort of systematic realignment is constant
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monitoring (represented in Figure 2 by the measurement block) aimed at formative
evaluation of both the users and the whole process.
process
measurement
result obtainedexpectations
Figure 2. Closed-ring system.
Third generation systems fully encompass this suggestion. Indeed, they are based on
intense interaction among all the components of the process, giving the tutors and, more
generally, the training provider the opportunity for in-progress monitoring of the
process. In this way they can perform any necessary adjustments to bring the course
more closely in line with the stated objectives, in other words with the expected effect.
By the same token, it must be recognised that the latest applications of second
generation distance education do feature some retroaction in a sort of closed-ring
system, albeit to a somewhat limited degree. Consider for example multimedia
courseware with a high level of interactivity: the program responds to the user’s actions
by reinforcing the given contents or by dealing with them at a higher level of
complexity. Another example is where participants in a distance course are provided
with assistance delivered via computer network. Nevertheless, the retroaction featured
in closed-ring third generation systems leads to far greater quality and effectiveness.
So we might well draw an initial conclusion in saying that the strong interaction among
system components that is a typical feature of third generation distance education in
particular does indeed create the retroaction ring essential for matching the actual effect
with the expected effect. At the end of the day, this in effect means enhancing quality in
education.
Quality and interaction within the process
Moore (1989) proposes a quality analysis model based on three types of distance
interaction 2:
interaction between participant and learning material;
interaction between participant and tutors/experts;
interaction among participants.
Interaction between participants and learning material – the quality of the learning
material has an enormous effect on the overall quality of an online course, so the
material offered to students should not only deal with topic contents in a well structured
way but also be pleasant to use.
In addition, the course kit provided to participants should contain a guide explaining the
program of course modules. This serves to introduce participants to the course, helps
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them interpret the assignments set at various stages, and assists in associating the
learning material to the modules comprising the course. This guide should also contain a
substantial bibliography to support the search for further material, for project
development, and so on.
Interaction between participants and their tutors – this is perhaps the most dynamic
and crucial aspect of the online course. The tutor should be seen as an advisor, leader,
facilitator, and sometimes as an expert in the topic contents. There are three
fundamental moments in participant/tutor interaction:
the initial approach, aimed at breaking the ice between the students and those
responsible for leading and assisting them throughout the course. This preliminary
“didactic conversation” usually takes the form of a “learning contract” where the
programme in discussed, the contents, objectives and methods are brought into
sharper focus, and the students’ expectations are clarified.
The outcome of this process is that the participants’ sense of isolation is reduced,
and this helps considerable in steering the process towards what was earlier defined
as the desired effect, both for the course managers and for students.
the act of distance tutoring, which involves a much wider spectrum of functions
than face-to-face tutoring does. In a way, the tutor’s presence online must be made
apparent, as indeed must that of the participants. When using Information and
Communication Technology (ICT) and strategies typical of distance interaction,
tutors need to made manifest both their presence and their readiness to help the
students; this can be done by answering queries promptly, making suggestions and
offering support throughout the entire learning process.
Where the technology is available, tutor assistance may be reinforced by periodic
“face-to-face” videoconferences. While these are not nearly as effective as actual
face-to-face meetings, they nevertheless offer a useful surrogate for the social
presence of the two interlocutors (Short, Williams & Christie, 1976; Trentin &
Benigno, 1997);
reflection about the process underway is a need that many participants demonstrate,
especially adult learners. In other words, they feel the need to understand not only
the contents being studied, but also the reason behind certain methodological
choices in the management of the course.
This “meta-communicative” space, which in courses based on computer
conferencing takes the form of a permanent conference for tutors and participants,
has the undoubted advantage of bridging the gap between course providers and
recipients.
Interaction among participants – the previous section highlighted the importance of
tutor/participant interaction in the form of two-way communication, which has a strong
impact on the quality of online courses. Further and perhaps even greater impulse comes
from the possibility to integrate “vertical“ tutor/participant communication with a more
“horizontal” form of interaction: that between peers, i.e. the course participants.
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This is in fact the raison d’être of third generation distance education, although it must
be pointed out that a more restricted and sporadic form of inter-participant
communication was in fact introduced in second generation courses.
Horizontal communication is wide in scope. At one end of the scale there is simple free
interaction, introduced largely to strengthen social ties between participants: this may
cover topics like hobbies, gossip, professional problems and so on. Then there are
discussion groups set up to examine some of the issues touched upon in the course. At
the other extreme we have fully-fledged computer conferencing systems structured to
suit the specific aims of the course.
One of the factors that has an impact on peer interaction, and therefore on the quality of
the course as a whole, is group size. In a nutshell, the more the communication is
directed towards socialisation and sharing of ideas and experiences, the larger the
discussion group may be. Conversely, the more the communication is directed towards
collaborative study, the more limited group numbers need to be. In either case, the
tutors must be capable of guaranteeing that the whole mechanism for participant
interaction runs smoothly.
In this light, distance education systems, especially those based on ICT (or, rather, those
that seek to make the most of the potential that networking offers for interactivity)
should not be restricted to the kind of individualised instruction typical of
correspondence courses. Instead, they should be used for managing highly interactive
groups, where greater emphasis is placed on the social aspect of learning to the benefit
of the entire learning process (Barker, Frisbie & Patrick, 1993).
It is nevertheless worth making a point about the interactivity typical of third generation
systems. One of the key ingredients for raising the quality of an online course is strong
interaction between the players in the process; organised in fully fledged virtual classes,
the participants must obviously respect schedules and deadlines if a collaborative
working strategy is to be successful. However, strong interaction may in some cases
actually hinder flexibility in course participation. Those participants who for personal or
professional reasons are unable to interpose themselves in the collaborative learning
mechanism find it very difficult to exploit the full potential of interpersonal
communication; in these cases their communication ends up being restricted to
interaction with the tutor or course provider, mainly for the purposes of seeking
personal support.
The relationship between technology, interactivity and quality
While it is true that Information and ICT has the potential to raise the quality level of
distance education processes (Kirkwood, 1998), clearly it is not the only factor to
consider when seeking to improve quality. There are many others, beginning with the
clear definition of learning goals and subsequently of the learning activities to be
undertaken in order to reach those objectives. Only when this has been carried out can
we move on to choosing the most suitable medium, i.e. the one that will contribute
towards the achievement of a good quality level in the distance education process
(Trentin, 1997b). That said, we should not lose sight of the fact that the choice often
depends more on economic than on methodological considerations. What’s more, in
many cases course providers opt not for a single medium but a suite of media, each of
which offers a different level of interactivity.
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In order to analyse the technology/interactivity/quality relationship, we first need to
clarify some of the aspects that characterise the direct relationships between (a)
technology and interactivity, and (b) interactivity and quality.
The technology-interactivity relationship – technological tools can be divided into two
categories: those that does not foresee any kind of interactivity at all with the user; and
those that, at least potentially, guarantee it to some degree or other.
Tools in the former category provide what is known as one-way communication. Digital
technology is mainly used here as a means for wide-scale dissemination of course
material to participants (TV programs, audio-video recordings, etc), though without
permitting any kind of interactivity. Tools in the latter category do allow interactivity,
although this cannot be said to be an intrinsic characteristic of the technology, but rather
of the way that technology is used. For example, where network technology is used to
provide access to databases of learning material, the level of interactivity is no greater
than when one “interacts” with the shelves of a library. By contrast, when the network is
used to manage personal interaction, its potential for interactivity is exploited more
fully.
Actually, when talking about interactivity we should refer not so much to interaction
with learning material that someone has made available on the network or on CD-ROM,
but rather to human-machine interaction governed by software, or, better still, personal
interaction mediated by network technology.
In any case it is clear that, even when using the technology’s potential to the full, there
is no guarantee about the quality that the interaction will bring to the learning process.
In some cases the interaction may not have been used in an effective manner for
reaching the learning objectives that have been set.
Interactivity-quality relationship – distance education has traditionally been based on
the production of material to be used individually. The development of new technology,
especially over the past decade, has led to the production of multimedia material of high
quality, at least in aesthetic terms.
Looking at these products from the communication viewpoint, we can identify two
extremes. At one end, there are products with a low level of interactivity, which tend to
reproduce the traditional lecture format. At the other end we have the so-called adaptive
products, which are based on more or less sophisticated schemes of dialogue with the
user. These seek to tailor the user’s learning path to his/her knowledge requirements,
learning style, and so on (Trentin & Midoro, 1996).
As stated earlier, there is another type of interactivity, namely direct interactivity
between individuals, where the technology does not “drive” but acts as a passive
mediator. This is the case with computer networks.
While interactivity is no guarantee of quality, social interaction with peers or with one’s
trainers plays a key role in the learning process, both from the psycho-social and
psycho-affective viewpoints (Barchechath, 1996). In this sense, ICT services can make
an enormous contribution.
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Despite this, there is still a general trend in distance education towards one-way (or
frontal) schemes. In other words, the participants are offered a multiplicity of material
based on different technologies: lessons that are videotaped or distributed online using
real-video technology, audio cassettes, and printed learning material, guides, etc. that
are sent by post or delivered via computer network.
This kind of technology-supported distance learning not only undervalues the potential
of that technology, it is also based on the assumption that frontal-type teaching is the
standard to which distance learning should conform. This may well prove satisfactory
for “transmissive” teaching (e.g. a geography lesson) but less so when discussion,
sharing of experience or ongoing readjustment of the learning process is called for. For
example, consider a methodology-based course (learning strategies, sales techniques,
etc) where each participant clearly needs to master new knowledge and learn during the
course how it can be applied in his/her professional field.
No matter how sophisticated and interactive a multimedia package designed for
individual use may be, it will never allow the learner to obtain the quality of instruction
that can be achieved by direct interaction with experts/specialists in the field or with
other course participants.
It is worth remembering here that one way of gauging the quality of a multimedia
product is to measure the number of different paths it envisages for the interaction with
the end user. Clearly, no matter how well it has been designed, such a package can only
cover a fraction of the possible directions that this dialogue may follow.
On this point, Diana Laurillard (1993) shows that stand alone multimedia packages
designed for individual use will no longer be capable of meeting the needs of remote
learners because they are unable to support discursive interaction with the end user; as
we have seen, this is the key element in raising the quality of distance courses.
Furthermore, efforts to produce multimedia material of the very highest standards do
not in themselves guarantee overall improvement in learning quality. In fact, investment
in the design and production of material could shift resources away from student
support, which would be counterproductive especially where interaction and discussion
among all the participants (students, tutors, and experts) are central to achieving the
learning objective.
By contrast, those who seek to meet learners’ needs by fostering interaction in fully-
fledged co-operative communities are trying not so much to replicate traditional one-
way teaching but rather to create the conditions for a highly stimulating and fruitful
learning process based on the creation of innovative learning environments.
Cost/quality ratio
A decade or so ago, Garrison and Shale (1987) wrote:
“As a result of advances in telecommunication and microprocessor technologies,
distance education methods exist that are ‘de-massifying’ delivery. The future task
for education at a distance is to design and direct personalised information to
specific target audiences. The industrialised form of distance education, with its
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mass-consumption ideology and approach, will become less dominant in the
future.”
This is clearly in line with the hypothesis that there is a strict correlation between
quality and interactivity. But how should this stand be seen from the costs viewpoint. If,
as Garrison and Shale claim, there should be a shift towards the “demassification “ of
the distribution of learning, this would remove one of the longstanding cornerstones of
distance education: economy of scale.
Economy of scale means that courses must attract as many potential beneficiaries as
possible in order to offset the costs of investing in the production of high-quality
learning material (Kirkwood, 1998). So the material must be adaptable to a wide
spectrum of possible users and have a long shelf life.
By contrast, courses based on the third generation model, which feature a high degree of
interactivity, entail virtual classes of necessarily limited size and the presence of tutors
for the entire length of the learning process. This means shifting funds away from the
production of ad hoc learning material in order to cover tutoring and experts’ fees. The
problem, however, it is not just one of re-allocating funds; the cost per student of third
generation courses is usually higher than that of second generation courses. Either way,
raising quality means higher costs of one kind or another.
So the core of the problem lies in evaluating to what extent the promotion of
interactivity results in a higher quality course and what effect it has on overall costs. In
other words, if we accept that interactivity has a strong impact on course quality, how
much more are we willing to invest with respect to a traditional distance course in
exchange for a given return on our investment?
Quality and return on investment
How to go about measuring return on investment (ROI) in education is still open to
question, especially because the issue can be approached from many different
viewpoints. Some see the question from the standpoint of schooling, others from that of
company training, and so on. Some consider that ROI should be measured in the long-
term (e.g. schooling), ruling out any short-term evaluation. By contrast, others who have
a direct stake in training (e.g. companies) want a quicker return, and see the training
process as something that ought to bear fruit (especially in economic terms) in the short
to medium term – preferably the short term!
Phillips (1998) considers ROI to be the fifth in the list of items that Kirkpatrick (1975)
proposes for evaluating course success. Here is a brief summary of those items.
Reaction and planned action – this means gauging the participants’ satisfaction and
studying how they intend to apply what has been learnt during the course. However
important satisfaction levels may be, they are no guarantee that the knowledge and/or
skills that the course was designed to impart have actually been learnt.
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Learning – this reveals what the participant has learnt from the course, which can be
measured in a variety of ways: for example, using tests, practical activities (e.g.
designing), role plays, simulations, evaluation etc (Thorpe, 1993). Nevertheless,
positive outcomes at this point still do not guarantee that the course participants are
actually capable of applying correctly what they have learnt. The literature is full of
examples of just how wide the gap is between knowledge and know-how (Broad &
Newstrom, 1992).
Job applications – there is a variety of follow-up to determine whether participants
apply what they have learned on the job. These are usually based on observation of the
frequency and way in which the newly acquired knowledge and skills are applied.
Even if the evaluation yields positive results, there is still no guarantee that the
organisation to which the course participant belongs will benefit from an equally
positive impact.
Business results – the benefit gained by the organisation can be seen from different
angles: in economic terms; from the viewpoint of customer satisfaction with the service
offered (by a company, institution, training body, etc); in terms of production costs; and
so on.
In this case, it is worth remembering that “customer satisfaction” with the quality of a
product or service provided does not necessarily lead to a positive impact on the
provider. For instance, the production cost may have been excessive and the outlay may
be impossible, or at least difficult, to redeem; or the organisation may not be ready to
take the innovation on board. And this is precisely where Phillips suggests adding a fifth
level, namely ROI.
Return on investiment (ROI) – there are many different ways of expressing ROI but the
most common is in terms of the cost/benefit ratio. Analysis of this aspect clearly cannot
be done without careful evaluation at the previous four levels. This means that to
estimate ROI, we must first evaluate how the knowledge and skills acquired in the
training course (level 2) are applied in the workplace (level 3), resulting in a positive
impact on participant’s organisation (level 4). This kind of approach is in line with the
quality testing adopted by the American Association for Training and Development
(Kimmerling, 1993).
Unless these measures are carried out, it is extremely difficult to claim that the results
really are the fruit of the training course in question, and that they actually represent the
ROI.
In reality, evaluation in the training field rarely goes beyond the fourth level. The reason
is that, apart from being difficult and complicated, ROI is also a long and expensive
process because it relies on study and analysis being carried out at the previous four
levels. So ROI analysis itself may end up adding to overall course costs, which in turn
affects the ROI estimate. This is especially true when ROI is expressed, as is often the
case, as a cost/benefit ratio, an important indicator that is closely related to the sought-
after quality level.
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Cost/benefits ratio
Evaluating the cost/benefit ratio in distance education, and in the education field in
general, has always been an arduous task. It is even tougher where third-generation
distance education is concerned, because as yet there is no consolidated tradition in
tackling the problem.
There are at least two kinds of organisations interested in cost/benefit analysis for
distance education: public institutions that provide open and distance courses, and the
private sector (small companies, corporations, training bodies).
In the public sector (i.e. public education), costs analysis is usually based on comparison
with tradition training, which is carried out with the aid of fairly well-defined
parameters. By contrast, the comparison used in the private sector is with the cost of
hiring a classroom trainer for a fixed period. Although difficult to perform, cost analysis
proves to be more objective than benefits analysis in both cases, and is therefore easier
to determine.
Indeed, calculating the benefits of distance education is always a subjective matter,
especially where there is no reference to immediate economic benefits. It is no
coincidence that, as a number of studies have demonstrated, when different definitions
of “benefit” are applied to the same course, different ROI estimates are obtained.
What’s more, the weight of ROI varies according to the context in which it is measured.
There is a distinct difference between companies, who need to get a return on their
investment in the short to medium term, and the public education system, where
investment in teaching staff has an initial impact on direct users (students) and a long-
term knock-on effect on the country’s society and economy. In any case, the two cannot
be measured with the same yardstick.
Let’s now see how costs and benefits may be evaluated separately, so that the ratio
between them can be estimated with a view to arriving at the ROI.
Costs
Many of the studies dealing with distance education have focused on comparison with
traditional face-to-face courses (Cukier, 1997). The conclusion generally reached has
been that distance education may proved to be more or less expensive than traditional
courses depending on how course planning, development and delivery are approached.
Thus, the common belief that
distance education cost < onsite education cost
is not always true; there may be cases where distance education turns out to be more
costly than onsite courses (a difference that, naturally, can only be justified by the
higher quality delivered).
There are several ways of quantifying costs, ranging from cost per unit (or average
cost) to the total cost of a course. The various cost items themselves may also vary in
several ways. To provide an example, the cost of the course may be derived dividing the
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total cost either by the number of participants who enrolled or by the number of
participants who actually completed the course (hence the importance of drop-out rates,
which heavily affect the ROI). Then again the total cost itself may relate to a specific
period (a month or a year) or to a longer spell of time equivalent to the "average life" of
the course, which would make it possible to take its depreciation into account.
Another distinction that can be made is between fixed and variable costs. Fixed costs
include all expenses that are independent of the number of students enrolled, while
variable costs are those that vary in response to this factor. This applies both to the use
of infrastructure (rooms, technology, services, etc) and personnel involved (teachers,
course directors, administrative and technical staff, etc). The production of a TV
programme or of multimedia courseware, for instance, represents a fixed cost, as it is
totally independent of the number of eventual beneficiaries. By contrast, the payment of
fees for online tutors is considered to be a variable cost, in that the number of tutors and
their degree of involvement are factors related to the number of students enrolled.
A further costs classification may be direct and indirect costs, i.e. those that are related
to the production of given material or the delivery of a certain service and those which
are incurred in any case by the educational institution and have no direct
correspondence with the production of given material or the delivery of a given service.
Direct costs include the production of purposely-designed educational material
regarding a given content area or the hiring of an expert to work within the learning
network. Indirect costs may include the purchase of a computer conferencing system to
be adopted in the course in question but which will also be used for other online events.
This is by no means the end of the story as far as cost classification is concerned but we
shall pursue the matter no further as it has already been examined extensively elsewhere
(Rumble, 1997) (Keegan, 1990). The purpose here is to look for parallels between face-
to-face education, traditional distance education (first and second generation) and online
education (third generation). The intention is to show that when it comes to costs
analysis, third generation distance education has many aspects in common with face-to-
face teaching. But let's proceed one step at a time.
Costs comparison between face-to-face teaching and traditional distance education –
in one of his works, Rumble (1997) compares the costs incurred for traditional students
and distance-education students. He expresses the total cost (TC) as the sum of the fixed
costs (F) (including the semi-fixed costs) plus the variable cost per unit (V) times the
number of units (N):
TC = F + VN
The outcome of this study is summarised in figure 3: fixed costs for face-to-face
education are slightly lower than distance education costs (Rumble refers here to first
and second generation distance education). The reason is straightforward: in distance
education, the economic impact of generating purposely-designed material is quite
significant, while this is not normally the case with face-to-face education.
When it comes to variable costs, however, the situation is different, since in face-to-face
education these are closely linked to the number of students attending the course: the
greater the attendance, the greater the number of teachers involved, thus the system’s
variable costs rise. Variable costs may be incurred in distance education as well
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(providing copies of teaching material, distributing it, etc). However, the cost vs.
attendance ratio does not rise at the same rate as that for a face-to-face teaching
situation (figure 3).
number of students
tota
l co
st
face-to-face fixed costs
DE fixed costs
face
-to-
face
var
iabl
e co
sts
DE variable costs
Figure 3. Fixed and variable costs in face-to-face teaching and traditional distance
education.
Discussing the average cost per student in distance education, Rumble notes that this
value tends to diminish quite markedly as the number of students in the course grows,
as expressed by the equation:
AC = TC / N
His conclusions are clearly reflected in figure 4: the average cost per distance student
falls (gradually) and the curve flattens out when the number of students in the course
grows significantly; from there on, it stays parallel to the face-to-face curve, although at
a considerably lower level.
number of students
aver
age
cost
per
stu
den
t
face-to-face
DE
14
Figure 4. Average cost per student in face-to-face teaching and traditional distance
education.
Comparing costs of traditional distance education and online courses – the gradual
introduction of communication technology in distance education and the development
of innovative third-generation approaches make it imperative to revise the studies
carried out by Rumble. In particular, when calculating the cost of third-generation
distance education systems, we need to reintroduce some items that were previously
typical of face-to-face teaching (e.g. tutor and subject experts’ fees).
In practice, this has radically affected the economy of scale idea that has always
underpinned large-scale distance education systems. The curve traced by the new
courses closely resembles the cost graph typical of face-to-face education (see figure 3):
low material production costs; high variable costs related to the presence of tutors
(whose number grows with the number of students). Tutor costs remain high
irrespective of whether the strategy implemented is based on synchronous
communication (e.g. videoconferencing and one-to-many interaction) or asynchronous
communication (e.g. computer conferencing and many-to-many interaction), though in
the latter case they are somewhat higher, on average 3.
If we go back to per capita costs, once again we find a very similar situation to that in
Figure 4: the curve for online courses is more similar to face-to-face teaching than to
traditional distance education. This means lower initial costs (thanks to ready-to-use
teaching material), but higher costs along the way resulting from online tutoring (which
makes online courses generally more expensive than traditional distance education).
Benefits
As mentioned earlier, defining and assessing the benefits of any education effort is a
difficult task, irrespective of whether it is conducted face-to-face or at a distance. One
way of tackling the problem is to make assumptions on the basis of the three
fundamental needs that education systems generally seek to address (Barchechath,
1996):
professionalisation, i.e. meeting the needs of production (training the workforce);
socialisation, i.e. meeting the needs of society;
individualisation, i.e. meeting the needs of individuals in the areas of development
and self-fulfilment.
Having said that, we can classify the benefits of education efforts into expected,
intangible and unforeseen benefits.
Expected benefits – all those benefits that explicitly constitute the final goal of a course.
In defining these, special attention must be paid to the context in which the learning will
be set. Let’s take teacher training, for instance: suppose we are launching a typical
course in the educational use of computer network technology. Among the expected
benefits, we might list:
15
familiarisation with ICT services;
familiarisation with collaborative working methods;
acquisition of skills in planning and managing innovative courses based on
educational use of network technology;
transfer of some of these skills to school students.
The idea here is that the main benefit to be gained lies in cultural growth of the
participants, which flows down from them to the students and beyond. For this very
reason, the benefits should be seen in the long rather than the short term.
However, when we shift the focus to the business world we see that benefits are usually
gauged in terms of profit, improved image, etc. In this context, it is felt that the
knowledge gained through training must be cashed in on as soon as possible in order to
recoup the time and money invested.
Intangible Benefits – the benefits gained from online training are not necessarily
tangible ones, like economic return. In fact, as described in (Phillips, 1998), this
category covers:
increased work satisfaction;
improved company image;
improved group work within the organisation;
better customer services;
fewer customer complaints;
less conflict inside the organisation and with the outside.
Clearly, these intangible benefits do not translate directly into increased income, but
nevertheless they can pave the way for this to happen.
Unforeseen Benefits – in some cases these represent the paradox of training, in that
they occasionally outnumber the expected benefits. In a way, unforeseen benefits do not
fall entirely into one of the two above-mentioned categories; there may be unexpected
tangible benefits, just as there may be intangible benefits there are unforeseen.
An example can be seen in the first course delivered within the Polaris pilot project, a
joint undertaking of the Italian Ministry of Education and the National Research
Council’s Institute for Educational Technology in Genoa. This project aimed to test the
intensive use of ICT within in-service teacher training in accordance with online
training approaches (Trentin, 1997a). It was seen that in Polaris the use of online
techniques had a positive effect on the participants’ acquisition of new cognitive skills.
Apart from gaining the knowledge that the course explicitly set out to impart, the
16
participants also acquired noticeable awareness of how to use the network
autonomously to cater for their own information and knowledge needs.
Essentially, the awareness that was gained during the course about the potential of ICT
was translated into equivalent awareness that the same means could be exploited to
cater for individual training on a continuous basis, not just through access to the
information and knowledge available on the web but especially by using opportunities
for interpersonal communication with colleagues, experts and others. In truth, during the
design phase of the course something of this kind was identified as an expected benefit.
What confounded expectations, however, was the degree to which this phenomenon was
developed.
Besides consideration of how to tackle costs and benefits separately, the problem still
remains of judging how much to invest in the expectation of a certain benefit (supposing
that this can be defined in a fairly precise manner). The problem gets even trickier when
the main benefit is not exclusively one of an economic nature, and is thus harder to
compare with investment costs.
Referring once again to Polaris, it may be said that the per capita cost was undoubtedly
higher than that typically incurred in more traditional teacher training. This is somewhat
paradoxical when we recall the common notion that distance education is supposed to
be cheaper than face-to-face training. Nevertheless, the high quality results that
participants achieved (both in terms of learning and capacity for application) coupled
with the relatively low dropout rate (14% out of around 150) suggest that in the final
analysis the outcome of Polaris was probably positive. We have to say “probably” here
because systematic study of the cost/benefit ratio of online education has only been
carried out in a very limited number of cases, too few in fact to permit certainty – if any
such thing as certainty exists in this field!
But the question can also be approached from a different angle. We might ask ourselves
questions like: What price would be charged for a traditional course of the same quality
as the Polaris courses? How many seminars and workshops would have been necessary
to achieve the same geographic coverage? How could such an intense level of
collaboration between all the participants have been managed, at the same time
guaranteeing continuity?
Actually, a comparison of this kind might well be out of the question, in that the
adoption of strategies for highly intensive collaboration usually occurs in two distinct
scenarios: local groups with the opportunity for frequent face-to-face interaction, or
remote participants in close contact via computer network. Despite the common context
(teacher training) and learning approach (collaborative learning), the many differences
in the surrounding conditions mean that the comparison cannot in fact be made.
Looking at traditional training, the choice lies between a low-cost course addressing a
small group of participants located in the same geographical area, or, where the
objective is more widespread coverage, the more costly option of repeating the course a
number of times in different locations. In the latter case, the logistical cost incurred
(transport, accommodation, etc) will be high if we want to provide frequent
opportunities for face-to-face interaction within a large group spread over a wide area.
17
In the case of online courses, costs are not affected by distances but rather by the
number of tutors involved, which varies in relation to the size of the learner population.
Nevertheless, online courses have a big advantage over the face-to-face variety when it
comes to the geographical coverage of a single training event.
As we can see, the “short blanket effect” mentioned at the outset continues to make
itself felt, even within a single context (in our case teacher training).
Conclusions
This paper has examined the complex mix of elements that together determine the
quality level of a distance education process. There are actually many different ways of
combining the same elements, depending on factors like the operational context, the
different meaning attributed to the cost/benefit ratio and investment return, and, more
basically, the very definition of the concept of quality in distance education.
So, in order not to overburden the discussion with too many elements, our analysis has
utilised the term quality not as a synonym of excellence but as the effort to bridge the
gap between the actual effect of an education process and what is expected by the
course provider as well as the recipients.
Achieving such a result demands frequent interaction between all the components in the
process. Interaction is imperative if the quality of the process is to be raised: interaction
with materials, between students and their tutors/teachers, as well as between all the
participants.
Information technology and, more importantly, computer communication technology
can play a vital role in fostering this interaction, even if use of these means is not in
itself a guarantee of higher quality. As is usually the case, a fundamental role is played
by course designers and co-ordinators, who have the means to steer the process towards
the predefined goals.
However, raising interactivity in the process either involves investing in multimedia
products which are very (excessively) complex and expensive, or entails increasing the
amount of online tutoring. Thus, higher interactivity is undoubtedly synonymous with
higher production and management costs.
At this point, the central question is how much should be invested in the project in order
to reach a given quality level, or, seen from another perspective, how much we are
prepared to spend to guarantee a given return on the investment made.
The answers obviously vary depending on our definition of expected benefit - whether
or not it is seen as an economic value. More particularly, there may be cases where
investment return is taken to mean something different from income (e.g. the acquisition
of knowledge, say, in teaching geography). In this light, it would be extremely difficult
to evaluate a ratio (between cost and benefit) when one side of the equation is a
quantifiable value (cost) and the other is something economically intangible.
In this case, there is no way of reaching a quantitative evaluation of the cost/benefit
ratio, and all that can be done is to optimise this relationship in either of two possible
ways. One is to define how close the real effect ought to be to the expected effect, and
18
then to invest resources in this direction. The other option is taking care to set objectives
that are affordable and which guarantee a satisfactory degree of quality.
No mean feat, in either case!
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Notes
1 For argument’s sake, first generation systems, also known as learning by
correspondence, may be considered as part of second generation systems.
2 A number of different models may be considered when discussing the quality-
interaction relationship. This paper adopts Moor’s model because it is the one most
similar to the model the author applied in his experiences evaluating the quality of
distance education processes.
3 In online education the tutor-participant ratio is somewhere between 1/10 to 1/15
(depending on the type of learning activities involved) (Trentin, 1998).