El tema de la tempestad en la "Vaccaeis" de J. C. Calvete de Estrella
GatebookEstrellaXXXI.. - Estrella War
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Transcript of GatebookEstrellaXXXI.. - Estrella War
From the King and Queen of Atenveldt:
reetings, and Welcome to Estrella War XXXIII!
We are delighted that you have joined us for a week under the stars
with our friends and chosen family! This year’s War promises to be
filled with honorable and ferocious fighting upon the hardsuit field,
the rapier field, the archery and thrown weapons ranges, in Town
Square’s tournament field, in the Arts and Sciences competition, and throughout the
event at various challenges and competitions!
There is something here for everyone, whether they are attending their very first event,
or they are seasoned members. We invite you to explore the class listings, take a stroll
out to the equestrian arena to visit with some equine friends, attend Grand Court, and
immerse yourself in the magic of the SCA!
To those who have traveled great distances to join us here, we extend our most heartfelt
thanks! We hope that you find the hospitality of the Solar Kingdom very much to
your liking, and that you return to your home Kingdom with a smile upon your face
and stories of glory and revelry!
To those who join us from here in Atenveldt, thank you and welcome! You are the
life’s blood of this glorious Kingdom, and we are honored that you are here!
We hope that you enjoy your time here at Estrella, and that you are able to truly
experience the stardust that makes this Dream one that we all look forward to sharing,
year after year!
Warmly,
From the King and Queen of the Outlands
elcome to Estrella War!
We are looking forward to a fun filled week of activities, seeing old friends
and meeting new ones. There will be numerous chances to participate in
martial activities, A&S classes, shopping and nighttime entertainment, and we hope
to see everyone out and having a great time.
Our Heavies, Fencers, Archers and Artisans have been sharpening their skills and are
fully prepared to do battle on all fronts. The battle for our son Sir Cypser’s “soul” will
commence on Friday. While Atenveldt, and Mistress Mineko may have his heart, the
Outlands is going to keep his “soul”.
Remember, War doesn’t happen without the help of many individuals. Volunteering is
a great way to meet new people. Please take time to help where you can.
Thanks to everyone for coming to Estrella.
Robert & Magge
King and Queen of the Outlands
Radio Channels Channel 2: Marshalls (Hard Suit, Archery, Rapier, Equestrian, Thrown Weapons
Channel 3: Volunteer and Hospitality
Channel 4: Mains, Site (Facilities), Regalia, and Motor Pool
Channel 5: Merchants
Channel 6: Troll, Front Gate, and Exchequer
Channel 7: The Watch
Channel 8: Shuttles (REG & ADA)
Channel 9: First Aid (EMT / EMS) /Seneschal
Channel 10: Royal Liaison (Royals)
Channel 11: A&S, Youth Center
Channel 12: Herald's Point, Parking, Dry RV, and all Other EW Departments
Family Channels: 13, 14, and 15
Please keep frequencies and channels 1 thru 12 clear, the Estrella War Staff thanks you. By keeping these channels
clear, it allows us work quickly and more efficiently while making the magic of Estrella War happen.
We request that families and individuals please use channels 13, 14, 15.
Come One Come All!
Come and display your works for all to see at the Estrella War 33 Artisan Showcase! Thursday is the showcase for the youth, from 12 pm to 4pm. Friday is the showcase for the Laurel's, from 9 am to 4 pm. Saturday will be the showcase for the Populace, from 9 am to 4pm. The Youth will have a Queen's choice made, along with populace choice. Youth will be anyone under the age of 18. The Populace and Laurel's showcases will have a populace choice prize! We look forward to see your displays!
Artisan Showcase Staff
Site Rules The Estrella War staff and the Kingdom of Atenveldt are proud to have you attend Estrella War.
As hosts, we will do our best to enable you to have a safe and enjoyable war. We ask that you give everyone the same respect, courtesy,
and civility you would want for the most important person in your world.
Estrella War is held on privately owned land, rented for the enjoyment of this event.
Attendees must abide by all modern laws, the Governing Documents of the SCA, Inc., Atenveldt Kingdom Law, and these Estrella War
Site & Safety Regulations.
Attendees need to follow instructions given by authorized members of the war staff, SCA officers, onsite Emergency Medical Service,
and Law Enforcement personnel. Individuals who do not comply with these guidelines may face immediate expulsion from site without
a refund, and possible involvement of local law enforcement.
All attendees must attempt to wear clothing that is styled after the pre 17th century.
Alcohol & Drugs The drinking age in Arizona is 21. Carrying, storing or using unlawful substances is a criminal offense. Serving or providing alcohol to
anyone under the age of 21 is a criminal offense. Modern law enforcement agencies will be notified for all cases of underage drinking
and any unlawful drug use. Criminal acts warranting the notification of modern law enforcement agencies are just cause for expulsion
from the site without refund of site fees. Anyone temporarily removed from site for alcohol-related activities may be expelled from the
remainder of the event without refund of site fees.
Camp Fires: Fires in camps must be attended at all times to ensure that they are safe. Fire pits should be of a reasonable size (with all embers
contained). Fire pits must be 12 inches above the ground at a minimum. Fire pits must have a total fuel area of 3 feet or less in diameter,
and 2 feet or less in height (Pinal County Clean Air Regulation). Bonfires are not permitted. Large unattended campfires will be cause
for expulsion from the event without refund. Please keep flammable liquids (including all alcohol) away from fires and other open
flames. Ash cans are provided at privy stations (ashes must be cold to the touch before being placed in an ash can). Receptacles for ashes
are clearly labeled. Please be sure they are only used for disposal of ashes!
Fire Restrictions The staff of Estrella War, its attendees and its vendors are required to observe any and all site, city, county or state issued fire restrictions.
Driving/Parking Please review the site map when you arrive to be sure you understand the site road layout, and where to park while you unload your
things and where to park after unloading. A strict 60 min load/unload time limit will be enforced. Unattended vehicles and trailers found
illegally parked will be towed immediately at the owner’s expense. Unload your vehicle; take it to the parking lot, then set up your
camp.
The speed limit on all roads inside the site is 15 MPH! Attendees who ignore the speed limit may be removed from the site without
refund.
Car Tags must be visible on your vehicle dashboard and on all trailers at all times.
Fire lanes and main roads must be kept clear at all times. ALL vehicles must be parked in a designated parking space and not along
roadways.
Vehicles may not be parked on any of the main roads, main field areas, in designated “no parking” areas, or on the roads along the
campsites.
Please be aware that during inclement weather and muddy conditions, the Main Autocrats and Site Autocrats reserve the right to stop
vehicle traffic on site and in the parking lots until such time as they determine that vehicles can be moved safely and without damage to
the site.
Digging & Trenching:
No trenching around encampments or tents. No digging of “in ground fire pits.”
Torches/Lanterns/Fire Arts: No open-flames are allowed, and “fire arts” performances not allowed due to Town of Queen Creek permit restrictions. All torches and
lanterns must have a grill or mesh flue or be enclosed in some manner to reduce the chances of sparks and embers.
Fire Extinguishers: The Fire-Marshall requires that your camp have a 2 lb. - ABC rated (or greater) fire extinguisher outside each tent in an easy to reach
spot. We also encourage having one located by each kitchen area and fire pit.
Propane tanks: Propane tanks used in kitchens and/or tents must be placed within a plastic crate or secured to a stable pole to prevent tripping over.
Grey Water: All grey water that contains potentially caustic chemicals (cleaning solutions/scrubs, Brasso, Windex, bleach, etc.) need to be dumped
in the Grey Water tanks located at privy stations.
Land Clean Up Due to the high cost of trash collection and site cleanup, these rules will be enforced during the Estrella War.
All land is to be left in the same condition or better than you received it.
All personal items and trash must be completely removed from your camping area and a final inspection by your groups designated land
agent shall be done. Take special note to remove tent stakes, wood, and cigarette butts.
Make sure that all tent stakes are removed from the ground. If you cannot remove a stake please clearly mark the stake and ask for help
from a member of the War Staff.
It is highly recommended that each group provide butt cans for your group. All firewood is to be removed from site.
Litter & Campfire Ashes: Dumpsters and ash can receptacles are provided throughout the site. Please ensure that trash is placed in dumpsters (not in ash cans),
and that ashes are cold to the touch before being discarded! At the end of the event, you are responsible for leaving your camp area free
of litter and for hauling away large items like rugs and any type of furniture. This is critical if you wish the SCA to have future Estrella
Wars!
Merchants Only authorized merchants may sell on site.
Media and Commercial/Documentary filming Commercial/documentary video/film crews and commercial still photographers wishing to record activities at Estrella War may only
film with prior permission from the Society Media Officer, and must follow the “SCA Commercial/Documentary Filming Guidelines”
and the guidelines explained in Press & Media.
Minor Children
Attendees under 18 must be accompanied by their parent(s)/legal guardian(s) or a designated temporary guardian; must have all
paperwork required for attending the event with minors. The Medical Authorization Form and Temporary Guardianship Form can be
found on the Ateveldt.org website in the Office of Youth Activities section of the People section under Other Officers.
Camp curfews require that minors 15 and under must be in their own camp or escorted by an adult from 10 PM to 5 AM, and minors 16
to 18 years old must be in their own camp or escorted by an adult from Midnight to 5 AM.
Minors and the accompanying parent, legal guardian, or responsible adult are responsible for the minor’s behavior while they are at
Estrella War, and will be held accountable for the actions of the minors in their care as explained in the “Kingdom of Atenveldt Policy
for Addressing Transgressions by Minors at SCA Events” (copies available at Information Point) and the guidelines in the event Gate
Book.
If a minor child is found un-accompanied or endangered, a report will be filed with the war Staff & the Watch. When necessary, local
law enforcement agencies will also be notified.
WARNING: Any child found unattended in a closed vehicle or tent during the day will be ‘rescued’. Even in the middle of an Arizona
winter, the interior of a vehicle can quickly reach lethal temperatures.
Everyone under 12 must wear their Youth Token at all times. If your child is lost, contact a war staff member for assistance.
Noise Curfew/Off Limit Areas Camp curfews for minors: Minors 15 and under must be in their own camp or escorted by an adult from 10 PM to 5 AM; minors 16 to
18 years old must be in their own camp or escorted by an adult from Midnight to 5 AM.
2:00 AM noise reduction curfew will be enforced. Camps must limit loud drumming, chanting, singing, yelling, horns, etc. after 2 AM. This does not
mean that all festivities have to stop at 2 AM, it means the noise, activities, public behavior; must be reduced so that they are not disruptive to attendees
in adjoining camps.
Battlefield and Archery areas are closed and off-limits to parties/pedestrians at Sunset. Only marshaled events (for example: archery
night shoots or torchlight tourneys) will be allowed in these areas. There is a noise curfew for the battlefield area beginning at 10pm and
must be observed until sunrise.
No playing in and/or around the canals. You must use the designated footbridges for all traffic over the canals.
Farm buildings, abandoned or not, and all orchards are strictly off limits. Any attendee found within these off-limited/fenced areas; may
be immediately expelled from the site without refund. Fines may be assessed as designated by the site owner Mark Schnepf.
Horses are not allowed in designated camping areas, on battlefields, or on Merchant’s Row. Equestrian riding is only allowed in the
equestrian area and designated trails; access to the equestrian trails is only allowed through the designated southern road entrance. At
all other times, horses must be in a trailer to move them. This is a site owner restriction and will be strictly enforced.
Other Sources of Ignition Fireworks, sparklers, paper sky lanterns, and all other incendiary devices or uncontrolled sources of ignition are banned from Estrella
War. This is due to the obvious fire hazards and dense population, but also would be in direct violation of our County Permits and
Insurance Bonds. Anyone found using such devices will be ejected from the site without refund.
Due to cost incurred from the Town of Queen Creek for Emergency Service calls, there will be a minimum $750 call-out charge for
ANY fire engine call to Estrella War. Failure to comply with Event Rules regarding fires, fireworks, and fire extinguishers will be cause
for expulsion from the event without refund and may result in involvement of local law enforcement. Charges for fire call- outs, due to
individuals who do not comply with these guidelines, may be assessed to the involved parties.
Pets Pets are allowed at Estrella War, as long as they are kept on a leash not exceeding 6 feet in length, or housed in a closed, latched kennel
throughout the event.
Owners are held accountable for their pet’s disruptive behavior and noise. Local Law Enforcement authorities will be called to site to
handle loose or disruptive animals.
Owners MUST pick up after their pets!
Pets must wear two forms of identification on their collars: The owner’s legal information (name, phone, address, etc.), and the owner’s
SCA name and group information (Kingdom, Barony, Group, Household) needed to locate the owner at the event. The Troll/Front Gate
will provide wristbands for you to use as an SCA collar tag for your pet if you ask.
Livestock (including horses, ponies, miniature horses, goats, pigs, etc.) are restricted to the Equestrian area and designated trails. This
is a site owner restriction and will be strictly enforced.
WARNING: Any pet found unattended in a closed vehicle or tent during the day will be ‘rescued’. Even in the middle of an Arizona
winter, the interior of a vehicle can quickly reach lethal temperatures.
Radios The war staff knows FRS radios are popular for families and groups who wish to keep in touch during the event, but it is important to
know which channels are being used by the war staff and emergency personnel working to run the event. We request you and your family
use channels 13, 14, or 15. We request that you and your children keep the staff radio frequencies clear, and that you limit your
conversations on the family channels to the information you most need (so others can share the channel as well).
You can request services (be sure and give your name and location) on these channels.
Rules for Your Camp Where to Camp: Camping is allowed in designated camping areas shown on the Site Map. If you are seeking a place to camp, please
work with your Kingdom’s Estrella War Land Coordinator or the Estrella War Land Coordinator for Atenveldt. Camping is not allowed
on the Target Archery Field, or off the main property/site. The surrounding properties are private land, and law enforcement agencies
will be notified if you set up an encampment there.
Motor-Homes/Travel Trailers/Recreational Vehicles/Campers, and any other vehicles that are designed and built to be “camped” in,
shall park in the RV Parking area unless directed to park elsewhere by the Main Autocrat or Parking Autocrat or their designee. This
would be any vehicle that has sleeping and cooking accommodations built into the vehicle. Camping (sleeping and/or cooking) in
vehicles that are not designed for sleeping/cooking in (for example: a U-Haul truck) is prohibited in all locations.
Site Closure The Estrella War site closes on Monday at 12:00 noon. Please be off the site by 2:00pm. EW staff and volunteers still tearing down the
war are the only exception.
Site Tokens/Car Tags Every person attending Estrella War is issued a Site Token (or Youth Token) at the front gate, a car tag is issued for each vehicle and
trailer.
Your Site Token is your receipt for entrance to the site. You may be asked by the war staff to show your Site Token and modern ID at
any time, so please keep both with you. If you do not have a Site Token with you, you may be escorted to the gate to pay the entrance
fee, or removed from site. Children under 12 must wear their Youth Token at all times.
Your Car Tag must be displayed clearly on your vehicle dashboard and on all trailers at all times. Vehicles and trailers found onsite
without a Car Tag will be towed immediately at the owner’s expense.
Attendees re-entering the site must show both their Site Token and Car Tag, so please be sure you take both with you if you leave. If
you return to site without a Site Token and/or Car Tag, you must pay to re-enter the event without refund. No vehicles will be allowed
to re-enter without a Car Tag.
Tent Heaters: We cannot over-emphasize the lethal dangers of asphyxiation and carbon monoxide poisoning! Please use common sense when running
propane heaters, ESPECIALLY in unventilated enclosures (tents). We recommend extinguishing heaters and lanterns BEFORE bedding
down. Watch over your friends and your campmates. Invest in a battery-operated Carbon Monoxide Detector for your tent.
Trash All trash items are to be placed in the provided dumpsters.
Absolutely no trash of any kind is to be placed next to your encampment or on a road. This includes, but is not limited to tents, chairs,
rugs, tarps, coolers, wood, beds, tables, and beverage boxes.
Do not put trash in the ash barrels. Do not put ash in the Dumpsters.
Do not throw cigarette butts on the ground. All extinguished cigarette butts shall be placed in a proper waste receptacle. Put them in
your pouch, pocket, purse, man-bag, a fire pit, or the trash cans and dumpsters but Please do NOT put them on the ground.
Human waste from in-tent commodes/buckets must be disposed of in appropriate receptacles. If buckets/litter bags are found within the
camping area and/or left by the privies the responsible party may be removed from site without refund of site fees and barred from
attendance of future Estrella Wars. This is a health issue that must be observed at all times. Please seal off and dispose of these waste
items appropriately.
Watch (Security) / Lost & Found Lost items should be reported to Watch Point.
The Watch at Estrella War is here to watch, look, listen and report. The main watching areas are the roads, parking and merchant areas.
SCA volunteers are always needed to assist with the watch. Please consider volunteering by signing up at The Watch Point or through
the Volunteer Coordinator.
Found items should be taken to the Watch Point (unclaimed items will be stored there until the close of the event).
The watch is unable to provide security for the belongings of attendees. Please secure your money or valuables.
A Message From the Estrella War Chirurgeons In Charge On behalf of the Their Royal Majesties of Atenveldt you to Estrella War!! Our greatest desire is that you have a safe and enjoyable experience while
you enjoy the hospitality of the Kingdom of Atenveldt. Unfortunately, unexpected medical issues arise, and the chirurgeonate (First Aid Tent) and war staff have gone to great lengths to ensure that appropriate medical care, if needed, is available.
**For medical emergencies, contact any member of the war staff for immediate assistance. **
First and foremost, we need to stress that the Chirurgeon Point is here to serve your first aid needs. We are able to offer first aid as necessary, but are
limited to basic first aid care only.
Services that we are able to provide are:
Basic bandaging (Band-Aids and Ace Wraps)
Ice Packs for Injuries
Basic Dehydration Management
Charging Station for Medical Equipment during operational hours;
Directions to outside medical services.
Coordination with On-Site and Off-Site Emergency Medical Personnel
**We are not permitted to dispense any medications; if you require medication we will gladly arrange for EMS treatment and/or direct you
to the closest pharmacy for assistance**
The Chirurgeon Point will be open from 8AM-8PM every day. We will also have an on-call chirurgeon available for after-hours needs. Watch Point
is able to contact the on-call Chirurgeon for immediate assistance after-hours. If you are unable to get to Watch Point, or need assistance after 8PM,
contact any member of the war staff, and they will coordinate contact with a chirurgeon on-call. If you have a radio available, you may also call over
the Chirurgeon channel directly for assistance.
Medical Emergencies We always hope that the need for emergency care is not needed, but in an event of this size it is, unfortunately, inevitable. For that reason, we have
employed paramedics who will be residing on-site for the duration of the war. If you have a medical emergency, contact any chirurgeon or war staff
member, and they will coordinate the assistance of the site paramedics.
If you wish to transport yourself for emergency care, the closest emergency room is located just 2 miles from the Estrella War Site:
Banner Ironwood Medical Center, 37000 N Gantzel Rd, San Tan Valley, AZ 85140.
There are also several urgent care centers and/or pharmacies within a few minutes’ drive from the site. More information is available at the Chirurgeon
Point.
In the event that an ambulance is needed for a medical emergency, the war staff must assist the emergency personnel to the location of the emergency.
This is a logistically complicated task, requiring blocking of traffic on the site, and closing of roads for a short period. Please be patient when this happens and follow all directions by the war staff. We must ensure the safety of all, and your cooperation is greatly appreciated.
Things to Consider This is Arizona. It can get hot, dry, windy and dusty. If you have allergies, we recommend bringing your allergy medication with you and taking it as directed. Although this time of year is not usually excessively hot, dehydration is still a concern. Please hydrate adequately. This is the Valley of the
Sun. Please wear sunscreen and/or a hat with a visor when not in a covered area. Animals: We have scorpions, rattle snakes, coyotes and other such
wildlife. Simple rule: If it is not your pet, DON’T TOUCH IT OR FEED IT! In most cases, animals will stay away from the site, but be vigilant and
use caution.
In Service to the Dream,
Mistress Rowan Bridget Blackmoor
Estrella War Chirurgeon in Charge
Estrella War Emergency Services Coordinator
Special Events Schedule WEDNESDAY 22 FEBRUARY
Fighting:
Archery
Morning Range open for adult practice 9:00 am – 11:00 am Archery
Royals Officially opening the Range 11:00 am – 4:00 pm Archery
Heavy
Field open for pickup fights 9:00 am – 1:00 pm Town Square
Known World Novice Hard Suit Tourney 1:00 pm – 3:00 pm Town Square
Rapier
Early Bird Rapier Tournament 3:00 pm – 5:00 pm Town Square
Thrown Weapons
Newcomers Thrown Weapons Practice 9:00 am – 5:00 pm Thrown Weapons
Equestrian
Newcomers Day – meet the equestrians 1:30 pm – 5:00 pm Equestrian
Arts and Sciences
Heraldic Consultation 10:00 am – 5:00 pm* Herald’s Point
Social Events
MOD meet and Greet 4:00 pm – 6:00 pm Barony of Sun Dragon
Barons and Baronesses Dinner 6:00 pm – 10:00 pm Barony of Atenveldt
* Sign up to consult will close one hour before the Table closes so that everyone has a sufficient amount of time to meet with the heralds before the Table is packed up for the day.
THURSDAY 23 FEBRUARY
Fighting:
Archery
KRA Prize Shoot: Dream Together 9:00 am – 12:00 am Archery
Queen’s Champion Shoot 12:00 am – 4:00 pm Archery
Heavy
Marshal’s Point 9:00 am Town Square
Outlands Prize Tournament 9:00 am – 5:00 pm Town Square
Five Man Tourney 8:00 pm – 10 pm Town Square
Rapier
Men’s Skirts Tourney 10:00 am – 12:00 pm Rapier Encampment
Rapier Five Man Tournament 3:00 pm Town Square
Siege Engine
Authorization 10:00 am Main Battle Field
Thrown Weapons
Open Range 9:00 am – 5:00 pm Thrown Weapons
Arts and Sciences
Heraldic Consultation 10:00 am – 5:00 pm* Herald’s Point
Youth A&S Showcase 12:00 pm – 4:00 pm A&S Pavillion
Social Events
Queen’s Tea 11:00 am – 1:00 pm Town Square Pavilion
Pelican Protégé Tea 2:00 pm – 4:00 pm Barony of Atenveldt
Live Chess 5:00 pm – 7:00 pm Town Square
Laurel and Apprentice Mixer 7:30 pm – 9:30 pm Hrafnheim Encampment
* Sign up to consult will close one hour before the Table closes so that everyone has a sufficient amount of time to meet with the heralds before the
Table is packed up for the day.
Scan for the most up to date Special Events!
FRIDAY 24 FEBRUARY
Fighting:
Archery
Ivarr’s 2nd Annual Traditional Shoot 9:00 am – 12:00 pm Archery Range
Baronial Prize Shoot: The Hunt 12:00 pm – 4:00 pm Archery Range
Heavy
Marshal’s Point 9:00 am Hard Suit Field
Hard Suit Scenarios 10:00 am Hard Suit Field
Rose’s Cancer Tournament 1:00 pm – 6:00 pm Town Square
Rapier
Rose’s Cancer Tournament 1:00 pm – 6:00 pm Town Square
Thrown Weapons
Open Range 9:00 am – 1:30 pm Thrown Weapons
Ladies Only Champion Competition 2:00 pm – 5:00 pm Thrown Weapons
Arts and Sciences
Laurel’s Showcase 10:00 am – 4:00 pm A&S Pavilion
Heraldic Consultation 10:00 am – 5:00 pm* Herald’s Point
Knowne World Bardic 6:30 pm – 9:00 pm Town Square
Queen’s Prize Showcase 9:00 pm Town Square
Nightlife
Green Fairy Friday Party 8:00 pm – 11:00 pm Barony of Sun Dragon
Atenveldt Party 8:00 pm Atenveldt Royal
Midnight Madness! Merchant’s Row
Social Events
Hound Coursing 9:00 am – 10:30 Town Square
Royal Mixer 6:00 pm – 8:00 pm Atenveldt Royal
Baron Albion Robynsson concert 7:00pm – 8:00 pm Town Square Pavilion
Grand Ball 8:00 pm – 10:00 pm A&S Pavilion
* Sign up to consult will close one hour before the Table closes so that everyone has a sufficient amount of time to meet with the heralds before the
Table is packed up for the day.
SATURDAY 25 FEBRUARY
Fighting:
Archery
EW Champion qualifying 9:00 am – 12:00 pm Archery Range
Championship Finals 12:00 pm – 4:00 pm Archery Range
Heavy
Novice Tournament 3:00 pm – 5:00 pm Town Square
Oleander Tournament 3:00 pm – 5:00 pm Town Square
Chivalry Meet and Beat Following Last Scenario Hard Suit Field
THL Bran Ironskull Memorial 2:00 pm – 5:00 pm Hard Suit Field
Rapier
Novice Tournament 3:00 pm – 5:00 pm Town Square
Cut and Thrust 5:00 pm Town Square
Thrown Weapons
Open Range 9:00 am – 11:00 am Thrown Weapons
EW Champion and Youth competition 1:00 pm – 5:00 pm Thrown Weapons
Court
Grand Court 6:00 pm – 8:00 pm A&S Pavilion
Equestrian
Equestrian Parade 4:00 pm – 5:00 pm Equestrian
Arts and Sciences
Populace A&S Showcase 10:00 am – 4:00 pm A&S Pavilion
Atenveldt Brewer’s Guild Competition 11:00 am – 5:00 pm A&S Pavilion
Heraldic Consultation 10:00 am – 5:00 pm* Herald’s Point
Nightlife
Revel/Cloven Fruit Party Following Grand Court House Bloodwood (BES)
Social Events
Known World Rapier Gathering Following Grand Court Town Square Tourney Pavilion
* Sign up to consult will close one hour before the Table closes so that everyone has a sufficient amount of time to meet with the heralds before the Table is packed up for the day.
SUNDAY 26 FEBRUARY
Fighting:
Rapier
Ladies’ Treasure Chest 9:00 am – 12:00 pm Town Square
Arts and Sciences
Heraldic Consultation 10:00 am – 2:00 pm* Herald’s Point
* Sign up to consult will close one hour before the Table closes so that everyone has a sufficient amount of time to meet with the heralds before the Table is packed up for the day.
Memorial Gathering
Friday, February 24 6:00 – 8:00 pm. Location: Duchy of the Black Rose
(Master Ivan du Grae, Duchess Kathleen MacChluarain, Baroness Dalla)
Kings highway between 7th Pelican Rd and 8th Prince Rd
Memorial Gathering to honor Duke Koris Natterhelm and Sir Dafydd the Silvertongue of Deverell, both instrumental in the early days of Atenveldt
and the Outlands, who died within a few days of each other in late December. No formal ceremony – just a time for people to gather to toast their memories and share their stories. Look for Koris’ banner at the camp. For more information, contact Visc. Lore de Lorraine in the Kegs End
camp.
Estrella Collegium Welcome to Estrella War XXXIII Arts & Sciences (A&S) Collegium! We have a wide variety of classes and demonstrations from which to choose
that are scheduled Wednesday through Saturday at the A & S Pavilion. Classes and demonstrations will be held at the A&S Pavilion, unless otherwise
noted in the schedule. Please stop by and see what we have to offer.
Sign up for each day's classes begins that morning - Wednesday through Saturday at 8 am. The classes are filled on a first-come, first-served basis, so stop by early to guarantee your spot. If the class is full, there will be a wait list available.
Warning: This schedule is subject to change without notice. While every effort is made to have the most up-to-date information, there WILL be
changes made from the time this gate book is printed and the start of the event. The online schedule will reflect changes and additions. Also, the most
current daily schedules will be posted on kiosks throughout the war site and at the front gate. Any last-minute changes or cancellations will be posted in the Collegium Ramada.
Wednesday, February 22, 2017
Time Class Title/ Instructor Description Length
9:00 AM Brick Stitch Embroidery--
Isabelle Le Charpentier
This embroidery will be on an Aida cloth for a small make and take needle case. Class
fee $2. Class limit 10.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
9:00 AM Town Crier 101--THL
Wade Greenwell
How to be a part of the Estrella Town Criers
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 hour
10:00 AM Beginning Rigid Heddle
Weaving (Part 1) --Lord
Sebastian d'Hinnisdael
This is a very basic, hands-on class for students with little or no prior experience with
weaving. In Part 1, Students will be introduced to the warping board and the rigid
heddle loom. Students will (1) use a warping board to measure, cut and tame a bundle of warp threads; and (2) tie and wind the warp on a small rigid heddle loom (ten-inch
weaving width). Warping board, loom, yarn and other supplies are provided. Class limit
5 students--Class fee $5
Adult (18 yrs. +)
3 Hours
10:00 AM Archery 101--Pól O coliean Introduction to archery including identifications of a bow and how to shoot.
Kids (Age 5-9 yrs.), Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
10:00 AM Heraldry 101--THL Wade
Greenwell
The basics of heraldic arms. Learn the difference between fields and divisions, metals
and colors, and charges, etc...
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
10:00 AM Rus Hats--Winifred
Whitehorse
Simple: instructions and background on Rus hats. Will have materials, handouts to
create and take. Class limit 10. Class fee $5.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
10:00 AM Viking wire weaving--
Baroness Casamira, OL, OP
Learn the basics on how to do Viking wire weaving. You will learn the basic stitch,
how to start weaving and be shown how to finish a chain. Class limit 8. Class fee $2.
Adult (18 yrs. +)
2 Hours
10:00 AM Easy Hair for Camping--
Arianwen Sweet
Forget pony tails, learn easy ways to manage your hair while you're at events. Temple
braids, crown braids, twists around a hair band, and simple product knowledge will be
demonstrated.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Fibulae I - Intro to the
Fibula--Lady Aoife inghean
Oisin
In this class, we will cover a brief history of the fibula and you will learn to make three
styles of basic fibulae. If you have jewelry pliers (round nosed and chain nosed) and
cutters, please bring them. Loaner tools will be available for class use. Class fee $1. Class limit 10.
Adult (18 yrs. +)
This class will continue in Fibulae II and Fibulae III
1 Hour
10:00 AM Basic Turkish Coffee--Thegn Uko d'Aosta
Hands on "how to" and a little history of Turkish Coffee. Bring a mug. Class limit 12.
CLASS LOCATION: BARONY OF TWIN MOONS, DRUZIND ENCAMPMENT
1 Hour
Wednesday, February 22, 2017
Time Class Title/ Instructor Description Length
10:00 AM Beyond the Basics: Make Your Stitchery better--
Baroness Leonore Ard-an
You've learned the stitches, now you have questions. Tips and techniques to step up your embroidery a level or two. Please bring questions or problems you have with
outline/stem, chain, running stitches, etc. Class fee of $2, if you need a kit (fabric,
needle, thread). Free, if you bring your own supplies. Class limit is 8.
Adult (18 yrs. +)
1 Hour
11:00 AM St. Birgitta's Cap--Baroness
Leonore Ard-an
Make, or start to make, a St. Birgitta's cap. Includes a bit of history of this wonderful
women's cap that can be the basis of many headdresses or work alone. Class fee $5 for
kit. Class limit 5.
Adult (18 yrs. +)
2 Hours
11:00 AM Resist Dying--Lady Inea Resistance is futile!!! This class will give information on historical dying using "resist",
which can be anything from mud to wax. Different types of dying, from shibori to batik, will be discussed in reference to how resist stops certain dyes from reaching the fabric
and creating repeating patterns.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
11:00 AM Into to drop spinning--
M'lady Debbie Mead
Have you ever wanted to learn to spin yarn? This class will cover basic spinning
terminology, various pieces of spinning equipment and a hands-on session on spinning wool. There will be spindles available for either lending or purchase as well as some
wool fiber for spinning, so don't worry if you don't have any of the tools! Bring a chair
if you can - it's easier to coordinate just 2 limbs :). Class limit 5. Youth (Age 10-17 yrs.),
Adult (18 yrs. +)
CLASS LOCATION: TO-PLY FIBER ARTS (MERCHANT BOOTH)
1 Hour
12:00 PM Known World Choir--Lord
Thome Spyle Syngere
Experience the Middle Ages in song! All singers/music lovers are welcome to
participate in this fun-loving group. Join us and sing your cares away! Our focus this
War will be on English Madrigals, so all of our selections will be in English. Please
consider this fantastic opportunity even if you can only attend half of the classes as we will be singing on stage in the A & S Pavilion at 12:30 p.m. on Saturday
Youth (Age 10-17 yrs), Adult (18 yrs. +)
2 Hours
12:00 PM Fibulae II - Intermediate--
Lady Aoife inghean Oisin
A continuation of Fibulae I, we will explore five more fibulae, each one getting a little
more elaborate. If you have jewelry pliers (round nosed and chain nosed) and cutters,
please bring them. Loaner tools will be available on a limited basis for class use. Class fee $3. Class limit 10.
Adult (18 yrs. +)
Prerequisite: Fibulae I - Intro to the Fibula
2 Hours
12:00 PM Shibori techniques for Dying--Lady Inea
What's Shibori? It's a method of dying that creates repeating patterns in fabric. Mainly a Japanese method of resist dying, using folding, spindling (but not mutilating!) that can
be utilized for all sorts of geometric patterns!
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
12:00 PM Decorum--Fiona
O'Ceallaigh
We will teach several forms of proper reverence, from court bored to groveling, as well
as ways to drop and retrieve handkerchiefs, and the etiquette of hand kissing.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
1:00 PM Intro to tablet weaving--
Demetrious of Crete
Introductory class to Tablet Weaving. Class will go over all knowledge needed to read
patterns, warp a loom, and begin weaving a piece. With insight into different types of
patterns, troubleshooting and common happenings in the beginning of one's weaving
experience. Class will be 2-2.5 hours long, the first hour being theory, the latter application of techniques. Participants wishing to have hands on experience should bring
an inkle loom, 2 spools each of 2 colors of size 10 crochet cotton, at least 12 4-hole
tablet weaving cards and a shuttle.
Note taking supplies are encouraged.
3 Hours
1:00 PM Fabric Dyeing with Plant
Derivatives--Lady Inea
Ever want to try dying your own cloth? This is an introductory informational class
designed to give you a starting point! I will be discussing what constitutes a natural dye,
mordants, and what different cloth types require in order to make them accept dye.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
Wednesday, February 22, 2017
Time Class Title/ Instructor Description Length
1:00 PM How to Read a Blazon--THL Wade Greenwell
Take the knowledge learned in Heraldry 101 and see if you can put it to work. Identify prominent heraldry of the known world.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Fibulae III - Advanced--
Lady Aoife inghean Oisin
Continue your exploration of fibulae in this advanced class. Learn spiraling, twisting,
flattening and hardening techniques as you create complex designs. If you have jewelry
pliers (chain nosed and round nosed) and cutters, please bring them. Some loaner pliers
will be available on a limited basis for class use. Class fee $5. Class limit 10.
Adult (18 yrs. +)
Prerequisite: Fibulae I and Fibulae II
2 Hours
3:00 PM Largesse 101--Lady Auelyn SpyleSyngere
Heard the word largesse used and wonder what people are talking about? Largesse are small items (often handmade) that are donated to your barony or kingdom to be used as
gifts. Anyone can make largesse. You don't have to sew or be the craftiest person on the
block! Come to this class for lots of ideas for largesse. We will even make one really
simple item in class. If you would only like to make 1, there is a small $2 fee. If you are willing to make 2 (one for you to keep and one for our baronial largesse) there is no fee
for the class!
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Vocal Heraldry 101--THL
Wade Greenwell
How to herald a court, a field, or whatever vocal situations you find yourself in need of
heralding.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Thrown Weapons 101--
Lady Chey Wolf the
Amazon
Safety and Basic Thrown Weapons 101. Come down to Thrown Weapons Range and
learn Safety and how to throw axes, knives and spears. Children age 8 and up are
allowed with Parents and/ or Legal Guardian.
You will learn about safety of Thrown Weapons being around weapons and the range.
Also, learn the basic art of Throwing.
This class is great for people who have never thrown weapons before and for people who would like to become a Thrown Weapons Marshal. Classes will start at 3pm on
Wednesday and Thursday. Youth (Age 10-17 yrs.), Adult (18 yrs. +)
LOCATION: THROWN WEAPONS RANGE
3 Hours
Thursday, February 23, 2017
Time Class Title/ Instructor Description Length
9:00 AM Making Couscous by Hand-
-Margherita de Ferrara
Couscous is a long-standing dish in many cultures in the Middle East and northern
Africa. Even in southern Spain brought there by the Moors. While many can purchase a
bag of couscous and cook it on the stove not many know how to make it by hand. Come
and learn how to do just that as well as the roll of couscous in history. Class limit 6.
Adult (18 yrs. +)
2 Hours
9:00 AM Period Kumihimo on
Marudai--Lady Katherine
Kelly
A demonstration on how to string and use a marudai stand to make multiple types of
kumihimo braids. We will also discuss period and SCA uses for braids.
Adult (18 yrs. +)
1 Hour
9:00 AM Intarsia Applique--Unna
Hjalmarsdottir
A hands-on class to learn the intarsia applique method used on altar pieces on display at
Historiska Museet. After corresponding with Helen Perrson at the museum, this class shares the technique and materials she explained were used in the panes. Each student
will receive a class packet with the materials to illustrate and practice the technique.
Class limit 8 students.
Adult (18 yrs. +)
1 Hour
9:00 AM Town Crier 101--THL
Wade Greenwell
How to be a part of the Estrella Town Criers
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 hour
Thursday, February 23, 2017
Time Class Title/ Instructor Description Length
10:00 AM Leather Water Bottles--Jacobus an der Nordkuste
A leather working class for the period correct interpretation of leather water bottles, and discussion of cups, flagons, and bombards, as well. I will bring supplies, printed material
and some photographic efforts from prior constructions. Some history of leather will be
discussed and attempts will be limited to early medieval period guilds. I will provide a
limited number of pre-assembled kits for student’s DIY. Discussion will ensue on construction, dyes, embellishments and waterproofing and supplies needed. These will
be historically correct techniques with some modern liberalities as many of us Scadians
carry other than water libations. Class fee $5 for materials, free for lecture. Class limit
10.
Adult (18 yrs. +)
2 Hours
10:00 AM History of the Van der
Weyden Dress--Lady
Katerina of Otford
The first part of the class will be learning about the history of the Van der Weyden dress.
The second part will be learning about how the dress is put together. The last part of the
class will be making a pattern to take home.
Adult (18 yrs. +)
2 Hours
10:00 AM Viking wire weaving--Baroness Casamira, OL, OP
Learn the basics on how to do Viking wire weaving. You will learn the basic stitch, how to start weaving and be shown how to finish a chain. Class limit 8. Class fee $2. Adult
(18 yrs. +)
2 Hours
10:00 AM Basic Ottoman Ladies
Clothing--Lady Genvieve
d'Avon Plubel
An overview of Ottoman ladies clothing of the mid to late 16th century. Class fee $1 for
handout. Class limit 15.
Adult (18 yrs. +)
1 Hour
10:00 AM Make Your Scrolls Sparkle
with Better Calligraphy--Lady Anne Elizabeth
Morley
Beautiful scrolls are not only about beautiful illumination! Good calligraphy polishes
the scroll. And your handwriting has nothing to do with calligraphy! Learn how to understand calligraphy and to figure out which hand is appropriate for the style of
illumination. This class is for both beginners and experienced scribes. Every scribe will
benefit in some way from this class.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Fibulae I - Intro to the Fibula--Lady Aoife inghean
Oisin
In this class, we will cover a brief history of the fibula and you will will learn to make three styles of basic fibulae. If you have jewelry pliers (round nosed and chain nosed)
and cutters, please bring them. Loaner tools will be available for class use.
Class fee $1. Class limit 10.
Adult (18 yrs. +)
This class will continue in Fibulae II and Fibulae III
1 Hour
10:00 AM Easy Hair for Camping--
Arianwen Sweet
Forget pony tails, learn easy ways to manage your hair while you're at events. Temple
braids, crown braids, twists around a hair band, and simple product knowledge will be demonstrated.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Target Archery Marshaling
Class--Lord Pol Ó Coileain
This class is for those archers who wish to become SCA Target Archery Marshals or a
refresher for current marshals. It's also very informative for new archers to learn the rules
of target archery.
Kids (Age 5-9 yrs.), Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Resist Dying--Lady Inea Resistance is futile!!! This class will give information on historical dying using "resist",
which can be anything from mud to wax. Different types of dying, from shibori to batik,
will be discussed in reference to how resist stops certain dyes from reaching the fabric
and creating repeating patterns.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Glass Etching--Lady
Auelyn SpyleSyngere
Glass Etching can be fast and fun! Learn how to embellish simple household items
and/or make gifts for friends and family members. It's never too early to start on next
years' holiday gift list. Etch a simple canning jar and fill it with a simple scrub. Now you have a great gift or something pretty for yourself. Class fee of $3 includes handouts and
all materials. Class limit 10.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
Thursday, February 23, 2017
Time Class Title/ Instructor Description Length
10:00 AM Cordials--Mistress Nefratiri Ani Eponis
A basic class on the making of cordials. Class limit 20.
Adults (21 and over)
1 Hour
10:00 AM Beginning Naalbinding--
Eyvor Halldorsdottir
Naalbinding is an early-period technique for making items such as hats, socks, and
mittens. In this class, we'll briefly talk about the history of naalbinding, and then learn
the Oslo stitch as well as basics for creating whatever you'd like. Materials will be
provided. Class fee $5. Class limit 5. Adult (18 yrs. +)
CLASS LOCATION: HRAFNHEIM CAMP
1 Hour
10:00 AM Into to drop spinning--
M'lady Debbie Mead
Have you ever wanted to learn to spin yarn? This class will cover basic spinning
terminology, various pieces of spinning equipment and a hands-on session on spinning
wool. There will be spindles available for either lending or purchase as well as some
wool fiber for spinning, so don't worry if you don't have any of the tools! Bring a chair if you can - it's easier to coordinate just 2 limbs :). Class limit 5. Youth (Age 10-17 yrs.),
Adult (18 yrs. +)
CLASS LOCATION: TO-PLY FIBER ARTS (MERCHANT BOOTH)
1 Hour
11:00 AM Heraldry 101--THL Wade
Greenwell
The basics of heraldic arms. Learn the difference between fields and divisions, metals
and colors, and charges, etc...
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
11:00 AM Shibori techniques for
Dying--Lady Inea
What's Shibori? It's a method of dying that creates repeating patterns in fabric. Mainly a
Japanese method of resist dying, using folding, spindling (but not mutilating!) that can be
utilized for all sorts of geometric patterns!
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
11:00 AM Coif Make and Take--Mistress Turrel Michelovna,
OL
We will be hand sewing a basic 2-piece coif, all materials provided. Class Fee $5. 1 hour
12:00 PM Known World Choir--Lord
Thome Spyle Syngere
Experience the Middle Ages in song! All singers/music lovers are welcome to
participate in this fun-loving group. Join us and sing your cares away! Our focus this
War will be on English Madrigals, so all of our selections will be in English. Please
consider this fantastic opportunity even if you can only attend half of the classes as we will be singing on stage in the A & S Pavilion at 12:30 p.m. on Saturday
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
12:00 PM 8 Period Stitches: Basic
Embroidery--Mistress
Ealasaid nic Suibhne
This hands-on class will cover basic embroidery stitches that date back to ancient times
and have been in use by many cultures throughout the middle ages. Instructor will have
hoops, fabric, thread, needles and snips available to use during the class. Students are welcome to bring and use their own supplies. Class limit 12 students.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
12:00 PM Fibulae II - Intermediate--
Lady Aoife inghean Oisin
A continuation of Fibulae I, we will explore five more fibulae, each one getting a little
more elaborate. If you have jewelry pliers (round nosed and chain nosed) and cutters,
please bring them. Loaner tools will be available on a limited basis for class use. Class fee $3. Class limit 10.
Adult (18 yrs. +)
Prerequisite: Fibulae I - Intro to the Fibula
2 Hours
12:00 PM The Little Things--Lady Kandace Van de Libel
Come improve your experience with little things. Topics will be selected by the populace in attendance from: chookies/tokens, favors, easy largess (hat pins, sugar scrubs, cup
covers), camp decor and chair covers, Roman belt tying, camp treats and period recipe
finding. Teenagers are welcome to attend. Consider bringing your phone for picture
taking should handouts run short.
Adult (18 yrs. +)
1 Hour
Thursday, February 23, 2017
Time Class Title/ Instructor Description Length
12:00 PM Basic harp technique--Baroness Marie Amanda
Basic Harp Technique-- this 1 hour class will have anyone playing the harp sounding, looking and feeling better about the way they play.
Class limit 20 students.
Adult (18 yrs. +)
1 Hour
12:00 PM Fabric Dyeing with Plant
Derivatives--Lady Inea
Ever want to try dying your own cloth? This is an introductory informational class
designed to give you a starting point! I will be discussing what constitutes a natural dye,
mordants, and what different cloth types require in order to make them accept dye.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
12:00 PM Accents and dialects--Fiona
O'Ceallaigh
Learn how to speak in three different English accents (Upper, Country and Peasant), as
well as proper usage of language, such as the use of "thee" and "thou".
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
1:00 PM Illumination/Fancy
Diapered Backgrounds--
Mistress Dairine mor o
Uhigin
Learn about those checkerboard backgrounds that you find in pre-16th century
manuscripts and learn how to paint them. See lots of examples like square and lozenge-
shaped, double line, whitework netting with contrasting dots, and tapestry-style. Try your
hand at painting a diapered background yourself and see how much fun they are. Please bring your own paint and paintbrushes if you have them, there will be loaners available
Class limit 6.
Adult (18 yrs. +)
2 Hours
1:00 PM Beading on Fabric--
Bannthegn Lisabetta Bartolomea Zanca
Beading on Fabric 2 Hours
1:00 PM How to jam in the Middle Ages--Baroness Marie
Amanda
Jamming in the Middle Ages-- this 1 hour class gives the easy, basic principles to playing ANYTHING without music or playing with others and sounding great.
Class limit 20 students.
Adult (18 yrs. +)
1 Hour
1:00 PM 5 Easy Ways to Make Stuff--Kniaginia Ian'ka Ivanovna
zhena Petrovitsa
As the title implies, this class will give a 5-step approach on how to make stuff. This is based on a class taught by Duke Tarrach Alfson of Northshield and it was one of the first
classes I ever attended as a new SCA member. This class really inspired HE Ivan and I
in a way to approach making things for our participation in the SCA and is the perfect
“starter” class for new and old members alike to get an idea of how to make things for either personal enjoyment or for A&S displays and competitions. The free handout will
include the steps as well as resources for processes and materials to make stuff.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
1:00 PM Pouch Make and Take--
Mistress Turrel Michelovna, OL
We will be hand sewing a basic drawstring bag pouch; all materials will be provided.
Class Fee $5.
1 hour
2:00 PM Fabric Dying Gone Wild!!!--Lady Inea
Bring your fabrics you want to have leave a different color! We're going to be playing with natural dyes. I plan to have several pots going in order to actively use 3-4 natural
dyes. Planning on several colors including turmeric, paprika, and a few mystery dyes,
depending on what the dye companies have in stock! Class fee of $5 covers cost of dyes
being used.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
3 Hours
2:00 PM Fibulae III - Advanced--
Lady Aoife inghean Oisin
Continue your exploration of fibulae in this advanced class. Learn spiraling, twisting,
flattening and hardening techniques as you create complex designs. If you have jewelry
pliers (chain nosed and round nosed) and cutters, please bring them. Some loaner pliers
will be available on a limited basis for class use. Class fee $5. Class limit 10.
Adult (18 yrs. +)
Prerequisite: Fibulae I and Fibulae II
2 Hours
2:00 PM Understanding Modes like a pro--Baroness Marie
Amanda
Understanding Modes and how to use them--this one hour class is a must for anyone playing any instrument in the SCA and how to make ANY song sound more period by
utilizing modes. Class limit 20 students.
Adult (18 yrs. +)
1 Hour
Thursday, February 23, 2017
Time Class Title/ Instructor Description Length
2:00 PM Painted Pouch for the SCA--Baron Raven Mayne &
Baroness Turrel
Michelovna
Paint a pouch to wear on your belt for SCA events; all items will be supplied, including the Estrella War badge. Feel free to bring your Heraldry or other design. Class fee $5.
1 Hour
2:00 PM How to Read a Blazon--
THL Wade Greenwell
Take the knowledge learned in Heraldry 101 and see if you can put it to work. Identify
prominent heraldry of the known world.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Introduction to ASL (American Sign Language)
--Lord Robyn Lon
Creighton of Thorndyke
Have you ever wanted to talk to Deaf people? Come to this class and learn at least 120 American Sign Language signs to get you started. A handout will be provided.
Kids (Age 5-9 yrs.), Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
3:00 PM How to Be an Entertainer in
the SCA--Duchess Malinda
Hohen van Kester
Ever have a desire to entertain others in the SCA? Whether around a campfire, in court,
or in your own household there are so many ways to shine in the spotlight! Bards,
jesters, storytellers, puppeteers, actors, and poets in the SCA, all have to start somewhere! Join me for a discussion of how best to show off your entertainment skills.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Putting Your SCA
Experience on a Mundane
Resume--Baroness TSivia
bas Tamara v'Amberview, OL, OP
With the challenges of too many people trying to get into too few jobs, it is important to
show ALL your experience on an application. Dame TSivia will show participants how
to "unpack" SCA jargon so you can highlight your volunteer skills in a professional
manner, adding to your resume.
Adult (18 yrs. +)
1 Hour
3:00 PM Vocal Heraldry 101--THL
Wade Greenwell
How to herald a court, a field, or whatever vocal situations you find yourself in need of
heralding.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Thrown Weapons 101--
Lady Chey Wolf the Amazon
Safety and Basic Thrown Weapons 101. Come down to Thrown Weapons Range and
learn Safety and how to throw axes, knives and spears. Children age 8 and up are allowed with Parents and/ or Legal Guardian.
You will learn about safety of Thrown Weapons being around weapons and the range.
Also, learn the basic art of Throwing.
This class is great for people who have never thrown weapons before and for people who
would like to become a Thrown Weapons Marshal. Classes will start at 3pm on
Wednesday and Thursday.
LOCATION: THROWN WEAPONS RANGE
3 Hours
Friday, February 24, 2017
Time Class Title/ Instructor Description Length
9:00 AM Preach It, Sister: Feminine
Voices in the Middle Ages-
-Lady Eleanor Cleavely
This class covers the inception and flourishing of the Lollard Movement in England
during the mid-14th century and how this movement informs and influences the
character of the Wife of Bath in Geoffrey Chaucer’s The Wife of Bath’s Prologue in The
Canterbury Tales. During the 14th century, the Lollard Movement bucked the Catholic
system, insisting that the people had the right to interpret the Bible and that women had
the right and ability to preach and teach the Gospel. Chaucer’s Wife of Bath preaches and glosses biblical texts in an effort to justify her numerous marriages and views on the
role of women within marriage, taking apart the preaching of St. Jerome and St. Paul,
who preached against a female voice within the Christian faith. This class looks at the
connection between this burgeoning movement, a precursor to the Protestant Reformation of the 15th & 16th centuries, women writers during this period, including
Margery Kemp, Julian of Norwich, and Geoffrey Chaucer’s most famous pilgrim, The
Wife of Bath. In addition, this class analyzes St. Paul & St. Jerome’s exhortations against feminine voices within and without the Church and juxtaposes these competing medieval
feminine voices, masculine interpretation and biblical suppression of those voices, and
analyzes their importance to medieval literature as a whole.
Adult (18 yrs. +)
1 Hour
Friday, February 24, 2017
Time Class Title/ Instructor Description Length
9:00 AM Turkish Costuming--Mistress Nefratiri Ani
Eponis
Ottoman Turkish costume from the skin out with comparison to other similar costuming such as Persian and Mongol
Fee of $2 if you want the handout. Class limit 20.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM SCA Tailor Shop
Hosted by The Elizabethan
Sweatshop
Come spend an hour or the day at an SCA Tailor Shop!
Members of The Elizabethan Sweatshop will be demonstrating different aspects of
Creating Garb, from the Fabric selection, Patterning, and Stitching through the
decoration process of Embroidery and Weaving! We will be happy to chat with you about the different processes, show you some ideas for your Wardrobe and of course
Accessorize your Ensemble!
This is a drop-in demonstration so feel free to walk thru and observe or pull up a seat for a lengthier chat with one of our artisans.
7 Hours
10:00 AM Beginning Rigid Heddle Weaving (Part 2) --Lord
Sebastian d'Hinnisdael
This class is limited to students who attended the first part of this class. In Part 2, students will weave small lengths of cloth on the rigid heddle looms they warped in first
class. Loom, yarn and other supplies are provided.
3 Hours
10:00 AM Bookbinding 101--Mistress
Caoilfhionn Mhoil
Ruanadhi
An introduction to the art of Bookbinding with a bit of history and examples. We will be
making a small blank book known in period as a limp book. Class fee $6. Class limit 10.
Adult (18 yrs. +)
2 Hours
10:00 AM Fiber Identification Burn
Test--Isabelle Le Charpentier
We will do a hands-on fiber identification using the Burn Test. You will be making a
small file with the fiber properties and burn results having used the eyes and nose to discover the proper fiber. Class fee $3. Class limit 10.
Adult (18 yrs. +)
2 Hours
10:00 AM St. Birgitta's Cap--Baroness
Leonore Ard-an
Make, or start to make, a St. Birgitta's cap. Includes a bit of history of this wonderful
women's cap that can be the basis of many headdresses or work alone. Class fee $5 for
kit. Class limit 5.
Adult (18 yrs. +)
2 Hours
10:00 AM Leather Water Bottles--
Jacobus an der Nordkuste
A leather working class for the period correct interpretation of leather water bottles, and
discussion of cups, flagons, and bombards, as well. I will bring supplies, printed material
and some photographic efforts from prior constructions. Some history of leather will be
discussed and attempts will be limited to early medieval period guilds. Discussion will ensue on construction, dyes, embellishments and waterproofing and supplies needed.
These will be historically correct techniques with some modern liberalities as many of us
Scadians carry other than water libations. Adult (18 yrs. +)
2 Hours
10:00 AM Kids Belly Dance--Aurora Belly Dance is a beautiful expression of movement and certainly a fun way to get "the
wiggles" out. Kids need to have no dance experience to learn some of the basic moves of
belly dancing and be able to join the fun at the campfire. Bring a hip scarf if you have one. Parents are welcome to stay/participate.
Kids (Age 5-9 yrs.), Youth (Age 10-17 yrs.)
1 Hour
10:00 AM Easy Hair for Camping--
Arianwen Sweet
Forget pony tails, learn easy ways to manage your hair while you're at events. Temple
braids, crown braids, twists around a hair band, and simple product knowledge will be
demonstrated.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Grand Ball Practice--Lord
Thome Spyle Syngere
Attention all musicians wanting to play for the Grand Ball: this is our only practice! If
you'd like to join us or even just sit-in on our jam session/rehearsal just bring your
instrument and stop by!
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Simple Hippocras--Lady
Auelyn SpyleSyngere
Learn to make hippocras, a medieval drink made from wine, sugar, spices, and other fun
stuff! This was originally a drink to mask the foul taste of medicines, but I will
guarantee that you will enjoy drinking this one. Enjoy tasting this as well as a few other
tasty drinks and take away a bottle of your own. Materials, recipes and a bottle are all included in the $4 class fee. Class limit 12.
Adults (21 and over, please have ID)
1 Hour
Friday, February 24, 2017
Time Class Title/ Instructor Description Length
10:00 AM Silk Wrapped Buttons--Lady Genvieve d'Avon
Plubel
Wrapping silk ribbon around a wooden core to produce buttons. Students will leave with the knowledge and supplies to make their own buttons. Class fee $5. Class limit 10.
Adult (18 yrs. +)
1 Hour
10:00 AM Into to drop spinning--
M'lady Debbie Mead
Have you ever wanted to learn to spin yarn? This class will cover basic spinning
terminology, various pieces of spinning equipment and a hands-on session on spinning
wool. There will be spindles available for either lending or purchase as well as some
wool fiber for spinning, so don't worry if you don't have any of the tools! Bring a chair if
you can - it's easier to coordinate just 2 limbs :). Class limit 5. Youth (Age 10-17 yrs),
Adult (18 yrs. +)
CLASS LOCATION: TO-PLY FIBER ARTS (MERCHANT BOOTH)
1 Hour
12:00 PM Known World Choir--Lord Thome Spyle Syngere
Experience the Middle Ages in song! All singers/music lovers are welcome to participate in this fun-loving group. Join us and sing your cares away! Our focus this
War will be on English Madrigals, so all of our selections will be in English. Please
consider this fantastic opportunity even if you can only attend half of the classes as we
will be singing on stage in the A & S Pavilion at 12:30 p.m. on Saturday
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
12:00 PM Wool on Wool Applique--
Bernadette de Costa
Tempestad
Make and Take class in Wool on Wool Applique. Learn about the history of Wool on
Wool Applique in various time periods and regions and practice the art by starting a
appliqued circle. Instructor will bring enough supplies and equipment for everyone, but
additional equipment and supplies are always welcome. If you have any wool scraps you wish to donate to this class (or future classes) it will be much appreciated. Any scrap
from about the size of a post it notes is welcome.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
12:00 PM How to make a 6 piece Rus
Coat--Baroness Rannvaeig Eskilskona
Come learn how to make an early period 6 piece Rus/Viking coat. Pattern and handout
will be provided. Please bring a blanket or large piece of scrap fabric as well as scissors if you would like to cut out a coat during class.
Adult (18 yrs. +)
2 Hours
12:00 PM Romanish Hairdressing--
Lady Dhearbhail
How to use fake hair, strips of felt, and accessories to complete your look with your
hairstyle.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
12:00 PM Sex in the Middle Ages--Mistress Eden Blacksmith
This is an adult class on the sensual side of the middle ages.
Adult (18 yrs. +)
2 hours
12:00 PM Beginners Tablet/Card
Weaving--Lorenzo DiVita
Fighters! Ever want to make a favor for your consort? Weaving is a great way to do that!
Come out and learn the basics of card weaving on inkle looms and hopefully make a cool
pattern!
Learn how to setup your inkle loom and do a basic pattern.
Please bring your own loom and 2-3 colors of yarn/string, card weaving cards (some
cards and yarn will be brought)
Class fee $5, if you need yarn/cards. Class limit 10.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 hours
12:00 PM Bardic 101: Or How I
Learned to Stop Worrying and Join the Fun--Lady
Eleanor Cleavely
Bardic 101 is a beginner's class on how to jump into the Bardic space and get your bard
on. Techniques on learning songs and stories, getting over pre-performance jitters, and bardic fire etiquette will be addressed. There is no class fee, and participants are
encouraged to bring quill and parchment for notes. All ages are welcome! Then, Friday
night, come try out your new skills at the Known World Bardic Fire!
1 Hour
1:00 PM Brick Stitch Embroidery--
Isabelle Le Charpentier
This embroidery will be on a Aida cloth for a small make and take needle case. Class fee
$2. Class limit 10.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
Friday, February 24, 2017
Time Class Title/ Instructor Description Length
1:00 PM 8 Period Stitches: Basic Embroidery--Bannthegn
Lisabetta Bartolomea Zanca
This hands-on class will cover basic embroidery stitches that date back to ancient times and have been in use by many cultures throughout the middle ages. Instructor will have
hoops, fabric, thread, needles and snips available to use during the class. Students are
welcome to bring and use their own supplies. Class limit 10 students.
2 Hours
3:00 PM Volunteer Management--
Mistress Eden Blacksmith
For anyone who works with volunteers, for anyone who volunteers …so this class is for
everyone!
Adult (18 yrs. +)
2 Hours
3:00 PM Unleash Your Inner Roman
Goddess--Lady Dhearbhail
Class will include teaching simple sewing techniques and measurements, and help you
unleash your inner Roman goddess.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
3:00 PM Pattern Darning Embroidery--Bernadette de
Costa Tempestad
A make and take Embroidery class. The class with teach the background for Pattern Darning Embroidery in different time periods and regions with a focus on Early Egyptian
Examples. We will explore a possible timeline and different designs. Then we will start
to make a small pouch using Pattern Darning. Instructor will supply all the equipment
and supplies needed, but extras are always welcome. A small embroidery hoop, embroidery needles, scissors ... the usual stuff.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
3:00 PM Introduction to ASL
(American Sign Language)
--Lord Robyn Lon Creighton of Thorndyke
Have you ever wanted to talk to Deaf people? Come to this class and learn at least 120
American Sign Language signs to get you started. A handout will be provided.
Kids (Age 5-9 yrs.), Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hour
3:00 PM How to Be an Entertainer in the SCA--Duchess Malinda
Hohen van Kester
Ever have a desire to entertain others in the SCA? Whether around a campfire, in court, or in your own household there are so many ways to shine in the spotlight! Bards,
jesters, storytellers, puppeteers, actors, and poets in the SCA, all have to start
somewhere! Join me for a discussion of how best to show off your entertainment skills.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Putting Your SCA
Experience on a Mundane Resume--Baroness TSivia
bas Tamara v'Amberview,
OL, OP
With the challenges of too many people trying to get into too few jobs, it is important to
show ALL your experience on an application. Dame TSivia will show participants how to "unpack" SCA jargon so you can highlight your volunteer skills in a professional
manner, adding to your resume.
Adult (18 yrs. +)
1 Hour
3:00 PM Bookbinding
Demonstration--Cian mac Conmara
An introductory demonstration to the techniques of period bookbinding.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
3:00 PM Rapier Round Table: The Ethics of Rapier--Lorenzo
DiVita
The ethics of rapier. In an open discussion, we will discuss the gray areas of fighting. Looking closely at things such as: If you take the offhand of your opponent are you
obliged to give up your secondary? Or, must you give your opponent the opportunity to
do any additional salutes after lay on?
Newer fighters are highly encouraged to come and discuss.
Adult (18 yrs. +)
1 Hour
Scan for the most up to date A&S schedules!
Saturday, February 25, 2017 Time Class Title/ Instructor Description Class
Length
9:00 AM Preach It, Sister: Feminine
Voices in the Middle Ages-
-Lady Eleanor Cleavely
This class covers the inception and flourishing of the Lollard Movement in England
during the mid-14th century and how this movement informs and influences the character
of the Wife of Bath in Geoffrey Chaucer’s The Wife of Bath’s Prologue in The
Canterbury Tales. During the 14th century, the Lollard Movement bucked the Catholic system, insisting that the people had the right to interpret the Bible and that women had
the right and ability to preach and teach the Gospel. Chaucer’s Wife of Bath preaches and
glosses biblical texts in an effort to justify her numerous marriages and views on the role
of women within marriage, taking apart the preaching of St. Jerome and St. Paul, who preached against a female voice within the Christian faith. This class looks at the
connection between this burgeoning movement, a precursor to the Protestant Reformation
of the 15th & 16th centuries, women writers during this period, including Margery
Kemp, Julian of Norwich, and Geoffrey Chaucer’s most famous pilgrim, The Wife of Bath. In addition, this class analyzes St. Paul & St. Jerome’s exhortations against
feminine voices within and without the Church and juxtaposes these competing medieval
feminine voices, masculine interpretation and biblical suppression of those voices, and
analyzes their importance to medieval literature as a whole.
Adult (18 yrs. +)
1 Hour
9:00 AM Thrift Store Finds for SCA
use--Mistress Nefratiri Ani
Eponis
Examples of the types of clothing, accessories, camp goods, and other materials that can
be found in thrift stores, consignment stores, yard sales and other sources. What to look
for and how to put it all together.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM Manuscript Arts Demo and Scriptorium at Estrella War
2017
Hosted by Raven Mayne
A day full of illumination and script awaits you at the Estrella War XXXIII-2017 Demo center!
Open scribal all day Saturday under a covered and walled pavilion for those wanting to
socialize, exchange information, or show your portfolio. An area will be set up with tables and chairs for those wanting to work on scribal stuff. The day will start with a light
brunch, followed by demonstrations on things such as scroll borders, book binding, and
designing full achievements. Please stop by for a bit or spend the day with scribes of all
levels! (See Demos @ A Glance for details)
6 Hours
10:00 AM Beginning Embroidery--
Thyri ingen Aedain ui
Rigain
Learn the basics of the chain stitch, a herringbone stitch and designs for simple clothing
embellishments--Class fee $5--
Adult (18 yrs. +)
2
Hours
10:00 AM Amazing Amber--Mistress
Caoilfhionn Mhoil Ruanadhi
Did you know that amber is found almost everywhere on the planet? In period, it was
found in the Baltic region and coveted by kings and emperors. Come learn about amber and then find out how to polish this interesting gemstone. Class fee $5. Class limit 10.
Adult (18 yrs.+)
2
Hours
10:00 AM Medieval Weatherglass--
Lady Auelyn SpyleSyngere
Make a medieval weather glass and become versed in predicting the weather after just a
little practice. In this class, you will construct your very own weather glass, a holder for
it and learn how to predict changes in the weather. For the modest cost of $5, all supplies
and notes will be supplied for you. Class limit 12.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2
Hours
10:00 AM Easy Hair for Camping--
Arianwen Sweet
Forget pony tails, learn easy ways to manage your hair while you're at events. Temple
braids, crown braids, twists around a hair band, and simple product knowledge will be
demonstrated.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
10:00 AM On Pins and Needles--
Baroness Leonore Ard-an
Learn what the differences are between all the different kinds and sizes of hand and
machine needles and pins. Donation appreciated for handout. Class limit 10.
Adult (18 yrs.+)
1 Hour
Saturday, February 25, 2017 Time Class Title/ Instructor Description Class
Length
10:00 AM Kids Belly Dance--Aurora Belly Dance is a beautiful expression of movement and certainly a fun way to get "the
wiggles" out. Kids need to have no dance experience to learn some of the basic moves of
belly dancing and be able to join the fun at the campfire. Bring a hip scarf if you have
one. Parents are welcome to stay/participate.
Kids (Age 5-9 yrs.), Youth (Age 10-17 yrs.)
1 Hour
12:00 PM Known World Choir--Lord
Thome Spyle Syngere
Experience the Middle Ages in song! All singers/music lovers are welcome to participate
in this fun-loving group. Join us and sing your cares away! Our focus this War will be
on English Madrigals, so all of our selections will be in English. Please consider this
fantastic opportunity even if you can only attend half of the classes as we will be singing on stage in the A & S Pavilion at 12:30 p.m. on Saturday
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2
Hours
1:00 PM Period Charcuterie at
Home--Baroness Colette de
Montpellier
Learn how to make cured and preserved meats at home in your own kitchen. We will be
covering recipes and techniques on how to make bacon, rillettes, fresh sausage and cured
sausage. This class will be a lecture based class with taster samples. --Class fee $3--Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2
Hours
1:00 PM 8 Period Stitches: Basic Embroidery--Mistress
Ealasaid nic Suibhne
This hands-on class will cover basic embroidery stitches that date back to ancient times and have been in use by many cultures throughout the middle ages. Instructor will have
hoops, fabric, thread, needles and snips available to use during the class. Students are
welcome to bring and use their own supplies. Class limit 12 students.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2 Hours
1:00 PM Knitting is Period!!!--Isabelle Le Charpentier
Learn to knit, purl and bind off. Patterns will be given for a knitted pouch small and large. Class fee $2. Class limit 8.
Adult (18 yrs. +)
2 Hours
1:00 PM SCA 202--Mistress Eden
Blacksmith
A discussion for those who are ready for the next step in their SCA journey.
Adult (18 yrs. +)
2
Hours
1:00 PM IX ad V Opus (Working 9
to 5) in the ancient world--Lady Judith Anne
We will learn and talk about some of the good and not so good jobs available to people
before machines.
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
1 Hour
1:00 PM Period Kumihimo on
Marudai--Lady Katherine
Kelly
A demonstration on how to string and use a marudai stand to make multiple types of
kumihimo braids. We will also discuss period and SCA uses for braids.
Adult (18 yrs. +)
1 Hour
1:00 PM Daily Living In
Renaissance Spain--Duchess Malinda Hohen
van Kester
With the discovery of The New World, Spain was at the heart of The Renaissance. Their
culture and history from this era is rich and fascinating! Come and take a tour of Renaissance Spain from cradle to casket!
Youth (Age 10-17 yrs.), Adult (18 yrs. +)
2
Hours
2:00 PM Illumination/Fancy
Diapered Backgrounds--
Mistress Dairine mor o Uhigin
Learn about those checkerboard backgrounds that you find in pre-16th century
manuscripts and learn how to paint them. See lots of examples like square and lozenge-
shaped, double line, whitework netting with contrasting dots, and tapestry-style. Try your hand at painting a diapered background yourself and see how much fun they are. Please
bring your own paint and paintbrushes if you have them, there will be loaners available
Class limit 6.
Adult (18 yrs. +)
2
Hours
Youth and Teen Corner This year’s Youth Corner will be full of awesome games and activities. The Youth Corner is open to all ages. However, this year the Youth Corner
will be re-opening at 5PM for Teens only (13-17), sorry no little brothers or sisters.
Hours
Wednesday – Saturday
9AM-12PM
1PM-4PM
Activities
Thursday o Fried Pies @10AM with Duncan ReddFern
o Basic Heraldry @ 11AM with Orianna AEthelwulf
o Catapult Target Practice @ 1:30PM with Mattea Locatelli
o Bardic Competition (12&Younger) @ 3PM
Friday
o Cross Stitch @ 10AM
o Candle Making @ 11AM with Bianca
o Water Rely @ 3PM with Mattea Locatelli o Medieval Games @ 2PM with Nathali O’Neill
o Illumination Shading @ 3PM with Gregoire le Gris
Saturday
o Kubb Tournament (12&Youner) @ 9:30AM o Banner Making @ 10AM with Elizabeth ReddFern
o Dragon Snot @ 11AM
o Kubb Tournament (13-17) @ 1:30PM
o Lucet @ 2PM
o Singing @ 3PM with Countess Lia
Teen Corner
Hours
Wednesday – Friday 5PM-8PM
Activities Wednesday
o Board & Card Games
Thursday
o Games – Heads-up & Geek Out o Bardic Competition (13-17) @6:30PM
Friday
o Bigger & Better @ 6PM
o Ultimate Werewolf @ 7:30PM
End of War Movie/Game Night
We will be watching “The Sword in the Stone” (G) @ 6PM and then “The Princess Bride” (PG) @ 7:30PM. There will also be tabletop games available
for the youth to play as well as snacks and drinks. Our movie/game night will end when Grand Court does and youth will need to picked up and
escorted to camp.
Parents/Guardians, please remember in order for us to have all these awesome activities available for our youth, volunteers are greatly needed.
Parents/Guardians will have to sign up for at least a 1-hour shift in the youth corner at some point during war for their youth to be able to attend
throughout the weekend. If we do not have at least two non-related adults in the Youth Corner, it will have to be shut down. All youth must be signed
in and youth under 5 years old must have a parent/guardian with them at all times.
Welcome to war. This year our media department has a challenge for you. There are four locations with a
photo op sign. The objective, take your picture or your group's picture at all four locations follow the directions
on the back of each sign to load them to the Estrella War Facebook page. The winner will be picked on Sunday
morning and announced in court.
Here’s how it works:
Visit all 4 locations [ Town Square, Front Gate, A&S Pavilion and the Battlefield], follow the directions on the
back of each sign then post all 4 pictures in the comment section of the album titled “2017 Photo contest”.
https://www.facebook.com/pg/estrellawar/photos/?tab=album&album_id=10154605451663791
Make sure to comment your SCA name, kingdom and individuals in the photo.
On Sunday, our royals will look through all of them and decide on their favorite set of photos and pick the
winner to receive a $25 visa gift card.
But wait, there’s more. We want those group camp photos too!
We love seeing those period encampments and everyone in them. So, here’s your chance to show it off. Have
fun with it. Make it as fun and crazy as you want. Post your picture to the 2017 Camp Photo Contest
https://www.facebook.com/pg/estrellawar/photos/?tab=album&album_id=10154605462253791
Use the following hash tags: “#Estrellawar”, “#MySCA”, “#CurrentMiddleAges”, “#Atenveldt”, and
“#Outlands”. You can add others but these 5 must be included on your photo entry.
Again, the winners of the $25 visa gift card. will be chosen on Sunday and announced in court.
We can’t wait to see what you got!
Archery Scenarios Basic Schedule for Adults Tuesday Morning – Opening the practice range
Wednesday Morning – Opening the practice range
Wednesday Afternoon – Royals officially opening the Scenarios Range
Thursday Morning – KRA Prize Shoot: Dream Together.
Thursday Afternoon – Queen’s Champion Shoot
Friday Morning – Ivarr’s 2nd Annual Estrella War Traditional Shoot
Friday Afternoon – Baronial Prize Shoot: The Hunt (hosed by the Barony of Ered Sul)
Saturday Morning – The Lord of the Rings Estrella Champion qualifying shoot
Saturday Afternoon – The Estrella Championship Finals (Zombie Race)
Ivarr’s 2nd Annual Estrella War Traditional Shoot To be styled based on the shooting at the Mark the Yeoman did on the way to Sunday praise in England.
The shoot will be held Friday morning, first arrows at 10am. The targets will be clout. Single arrow per target, closest arrow wins that
point. 6 targets each round, then they are moved. Shoot will consist of 7 or 9 rounds, dependent upon time.
Due to the nature of this shoot, all entrants MUST be present at 10 to participate. Bow shooters will be divided into two groups: 34lb
draw and lower, and 35lb draw and above. Any adjustments will be posted at the range. Targets will be set at distances from 35 to 80
yards.
Youth Archery Thursday: 10:00 am-Noon
1:00 pm -3:00 pm
Friday: 10:00 am – Noon
1:00 pm – 3:00 pm
Saturday: 9:00am – Noon
As before, Thursday and Friday is for teaching rules, range etiquette and target practice using standard target faces. Saturday morning
there will be a tournament with 1 winner going to each of the following age groups; Ages 5 -7, 8-10 and 11-13
Note: Children or youth older than age 13 are welcome to come and shoot with the younger kids but may find it too slow or boring and
are encouraged to shoot with the adults.
Scenarios for the tournament will be Grimm’s Fairytales themed.
This year, the winners will receive a scroll presented by a crowned dignitary or other representative as determined by the KRA and the
EW Mains, on the rage at noon on Saturday after the tournament. Last year, we had our own Queen Melissa of Atenveldt perform the
honors, while in years past we’ve seen the Princess from Oertha, the Queen of the East Kingdom, and more. This is a big deal for the
kids, as they are not often called up in court or receive scrolls. We refrain from awarding these scrolls in Grand Court because our youth
are most often not in attendance at such long courts.
Equestrian: Events and Activities (All schedules are tentative at this writing and must remain somewhat fluid to accommodate courts and Royal whim. Please check at the main gate
and drop by the Equestrian area for updates.)
Throughout the war the Equestrians are supporting the Cancer Tournament by issuing a “challenge” to all fighters. An Equestrian will “fight” the
challenger by pinning his/her coat of arms to a target (set on the course of challenger’s desire); whoever “wins” has to give up a small token. A
donation of $10 is requested by all challengers which goes towards the Cancer funds.
Time Activity Instructor/Coordinator Description
Thursday – February 25 2015
11:00 am Youth “Tournament” Atenveldt Equestrian
Guild
Details forthcoming! Be prepared for fun with Horses and Kids!
7:00 pm -9:00 pm
Equestrian Potluck*/Meet and Greet
Saragrace Knauf Come join us to chat about upcoming events and Equestrian activities. (*Just bring a side dish – hotdogs will be provided. BYO-Refreshments!)
Friday - February 26, 2016
9:00 am -
10:30 am
Preparing Your Horse for Mounted
Combat/Jousting -
Arabella De Siena Methods for preparing your horse engage in combat.
10:30 am -
12:00 pm
How your seat affects the game. Suzy Every way you move is a ‘cue’ to your horse. What are you
communicating that you may not be aware of!
12:30 pm -
2:00 pm
Sword Use From Horseback Sir William Sword use from horseback - Starting with how to swing while on
horseback, techniques for head runs, mounted combat tactics, sword vs lance.
2:00 pm -
3:30 pm
Lance: It's Not All Jousting Sir William Lance handling on horseback, Improved Ring Runs, Tent Pegging, Lance
Use On The Battlefield
3:30 pm - 6:00 pm
Queen's Champion Francesca d' Amoynet
6:30 pm -
8:00 pm
Horses in the Middle Ages Arabella de Sienna This class is for everyone! Don't have a horse? New to SCA equestrian?
This class is definitely for you!
Saturday-February 27, 2016 9:00 am -
10:30 am
Mounted to Ground Preparation Sir William Prepares the horse and rider to be comfortable with closing infantry.
10:30 am -
12:00 pm
Mounted Archery Arabella de Sienna Archery from horseback
12:30 am -
3:00 pm
Tournament
3:00 pm -
4:30 pm
Horses in the Middle Ages Arabella de Sienna This class is for everyone! Don't have a horse? New to SCA equestrian?
This class is definitely for you!
5:00 pm -
6:00 pm
Grand Court
6:30 pm Grand Court
Sunday-February 28, 2016 9:30 am –
12:00 pm
Tournament
12:30 pm –2:00 pm
Proper Lance Handling Arabella de Sienna Lance handling for quintain, rings, and jousting
Equestrian Etiquette for the Pedestrian (or how to behave around horses) 1. Before approaching any horse, ask permission of owner or rider.
2. Approach horses from the side or front, never from behind.
3. Never feed horses without permission of the owner. Never assume just because you were given permission once
that is always permissible to feed the horse. Always ask again.
4. Red ribbons, when tied to horses means DANGER-STAY AWAY.
5. Horses are heavy, watch their feet and your own. Always wear closed toed shoes around them.
6. Avoid quick, large or dramatic movement around horses. They spook easily
7. Hats, feathers, parasols, billowing clothing may spook horses, be careful.
8. No live steel around horses; they can move fast and in unexpected directions.
9. Obey all marked boundaries and signs.
10. Children must always be accompanied by an adult whenever coming to visit the horses.
11. Closed toe shoes are recommended around horses.
Never attempt to help corral a loose horse unless an Equestrian asks for your help; get out
and stay out of the way!
Helga Ball! Come join us for Helga Ball at Estrella War on Saturday at 11am in town square under the large tent.
Helga Ball is essentially a mix of Soccer, rugby and tag football played with a cabbage and ladies only. You
must be at least 18 years old to play due to the roughness of the game. We have belted fighters as goal posts.
The goal is to get the cabbage through your opponent team’s goal post. You may not touch the cabbage with
your hands it must be in the folds of your clothing or in a head scarf. You are not allowed to tackle but may
hug someone to the ground, or group hug. You are allowed to pick up a runner who possesses the cabbage and
run them through your desired goal posts.
If you have not played before, you are still welcome to come and join us! Bring good sturdy shoes you can run
in, a tabard apron or long tunic. If you opt to wear a dress make sure you wear bloomers underneath. Soft knee
pads are recommended but not required. Helga can be a rough game and is not recommended for people with
back problems. We will go over rules and such briefly before the match starts.
Thrown Weapons
Come on over to the Thrown Weapons Range. Knives, Axes, Spears and Spikes are allowed. No other weapons
are allowed. All Weapons must be checked by Marshall In Charge before throwing.
Children 8 years old and up are allowed with Parent/Legal Guardian. Parent/Legal Guardian must stay with child
at the Range
Range will be open from 9am to 5pm Thursday to Saturday. Practice and Training during open Range Time,
unless a Competition is going on.
Thursday; Open Range for Practice and Training 9am to 5pm
Friday; Open Range 9am to 1:30 pm
2pm to 5pm Ladies Only Champion Competition
Special Event on Friday from 2pm to 5pm. Ladies Only Estrella War Champion Competition. Ladies come
down to the Range and try your hand at throwing. This is a Ladies Only Competition. Pick your two favorite
weapons to throw for the competition.
Saturday Schedule: Open Range 9am to 11am
Closed from 11am to 1pm for Lunch
1pm to 5pm The Estrella War Champion Competition and Youth competition
Saturday: Must sign in for Estella War Champion Competition from 10am to Noon. You must be signed in for
the competition before Noon.
Overall Estella War Champion Competition, this is open to Men and Ladies. Competition will start at 1pm. Youth
Champion Competition will start at 1pm. Youth 8 years and older, must have Parent/Legal Guardian with them.
Royal Mixer
Greetings unto the esteemed Royalty of the Known World!
We, Morgan and Elizabeth, King and Queen of the sun-drenched Kingdom of Atenveldt, do cordially invite you to join us in an
evening of pleasantries and gentler pastimes amid the brutality of War. Libations and dinner will be provided in a relaxed, social
setting, to encourage you to leave the stresses of conflict and battle behind you. All current seated Royalty and heirs are invited to
attend.
Dinner will be served at 6pm on Friday, February 24th in Atenveldt Royal.
The Kingdom gift exchange will take place at the conclusion of this gathering.
Aten Party
Friday evening, join Us as we extend hospitality to all at the Atenveldt Party!
This grand celebration of friendship and camaraderie will take place in Atenveldt Royal, beginning at 8pm and continuing on until
the drummers, dancers, and party goers have had their fill! Snacks and libations will be provided; please be sure to bring your
identification.
Hard Suit Scenarios Conventions and Standards are set forth in the Estrella XXXIII Treaty. The full text of the treaty can be found at www.estrallawar.org.
Friday: Armies of the Outlands and their allies have crossed into Atenveldt lands, and Morgan, King of Atenveldt, leads his forces to meet his most Noble cousin Robert, King of the Outlands. The armies first face one another upon the broad fields of Twin Moons’ lush lands
Scenario: Open Field
Description: An open field battle fought between armies of Atenveldt and Outlands with guests and allies as equalizers for numbers.
Starting Positions: One army will start on the east edge of the open field and the other will start on the west edge.
Victory Requirements: Last man standing
Number of battles fought: Best 3 of 5. Winning side gets to choose to attack or defend town first.
Allowed Weaponry: All weapon types will be allowed.
Missile Weapons: Thrown, CA allowed every other battle (1st, 3rd, and 5th battles), no siege
Fierce battles have broken out all across the Solar Kingdom, and the Shire of Burning Sands’ lands are threatened! This veritable gateway to Atenveldt
from nearby Caid is critical to securing the Aten borders!
Scenario: Town Battle
Description: Attack and defense of a town consisting of 5 buildings. Will be run twice and attackers will have unlimited resurrections. Defenders must
hold the buildings for as long as possible but are not required to be in the buildings. With one resurrection point (need to state where it is N, S, etc.) on
the field.
Starting positions: Defenders in town Attackers outside but must form as one army until lay on.
Victory Requirements: The army that takes possession of all 5 buildings with at least one soldier in it and no enemy the fastest time. At the conclusion
of the first battle, armies will switch sides.
Number of Battles: 2
Allowed weapons: All
Missile Weapons, thrown in all, no siege
The bridges that span the great canyon in the northern portion of the Kingdom are all that stands in the way between the Aten army and their Artemesian foes!
Scenario: Double Bridge
Description: Double bent bridge battle
Victory Requirements: Possession of 50% of bridge at 30 minutes or to last man standing. Winner of most battles chooses to attack or defend castle first following day.
Number of battles fought: 2
Allowed Weaponry: All weapons will be allowed.
Special Notes: Only the bridge itself has no projectiles. The army areas on each end are eligible targets.
After a long day of war the armies come together with each person striving for excellence and glory seek out
challengers to fight in single combat for the sheer joy of combat.
Scenario: Battle of the 5
Description: Melee teams meet to do battle under the conventions of the battle of the 5 to determine the champion.
Location: Town Square
Saturday: Trade routes through the woods are being threatened by the opposing armies and the watch towers must be secured.
Scenario: Towers in the Woods
Description: 2 towers will be in the woods one north of center and one south of center both will have flags in them to show which sides controls them.
This is a resurrection fight until one side controls both towers, or fight goes over 15min time limit after the 15 minutes is up fight continues to last man, or both towers are captured.
Starting Points: Armies will start on the north and south end of the woods. Armies will switch sides every battle. Resurrection points will be at Starting
points.
Victory conditions: Battle will continue until one side controls both towers. Control of the tower is 10 fighters in the tower and no opposing troops in Tower.
Number of Battles: Best 2 of 3.
Allowed weapons: 6 foot and under only.
Missile Weapons: CA in every other battle, Thrown weapons in all, Siege in all.
In the mountains of this mighty Kingdom, war has come to the Castle walls! The two great armies clash in an epic battle to determine who shall have
the advantage of controlling the Kingdom’s keep.
Scenario: Castle with Sally port
Description: The castle has a front gate, a gate protected by a bent causeway leading to it, and a breach point in the wall. The attacking force will have
unlimited resurrections and the defenders have none. Wall can be breached with Siege weapon fire 5 strikes through the siege target.
Starting Points: 1 army starts inside the castle. Army outside must deploy in front of castle 50’ from the castle and causeway.
Victory conditions: Battle will be fought 2 times the winner will be the side with the fastest time taking the castle. Castle is considered taken when all
defenders have been defeated. The winner will choose the starting position for the woods battle.
Number of Battles: 2
Allowed Weapons: All weapons will be allowed.
Missile Weapons: Thrown, CA, and siege in both fights.
War has broken out across the mighty Kingdom of the Sun, from border to border. Armies converge at the strategic points across the Kingdom, each
vying to emerge victorious!
Scenario: Fields of War!
Description:
The battle field will consist of the Castle the Bridges and the town. 30 minute limited resurrections (rez’s every 5 minutes) All terrain is in play walls
are walls doors are doors if you can fight over it you may fight over it though you must use doors and gates to enter and exit buildings. The river is in
play though its entire length is fordable all fighters must walk while in the river no running or trotting or anything other than a walk. (River bottom is unsafe for horses bearing any weight)
Starting Points: Armies will start on the west and east side of the field and will swap sides each battle. Resurrection point will be at the army’s starting
points with a marshal timing the resurrections every 5 minutes.
Victory conditions: There will be 3 flags placed on the field 1 flag will be placed in the castle 1 will be on the bridge and one in the town. Each flag is worth 1 point. If sides are tied at end of 30 minutes’ fight will go to last man standing. Control of the flag is 10 fighters on the flag. Flags do not
count as controlled unless there are 10 fighters around it even if it is behind current battle lines.
Number of Battles: 2
Weapons Allowed: 6 foot and under first battle all weapons in 2nd battle,
Missile Weapons: Thrown in both, CA in 2nd all weapon fight. Siege in both.
For all of our recently lost friends, let us come together for fun and friendship.
Sunday: Scenario: The Lycurgus Cup
Description: The 2 armies have come together in friendship after a gallantly fought conflict to make sure that everyone has had their fill of fighting.
This will be a 3-hour resurrection fight with resurrections happening every 5 minutes (can be shortened if there are small numbers of people)
Starting Points: Armies will start on the east and west side of field. Resurrection points will be set up on the north and south side of the f ield with flags to show what side they are for. There will be a marshal timing resurrections at each point.
Victory conditions: This battle, fought for the love of friendship and camaraderie, will have no victory or loss conditions, as all combatants win!
Resurrection battle is fought merely for the love of fighting and to honor those who have moved on from this world.
Weapons Allowed: All Weapons will be allowed.
Missile Weapons: CA, Thrown weapons. No siege.
Hard Suit Tournaments
Thursday:
20:00 – 22:00 Town Square Aeric 5 Man Hard Suit Mele
Five to ten person teams of varying weapon styles will compete in an either single or double elimination tourney, depending on number of teams. Each
team fields 5 fighters at a time, only two knights may be fielded at a time. Teams should come up with unique and suitable names and heraldry.
Teams will compete on 3 different scenarios in rotation. The first scenario is an open field. Second is a bridge battle. When there are two remaining
teams, the final scenario will be fought on a broken-field flag scenario to determine the tournament victor.
Marshals will be present to referee the games and ensure honest and competitive play under SCA guidelines. It is encouraged that each team bring at
least one non-combatant who is familiar with the rules and authorized to marshal to help.
Scoring: Each round points are awarded to both the winning team and losing team for kills and objectives gained. These points are used to determine
which teams advance to the next round.
09:00 – 17:00 Town Square Aeric Outlands Prize Bear Pit
The list table for the Outlands Prize Tournament opens at 9am, bring your fighter authorization cards to the list table (Outlanders, you’ll need your membership card as well).
Assignment of fighters to each pit will be a mixture of all Kingdoms and ranks – we pride ourselves on giving you the opportunity to fight people from
across the Knowne World. The fighting will open with bear pits. The first and second fighters will start off in a single fight. The loser will exit to give
the name of the one who just beat them to the List Mistress for their field and goes to the end of the line. The next fighter in the line goes into fight the winner. You know the drill.
If there is a double kill, both fighters are considered to have a loss. In this case, 2 new fighters will enter the ring for the next fight. If a fighter in a cell
achieves 15 wins, they are automatically in the final and are removed from the Bear Pit.
Weapons are limited to 7.5 feet in length. After the 1-hour Bear Pit, the top winning fighters (including those that acquired 15 wins in that cell) will move on to a Best 2-of-3, double elimination tournament with all the pomp (double kills re fought). Additionally, a secondary tournament from fighters
specifically selected from the bear pits will run concurrently. Draws will be semi-random and we will try to minimize the fighters having to fight
someone from their own kingdom or one they have fought before. This will start with multiple fields and dwindle to one as the number of fighters
lessons.
The victor of each tournament will receive wonderful prizes gifted by Outlands artisans and her citizens!
Friday:
13:00 – 18:00 Town Square Aeric Rose Cancer Speed Tourney
Come out all in support of the American Cancer Society. This will be the 11th Anniversary of the Rose’s Cancer Tournament. We have been fortunate
enough to raise over $30,000 over the history of this tourney.
The top eight competitors will receive prizes. The minimum donation to enter the list is $5, but larger donations are always accepted. The tournament will start after melees on Friday afternoon around 3pm. Please come support the 10 year anniversary of this great cause.
Saturday:
13:30 – 19:00 Town Square Aeric 5th Annual Novice TBD
The lists are open to all Non-Peer fighters of the Known World who have been fighting in their respective disciplines for 3 years or less. Fighters are
encouraged to use whichever weapon form that they feel most competent with and may choose a different weapon form in any round. The Tournament formats will depend on the number of participants.
Fighters, bring your Consort and any pageantry that you can muster. If you do not have a consort, we can help find you one. If you would like to be a
consort or a part of the Gallery, please see Her Excellency Vicaress Dasha at the list table.
We ask that the members of the Chivalry and Masters of Defense come support the young fighters and help to marshal the list.
The List will open at 1:30PM near the aerics and the tourney will begin promptly at 2:00pm. All Fighters will go through a formal inspection of armor
and weapons. There will be a medallion for the Overall Victor of Each Style Tournament, and also one for the fighter deemed to be the most Chivalrous
in each Style by HE Elena’s Ladies Gallery. The medallions and entrance favors are crafted by Duke Arthur O’Flaherty, Laurel and Knight of the
Society.
15:00 – 17:00 Town Square Aeric Oleander Tournament Mixed Weapon
Calling all ladies whose mettle has been tested upon the fields of Estrella and who doth wear the Order of the Oleander, a tourney like no other is being held just for you.
The crowds will awe as heavy weapons women warriors take the tourney field to challenge women who, like themselves, have been found worthy.
This is a mixed weapon tourney. Bring everything you wish to fight with. The entry fee is to bring with you a member of the Chivalry to assist with
marshalling, or a Lady of the Rose to assist with various prize decisions. And anyone else you would like to accompany you.
If this is your first Estrella War and have not been awarded your Oleander in court yet, come and fight, you too are welcome.
First Prize is a $100 gift certificate to Icefalcon Armory
Assistance with the list table and field support is welcomed and greatly appreciated.
After Scenarios Battlefield THL Bran Ironskull Memorial Shirtless, Minimal Armor
This will be a minimal armor gathering in honor of Lord Bran Ironskull of the Kingdom of the Outlands. He was a vicious fighter on the field and one
of the most loving, Kind and generous people off of it. This is to honor his memory in the crazy way he fought so please wear the minimum armor required and be shirtless.
The format will be Meanest mother, no shields. Bran was a theign of the iron heart, so bring all sorts of weapons. Pink tape on the edges please and if
you can find the tie dye tape as seen in above picture please copy.
For the whole day before we asking those to be in true bran fashion as well.
Chivalry Meet & Beat Saturday, January 25th on the broken field. Beginning after the day’s scenarios and lasting one hour.
Join the most noble members of the Chivalry from the Known World on the field of honor! All Knights who
are available will take the field to await those who seek to pursue prowess in the art of armored combat.
Rapier Combat Conventions and Marshalling Concerns are set forth in the Estrella XXXIII Treaty. The full text of the treaty can be found at
www.estrallawar.org.
FRIDAY SCENARIOS: Armor Inspection opens at 9:00 a.m. and fighting will begin at 10:00 a.m., ending at 1:00 p.m.
1. Mixer: 15 Minute Mixer – Don’t Split the Party
Description: A simple warm-up scenario. Masters of Defense and Defenders of the White Scarf (or equivalent) defend against the Knowne World.
Layout: Use as much of the WOODS field as possible.
Objective: To have fun and warm up while waiting for the full forces to muster.
Scenario rules: Combatants may start combat from anywhere on the field outside the maze.
Combatants will initially team up in groups of 3-5, from any kingdoms.
Masters of Defense and Defenders of the White Scarf or equivalent may form their own teams.
If either side is eliminated before time is up, the field will be reset and combat will begin again.
There is NO: Death from behind, RBGs, Thrown Weapons, or Spears allowed in this scenario.
2. Scenario 1: Woods Field Battle – Dungeon Keys
Description: Woods field battle. Each team attempts to collect all of their designated keys and put them in their team’s lock. Limited
resurrections. Scenario will be run at least two times for 15 minutes each or until all of one opposing side is killed. Layout: Woods battle, two resurrection points at the North and South ends of the field and a maze in the middle. 5-7 stands with rings
(‘keys’) will be dispersed around the field. Resurrection points will be on the East and West sides of the field.
Objective: Collect your team’s ‘keys’ and bring them to your team’s door to unlock the maze for the next scenario.
Scenario Rules: Each Allied Army will begin at opposite ends of the field, the North and South ends.
Each army will be collecting 5-7 rings, or ‘keys.’
Combatants may only pick up or carry keys of their own team’s color at any time.
Rings must be brought to the combatant’s designated door, on opposite sides of the maze. Keys may be carried in any hand and combatants may carry as many rings as desired.
Keys will be dropped where a combatant carrying them is killed.
Keys may be removed from their stands however the combatants deem safe.
The victor is the Allied Army who gets all of their rings to their designated door and onto the ‘lock’ first. Combatants may resurrect 3 times. On the 4th death, that combatant is eliminated for the rest of that instance of the scenario.
Thrown Weapons allowed.
3. Scenario 2: Dragon’s Gold. Description: Attackers: Fight monsters, collect ‘Gold’ or Defenders: Fight Adventurers, protect ‘Gold’ in the Maze. Now that the door is
open, let’s check it out!
Layout: A maze will be constructed with a minimum of 3 and maximum of 5 entrances. Each door will be approximately 6 feet wide and
each hallway will be anywhere from 5 ½ to 11 feet wide. There will also be a number of small rooms. There will be a large central room approximately 22 x 22 feet wide (perhaps a bit more or less).
Treasure will be re-seeded as necessary by the marshals.
Objective: Attackers: The Adventurers will enter the maze, kill monsters and collect gold, and get that gold to their designated collection point. Defenders: The Monsters will stop the attackers from collecting all the gold for 20 minutes.
Scenario Rules:
The defending team may set up anywhere they wish inside the maze. The attacking team will set up at least 20 feet outside the maze.
Scenario will run for 20 minutes each time or until all of one side is killed, and will be run at least 2 times with the Armies trading
objectives/sides each time.
One bag of gold may be carried per hand. Combatants may carry two bags but must go unarmed and follow the rules for non-combatants. (If an opponent comes within engagement distance, the non-combatant must go resurrect).
The Adventurers’ collection point will be outside the maze, opposite their resurrection point.
Resurrections: Limited: 3. Defenders/Monsters resurrection point is in the center room of the maze. Attackers/Adventurers resurrection
point approximately 20 feet outside the maze.
Thrown Weapons and RBGs allowed. RBGs will be limited as per the War Conventions – no more than 10-20% of the opposing force
in ROUNDS.
4. Scenario 3: Rescue the Hostage
a. Description: Both sides will hold a Noble Hostage from the opposing Army. Both sides will attempt to rescue their own Noble and escort them to safety in the center of the maze. Both sides will attempt to prevent the other Army from rescuing their own
Noble. Nobles will be held in ‘Prisons,’ boxes painted on the ground. This battle will be fought at least twice for 30 minutes each
time or until one hostage is rescued. Unlimited resurrections.
b. Layout: The entire Woods and Maze will be used. c. Objective: Rescue and Escort your Army’s Noble to safety.
d. Scenario Rules:
i. Armies will start at opposite ends of the field (North and South).
ii. Nobles will start in their designated prison. iii. Nobles may not exit their prison without an escort from their own Army. (Atenveldt escorted by Atenveldt, Outlands
escorted by Outlands).
iv. Two combatants at a time must escort Nobles, though those combatants may change.
v. If the escort is killed or lost, the Noble must stay in place until re-escorted by their own Army or re-captured by the opposing Army.
vi. Nobles may not be killed.
vii. Armies may enter the field at lay on.
viii. Resurrection Points will be at opposite sides, East and West of the field. ix. Thrown Weapons and RBGs allowed. RBGs will be limited as per the War Conventions – no more than 10-20% of the
opposing force in ROUNDS.
SATURDAY SCENARIOS: Armor Inspection opens at 9:00 a.m. and fighting will begin at 10:00 a.m., ending at 1:00 p.m.
1. Mixer: Open Fighting Field
Description: Every Blade for Themselves Combatants will face each other with single weapon (sword or spear) to see whom is the last man standing. Combat will last for
15 minutes, or until only one combatant remains.
Layout: Use as much of the town and marshland as necessary.
Objective: To have fun and warm up while waiting for the full forces to muster. Scenario rules:
Combatants will be armed with single sword or spear.
Combatants are allowed to form teams, however only one combatant may win.
If the combat is won before time is up, the field will be reset and the scenario run again, until 15 minutes total has passed. Death from behind, Thrown Weapons, and RBGs are not allowed.
Any form of single or team combat may be pursued. Combatants are reminded to be aware of other groups and individuals around
them.
2. Scenario 1: Raid the Town
Description: Capture the Flag scenario where Attackers are attempting to capture the flag and take it to the ‘docks’ while Defenders attempt
to stop them from getting the flag. Unlimited Resurrections. Will be fought at least two times for 30 minutes each time or until the objective
is met. Layout: The docks, town, and marshland may be used.
Objective: Attackers: Capture the Flag and bring it to your Army’s resurrection point at the docks. Defenders: Defend the Flag.
Scenario Rules:
Attackers start at the docks. Defenders start in and around the building with the flag.
Fighting may take place in the town, in the marshland behind the town, and at the docks.
Defenders may not move the flag from its starting point, but may re-capture it and bring it back to its start.
Attackers resurrection point will be at the docks. Defenders resurrection point will be behind the flag building.
Thrown Weapons, RBGs, and Spears are allowed. Generals may arm their combatants with RBGs or Spears, or a combination of
both, determined thusly:
RBG rounds = no more than 20% of the opposing force. Spears = Generals may trade in 3 RBG rounds for 1 spear
Odd numbers of ROUNDS will be rounded up for simplicity.
SPECIAL: This scenario will be fought 1-2 more times, for anyone who wishes to participate in an exhibition of Rapier Combat Archery. Archers will be stationary inside buildings in the town. All Archers will be authorized Rapier fighters.
4. Scenario 2: Marshland Defense
Description: It’s not all about the treasures, it’s about land, too! Fight to control the marshland by capturing and maintaining flags planted throughout the area. Unlimited resurrections (Special). Battle will be fought for 45 minutes or until all of one side is defeated.
May be run a second time.
Layout: The marshland will be used. There will be 5-7 flags placed on islands in the marshland.
Objective: Control the most flags for the longest total time. Scenario Rules:
Armies will begin on opposite sides of the marshland (East and West).
All fighting must take place in the marshland.
Fighters may not leave the marshland unless leaving the fight for equipment or safety reasons (water, emergency phone calls, changing weapons, etc.)
Flags are captured by pulling the Army’s color to the top of the flag.
Marshals will mark the amount of time each Army holds each flag.
Resurrections: SPECIAL Each Army will have 3 designated Surgeons.
Surgeons resurrect members of their own Army by physically touching them.
Surgeons will be marked.
Surgeons may conceal their mark but MAY NOT pass it on to another combatant. Thrown Weapons, RBGs, and Spears are allowed. Generals may arm their combatants with RBGs or Spears, or a combination of
both, determined thusly:
RBG rounds = no more than 20% of the opposing force.
Spears = Generals may trade in 3 RBG rounds for 1 spear Odd numbers of ROUNDS will be rounded up for simplicity.
SPECIAL: This scenario will be fought 1-2 more times, for anyone who wishes to participate in an exhibition of Rapier Combat Archery.
Archers will be stationary along the North and South borders of the field. All Archers will be authorized Rapier fighters.
5. Scenario 3: Loot the Town.
Description: Just kidding, it’s all about the treasure. Attackers must exit the town with looted treasure before being burned by the fire.
Defenders must keep the attackers from leaving town with the treasure. Unlimited resurrections (Special). Scenario will be run at least twice.
Layout: The castle, marshland, and town will be used.
Objective:
Attackers: Get all the treasure to the docks. Defenders: Stop them from doing so.
Scenario Rules:
Defenders set up anywhere in the docks or town.
Attackers begin in the castle. Defenders resurrection point is to one side of the docks (a marshal).
Attackers resurrection point is a designated marshal who will move in front of, and at the same time as, the fire.
Fighting may occur anywhere in the castle, marshland, town, or docks.
The castle will catch fire 30 seconds after lay-on is called. Any combatant touched by the fire is *dead* and may not resurrect.
Attackers may carry one bag of treasure per hand. If they carry two bags, they are considered unarmed and must follow the rules
for non-combatants. Namely, if an enemy combatant comes within engagement range, the carrier is dead.
Treasures must be carried to the docks. If the carrier crosses onto the docks, the carrier is considered to have LEFT THE SCENE with their treasures and may not return to fighting.
Thrown Weapons, RBGs, and Spears are allowed. Generals may arm their combatants with RBGs or Spears, or a combination of
both, determined thusly:
RBG rounds = no more than 20% of the opposing force. Spears = Generals may trade in 3 RBG rounds for 1 spear
Odd numbers of ROUNDS will be rounded up for simplicity.
SPECIAL: This scenario will be fought 1-2 more times, for anyone who wishes to participate in an exhibition of Rapier Combat Archery. Archers will be stationary inside the castle. All Archers will be authorized Rapier fighters.
Rapier Tourney Schedule Lists will open and armor inspections will begin approximately 30 minutes prior to publish start times.
All authorized rapier fighters must provide proof of their authorization in Heavy Rapier / Cut & Thrust Rapier, or else have a Marshal from their
Kingdom vouch for them.
Wednesday:
15:00 – 17:00 Town Square Aeric Early Bird Five-weapons style prize tourney
You came to Estrella War early so you get to fight early! Join the other early arrivals and enjoy the camaraderie. The Early Bird Tournament is for
those Rapier fighters who are on site and ready to fight early in the War. It will be a five-weapons style prize tourney. Bring a prize valued at $10-
$20 to enter. There will be as many fights as possible, with everyone fighting every round, and prizes will be given out based on the number of fights
won. Heavy Rapier is the standard, but Cut & Thrust is encouraged for those authorized.
Rules of the field are standard Estrella War Rapier conventions.
Outlands and Atenveldt allowable heavy rapier blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before
each tournament by Tournament Marshals and designees. Armor standards are those of your home kingdom.
Sponsored by the Company of the Sable Blade
Thursday:
10:00 – 12:00 Knowne World Rapier Camp Men’s Skirt Five-weapons style prize tourney
Men's Skirts Tournament will be a five-weapons style prize tourney (Bring a prize valued at $10-$20 to enter.). Everyone will fight every round, and prizes will be given out based on the number of fights won.
As the name suggests, only males can sign up and they must wear a skirt. Acceptable skirts include dresses, full length skirts, and kilts (all exposed
skin must be covered according to SCA Rapier armor standards). Fighters and their consorts may add other "accessories" as they wish.
In addition to the prizes brought by the fighters; first place, "best dressed", "most graceful", and "most tragic death" will get a prize. "Best Dressed", "Most Graceful", and "Most Tragic Death" winners will be voted on by the gallery at the conclusion of the tournament.
Atenveldt allowable blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before each tournament by
Tournament Marshals and designees. Armor standards are those of your home kingdom.
Sponsored by the Barony March of Mons Tonitrus and the Company of the Sable Blade
14:00 – 17:00 Town Square Aeric Rapier Battle of Five
Rapier Battle of Five showcases skirmisher melee tactics and the ability to meet objectives on the field!
Teams must be at least five fighters but may be up to ten, of all skills and levels of recognition. However, only two Masters of Defense, Defenders of
the White Scarf, or equivalent may be on the field at any time.
Teams will compete in three single or double elimination brackets depending on the number of teams. Each bracket will be in a different scenario, take
the objective, field control, and open field.
Teams will present themselves with a Heraldic performance.
Teams should attempt to wear “uniforms” and garb to show their unity.
Points will be awarded for team presentation (uniform garb, capes, hats etc.), Heraldic performance (team intros), and combat performance in each
bout as well as points for bouts won.
Teams should be prepared to provide a Judge to award points. Teams will be required to provide field Marshals during combat.
Rules of the field are standard Estrella War Rapier conventions.
Outlands and Atenveldt allowable heavy rapier blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before each tournament by Tournament Marshals and designees. Armor standards are those of your home kingdom.
Heraldic presentations will begin at approximately 2 p.m., fighting will begin shortly thereafter.
Sponsored by the Atenveldt Kingdom Rapier Marshal (Master Michaelis Aurelius)
Friday:
14:00 – 16:00 Town Square Aeric Rapier Roses for Cancer Progressive weapons style tourney
In honor of those who fight the battle against cancer, having lost or continuing to fight, and those who support them, the Roses for Cancer Tournament is a fund raiser. All fighters are encouraged to donate $10 or more to enter the tourney and any and all are encouraged to donate even if they don’t enter
the tourney (this is a fundraiser after all). The format is a progressive weapons style tournament, beginning with single weapon (be it sword or dagger),
weapon and soft parry, weapon and rigid parry, and two weapons.
Rules of the field are standard Estrella War Rapier conventions. Fighters may buy back in once, at the Marshal’s discretion. Outlands and Atenveldt allowable blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before each tournament
by Tournament Marshals and designees. Armor standards are those of your home kingdom.
Sponsored by the Ladies of the Rose (Master Taka)
Scan to give us your feedback regarding Estrella XXXIII!
Saturday:
14:00 – 18:00 Town Square Aeric Rapier Novice Round Robin style tourney
The rapier novices of Atenveldt revealed themselves in great numbers at Southern Crusades. There must always be opportunities for the new men and women of the rapier community to show their steel. At Estrella War, there shall be a Rapier Novice Tourney for those among the populace of Atenveldt
who have been fighting for 3 years or less and have not be recognized at the Kingdom level with a fighting award. There shall be prizes for the top
three fighters but also for the most chivalrous and the most disciplined or practiced. This is a chance to throw your hat and your blade into the tournament
ring that should not be passed up. The format will be contingent upon numbers but expect a Round Robin that will maximize the number of fights. What better way to show your burgeoning skill than by crossing blades by torchlight?
Rules of the field are standard Estrella War Rapier conventions.
Outlands and Atenveldt allowable blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before each tournament
by Tournament Marshals and designees. Armor standards are those of your home kingdom.
Sponsored by the Barony of Atenveldt
15:00 – 17:00 Town Square Aeric Estrella War Cut & Thrust Everyone fights everyone
This is an invitation only tournament. HINT: Everyone who is authorized is invited to participate!
Every attempt at early and pre-1500 weapons and style of use of those weapons will be encouraged.
Format is everyone fights everyone (as much as time allows). Each pairing is to 3 bouts, win or lose. Armor requirements will be to the standards of
SCA Cut & Thrust Rapier, modified by each fighter’s home Kingdom.
The fighter with the most total bouts won will receive the adulation and respect of their fellow fighters and the marshals, and gain the satisfaction of
knowing that they won the day.
The Victor will be the Fighter to best Represent the Swordsmanship or Style of an SCA Period Master, as chosen by their fellow Fighters and the
Marshals
Prize(s) are to be announced on the Tourney Field that day.
Allowable Weapons: Maximum blade length for single handed weapons is 38 inches as measured forward of the quillions/guard. Two handed weapons
will be judged on a case by case basis, but must be used as two handed and not just to increase length of reach.
Rules of the field are standard Estrella War Rapier and Atenveldt Cut and Thrust conventions (thrusts, tip cuts, draw cuts, and percussive cuts).
Outlands and Atenveldt allowable blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before each tournament
by Tournament Marshals and designees. Armor standards are those of your home kingdom.
Sponsored His Royal Majesty King Morgan Aethelwulf, 94th Crown of Atenveldt (Professor Heinrich Loesher)
Sunday:
09:00 – 12:00 Town Square Aeric Ladies' Treasure Chest Swiss 5 weapons style tournament
Come one, come all, Lady Rapier Fighters of the Known World: participate in the Weissdrachen Lady’s Schlager Treasure Chest Tournament. This
year’s tournament is once again in honor and memory of The Most Honorable Lady Regan Weissdrachen. Test your skills with sword in hand,
against other Ladies while wearing your fanciest Fighting Garb. Demonstrate the “Spirit” ladies have on and off of the tournament field. Today we
celebrate Life!
List fee is a bauble or a prize for the Treasure Chest. Maestra Deborah and some of the Estrella merchants have donated additional prizes. Favors
made by the Maestra’s own hand will be provided for all participants; returning fighters will receive a ladybug button and Her Excellency Viola has
provided snowflakes this year.
Rules of the field are standard Estrella War Rapier and Atenveldt Cut and Thrust conventions (thrusts, tip cuts, draw cuts, and percussive cuts).
Outlands and Atenveldt allowable blade conventions will be observed. Parrying devices, armor, and weapons will be inspected before each
tournament by Tournament Marshals and designees. Armor standards are those of your home kingdom.
This will be a Swiss 5 weapons style tournament.
Sponsored by Maestra Deborah and Lady Hamasaki Eiwa Miyako
Greetings from the Estrella War Volunteer Steward!
The volunteer point is located on Merchant’s Row and shares space with the Watch. Look for the signs!
Volunteers are needed in many areas of the war!
We are looking for folks who can walk the watch, check in their fellows at the front gate, spend time with our
youth, and keep our fighters healthy on the field.
We are always in need of special officers like warranted exchequers, youth coordinators and marshals. If you
are warranted for any office within the SCA, we have a place for you!
When you volunteer, you will be given a receipt for your time from the event steward in charge of that
department. Bring the receipt to volunteer point because …
Volunteering makes you eligible for gifts given in a Volunteer Raffle! For every hour that you volunteer
for the war, you will receive one entry into the raffle. There are goodies from our wonderful merchants and
artisans from around the known world!
A raffle will be held each day on Thursday, Friday and Saturday at 1:00pm at Volunteer Point.
On Sunday, the raffle will be at 11:00 and held in conjunction with the Atenveldt Sherriff’s auction.
On Monday at 10:00, there will be a special raffle for those who volunteer from Sunday 12:00 noon
onwards.
You do not have to be present to win a raffle prize. The winning numbers will be posted at volunteer point. In
order to claim your prize, you will need to bring your half of the winning raffle ticket to volunteer point.
Prizes need to be picked up by 4:00pm Sunday afternoon. Any unclaimed prizes will be added to Monday’s
raffle. All prizes are final. No exchanges please.
And don’t forget, every hour your give to the war will earn money for your local group or kingdom!
The Town Criers will be meeting at 7:30 AM every day of Estrella at Volunteer Point.