e)1986 Stephen L. Loy

288
e)1986 Stephen L. Loy

Transcript of e)1986 Stephen L. Loy

e)1986 Stephen L. Loy

AN EXPERIMENTAL INVESTIGATION OF A GRAPHICAL

PROBLEM-STRUCTURING AID AND NOMINAL GROUP

TECHNIQUE FOR GROUP DECISION

SUPPORT SYSTEMS

by

STEPHEN L. LOY, B.S., M.B.A.

A DISSERTATION

IN

BUSINESS ADMINISTRATION

Submitted to the Graduate Faculty of Texas Tech University in Partial Fulfillment of the Requirements for

the Degree of

DOCTOR OF PHILOSOPHY

Approved

May, 1986

AN EXPERIMENTAL INVESTIGATION OF A GRAPHICAL

PROBLEM-STRUCTURING AID AND NOMINAL GROUP

TECHNIQUE FOR GROUP DECISION

SUPPORT SYSTEMS

by

STEPHEN L. LOY, B.S., M.B.A.

A DISSERTATION

IN

BUSINESS ADMINISTRATION

Submitted to the Graduate Faculty of Texas Tech University in Partial Fulfillment of the Requirements for

the Degree of

DOCTOR OF PHILOSOPHY

Approved

rperson of the ^Cpnittee

"A

ijL u I /Jt .,L >VA,i>

Accepted

Dear#of the Graduate School

May, 1986

mi C^€p* r^^ ACKNOWLEDGEMENTS

I vish to express my gratitude to those vho helped in

the making of this dissertation. I am indebted to the

members of my committee for their guidance and support.

Special thanks go to my committee chairman. Dr. James F.

Courtney, who vaa especially supportive and helpful. I

greatly appreciate the efforts of Dr. William E. Pracht,

who provided the structual modeling software and the

inspiration for this dissertation.

I wish to acknowledge the assistance of Dr. Jerry Hunt

and Dr. Ram Baliga. Their help in obtaining subjects for

my study was instrumental to the success of this project.

Others within the College of Business Administration who

helped in many different but significant ways include: Mr.

Bob Rhoades, Director of Administrative Services; Ms. Cindy

Brennan, Copy Shop Supervisor; fellow doctoral students

Darrell Eubanks, David Paradice, and Larry C. Meile.

I thank Dr. George Huber, Dr. A. Ramaprasad, and Mr.

Ed Szewczak for their willingness to share their work with

me.

I am deeply grateful to my parents, Mabel and Lewis E.

Loy; my brother. Dr. L. David Loy; and my sister. Dr. Sally

Loy Warder, for their moral support which provided me with

the incentive to persevere toward this goal.

ii

Finally, my most special appreciation goes to my wife,

Marianna Heins-Loy, whose assistance, encouragement, and

love made the completion of this dissertation a reality.

iii

TABLE OF CONTENTS

ACKNOWLEDGEMENTS ii LIST OF TABLES vii LIST OF FIGURES viii

CHAPTER

I. INTRODUCTION AND BACKGROUND 1

Development of Decision-making Technology.... 1 Problem Statement 11 Purpose of the Research and Research Method.. 14 Summary and Organization of the Dissertation. 17

II. LITERATURE REVIEW 19

Introduction 19 Group Decision Making 19 Computer-generated Graphics. . 23 Computer-based Group Decision

Support Systems 26 Perceptronics Group Decision Aid 26 Executive Mind Support 28 Cooperative Group Decision Support

System < CGDSS) 30 Group Decision-making Techniques 31

Interacting Groups. . 32 Classical Brainstorming 34 Battelle-Buildmappen-Brainwriting 36 Brainwriting Pool 37 Pin-Card 38 Gallery Method 40 Nominal Group Technique 41 Kepner-Tregoe Method 44

Problem Reduction Strategies 46 Model Building Approaches 48

Simulation 48 Structural Modeling 49 Cognitive Happing 51 Influence Diagrams 56 Maps of Causality 57 Strategic Data Base Group Design 57 Predecision Support System 59 Graphical Interactive Structural

Modeling Option < GISMO) 61 Summary 63

iv

III. THE RESEARCH MODEL 65

Introduction 65 Model Presentation 68

Decision Support System 68 Individual Information Processor 71 Small Group Problem Solving. . 73 Organizational Information Processor 73 Computer Information Processor 77 Decision Tasks 79

Research Model To Be Tested 88 Problem Complexity 89 Capabilities and Experiences 91 Environment 91 Problem-structuring Processes. 92

Objectives of the Study 92 Research Questions Studied 96 Research Hypotheses 105 Summary 107

IV. DESCRIPTION OF THE METHODOLOGY 108

Introduction 108 The Research Design Ill

Experimental Design 112 Research Strategy 114 Research Variables. 123 Research Controls 125 Experimental Controls 126 Information System Characteristics 130

Data Analysis 132 Decision Performance 132 Group Problem Understanding 135

Limitations of the Study 136 Summary 140

V. RESEARCH RESULTS 142 Introduction 142 Decision Performance Results 145 Problem Understanding Results 153 Additional Findings 158 Summary of Results 160

VI. DISCUSSION AND CONCLUSIONS 161

Introduction 161 Practical Implications and Contributions 162 Theoretical Implications and

Contributions 165

Informal Observations 168 Suggestions for Future Research 170 Summary , 173

BIBLIOGRAPHY 174

APPENDICES

A. GRAPHICAL INTERACTIVE STRUCTURAL MODELING INSTRUCTIONS 185

B. EXAMPLE OF A STRUCTURAL MODEL SUBJECTS CAN CREATE 192

C. BUSINESS MANAGEMENT LABORATORY PARTICIPANT

INSTRUCTIONS 194

D. BML/SLIM PRE-EXPERIMENT QUIZ 195

E. BML/SLIM POST-EXPERIMENT QUESTIONNAIRE 199

F. SUBJECT AGREEMENT TO CONFIDENTIALITY 209

G. BACKGROUND QUESTIONNAIRE 210

H. DESCRIPTION OF THE SLIM INFORMATION

SYSTEM 218

I. GROUP MEETING INSTRUCTIONS 229

J. KNOWLEDGE SCALE ANALYSIS 235 K. MANOVA RESULTS FOR DECISION

PERFORMANCE MODEL 236 L. BML DECISION SETS FOR GAME ADMINISTRATOR AND

EXPERIMENTAL UNITS 242

M. DATA USED IN ANALYSES 268

vi

LIST OF TABLES

2.1. Decision Strategies for Reducing Complexity

in Problem Diagnosis and Formulation 47

2.2. Sample Output of Predecision Recommendations... 61

2.3. Sample Output of Predecision

Recommendations 61

4. 1. Time Schedule of the Experiment 122

5. 1. Individual Difference Variables 144

5. 2. Wilk's Lambda Tests of Model Effects 151

5.3. Regression Results for Problem Domain Understanding Model 157

vii

LIST OF FIGURES

GDSS Front-End Features 9

The Basic Research Design. . 16

A Structural Model of Structural Modeling 50

Example of a Cognitive Map 52

Example of a Map of Causality 58

Conceptual Model of the Research 69

Structure of a Decision Support System 70

Newell and Simon Model of Human Information

Processing. 71

Components of Computer-based DSS 78

Information Formation 80

Decision Production System Model 82

Factors Affecting Problem Formulation 86

The Research Model Tested 90

Detailed Model of the Research Variables Ill

The Research Design 113

Hardware/Software Configuration of

Problem Structuring System 131 5.1. Average Net Income for the Four Treatment

Combinations and Factor Levels at the End

of the Game 147

5. 2. Average Net Incomes 148

5. 3. Beginning of Game Problem Understanding 154

5.4. Problem Understanding at Game's End 155

5. 5 Pre-test/Post-test Change in BML/SLIM

Knowledge 159 viii

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CHAPTER I

INTRODUCTION AND BACKGROUND

Development of Decision-making Technology

Since the development of the electronic digital

computer, computer technology has been applied to an ever-

expanding variety of problems. First generation computers

were used to solve large mathematical problems and logic

operations which were too difficult and time-consuming for

the human mind to solve. The business problems which were

first addressed by computers were the highly structured

tasks of payroll and billing CMandell, 1979].

The second generation of computers brought business

organization into the electronic data processing (EDP) era.

These EDP systems were designed to handle the repetitious

and time-consuming tasks of the business firm, such as

batch processing of payroll, invoicing, personnel records,

and inventory files.

During the third generation of computers, technology

was directed toward the less structured control problems of

middle management, such as inventory control and scheduling

of labor and materials. These management information

systems (MIS) were designed to provide management reports

on business operations and conditions. Initially, MIS

provided only regularly scheduled management reports. The

development of database systems and database management

systems made a large body of data and information easily

and readily available to managers on an ad hoc basis.

The fourth generation of computer technology has

further expanded applications into the less structured

problems faced by the strategic level of organizations.

Typical applications which have been developed include

mathematical modeling and simulation capabilities. These

applications are designed to aid higher-level organiza­

tional decision makers. These decision support systems

(DSS) are intended to enhance the effectiveness of

organizations by providing the individual decision maker

with easy-to-use tools to aid in the solution of semi-

structured problems CKeen and Scott Morton, 1978].

Keen and Scott Morton C1978] suggested that DSS were

developed in response to the increasingly complex and

unpredictable environment organizations faced in the 1970s.

They CKeen and Scott Morton, 1978, p. 1] characterized DSS

as being intended to:

(1) support managers in their decision processes in semistructured tasks,

(2) support, rather than replace, managerial Judgment, and

(3) improve the effectiveness of decision making rather than its efficiency.

Sprague and Carlson C1980, p.2] classified DSS on the

basis of their characteristics. They described those

characteristics as follows.

(1) They tend to be aimed at the less structured, underspecified problems that upper management face.

(2) They attempt to combine the use of methods or analytical techniques with traditional data access and retrieval functions.

(3) They focus specifically on features which make them easy to use by managers in an interactive mode.

(4) They emphasize flexibility and adaptability to accommodate changes in the environment and the decision-making approach of the user.

More recently, attention has been directed to the

development of DSS for decision-making groups, because of

the importance and pervasiveness of groups in strategic

decision making in organizations. Strategic or policy

decisions have the least structure of all organizational

decision types CMintzberg, et al.. , 1976; Mintzberg, 1979],

and are characterized by novelty, complexity, and open-

endedness. Typically, such decisions are the result of

group interaction and group consensus CSteiner and Miner,

1982].

A fundamental requirement of a group decision support

system (GDSS) is that it should provide interactive support

for the basic problem-solving and decision-making tasks of

decision groups. Tasks that need support are those related

to problem identification, problem formulation, alternative

solution generation, and choice. The GDSS should provide

easily evoked and communicable models for group members,

and provide a means or procedure for conducting the group

activities. To do this, we must understand how groups go

about making strategic decisions.

Groups facing strategic decisions usually begin with

little understanding of the decision situation they face,

and only a vague idea of what the solution might be and how

it will be evaluated when it is developed CMintzberg, et

al. , 1976]. The group may start out making random trials

or, more likely, by choosing actions based on a very

rudimentary map of causality CHall, 1984]. As under­

standing and experience are gained, that knowledge is

retained in the organization's "knowledge base." The

retention process is used to admit the relationships, thus

selected, to the organization's storehouse of knowledge.

It may reject or edit relationships selected to fit the

existing set of retained knowledge or modify the existing

set and adopt its converse. The relationships represented

and retained in the maps are then available for retention

in the organization's map of causality and hence may

influence future decisions CHall, 1984].

A key stage of the strategic decision process is

problem diagnosis CMintzberg, et. al. . 1976]. The diagnosis

stage is often the most frequently overlooked activity of

the decision-making process. In this phase, decision

makers attempt to comprehend the problem and to determine

cause-effect relationships of the decision situation

CMintzberg, et. al. 1976]. Problem comprehension involves

the activities related to problem recognition, determin­

ation of cause-effect relationships, and the development of

models. These models are simplified replications of

reality which identify the main components and indicate how

they are related COxenfeldt, et. al.. , 1978]. The model

development activities give the decision maker direction

and understanding which is needed before the phases of

alternative generation and choice can take place. There­

fore, model development must be performed well for the

correct problem to be solved.

Ackoff C197d, p. 13] states the idea as follows:

In dealing with a problematic situation, a decision maker must develop a concept--a representation or a model--of it. He attempts to solve the problem as he. conceives it. Thus if his conception is wrong, the solution to the problem as conceived may not solve the problem as it exists. A common example is a formula­tion of a problem that leads to the suppression of symptoms rather than the removal of the cause of a deficiency that creates the problem. Because of such errors of conceptualization, it has often been observed that we more frequently fail to face the right problem than fail to solve the problem we face.

The ability to conceptualize the problem domain can be

limited or enhanced by the technology a decision maker

uses. Ackoff C1978] argues that "...our searches for

solutions tend to be restricted by the dimensionality of

our mental images" (p. 78), and, therefore, "Our concep­

tions of what can be done in problematic situations are

often limited by constraints attributed to technology" (p.

71). Technology to aid decision making, therefore, should

aid the decision makers in developing better mental models

because, as Ackoff C1978, p. 78] puts it, "Increasing the

number of dimensions in which we think about problems can

often reveal new and more effective solutions." These

dimensions of a problem determine the problem domain or

problem environment. Our ability to solve problems depends

critically on how well we conceptualize the causal con­

nections between events CAckoff 1978].

Computer-generated graphic displays are considered

effective decision aids which expand the conceptual domains

of decision makers CScott Morton, 1971; DeSanctis, 1964;

Pracht, 1984, 1985], as well as an effective medium of

communication. Two categories of computer-generated

graphics can be classified as data summarization graphics

and model building graphics. Data summarization graphics

include data reduction displays such as bar graphs, pie

charts, histograms, etc. Research on the usefulness of

this type of graphic display has focused on issues such as

tables-versus-graphics and CRT-versus-hardcopy CDeSanctis,

1984]. Other studies have compared information present­

ation modes CDickson, Senn, and Cherveny,1977; Lucas and

Nielsen, 1980; Jarvenpaa, Dickson, and DeSanctis, 1984;

Dunikoski, 1984; DeSanctis, 1984].

Model building graphics is concerned with the visual

representation of the structure inherent or perceived by

the decision maker in a problem domain. The structural

model illustrates the structures of the relationships among

the elements of the problem domain CPracht, 1984, 1985].

Tools, both computer-based and noncomputer-based, have

been developed to enhance group decision-making and model-

building effectiveness. A set of such tools has been

defined as a group decision support system (GDSS)

CHumphreys and McFadden, 1980; Gray, 1981; Steeb and

Johnston, 1981; Kull, 1982; Huber, 1982, 1984; Wagner,

1983; Bui and Jarke, 1984; Wedley and Field, 1984]. The

GDSS is intended to in-crease the effectiveness of decision

groups by facilitating the interactive sharing and use of

information among group members, and between the group and

the computer system.

Generally, a GDSS includes software to evaluate group

opinions and procedures to structure group interaction with

the Nominal Group Technique or the Delphi Technique for

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supporting the generation of alternative solutions and the

alternative choice. Huber C1984, p. 196] observed that:

...one system provides the capability for a group to identify and analyze the multiattrib-ute utility functions of its members. Yet another provides the capability for a group to obtain its members' strengths of feeling about the importance of different organizational goals and the performance of organizational units with regard to these goals and to use the resulting values in an organizational analysis algorithm.

GDSS are considered a subset of DSS CAdelman, 1984].

The distinguishing characteristics of a GDSS are: (1) the

structured interaction between individual decision makers,

and (2) individual terminals linked together so that

aggregate models can be displayed on a large, public

screen. Office automation technology is employed to

enhance communication between group members. The remaining

GDSS technology is the same as individual DSS technology.

Figure 1.1 illustrates Huber's C1982, p. 98]

description of a GDSS in which a GDSS is a computer-

based decision support system with the following features:

1. A personal CRT and input device for each participant, i.e., for each group member, the chauffeur, and the communication aide who keys in the inputs for those who prefer to use verbal or handwritten media when entering information into the system. (A chauffeur is the system operator who serves as an inter­mediary between the group and the GDSS soft­ware. The chauffeur receives verbal directives from the group leader or chairperson and translates them into GDSS commands. The chauffeur is not required when the GDSS is

CHAUFFEUR

I PERSONAL CRT I

I

I I I PUBLIC DISPLAY SCREEN I I I

I I IHARDCOPYI I I

I

I

I I KEYBOARD I

I

I I I TOUCH-SCREEN I i I

MOUSE

Figure 1.1: GDSS Front-End Features

sufficiently user-friendly, or when the group is sufficiently skilled in its use. )

A public display screen, large enough to be seen by all participants. (In a distributed system, the personal CRTs also would serve as the individual participant's "public" screen.)

Computing and communication capability that (a) allows each participant to link his/her input device to its respective (personal) CRT, to the group leader's CRT, or to the public CRT screen, and (b) allows any participant to retrieve from predetermined databases.

Software that provides (a) state-of-the-art word-processing capability to each terminal, (b) computing capability with a particular focus on drawing simultaneously on data from several or all terminals (i.e., capability for

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constructing and altering worksheets, bar graphs, decision trees, etc.), and (d) anonym­ity when eliciting information from the indi­vidual participants when this is desired.

GDSS are not yet common in organizations, nor is there

a large base of research and literature on them. Most

definitions of GDSS are based upon descriptions of GDSS

components. Typically, the GDSS is described as consisting

of "a set of software, hardware, and language components

and procedures that support a group of people engaged in a

decision-related meeting" CHuber, 1984, p. 195]. Bui and

Jarke C1984, p. 103] describe a GDSS in terms of the

functions it performs:

From the point of view of the group, the group DSS assures three main functions: (i) auto­matic selection of appropriate group decision-technique(s), unless the group overrides this procedure, (ii) computation and explanation of a group decision, and (iii) suggestions for a discussion of individual differences or for a redefinition of the problem if attempts to reach a consensus fail.

From these descriptions it can be said that a GDSS has

as its major components: (1) a DSS, (2) some sort of

process-oriented, group decision-making methods to

structure group member interaction, and (3) a conferencing

system that supports group communication. Based on these

descriptions a GDSS is defined as a DSS which is intended

to support efficient and effective group decision making

11

through the combined use of computer hardware, software,

and some group decision-making procedure.

A GDSS should provide support for handling the five

main types of problems encountered in the group decision­

making process CBales and Strodtbeck, 1951]:

1. Problem of Orientation: The decision makers often ignore or are uncertain about some of the relevant facts. They seek information, orienta­tion, or confirmation.

2. Problem of Evaluation: The decision makers--because of personalities, cognitive differ­ences, and the nature of the problem--have different values and interests. They need a framework to analyze the problem and express their wishes and feelings.

3. Problem of Control: Each decision maker within the group may end up with a different decision outcome. They seek exchanges of points of view and directions to reach consensus.

4. Problem of Tension Management: The frequencies of both negative and positive reactions tend to increase during the group decision-making process. The group seeks to improve under­standing, increase compliance, reduce tension, and avoid member withdrawal.

5. Problem of Integration: The group seeks consensus during the group problem-solving process and collective endorsement of the final agreement.

Problem Statement

Despite the recognition that strategic decision making

is typically a group process, existing computer-based DSS

are designed to assist only the individual decision maker.

Moreover, DSS research has focused on individual decision

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making and ignored group decision making. GDSS technology

is relatively new, and the environments they are designed

to serve are more complex than those of the DSS. The GDSS

should not only provide the same decision-making aids as

the DSS, but should structure group procedures to support

group processes as well CHuber, 1984].

There are a small number of GDSS currently available

CGray, 1981; Steeb and Johnston, 1981; Huber, 1982, 1984;

Kull, 1982; Wagner, 1983; Bui and Jarke, 1984; Wedley and

Field, 1984], but these offer support for only a small

subset of decision-group tasks related to alternative

generation and choice phases of decision making. None

provide a graphical problem-structuring aid to support

group problem-formulation activities.

Of the GDSS and GDSS prototypes which have been

developed, very little is known about their ability to

fulfill the objectives of enhancing decision-group

efficiency and group decision-making effectiveness. At

this writing, there is a dearth of published reports about

controlled studies of the impact of GDSS on group decision­

making performance. In the most recent published report of

a GDSS development, Bui and Jarke C1984, p. 110] state that

"...empirical studies will be required to test (the system)

once the system has reached a sufficient degree of

maturity." Other GDSS, such as Executive Mind Support

13

CKull, 1982; Grey, 1983], have not been subjected to

controlled studies.

Huber C1984, p. 196] views the current state of GDSS

research thus: "The useful domain and overall effective­

ness of these GDSS (currently available) are yet to be

determined, but what evidence exists suggests that even

today's GDSS contribute to decision group effectiveness."

In one such study, Steeb and Johnston C1981] reported

that GDSS-aided groups considered more problem attributes,

generated more alternative solutions, exhibited more

completeness in problem understanding, and exhibited more

satisfaction and confidence with their group's decisions

than non GDSS-aided groups in a structured problem

environment.

In addition to the problem of having little formal

testing of current GDSS, no framework exists to test a GDSS

for determining (1) what components a GDSS should contain,

(2) the effectiveness of various components in different

systems, or (3) the effectiveness of the GDSS to achieve

its primary objective of enhancing the effectiveness of

group decision making.

As previously stated, current GDSS do not provide

support for the model building or structural modeling

activities for group decision making. A structural

modeling system has been developed which has shown promise

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in providing effective support for individual strategic

decision makers. The system developed by Pracht C1984] is

called the Graphical Interactive Structural Modeling Option

(GISMO). GISMO has been studied using individual decision

makers and was found to improve individual problem domain

understanding. But, research as to whether GISMO has

similar effects on group decision-making performance and

problem understanding had not been conducted.

Purpose of the Research and Research Method

The purpose of this study was to investigate the

effects of GISMO on group decision-making performance and

problem-domain understanding in an ill-structured problem

environment. Also investigated in the study were the

effects of GISMO with the Nominal Group Technique process.

This study addressed one of the limitations cited in the

Pracht C1984, p. 91] study: "the use of individual

decision makers rather than groups." This limitation

restricted the external validity of Pracht's findings.

The study used students to play the Business

Management Laboratory (BML) CJensen and Cherrington, 1977]

simulation game. The subjects also had access to the BML

companion decision support package SLIM (Simulation

Laboratory for Information Management) CCourtney and

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Jensen, 1961]. BML/SLIM management simulation and decision

support packages CCourtney, DeSanctis, and Kasper, 1983]

were used to provide a semistructured problem environment.

This use of BML provided a problem environment in which the

information system characteristics could be varied in order

to determine how changes impact decision outcomes. Also,

the use of BML as a laboratory tool made replication of the

study possible.

A structured problem is one which has relatively few

elements and simple element relationships. An ill-

structured problem, on the other hand, has many elements,

and the nature of the cause-effect relationships and the

strength of the relationships among them are not easily

identified and understood. A semistructured problem has

some parts which are structurable and some which are not.

The choice of a semistructured problem was appropriate for

this study in that the structural modeling system (i.e.,

GISMO) was being studied for its suitability as a GDSS

component.

The research design, illustrated in Figure 1.2, has

two factors. The first factor is called the problem

structuring tool (TOOL). This factor has two treatments,

which are based upon the- tool a group used to aid its

decision making. One set of groups used GISMO in the study

and the other set did not (NONGISMO). The second factor is

16

called PROCEDURE. This factor also had two treatments.

One treatment was an unstructured, open group decision­

making procedure called an Interacting Group (IG). The

other treatment was a relatively structured procedure which

restricts group interaction through a set of rules and

procedures known as the Nominal Group Technique (NGT).

T O O L

GISMO

NONGISMO

PROCEDURE

NGT IG

Figure 1.2: The Basic Research Design

NGT was chosen because it is generally used in GDSS to

guide the group decision-making processes. Since GISMO was

being studied to determine its suitability as a GDSS

component, it was necessary to investigate the effects of

GISMO in a NGT setting.

There were six specific objectives in this study.

Those objectives were to determine: (1) the impact of

GISMO on group decision-making performance, (2) the impact

17

of GISMO on group decision-environment understanding,

(3) the impact of NGT on group decision-making performance,

(4) the impact of NGT on group decision-environment under­

standing, (5) whether there is an interaction effect bet­

ween GISMO use and NGT use on group decision performance,

and (6) whether there is an interaction effect between

GISMO use and NGT use on group decision-environment under­

standing.

Summary and Organization of the Dissertation

The dissertation is presented in six chapters. The

first has provided a preview of the research and why this

research was undertaken. The second chapter will discuss

the conceptual foundations of GDSS, group decision-making

techniques, problem-solving strategies, and model building

approaches. The third chapter will consider some of the

factors affecting group decision-making effectiveness. The

theoretical model which underlies this research is also

presented in the third chapter. The fourth chapter will

present the research methodology in detail. Discussions of

the experimental design, data analysis, and other experi­

mental issues are discussed, also. The results of the

study are reported in the fifth chapter. The final chapter

vill discuss the practical and theoretical implications of

18

this study, and put forth several suggestions for future

research studies.

CHAPTER II

LITERATURE REVIEW

Introduction

The first section of this chapter discusses why

strategic decision-making groups need support in performing

their decision-making tasks. The second section presents

some GDSS which have been developed to aid in strategic

decision making. The third section discusses a number of

procedural techniques which have been devised to increase

group decision-making effectiveness. The fourth section of

this chapter presents several model building approaches

which have been used to enhance model construction and

human problem understanding.

Group Decision Making

Numerous techniques, strategies, and technologies to

improve the effectiveness of decision groups have been

developed CDelbecq, et. al.. 1971, 1975; Van de Ven and

Delbecq, 1974; McLean and Shephard, 1976; MacCrimmon and

Taylor, 1976; King and Rodriguez, 1978; Herbert and Yost,

1979; Humphreys and McFadden, 1980; Lendaris, 1980;

Nadler, 1981; Steeb and Johnston, 1981; Volkema, 1983;

Wagner, 1983; Bui and Jarke, 1984; Szewczak, 1984; Wedley

and Field, 1984; White, 1984; Ramaprasad and Poon, 1983,

19

20

1985]. Structuring participant interaction, complexity

reduction, simulation, structural modeling, influence

diagrams, and cognitive mapping are Just a few examples of

these techniques.

Strategic or policy decisions have the least structure

of all organizational decision types CMintzberg, et. al.,

1976; Mintzberg, 1979], and are characterized by novelty,

complexity, and open-endedness. Such decisions typically

are the result of group interaction and group consensus

CSteiner and Miner, 1982]. Because of the importance and

pervasiveness of group decision making in organizations,

more attention is being directed toward providing computer

aids to increase group decision-making effectiveness.

A three-stage model of strategic decision making was

constructed by Mintzberg, et. al. C1976]. The stages were

problem diagnosis, alternative generation, and choice. The

key stage in that model is the problem diagnosis stage. In

it, the decision makers attempt to comprehend the problem

and to determine cause-effect relationships of the decision

situation CMintzberg, et. al.> 1976]. Problem comprehension

involves the activities related to problem recognition and

determination of cause-effect relationships. These

activities involve the development of a model to represent

the structure of the cause-effect relationships perceived

in the problem domain.

21

These initial steps give the decision maker direction

and understanding which is needed before the phases of

alternative generation and choice can take place. There­

fore, these initial steps must be performed well for the

correct problem to be solved.

Groups facing strategic decisions usually begin with

little understanding of the decision situation they face,

and only a vague idea of what the solution might be and how

it will be evaluated when it is developed CMintzberg, et

al. . 1976]. The group may start out making random trials

or, more likely, by choosing actions based on a very rudi­

mentary map of causality CHall, 1984]. As understanding

and experience are gained, that knowledge is retained in

the organization's "knowledge base." The retention process

is used to admit the relationships, thus selected, to the

organization's storehouse of knowledge. It may reject or

edit that which is selected to fit the existing set of

retained knowledge or modify the existing set and adopt its

converse. The relationships represented and retained in

the maps are then available for retention in the

organization's map of causality and hence may influence

future decisions CHall, 1984].

The pattern of search is simpieminded and proceeds on

the basis of elementary models of causality until driven to

more complex ones. "The pattern of search also proceeds in

22

ever widening circles from solutions suggested by the

symptoms, to solutions that worked for this problem before,

to solutions that absorb the slack of excess resources in

the system. This pattern of search is biased by the

particular local expertise of the unit undertaking the

search and usually commences among the variables within the

control of the problem solvers" CHall, 1981, p. 114].

Rados C1972] observed that when several alternative

solutions are readily available a more exhaustive search is

made for the best solution. If alternatives are not

available, the first satisfactory solution that arises is

chosen CHall, 1981].

Ackoff C197a, p. 13] states the idea as follows:

In dealing with a problematic situation, a decision maker must develop a concept--a representation or a model--of it. He attempts to solve the problem as he. conceives it. Thus if his conception is wrong, the solution to the problem as conceived may not solve the problem as it exists. A common example is a formula­tion of a problem that leads to the suppression of symptoms rather than the removal of the cause of a deficiency that creates the problem. Because of such errors of conceptualization, it has often been observed that we more frequently fail to face the right problem than fail to solve the problem we face.

The ability to conceptualize the problem domain can be

limited or enhanced by the technology a decision maker

uses. Ackoff C197a, p. 78] argues that "...our searches

for solutions tend to be restricted by the dimensionality

23

of our mental images" and, therefore, "Our conceptions of

what can be done in problematic situations are often

limited by constraints attributed to technology" CAckoff,

1978, p. 71). Technology to aid decision making, there­

fore, should aid the decision makers in developing better

mental models because, "Increasing the number of dimensions

in which we think about problems can often reveal new and

more effective solutions" CAckoff, 1978, p. 78]. The

dimensions of a problem determine the problem domain or

problem environment. The ability to solve problems depends

critically on how well the causal connections between

events are conceptualized CAckoff, 1978].

The_ effectiveness of group decision making can be

enhanced through the use of computer-based and noncomputer-

based tools and procedures. Computer graphics and GDSS are

examples of such tools and procedures CHumphreys and

McFadden, 1980; Gray, 1981; Steeb and Johnston, 1981;

Huber, 1982, 1984; Kull, 1982; Wagner, 1983; Bui and Jarke,

1984; Wedley and Field, 1984]. Computer graphics are

discussed in the next section and followed by a section on

GDSS.

Computer-generated Graphics

Computer-generated graphic displays have been

considered an effective way to expand the conceptual

24

domains of decision makers CScott Morton, 1971; DeSanctis,

1984; Pracht, 1984, 1985; Pracht and Courtney, 1985].

Expansion of the decision maker's conceptual domain also is

a primary objective of DSS. Graphics not only can expand

conceptual horizons, but also are an effective medium of

communication.

Computer graphics have been mentioned by researchers

for their effectiveness as decision aids since the early

1970's CScott Morton, 1971], and since that time many

studies have been conducted to compare information

presentation modes CSenn and Dickson, 1974; Benbasat and

Taylor, 1978; Lucas and Nielsen, 1980; DeSanctis, 1984;

Dunikoski, 1984]. Most of these studies have been

concerned with comparing the effectiveness of tabular

displays of information to graphic displays.

Computer-generated graphics can be used to provide a

pictorial summary of data, or to depict a system of re­

lationships (i.e., a model). Data summarization graphics

include such displays as bar graphs, pie charts, histo­

grams, etc. Research on the usefulness of this type of

graphic display has focused on issues such as tables-

versus-graphics and CRT-versus-hardcopy CDeSanctis, 1984].

The second use of graphics involves the visual

representation of relationships among variables, rather

than summarization of data CPracht, 1984, 1985]. The

25

structural modeling system developed by Pracht C1984]

provides the capability to interactively develop, modify,

and display structural models on a computer terminal

screen. Other techniques have been developed which allow

the interactive entry of the relationships CBui and Jarke,

1984; Ramaprasad and Poon, 1983, 1985]- However, these

systems do not permit the interactive development,

modification, and display of the models (i.e., directed

graphs). They operate in batch mode rather than inter­

actively, and provide either word descriptions or tables to

represent the structure of a complex issue or system, or a

printed model.

The primary advantage of the system developed by

Pracht C1984] is that the user's knowledge (current and

past) about a problem domain can be easily, visually and

interactively organized as a set of elements (variables) in

a hierarchical or network model. The models can be inter­

actively rearranged or changed by the user at any time.

These abilities allow the user to store the model and to

use it as a "knowledge base" for future use CPracht, 1984,

1985; Pracht and Courtney, 1985].

In the next section of this chapter, an overview of

some of the computer-based systems which have been designed

to improve group decision-making effectiveness is presented,

26

Computer-based Group Decision Support Systems

Several prototype computer-based systems to aid

decision-making groups have been developed and reported in

the literature in the last few years CSteeb and Johnston,

1981; Huber, 1982, 1984; Kull, 1982; Wagner, 1983; Bui and

Jarke, 1984]. Discussions of three of the most promising

GDSS are presented in this section.

Perceptronics Group Decision Aid

trposes of the Perceptronics Group Decision Aid V The pu]

(PGDA) CSteeb and Johnston, 1981] are: (1) to guide the

group decision-making process by selective elicitation^of a

decision tree which incorporates value and probability

inputs from all group members, and (2) to identify con­

flicts in value Judgments, and to initiate discussions

through use of multi-attribute utility analysis^ij The PGDA

features include a simple individual data entry terminal

for each group member, a large screen (7 ft. color video

display) for feedback of computer-generated information,

and a specially trained system operator (chauffeur) who

facilitates group interaction CSteeb and Johnston, 1981].

2) U The PGDA system was tested by comparing ten, three-

person decision groups. Five used the group decision

aiding system and the other five followed an unstructured

interaction procedure. ) The groups were compared on the

27

bases of "...decision analytic measures, participation

measures, decision quality measures, and satisfaction

measures" CSteeb and Johnston, 1981, p. 549]. The decision

analytic measures included the number of problem attributes

considered, and the number of actions and events generated

by the group. Individual participation was evaluated by a

tally of the number of actions, events, and attributes

contributed by each member.

^ ( The decision quality measure was based on the Judg­

mental evaluation of a panel of experts who ranked the

solutions generated by each group on: (1) decision content

(comprehensiveness), (2) decision breadth, (3) decision

feasibility, and (4) decision detail (number of actions and

events in the recommended course of action ). (

The satisfaction measures were satisfaction with:

(1) information flow among the group members, (2) the num­

ber of alternative solutions generated by the group,

(3) the degree of problem understanding, (4) the level of

co-operation among group members (facilitation of consensus

agreements), and (5) the group's decisions (sufficiency of

group problem analysis) CSteeb and Johnston, 1981, pp. 550-

551].

^ r^ The results indicate that PGDA groups exhibit more

completeness of the decision-making process and higher

levels of satisfaction and confidence with the group's

28

decisions. Also, the PGDA groups considered more problem

attributes, generated more potential actions and events,

and exhibited "...superiority both in decision content and

decision breadth compared to the unaided groups" CSteeb and

Johnston, 1981, p. 549].

The groups in the PGDA study were instructed to arrive

at a consensus decision within a three-hour period. A

comparison of the groups on how they spent their time has

shown that CSteeb and Johnston, 1981, p. 5501

The average nonaided group spent approximately 91 percent of its time generating actions and events and exchanging information, and less than nine percent of its time on quantitative Judgmental activities. All five of the nonaided groups followed this pattern. The average (PGDA) aided group, on the other hand, spent as much time in value and probability estimation (28 percent) as in action and event generation (26 percent). Attribute listing and weighting constituted 18 percent of the aided group's time, and conflict resolution procedures accounted for another 18 percent. Again, all of the aided groups spent the majority of their time making systematic quantitative evaluations while the unaided groups tended to follow a scenario of dividing early into factions, each supporting a given course of action. The factions would then attempt to buttress their position by qualitatively enumerating all available favorable evidence.

Executive Mind Support

Executive Mind Support is the name of a GDSS developed

by Execucom Systems Corporation. This GDSS was described

in articles by Huber C1982], Kull C1982], and Wagner

C19a3]. Mind Support is a combination of the DSS generator

29

(Interactive Financial Planning System) and another DSS

generator (Hindsight). Mind Support contains the features

of CWagner, 1983, p. 152]:

English-like syntax, nonprocedural model construction, easy incorporation of powerful mathematical procedures into a model structure, Monte Carlo and optimized solutions, interrogation of models by "What-If" analysis and other useful procedures, consolidations, graphic outputs, and a host of other capabilities.

Hindsight is a DSS generator which CWagner, 1983,

p. 153]:

. . . automates common meeting-oriented procedures such as voting, ranking and rating and subgroup selection of alternatives, quantitative estimation and free-form opinion registration. Issues phrased by a moderator at one terminal are responded to by each participant via his touch screen, or by typing in the case of narrative response. The system presents graphical tabulations of the results, which may be on an anonymous basis.

Another report on Hindsight CKull, 1982, p. 74] stated

that:

Hindsight offers a planning language that allows users with minimum programming skills to build computer models. It's not likely that a group would interrupt a meeting to construct one, however. More likely, the organization would have standard models written into the system before the session. ^

y--^ ( T h e r e are no published studies of controlled testing

of Executive Mind Support or Hindsight. Reports of the

effectiveness and usefulness of this GDSS have been based

on personal observations of decision makers in simulated

30

decision environments. Kull C1982] found that most users

felt the system helped bring out individual viewpoints, but

,n

u

felt a loss of traditional group interaction, KJ

Cooperative Group Decision Support System (CGDSS)

CT- f \ " ^ CGDSS is a GDSS prototype which integrates a

conventional DSS model component, two computerized process-

oriented group decision methods, i.e., the Delphi method

and the Nominal Group Technique, and a simple computerized

conferencing system that supports group communication CBui

and Jarke, 1984]. The main feature of this system,

Electra, is the incorporation of a multiple criteria

decision method "...as a vehicle to expand the DSS

framework to organizational group decision making" CBui and

Jarke, 1984, p. 101].

The function of the CGDSS is to provide the individual

group member with an individual DSS to support personal

decision making, and to provide "...negotiation advisory

support for assisting the individual in negotiating with

other decision makers of the group" CBui and Jarke, 1984,

p. 103].

The multiple criteria decision component provides

support to the decision maker and decision group primarily

in the alternative solution generation and choice phases of

decision making. There is no indication that the CGDSS has

31

components for providing support in the problem identifi­

cation and problem evaluation phases of decision making.

Thus far, observations of the CGDSS in applied situations

have indicated that the system has CBui and Jarke, 1984, p.

110]:

...the ability to (1) support geographically dispersed decision makers, (2) enhance equality of participation in the group discussion, (3) allow time to mediate on discussion topics, and (4) facilitate technical information exchange.

But these abilities have not been empirically tested in

controlled studies.

I Group Decision-making Technigues

Attempts to find ways to increase group decision­

making effectiveness have relied on the development of

techniques to structure or control personal and communi­

cation interactions among the group members. These

techniques are process-oriented approaches which control

the processes in which member ideas and opinions are

expressed, developed, and adopted. A summary of several

of the techniques is presented in this section?) But first,

a definition of what constitutes a decision-making group

needs to be established.

What is a group? "A group consists of two or more

people interacting for the purpose of accomplishing some

32

goal" CHarold, 1979]. Work effectiveness is a measure of

how well the group carries out the task to which it was

assigned or which it has assigned to itself CHarold, 1979,

p. 96]. Group effectiveness can be measured through the

determination of (1) how well the group meets or exceeds

acceptable levels of quantity and quality, (2) whether the

group experience satisfies rather than frustrates the

personal needs of members, and (3) whether the group

experience maintains or enhances members' ability to work

together on subsequent tasks CHarold, 1979, p. 96].

Hare C1982, p. 20] states that, for a collection of

individuals to be considered a group.

...the group must have a set of values to give meaning to its activities, a set of norms that specify the role relationships between the group members, some form of leadership to carry out specific tasks, and some means of providing resources that are needed to reach the group's goals.

Interacting Groups

An interacting group (IG) is a conventional discussion

group in which members can interact throughout the

decision-making process. It is like a committee that

discusses a problem in an attempt to reach a consensus.

The IG format is generally an unstructured, free-flowing

meeting, with minimal direction by the leader other than

the presentation of the issues to the group CDelbecq, et.

al.. , 1975].

33

The IG format, for fact-finding problems, contains a

number of process characteristics which inhibit decision­

making performance. Some of those process characteristics

are CDelbecq, et. al . , 1975, pp. 31-33]:

1. Because interacting group meetings are unstructured, high variability in member and leader behavior occurs from group to group.

2. Discussion tends to fall into a rut, with group members focusing on a single train of thought for extended periods, and with relatively few ideas generated.

3. The absence of an opportunity to think through independent ideas results in a tendency for ideas to be expressed as generalizations.

4. Search behavior is reactive and characterized by short periods of focus on the problems, tendencies for task avoidance, tangential discussions, and high efforts in establishing social relationships and generating social knowledge.

5. High-status, expressive, or strong personality-type individuals tend to dominate in search, evaluation, and choice of group product.

6. Meetings tend to conclude with a perceived lack of closure, low feelings of accomplishment, and low interest in future phases of problem solving.

The interacting group process can provide some

motivational benefits, however. IG may be effective in:

(1) increasing group motivation and cohesion, (2) in­

creasing a sense of group consensus, and (3) increasing the

feeling that each alternative solution has been carefully

reviewed CDelbecq, et. al. . 1975].

34

Numerous structured problem-solving techniques and

approaches have been devised with the objective of

eliminating the negative process characteristics of IG and,

thereby, increasing individual and group problem-solving

and decision-making effectiveness. Van Gundy C1981]

presents an excellent review of a large number of these

group problem-solving techniques, as well as techniques

designed to enhance individual performance.

A list of some other group problem-solving techniques

is presented below. This list is not exhaustive. The

items marked with an asterisk are some of the more well-

known and more widely-used techniques. A brief discussion

of these specific techniques follows the list.

IDEA GENERATING TECHNIQUES FOR GROUPS

* Battelle-BuiIdmappen-Brainwriting » Brainwriting Pool * Classical Brainstorming

Force-Fit Game * Gallery Method Gordon/Little Method 6-3-5

* Pin-Card Semantic Intuition Stimulus Analysis Trigger Method Visual Synectic Wildest Idea

Classical Brainstorming

Developed in the late 1930's COsbourn, 1963], brain­

storming is one of the most widely known and used methods

35

for idea generation. Brainstorming is based on two funda­

mental principles: (1) deferred Judgment, and (2) quantity

breeds quality.

Deferred Judgment means that an idea is not Judged as

to its worth, importance, practicality, etc., when it is

expressed (i.e.. Judgment is deferred until a later stage).

The purpose of deferring Judgment is to encourage group

members to feel free in generating ideas.

The second principle is based upon the belief that the

larger the number of ideas generated, the greater the

possibility that one of them will provide a solution for

the problem and that the best solution to the problem will

be uncovered.

Four basic rules govern a brainstorming session:

1. Criticism of an idea is ruled out.

2. Freewheeling is welcomed.

3. Quantity of ideas is wanted.

4. Combining and improving ideas of others is sought. «

r

A brainstorming group consists of group members, a

leader, and an optional associate leader. The assignment

of people to groups should not be based on random

selection, because unfamiliarity among group members tends

to inhibit freewheeling behavior CVan Gundy, 1981].

36

Not all problems are suitable for brainstorming

sessions. Brainstorming was designed to find ideas, not to

Judge existing ideas. A brainstorming problem should have

many different possible solutions. The problem should be

stated in specific terms so that specific ideas can be

developed. Complex problems should be avoided or broken

into separate parts. A brainstorming session should be

conducted to deal with each part.

There has not been enough research to conclusively

determine how and under what conditions brainstorming works

best CVan Gundy, 1981]. The major weakness of brain­

storming is that its usefulness is limited to relatively

simple problems, because with complex problems the number

of ideas becomes too numerous to manage effectively.

Battelle-BuiIdmappen-Brainwriting

The Battelle-Buildmappen-Brainwriting (BBB) method was

developed by researchers at the Battelle Institute in

Frankfurt, Germany. The BBB approach begins with classical

brainstorming, followed by idea stimulation from a picture

portfolio (the buildmappen) and ends with a second round of

idea generation using the basic brainstorming method. Six

steps are involved in using the BBB method CWarfield,

Geschka, and Hamilton, 1975]:

1. A problem is read to a group numbering five to eight persons.

37

2. The group verbally brainstorms to develop known or trivial solutions to the problem.

3. Each group member is given a folder containing eight to ten pictures that are unrelated to the problem.

4. Each person writes down any new ideas or modifications of the old ideas suggested by the pictures.

5. The solutions of each group member are read to the entire group.

6. The group discusses the ideas with the goal of developing additional variations.

A major advantage of the BBB method is that the

individual writing of ideas stimulated by the pictures can

help overcome the personal inhibitions often found in face-

to-face idea generation sessions. Ideas are generated by

individual free-association, by stimulation of others'

ideas, and by stimulation from the pictures.

Brainwriting Pool

Brainwriting pool (BP) also is a variation of

classical brainstorming. The primary difference is that

the stimulation of new ideas or improvements upon old ideas

is derived from the written, rather than verbalized, ideas

of others. The absence of verbal interaction is designed

into the method so as to prevent negative consequences

which often accompany group discussions and to add a

greater sense of anonymity [Van Gundy, 1981]. But

spontaneity of ideas may be lost because of the lack of

38

verbal interaction. Six steps are involved in using this

method:

1. Five to eight persons are seated around a table.

2. A group leader presents a problem to the group.

3. The participants silently write down their ideas on a sheet of paper.

4. As soon as an individual has listed four ideas, the sheet is placed in the middle of the table (the pool) and exchanged for another sheet. (An optional procedure is to create a pool from ideas which have been previously developed. The pool would be ready-made and the initial listing of four ideas would not be needed.)

5. The participants then continue to add new ideas to the sheets taken from the pool, exchanging one sheet for a new one whenever stimulation is needed.

6. After 30 to 40 minutes, the process is terminated and the idea sheets are collected for later evaluation.

The BBB method is more likely to produce higher

quality and more diverse ideas than other brainstorming

variations--especially Method 6-3-5 CWarfield, et. al..

1975].

Pin-Card

Pin-Card is another variation of brainwriting devel

oped by the Battelle Institute. The procedure requires

group members to write their ideas on different-colored

39

cards and to pin them on a board for group examination.

This approach involves nine steps CVan Gundy, 1981, pp.

115-116]:

A problem statement is written on a chalkboard or a pinboard which is visible to a group of five to seven persons.

The group discusses the problem statement to make sure that all group members clearly understand it.

Stacks of colored cards are distributed among the group members, with each member receiving a different-colored stack.

8,

The group members silently write down one idea on each card and pass it to the person on their immediate right.

When group members need stimulation for generating additional ideas, they pick up a card passed on from the person on their left, write down any new ideas stimulated by it, and pass the new-idea card on to the person on their right. (The stimulation card may be either retained or passed on at the same time.)

After 20 to 30 minutes of this activity, a group moderator announces that the idea-generation period is over.

The group members collect the cards on their right and begin pinning them on a large pinboard. The cards usually are sorted into idea categories, using title cards as headings for the different columns.

The group members read over all of the cards and, if necessary, move some cards to different categories and eliminate duplications.

The group moderator points to each card and asks for comments or questions to help clarify idea meanings. Because the ideas are color-coded, the originator of a particular idea can

40

be easily determined and, if necessary, questions asked of this individual.

The Pin-Card approach possesses many of the same

advantages of brainwriting: it reduces anxiety for persons

who have trouble verbalizing ideas in group situations, and

a larger quantity of ideas can be generated than in most

brainstorming procedures. Two major problems can occur

when using the Pin-Card method. First, bottlenecks often

develop when a group member receives more cards than he

passes on and, second, the group members may feel a great

deal of time pressure to generate as many ideas as possible

CVan Gundy, 1981].

Gallery Method

The Gallery method, another technique developed by the

Battelle Institute, reverses the Pin-Card technique

procedures. The steps for this technique are CVan Gundy,

1981]:

1. Sheets of flip-chart paper are pinned to the walls of a room.

2. A problem statement is written on a location visible to a small group (five to seven persons).

3. The group discusses the problem statement to make sure that all group members clearly understand it.

4. The group members silently write down ideas on the sheets of paper (flip chart sheets).

41

5. After 20-30 minutes of writing, a break is taken and the participants are given 15 minutes to walk around, look at the other idea sheets, and take notes.

6. A second round of silent writing is conducted in which the group is instructed to generate new ideas or make improvements on the ideas of others.

7. After the terminal round is completed, the group examines the ideas and selects those deserving further attention or implementation.

The distinctive feature of the Gallery Method is that

group members are permitted to move about during the break

period (incubation period). A disadvantage is that

people's movements may distract others.

Nominal Group Technigue

Techniques also have been developed which combine two

or more problem-solving stages and, in most cases,

emphasize the process aspects of problem solving. The

Delphi method and the Nominal Group Technique (NGT) are the

two most notable, and they include two problem-solving

stages (generation and selection of ideas). Delphi and NGT

are unique in their emphasis upon both the task and group

process aspects of problem solving. Another technique, the

Kepner-Tregoe method, also is especially helpful for

analyzing problems, and evaluating and selecting ideas CVan

Gundy, 1981].

42

NGT has been found to be more effective than brain­

storming in terms of the quantity of ideas generated and

quality of decisions made CDelbecq and Van de Ven, 1971;

Van de Ven and Delbecq, 1974]. For these reasons NGT has

been regarded as a major component of GDSS CHuber, 1982,

1984; Wagner, 1982].

NGT was developed in 1968 by Delbecq and Van de Ven

C1971], and was designed to attain six objectives:

1. increase creative productivity of groups,

2. facilitate group decision making,

3. stimulate generation of critical ideas,

4. give guidance in the aggregation of individual Judgments,

5. save human effort and energy, and

6. promote participant satisfaction with group decisions.

The essential characteristics of NGT are:

1. silent generation of ideas by writing,

2. round-robin feedback from group members to record each idea in a terse phrase on a flip chart,

3. discussion of each recorded idea for clarification and evaluation, and

4. individual voting on priority of ideas with the group decision being mathematically derived through rank-ordering or rating.

NGT was designed to be used by small decision groups

in Judgmental (e.g., strategic) decision-making when there

43

is a lack of agreement or an incomplete state of knowledge

concerning either the nature of the problem or the

components which must be included in a successful solution.

As a result, heterogeneous group members must pool the

Judgments to invent or discover a satisfactory course of

action CDelbecq, et. al. . 1975].

NGT has been found to have advantages over interacting

groups (i.e., classical brainstorming groups) in solving

ill-structured problems because it CDelbecq, et. al. ,

1975]:

1. assures different processes for each phase of independent idea generation,

2. provides structured feedback and increases attention given to each idea,

3. balances participation among group members, and

4. incorporates mathematical voting techniques in the aggregation of group Judgment.

In a study investigating the applicability of NGT to a

structured problem, "NGT and interacting consensus groups

were compared on the criteria of decision quality,

utilization of best resource, and improvement in quality

over average-member decision quality" CHerbert and Yost,

1979, p. 358]. It was concluded that "...(the) nominal-

group format was found to be superior to the interactive-

group format in decision quality when a structured problem

was used..." CHerbert and Yost, 1979, p. 366]. Also, "The

44

increment between group decision quality and the best

individual decision was greater in the NGT condition; in

fact, an average negative utilization of best resource was

noted in the interacting group condition, indicating that

the average interacting group decision was poorer than the

average best individual decision" CHerbert and Yost, 1979,

p. 367].

The research finding presented above leads to the

contention that the use of NGT as part of a GDSS would be

beneficial. Indeed, NGT is commonly used as the procedural

component of most GDSS which have been developed CSteeb and

Johnston, 1981; Wagner, 1983; Bui and Jarke, 1984; Huber,

1984].

Kepner-Tregoe Method

The Kepner-Tregoe (K-T) method was developed as an

approach for managers to use in analyzing problems and

making decisions. The K-T approach was designed "...to

provide an efficient, orderly method for showing managers:

what to do, when to do it, and what information to use and

how to use it" CVan Gundy, 1981, p. 257]. K-T consists of

two phases: problem analysis and decision making. The

problem analysis phase is designed to guide the process of

finding a problem cause, while the decision-making phase is

designed to assist the decision maker in taking action.

45

The problem analysis phase has seven stages:

1. Identify problem areas by comparing actual performance with desired performance.

2. Examine problem areas, establish priorities, and select a problem.

3. Determine the precise nature of the problem by describing its identity, location, time, and extent. Describe what is not included in the problem.

4. Examine the problem specifications to identify those characteristics which distinguish what the problem is from what it is not.

5. Examine the problem domain to determine relevant changes that could have caused the problem,

6. Using the relevant changes identified, deduce possible causes of the problem.

7. Test the possible causes of the problem by determining the extent to which they explain what is and is not characteristic of the problem.

The decision-making phase also has seven stages:

1. Establish the specific objectives to be accomplished in terms of expected results and available resources.

2. Classify the objectives in order of importance by listing "must" and "want" requirements.

3. Develop alternative courses of action.

4. Compare each alternative against the "musts" and "wants" developed for the objectives.

5. Make a tentative decision by selecting the best alternative.

6. Evaluate any possible adverse consequences of the alternative selected.

46

7. Carefully plan implementation of the decision by establishing procedures to eliminate or minimize adverse consequences. Follow up on the decision to make sure that the specified actions are carried out.

The major strength of the K-T method is its emphasis

upon a systematic procedure for analyzing problems and

making decisions. It can help prevent premature

development of conclusions about problem causes, ensure

that alternatives are not generated until objectives have

been established, and provide a screen for efficiently

filtering alternative courses of action CVan Gundy, 1981,

pp. 266-267]. Therefore, K-T "...has the potential to

increase the quality of the problem analysis and decision­

making cycles" CVan Gundy, 1981, p. 269] and may lead to

greater subordinate commitment in implementing decisions.

K-T was designed primarily to help decision makers

identify a problem cause and select from among already-

identified alternatives CVan Gundy, 1981, p. 267).

Therefore, K-T is not suitable for solving ill-structured

problems because it assumes that there can be only one

cause of a problem, and limited number of known possible

solutions to the problem.

Problem Reduction Strategies

Four decision strategies for reducing complexity in

problem diagnosis and formulation were identified by

47

MacCrimmon and Taylor C1976]: (1) determining the boun­

daries of a problem, (2) examining changes in the decision

environment (or decision maker) which may have precipitated

the problem, (3) factoring complex problems into subprob-

lems, and (4) focusing on the controllable components of a

decision situation. A table of strategies for complexity

reduction (using categories suggested by MacCrimmon and

Taylor C1976]) is presented in Table 2.1 and a discussion

of these strategies is given in Volkema C19a3].

Table 2.1: Decision Strategies for Reducing Complexity in Problem Diagnosis and Formulation (Source: Volkema, 1983, p. 643)

Determining Problem Boundaries Explicit Boundary Clarification (Kepner & Tregoe, 1965) Function Expansion (Nadler, 1967) Assumptional Analysis (Mitroff, et. al. . 1979)

Examining Changes Focusing on Changes

Factoring Into Subproblems Means-ends Analysis Morphological Analysis Attribute Listing Input-output Analysis

(Kepner and Tregoe, 1965)

(Newell, et aJ . , 1960) (Hall, 1962) (Rickards, 1975) (Hall, 1962)

Focusing on the Controllable Components Working Forward,

Working Backward (Feldman & Kanter, 1965; Polya, 1973)

Planning Process (Bourne, et. aJL. , 1971) Mixed Scanning (Etzioni, 1967) Selective Focusing (Shull, et. al . , 1970)

48

Model Building Approaches

Two modeling techniques to represent complex systems

have evolved from General Systems Theory. Both techniques,

dynamic modeling and structural modeling, have been used as

methods for problem understanding and problem formulation

CForrester, 1968, 1971; McLean and Shephard, 1976; McLean,

1977; Lendaris, 1980]. Both techniques use models as

devices to represent the information about a system for the

purpose of studying the system CGordon, 1978]. The task of

building a model involves: (1) the establishment of the

model structure to define the system boundaries and to

identify the variables, attributes, and activities of the

system; and (2) supplying data which provide the attribute

values and define the relationships of the system's

activities.

Simulation

The objective of simulation, or dynamic modeling, is

to derive and forecast the expected behavior of a system by

using complex mathematical techniques [McLean and Shepherd,

1976], Lendaris [1980, p. 807] describes simulation as

concentrating on the determination of the "...exact numer­

ical or statistical properties of the system being mod­

eled. " The most notable examples of the dynamic modeling

technique are the dynamic world models of Forrester [1971],

and Meadovs, ejL al.. [19723. These models were intended to

49

show the changes which would take place in the world system

over time.

The simulation approach has been criticized for

focusing too much attention on the modeling of mathematical

behavior, and failing to place sufficient attention on the

problem identification and specification in terms of a

structure which adequately represents a complex system

[McLean and Shepherd, 1976]. The structural modeling

approach is suggested as a technique to avoid the defi­

ciencies of dynamic simulation modeling.

Structural Modeling

Structural modeling (SM) is less concerned with

prediction than is simulation modeling. SM is more

concerned with the "...qualitative structural aspects

(i.e., problem definition and formulation) than exact

numerical or statistical properties of the system being

modeled" [Lendaris, 1980, p. 807]. SM tools use graphics

and words to represent the structure of a complex system or

problem. Knowledge about the problem domain is represented

as a set of elements (variables) and their relationships

CFigure 2.1]. The SM process generally involves participa­

tion by more than one person, and is applicable in situa­

tions where the participants are working collectively on a

problem which is defined in terms of a system (i.e., ele­

ments, interconnections, etc. ).

5 0

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The structural modeling process starts with certain

system-related data, ideas, skills, and/or knowledge

residing in the various group members. The process ends

with enhanced knowledge of a problem CMcLean and Shephard,

1976] and understanding of the system by the participants,

individually and collectively CLendaris, 19803. This is

accomplished because SM "...compels open discussion of the

crucial relationships relating to understanding...the

structure of the system" CMcLean and Shepherd, 1976, p 51].

Excellent surveys of SM, SM tools, and SM research are

given in Lendaris C1980], Pracht C1984, 19853, and

Pracht and Courtney C19a4, 1985].

Cognitive Mapping

The cognitive mapping approach uses one basic type of

relationship, the causal relationship. Concepts (or

variables) are represented as points and the causal links

between points are represented as arrows. The map (Figure

2.2) is a representation of all the cause-effect relation­

ships which the decision maker perceives in a problem

structure. The cognitive mapping approach is designed to

capture the structure of the causal assertions of a person

with respect to a particular problem domain, and to

generate the consequences that follow from the structure.

5 2

Illustrative Cognitive Map Concepts 1 and 2 are policy concepts.

Concepts 3 througti 9 are cognitive concepts. Concepts 10 and 11 are affective (value) concepts.

FIGURE A4-2.

Valency Matrix and Associated Row and Column Sums for the Cognitive Map in Figure A4-1

1 2 3 4 3 6 7 8 9

10 11

Column abs. sums

1

0 0 0 0 0 0 0 0 0 0 0

0

2

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0

3

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2

6

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1

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0

8

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1

9

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- 1 0 0 0

3

10

0 0 0 0 0 1 0 0 0 0 0

1

11

0 0 0 0 0 0 0 0

- 1 0 0

1

Row abs. sums

1 1 2 1 2 1 I 1 1 0 0

1

Figure 2.2: Example of a Cognitive Map (Source: Axelrod, 1980, p. 350)

53

Axelrod C1976, p. 5] argues that:

The real power of this approach appears when a cognitive map is pictured in graph form; it is then relatively easy to see how each of the concepts and causal relationships relate to each other, and to see the overall structure of the whole set of portrayed assertions.

The ability to solve problems depends on how well the

causal connections between events are conceptualized. The

conceptualization is important because the decision maker

attempts to solve the problem based on how he has conceived

it. If the problem conception is wrong, the decision maker

will fail to solve the right problem. As Ackoff C1978,

p. 13] states "...we more frequently fail to face the right

problem than fail to solve the problem we face."

The objectives of the cognitive mapping approach are:

(1) to make certain types of problem evaluation easier,

(2) to expand the range of complexity that a reasonably

skilled person could handle, and (3) to promote the devel­

opment of new ways of thinking that would be logical exten­

sions of the existing methods CAxelrod, 1976]. When a cog­

nitive map accurately represents the concepts and beliefs

of a decision maker, that person CAxelrod, 1976, p. 56]

. ..should rationally make predictions, decisions, and explanations that correspond to the predic­tions, decisions, and explanations generated from the model. For this reason, the cognitive map­ping approach has potential as an aid to decision makers who may know what they believe, but who are not always able to make correct deductions

54

from the full complexity of their many inter­related beliefs.

The relationships between points in a cognitive map

may also be given signs (•, - ) , and weights (e.g., -1 or 1

or 3). These cognitive maps are called "signed digraphs"

and "weighted digraphs," respectively. The relationships

defined in these two types of digraphs are linear, and the

signs and weights represent the slope of the linear

function. A third type of digraph is the "functional

digraph" in which the relationships are defined by

nonlinear functions placed on the arrows. The simulation

models developed by Forrester C1971] are examples of

functional digraphs.

The creation of a signed digraph involves three basic

steps: (1) listing a collection of variables (points)

thought relevant to the problem, (2) drawing arrows from

variable X to variable Y if a change in X leads to a change

in Y, and (3) placing a sign (• or -) on the arrow to ref­

lect whether the change in X leads to a positive or nega­

tive change in Y. The process of performing these steps

has the effect of clarifying the structure of the problem

domain and its complexity for the user [Axelrod, 1976 3.

The use of cognitive mapping has been adapted for

group decision-making situations to aggregate individual

beliefs for unstructured problem solving [Roberts and

55

Brown, 1974 3. The group cognitive mapping process uses a

mechanical (i.e., highly structured) process to aggregate

the group beliefs, rather than using a consensus

(interacting group) approach. Studies have shown that the

mechanical approach results in the development of more

accurate cognitive maps in comparison to "spontaneous"

cognitive maps generated by interacting groups [Roberts and

Brown, 19743. A description of both the mechanical and

spontaneous process should explain why this occurs.

The mechanical procedure is based on the Delphi

Technique. It is performed in three rounds of activities.

In round one, the members individually list as many

variables as they can think of which might be relevant to

the problem. These separate lists are then aggregated. In

round two, the aggregate list is reduced to only a few of

the most significant variables. The members may follow

either a ranking procedure or a Likert-scale rating

procedure to reduce the list. Both approaches have been

found to yield comparable results CRoberts, in. Axelrod,

1976].

In round three, the arrows and signs are assigned to

the map. The procedure for determining the arrows and

signs requires each group member to indicate for each

ordered pair of distinct variables in the reduced list, the

sign (*, -, 0) and strength of the relationship. The

56

individual decisions are then aggregated to create the

group map. The act of systematically considering all

pairwise relationships is intended to significantly

diminish the possibility that important effects and

feedback loops are not omitted CRoberts, in. Axelrod, 1976 3.

The spontaneous approach is an unstructured process in

which the group determines which variables to include in

the cognitive map on the basis of consensus. As a result,

the maps tend to contain many variables and causal

assertions. Spontaneous maps seldom contain feedback loops

or cycles.

Influence Diagrams

Influence diagrams have been used as a technique for

aiding group discussion and decision making CRamaprasad and

Poon, 1983, 19853. A problem decomposition technique

called "Mapping and Interpreting Influence Diagrams" (MIND)

has been proposed as a technique which "...can be used to

elicit influence diagrams for large, complex business

policy and planning problems, to map the diagrams, and to

encode...information in the diagrams" [Ramaprasad and Poon,

1983, p. 13. MIND elicits the influence diagrams "...in a

series of small, logical, meaningful, cognitively manage­

able steps" CRamaprasad and Poon, 1983, p. 23. The MIND

technique involves five phases: (1) specifying the frame­

work into "cognitively manageable chunks," (2) specifying

57

all relevant elements of the problem, (3) specifying

pairwise relationships between elements (organizational and

environmental) of the problem, (4) specifying the strengths

of relationships between elements, and (5) mapping the

influence diagram by encoding all data (i.e., elements),

relationships between data, and strengths of relationships

between data in the form of a matrix. The output of MIND

is in the form of tables giving the first-order and second-

order effects CRamaprasad and Poon, 1983 3.

Maps of Causality

The study of causality maps or mental models evolved

from cognitive mapping research. Causality maps (Figure

2.3) are created to represent the relationships among

significant external and internal variables that describe

an organization's environment. The relationships among the

variables in the causal maps are used as "...assumptions

for constructing the budget and as a diagnosing framework

for problem solving. The planning, perceiving and

interpreting frameworks are supplied by the structure of

the causality maps retained in the organization's memory"

[Hall, 1981, p. 1313.

gtrateoic Data Base Group Design

A research effort presently is being conducted by

Szetrczak [1985 3 to investigate the effectiveness of the

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59

strategic data base (SDB) group design. SDB is a technique

for assessing the current organizational environment and

determining the most significant information items related

to strategic decision-making [King and Cleland, 1977; Grant

and King, 1982 3. SDBs are "...concise statements of the

most significant strategic items related to various

clientele and/or environments which affect the organi­

zation's strategic choices" [King and Cleland, 1977, p.

59 3. Ideas about strategic alternatives are developed as a

result of compiling the SDBs. The list is compiled through

the efforts of a task force which represents diverse

interests within the firm. This research effort uses an

unstructured decision situation and the classical brain­

storming group format. Included among the dependent vari­

ables measured are: (1) information evaluation, (2) number

of ideas generated, (3) quality of the SDB, (4) perceived

confidence in the SDB, (5) perceived satisfaction with the

design process, (6) perceived implementability of the SDB,

and (7) time for the process [Szewczak, 1984 3.

Predecision Support System

The Predecision Support System <PSS) is a Specific DSS

(SDSS) that acts as a traffic controller within a general

DSS generator [Wedley and Field, 1984 3. The primary

purpose of the PSS is to aid the manager "...at the design

60

stage of the decision-making process. It is utilized

before alternatives are generated, before information is

gathered, and before a participatory group meets" [Wedley

and Field, 1984, p. 7013. PSS uses a model which a

combination of the Vroom-Yetton [1973 3 decision style model

and the Stumpf, Zand, and Freedman [1979 3 decision method

and membership model.

The resulting model is a normative model to recommend

a decision style, a decision method, and decision member­

ship for a decision-making situation. The model employs

the Vroom-Yetton [19733 continuum of decision styles from

Autocratic <A1 and A2> to Cooperative (CI and C2) to Group

(Gl and G2). The decision styles vary according to the

degree of structure used to gather and process information.

Individual interactions (II) involve face-to-face discus­

sions on a one-to-one basis. Interacting groups (IG),

nominal groups (NG), and Delphi groups (DG) are three

procedures for allowing the relevant people to provide

information necessary for the decision.

Decision membership refers to the predominant

composition of a decision-making group. The decision­

making group may be composed of experts (EX), co-workers

(CW), and representatives (RE).

The PSS asks ten situational questions for the manager

to answer [Wedley and Field, 1984, p. 7013.

61

1. Is quality required? 2. Have you sufficient information? 3. Is the problem structured? 4. Is acceptance important? 5. Would your autocratic decision be accepted? 6. Are people outside your span of control

affected? 7. Does the situation warrant originality? 8. Is expertise within your span of control? 9. Do subordinates share organizational goals?

10. Are conflicts likely among your subordinates?

By answering "yes" or "no" to each of the ten

questions, the manager will receive an output of the

recommended course of action from the PSS similar to the

one shown in Table 2.2.

Table 2.2: Sample Output of Predecision Recommendations (Source: Wedley and Field, 1984, p. 701)

Feasible Feasible Predominant Decision Style Decision Method Decision Members

C2 with one of IG or NG and one of CW or RE G2 with one of IG or NG and one of CW or RE

A help facility is provided to give descriptions of

the symbols used and the decision methods.

Graphical Interactive Structural Modeling Option (GISMO)

A research study recently completed by Pracht [1984 3

investigated the impact of an interactive graphical

problem-structuring aid (GISMO) on the quality of

62

individual decision-making performance and understanding of

decision environment. Pracht and Courtney [1984, p. 2 3

reported that there were "... statistically significant

interactive effects between cognitive style, use of the SM

(structural modeling) tool (GISMO), and understanding of

the decision-making environment." They also concluded that

the graphics package significantly improved performance for

subjects with a field-independent (analytic) cognitive

style, but subjects with a field-dependent (heuristic)

cognitive style were not significantly helped.

GISMO is an extension of a computerized structuring

tool (SPIN) developed by McLean and Sheperd [1976 3. The

extensions, provided by Pracht [1984 3, include the addition

of a menu-driven user interface, a set of interactive

digraph routines, digraph design and modification pro­

cedures, and an on-line help facility [Pracht and Courtney,

1984, 1985 3. These extensions enhance the man/machine

interaction characteristic of DSS. The interactive

structural model generation, together with interactive

graphics review and editing capabilities provides the user

with a unique "hands-on" model-building tool. GISMO allows

users to create, save, retrieve, edit, and delete struc­

tural models.

GISMO aids the user in creating maps of causality

which depict the cause-effect relationships among variables

63

in a problem domain. The user interface utilities make it

easy for users to specify: (1) relevant elements of the

problem, (2) pairwise relationships between problem

elements, and (3) the strengths of the relationships. The

map or digraph is then created by GISMO from the table

specified by the user. A sample of a GISMO digraph and

interactive table are shown in Appendix B.

Summary

In this chapter a brief review of the major research

efforts and publications related to computer-based group

decision-making techniques, problem-solving strategies, and

computer-based modeling and problem-structuring aids was

presented. These various areas of research are related in

that GDSS technology attempts to combine DSS technology,

structured group decision-making methods, and structured

problem-solving approaches to create a system intended to

enhance the efficiency and effectiveness of small decision

groups.

In general, much research has been conducted sepa­

rately in each of the areas mentioned above. However,

there have been few controlled studies testing the effec­

tiveness of GDSS or their components. For example, it is

generally accepted that NGT and Delphi approaches are

appropriate for a GDSS, but the assumption has not been

64

tested in different problem environments. Also, current

GDSS primarily focus on providing support for the alter­

native generation and choice phases of problem solving, and

ignore the problem evaluation phase.

In the next chapter, the theoretical models of human

decision making which underlie the research study are

discussed, as well as the research model which was tested

in the study. The propositions based on the research model

and the formal hypotheses tested are presented in Chapter

III.

CHAPTER III

THE RESEARCH MODEL

Introduction

The literature review in the preceding chapter

suggests several conclusions. First, the field of DSS is

evolving from providing support for individual decision

makers to providing support for decision-making groups.

This is a natural development in that: (1) the "...concept

of Decision Support has evolved from two main areas of

research: the theoretical studies of organizational

decisionmaking...and the technical work on interactive

computer systems" [Keen and Scott Morton, 1978, p. vii3,

and (2) the DSS should provide support for semistructured

and unstructured decisions [Sprague and Carlson, 1982 3

which are usually the domain of group decision-making

[Steiner and Miner, 19823. Alter [19803 found that DSS

improve managerial effectiveness by:

1. Improving personal efficiency by allowing a manager to perform a task in a different way that uses less time or less effort.

2. Expediting problem solving by providing faster turnaround, newer insights, better consistency and greater accuracy.

3. Facilitating interpersonal communication both with specific individuals and across organiza­tional boundaries. *

65

66

4. Fostering learning or training.

5. Improving overall control.

Second, the development of computer-based DSS to

support group decision-making activities is still in the

embryonic stage. The GDSS prototypes discussed in the

preceding chapter illustrate the immaturity of these

systems. The primary objective of the GDSS prototypes is

to enhance group decision-making effectiveness. However,

few of these prototypes have been subjected to systematic,

controlled empirical testing. Consequently, the effective­

ness of these systems has not been determined. Related to

this problem is the absence of adequate coverage in the

literature concerning the design and research issues of

GDSS. Certainly, there is a need for empirical studies and

the development of GDSS research issues.

A theory of GDSS can be inferred from a review of

Group Decision Support System literature. The theory of

GDSS is a combination of DSS theory and group decision­

making process theory. At the foundation of DSS theory is

belief that decision-making effectiveness of human decision

makers is influenced by the quality of the human-to-

computer interaction in the man/machine system. The

foundation of group decision-making process theory is based

on the belief that group decision-making effectiveness is

67

influenced by the quality of the human-to-human

interactions.

The GDSS theory is based on the belief that by

blending DSS technology and appropriate group decision­

making process techniques, the resulting increase in group

decision-making effectiveness will be greater than the sum

of their individual effects. While this assumption is the

basis for all GDSS presented in the literature, no report

of formal testing of this assumption have appeared. More

significantly, there have been no reports of testing

whether these GDSS enhance group decision-making effective­

ness.

This research study builds on the research performed

by Pracht [1984 3 in that the same software, gaming

simulation, and comparable conceptual models are used. The

conceptual model used is the man/machine system model. The

primary difference between this study and the Pracht [1984 3

study is that the focus of the research is on the effect of

the graphical structural modeling aid (GISMO) on small

groups. Thus, the man/machine system model is modified so

that the "man" component includes both the individual user

and the small decision-making group.

In this chapter a conceptual model based on a

man/machine system is developed. Following the model

presentation, the research propositions are discussed, and

68

the empirically tested research hypotheses are presented.

The methodological design and procedures followed in the

research experiment are discussed in Chapter IV.

Model Presentation

The fundamental man/machine conceptual model for the

research is illustrated in Figure 3.1. The boundary lines

are shown as broken lines to emphasize the permeable nature

of the boundaries.

The integrated man/machine system is shown as

operating within an organizational and political environ­

ment, which in turn exists within some external environ­

ment. The man/machine system components and their

interactions are discussed in the following sections.

Decision Support System

The Decision Support System component is composed of

two subsystems: the human information processor system and

the computer information processor system. These sub­

systems work together to solve organizational problems and

to make organizational decisions. The primary role of the

computer component is to assist the human processors in

assimilating information in the problem definition, and

alternative generation and testing phases of problem-

solving, thereby promoting more effective decisions.

69

EXTERNAL ENVIRONMENT

ORGANIZATIONAL AND POLITICAL ENVIRONMENT

DECISION SUPPORT I SYSTEMS I

l<

I >l DECISION I TASKS

(HUMAN< >COMPUTER)I

DECISION OUTPUT

MAN/MACHINE SYSTEM

Figure 3.1 Conceptual Model of the Research (Source: Pracht, 1984)

Bonczek, et. al. [19813 view the human-based and

computer-based DSS as generically consisting of a Language

System (LS), a Knowledge System (KS), and a Problem

Processing System (PPS) (Figure 3.2). For the human-based

DSS, the PPS resides in the mental skills of the user. In

the computer-based DSS, the PPS is the software which

70

processes a user's request for information and extracts

that information from a pool of knowledge about the problem

domain.

I I I I I I I I I

USER < >LANGUAGE< >INTERFACE< >KNOWLEDGE A I I I I LS PPS T~ ~" KS I I

Figure 3.2: Structure of a Decision Support System (Source: Bonczek, et. al. , 1981)

Human information processing (HIP) is based on the

view that humans have an input mechanism, an output

mechanism for interpretation and making choices, internal

processes for filtering and other analysis efforts

associated with information, and memories for long-term and

short-term storage of information [Sage, 19813. These

functions are equally applicable to both individual and

group decision makers. Empirical work on decision-making

processes can be placed into three categories: (1) the

cognitive aspects of decision making of individuals, (2)

the social aspects of group decision making, and (3) organ

izational decision making in field settings [Beyer, 19813.

71

Individual Information Processor

Newell and Simon [1972 3 present a formal model of

human information processing for research in artificial

intelligence. The model (Figure 3.3) is a conceptual model

and does not exactly depict human processes. It is only

intended to represent the major processes involved in HIP

and relationships among these processes.

I---I

I Receptors I I(eye, ear, i

>I nose) I - >|

Environment I I

I Processor I > I (brain) i I I

K - - -1 E f f e c t o r s I I ( p h y s i c a l , i I spoken, I I wr i t t en ) I

- _ _ > l <

Memory

~~iTM (brain)

~~LTM (brain)

ex terna l memory

(notes )

F i g u r e 3 . 3 : N e w e l l and S imon Model o f Human I n f o r m a t i o n P r o c e s s i n g ( S o u r c e : S i m o n and N e w e l l , 1 9 7 2 )

Human m e n t a l p r o c e s s e s h a v e b e e n f o u n d t o b e r e l a t e d

t o s u c h p h y s i o l o g i c a l and p s y c h o l o g i c a l f a c t o r s a s :

( 1 ) l e f t - s i d e / r i g h t - s i d e b r a i n f u n c t i o n s ; ( 2 ) c o g n i t i v e

a b i l i t i e s , and ( 3 ) memory and i n f o r m a t i o n o v e r l o a d [ R o b e y

a n d T a g g e r t , 1 9 8 2 3.

72

In DSS research the models of individual information

processing have focused on personal cognitive abilities,

cognitive style, individual demographic differences,

personality traits, and problem-solving and information-

processing behavior of users. Experience has shown that

successful design and implementation strategies for

building a DSS are seen as contingent on these factors

[Robey and Taggert, 1982 3.

The human mind is constrained by inherent properties

which, as Newell and Simon [1972, p. 1463 have indicated,

"...impose strong constraints on the ways in which the

system can seek solutions to problems in larger problem

spaces."

Among these constraints are: (1) the human mind

operates serially in one-process-at-a-time fashion, rather

than in parallel fashion; and (2) the inputs and outputs of

the serial processes are held in a small short-term memory

with a storage capacity of only a few symbols. There is

access to an essentially infinite long-term memory, but the

time required to store a symbol in that memory is longer.

These properties--serial processing, small short-term

memory, infinite long-term memory with fast retrieval but

slow storage--lead human decision makers to attempt to

choose solutions which satisfy primary goals, but which are

not necessarily optimal.

73

Small Group Problem Solving

Research on group problem solving reveals that the

group has both advantages and disadvantages over individual

problem solving [Maier, 19673. Among the advantages are:

(1) greater sum total of knowledge and information,

(2) greater number of approaches to a problem, and (3) bet­

ter comprehension of the decision.

Other factors may negatively influence the quality of

group decision making. Among those factors are: (1) so­

cial pressures for conformity, (2) valence of solutions

which leads to premature closure on a solution, (3) indi­

vidual persuasive abilities or stubborn persistence, and

(4) the desire to win arguments rather than finding the

best solution.

Some factors can be negative or positive influences

depending on the structure of the group, skills of the

leader, and problem-solving tools used by the group. Among

these factors are: (1) disagreement, (2) conflicting in­

terests versus mutual interests, (3) risk taking, (4) time

requirements, and (5) who changes opinions (i.e., the

person(s) with the most constructive viewpoints or those

with the least constructive viewpoints.

n-rqanizational Information Processor

Numerous decision frameworks have appeared in the

Organization Behavior literature to describe organizational

74

decision-making processes. The following frameworks

represent some well-known models. These models expand

individual information processing models by including

interpersonal and organizational behavior in problem

solving and decision making. Beyer [19813 classified

decision-making process models as being: (1) those that

model the stages of strategic decision making, and

(2) those that identify dimensions along which the stages

of decision making may vary. The Simon decision-making

model and various decision production models are examples

of the first class of models. The Rational Actor,

Bureaucratic, Muddling Through, and Garbage Can models are

examples of the second class of models.

The Rational Actor model, one of the earliest models,

is based on the microeconomic assumption that the individ­

ual decision maker is perfectly and economically rational.

The central assumption of this model is that the decision

maker is fully aware of his choices and preferences (i.e,

utilities functions), which permits him to rank all the

possible decision outcomes according to preference. With

this knowledge the decision maker is able to choose that

alternative which will maximize his well-being [Cyert,

Simon, and Trow, 19563. In the case of business decisions,

the criterion for ranking decision outcomes is assumed to

be profit maximization.

75

The highly normative Rational Actor model focuses on

the logic of optimal choice by an individual decision maker

rather than decision-making groups. As a result it has

been criticized as being overly idealistic and neglectful

of human cognitive limitations [Keen and Scott Morton,

19783. Simon [19693 concluded that, in the real world,

decision makers are not objectively rational, because

humans do not possess the cognitive capabilities to find

optimal solutions to all problems. Therefore, the human

decision maker can only try to satisfy, not maximize, his

primary objectives.

The Bureaucratic model views strategic decision making

as a process of incrementalism, or "Muddling Through."

This model is an extension of the intendedly rational

approach of the Rational Actor model. However, it differs

from the rational model in that it recognizes the function

of political bargaining processes and does not regard

decision making as the driving force of the organization.

In this model, organizational decision making is not a

neat, predictable, or controllable process, but is a

process in which company, divisional, and personal goals

interact to determine the decision making actions.

The Muddling Through model [Lindblom, 19593 rejects

both the rational and satisficing models. According to

Lindblom [19593, rational decision making is not possible

76

because the required information needed to make rational

decisions is not available or is too costly to obtain.

And, if all the information were available to the decision

maker, the strategic problem itself would be too complex

for the human to understand and process. Thus, decision

making becomes a process of making "safe" incremental deci­

sions rather than making comprehensive, optimal decisions.

In the Organizational Process model [Cyert and March,

1963 3, the organization is viewed as being comprised of

both formal and informal communication channels in which

coalitions exist with their own priorities, goals, and

focus of attention. Organizational decisions are based on

bargaining among the coalitions and the factoring of large-

scale problems into small subproblems.

The factoring process leads to a functional division

of the organization structure, where each subdivision

processes information pertinent to its own programs and

procedures. The function of the organization's information

system is to integrate these subdivisions. Mintzberg

[1979, p. 703 explained the value of the computer-based DSS

in this model as: "...its role in integrating subunits...

to create a joint plan rather than bargaining over their

independent, often incompatible subpians."

In a more recent model, the Garbage Can Model [Cohen,

et al. , 19723, organizational decision making is viewed as

77

occurring in "organized anarchies" which are characterized

by three properties:

Property 1: Ill-defined preferences. The organi­zation operates on the basis of a variety of inconsistent and ill-defined preferences. The organization is a loose collection of ideas rather than a coherent structure which discovers prefer­ences through action more than it acts on the basis of known preferences.

Property 2: Unclear technology. The organi­zation operates on the basis of simple trial-and-error procedures, the residual of learning from the accidents of past experiences and pragmatic inventions of necessity. In spite of these faults, the organization manages to survive and possibly grow.

Property 3: Fluid participation. Participants vary in the amount of time and effort they devote to different domains, and involvement varies from one time to another. As a result the boundaries of the organization are uncertain and changing, and the audiences and decision makers for any particular kind of choice change capriciously.

Although these properties do not necessarily explain

the full behavior of organizations, they "...are character­

istic of any organization in part--part of the time"

[Cohen, et, aJL-» 1972, p. 13.

Computer Information Processor

The compute!—based DSS components are shown in Figure

3.4 as: the user, the dialogue management system (DGMS),

the problem processing system (PPS), the data base (DB),

data base management system (DBMS), the knowledge base

78

DATA BASE

KNOWLEDGE BASE

DBMS KBMS MBMS

MODEL I BASE i

PROBLEM PROCESSING SYSTEM

DIALOGUE MANAGEMENT SYSTEM

I USER

Figure 3.4: Components of Computer-based DSS (Source: Pracht, 1984)

(KS), the knowledge base management system (KBMS), the

model base (MB), and the model base management system

(MBMS). The DSS consists of a complex set of software

which links the user, data base, model base, and knowledge

base.

The user may be either an individual or a group. The

user interacts with the DSS through the dialogue or

79

language system, and creates a model of the problem he/she

is trying to solve with the aid of the DBMS, KBMS, and

MBMS. The components of the GDSS are similar to those of

the DSS, except for the extensions to the Dialogue Manage­

ment System to accommodate group interaction processes

discussed in Chapter I and Chapter II.

Decision Tasks

Many models have been developed to represent the tasks

involved in the decision-making process. One common theme

among these models is that data are received by way of a

scanning process. These data are then selectively

converted into a suitable form of information that can be

consumed by the problem solver. This information serves as

the basis for decision making. The information is formed

in the mind of the problem solver as an outcome of

comparisons between the problem and the data. Figure 3.5

illustrates three fundamental components of this process.

One of the best-known models is Simon's decision­

making process model. Simon [19603 breaks the decision­

making process into three phases: intelligence, design,

and choice. The intelligence phase involves searching the

environment for conditions calling for a decision. The

initial step of intelligence is problem recognition or

problem finding. Data are detected and collected from the

80

environment and analyzed for clues that may identify the

problem. Next, these data are analyzed to gain an under­

standing of how the various types of data (variables) are

related. This step is the problem structuring process.

Through this structuring process, the decision maker

acquires knowledge about the problem.

I I •> I DATA I

I

I I I NEW DATA l<-I I

HUMAN MIND INFORMATION FORMATION

___

I DECISION I I I

I ACTION I

PROBLEM l<---

I I •>INEW PROBLEMS I I I

Figure 3.5: Information Formation (Source: A.M. McDonough, 1963 in_ Schoderbek, et. aJ . , 1985, p. 205)

The design phase involves the activities of inventing,

developing, and analyzing possible courses of action. The

process of designing alternative solutions is based upon

the knowledge gained during problem structuring. By under-

itanding how the variables are related, strategies are

81

devised to use the relationships to achieve a desired

outcome. Thus, the quality of problem-structuring

processes has significant impact on the quality of

alternative solutions generated [Volkema, 19833.

The choice phase involves the selection of a

particular course of action from those available. Before

choosing, the decision maker evaluates the generated

alternative solutions. The evaluations may be based upon

any one or combination of the following: formal testing,

quantitative analysis, simulation, and subjective or

intuitive judgment.

Another view of the decision-making process is the

decision production process model in which data are

transformed into information, information into knowledge,

and knowledge into problem understanding. And, problem

understanding becomes the basis for generating alternative

solutions from which one is chosen to be implemented.

A decision production system (DPS) [Cooper, 19833, is

used to model the processes and states in which data from

environmental events are transformed into organizational

decisions. The DPS model (Figure 3.6) consists of two

components: the mainline component and the management

control component. The mainline component consists of the

processes directly related to transformation of data into

decisions. In the DPS model the mainline component

82

processes are: detection and selection, assimilation,

problem structuring, and alternative generation and choice.

The output of these processes are intermediate states which

result in the final state--the decision. The management

control component is comprised of the directing and

organizing roles within which the mainline tasks must

operate. Although not shown in the Cooper model [1983 3,

feedback loops between process blocks and processing states

are assumed to exist.

E N V I I I I I IflLTERNATIVEl R IDETECTIONIINTERMV.! IKNOWLEDGE1 PROBLEM I PROBLEM I GENERATION I DECISION 0—)EXTERfWL—) I 9HD I ) IflSSIMILflTIONI ) I STRUCTURING I )l AND I ) N DATA ISELECTIONI DATA I I I ISTRUCTUREI CHOICE I M I I I I E N ManagoKnt Control: Probla Triggering, Resource Coordinating and Goal Provision T( —

Figure 3.6: Decision Production System Model (adapted from Cooper, 1983)

External data, which reflect environmental events or

conditions, enter the production system through the

detection and selection processes of the organization. The

function of the detection and selection processes are to

identify and capture relevant external data in the

organization's data base.

83

Assimilation of internal data involves manipulation

and interpretation, resulting in an updating of knowledge.

Knowledge, both individual and organizational, becomes the

input for the problem-structuring process. In the problem-

structuring process the applicable portions of knowledge

are identified and organized into mental and/or physical

models of the problem structure. This problem structure

becomes the foundation for generating alternative

solutions. The generated solutions are tested, discussed,

and modified before one is chosen for implementation.

The decision includes implementing the decision, and

evaluating the implementation processes which were not

shown in the Cooper [1983 3 model. The decision outcomes

eventually become environmental events which may re-enter

the DPS in succeeding rounds.

The ease or difficulty with which the decision maker

is able to perform the decision-making processes in the DPS

model is affected by the degree of structure or complexity

in the problem domain. Simon [I960, pp. 5-63 classified

decisions as being programmed or nonprogrammed decisions

based on the following distinctions:

Decisions are programmed to the extent that they are repetitive and routine, to the extent that a definite procedure has been worked out for handling them so that they don't have to be treated de. novo each time they occur. Decisions are nonprogrammed to the extent that they are novel, unstructured, and consequential.

84

There is no cut-and-dried method for handling the problem because it hasn't arisen before, or because its precise nature and structure are elusive or complex, or because it is so important that it deserves a custom-tailored treatment.

In an organizational setting, the executive is the

manager of decision-making resources. The executive's task

is to see that decisions of the right kind are (1) made in

the most efficient manner, (2) not over designed, and

(3) not excessively costly [Oxenfeldt, et. al . , 19783. He

assigns tasks to production lines, and generally sets

special instructions where required. Ordinarily, the

executive keeps a staff of specialists and consultants in

data gathering, data interpretation, report writing, and

production of creative ideas [Oxenfeldt, et. al.. , 19783.

Therefore, the output of this production line is decisions

from a carefully engineered cooperative process.

The decision-production (or act-of-decision) models

are criticized as being too rationalistic and cognitive in

perspective for strategic decision making in that (1) they

are strongly linked to the omniscient, rational manager who

is in most cases assisted by a professional "techno-

structure," and (2) they represent exclusively managerial

problem solving and do not include the role of organiza­

tional problem-solving processes [Haselhoff, 1976 3.

A model which incorporates such organizational

factors as: (1) organizational values and norms.

85

(2) managerial skills and knowledge, (3) structural

relationships of the organization, (4) problem-solving

process relationships (i.e., problem recognition, problem

analysis, decision making, communication, motivation), and

(5) problem-solving technology, is illustrated in Figure

3.7. Four factors are shown as influencing problem for­

mulation: (1) the complexities of the problem, (2) the

capabilities of the planner or designer, (3) the environ­

ment in which the planning or designing occurs, and (4) the

formulation process used by the planner or designer [Lewin,

1951; Hinton, 1968 3.

Problem complexity can be defined as structured,

semistructured, and ill-structured. Simon [I960, 19693

identified problem complexity as being determined by:

(1) the number of elements (variables) in the system, and

(2) the degree and nature of interactions among the ele­

ments (variables). A structured problem has relatively few

elements and simple relationships. An ill-structured

problem generally has many elements, but more importantly

the direction of the cause-effect, linearity, and strength

of the relationships are not easily identified or under­

stood.

The capability and experience construct of the

decision maker has several facets. Such factors as

decision-making style, cognitive abilities, educational

8 6

background, work experience, and computer experience have

been found to be significant intervening variables which

can affect decision-making performance in DSS-related

research [DeSanctis, 1982; Kasper, 1983; Pracht, 1984 3.

Also training can significantly influence decision-making

performance [DeSanctis, 1982; Kapser, 1983 3.

PROBLEM COMPLEXITY

I I I CAPABILITIES I I AND I I EXPERIENCES I I I

i i i ENVIRONMENT I I I

I I PROBLEM-I STRUCTURING I PROCESS

I I ->i PROBLEM i I STRUCTURE I i I

I

Figure 3.7: Factors Affecting Problem Formulation

Environmental factors include organizational values

and norms, and structural relationships within the organi

zation and decision-making group. Also included are time

87

constraints, work load, and support from colleagues

[Volkema, 1983 3.

The problem-structuring process relationships involve

both categories of process relationships and technology.

These two are combined because of the impact problem-

solving technology has on problem-solving processes. The

process relationships involve the following stages of

problem-solving: problem recognition, problem analysis,

decision making, communication, motivation, implementation,

and post-implementation follow-up. Problem-solving

technology includes all of the systems and procedures

related to environmental surveillance and forecasting,

planning, delegation, participation, control, management

science, and computer applications [Tabatoni and Jarniou,

1976 3. The interdependence of these factors greatly

impacts the problem-solving activities and problem

formulation strategies of individual decision makers and

decision-making groups.

From the previous discussions it can be concluded that

strategic problem-solving in most organizations is not the

sole activity of one manager. The combined efforts of

executive managers, specialists, consultants, and tech­

nology (i.e., the "technostructure") to perform the tasks

are characteristic of strategic problem-solving and

decision-making. With this in mind, the following research

88

model has been developed to incorporate these factors. The

basic research premise of this model is that the decision­

making quality of a problem-solving group is positively

related to the use of the interactive problem-structuring

tool (GISMO), and the decision-making structure of the

group.

It is believed that GISMO affects group decision­

making quality and problem-domain understanding by:

(1) allowing groups to perform problem-solving tasks in a

way that uses less time and less effort, (2) expediting

problem solving by providing faster turnaround, newer

insights, better consistency and greater accuracy,

(3) facilitating interpersonal communication within the

group, and (4) fostering learning. While it was beyond the

scope of this research to study these specific impacts,

these are the ways in which it is thought that GISMO will

affect group decision making. Suggestions for future re­

search efforts in these areas are presented in Chapter VI.

Research Model To Be Tested

The research study was designed to: (1) investigate

the impact of a graphical problem-structuring aid on the

decision-making performance of small decision groups,

(2) investigate the interaction effects between use of the

problem-structuring aid and two commonly-used group

89

problem-solving approaches, and (3) relate the quality of

group problem domain understanding to group performance.

The following research model (Figure 3.8) is an adaptation

of Figure 3.7 in that it is modified to model the relation­

ships of specific interest in the research study. The

model incorporates the four categories of factors which

affect problem perception and formulation (Figure 3.7).

Problem Complexity

Problem complexity in the study was based on Simon's

[1964 3 description of problem structure. A structured

problem is one which has relatively few elements and simple

element relationships. An ill-structured problem has many

elements and the nature of the cause-effect relationships,

and the strength of the relationships among them are not

easily identified and understood. A semistructured problem

has some parts which are structurable and some which are

not. In this study, all decision groups faced the same

problem environment in terms of complexity, elements, and

element relationships. The problem environment was

provided by the business simulation game used in the study.

A more complete discussion of the game setting is provided

in Chapter IV.

90

1 INDIVIDUAL 1 COGNITIVE 1 STYLE

1 GRAPHICAL 1 PROBLEM 1 STRUCTURING 1 TOOL

i PROBLEM 1 COMPLEXITY 1

1 >

1 >

1 1 > 1

1 INDIVIDUAL 1 PROBLEM

>l PERCEPTION 1 & FORMULATION

1 1 V

1 GROUP 1 1 INTERACTION 1-1 FORMAT 1

1 1 1 >| 1 1 1 1

1 3

1 GROUP 1 1 PROBLEM 1

--->! FORMULATION! ! !

1 1 1 V

1 GROUP ! 1 DECISION ! ! ENVIRONMENT ! !UNDERSTANDING! ! 1

1 1 V

GROUP GENERATION! OF ALTERNATIVE ! SOLUTIONS !

1 1 1 V

1 i HGROUP DECISIONS! 1 1

1 !

V ! !

1 DECISION 1 1 PERFORMANCE ! ! OUTCOMES 1 ! !

Figure 3.8: The Research Model Tested

91

Capabilities and Experiences

The individual cognitive style of the subjects,

although measured, is not a main research variable in the

study. Cognitive style is considered a moderating factor

which may influence a subject's problem-structuring

abilities, and the decision-making activities of groups.

Each member of a decision group enters the group

situation with his/her own set of perceptual abilities and

biases. In the group setting, these abilities and biases

may be affected by the group processes.

Environment

The structure of the group processes and interpersonal

communication affects the quality of problem formulation

activities and, therefore, has significant relationships

with the quality of group problem understanding and

decision performance in an unstructured problem environ­

ment. The model implies that group decision performance

quality is associated with the structure of group processes

in the problem-solving and decision-making activities, and

the level of individual and group understanding of the

structure of the problem domain. Group activities can be

thought of as a continuum ranging from highly-structured to

highly-unstructured. The degree of structure in the group

situation can have significant impact on what individual

perceptions and knowledge are expressed and considered by

92

the group. Therefore, the structure of the group process

can have significant impact on the quality of group problem

formulation and the decision-making process. Increased

understanding of the cause-effect relationships among the

significant variables of the problem leads to the group

generating and choosing better solutions.

Problem-structuring Processes

The research model breaks the problem-structuring

processes into (1) group processes, and (2) technological

or computer-aided processes. It implies that the

technology employed, prior individual problem-structuring

perceptions, and the problem-solving approach followed by

the group, are significant factors affecting problem-domain

understanding and decision-making performance.

Objectives of the Study

The purpose of GISMO is to provide decision makers

with an easy-to-use tool to construct cognitive maps or

conceptual models of a problem domain. The objectives of

GISMO are: (1) to improve the model-building efficiency of

individuals and groups, (2) to provide an easy-to-use

medium for storing, re-trieving, modifying, and displaying

models, (3) to act as a medium for sharing ideas and

focusing group attention, (4) to increase decision-maker

93

knowledge of a problem domain, and (5) to enhance decision

outcomes.

It is believed that GISMO achieves these objectives by

expanding the conceptual dimensions of mental model

building. Mintzberg, et al, [19763, and Ackoff [19783

argue that the key stage of strategic decision making is

the one where the decision maker(s) attempts to determine

the cause-effect relationships in the problem domain.

Ackoff [1978, p. 783 goes on to argue that "Increasing the

number of dimensions in which we think about problems can

often reveal new and more effective solutions. " And that

"Our conceptions of what can be done in problematic

situations are often limited by constraints attributed to

technology" [Ackoff, 1978, p. 713.

GISMO is believed to be a technological tool which can

add new dimensions for thinking about problems [Pracht,

1985; Pracht and Courtney, 19853. Those dimensions are

related to the visual and interactive model-building

environment which GISMO provides to decision makers for

formulating causal models (Appendices A and B). GISMO can

fulfill a knowledge base role by supporting the human

mental processes [Newell and Simon, 1972 3 associated with

memory.

The general objectives of the study were to see

whether GISMO achieves its primary objectives of improving

94

decision-maker problem knowledge and decision-maker

decision performance in a semistructured problem

environment. Also, to investigate whether the impact of

GISMO is different in an unstructured and a structured

group setting.

A behavioral laboratory experiment was conducted to

measure the effects of GISMO on group decision-making

performance and problem-domain understanding, and to

investigate the relationship between the effects of GISMO

and group structure. This study was conducted to address

one of the limitations cited in the Pracht [1984 3 study of

GISMO. That limitation was "...the use of individual

decision makers rather than groups" [Pracht, 1984, p. 913

which restricted the external validity of Pracht's

findings.

The senior business students were assigned to groups

to play the Business Management Laboratory (BML) [Jensen

and Cherrington, 19773 simulation game. The subjects also

had access to the BML companion decision support package

SLIM (Simulation Laboratory for Information Management)

[Courtney and Jensen, 19813. BML/SLIM management

simulation and decision support packages [Courtney,

DeSanctis, and Kasper, 19833 were used to provide a

semistructured problem environment. This use of BML

provided a problem environment in which the information

95

system characteristics could be varied to determine how

changes impact decision outcomes. Also, BML has been used

in several MIS/DSS laboratory experiments [DeSanctis, 1982;

Kasper, 1983; Pracht, 19843 so that there is a continuity

of research efforts in this area, and a basis for building

on previous research and comparing results.

A semistructured problem environment was appropriate

for this study to simulate a strategic problem setting.

Although it is acknowledged that by strict definition a

strategic problem is more ill-structured than semi-

structured, a compromise had to be made between external

validity and internal validity of the experiment.

Internal validity would have required that the problem

setting faced by the subjects be simple and unambiguous,

(i.e., a structured) problem. External validity would have

required the laboratory problem to replicate a real-world

strategic problem setting. But, in doing so, many of the

experimental controls would be lost.

The research design, which was illustrated in Figure

1. 2, has two factors. The first factor is called the prob­

lem structuring tool (TOOL). This factor has two treat­

ments which are based upon the tool a group used to aid

their decision-making. One set of groups used GISMO in the

study, and the other set (NONGISMO) did not. The second

factor is called PROCEDURE. This factor also had two

96

treatments. One treatment was an unstructured, open group

decision-making procedure called an Interacting Group (IG).

The other treatment was a relatively structured procedure

which restricts group interaction through a set of rules

and procedures known as the Nominal Group Technique (NGT).

NGT was chosen because it is generally accepted that

this procedure should be part of a GDSS. And, since GISMO

was being studied to determine its suitability as a GDSS

component, it was necessary to determine whether NGT and

GISMO are compatible.

Six specific objectives guided this study. Those

objectives were to determine: (1) the impact of GISMO on

group decision-making performance, (2) the impact of GISMO

on group problem understanding, (3) the impact of NGT on

group decision-making performance, (4) the impact of NGT on

group problem understanding, (5) whether there is an

interaction effect between GISMO use and NGT use on group

decision performance, and (6) whether there is an

interaction effect between GISMO use and NGT use on group

problem understanding.

Research Questions Studied

Several research questions are indicated by the

research model shown in Figure 3. 8. The research questions

of this study were concerned with the impact of GISMO on

97

group decision performance and level of problem under­

standing. The following questions were put forth to direct

the study toward determining the suitability of a problem-

structuring tool, such as GISMO, in group strategic

decision making. A second set of objectives was concerned

with the investigation of the impact of GISMO in an

unstructured, informal group setting (IG), and in a

structured, formalized group setting (NGT).

1. Does GISMO use lead to better group decision

performance?

GISMO decision groups were expected to exhibit better

decision performance as a result of being able to more

easily construct and communicate their ideas about the

structure of the problem domain. Structural models have

long been used as a medium to illustrate ideas about the

elements and relationships of some phenomenon. They are

used to illustrate the elements and relationships of a

problem-space, for ease of communication and clarity of

ideas, and as intellectual tools to assist in the thought

processes of problem-solving. Therefore, with a relatively

easy-to-use tool for creating structural models, these

groups will be more productive in developing an understand­

ing and knowledge of the problems they must solve. As a

result of this increase in understanding, the GISMO groups

98

are expected to exhibit both better problem-structure

understanding and better decision performance.

The basis for these expectations extend from the

visual and interactive nature of GISMO. GISMO, which is

based on the structural modeling approach, provides a

systematic method for humans to translate their mental

representations of a complex problem into a visual

structure to represent the problem. In a group setting the

models also provide a medium enhancing interpersonal

communication and focusing group attention.

A structure is defined as a system or model that is

composed of interrelated parts. The most convenient

methods for representing a model are: (1) an interaction

matrix, and (2) a directed graph (digraph). An interaction

matrix method is more suitable for structural manipulation,

and the directed graph method is better for communicating

models to others because of its similarity to causal loop

diagrams [McLean, 19773. An example of an interaction

matrix which is manipulated by GISMO users is illustrated

in Appendix B.

The directed graph model presents variables of a

complex problem as nodes with the functional relationships

between the variables represented by arrows (directed

links). Examples of directed graphs which can be easily

constructed with GISMO are illustrated in Appendix A.

99

Structural modeling (SM) is a process generally

involving participation by more than one person. It

applies in cases where the participants are working

collectively on a problem, and the problem is defined in

terms of a system of elements, relationships, etc. The SM

process starts with certain system-related data, ideas,

skills, and/or knowledge residing in the various partici­

pants, and ends with an enhanced understanding of the

system (i.e., problem structure) by the participants,

individually and collectively [Lendaris, 19803. The

enhancement of problem understanding occurs because SM

compels open discussion of the crucial relationships in the

structure of the problem [McLean and Shepherd, 1976 3.

For these reasons, it is posited that the groups which

use GISMO will develop a better understanding of the rela­

tionships in the problem structure of the BML game. As a

result, they will exhibit better decision-making perfor­

mance than the groups which do not have access to GISMO.

These improvements will be the result of: (1) more atten­

tion being placed on the problem formulation and structur­

ing phases of decision making because of the ease of devel­

oping and modifying the structural models, (2) improved

ability of group members to easily and accurately communi­

cate their individual ideas to other members, and (3) abil­

ity to share, combine, and develop ideas with others.

100

The propositions were analyzed using BML game

performance indicators (i.e., net income for each decision

period and retained earnings at the end of the game) to

compare the decision performance of the groups, and tests

of subject knowledge of the BML game variables and pair-

wise relationships between the variables.

2. Does NGT use lead to better group decision performance?

As previously stated, NGT was chosen as a treatment in

this study because: (1) NGT has been found to enhance

group decision-making quality when a group is faced with

instructured problems, and (2) NGT is commonly implemented

in GDSS to structure the group decision-making activities

under the belief that NGT is an essential component of a

GDSS. Therefore, it is necessary to investigate the impact

of GISMO in an NGT setting.

The groups were subdivided into two categories--NGT

and IG--to provide a basis for comparing a structured group

setting to an unstructured group setting. For the NGT

groups, interactions among the group members were

controlled by the NGT procedures. The nominal groups

followed a mechanical procedure of listing the problems

faced by the firms, ranking the problems in order of

importance, and selecting the problems to be addressed.

Each group member created a possible solution, then these

101

solutions were ranked by the group, and the top-ranked

solution was implemented. The procedure is called

mechanical because the process is prescribed and group

decisions are based on rank voting rather than consensus.

The interacting groups followed a procedure in which

members personally interacted throughout the decision­

making process. IG is similar to a committee in that

members engage in discussions in an attempt to reach a

consensus on group decisions concerning problems, solu­

tions, choice, and implementation. This procedure has been

referred to as spontaneous because the group discussions

and decisions do not follow a well-defined structure

[Axelrod, 1976 3.

Delbecq and Van de Ven [19713 assert that nominal

groups are useful only in generating ideas and that

interacting groups are more effective in evaluating and

making decisions. However, Herbert and Yost [19793 found

that nominal groups were superior to interacting groups in

decision quality with a structured problem. Whether this

finding can be generalized to unstructured problems is not

known. It was hoped that a comparison of the decision

performance of both nominal groups and interacting groups

in an unstructured problem situation would shed some light

on this question.

102

3. Does GISMO use lead to better group understanding

of the decision environment?

A fundamental objective of GISMO is to help subjects

develop an understanding of the structure inherent in the

decision environment. Therefore, subjects using GISMO were

expected to feel that the decision environment is more

well-structured relative to the perceptions of NONGISMO

subjects. These questions were answered through use of the

questionnaire in Appendix E which asks the subjects to rate

the structure of the environment for the decisions their

groups made.

Each group member was asked to list factors which

determined the various decisions made by his/her group and

to rate the importance of each factor. Because the

researchers can control the factors via game parameters,

the correct answers to such questions are known, providing

a basis for comparing the decision groups. Scores on the

questionnaire were used as a measure to compare the groups

on the decision environment variable.

To derive a group measure of problem environment

understanding, the scores of the group members were

averaged. It was proposed that group decision performance

is directly related to the quality of the group's problem

environment understanding. Because a fundamental purpose

of GISMO is to improve interpersonal communication and

103

knowledge of the problem domain, the better performing

groups should have had higher mean scores and smaller

variations in individual scores.

4. Does NGT use lead to better group understanding

of the decision environment?

The same instrument was used to measure this

proposition as in proposition 3. This proposition is based

on the finding of Delbecq and Van de Ven [1971] that

nominal- and Delphi-group formats are more effective than

the interacting group format in the quantity of ideas

generated in an unstructured problem situation. NGT was

developed as a technique "...useful for situations where

individual judgment must be tapped and combined to arrive

at decisions which cannot be calculated by one person"

[Delbecq, et. al.. , 1975, p. 43. "The central element of

this situation is the lack of agreement or incomplete state

of knowledge concerning either the nature of the problem or

the components which must be included in a successful

solution. As a result, heterogeneous group members must

pool their judgments or discover a satisfactory course of

action" [Delbecq, et^ al.« f 1975, p. 5 ] .

In most studies that have compared NGT to interacting

groups, the total and mean number of unique ideas generated

by a group and the quality of the ideas generated has been

used as evidence for indicating differences in decision

104

quality [Delbecq and Van de Ven, 1971; Herbert and Yost,

19793. However, in this study evidence of decision quality

would be indicated by the economic well-being (i.e.,

profitability) of a group's simulated company. The number

of alternative solutions a group generates is not of

interest in this study.

Better decision environment understanding was expected

because the primary purposes of NGT are to: (1) increase

problem-mindedness, (2) depersonalize ideas, (3) improve

effective communication and sharing of ideas, and (4) en­

courage equitable participation within the group [Delbecq

et al. , 1975 3.

The following propositions are concerned with the

relationship between the problem-structuring aid (GISMO)

and the group problem-solving procedure. The questions are

concerned with the presence of joint or combined effects of

GISMO and the group procedure.

5(a). Do groups that use GISMO and NGT exhibit better

decision performance than groups that do not use

GISMO but do use NGT?

5(b). Do groups that use GISMO and NGT exhibit better

group decision performance than groups that use

GISMO and IG?

105

6(a). Do groups that use GISMO and NGT exhibit better

decision environment understanding than groups that

do not use GISMO but do use NGT?

6(b). Do groups that use GISMO and NGT exhibit better

problem environment understanding than groups that

use GISMO and IG?

Research Hypotheses

The formal research hypotheses tested in the research

study are presented in this section. The results from the

testing of these hypotheses should allow the experimenter

to make some conclusions about the separate and combined

effects of GISMO and NGT. The hypotheses are stated in the

conventional null form.

Hypothesis I: Groups using GISMO will not exhibit a higher

level of decision performance than groups not using GISMO.

Hypothesis II: Groups using Nominal Group Technique (NGT)

will not exhibit a higher level of decision performance

than the Interacting Groups (IG).

Hypothesis III(a): The IG groups using GISMO will not

exhibit a higher level of decision performance than IG

groups not using GISMO.

Hypothesis Ill(b): The NGT groups using GISMO will not

exhibit a higher level of decision performance than NGT

groups not using GISMO.

106

Hypothesis III(c): GISMO groups using NGT will not exhibit

a higher level of decision performance than GISMO groups

using the IG procedure.

Hypothesis Ill(d): NONGISMO groups using NGT will not

exhibit a higher level of decision performance than

NONGISMO-IG groups.

Hypothesis Ill(e): GISMO-IG groups will not exhibit a

higher level of decision performance than NONGISMO-NGT

groups.

Hypothesis Ill(f): GISMO-NGT groups will not exhibit a

higher level of decision performance than NONGISMO-IG

groups.

Hypothesis IV: Groups using GISMO will not exhibit a

higher level of problem understanding than groups not using

GISMO.

Hypothesis V: Groups using the Nominal Group Technique

(NGT) will not exhibit a higher level of problem

understanding than the Interacting Groups (IG).

Hypothesis VI(a) : The IG groups using GISMO will not

exhibit a higher level of problem understanding than IG

groups not using GISMO.

Uypat.heB±B VI (b) : The NGT groups using GISMO will not

exhibit a higher level of problem understanding than NGT

groups not using GISMO.

107

Hypothesis VI(c): GISMO groups using NGT will not exhibit

a higher level of problem understanding than GISMO groups

using the IG procedure.

Hypothesis VI(d): NONGISMO groups using NGT will not

exhibit a higher level of problem understanding than

NONGISMO-IG groups.

Hypothesis VI(e): GISMO-IG groups will not exhibit a

higher level of problem understanding than NONGISMO-NGT

groups.

Hypothesis VI(f): GISMO-NGT groups will not exhibit a

higher level of problem understanding than NONGISMO-IG

groups.

Summary

In this chapter the theoretical model underlying the

research study was presented. The research propositions

(or questions) investigated were presented with a brief

discussion as to why these questions are important and how

the questions were tested in the study. The formal

hypotheses when tested will indicate answers to the

propositions presented in this chapter.

A detailed discussion of the experimental design and

methodological procedures followed in the study is

presented in Chapter IV.

CHAPTER IV

DESCRIPTION OF THE METHODOLOGY

Introduction

Van Horn [19733 identified four methods of conducting

research in the MIS/DSS area: (1) case studies, (2) field

studies, (3) field tests, and (4) laboratory studies. Case

studies involve the creation of broad and detailed narra­

tive descriptions of organizations with the intent of

capturing much of the complexity of the research problem.

Experimental design and/or controls are not employed in

case studies. Field studies study of one or more real-

world organizations within an experimental design

framework, but without experimental control. Large amounts

of data are collected for use in attempts to isolate the

effects of the independent variables. Field tests study of

one or more real-world organizations within an experimental

design framework. The researcher attempts to control or

change some aspect of the system being studied in order to

explain the impact of selected independent variables on the

response measure. Four approaches fall into the category

of laboratory studies: simulation, small group, man-

machine, and prototype experiments. Simulation and

prototype experiments involve the development of computer-

models of organizations and information systems. These

108

109

models are used to study the impact of certain information

system variables on the organizations. Small group (or

human factor) experiments are designed to explore human

behavior problems in a man-machine system. Man-machine

experiment experiments explicitly focus on factors

involving the interface between the system and the human

decision maker to develop a more meaningful understanding

of how people interact with machine-based systems.

This research study was a man-machine experiment

performed in a laboratory setting. The experiment used an

artificial decision-making environment to create a semi-

structured problem for the experimental units (i.e., the

decision-making groups). The laboratory setting enabled

the control of the nature of the information system

utilized by the groups. Consequently, the information

systems characteristics were varied in order to determine

how the changes affected the response variables. This

control was a major advantage in this research. Another

advantage stemmed from the use of human decision makers.

These feature were used to overcome some of the validity

problems that arise from the other research approaches

[Dickson, et. al.. , 1977 3.

Specifically, with the laboratory experiment it was

possible to ensure that all groups faced the same problem

environment both in terms of problem complexity and in

no

actions (decisions) made by the competing firms. These

features are significant because they provided a bases on

which the groups could be compared.

The groups went through four weeks of training to

learn their experimental tasks before the actual experiment

began. Data analysis consisted of: (1) a multivariate

analysis of variance of the decision outcomes (i.e., net

income) for each of the six decision periods in the game,

and (2) a generalized linear model analysis of problem

environment understanding of the groups at the end of the

experiment. In order to establish a multi-dimensional

scale of group problem understanding, the various measures

(indicants) of problem understanding were subjected to

factor analysis, reliability analysis, and construct

validity analysis. A detailed model of the variables

considered in the study is given in Figure 4. 1. A detailed

description of these variables is given in the second

section of this chapter.

The remainder of this chapter is divided into four

sections. Each section presents the primary topics related

to the research methodology.

1. Research Design a. the experimental design b. the research strategy

2. Research Variables 3. Research Controls 4. Data Analysis

Ill

PRIMARY RESEARCH VARIABLES

Modeling Tool • GISMO » NO GISMO

Group Decision-making Procedure • Nominal Group Technique • Interacting Group

V

RESPONSE VARIABLES Decision Performance

• Net Income Problem Understanding

• Post-experiment tests • Post-experiment models

A I !

!

NUISANCE VARIABLES Individual/Group Cognitive Style Group Size, Beginning knowledge

Figure 4.1: Detailed Model of the Research Variables

The Research Design

The purpose of the experiment was to evaluate the

effects of two factors (problem-structuring TOOL and group

decision-making PROCEDURE) on group decision performance

and group problem understanding. Both factors had two

112

treatment levels. The two treatment levels of TOOL were

GISMO use and no GISMO use (NONGISMO). The two treatment

levels of PROCEDURE were Nominal Group Technique (NGT) and

Interacting Group (IG). The decision-making groups were

the experimental units in the study. The experimental

subjects were senior Business Administration students

enrolled in two different sections of an Administrative

Policies course. Both sections were taught by the same

professor. For control purposes, students in each section

were randomly assigned to groups. A summary of these

procedures is given later in the Research Controls section.

The basic research model of the study says that in a semi-

structured problem setting small group decision performance

is a function of: TOOL, PROCEDURE, the cognitive style

level of the group, the interaction effects between TOOL

and PROCEDURE, and the number of members in a group (SIZE).

Experimental Design

There were two experimental factors being investigated

in the study: (1) the problem-structuring aid used by a

group (TOOL); and (2) the group problem-solving procedure

used by a group (PROCEDURE). The TOOL factor had two

levels: (1) the GISMO groups used the problem-structuring

aid in the experiment, (2) the NONGISMO groups which did

not have access to the problem-structuring aid. The

113

PROCEDURE factor also had two levels: (1) the NGT groups,

and (2) the IG groups. The design was unbalanced in that

there was an unequal number of groups in the factor levels

combinations.

The experimental design was a 2 x 2 factorial

experiment (Figure 4.2). The experimental design includes

two experimental factors that were under the control of the

experimenter. The design is said to have completely

crossed treatments which produces four treatment combin­

ations. The design allows for the test of three general

hypotheses: (1) that the means of the factor levels (i.e.,

GISMO and NONGISMO) of TOOL are equal, (2) that the means

of the factor levels (i.e., NGT and IG) of PROCEDURE are

equal, and (3) that the joint or interaction effect of TOOL

and PROCEDURE is equal to zero for all combinations of

PROCEDURE

NGT IG

T O O L

GISMO

NONGISMO

Figure 4.2: The Research Design

114

factor levels. For this study, the two factors are said to

interact if the differences in the mean response under the

levels of one factor are different at two levels of the

other factor.

Research Strategy

Sixteen decision-making groups played the Business

Management Laboratory (BML) management game [Jensen and

Cherrington, 1977 3 and also had access to its companion DSS

- the Systems Laboratory for Information Management (SLIM)

[Courtney and Jensen, 19813. The groups assumed the role

of the strategic decision makers for a simulated company in

the game [Appendix C3. Each group performed the role of

the executive management of a firm in a four firm industry.

All groups competed against the same three "phantom" firms

in same industry. It is important to note that the groups

did not directly compete against each other. The decisions

of a group had no on affect the firms of the other groups

in the experiment. Each group operated independently

within its own industry. This was done to ensure

comparability of results among the experimental units.

Each group made three practice and six game decisions

in the experiment. Group decision performance was measured

by the net income of the firm managed by the groups in each

Qf the six game periods. These results were used to

115

compare the decision performance of the groups. At the end

of the game, each subject was required to construct a

structural model of his/her concept of the BML relation­

ships, and to complete a post-experiment questionnaire

(Appendix E). These instruments were used as the bases for

determining group problem understanding of the problem

environment.

The BML/SLIM package has been used in several DSS

laboratory studies [DeSanctis, 1982; Kasper, 1983; Pracht,

1984 3. The use of a common system provides for research

continuity, comparability, and replicability [Courtney,

DeSanctis, and Kasper, 1983 3. The sets of decisions made

by the BML game administrator and the experimental units,

and the data used for analysis in this study are given in

Appendix L and Appendix M, respectively.

The BML game, at its maximum, involves a two-product/

two-market area situation which requires players (either,

individuals or groups) to make 56 decisions per decision

round [Courtney, et al.. , 1983 3. These decisions involve

marketing, production, financial, general administrative,

and limited personnel functions. The decisions vary from

well-structured to semistructured to illstructured. The

BML game administrator may limit the game to a two-product/

one-market area problem, a one-product/two-market area

problem, or a one-product/one-market area problem. For the

116

simplest situation (i.e., the one-product/one-market area)

the game players are required to make about sixteen deci­

sions per period. The one-product/one-market area problem

was chosen for this experiment because it provided a

sufficiently complex problem setting which would challenge

the groups, but was not so complex that the experimental

tasks were excessively difficult.

It has been argued that the internal validity of a

laboratory experiment can be damaged by requiring the

subjects to perform tasks which are overly complicated and

unrelated. Therefore, it is best to have tasks which are

easy for the subjects to understand and perform [Jenkins,

1982; Jarvenpaa, et. al. . 1984 3. However, in this study,

the use of overly simple tasks would have created a very

structured problem environment for the experiment. Thereby,

reducing the external validity of the experiment. A

semistructured problem setting was justified in this

experiment because the primary research objective was to

determine the effects of GISMO and NGT in ill-structured

problem solving.

Experimental Units and Procedures

The experimental units for this study were small

decision-making groups. The subjects in the experiment

were college seniors enrolled in two different sections of

117

an Administrative Policy course. Both sections were taught

by the same instructor and classes were held on Tuesday and

Thursday. During the experiment, the groups met in the

laboratory during regular class time on Thursday. The

groups were also required to meet in the laboratory at an

arranged time on Monday or Tuesday. Thus, each group met

twice a week for 45 minutes, and followed the required

group meeting guidelines shown in Appendix I.

The assignment of subjects to experimental units

(i.e., groups) was done by drawing names from a box. The

assignment of treatment levels to experimental units was

not truly random, however. The design is what Kerlinger

[19733 called a compromise experiment group-control group

design. The compromise comes about because, it was not

possible to make a truly random assignment of treatments to

experimental units. Students who were enrolled in one

section of the Administrative Policy course formed one

level for the TOOL treatment and those in a different

section formed the other level of the TOOL treatment. The

experimental treatment TOOL was in effect randomly assigned

and there was no reason to expect any systematic

differences between the two sections. In effect the TOOL

treatment was assigned to the groups non-systematically

through the registration process. In addition, the design

affords an adequate degree of experimental control by

118

having the sections of nearly equal size that: (1) met in

the same same room, (2) met on the same days, (3) were

taught the same material (except for the structuring aid

and Nominal Group Technique), (4) were taught by the same

instructor, and (5) were assigned separate meetings times

and/or met in isolated rooms where they could be monitored

and prevented from mixing the four treatment groups.

The assignment of groups to a PROCEDURE level was done

by randomly assigning four groups the NGT level and the

other remaining groups to the IG level. This procedure

divided each section into nearly an equal number of groups.

The result these assignments was the creation of four

GISMO/NGT, five GISMO/IG, four NONGISMO/NGT, and three

NONGISMO/IG groups. Twelve of the sixteen groups consisted

of four members, the remaining four groups had three

members each. The effects of differences in group size

were considered in the data analysis.

At the first meeting, all subjects were asked to sign

a non-disclosure statement (see Appendix F), agreeing not

to divulge information about the study or their activities

in the study until was completed. This non-disclosure

statement has been used in previous studies with consider­

able success [DeSanctis, 1982; Kasper, 1983; Pracht, 19843.

Since participation in the study was a requirement of

the Administrative Policy course, the subjects received

119

course credit for participating in the study. The amount

of course credit for each subject was based upon attendance

at group meetings, use of the computer tools and peer

evaluations. The subjects were expected to come to the

sessions prepared to contribute in a meaningful and

knowledgeable manner. This required all subjects to access

the SLIM data base and to use it to gain knowledge and

understanding. Course credit was significantly reduced

for subjects who missed meetings, did not use the computer

tools (i.e., GISMO and SLIM), or failed to actively

participate in the group meetings. Subjects who showed

these symptoms were counseled when these problems became

evident.

Attendance requirements do not ensure that subjects

will come to the group meetings prepared or that the groups

will be motivated to perform diligently. Therefore, bonus

points were offered as an incentive. Each member in the

top-ranked groups, as measured by net income in each of the

six decision periods, received a 1% bonus. At the end of

the game, the top ranked groups, as measured by the

accumulated net income (retained earnings) received a 2%

bonus. The second placed groups received a 1% bonus.

These incentives seemed to effectively motivate the groups

to perform competitively and provided a goal which seemed

lead to group cohesion and enthusiasm.

120

The groups were not told how many decision periods the

game would run, so that end-of-game strategies could be

avoided. Also, the subjects were told that the last

decision set would be run several times so that those

decisions could run their full effect. No evidence of end-

of-game strategies was found.

An eight quarter historical base was used to create a

two-hundred-fifty item data base. The list of items

available in the data base is shown in Appendix H. The

individual decisions for the "phantom" firms were developed

using a range of strategies similar to the one used by

DeSanctis [19823, Kasper, [19833, and Pracht [19843. One

firm followed a strategy based on low price, low quality,

and high production volume. Another firm followed a middle

of the road strategy, and the third firm followed a high

price, high quality, low production volume strategy

(Appendix L).

Throughout the game the groups were able to retrieve

data from the SLIM data base to support their decisions.

As the game progressed, decisions were specified for the

phantom firms so that they consistently pursued their

respective strategies.

The groups were introduced to BML and SLIM in the

first two weeks of the study, and were given instruction in

how to use the computer terminals. The GISMO groups were

121

introduced to GISMO and the graphics terminals in the third

and fourth weeks of training. The graphics terminals were

also available for practice use at times other than the

group meetings. The fifth through eight weeks were devoted

to playing the BML game using the DSS and the structural

modeling software. Also, on two occasions, during these

weeks, all subjects were required to turn in models of how

they perceived the BML problem environment. The last day

of the study was used to administer the post-experiment

questionnaire and collecting the structural .models created

by the subjects.

Time Schedule

The schedule of the major study events is given in

Table 4.1. In the first week of the study, subjects were

introduced to BML/SLIM, and the GEFT and background

questionnaires administered. Individual subjects were

assigned to temporary groups until the class enrollment

stabilized after the class drop date, which was extended an

extra week past the originally scheduled date. These

temporary groups made one trial BML decision. These groups

made an initial decision at the end of the first week and

received the results the following week.

At the end of the second week, the subjects were

assigned to groups and given further instruction in

122

BHL/SLIM. The GISMO groups were given additional instruction

with GISMO also. The subjects were assigned to four-member

decision groups on the basis of an random drawing of names.

Since the enrollment in the afternoon section was twenty-

six, two groups were formed with only three members. There

were fourteen four-member groups at the start of game play.

One of the four-member groups had a member who quit

attending class, and another group had a member disquali­

fied after the first decision round of the game when it was

learned that the member had had previous exposure to BML.

Table 4.1: Time Schedule of the Experiment

Experiment Schedule

Date Activity

Preliminary Testing Subject Training (Wk. 1) Subject Training (Wk. 2) Subject Training (Wk. 3) Spring Break Subject Training (Wk. 4) Game Play (Wk. 5) Game Play (Wk. 6) Game Play (Wk. 7) Game Play (Wk. 8) Post-experiment testing

During the third and four weeks of the study, the

groups made two more practice BML decisions. The actual

play of the BML game started March 25 and continued for

four weeks during which time each group made six sets of

F e b . F e b . F e b . Mar. Mar. Mar. Mar. A p r . Apr . A p r . A p r .

1 4 1 8 2 5

4 9 - 1 7

1 8 2 5

1 8

1 5 2 3

123

decisions. The BML/SLIM Post-Experiment questionnaire and

a post-experiment interview were administered at the end of

the experiment.

Research Variables

Independent Variables

The research design was made up of two treatment

factors: TOOL and PROCEDURE, and each factor had two

treatment levels: (1) GISMO and NONGISMO, and (2) NGT and

IG. In addition to the experimental factors, several

nuisance variables were considered in the study. Nuisance

variables are defined as known or suspected undesired

sources of variation in an experiment that may affect the

dependent or response variables [Kirk, 19823. The nuisance

variables considered in this experiment were: (1) cognitive

style, problem complexity, decision environment, and

certain demographic characteristics of the subjects. A

discussion of these is presented following the presentation

of the research variables.

Dependent Variables

Two dependent variables were used in the study. One

dependent variable was used to measure group decision­

making performance, and the other was used to measure group

problem understanding. Group decision performance was

measured by the net income of the firm controlled by each

124

group at the end of each decision period. Net income was

represented the difference between the total revenue minus

total expenses for a firm in a decision period (i.e., one

quarter of the BML game).

The second dependent variable (group problem

understanding) was measured at the end of the experiment.

The level of group problem understanding was computed by

totaling the problem understanding scores for the members

in a group and dividing the total by the number of group

member.

A multidimensional approach was used to measure

problem understanding. The four parts, (2 ,3, 12, and

BML/SLIM Quiz), of the Post-experiment Questionnaire were

designed to measure problem understanding. The scores on

these four parts were used as four indicants in the problem

understanding scale. A fifth indicant was measured as the

number of relationships identified in the post-experiment

structural models submitted by the subjects.

The reason for using a multidimensional approach to

measure dependent variable was to obtain a broader and more

reliable measurement of the problem understanding

construct. This is possible because the indicants measure

different dimensions of problem understanding. Common

factor analysis, reliability analysis, and construct

validity analysis (Appendix J) were used to develop a scale

125

which could be construed to be a measure of group problem

understanding [Zeller and Carmines, 1980 3.

Research Controls

The purpose of research controls is to prevent or

control the contamination of the experiment by intervening

factors. Contamination is an ever-present problem in

behavioral studies and perfect control is not possible.

However, it is necessary for the experimenter to attempt to

control the known and suspected nuisances variables. The

controls can be implemented through the research design and

experimental controls. Three experimental controls and one

statistical control can be used to control nuisance

variables [Kirk, 19823. One approach is to hold the

nuisance variable constant for all experimental units, or

make sure all experimental units are the same on the

nuisance characteristic. A second approach is one that is

used in conjunction with the first, that is to assign

subjects randomly to experimental treatments. Then, the

known, as well as suspected, sources of variation or bias

are distributed over the entire experiment and thus do not

affect one or a limited number of treatment levels. A

third approach is to include the variable as a factor in

the experimental design. The fourth approach is to control

126

the influence of nuisance variables with analysis of

covariance procedure [Kirk, 19823.

Experimental Controls

The nuisance variables which are known or suspected to

influence the response variables (i.e., group performance

and problem understanding) were related to: (1) differ­

ences in innate perceptual (cognitive) style among the

groups, (2) differences in the demographic characteristics,

work experience, managerial experience, computer experience

and business simulation game experience among the groups,

and (3) differences in group size. The following subsec­

tions present discussions concerning why these variables

were considered and how each of these nuisances were

handled in the experiment.

Cognitive Style

A number of studies of have determined that cognitive

style differences affect group decision making processes

[Witkin, et. al.. , 1971; Witkin and Goodenough, 1977; White,

1984 3, BML game performance [DeSantis, 1982; Kasper, 1983 3,

and the impact of GISMO [Pracht, 1984 3. Cognitive style

has been widely studied in MIS/DSS research [McKenney and

Keen, 1974; Dickson, Senn, and Cherveny, 1977; Bariff and

Lusk, 1978; Benbasat and Taylor, 1978; Zmud, 1979;

DeSanctis 1982; Kasper, 1983; Pracht, 1984; White, 19843

127

and a great deal of debate has been conducted concerning

the value of considering individual cognitive styles as an

independent research variable [Keen and Bronsema, 1981;

Huber, 1983; Robey, 19833. However, this experiment was

not concerned with cognitive style as an independent

research variable, but did recognize that it was likely to

be significant nuisance variable affecting the dependent

variables—group decision performance and group problem

understanding.

Two instruments have been commonly used in MIS/DSS

research to measure individual cognitive style: (1) the

Group Embedded Figures Test (GEFT), and (2) the Meyers-

Briggs Type Indicator (MBTI). The GEFT measures the abil­

ity of a person to find figures hidden within a larger

figure. Witkin contends that the ability to identify the

embedded figures is related to a person's problem solving

approaches and interpersonal relationships [Witkin, et. al. .

19713. The MBTI measures a person's: (1) perceptions of

objects along a sensing versus intuition scale, and

(2) evaluation of objects along a thinking versus feeling

scale. The perception scale is viewed as an information-

gathering function [White, 19843. Sensing individuals

utilize a structured approach to making decisions by

reducing the problem to a core of underlying causal

relationships and then to choose the optimal alternative

128

solution. Intuitive individuals emphasize common sense,

intuition, and unquantified feelings of future developments

when selecting alternatives to solve problems.

The GEFT was chosen to measure cognitive style because

the Pracht [1984 3 study found the GEFT scores were related

to individual BML game performance. Field-independent

(high-analytic) subjects using GISMO exhibited better

decision-making performance and higher levels of decision

environment understanding than the field-dependent (low-

analytic) subjects. Witkin, et^ al. [19713 have shown that

field-independent individuals have more analytic and

structuring abilities compared to field-dependent types.

The experimental evidence published so far on individual

differences, as measured by the GEFT, indicates that field-

independents (high analytics) out perform field-dependents

(low analytics) in ill-structured problem-solving and

decision-making tasks [Benbasat and Dexter, 1979; Lusk,

1979; Pracht, 1984 3. Additionally, the GEFT also has been

used extensively in cognitive research and has a large

empirical base [Witkin, et. al.. , 1971; Witkin and

Goodenough, 1977 3.

Demographic Characteristics and Experience

The demographic characteristics of the subjects were

measured and used to evaluate the equivalence of the groups

129

on variables which have been found or suspected to bias

this type of experiment. Table 4.1 summarizes the test of

differences among the groups. As can be seen the only

significant difference among the treatment groups between

the NGT and IG groups. Further investigation of the

effects of age indicated no significant influence on the

responses variables.

Before the study began, the subjects filled out the

questionnaire on personal background and experience.

Previous studies [DeSanctis, 1982; Kasper, 19833 have

indicated that subjects with extensive computer and/or

managerial experience may bias study results. Since

subjects with relevant experience in business decision

making, BML/SLIM experience, and extensive computer

experience could possibly contaminate the results, these

subjects were identified and excluded from the experiment

as active participants. These students were used as

laboratory assistants,or given other course assignments.

Differences in Group Size

As was previously discussed, two of the sixteen groups

had only three group members assigned to them. Both of

these groups were in the NONGISMO/IG treatment combination.

Two other groups lost a group member after the group

assignments were made. One of these groups (GISMO/IG) had

a member disqualified from the experiment after it was

130

learn he had had prior experience with a business

simulation game. The other group (NONGISMO/NGT) had a

member quit the course. It has been reported that there

are no differences in BML game performance and game

understanding between three-member and four-member groups

[Wolfe and Chacko, 19833. But it was still suspected that

the differences in group size might have an undesirable

impact on the dependent variables. Therefore, the effects

of group size differences was investigated. The results of

the investigation are reported in the next chapter.

Information System Characteristics

The terminals used in the study were two Hewlett-

Packard 2623A graphics terminals with built-in printers.

The terminals were linked to a VAX-11/780 mainframe via two

telephone lines, as shown in Figure 4. 3. Two 1200 baud

modems were used to transmit the signals. The terminals

were located in the Management Research Laboratory.

All subjects had individual accounts on the VAX-11/780

so they could access the SLIM data base. The subjects used

the VT-100 terminals in the VAX User Area for the SLIM

access. As a control measure, a system logon file, which

checked the userid, was used so that each subject could

only access the packages which he/she was assigned. No

Qther operations were possible with those user accounts.

131

Therefore, the NONGISMO subjects would be directly logged

into SLIM when they logged on, and logged off the system

when the SLIM program was terminated. The GISMO subjects

were given the option of SLIM or GISMO when they logged on.

I I I USER/GROUP I I !

T !

!

I I I I GRAPHICS TERMINAL! >IHARDCOPY PRINTER I I I

!

I !

1_ ! ~ ~~ i I MODEM ! ! I

!

!

I 1

! "" I I V A X - 1 1 / 7 8 0 I ! i

T !

!

J. I " ' I I GISMO ! ! !

Figure 4.3: Hardware/Software Configuration of Problem Structuring System

132

Data Analysis

The objective of the research experiment was to

determine the main effects of the experimental factors

(predictors) on net income in the BML game and problem-

environment understanding (responses) of the experimental

units (i.e., groups). The factorial design permits the use

of regression analysis, analysis of variance, and analysis

of covariance to examine the nature of relationships

between the response means of the treatment combinations

and the independent variables. Both approaches are nearly

equivalent when the independent variables are treated

qualitatively [Kirk, 19823.

The generalized linear model is used to model the

primary variables, nuisance variables, and suspected

interactions can be used to test the research questions

concerning the dependent variables, decision performance,

and group problem understanding. The SAS GLM procedure with

the Manova option was used to fit the generalized linear

model for decision performance model, and GLM was used to

fit the problem understand model.

Decision Performance

Each of the sixteen decision groups generated six net

income responses. These responses were treated as a

response vector in a multivariate analysis of covariance.

133

Two important nuisance variables were expected to

affect decision performance: the differences in group

cognitive style, and the differences in group size.

Statistical control of those effects was desired. Analysis

of covariance is a statistical control which enables the

experimenter to remove potential sources of bias from the

experiment, biases that are difficult or impossible to

eliminate by experimental control [Kirk, 19823. Through the

analysis of covariance, the dependent variable can be

adjusted so that the effects of uncontrolled sources of

variations is removed before the test of significance is

applied. Thus, permitting the estimation of the factor

parameters and the testing of the research hypotheses.

The generalized linear model is used to describe the

theoretical model which is the basis for testing the

hypotheses related to the effects of TOOL and PROCEDURE on

decision performance. The full multivariate analysis of

covariance model representing the factor effects and

covariates is shown below. The covariates in the model are

C(k) for group size, and D(l) for group GEFT average.

Y(i,j,k)= u * A<i) * B(j) * AB(i,j) * C(k) ^ D(l) ••• e(i, j,k, 1)

where:

Y(i,j,k,l) = is the observation vector for the de­pendent variable, net income, for ex­perimental unit (1) assigned to treat­ment combination (i,j) of group size (k).

134

i = O, 1 (NONGISMO = O, GISMO = 1)

j » O, 1 (IG = O, NGT = 1)

k = O, 1 (SIZE 4 = 0 , SIZE 3 = 1 )

1 - 1,..., 16 (observation group)

u = overall level mean response vector

A(i) = estimated treatment (TOOL) effect

B(j) = estimated treatment (PROCEDURE) effect

AB(i,j) = estimated interaction effect between TOOL and PROCEDURE

C(k) = blocked effect for group SIZE

D(l) = random blocked effect of group cognitive style

e(i, j,k, 1) = the error term.

The interaction term AB(i,j) included in the

model to test for differences in GISMO effect for NGT and

IG groups. A test for interaction is required in this

study because the Interaction hypotheses are an important

part of this study, and the experimental design. The

subhypotheses of Hypothesis III are used to analyze the

factor effects, if a significant interaction effect is

present. The analysis of factor effects can be done by

performing a multiple comparison test to determine the

nature of the interaction. If no significant interaction

is found, then there is no basis to reject Hypothesis III,

or to perform the analysis of factor effects for the

subhypothesi

135

Group Problem Understanding

The general linear model describing the theoretical

model which is the basis of the research of problem

understanding is as follows:

Y(i,j,k,l) = u • A(i) -*• B(j) * AB(i,j) • C(k) • D(l) • F(l) 1- e(i, j,k,l)

where:

y(i,j,k,l) = is the response of subject 1 for the dependent variable, problem under­standing, in factor combination (i,j) of group size (k).

i = O, 1 (NONGISMO = O; GISMO = 1)

j = O, 1 (IG = O; NGT = 1)

k = O, 1 (SIZE 4 = 0 ; SIZE 3 = 1 )

1 = 1,..., 60

u = overall-level mean response

A(i) = fixed effect of the TOOL factor

B(j) = fixed effect of the PROCEDURE factor

AB(i,j) = fixed interaction effect between TOOL and PROCEDURE

C(k) = blocked fixed effect for group size

D(l) = random blocked effect for individual cognitive style

F(l) = blocked effect for individual pre-experiment knowledge

e(i,j,k) = the error term.

The problem understanding measurement was taken at the

individual level, rather than the group level, since group

136

members were not allowed to confer while filling out the

post-experiment questionnaire (Appendix E). Thus, the

problem understanding scores represent individual knowledge

instead of group or pooled knowledge. Through the GLM pro­

cedure a test of the mean scores of the subjects the four

factor combinations is possible, therefore the comparison

of problem understanding is based on the factor levels.

The analysis of covariance model is used to remove the

effects of individual cognitive style, group size, and

differences in problem understanding levels at the

beginning of the experiment.

The interaction term, AB(i,j), is included to test for

the joint effects of the experimental factors. A non­

significant interaction will mean that Hypothesis VI and

its subhypotheses cannot be rejected.

Limitations of the Study

The limitations of the study are related to the

following issues:

1. the use of student subjects,

2. the artificial nature of the decision-making environment,

3. the restricted nature of the problem-structuring tool, and

4. the possibility of contamination.

137

The consequence of these limitations is that it may

not be completely accurate to generalize the the findings

of the experiment to the population of strategic decision­

making groups in real organizations. The use of student

surrogates for managers in business games is a continuing,

unresolved issue. Some studies indicate that students and

managers respond similarly in many circumstances [Khera

and Benson, 1970; Chorba and New, 1980 3, while other

studies indicate that students respond quite differently

than managers [Lucas and Nielsen, 1980 3. In a recent study

[Jenkins, 1982 3, it was indicated that "managers, as

opposed to students, tend to be biased subjects" [Jenkins,

1982, p. 103.

The use of student subjects in the experiment seems

justified in that the purpose of the study is to investi­

gate the effects of using problem-structuring tools and

group problem-solving approaches for groups in a new or

changing decision-making environment.

The inability to control all the factors which affect

the dynamics of the group behavior is a significant

limitation. Complete control of those factors would

guarantee that the groups strictly followed the NGT pro­

cedures. However, in human behavioral research complete

control is not feasible. However, attempts to control

those factors which have been determined to be important in

138

influencing group decision making were provided through the

experimental design and experimental procedures of the

study.

The problem of artificiality of the business gaming

decision environment is the result of the tradeoff which

has been made between experimental control and realism. A

laboratory experiment permits a high level of control of

the independent variables (e.g., problem complexity,

decision environment, and cognitive style composition of

the groups). A field study using actual business managers,

while involving a more realistic environment, would permit

very little experimental control. For fundamental research

(as opposed to applied research) the relationships and

interactions among the important variables are the factors

which were studied. In order to isolate these relation­

ships and interactions, the experiment was conducted in a

controlled laboratory environment. Although, the study

does not replicate the strategic decision-making activities

of managers in a real corporate setting, it does simulate

the important processes of strategic decision making which

would be difficult to examine and compare across decision

makers in a real-world setting.

The problem-structuring tool used in the study, is

based on an extended version of SPIN [McLean, et. al.. , 1976,

1976a3 approach. It is only one kind of structural

139

modeling technique, therefore the results from this study

are not completely generalizable to all structural modeling

procedures. The problem-structuring tool used in the study

is a prototype system and does not contain all of the

state-of-the-art features that would be contained in a

commercial system.

Also, the results are not generalizable to all GDSS

because some of the important components and procedures of

many current GDSS are either not tested nor included in the

system used in the experiment. Among the GDSS features

which were not included in this study are: (1) a computex—

based voting procedure, (2) a public screen to display

group member models, and (3) sufficient number of graphics

terminals to permit group members to interact electron­

ically as they would in a real GDSS session. Regardless of

these limitations the essence of a GDSS environment was

created through the use of the GISMO models in the group

meetings.

It was, however, necessary for the investigator to be

closely involved in the training and monitoring of the

groups during the experiment. Without proper controls

contamination of the groups could occur. To reduce the

problem of contamination, the study was conducted in the

the Management Research Laboratory in the College of

Business Administration at Texas Tech University. The

140

laboratory can be partitioned into 6 separate rooms. The

laboratory is also equipped with a control room with one­

way mirrors and an intercom system. In this way, it was

possible to unobtrusively observe the groups during

performance of their activities to ensure that proper

meeting procedures were followed by the groups.

Summary

In this chapter the research procedures, methodo­

logies, data analysis, laboratory procedures, experimental

design, subject characteristics, control mechanisms, study

time table, hardware and software considerations, and study

limitations were discussed.

Briefly recapping the research design, each group made

six sets of game decisions, giving six sets of performance

results. At the end of the game, another dependent

variable (problem understanding) was measured as the

average of the group members' scores on the related

knowledge tests of the BML Post-Experiment Questionnaire

and the number of edges in the structural models turned in

by each subject representing his/her perception of the

relationships in the BML game.

The groups met in the Management Research Laboratory

to conduct the group meetings twice a week during the

experiment. All groups went through four weeks of training

141

during which time they were given instruction covering BML

and SLIM. The groups that used GISMO were given instruc­

tion in its use. The NGT groups learned about the proce­

dure and were instructed in its use. During the training

period all groups made three trial decisions. The last two

decisions were made using the respective tools and group

procedures the group was assigned.

In the next chapter a discussion of the results

derived from the research experiment are presented. The

discussion of the theoretical and practical implications,

and the conclusions drawn from the study is presented in

Chapter VI.

CHAPTER V

RESEARCH RESULTS

Introduction

The hypotheses developed in Chapter III were tested

using data gathered in the study according to the

methodology described in Chapter IV. The statistical

techniques presented in Chapter IV were used to test the

research hypotheses. The results of those tests and the

interpretation of the results are presented in this

chapter. Briefly, the contention of the research is that

group decision performance and problem-environment undez—

standing are influenced by both the decision support tools

and the decision-making procedures used by a decision­

making group. The study also contends that there is an

interaction or joint effect between the TOOL and the group

PROCEDURE factors.

Before testing the hypotheses, a set of preliminary

analyses was performed to assess the degree of equivalence

of the groups on the nuisance variables suspected to affect

group decision-making performance and problem-environment

understanding. Among these variables were cognitive style,

work and computer experience, and age of the subjects. As

discussed in Chapter IV, differences among groups that can

not be controlled by the experimental design can be

142

143

statistically controlled through the analysis of covariance

procedure.

The only significant difference (p > t = .04) found

among the groups was age (Table 5.1). However, there was no

evidence from further analysis that the age difference

affected the study results. The ages of the IG subjects

ranged from 20 to 24 years while the ages of NGT subjects

ranged from 21 to 25 years.

Data used to test the hypotheses came from the

following sources:

1. the pre-experiment questionnaire,

2. the pre-experiment BML/SLIM quiz,

3. the Group Embedded Figures Test(GEFT),

4. the Post-experiment BML/SLIM questionnaire,

5. the BML game results, and

6. the structural models created by the subjects at the end of the experiment.

The actual statistical analyses were performed using

the SAS and SPSS packages on an IBM 3033 computer. The

generalized linear models developed in Chapter IV provided

the basis for the analyses of group decision performance

and group problem understanding. The general findings of

the study indicate support for the contention that GISMO

use is related to higher group decision performance and

problem understanding. Results of the tests of the

144

Table 5.1: Individual Difference Variables

GEFT

GISMO NONGISMO NGT IG

Means

13.6 12.6 12.3 13.9

Work Experience (Mos. GISMO NONGISMO NGT IG

Supervisory GISMO NONGISMO NGT IG

Computer Exp GISMO NONGISMO NGT IG

23.2 21.9 22.1 23.1

N

35 25 27 33

)

35 25 27 33

Experience (Moa.) 18.3 19.0 19.2 18.1

lerience -13.2 13.4 14.0 12.8

Computer Experience -GISMO NONGISMO NGT IG

Age GISMO NONGISMO NGT IG

16.8 16.6 16.2 17.1

21.9 21.9 22.2 21.7

35 25 27 33

SD

3.69 4.58 3.47 4.42

22.0 12.7 20.1 17.7

11.2 11.4 12.2 10.7

Work Related 35 25 27 33

Acadenic 35 25 27 33

35 25 27 33

7.01 5.84 7.22 6.00

Related 5.50 4.88 4.72 5.68

0.97 1.17 1.12 0.92

I

0.90

1.57

0.28

0.21

-0.24

-0.37

-0.12

-0.73

0.09

0.66

0.23

-2.10

di

58

58

56.2

58

58

58

58

58

58

58

58

58

P>T

0.37

0.12

0.78

0.84

0.81

0.71

0.90

0.47

0.92

0.51

0.82

0.04»

research hypotheses are presented in the remainder of this

chapter. Test procedures and results for the decision

performance hypotheses are presented in the next section,

followed by test procedures and results for the problem

145

understanding hypotheses. The implications of these

results and suggestions for future research based on these

results are presented in Chapter VI.

Decision Performance Results

The experimental design was a 2 X 2 factorial design.

This type of design allowed testing of three general

hypotheses: (1) the test that the effects of the two

levels of the TOOL factor are equal, (2) the test that the

effects of the two levels of the PROCEDURE factor are

equal, and (3) the test that the joint or interaction

effect between the TOOL factor and the PROCEDURE factor is

zero. The data analysis used the Multiple Analysis of

Covariance (MANOCOVA) statistical technique. MANOCOVA can

be used to simultaneously study the effects of multiple

independent (treatment) variables on two or more dependent

variables. It is used when some of the independent

variables are nonmetric, and to remove the effects of

uncontrolled (nuisance) independent variables on the

dependent variables. Both nonmetric and metric independent

variables are handled in MANOCOVA. The test statistic used

in the analysis is Wilk's Lambda or the likelihood ratio.

Wilk's Lambda is used to test for significant differences

between the levels of the main effects, the interaction

effects, and the nuisance effects on net income.

146

The primary research contention that the use of the

problem-structuring aid has a positive effect on group

decision performance is supported by the results of the

experiment. And, no significant interaction (p > F = 0.39)

between the TOOL factor and the PROCEDURE factor was found.

Therefore, Hypothesis III, nor its subhypotheses, cannot be

rejected on the basis of the data collected in this study.

Group cognitive style was not significantly related to

group decision performance (p > F = 0.347). In the Pracht

study [19843, individual GEFT was related to individual

decision-making performance. But, there is no strong

evidence that this effect applies to the group setting.

The finding that GISMO is related to better group decision

performance is not consistent with the findings of Pracht

[1984 3. This difference may stem from (1) the group

effects being strong than the individual difference

effects, and (2) the longer training period for the

subjects in this study. In the Pracht study subjects were

given one week of training in the use of SLIM, the BML

game, and GISMO. In this study, subjects had four weeks to

learn these skills.

Average net incomes at the game's end are presented in

Figure 5.1. As can be seen, the mean of the GISMO group is

higher than the NONGISMO group mean, and the IG group mean

is higher than the NGT group mean.

147

NGT IG

GISMO

NONGISMO

N = 24 Mean = -14975

N := 18 Mean = -43479

N = 42 Mean = -27191

N = 30 Mean = -2524

N= 24 Mean = -36248

N = 54 Mean = -17512

N = 54 Mean = -8058

N = 42 Mean -39347

Figure 5.1: Average Net Income for the Four Treatment Combinations and Factor Levels at the End of the Game

Figure 5.2 shows the average net incomes of the four

treatment combinations for each of the six decision periods

in the experiment. As can be seen from the graph, net

income of the GISMO groups generally was higher than that

of the NONGISMO groups. And, net income of the IG groups

generally was higher than that of the NGT groups.

Because the normality assumption necessary for ANOVA

procedures was not met, the raw values for decision

performance were converted to ranked values and subsequent

analysis was performed on these ranked scores.

148

Average Net Income ($000)

30

20

10

0

-10

-20

-30

-40

-50

-60

-70

-80

— G I S / I G

— G I S / N G T

— N O G / I G

N O G / N G T

/

/

y \y

I

1 I 2

! 3

I 4

I

6

Decision Period

Figure 5.2: Average Net Incomes (GIS/IG = GISMO/NGT; GIS/IG = GISMO/IG; NOG/NGT = NONGISMO/NGT; NOG/IG = NONGISMO/IG)

149

As previously stated, one set of hypotheses in this

study dealt with joint effects of the problem-structuring

aid and the decision-making procedure used by the groups.

The first step in testing for the main effects is to

determine whether the two experimental factors (TOOL and

PROCEDURE) interact. The generalized linear model shown

below was used to make this test.

Y(i,j,k,l)= u ^ A(i) * B(j) * AB(i,j) * C(k) * D(l) • e(i,j,k,1)

where:

Y(i,j,k,l) = is the observation vector for the dependent variable, net income, for experimental unit (1) assigned to treatment combin-ation (i,j) of group size (k).

i = O, 1 (NONGISMO = O, GISMO = 1)

J = O, 1 (IG = O, NGT = 1)

k = O, 1 (SIZE 4 = 0 , SIZE 3 = 1 )

1 = 1 , . . . , 16 (group number)

u = overall level mean response vector

A = estimated treatment (TOOL) effect

B = estimated treatment (PROCEDURE) effect

AB = estimated interaction effect between TOOL and PROCEDURE

C = blocked effect for group size

D = random blocked effect for group cognitive style average

e(i,j»k,l) = the error term.

150

The term AB(i,j) is the interaction for the TOOL and

PROCEDURE factors. The MANOCOVA model was chosen to test

the main effects and interaction effects of the experi­

mental factors. Significant changes were found between the

models with and without GEFTAVG and group SIZE as

covariates. Consequently, the covariate model was chosen.

The GEFTAVG was not found to be signifcantly related to

decision performance (p > F = 0.347), while SIZE was

significant in the model (p > F = 0.016). The fit of the

MANOCOVA model:

Y(i,j,k,l)= u * A(i) ->• B(j) -*• AB(i,j) * C(k) * D(l)

gave the results shown in Appendix K and in Table 5.2. The

Wilk's statistics are reported in Table 5.2.

The test of interaction between the main factors

indicates no significant interaction between the TOOL and

PROCEDURE factors (p > F = 0.391). A level of significance

of 0.05 would require F(6,5) = 3.40. Since F = O. 51 <

3. 40, the conclusion is that AB = O, and no interaction

effects are present.

The MANOCOVA results also show that SIZE was a

significant variable explaining the variation in net income

(F = 6.15 > 3.40). And GEFTAVG was not significant (F =

0,65 < 3.40) at a level of significance of 0.05.

151

Table 5.2: Wilk's Lambda Tests of Model Effects

MANOVA Test Criteria for the Hypothesis of: No Overall TOOL Effect

Wilk's L = O.1903 F(6, 5) = 3.54 Prob > F = 0.047

No Overall PROCEDURE Effect Wilk's L = 0.4117 F(6, 5) = 1.19 Prob > F = 0.216

No Overall TOOL»PROCEDURE Interaction Effect Wilk's L = 0.6200 F(6, 5) = 0.51 Prob > F = 0.391

No Overall SIZE Effect Wilk's L = O.1194 F(6, 5) = 6.15 Prob > F = 0.016

No Overall GEFTAVG Effect Wilk's L = O.5618 F(6, 5) = 0.65 Prob > F = 0.347

The test of the hypotheses concerning the effects of

the experimental factors are presented in the following

text. These hypotheses are stated in the conventional null

form and require one-tail tests of significance. A level

of significance of 0.05 and F(6,5) = 3.40 are used to make

these tests.

Hypothesis I: Groups using GISMO will not exhibit a

higher level of decision performance than groups not using

GISMO.

HO: A = O HI: A > O

The MANOCOVA results shown in Table 5.2 indicate that

GISMO use does significantly contribute to the variation of

152

the dependent variable (p > F = 0.047). A level of

significance of O.05 would require a F = 3.40. Since

F(6, 5) = 3.40 < 3.54, the conclusion is that A > 0, that

is, the use of GISMO is related to higher levels of group

decision performance regardless of the group decision­

making procedure. In order to detect changes in group

performance over time. Univariate F tests on decision

performance were conducted for each of the six decision

periods (see Appendix K). Significant differences among

the GISMO and NONGISMO groups were observed in the first,

second, third, and fifth trials.

Hypothesis II: Groups using Nominal Group Technique

(NGT) will not exhibit a higher level of decision perform­

ance than the Interacting Groups (IG).

HO: B = O HI: B > O

For the PROCEDURE factor, differences in the level

effects cannot be substantiated by the results. Since F =

1.19 < 3.40, the conclusion that B = O cannot be rejected

at a level of significance of 0.05. Thus, there is no

significant difference in the effects between NGT and IG.

The general conclusion of the fit of the generalized

linear model for the dependent variable representing group

decision performance is that the use of the problem-

structuring aid did significantly improve the decision

153

performance of the groups which used GISMO. Secondly, the

use of NGT resulted in no significant difference in

decision performance compared with that of the IG decision

performance. Thirdly, no evidence of significant inter­

action (p > F = .391) between the use of GISMO and group

decision-making procedure was found. Therefore, the

conclusion is that the effects of GISMO were independent of

the decision-making procedure.

In the next section, the results of the data analysis

and test of the hypotheses concerning group problem under­

standing are presented.

Problem Understanding Results

Five indicants of problem-understanding were used to

create a general measure of problem understanding: parts

2, 3, 12, the BML/SLIM Quiz of the Post-Experiment

Questionnaire (Appendix E ) ; and the end-of-game structural

models turned in by the subjects. The results of these

measurements indicate that GISMO use was significantly (p >

t = 0.045) related to a higher level of problem under­

standing. Again, no evidence of significant (p > t = 0.79)

interaction between the TOOL factor and the PROCEDURE

factor was found.

A study of the pre-experiment measurement of BML/SLIM

knowledge (Appendix D) indicated that the NONGISMO subjects

154

had more knowledge of BML/SLIM at the end of the training

period than the GISMO subjects. The relative differences

in knowledge among the treatment combinations are shown in

Figure 5.3. These differences in beginning knowledge were

removed from the main effects by including the pre-

experiment scores as a covariate in the generalized linear

model. The differences in pre-experiment knowledge may be

attributed to the number of tasks which the GISMO groups

had to learn during the training phase. The GISMO subjects

had to learn GISMO as well as BML/SLIM, while the NONGISMO

groups were able to concentrate on BML/SLIM.

The pre-experiment test results reported in Figure 5.3

show that a significant difference (p > !tl = .02) between

NGT

GISMO I N = 16 I Mean = 29.16 I

NONGISMO I N = 11 ! Mean = 43. 14 I I

IG

I ! N = 17 ! Mean = 27. 15

N = 11 Mean = 22.04

N = 27 Mean = 34.85

N = 31 Mean = 24.84

N = 33 Mean = 28. 12

N = 25 Mean = 31.32

Figure 5.3: Beginning of Game Problem Understandin(

155

the means of NGT and IG groups. A significant difference

also existed between the NONGISMO/NGT and NONGISMO/IG

groups (t = -4.00, p > t = .0008). A third significant

difference exists between GISMO/NGT and NONGISMO/NGT groups

(t = -2.74, p > t =.025).

At the end of the game, there was evidence that the

GISMO groups had surpassed the NONGISMO groups in knowledge

of the BML game. The mean knowledge scores for all treat­

ment combinations and factor levels are given in Figure

5.4.

NGT IG

!

GISMO I N = 14 ! Mean = 218.60

!

NONGISMO I N = 11 ! Mean = 206.81

N = 17 Mean = 221.71

N = 11 Mean = 205.83

N = 31 Mean = 220.31

N = 22 Mean = 206.32

N = 25 Mean = 213.41

N = 28 Mean = 215.47

Figure 5.4: Problem Understanding at Game's End

As can be seen in Figure 5.4, the GISMO groups had a

higher mean score on the knowledge measurement than the

NONGISMO groups. But there was only a small difference in

the means of the NGT and IG groups. The analysis of

156

covariance procedure was used for the generalized linear

model. The fit of the following response function yielded

the results shown in Table 5. 3.

Y(i,j,k) = u ^ A(i) ••- B(j) * AB(i,j) * C(k) * D(l) * F(l) * e(i, j, k, 1)

where:

Y(i,j,k,l) = is the response of subject 1 in group size k for the dependent variable, problem understanding, in factor combination (i,j) of group size (k).

i = O, 1 (NONGISMO = O; GISMO = 1)

j = O, 1 (IG = O; NGT = 1)

k = O, 1 (SIZE 4 = 0 ; SIZE 3 = 1 )

1 = 1,..., 60

u = overall-level mean response

A(i) = fixed effect of the TOOL factor

B(j) = fixed effect of the PROCEDURE factor

AB(i,j) = fixed interaction effect between TOOL and PROCEDURE

C(k) = random fixed effect for group size

D(l) = random blocked effect for individual cognitive style

F(l) = blocked effect for individual pre-experiment knowledge

e(i,j»k) = the error term.

The analysis of covariance model was used to remove the

•ffects of individual cognitive style, group size, and

157

differences in problem understanding levels at the

beginning of the experiment. The results from the fit of

the models are shown in Table 5.3.

Table 5.3: Regression Results for Problem Domain Understanding Model

Regression Coefficients

Regression Coefficients

GRAND MEAN TOOL PROCEDURE TOOL^PROCEDURE PREKNOWLEDGE GEFT SIZE

Estimated Req.

172. 23. 3.

-4. 1. 0.

-13.

Coef.

98 47 62 90 72 59 69

Estimated Std.

31. 13. 14. 18. 0. 1.

12.

Dev.

99 40 95 36 99 23 46

t

5. 1. 0. -0. 1. 0. -1.

41 75 24 27 74 48 10

P >

0. 0. 0. 0. 0. 0. 0.

Itl

01 04* 40 40 04» 32 14

The test for the interaction term on the response

variable indicated no significant (p > t = 0.79) inter­

action was present between the two main factors. A level

of significance of 0.05 requires a t statistic of !tl >

1. 66. Since the t statistic of the coefficient AB is t =

24 < 1-66, the hypothesis that AB = O cannot be rejected.

Therefore, Hypothesis VI, and its subhypotheses, cannot be

rejected on the basis of these data. Thus, the following

discussion will address only the tests of Hypothesis IV and

Hypothesis V, which are concerned with the main effects of

the generalized linear model.

158

Hypothesis IV: Groups using GISMO will not exhibit a

higher level of problem understanding than groups not using

GISMO.

HO: A = O HI: A > O

The results for the test of main effects of the TOOL

indicate that the difference in the use of GISMO is signi­

ficantly (p > t = 0.045) related to problem understanding.

A level of significance of O.05 requires a t statistic

greater than 1.66 (!t! > 1.66). Since t = 1.75 > 1.66, the

conclusion is that A > O and, therefore Hypothesis IV can

be rejected.

Hypothesis V: Groups using the Nominal Group

Technique (NGT) will not exhibit a higher level of problem

understanding than the Interacting Groups (IG).

HO: B = O HI: B > O

This hypothesis cannot be rejected. A level of

significance of 0.05 requires a Itl > 1.66. Since t = 0.24

< 1.66, the conclusion is that 8 = 0 , i.e., there was no

difference in problem understanding between NGT and IG

groups at the end of the game.

Additional Findings

An interesting finding came from the analysis of the

rate of change in BML/SLIM knowledge of the groups from the

159

b e g i n n i n g t o t h e end o f t h e e x p e r i m e n t . At t h e b e g i n n i n g

t h e NONGISMO g r o u p s seemed t o have a b e t t e r k n o w l e d g e o f

t h e BML game t h a n t h e GISMO g r o u p s ( F i g u r e 5 . 3 ) . But, a t

t h e end o f t h e game t h e GISMO g r o u p s e x h i b i t e d b e t t e r

k n o w l e d g e ( F i g u r e 5 . 5 ) .

NGT

GISMO

NONGISMO

N = 16 Mean = 1 . 2 5

N = 11 Mean = - 0 . 5 5

N = 27 Mean = 0 . 5 2

IG

N = 17 Mean = 0 . 6 5

N = 14 Mean = - 0 . 7 1

N = 31 Mean = 0.03

N = 33 Mean = 0.94

N = 25 Mean = -0 . 64

F i g u r e 5 . 5 : P r e - t e s t / P o s t - t e s t Change i n BML/SLIM Knowledge

The test of mean differences between pre-experiment

and post-experiment knowledge of BML relationships

indicates the rate of change in knowledge was greater for

the GISMO groups. One of the difficulties in using

decision performance as a measure of effectiveness of a

problem-structuring aid is that the effects tend to be

long-term rather than short-term [Chorba and New, 1980;

Kasper, 1983; Volkema, 1983; Pracht, 19843. But, in this

160

study, the longer training period conducted prior to the

start of the actual experience seemed to have overcome this

difficulty.

Summary of Results

The results of the hypotheses testing indicate that

the use of GISMO was related to better group performance in

the BML game. And, the effects of the use of GISMO are

independent of the decision-making procedure used by the

groups. Also, the use of the graphical problem-structuring

aid is associated with better understanding of the problem

environment. Group members using the graphics aid

identified more relationships than members of the non-aided

groups.

In the next chapter discussions of the meaning of

these results, and the theoretical and practical implica­

tions of the results are presented.

CHAPTER VI

DISCUSSION AND CONCLUSIONS

Introduction

This chapter presents a recapitulation of the

research results, as well as a discussion of the

theoretical and practical contributions and implications of

the research. The implications and contributions of the

study are related to the technical and behavioral aspects

of the research. The technical aspects involve the

"transfer of technology," and the study of the effect of

that technology in a group decision-making setting. A

computer-assisted structural modeling technique from the

field of systems engineering was extended by the addition

of interactive capabilities and integrated into a DSS by

Pracht, [1984 3. The purpose of this integration was to

provide a DSS with capabilities to support the problem-

structuring phase of decision making. Pracht [1984 3

studied the behavioral effects of this system on individual

decision making. This research extended the use of this

system to small decision groups.

The behavioral aspect of this study was the investi­

gation of the impact of GISMO on group decision-making

performance and group problem understanding in a simulated

GDSS setting. A secondary behavioral aspect of this study

161

162

was the investigation of interaction effects between GISMO

use and the Nominal Group Technique.

A controlled laboratory experiment employing a gaming

simulator, the Business Management Laboratory (BML),

provided a semistructured problem environment to explore

the validity of the variables and relationships posited in

the research model (Figure 3.8). The theoretical implica­

tions of this model emanate from the development and

partial validation of a conceptual model of the man/machine

system to support group decision making. The unique

feature of this model is its focus on the problem formula­

tion phase of group decision making.

The results of the research lead to three general

conclusions: (1) the use of GISMO was related to better

group decision performance, (2) the use of GISMO was

related to better group problem understanding, and (3) the

effects of GISMO were similar for both NGT and IG

procedures. The practical significance of these findings

are discussed in the following sections.

Practical Implications and Contributions

The practical implications of this research stem from

the finding that GISMO use is related to better group

decision performance and problem understanding or know­

ledge. These findings support the contention that GISMO

163

can provide useful and effective support to decision-making

groups. Therefore, this kind of aid should be considered

for inclusion in GDSS.

GISMO provides effective support for groups during the

problem formulation phase of decision making, which current

GDSS do not support. Current GDSS concentrate on

supporting groups during the alternative generation and

choice phases of strategic decision making. The inclusion

of a graphical problem-structuring aid in these GDSS would

create a decision support system for all phases of

strategic decision making.

Another practical contribution of this research is the

use of GISMO in a group decision making context. Origi­

nally, GISMO was tested with individual decision makers

with mixed results. The reasons given for these results

were the short training period prior to the start of the

experiment, and the short duration of the game, which

prevented the increase in knowledge to translate into

measurable improvements in decision performance [Pracht,

1984 3. A contribution of this study was the evidence that,

with a longer training period and a longer experiment,

significant changes in decision performance can be

detected.

The results of this study seem to imply that the scope

of GISMO could be extended to support problem-structuring

164

activities of groups with members in separate geographic

locations. The use of the aid in conjunction with an

electronic communications system and distributed processing

systems may make effective distributed group decision

making possible. The ability to accurately communicate and

share mental models would be a valuable tool for organiza­

tional decision makers. The ability to collectively build

and modify models over time and distance would be of value

to most organizations.

It is speculated that GISMO may be a useful tool for

the building of a knowledge base for an artificial intel­

ligence (Al) system. The perceived environment of an

organization could be modeled by managers, staff members,

and other "experts" and used as a blueprint for an Al

system. The use of GISMO for this purpose has not been

attempted at this time. However, it does seem to be a

promising application.

In relation to knowledge bases, GISMO models could be

used to teach managers about the environment in which the

organization operates. Knowledge base models that repre­

sent the collective knowledge of an organization's

perception of cause-effect relationships in an organiza-

•tion's problem domain could be valuable diagnostic and

management aid. With these models management could have a

clearer understanding of how they perceive the organization

165

and its environment at one moment in time or how these

perceptions have changed over time. The use of causal

mapping has been suggested before [Hall, 19843, but GISMO

provides a means to easily construct these maps.

The problem-structuring aid may make possible

computer-based support of decision-making approaches beyond

the strictly "rational" or "technical" perspectives

currently supported by DSS and GDSS. As stated in Chapter

III, strategic decision making in most organizations is an

adaptable and flexible procedure in which human intuition

and politics are important factors. Problem-structuring

aids are a potential vehicle for graphically portraying

political issues that may strongly influence the decision­

making process [Axelrod, 1976; Hall, 19843.

Theoretical Implications and Contributions

Theoretical contributions of the research are related

to the development and testing of a GDSS conceptual model:

(1) the validation of major components of the model, and

(2) the inclusion of small group processes in the

man/machine system model [components of the model, i.e.,

the IG/NGT group component not significant, discuss this

morel. The model is used to explain certain human

behavioral aspects of a man/machine decision support system

to assist decision groups. An issue which previously had

166

not been raised in regard to GDSS is the relationship

between the technology and group decision-making processes.

Generally, the GDSS literature has assumed that technology

and the group decision-making process work in a synergistic

fashion to create an effect which is greater than the sum

of the individual effects. This research has questioned

this assumption and tested its validity in a controlled

experiment.

A theoretical model of GDSS and a methodology for

conducting GDSS research were developed for this study.

This model development was necessary to provide a basis for

a systematic investigation of GISMO and NGT impacts. The

model provides two variables which could be used to measure

these impacts--decision performance and problem

understanding. This model can provide a foundation for

further GDSS research in the areas of GDSS development,

operation, use, and impact of GDSS in an organizational

setting, and the study of problem-structuring aids to

enhance group decision-making quality. Before GDSS can be

of real benefit it must be tested and its impact measured.

One assumption of the theoretical model (Figure 3.8)

which was not validiated was the assumption that the

structuredness of the group decision-making process is

related to group decision performance and problem

understanding. The failure to validate this part of the

167

model may be related to one or more of the following

factors.

One factor may be the effects of GISMO itself. It was

observed that the GISMO groups used the structural models

to focus and structure the group discussions and decision

making. This type of strucuture may have accomplished the

same objectives that NGT was design to accomplish. There­

fore, the results of GISMO and NGT are very similar.

Another factor could be the dislike of the NGT proce­

dure by the groups which used it. A tendency for the NGT

groups to drift away from the NGT procedure to less struc­

tured group interaction was observed. A strong adherence

to the NGT process may have given different results.

The failure to validate the entire model may be due to

the relatively small sample size in the experiment. The

small sample size lead to low degrees of freedom for the

statistical analyses, and insufficient power to reject the

false null hypotheses.

Lastly, the results of this study seem to suggest

that the use of GISMO in problem formulation is sufficient,

and that NGT use provides no additional benefits. This

speculation on the relative strengths of the effects of

GISMO and NGT needs to be further investigated.

A great deal of research has been directed toward the

study of computer graphics. Nearly all of these efforts

168

have conceived graphics as a data summarization aid, which

can pictorially represent data in the form of charts and

graphs. But, research into the use of computer graphics as

aids to represent knowledge and ideas, and to build models

seldom has been considered. This use of computer graphics

may prove to be powerful aids in computer-based decision

support systems. It is hoped that this research will draw

interest into further research in this area.

This research has contributed to the knowledge of the

impact of GISMO on problem understanding. The results

confirm those of Pracht [1984 3 in that GISMO use was

related to better problem understanding. But, unlike that

study, GISMO also was related to better decision

performance. However, no determination of whether better

knowledge lead to better decisions, or better decisions

lead to better knowledge through a feedback loop, can be

made. It is hoped this research will raise some interest

in that issue as well.

Informal Observations

Several informal observations were made during the

experiment which warrant discussion and future investiga­

tion. These observations were concerned with individual

subject reactions and comments, and group processes.

Subject reactions are those expressed by the subjects about

169

the study and the experimental tasks they were required to

perform. The group process observations are concerned with

group behaviors noted in the various groups.

In general, most of the NGT group members expressed a

dislike of the NGT procedure. These subjects expressed

that the procedure restricted the group interaction and,

therefore, hampered group performance. They felt their BML

game performance would have been better without the NGT

restrictions. The GISMO groups expressed that opinions

that they had too much to learn during the training period.

Trying to learn BML, SLIM, and GISMO seemed to be a burden

for them. The GISMO/NGT groups expressed that learning the

NGT procedures hampered their performance, also. However,

the study results do indicate that the GISMO groups tended

to make better BML decisions than the NONGISMO groups.

Other observations were related to differences in the

amount of time the GISMO and NONGISMO groups took in making

group decisions. Generally, the NONGISMO groups took more

time to make their decisions. Since all groups were

limited to 45 minutes for making decisions, the GISMO

groups typically were finished before the time limit,

whereas, the NONGISMO groups were rushing to complete the

decisions when time expired.

It also was observed that during the NONGISMO meeting

more ideas were presented and discussed in comparison to

170

the GISMO meetings. However, the discussion of these ideas

tended to be shorter and less focused than those of the

GISMO groups. When an idea was presented, the discussion

of the idea was not explained and examined in as much depth

or attention. In the GISMO groups fewer ideas were pre­

sented but each idea was given more attention. The GISMO

models were used to communicate ideas and to focus group

discussion. Thus, the attention and discussion on those

ideas were greater and less time was to spent in fruitless

arguments and misunderstandings.

These observations suggest that future research should

investigate the number of ideas presented and considered,

the length of time each ideas is the focus of attention,

and the length of time to make decisions. These results

may provide valuable insights as to why GISMO seems to

enhance group decision performance and the relationships

bet-ween GISMO effects and group interaction process

effects.

Suggestions for Future Research

Because of software limitations, the limited number of

graphics terminals, subjects using GISMO in this study did

not have access to GISMO during group meetings: members

had to use GISMO outside the group and bring their models

to the meetings. Nonetheless, the results justify future

171

studies of a larger scope. Future research efforts should

have terminals available for each group member to use

during the group meetings as well as outside the meetings.

Software that permit members to interact electronically to

collectively create and modify a single model should be

used also. This setting would provide a more realistic

group decision-making setting.

Another suggestion for future research involves the

comparison of the effects of GISMO in face-to-face meetings

and meetings where the members are physically separated.

The purpose of such research would be to investigate the

ability of the graphics aid in transmitting knowledge and

ideas in distributed groups which interact electronically.

Conducting meetings through electronic media is becoming

more commonplace in today's organizations. It is expected

that decision making will follow this pattern, too.

This research has compared only two group decision­

making methods. Whether GISMO will have similar impacts

when used in conjunction with other group decision-making

methods discussed in Chapter II should be studied. One

method which may be worthy of study is the Kepner-Tregoe

method. The scope of the Kepner-Tregoe method may be

expanded when used with GISMO.

This study used student subjects, which raises the

issue of external validity of the results. It is suggested

172

that future studies use real business managers to determine

applicability of the results of this study to real

organizational decision makers. Such a study could use

GISMO as a training tool for these managers.

Another direction future research might take is in the

study of the effects of GISMO on group processes. Such a

study could focus on the effects of the aid on group

communication, the number of ideas generated and considered

by groups, length of time groups take to make decisions,

group cohesion, etc.

One observation made in this study was that the GISMO

groups took less time to make their decisions. These

groups seemed to focus their discussions on a small set of

issues and discussed these issues in more depth. The

NONGISMO groups, on the other hand, tended to raise more

issues but the discussion tended to be brief and

incomplete. The improvement in decision making for the

GISMO groups may have resulted from differences in the way

member ideas were communicated and through the ability to

store their mental models for later use and modification.

Future studies should be directed toward developing

techniques to use GISMO to support and enhance group

communication and learning.

173

Summary

This research investigation involved two widely

diverse fields: computer-based DSS and group decision­

making. This research is the first such formal

investigation conducted to study the relationship between a

computer-based problem-structuring aid and group problem-

solving in a GDSS environment. The study is timely in that

it has raised many fundamental questions about GDSS

technology, research, and theory. The results have

provided some valuable insights into the roles and

potentials of problem-structuring aids, such as GISMO, as

components of Group Decision Support Systems.

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APPENDIX A

GRAPHICAL INTERACTIVE STRUCTURAL MODELING INSTRUCTIONS

I. INTRODUCTION

In addition to the mamagement information system called SLIM, you have been provided with a tool to assist you in understanding and describing your rather complex decision making environment. This tool is based on a technique called Structural Modeling, amd is useful for describing the qualitative features or "geography" of complex systems.

The structural modeling process is essentially one of identifying the elements important in the system under consideration; and developing a representation of the system defined by these elements and relationships. Structural models are, in essence, diagrams consisting of collections of system elements (nodes) and relationships between elements (connections between nodes).

You may use a structural modeling system called GISMO to interactively construct geographic representations of a marketing model, or a plant and production model, or a model of the "total system"., etc.

II. THE GRAPHICAL INTERACTIVE STRUCTURAL MODELING OPTION (GISMO)

GISMO is a software system (set of computer programs) that allows you to design, construct, and save structural models on the computer. It is interesting to note that these models are sometimes referred to as "cognitive maps" since they are representations of an individual's mental model of a system or field of study. Usually it is best to start with a few elements and allow the "cognitive map" to grow as your concept and understanding of the system grows.

GISMO is a menu-driven system that is relatively easy to learn and to use. The following instructions and example will help you get started with interactive structural modeling. The structural modeling procedure menu shown below provides the functions necessary to work with up to five different structural models.

III. CREATING A NEW STRUCTURAL MODEL

In order to create a new structural model it is necessary to define the elements, relations, and relation strengths. Instructions for entering and editing this information using an interactive table are given below.

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C E G I S D

SM Procedure Menu

Create New SM's Edit/Review Existing SM's Digraph Utilities List Index of SM's Save a SM Delete a SM

Type the letter Type M to return to MAIN MENU

A. Identifying the Elements

The elements to be included in the structural model are entered through the use of an interactive table. This table will appear when­ever you choose the "Create a New SM" from the SM Procedure Menu. Eight character element names are entered into the table by the follow­ing sequence:

1. Position the cursor behind the next available space in the table (or the element name you wish to replace);

2. Press the "DEL" key;

3. Type in the element Name; and

4. Hit return.

For Cursor Positioning, please note the following key functions

<CTRL> U = Moves up one row

<CTRL> D = Moves down one row

<CTRL> R = Moves right one column

<CTRL> L = Moves left one column

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An example of a sinple five-element systen would be as follows:

ELEMENT NUMBER

1

2

3

4

5

6

7

ELEMENT NAME

COS

REVENUE

SALES

SREPS

PRICE

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B. Defining the Element Relations

A second interactive table will appear after completion of the element table. Functional relations between pairs of elements are defined for the system through the use of this table. The relations are entered into the table in a sequence similar to that defined in part A. Continuing the five-element example, we might define the following set of relations:

IMPACTING ELEMENT

CGS

SALES

SREPS

PRICE

IMPACTED ELEMENT

=> REVENUE

=> REVENUE

=> SALES

=> SALES

s>

= >

= >

= >

= >

STRENGTH

-1.000

•H.OOO

+ .500

-3.000

1.000

1.000

DELAY

0.000

0.000

0.000

0.000

0.000

0.000

(EXISTING) (ELEMENTS)

CGS

REVENUE

SALES

SREPS

PRICE

In this table, we are indicating, in a qualitative sense, that an increase in COST OF GOODS SOLD (CGS) results in a decrease in SALES REVENUE (REVENUE). The table also shows that the relative strength of this relation is less than for the relation between PRICE and SALES but more than for the relation between the NUMBER OF SALES REPRESENTATIVES (SREPS) and the SALES VOLUME (SALES).

IV. EDITING AND REVIEWING EXISTING STRUCTURAL MODELS

Once a structural model is created it can be edited and reviewed using the procedures described in the preceding section. By using the "S" to save models on the disk, it is possible to have several models under development.

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V. DIGRAPH UTILITIES

One of the greatest benefits resulting from the construction of a structural model is that it not only helps to conceptualize the components of a complex system, but also enables individuals to visualize how these components interrelate. This picture of the system is called a digraph (from "directed graph"). The Digraph Utilities Menu and the associated fxinctions are described below.

DIGRAPH UTILITIES MENU

C = Create New Digraph

E = Edit/Review Existing Digraph

I = Print the Digraph Edit Instructions

L = Check the Element Relation Lines

Type the Letter Type "M" to Return to MAIN MENU

A. Creating a New Digraph

After defining the elements and relations, GISMO now will assist in the construction of a digraph. Recall that in a digraph, the elements are represented as nodes, the relations between elements as lines, and the direction of the relations by the arrows.

The first step in digraph generation, the positioning of the elements, is done automatically. When this step is completed, GISMO will assist the user in constructing the lines representing relations between nodes. In this process a "B" will be plotted at the "beginning" element and an "E" at the "ending" element. The user constructs the line between these elements (representing the relation) in the following sequence of steps:

1.

2.

3.

Position the cursor at the desired position on the element marked with the "B". The arrows on the 10-key pad located on the right hand side of the keyboard are used for cursor positioning;

Move the cursor in a straight line to either a comer or the end element. Press a "C" if at a comer and an "E" if at the end element.

Repeat steps 1 and 2 until all relations are completed, these steps is shown in the following diagram.

The result of

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PRICE

SREPS

V '

SALES

/ V

— ^ REVENUE < CGS

B. Edit/Review Existing Digraph

Once the digraph has been generated, the user may now edit and review an existing digraph as many times as desired. Maiiy users prefer to define only a three-element or four-element model with the interactive table described in step III., then complete the model with the digraph editing utilities described below. Please note that the element table is automatically changed to reflect changes in the digraph but the reverse is not true. (i.e. if new elements amd relations are added to the tables, then a new digraph must be created.)

1. Construct a line representing a relation between elements (e.g. "X" ==> "Y"): a. Position the cursor at element "X";

Press the letter "B"; Move cursor in a straight line; Press "C" if at a comer, or;

b. c. d. e. Press "E" if at element "Y"

2. Delete/Reposition an element relation: a. Position cursor at element "X"' b. Press "D" k "B"; c. Move cursor to element "Y"; d. Press "D" k "E"; and

191

e. If repositioning the relation, perform step 1.

3. Add an element: a. Position the cursor at the desired location; b. Press "A"; c. Type in the element name; and d. Indicate the relations for the element using

step 1.

U. Move an element: a.. Position cursor on the element; b. Press and "M"; c. Position the cursor to desired position; d. Press "P"; and e. Reposition all relations using

steps 1. and 2. Note: It may be easier to reposition the element before constructing

the lines representing the relations or to delete the relation first.

3> Delete an element: a. Position cursor on the element and b. Press "D" k "N". Note: all the relations connected to the element will also be deleted

6. Hit "ESC" to re-plot the Digraph.

C. Check the Element Relations Lines

Sometimes in the process of editing the digraph a relation is forgotten. This check will cycle through all relations, plotting a series of "B"'s auid "E"'s to allow verification (and changing if necessary) for all existing relations.

APPENDIX B

EXAMPLE OF A STRUCTURAL MODEL SUBJECTS CAN CREATE

SALREP

COMMSN

0.8

SALES

A~ 1.6

RAWMAT

LABOR

FINGDS

1.2 > y

N , 0.4 COGS

/ 0.8

-2.0 N

>

±. -> REV

ADVTSG

FACTOR

\' 1.6 k/R

/\ 0.5

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193

<CTRL>U=UP <CTRL>D=D0WN <CTRL>R=RIGHT HIT "DEL" TO ENTER VALUES HIT "ESC" TO EXIT

<CTRL>L=LEFT

IMPACTING ELEMENT

SALREP COMMSN RAWMAT LABOR FINGDS ADVTSG FACTOR A/R COGS SALES

=>

=>

=>

=>

=>

=>

=>

=>

=>

=>

=>

IMPACTED ELEMENT

SALES SALES COGS COGS COGS A/R A/R REV REV REV

STRENGTH

0.750 1.600 0.400 1.200 0.800 1.600

-0.500 1.000

•2.000 3.000 1.000

DELAY

0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000 0.000

(EXISTING) (ELEMENTS)

SALREP COMMSN RAWMAT LABOR FINGDS ADVTSG ADVTSG A/R COGS SALES REV

SALREP

COMMSN

RAWMAT

LABOR

FINGDS

~]/ 0.8

SALES

t 1.^

1.2 0.4 -2.0

$ COGS

7^^~0

^ REV

ADVTSG

FAriOR r rM* 1 «-"»

>!/ 1.6 A/R

/ 0.5

7 F — r

APPENDIX C

BUSINESS MANAGEMENT LABORATORY PARTICIPANT INSTRUCTIONS

You have been promoted to the Strategic Decision Making Board of firm four. To help you with your new responsibilities, the firm has developed a management information system. This system will provide access to a large data base containing information on the performance of your firm and competing firms. Following the Board's decisions at the end of each quarter, this data base will be updated. You may use this system to provide you with informa­tion on which to base your decisions. The procedure for using this system, known as SLIM, is outlined in the SLIM User's Manual.

As a Board member of firm four, your objectives are to gain a thorough understanding of the environment in which your firm is operating and to maximize the long-run profitability of the firm's stockholders. Your performance will be evaluated on: (1) your group's understanding of the decision-making environment (i.e., how the key elements interact), and (2) the value of the corpora­tion's stock at the end of your term on the Board. Therefore, in addition to operations, you also will be required to hand in a "description" which identifies the essential variables of your firm's operating environment and indicates the relationships among these variables.

Note that SLIM must be used to input your quarterly decisions. The SLIM information system may be used to help you make these decisions. SLIM also may be used to output quarterly financial statements (Income Statement and Balance Sheet). However, this as well as any other use of SLIM is entirely up to you.

Each of you will be assigned to a group which will comprise the Strategic Decision Making Board of your firm. The Business Management Laboratory Participant's Manual describes the game and its operation.

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APPENDIX D

BML/SLIM PRE-EXPERIMENT QUIZ

Narae: Group # : _ _ .

VAX A c c t . # D a t e :

BML/SLIM QUIZ

S e l e c t t h e bes t answer t o each of the fo l lowing q u e s t i o n s :

1. Consuaer deaand in the s t a i n l e s s s t e e l f la tware industry i s soaewhat s e a s o n a l .

a) True b) False

2. As a Manager for your fira^ the price which you set for your product is:

a) The retail price b) The wholesale price c) The producers' price d) b or c

3. If your firn has back orders which nust be filled in the current quarter, what selling price is attached to these orders?

a) The current quarter's price b) The price that prevailed at the tine of the order c) The current quarter's price or the price at order tiae,

whichever is lower d) The current quarter's price or the price at order tiae,

whichever is higher

4. The sales voluae as reported in the BHL/SLIH data base for any quarter refers to:

a) New sales for that quarter b) New sales plus back orders c) New sales plus back orders plus lost sales

195

196

5. Which of the following is not true regarding the puchase of raw aaterlals?

a) If insufficient raw aaterlals have been ordered, aaterlals will be autoaatlcally purchased froa a distributor

b) It takes two weeks to order and obtain raw aaterlals froa a distributor

c) If aaterlals are purchased froa a distributor, the fira is charged the Spot Market Price which is not known (by you) in advance

d) Raw aaterlals purchased for storage in your inventory are obtained at the Futures Price as reported in the BHL/SLIH data base for the previous quarter

e) Raw aaterlals purchased for storage in inventory are available at the beginning of the period in which they are ordered

6. To avoid reduced production capacity due to natural depreciation, your fira can spend aoney on

a) Halntenance b) Engineering studies c) Each of the above

7. Which of the following is not true concerning special loans?

a) These occur autoaatlcally if the fira is short of cash b) The loan rate is at least 12X quarterly c) The loan assures that the fira has a ainiaua cash balance of

$10,000 d) It is the only financing aethod available to the fira

8. Suppose you wanted to find out the net earnings for Fira 2 in the 3rd quarter of 1976 <4th quarter of the BHL gaae). How would you request this inforaation froa the SLIH systea?

9. Every SLIH query aust end with what syabol?

10. Write a set of coaaands which would tell SLIH to calculate the "quick ratio* (accounts receivable divided by accounts payable plus special loans) of the current quarter for your fira and print the result on the screen.

11. Write a set of coaaands which would tell SLIH to coapute the unit aanufacturlng cost of the current quarter for your fira and print the result on the screen.

197

KNOWLEDGE TEST

Name: Decision round

VAX Acct. # Date:

The matrix printed below shows a number of BML/SLIM variables in its rows and columns. Please think of how the row variable and the column variable, which correspond with each empty cell, relate to each other in the BML game. Then describe this relationship by means of the following codes:

TYPE CODE MEANING

Direction + Increase in row variable results in increase in column variable

Increase in row variable results in decrease in column variable

Row variable provides bound on increase in column variable

Row variable provides bound on decrease in column variable

No relationship

Not sure

B(+)

B(-)

Empty

?

S

W

D

I

Strength S Strong effect

Weak effect

Lag D Delayed effect

Immediate effect

If you think there is a relationship between two variables, then write one code from each category in the corresponding empty cell. For example, if an increase in one variable (row) results in a de­crease in another variable (column), and this effect is strong and immediate, then write in the corresponding matrix cell (separated by commas): -,S,I. While evaluating the relationship between two vari­ables, assume that everything else remains constant. Also, remember that the matrix asks for the relationship between variables as this exists in the BML game, not for the way you relate these variables as a manager/decision maker.

198

TPC PC BO+SV

PRICE

ADV

PVFS

MAIN

PSE

APPENDIX E

BML/SLIM POST-EXPERIMENT QUESTIONNAIRE

NAME Group Number_ Section

The following questionnaire attempts to determine your understanding of and reactions to the Business Management Laboratory decision-making environment.

1. Rate the degree of confidence you had in the accuracy of each of the following decisions, prior to receiving the results of those decisions.

not at all little somewhat highly confident confidence neutral confident confident

Marketing Decision

Product Price

Number of Sales Representatives

Advertising

Commission

Quality Control

2

2

2

2

2

3

3

3

3

3

4

4

4

4

4

5

5

5

5

5

Plant and Production Decisions

Raw Materials Ordered 1

Production Levels 1

Maintenance Cost 1

Plant Capacity Expansion 1

2

2

2

2

3

3

3

3

4

4

4

4

5

5

5

5

Finance and Administration Decisions

Bonds 1

Short Term Loans 1

Shares of Stock Sold 1

Short Term Investment 1

2

2

2

2

199

3

3

3

3

4

4

4

4

5

5

5

5

200

PRIC Product Price

CSS% Second Shift Change %

ADV Advertising Budget

MAIN Maintenance Budget

SREP Number of Sales Representatives

RMO Raw Materials Orders

COM Sales Commission

QC Quality Control Budget

STIN Short-term Investment

PVFS Production Volume First Shift

PVSS Production Volume Second Shift

COGS Cost of Goods Sold

BL Bottom-line (Net Income)

RSB Total Research Budget

STL Short-term Loan

DIVD Dividends

MS Market Share

SP Stock Price

EI Economic Indicator

BBI Bull-Bear Index

SV Sales Volume

BO Back-orders

PRAW Price of Raw Materials

PV

PC

TPC

Production Volume

Production Capacity-lst shift

SEXP Sales Expenses

Total Production Costs

ENG Engineering Budget

201

In this question, you are to indicate relationships between factors or ele­ments of the BML game. Put a "•" in the blank if you think that both variables change in the same direction, a "-" if they change in opposite directions, and a "0" if they have no relationship at all.

(example) ADV

EI

ENG

PRAW

MS

QC

SV

ADV

SREP

BO

COM

PV

PC

PRIC

PRIC

QC

SV

MS -h

SV

TPC

MS

SV

MS

MS

EI

ADV

MS

SV

SV

EI

COGS

BL

COGS

BO

SV

SV

SV

SV

ADV

SREP

COM

SEXP

PV

PV

COGS

PRAW

MAIN

ENG

PC

PC

RSB

PV

ADV

RMO

BL

BL

SEXP

SEXP

BL

BO

RMO

BL

COGS

PC

BL

PV

COGS

SV

202

3. In this question, you are to indicate factors and relationships among fac­tors involved in your decisions (not factors in the BML game). Assume that your firm is operating at maximum capacity, but has been losing sales due to stockouts and has been having excessive backorders. One solution strategy involves factors affecting marketing aspects (Part A); a different solution strategy involves production capacity expansion (Part B). For Part A assume you have chosen a strategy involving marketing aspects, and list the market­ing factors you consider important, along with the reasons for choosing these factors.

A. Marketing Strategy (Price, etc.)

Factors Reasons

1. Average Price Compare price with indus. ave,

2.

4.

5,

6.

7,

For Part B, assume you have chosen to expand your plant, and list the fac­tors you consider important, along with the reason for choosing these factors.

B. Plant Capacity Expansion Strategy

Factors Reasons

1.

2.

3.

4.

203

Please circle the number which is most indicative of your opinion con­cerning BML/SLIM and GISMO.

4. Utilization of SLIM has enabled me to make better decisions.

5. Overall, I would say that the BML game presented a structured decision-making environment.

6. Utilization of GISMO helped me to better visualize how the factors in the BML game interrelated.

Strongly Disagree

Strongly Agree

8.

More time and training in the use of SLIM would have enabled me to make better use of the system.

More time and training in the use of GISMO would have enabled me to make better use of the system.

9. Are there changes or additions to SLIM which you think would be desirable? Please be specific and constructive.

10. Are there changes and additions to GISMO which you think would be

desirable?

204

11. Assume that structured decisions are those for which we can specify algorithms or unambiguous rules for solution and unstructured decisions are those that contain a high degree of uncertainty and may be novel or unique, and that semi-structured decisions are somewhat in between. With these definitions in mind, rate whether you think the BML game is structured (S), unstructured (U), or semi-structured (SS).

2 0 5

12. Directions:

Read the instructions carefully and read through the examples provided below. You are to describe, to the best of your knowledge, the relation­ship between all of the BML variable pairs listed. Restrict your answers to how these variable pairs are related in the BML game only and not to how you believe they are related in the real business world.

In the first example, a person's description of the relationship between Sales and Profit is sought. The legend below shows the symbols and their meanings which are to be use to describe the relationship of the variable pairs.

Legend:

Direct ion of e f fec t :

0

- - >

no effect

Direction of change;

0

both variables change in same direction a change in one variable causes the other

to change In the opposite direction the two variables have no relationship

with each other

Strength of change:

Timing of effect:

S

W

0

I

D

0

a change In or large

a change in small cha

a change in the other

a change in effect on

a change In effect on

there is no variables

one variable causes a strong change in the other one variable causes a weak or nge in the other one variable has no effect on

one variable has an Immediate the other

one variable has a Delayed the other

relationship between the

Example:

Variable 1

Direction of

Effect Variable

2

Direction of

Change

Strength of

. Effect

Timing of

Effect

Sales BL I

In this example, the respondent believes that changes in Sales causes (-->) the firm's bottom line (net income) to change in the same direction (+), and that the effect of changes In Sales have a strong (S) and imme­diate (I) effect on net Income (BL).

206

Using your knowledge and perceptions of the BML game, complete the following list as best as you can. Remember that the BML game is a computer-simulated business environment in which the variables and relationships may not replicate the real world exactly. So, restrict your responses to describing the variable relationships in the BML game.

Variable 1

PRIC

PRIC

PRIC

ADV

PVFS

PVFS

PVFS

MAIN

MAIN

RSB

RSB

Direction oT

Effect Variable

2

TPC

BO

BO+SV

BO+SV

TPC

PC

BO+SV

TPC

PC

TPC

PC

Direction of

Change

Strength of

Effect

Timing of

Effect

207

Name: Group #

VAX Acct. # Date:

BML/SLIH QUIZ

Select the best ansver to each of the folloving questions:

1. Consuner deaand in the stainless steel flatvare industry is sonevhat seasonal.

a) True b) False

2. As a aanager for your fira, the price vhich you set for your pro­duct is:

a) The retail price b) The wholesale price c) The producers' price d) b or c

3. If your fira has back orders which aust be filled in the current quarter, what selling price is attached to these orders?

a) The current quarter's price b) The price that prevailed at the tiae of the order c) The current quarter's price or the price at order tiae,

whichever is lower d) The current quarter's price or the price at order tiae,

whichever is higher

4. The sales voluae as reported in the BML/SLIM data base for any quarter refers to:

a) New sales for that quarter b) New sales plus back orders c) New sales plus back orders plus lost sales

5. Which of the following is not true regarding the purchase of raw aaterlals?

a) If insufficient raw aaterlals have been ordered, aaterlals will be autoaatlcally purchased froa a distributor

b) It takes two weeks to order and obtain raw aaterlals froa a distributor

208

c) If aaterlals are purchased froa a distributor, the fira is charged the Spot Market Price which is not known (by you) in advance

d) Raw aaterlals purchased for storage in your inventory are obtained at the Futures Price as reported in the BML/SLIM data base for the previous quarter

e) Raw aaterlals purchased for storage in inventory are available at the beginning of the period in which they are ordered

6. To avoid reduced production capacity due to natural depreciation, your fira can spend aoney on

a) Maintenance b) Engineering studies c) Each of the above

7. Which of the following is not true concerning special loans?

a) These occur autoaatlcally if the fira is short of cash b) The loan rate is at least 12X quarterly c) The loan assures that the fira has a ainiaua cash balance of

$10,000 d) It is the only financing aethod available to the fira

8. Suppose you wanted to find out the net earnings for Fira 2 in the 3rd quarter of 1976 (4th quarter of the BHL gaae). How would you request this inforaation froa the SLIH systea?

9. Every SLIH query aust end with what syabol?

10. Write a set of coaaands which would tell SLIH to calculate the *quick ratio" (accounts receivable divided by accounts payable plus special loans) of the current quarter for your fira and print the result on the screen.

11. Write a set of coaaands which would tell SLIH to coapute the unit aanufacturlng cost of the current quarter for your fira and print the result on the screen.

APPENDIX F

SUBJECT AGREEMENT TO CONFIDENTIALITY

I understand that it is in the best interest of scien­tific inquiry not to discuss with my fellow students, now or during the next month, any aspect of the experiment in which I am participating. I fully realize that such discussion may lead to possible distortions of the data and may in effect cause the entire experiment to be abandoned.

Signature

Date

209

APPENDIX G

BACKGROUND QUESTIONNAIRE

Najne:

Permanent Mailing Address

Phone:

Age:

Sex:

Current Year of Study: Sophomore

Junior

Senior

Highest Degree Obtained to Date:

High School Diploma

B.B.A., B.S., or B.A.

M.B.A., M.S., or M.A.

Other (Specify)

If working toward a degree state

Degree:

Major Field ^

210

211

1. The following questions pertain to your employment history. Please ANSWER ALL THE QUESTIONS in this section.

A. Have you been employed as a manager on a full-time, year-around basis?(Check One)

Yes No

If yes, how many years of full-time, year-around management experience do you have?

Years

B. Have you been employed in a non-management position on a full-time year-around basis? (Check One)

Yes No

If yes, how many years of experience do you have in this type of employment?

Years

C. Have you been employed as a manager on a part-time basis (including summer employment)? (Check One)

Yes No

If yes, how many months of part-time management experience do you have?

Months

D. Have you been employed in a non-management position on a part-time basis (Including summer employment)? (Check One)

Yes No

If yes, how many months of experience do you have in this type of employment?

Months

212

The following questions pertain to your management experiences. Please indicate your response by circling the number which most closely corresponds to your work experience in each of the situations. If you have no experience in any one of these areas, please circle the NO EXPERIENCE category.

A. How much experience do you have in REVIEWING AND/ OR EVALUATING a subordinate's work?

Work Experience:

No Moderate Extensive Experience Experience Experience

B. How much experience do you have in SCHEDULING WORK?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

C. How much experience do you have in SETTING PER­FORMANCE GOALS FOR SUBORDINATES?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

D. How much experience do you have in DIRECTING OR SUPERVISING SUBORDINATES?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

213

E. How much experience do you have in RESOLVING EMPLOYEE COMPLAINTS OR GRIEVANCES?

Work Experience:

No Moderate Extensive Experience Experience Experience

F. How much experience do you have INTEGRATING THE PLANS OF SEVERAL DEPARTMENTS?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

G. How much experience do you have FORECASTING FUTURE DEPARTMENTAL NEEDS (Personnel, Finance, etc.)?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

H. How much experience do you have EVALUATING EMPLOYEE PERFORMANCE AND RECOMMENDING PERSONNEL ACTIONS (Hires, Promotions, Transfers, Demotions, and terminations)?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

214

I. How much experience do you have RECOMMENDING WAGE AND SALARY ACTIONS FOR SUBORDINATES?

Work Experience:

No Moderate Extensive Experience Experience Experience

J. How much experience do you have ASSIGNING SUB­ORDINATES TO SPECIFIC TASKS?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

The following questions pertain to your experience with computers and their application to business problems. On the scale labeled "Work Experience", circle the number which most closely corresponds to your relevant employment experience. On the scale labeled "Academic Experience", circle the number which most closely corresponds to your relevant educational experience.

A. How much experience do you have GENERATING COMPUTER REPORTS?

Work Experience:

I 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

Academic Experience:

1 __2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

215

B. How much experience do you have WRITING COMPUTER PROGRAMS?

Work Experience:

No Moderate Extensive

Experience Experience Experience

Academic Experience:

1 2 3 4 5 6 7 No Moderate Extensive Experience Experience Experience

C. How much experience do you have WORKING WITH HARD-COPY (PAPER) COMPUTER TERMINALS?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive

Experience Experience Experience

Academic Experience:

I 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

D. How much experience do you have WORKING WITH VIDEO DISPLAY COMPUTER TERMINALS?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

Academic Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

216

E. How much experience do you have WORKING WITH COMPUTER STORAGE DEVICES (e.g. Disk, Tape)

Work Experience:

No Moderate Extensive

Experience Experience Experience

Academic Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

F. How much experience do you have USING "CANNED" COMPUTER PACKAGES SUCH AS SPSS, BMDP,MINITAB?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive

Experience Experience Experience

Academic Experience:

1 2 3 4 5 6 7

No Moderate Extensive Experience Experience Experience

G. How much experience do you have OPERATING COMPUTER SYSTEMS OR PROGRAMS?

Work Experience:

1 2 3 4 5 6 7

No Moderate Extensive

Experience Experience Experience

Academic Experience:

1 2 3 4 5 6 7

No Moderate Extensive

217

Experience Experience Experience

H. How much experience do you have in PLAYING A BUSINESS SIMULATION GAME such as IMAGINIT OR BML/SLIM?

Work Experience:

No Experience

Moderate Experience

Extensive Experience

Academic Experience:

No Experience

Moderate Experience

Extensive Experience

APPENDIX H

DESCRIPTION OF THE SLIM INFORMATION SYSTEM

The System Laboratory for Information Management (SLIM) consists of a dynaunic data base and data dictionary, a simple query language and query processor, and a module for data base administration. The administration module includes features for managing passwords and for data base encryption if additional security is desired.

The SLIM data base contains 126 items for each round of play (simulating a calendar quarter). New data are automatically added to the data base by BML as it processes student decision input and generates results. Therefore, after the administrator obtains the students' input and runs BML, students may retrieve the new data from the SLIM data base by using the query language.

One firm has access to some data about other firms. This is data that is essentially "public" in the real world, but goes beyond what is in standard BML reports. For example, in actuality one firm could always know another's price and SLIM allows sharing of such data. However, some data, such as factored accounts receivable, is strictly private and only the owning firm has access to it. Access to some data is delayed to simulate information that is released in annual reports. Also, when data about a competing firm is retrieved, an error term is added to simulate discrepancies in reporting, data collection, etc*

The SLIM Query Language

Two types of interactive processing are discussed: ad hoc queries and predefined or "canned" queries with interactive capability and limited modeling capability. Figure 1 illustrates some ad hoc queries just to give a feel for the language. More detailed examples are discussed subsequently.

After the user has logged into SLIM he/she is ready to enter commands. The first query (what the user enters follows the ". . .") retrieves the current value of the Bull-Bear stock market index (BBI). The second command (using the abbreviated form of print) retrieves the number of sales reps from firm 1, area 1, quarter 8. The third retrieval uses the LIST command which outputs format in a tabular fashion. Items retrieved are the Bull-Bear index. Economic Index (EI), and the user firm's stock price (SP) for all quarters (Ql-*). The fourth command (after one typographical error) uses the MAX function to retrieve the firm's maximum stock price. Notice that the dialogue is "user-friendly" and the error message helps locate the

218

219

source of the problem. Other functions are MIN, SUM, AVERAGE, and LOG. The fifth command computes this firm's quick ration and the sixth command (on the smae line) prints the quick ratio.

'As part of the standard decision-making process, students usually come up with some queries that they wish to use during each round of play. A procedure has been devised to avoid typing such queries each time. This process consists of putting the queries onto a command file and instructing SLIM to read and execute commands from this "batch" file. Another command (TERMINAL) can be embedded in the batch file to switch control back to conversational modeling capability allowing use of "what is" type queries.

The use of predefined command files and a simple model is illustrated next. In this exaimple the student wants to know how much cash will be available from three sources: current sales and backorders (approximately 60% collected in cash), accounts receivable (100% collected), and cash-on-hand. Backorders are filled at the lower of current price or price at time of order.

The command file is listed in Figure 2. The file (which is created by the student--not the instructor) has been set up so that the user can interactively define variables (as opposed to data base items) Y(l) through Y(4) to be changes in price and variables Z(l) through Z(4) to be changes in sales volume. The manner in which this is done is explained later. The first four lines of the command file define variables X(l) through X(4) to be the new trial prices (current prices plus the changes). Trial sales volumes (X(5) though X(8)) are calculated on lines 5 through 8. Finally, revenue from sales and backorders is computed on lines 9-12. Notice how the MIN function is used to select the appropriate price on backorders.

The REMARK command is then used to augement the standard headings of the LIST command which is used to output results. Finally, total sales revenue, cash from sales revenue, accounts receivable and cash-on-hand are printed at line 17 and control returns to the terminal at line 18.

In the sample terminal session using this command file (Figure 3), the user first assumes no change in price or sales volume. SLIM automatically sets all variables to zero initially, so after logging in the user immediately types in BATCH; and SLIM begins executing commands from the user-prepared batch file. The first output the user gets corresponds to the assumption of no change in price or sales volume. The user can then play "What if..." games by redefining price changes and/or sales volume changes using the COMPUTE command. The user must then REWIND the file and enter BATCH again. In the exsimple, the user raises the price on product 1 in area 1 by $2.00 and lowers sales

220

volume 1000 units, then reruns the command file and logs off. Under these assumptions over $761,000 in cash in 'generated.

This simple example clearly illustrates how the user can employ the query language to interactively extract data (in this case, prices, sales volumes, backorders, accounts receivable and cash) and play simple modeling games to estimate cash available next quarter. An indirect addressing option and WHEN command can be used to create more powerful models.

SLIM must be used to enter the BML game decisions for the upcoming quarter of play. These decisions are entered by first typing in, for example:

DEC ADV;

SLIM will then print the current value for this decision variable, along with the decision period.

The decision you wish to enter is then entered by typing in, for example:

SET ADV = 55000;

This sets the value of ADV to 55000. It may be changed by repeating the above process any time before the decisions are processed.

221

The command:

DEC;

will list the current values for all BML decisions sample of this decision matrix is shown below.

I I I

I I I

I I I

I I I

PRIC

0.00

not used

MAIN

0.00

FVBO (CHANGE)

0.00

I I I

I I I

I I I

I I I

ADV

55000

not used

RMO

0.00

SOFF (CHANGE)

0.00

I I I

I I I

I I I

I I I

SREP

0.00

PVFS

0.00

IPC (CHANGE)

0.00

DIVD

0.00

I I I

I I I

I I I

I I I

COM

0.

PVSS

0.

STIN

0.

not used

0.

,00

00

00

00

I I I

I I I

I I I

I I I

QC

0.00

css%

0.00

STL

0.00

not used 0.00

I I I

I I I

I I I

I I I

A complete list of the BML decisions are shown in Figure 4

•Adapted from DeSanctis(1982) and Kasper (1983)

222

FIGURE 1

Sample Ad Hoc Queries

* * * * * * * * * * * * * * * * * * * * * * * * * * * * *

* *

* W E L C O M E T O * * *

* S L I M * * *

* THE SYSTEM LABORATORY FOR * * INFORMATION MANAGEMENT * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *

WHAT IS YOUR USER NUMBER? ?2 PASSWORD? XXXXXXXXX PRINT BBI BBI (Q8) = 119.44 PRI SREPS (Fl) SREPS (F1,Q8,A1) = 11.00 LIST SP (Ql-*)/BBI(Ql-*),EI(Q-*)

SP F2

1.6478 1.5231 1.4595 1.5150 1.5657 1.9370 1.9579 2.7970 PRINT MAX (SP(Q1=

BBI

111.16 112.00 112.78 114.25 116.76 121.44 120.44 119.44

= * ) ) * * * * * * ERROR IN SUBSCRIPT * * * * * * IF YOU NEED HELP, TYPE IN "HELP SUB";

. . . PRINT MAX (SP(Q1-*)) MAX = 2.7970 . . . LET 2z(AR±^ASH±STI) /_ (STL+SPL+AP) PRINT Q; Q = 2.8519 . . . END

L O G G E D O F F O F S L I M

EI

105.25 106.25 107.00 107.80 108.50 109.10 110.00 112.12

223

FIGURE 2

Sample SLIM Batch File

1 . 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 15. 16. 17. 18.

LET LET LET LET LET LET LET LET LET LET LET LET

X ( X ( X ( X 1 X ( X ( X ( X ( X ( X i X ( X <

REMARK REMARK LIST PI REMARK LET R = TERMIN;

: i ) = [2) = [3) = [4) = [5) = ;6) = :7) = [8) = :9) = :io) : i i ) : i 2 ) X IS X IS

ilCE R IS = SUM L;

PRICE (P1,A1) + Y(l) PRICE (P2,A1) + Y(2) PRICE (P1,A2) + Y(3) PRICE (P2,A2) + Y(4) SV (P2,A1) + Z(l); SV (P1,A1) + Z(2); SV (P1,A2) + Z(3); SV (P2,A2) + Z(4); X(1)*X(5)+B0(P1,A1)*MIN(PRICE(P1,A1),X(1)); = X(2)*X(6)+B0(P2,A1)*MIN(PRICE(P2,A1),X(2)) = X(3)8X(7)+B0(P1,A2)*MIN(PRICE(P2,A2),X(3)) = X(4)*X(8)+B0(P2,A2)*MIN(PRICE(P2,A2),X(4)) PRICE CHANGE AND Z IS SALES VOL CHANGE SALES REVENUE (Al-2,Pl-2),Y(1-4),SV(A1-2,P1-2),Z(1-4),X(9-12) CASH FROM SALES. SUM IS TOTAL CASH AVAILABLE (X(9-12)) * .60; PRI R, AR, CASH;

FIGURE 3

Saunple SLIM What- i f E x e r c i s e

. BATCH; X IS PRICE CHANGE AND Z X IS SALES REVENUE

IS SALES VOL CHANGE

PRICE

42.50 11.00 44.00 12.00

Y

0.000 0.000 0.000 0.000

SV F2,Q8

9070.00 6833.00 5547.00 2254.00

Z

0.000 0.000 0.000 0.000

X

385475.00 75163.00 344068.00 27048.00

R IS CASH FROM SALES, SUM IS TOTAL CASH AVAILABLE R = 439052.40 AR(F2,Q8) = 291151.64 CASH(F2,Q8) = 46931.90 SUM = 777135.95

LET Y(l)=2.0 LET Z(l)= -1000; REWIND; BATCH;

224

X IS PRICE CHANGE AND Z IS SALES VOL CHANGE X IS SALES REVENUE

PRICE F2,Q8

42.50 11.00 44.00 12.00

Y_

2.000 0.000 0.000 0.000

SV F2,Q8

9070.00 6833.00 5547.00 2254.00

Z

-1.000 0.000 0.000 0.000

X

359115, 75163,

244068. 27048.

.00

.00

.00

.00

R IS CASH FROM SALES, SUM IS TOTAL CASH AVAILABLE R = 423236.40 AR(F2,Q8) - 291151.64 CASH(F2,Q8) = 46931.90 SUM = 781319.95

END;

225

Figure 4

BML Decision Directory

DECISION

ADV

COM

DESCRIPTION

YOUR FIRM'S ADVERTISING BUDGET FOR THE UPCOMING QUARTER.

SALES REPRESENTATIVES PER PRODUCT COMMIS­SION RATE.

CSS% CHANGE IN THE PERCENTAGE OF SECOND SHIFT CAPACITY.

DIVD

FVBO

COMMON STOCK DIVIDEND DECLARED FOR THE UPCOMING QUARTER.

CHANGE IN THE FACE VALUE OF BONDS. A NEGATIVE ENTRY INDICATES THE CALL OF THAT DOLLAR AMOUNT OF OUTSTANDING BONDS.

IPC INCREASE IN THE PRODUCTION CAPACITY IN LABOR HOURS. THIS REQUIRES TWO QUARTERS TO BECOME AVAILABLE FOR USE.

MAIN MAINTENANCE EXPENSE FOR THE UPCOMING BML QUARTER.

PRIC YOUR FIRM'S PRODUCT SELLING PRICE FOR THE UPCOMING QUARTER.

PVFS

PVSS

QC

RMO

PRODUCTION VOLUME FIRST SHIFT FOR THE UP­COMING QUARTER.

PRODUCTION VOLUME SECOND SHIFT FOR THE UP­COMING QUARTER.

TOTAL QUALITY CONTROL BUDGET FOR THE UP­COMING QUARTER.

TOTAL RAW MATERIALS YOU WISH TO ORDER. THESE MATERIALS ARE NOT AVAILABLE FOR THE UP­COMING QUARTER. THEY ARE FOR THE QUARTER THAT FOLLOWS.

SOFF THE NUMBER OF COMMON STOCK SHARES OFFERED (+) OR PURCHASED FOR THE TREASURY.

226

SREP THE TOTAL NUMBER OF SALES REPRESENTATIVES YOU WANT FOR THE UPCOMING QUARTER.

STIN THE CASH AMOUNT YOU WISH TO PLACE IN SHORT TERM INVESTMENT FOR ANY QUARTER.

STL THE AMOUNT OF SHORT-TERM FUNDS YOU WISH TO FOR THE UPCOMING QUARTER.

227

Figure 5

SLIM Data D i c t i o n a r y

DATA'ITEM '

Environmental

BBI Bull-Bear Index (stock market) BLRT Current Period Bill Rate EI Current Economic Indicator EINQ Economic Indicator Forecast, Next Quarter's EINY Economic Indicator Forecast, Next Year's FUT Current Period Futures Quotation (raw material

price quotes) LFUT Last Quarter's Future Price PRAW Current Period Spot Quotation (raw material's

spot market price) QTR The current quarter YEAR The current year

Finance and Administration

AC Administrative Costs AP Accounts Payable AR Accounts Receivable BOUT Outstanding Bonds CASH Cash Assets COGS Cost of Goods Sold CR Credit Rating DIVD Dividends Declared, current period FC Fixed Costs FVBO Change in Face Value of Bonds (sale or call) IE Interest Expense ME Miscellaneous Expenses NET Net Earnings OE Owners Equity PIC Paid-in Capital ROA Return on Total Assets SALE Sales Revenue SOFF Number of Shares Stock Offered (+) or

Purchased for Treasury(-) SOUT Number of Shares Stock Outstanding SP Stock Price, last closing SPL Outstanding Special Loans SSP Stock Sales Price, new issue SSR Stock Sales Receipts, new issue STIN Short Term (90 day) Investment, amount STII Short Term Investment Income STIR Short Term Investment, rate

228

STL Short Term Loan STLO Short Term Loans Outstanding "TAX Tax Liability

UBD Unamortized Bond Discount

Marketing and Sales

ADV Advertising Budget BO Backorders COM Sales Commission LS Lost Sales due to Stock out MS Market Share PRIC Price QC Quality Control Budget SALR Salary for Sales Representatives SC Total Sales Compensation, current SREP Number of Sales Representatives SV Sales Volume, units Plant and Production CE Capital Expenditures, current CPC Change in Production Capacity CSS% Change in the Percentage of Second Shift

Capacity Available for use. DEPR Depreciation Charge FGI Finished Goods Inventory FGUG Finished Goods Unit Cost ICC Inventory Carrying Charges MAIN Plant Maintenance Expenditures MEF Maintenance Expenditure Factor (equal to 1

proper maintenance, greater than 1 undermaintained) PC Plant Capacity in Labor Hours. PLAN Book Value of Plant PUMC Per Unit Manufacturing Cost PVFS Production Volume, First Shift PVSS Production Volume, Second Shift RMI Raw Material Inventory RMO Raw Material Orders RMUC Raw Material Unit Cost SSI Second Shift Production Currently Available

as a Percentage of First Shift Capacity TPC Total Production Costs

APPENDIX I

GROUP MEETING INSTRUCTIONS

Description of thie NGT Meetings (with GISMO)

The following are descriptions of the tasks for your group. Each BML decision round requires your group to conduct two sessions: the problem-structuring session and the decision-making session.

Everyone is expected to come to the sessions prepared to con­tribute in a meaningful and knowledgeable manner. This will require everyone to use the SLIM data base system to gain knowledge and understanding of their company and industry. Each group member needs to be familiar with the position of his group's firm prior to the group meetings.

A. Problem-structuring Session

1. Prior to the session, each member creates his model of the problem structure using GISMO, and generates a digraph of the model.

2. Each member presents a model to the group in round-robin fashion. Group members may only ask for clarifications of models, but may not criticize the models.

3. After initial presentation, the models may be modified.

4. Each model is again presented without explanation.

5. A confidential ranking of the models is performed. The model with the highest ranking is selected as the group's problem-structure model.

6. A group model is created using GISMO and copies of the model are distributed to all members.

7. Each group member, working alone, then creates possible solu­tions for the BML decision round to be presented at the next meeting. The solutions should be based on the model the group has selected.

B. Decsion-making Session

1. Each member silently creates a possible solution.

229

230

Description of the NGT Meetings (with GISMO), cont.

2. Each member presents his solution in round-robin order with clarifications made when necessary.

3. Individual solutions can be made after presentation.

4. Individual solutions are again presented without comments.

5. The solutions are confidentially ranked. The solution with the top ranking becomes the group's choice.

6. The chosen solution is implemented by f i l l ing out the BML decision sheet.

231

Description of the IG Meetings (with GISMO)

The fol lowing are descriptions of the tasks for your group. Each BML decision round requires your group to conduct two sessions: the problem-structuring session and the decision-making session.

Everyone is expected to come to the sessions prepared to con­t r i bu te in a meaningful and knowledgeable manner. This w i l l require everyone to use the SLIM data base system to gain knowledge and understanding of the i r company and industry. Each group member needs to be fami l ia r with the posit ion of his group's f i rm pr ior to the group meetings.

A. Problem-structuring Session

1 . Open discussion of variable relat ionships.

2. Members present GISMO models which are to be used to explain and c l a r i f y the i r viewpoints.

3. Using GISMO, a group model is created through consensus agreement of the relat ionships.

4. Copies of the group model are d is t r ibuted to members.

5. Each member is to use that model for further decision-making a c t i v i t i e s .

B. Decision-making Session

1 . Members present and discuss the i r suggested solut ions.

2. A consensus is reached on a solution to implement.

3. The group works together to f i l l out a BML decision sheet.

232

Description of the NGT Meetings

The fol lowing are descriptions of the tasks for your group. Each BML decision round requires your group to conduct two sessions: the problem-structuring session and the decision-making session.

Everyone is expected to come to the sessions prepared to con­t r i bu te in a meaningful and knowledgeable manner. This w i l l require everyone to use the SLIM data base system to gain knowledge and understanding of the i r company and industry. Each group member needs to be fami l ia r with the posit ion of his group's f i rm prior to the group meetings.

A. Problem-structuring Session

1 . Si lent generation of variable relat ionship l i s t .

2. Round-robin presentation of l i s t with explanations and c l a r i ­f ica t ions permitted.

3. Si lent modif ication of l i s t s .

4. Confidential ranking of l i s t s with highest-ranked l i s t chosen to have ordered pairs assigned signs and weights.

5. Each member assigns signs and weights to the ordered pai rs .

6. This l i s t is presented to the group for explanation and c l a r i ­f i c a t i o n .

7. Modif ications to signed and weighted l i s t are permitted.

8. The l i s t s are conf ident ia l ly ranked with highest-ranked l i s t chosen as the group model for generation of a l ternat ive so lu t ions.

9. Copies of the l i s t are made and dist r ibuted to the group members.

B. Decision-making Session

1 . Si lent generation of solut ions.

2. Round-robin presentation of solutions with explanations and c l a r i f i c a t i o n s .

3. Individual modif ication of solut ions.

233

Description of the NfVr Mppt^y^g^^ cont.

' • S ^ ^ " / o ; i . p ^ ? 2 ^ : S t V L " ^ " * ^ ° " ^ "''' ' ' ' 9 ^ - ' - " ^ ^ ^ solution

5. Solution is implemented by f i l l i n g out the BML decision sheet.

234

Description of the IG Meetings

The fol lowing are descriptions of the tasks for your group. Each BML decision round requires your group to conduct two sessions: the problem-structuring session and the decision-making session.

Everyone is expected to come to the sessions prepared to con­t r i bu te in a meaningful and knowledgeable manner. This w i l l require everyone to use the SLIM data base system to gain knowledge and understanding of the i r company and industry. Each group member needs to be fami l ia r with the posit ion of his group's f i rm prior to the group meetings.

A. Problem-structuring Session

1. Discussion of relevant relationships.

2. Consensus agreements of the relationships are made and listed,

3. Copies of the list are distributed and members are instructed to generate solutions based on the list.

B. Decision-making Session

1 . Open discussion of each member's solut ions.

2. A consensus solution is derived.

3. The solut ion is implemented by f i l l i n g out the BML decision sheet.

APPENDIX J

KNOWLEDGE SCALE ANALYSIS

Factor Analysis of the Problem Understanding Scale

Factor Pattern

Factor 1 Factor 2

Part 12 Part 2 Quiz Part 3 Models

0.9312 0. 8916 0.8279 O. 7827 0.5618

0.0141 -0.1290 -0.3061 0.3299 0.1728

Variance explained by each factor

Factor 1 = 3.28 Factor 2 = 0.25

Final communality estimates: Total = 3.53

Part 2 0.8116

Part 3 0.7215

Part 12 0.8674

Models 0.7791

Quiz 0.3555

Reliability Analysis for the Problem Understanding Scale

Part 2 Part 3 Part 12 Models Quiz

Scale Mean If Item Deleted

38.09 41.88 40.89 54.74 57.05

Scale Variance If Item Deleted

67.82 53.22 67.07 108.38 118.72

Corrected Item-Total

Correlation

0.78 0.76 0.88 0.56 0.75

Squared Multiple Correlation

0.77 0.68 0.84 0.34 0.74

Alpha If Item Deleted

0.70 0.74 0.66 0.81 0.84

Reliability Coefficients

Alpha = 0.804 Standardized Item Alpha = 0. 895

235

APPENDIX K

MANOVA RESULTS FOR DECISION PERFORMANCE MODEL

Dependent variable Yl:

Regression Coefficients

Regression Coefficients

Intercept Tool Procedure Tool» Procedure Size GEFTAVG

Estimated Rea. Coef.

2.58 4.68 -1.65 -1.89 -5.60 0.69

Estimated Std. Dev.

8.28 3.43 3.36 4.44 2.87 0.58

t Ratio

0.31 1.36 -0.49 -0.43 -1.95 1.19

P > Itl

0.38 0.10*» 0.31 0.34 0.04 • 0.13

Analysis of Variance

Source DF MEAN SQUARE F VALUE P > F R-SOUARE

Model Error

5 10

30.59 18.71

1.64 0.12 0.45

Analysis of Variance Detail

SOURCE

TOOL PROCEDURE TOGL#PROCEDURE SIZE GEFT

DF Type I SS

18.35 1.42 0.81

105.96 26.40

F

0.98 0.08 0.04 5.66 1.41

P > F

0.17 0.39 0.42 0.02 0.23

Type III SS

44.90 22.46 3.38 71.47 26.40

F

2.40 1.20 0.18 3.82 1.41

P > F*

0.07»» 0.15 0.34 0.04* 0.23

•*• o n e - t a i l probabi l i t i e s • s i g n i f i c a n t at a = 0.05

«• s i g n i f i c a n t at a 0.10

236

237

Dependent v a r i a b l e Y2:

R e g r e s s i o n C o e f f i c i e n t s

Regression Coefficients

Intercept Tool Procedure Tool•Procedure Size GEFTAVG

Estimated Rea. Coef.

5.35 2.99 -4.64 1.51 -6.34 0.64

Estimated Std. Dev.

7.52 3.12 3.05 4.04 2.61 0.53

t for HO: Parameter=

0.71 0.96 -1.52 0.37 -2.43 1.21

=0 P > l t l •

0.25 0.18 o.oa«« 0.36 0.02» 0. 13»

A n a l y s i s o f V a r i a n c e

Source DF MEAH SQUARE F VALUE P > F R-SQUARE

Model Error

5 10

3 7 . 1 2 15.44

2.40 0.06 0.55

A n a l y s i s of Variance D e t a i l

SOURCE

TOOL PROCEDURE TGGL^PROCEDURE SIZE GEFT

DF Type I SS

18.35 10.29 5.81

128.45 22.68

F

1.19 0.67 0.38 8.32 1.47

P > F

0.15 0.22 0.28 0.01 0.13

Type III SS

45.30 50.45 2.16 91.34 22.68

F

2.93 3.27 0.14 5.91 1.47

P > F*

0.06«* 0.05» 0.36 0.02* 0.13

• one-tai l probabilities • significant at a = 0.05

•• significant at a = 0.10

238

Dependent variable Y3:

Regression Coefficients

Regression Coefficients

Intercept Tool Procedure Tool•Procedure Size GEFTAVG

Estimated Rea. Coef.

1.67 6.83 0.89 -3.45 -7.55 0.70

Standardd Error of

5.60 2.35 2.03 3.05 1.97 0.40

Est. t for HO:

Parameter=0

0.29 2.90 0.38 -1.13 -3.83 1.77

P>ltl*

0.39 0.01* 0.35 0.14 0.01* 0.05«

Analysis of Variance

Source DF MEAH SQUARE F VALUE P > F R-SQUARE

Model Error

5 10

50.24 8.83

5.69 0.01 0.74

Analysis of Variance Detail

SOURCE

TOOL PROCEDURE TGGL«PRGCEDURE SIZE GEFT

DF Type I SS

30.73 8.18 5.54

179.07 27.60

F

3.48 0.93 0.63 20.28 3.14

P > F

0.05 0.16 0.22 0.01 0.05

Type III SS

83.95 2.34 11.27 129.61 27.60

F

9.51 0.26 1.28 14.68 3.14

P > F

O.Ol* 0.31 0.14 0.01* 0.05«

• one-tail probabilities • significant at a = 0.05 •• significant at a = 0.10

239

Dependent variable Y4:

Regression Coefficients

Regression Coefficients

Intercept Tool Procedure Tool*Procedure Size GEFTAVG

Estimated Rea. Coef.

-3.02 0.92 -0.63 0.29 -1.92 0.97

Standard Error of

9.54 3.95 3.87 5.12 3.30 0.67

Est. t for

Parameter

-0.32 0.23 -0.16 0.06 -0.58 1.45

HO: =0 P>ltl*

0.38 0.41 0.44 0.48 0.29» 0.09**

Analysis of Variance

Source DF MEAN SQUARE F VALUE P > F R-SQUARE

Model Error

5 10

18.33 24.84

0.74 0.32 0.27

A n a l y s i s of Variance D e t a i l

SOURCE

TOOL PROCEDURE TGGL*PRGCEDURE SIZE GEFT

DF Type I SS

3.11 7.84 2.08 26.16 52.44

F

0.13 0.32 0.08 1.05 2.11

P > F

0.37 0.29 0.39 0.16 0.09

Type III SS

3.70 0.76 0.08 8.38 52.44

F

0.15 0.03 0.00 0.34 2.11

P > F*

0.35 0.43 0.48 0.29 0.09«»

• one-tail probabilities • significant at a = 0.05 •• significant at a = .10

240

Dependent variable Y5:

Regression Coefficients

Regression Coefficients

Intercept Tool Procedure Tool*Procedure Size GEFTAVG

Estimated Rea. Coef.

-4.85 5.86 4.24 -5.13 -2.78 0.87

Estimated Std. Dev.

8.11 3.36 3.29 4.35 2.81 0.57

t for HO: Parameter=0

-0.60 1.74 1.29 -1.18 -0.99 1.53

P>ltl+

0.28 0.06»» 0.11 0.13 0.17 0.08»*

Analysis of Variance

Source DF MEAN SQUARE F VALUE P > F R-SQUARE

Model Error

5 10

32.07 17.96

1.79 0.10 0.47

Analysis of Variance Detail

SOURCE

TOOL PROCEDURE TGGL»PROCEDURE SIZE GEFT

DF Type I SS

22.92 40.66 15.87 38.94 41.96

F

1.28 2.26 0.88 2.71 2.34

P > F

0.14 0.08 0.18 0.09 0.08

Type III SS

34.85 9.37 24.97 17.53 41.96

F

1.94 0.52 1.39 0.98 2.34

P > F*

0.10»» 0.24 0.13 0.17 0.08*»

• one-tail probabilities • significant at a = 0.05 •• significant at a 0.10

241

Dependent variable Y6:

Regression Coefficients

Regression Coefficients

Intercept Tool Procedure Tool'Procedure Size GEFTAVG

Estimated Rea. Coef.

-1.11 3.75 0.29 -2.33 -4.45 0.87

Standa Error o

8.66 3.59 3.51 4.65 3.00 0.61

t for HO: 'ameter=0 P>ItI•

0.13 1.04 0.08 0.50 1.48 1.44

0.45 0.16 0.46 0.31 0.08»» 0.09«

Analysis of Variance

Source DF MEAN SQUARE F VALUE P > F R-SQUARE

Model Error

5 10

27.08 20.46

1.32 0.33 0.40

Analysis of Variance Detail

SOURCE DF Type I F P > F Type III SS SS

P > F*

TOOL J PROCEDURE J TGGL»PROCEDURE J SIZE J GEFT J

L 7.68 L 5.35 L 1.36 L 78.70 L 42.29

0.38 0.26 0.07 3.85 2.07

0.28 0.31 0.40 0.04 0.09

21.50 2.53 5.13 44.99 42.29

1.05 0.12 0.25 2.20 2.07

0.16 0.36 0.31 0.08»» 0.09»«

• one-tail probabilities • significant at a = 0.05

•« significant at a = .10

APPENDIX L

BML DECISION SETS FOR GAME ADMINISTRATOR AND EXPERIMENTAL UNITS

1. Decision Sets for Database Creation

1

44

5000

0 8000

0 0 0 44

5000

0 8000

0 0 0 44

5000

0 8000

0 0 0 44

5000

0 8000

0 0 0

-1 44

5000

0 8000

0 0 0 44

5000

0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0

9 1.0 0

900 300 0 0 10 0 0

900 300 0 0 10 0 0

900 300 0 0 10 0 0

900 300 0 0

9 0 0

900 300 0 0 10 0 0

0 0

1000

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0

1000

0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0

1 2 811

1 Z 812 1 2 813 1 2 814

1 2 815

1 2 816 1 2 817

2 2 811

2 2 812 2 2 813

2 2 814

2 2 815

2 2 816

2 2 817

3 2 811

3 2 812

3 2 813

3 2 814

3 2 815

3 2 816

3 2 817

4 2 811

4 2 812 4 2 813

4 2 814

4 2 815

4 2 816

4 2 817

1 3 811

1 3 812

1 3 813

1 3 814

1 3 815

1 3 816

1 3 817

2 3 811

2 3 812

2 3 813

242

243

8000

0 0 0

k L 44

5000 0

8000 0 0 0

L L 44

5000 0

8000 0 0 0

1 44

5000

0 8000

0 0 A 0

44 5000

0 8000

0 0 0

44 5000

0 8000

0 0 0

44 5000

0 8000

0 A

0 A 0

0

0 0 0 0 0 0 0 0 A 0 0 0 0

0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

900 300

0 0

10 0 0

900 300

0 0

10 0

0 900 300

0 0

9 0 0

900 300

0 0

10 0 0

900 300

0 0

10 0 0

900 300

0 0

10 0 0

900 0 0 0

0 0 0 0 0 0

1000 0 0 0 0 0 0

0 0 0 0 0

0 0

1000 0 0 0 0 0 0 0 0 0 0 0 0 0

1000 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

2 3 814 2 3 815 2 3 816 2 3 817 3 3 611 3 3 812 3 3 813 3 3 814 3 3 815 3 3 816 3 3 817 4 3 811 4 3 812 4 3 813 4 3 814 4 3 815 4 3 816 4 3 817

1 4 811 1 4 812 1 4 813 1 4 814 1 4 815 1 4 816 1 4 817 2 4 811 2 4 812 2 4 813 2 4 814 2 4 815 2 4 816 2 4 817 3 4 811 3 4 812 3 4 813 3 4 814 3 4 815 3 4 816 3 4 817 4 4 811 4 4 812 4 4 813 4 4 814 4 4 815 4 4 816 4 4 817

244

-1

-1 48

5000

0 6000

0 0 0 48

5000 A

0 6000

0 0 0 48

5000

0 6000

0 0 0 48

5000

0 6000

0 0 0

48 5000

0 6000

0 0 0 48

5000

0 6000

0 0 0 48

5000

0 6000

0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

9 0 0

1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500

500 0 0

9 0 0

1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500

500

0 0

1000

0 0 0 0 0 0 0 0 0 0 0 0 0

1000

0 0 0 0 0 0 0 0 0 0 0

0 0

1000

0 0 0 0 0 0 0 0 0 0 0 0 0

1000

0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

1 1 821

1 1 822

1 1 823 1 1 824

1 1 825

1 1 826

1 1 827

2 1 821

2 1 822

2 1 823

2 1 824

2 1 825 2 1 826

2 1 827

3 1 621 3 1 822

3 1 823

3 1 624 3 1 825

3 1 826

3 1 827

4 1 821

4 1 822 4 1 823 4 1 824

4 1 825

4 1 626

4 1 827

1 2 821 1 2 822

1 2 823

1 2 824

1 2 825

1 2 826 1 2 827

2 2 821

2 2 822

2 2 823

2 2 624

2 2 825

2 2 826

2 2 827

3 2 821

3 2 822

3 2 823

3 2 624

3 2 825

245

-1

-1

0 0 48

5000

0 6000

0 0 0

48 5000

0 6000

0 0 0 48

5000

0 6000

0 0 0 48

5000

0 6000

0 0 0 48

5000

0 6000

0 0 0

48 5000

0 6000

0 0 0 48

5000

0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

0 0 10 0 0

1500

500 0 0

9 0 0

1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500 500 0 0 10 0 0

1500

500 0 0

9 0 0

1500

500 0 0 10 0

0 0 0 0 0 0 0 0 0

0 0

1000

0 0 0 0 0 0 0 0 0 0 0 0 0

1000

0 0 0 0 0 0 0 0 0 0 0

0 0

1000

0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0

3 2 826

3 2 827

4 2 821

4 2 822

4 2 823 4 2 824

4 2 825

4 2 826

4 2 827

1 3 821

1 3 822 1 3 823 1 3 824

1 3 825

1 3 826 1 3 827 2 3 821

2 3 822 2 3 823

2 3 624

2 3 825 2 3 826 2 3 827

3 3 821

3 3 822

3 3 623 3 3 824

3 3 825

3 3 826

3 3 827

4 3 821

4 3 822

4 3 823 4 3 824

4 3 825

4 3 626 4 3 827

1 4 821

1 4 822

1 4 823

1 4 824

1 4 825

1 4 826

1 4 827

2 4 821

2 4 622

246

-1

0 6000

0

0

0

48

5000

0

6000

0

0

0

48

5000

0

6000

0

0

0

45

5000

0

6000

0

0

0

48

5000

0

6000

0

0

0

48

5000

0

6000

0

0

0

48

5000

0

6000

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0 1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500

500 0 0

9 0 0

1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500

500 0 0 10 0 0

1500

500 0 0

0 0 0 0 0 0 0

1000

0 0 0 0 0 0 0 0 0 0 0

0 0

1000 0 0 0 0 0 0 0 0 0 0 0 0 0

1000

0 0 0 0 0 0 0 0 0 0 0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

2 4 823

2 4 824

2 4 825

2 4 826 2 4 827

3 4 821

3 4 822

3 4 623

3 4 824

3 4 825

3 4 826

3 4 827

4 4 821

4 4 822

4 4 823

4 4 824

4 4 825 4 4 826 4 4 827

1 1 831

1 1 832

1 1 833 1 1 834

1 1 835

1 1 836

1 1 837

2 1 831

2 1 832

2 1 833 2 1 834

2 1 835

a 1 836

2 1 837

3 1 831

3 1 832

3 1 833

3 1 834

3 1 835

3 1 836

3 1 837

4 1 831

4 1 832

4 1 833

4 1 834

4 1 835

4 1 836 4 1 837

2. Administrator's Game Decision Sets

247

-1 44.75

6000

0 10000

3000

215000

0 52.75

31100

0 6500

3000

237000

0 SB. 50

30000

0 6000

0 150000

0

• 1

46.99

29000

0 6500

3750

5750

0 52.75

31100

0 4500

4500

30000

0 58.50

30000

0 5000

5000

40000

0 1 1

46.99 31000

0 0 0 0 0

106000

0 0 0 0 0 0

114000

0 0 0 0 0 0

70000

0

0 0 0 0 0

2750

0 0 0 0 0 0

15000

0 0 0 0 0 0

20000

0

0 0

10 L2S

0 4500

6000

100000

0 9

L2S 0

3300 4997

110000

200000

7 4 0

2000

2000

112000

100000

10 0

.80 4000

16000

130000

-100000

9 0

.60 3500

15000

76940

0 7 0 0

1800

5500

0 0

11 0

0 0

1000

2000

0 0 0 0 0

1000

1000

0 0 0 0 0

3000

0 0 0 0

1 0

1000

2000

0 0 0 0 0

1000

1000

0 0 0 0 0 0

5000

1000

0 0

1 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0

1000000

0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

150000

0

0 0

0 0 0 0 0 0 3 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0

1 2 831

1 2 832

1 2 833

1 2 834

1 2 835

1 2 836

21 2 837 2 2 831

2 2 832

2 2 833 2 2 834

2 2 835 2 2 836

12 2 837

3 2 831

3 2 832

3 2 833 3 2 834

3 2 835

3 2 836 3 2 837

1 3 831

1 3 832

1 3 833 1 3 834

1 3 835

1 3 836

51 3 837

2 3 631 2 3 832

2 3 833

2 3 834

2 3 835

2 3 836 22 3 837

3 3 831

3 3 832

3 3 633

3 3834

3 3 835

3 3 836

3 3 837

1 4 831

1 4 832

248

0 5500

4740

131100

0 52.75

31100

0 4500

4500

270000

0 57.50

33000

0 3700

3300

30000

0

-1

46.50

31000

0 5500 4750

90000

0 52.75

31100

0 4500

4500

200000

0 57

40000

0 2993

2993

30000

0

1

46.50 31000

0 5500

4750

90000

0 0 0

79838

0 0 0 0 0 0

99000

0 0 0 0 0 0

15000

0

0 0 0 0 0

59838

0 0 0 0 0 0

90000

0 0 0 0 0 0

15000

0

0 0 0 0 0

59838

.20 4000

1000

2000

16000 lOOOOO

0 0 9 0 0

3500

20000

0 50000

9 0 0

2800

2500 0 0

12 0 0

4000 18000

0 0 9 0 0

3500

20000

0 0 7 0 0

3000

5000

0 0

12 0 0

4000

18000

0

0 0 0 0

1000

0 0 0 0 0 0

7500

1000

0 0 0

0 0

1000

2000 0 0 0 0 0

1000

1000

0 0 0 0 0

10000

3500

0 0 0

0 0

1000

2000

0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0

1 4 833

1 4 834

1 4 835

1 4 836

51 4 837

2 4 831

2 4 832

2 4 833

2 4 834

2 4 835

2 4 836 2 4 637

3 4 831

3 4 832

3 4 833 3 4 634

3 4 835

3 4 836 3 4 837

1 1 841

1 1 842 1 1 643 1 1 844

1 1 845

1 1 846 1 1 847

2 1 841

2 1 842

2 1 843 2 1 844

2 1 845

2 1 846

2 1 847

3 1 841

3 1 842

3 1 843

3 1 844

3 1 845

3 1 846

3 1 847

1 2 841

1 2 842

1 2 843

1 2 844

1 2 645

1 2 846

249

0 52.75

31100 0

i.P/VA

4500 4500

200000 0

58.50 40000

A

0 2993 2993

30000

0 -1

47.50

31000

0 5500 4750

90100

0 52.75

21100

0 4500 4500

200000

0 58.50

40000

0 3600 3600

30000

0

0 0 0

0 0 0

90000 A 0 0 0 0 0 0

15000

0

0 0 0 0 0

59838

0 0 0 0 0 0

90000

0 0 0 0 0 0

15000

0

0 9 0

0 3500

20000 0

0 7 0 0

3000 6000

0 0

12 0 0

4000 8000

0 0 9 0 0

3500 20000

0 0 7 0 0 1

2500 8000 2500

-50000

0 0 0

1000 1000

0 0

0 0 0

10000 0 0 0 0

0 0

1000 2000

0 0 0 0 0

1000 1000

0 0 0 0 0

12000 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

-10000 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0

1 2 847 2 2 841 2 2 842 2 2 843 2 2 844 2 2 845 2 2 846 2 2 847 3 2 841 3 2 842 3 2 843 3 2 644 3 2 845 3 2 846 3 2 847

1 3 841 1 3 842 1 3 843 1 3 844 1 3 845 1 3 846 1 3 847 2 3 841 2 3 842 2 3 843 2 3 844 2 3 845 2 3 846 2 3 847 3 3 841 3 3 842 3 3 843 3 3 844 3 3 845 3 3 846 3 3 847

250

3. Decisions of the Experimental Groups

(a) GISMO/NGT Group 1 decisions

-1 55

7500 A

0 7000

3000

5000

0 -1

57 10000

0 8000

3000 5500

0 -1

52 7500

0 2000

0 0 0

-1

52 10000

0 8000

3000

6000

0 -1 *

53.95 10000

0 8000

4000

5500

0 1

52 7500

0

0 0 0 0 0

5000

0

0 0 0 0 0

5500

0

0 0 0 0 0 0 0

0 0 0 0 0

6000

0

0 0 0 0 0

5500

0

0 0 0

10 5 0

2800

1200

99000

10000

10 0 0

620 2120

99000

0

10 0 0

360 1110

0 99798

10 0 0

620 2120

200000

0

10 0

.50 515 1770

0 0

8 1

.10

0 1000

0 0 0 0 0

1 0

500 400 0 0 0

0 0

300 200 0 0 0

0 0

500 300 0 0 0

0 0

1500

900 0 0 0

0 0

1500

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0

250000

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835

4 2 836

4 2 837

4 3 831

4 3 832

4 3 833 4 3 834

4 3 835

4 3 836 4 3 837

4 4 831 4 4 832

4 4 833 4 4 834

4 4 835

4 4 836 4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843

251

8500

4500

6000

0

0 0

6000

0

450 1500

249752

10000

900 0 0 0

0 0 0 0

0 0 0 0

4 3 844

4 3 845

4 3 846

24 3 847

<b) G I S M O / N G T G r o u p 2 decision.

-1

52

4000

0

4000

4000

185000

0

-1

52

2500

0

6000

5000

250000

-1

54

4000

0

6000

5000

250000

0

-1

53.50

8000

0

4500

2500

189000

0

-1

53.50

8000

0

3000

1000

46000

0

-1

53.50

0

0

0

0

0

90000

0

0

0

0

0

0

123000

0

0

0

0

0

123000

0

0

0

0

0

0

96000

0

0

0

0

0

0

22000

0

10

0

0

5000

2500

0

0

10 0 0

6000

3000

75000

10

0

0

5500

2500

0

0

10

1.07

0

4000

2000

153370

0

10

.43

0

3000

1500

0

0

10

0

0

1000

0

0

150000

0

1 0

1200 0 0

50000

0

0

1500

0

0

0

0

0

0

1500

0

0

0

0

0

0

1200

3000

0

0

0

0

0

0

0

0

0

0

0 0 0 0 0 0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0 0 0 0 0 0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

4 2 831 4 2 832 4 2 833 4 2 834 4 2 835 4 2 836 4 2 837

4 3 831 4 3 832 4 3 833 4 3 834 4 3 835 4 3 836

4 4 831

4 4 832

4 4 833

4 4 834

4 4 835

4 4 836

4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4

4

4

4

4

4

4

2 841

2 842

843

844

845

846

847

4 3 841

7500

0 4500

3500 150000

0

0

0 0 0

70000

0

0 0

4500

2200

80000

0

0 1200

0 0 0 0

0 0 0 0 0 0

0 0 0 0 0 0

4 3 842 4 3 843

4 3 844

4 3 845

4 3 846

24 3 847

(c) GISMO/NGT Group 3 decisions

252

-1 48

5000

0 6000

1200 166000

0 -1

52 6000

0 7500

6000

257000 0

-1 *

53 6500

0 8000

6300

95000

0 -1

* 53

6500

0 9000

6000

256000

0 -1 1

52.50 8000

0 6000

6000 32000

0 0 0 0 0

80000

0

0 0 0 0 0

123000

0

0 0 0 0 0

45000

0

0 0 0 0 0

120000

0

0 0 0 0 0

15000

10 2 0

1500

6000

75000

0

10 0 0 0 0 0 0

10 0 0

1500

5500

0 0

10 0 0

1500

5500

50000

0

11 1

.10 1500

5500 125000

0 0 0 0 0 0 0

0 0

2000

2000

0 0 0

0 0

2250

2250

0 0 0

0 0

2250

2250

0 0 0

0 0

3500

2250

0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835

4 2 836 4 2 837

4 3 831

4 3 832 4 3 833 4 3 834

4 3 835 4 3 836 4 3 837

4 4 831

4 4 832

4 4 833

4 4 834

4 4 835 4 4 836

4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

253

-1 52.50

8000

0 6500

6000

259200

0

0 0 0 0 0

121300

0

11 0 0

1500

5500

220000

0

0 0 0

2250

0 0 0

0

0

0

0

0

0

0

(d) GISMO/NGT Group 4 decisions

4 2 847

0 0 0 0 0 0 0

4 3 841

4 3 842

4 3 843 4 3 844

4 3 845

4 3 846

24 3 847

-1 48

5000

0 12000

0 290000

0 -1

0 0 0 0 0

150000

0

52.50 0

4500

0 10000

8000

415000

0 -1

0 0 0 0

200000

0

53.50 0

4500

0 12000

12000

276000

0 -1

53.50

8000

0 5000

5000

276000

0 -1

54 10000

0

0 0 0 0

132000

0

1 0

0 0 0 0

132000

0

0 0 0

10 2 0

1200 6000

0 0

8 -.75

0 540

2380

110000

0

8 0 0

507 2212

0 0

9 0 0

475 2049

150000

0

8 0

.10

0 0

3000

0 0 0 0

0 0

3000

0 0 0 0

0 0

3500

0 0 0 0

0 0

3550

0 0 0 0

0 0

5000

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0

200000

0 0 0 0 0 0 0

0 0 0

4 2 831

4 2 832

4 2 833 4 2 834 4 2 835

4 2 836 4 2 837

4 3 831

4 3 832

4 3 833 4 3 834

4 3 835

4 3 836 4 3 837

4 4 831

4 4 832

4 4 833

4 4 834

4 4 835

4 4 836 4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843

254

2000

1000 30000

A

0 -1

54 8000

0 4000

4000 92000

0

(e

-1 49

5000

0 9000

1500 158000

0 -1

52 3000

0 9000

3600 140000

0 -1

52 15000

0 4400

400 0 0

-1

48.99 12000

0 1000

100 0 0

0

0 25000

0

0 0 0 0 0

44000

0

500 2000

0

0

9 1.25

.20 414 1749

80000

0

) GISMO/IG

0

0 0 0 0

19800

0

0 0 0 0 0

20000

0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

8 0 0 0

1440

50000

0

8 0 0 0

2000 99337

0

8 0 0 0

2000

0 125000

7 1 0 0

2000

35000

0

0 0 0 0

0 0

5000

0 0 0 0

Group

0 -500

0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 -500

3000

0 0 0 0

0 0 0 0

0 0 0 0 0 0 0

0 0 0 0

0 0 0 0 0 0 0

1 decisions

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 2 844

4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843 4 3 844

4 3 8 5

4 3 846 24 3 847

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835

4 2 836 4 2 837

4 3 831

4 3 832

4 3 833 4 3 834

4 3 835

4 3 836 4 3 837

4 4 831

4 4 832

4 4 833 4 4 834

4 4 835

4 4 836

4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

255

-1 48.95

12000 A

0 7500

750 186100

0

-1

51.99

10000

0 10000

10000

184000

0

0

0

0 0 0

89000

0

0 0 0 0 0

88000

0

7

0

0 0

2000

150000

0

5 0 0 0

2000

0 0

0

0

3000

0 0 0 0

0 0

3000

0 0 0 0

0

0

0 0 0 0 0

0 0 0 0 0 0 0

0

0

0 0 0 0 0

0 0 0 0 0 0 0

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843 4 3 844

4 3 845

4 3 846

4 3 847

(f) GISMO/IG Group 2 decisions

-1 52

6000

0 4500

1500

160000

0 -1

55 6000

0 3500

2500

100000

0 -1

55 6000

0 3000

3000

80000

0 •1

56 11000

0 3000

0 0 0 0 0

75200

0

0 0 0 0 0

50000

0

0 0 0 0 0

40000

0

0 0 0 0

10 0

.50 2500

5000

105000

0

9 .25 0

3500

5000

0 0

9 0 0

3500

5000

100000

0

9 .08 0

3500

0 0

2000 0 0

50000

0

0 0

3000

0 0 0 0

0 0

3000

0 0

25000

0

0 50

4000

0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0

4 2 831 4 2 832

4 2 833 4 2 834

4 2 835

4 2 836

4 2 837

4 3 831

4 3 832

4 3 833 4 3 834

4 3 835

4 3 836

4 3 837

4 4 831

4 4 832

4 4 833

4 4 834

4 4 835

4 4 836

4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

256

3000

70000

0 -1

50 22000

0 3500

2500

60000

0 -1

53 22000

0 3000 3000 60000

0

0 35000

0

0 0 0 0 0

30000

0

0 0 0 0 0

30000

0

5000

0 0

9 0 0

3500

2500

50000

0

9 0 0

5000

3500 50000

0

0 0 0

0 0

2000

0 0 0 0

0 0

2000

0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843 4 3 844

4 3 845

4 3 846 4 3 847

(g) GISMO/IG Group 3 decisions

-1 49

5000

0 10000

0 69920

0 -1

57 5000

0 5000

5000

230000

0

-1

56

4000

0 4500

3500

23000

0

0 0 0 0 0

46500

0

0 0 0 0 0

110000

0

0 0 0 0 0

11000

0

10 2 0

5000

0 100000

0

8 0 0

5000

0 0 0

8 .20 0

5000

0 100000

0

1 -1000

1000

0 0 0 0

0 0

1000

0 0 0 0

0 -400

1000

3000

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0

200000

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835

4 2 836 4 2 837

4 3 831

4 3 832

4 3 833

4 3 834

4 3 835

4 3 836

4 3 837

4 4 831

4 4 832

4 4 833

4 4 834

4 4 835

4 4 836

4 4 837

257

-1 56

5000

0 4000

0 92000

0 -1

56 5000

0 4000

0 69000

0 •1

56 5000

0 4500

3500 184000

0

0

0 0 0 0

44000

0

0 0 0 0 0

33000

0

0 0 0 0 0

88000

0

9 1.80

0 4000

4000

0 0

9 0 0

5000

2000

100000

0

9 0 0

5000

2000

0 0

0 -600

1000

2000 0 0 0

1 0

2000

2000

50000

0 0

0 0

2000

2000

150000

0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 1 841

4 1 842

4 1 843

4 1 844 4 1 845 4 1 846

4 1 847

4 2 841

4 2 842

4 2 843 4 2 844

4 2 845

4 2 846 4 2 847

4 3 841

4 3 842

4 3 843

4 3 844 4 3 845

4 3 846 4 3 847

<h) GISMO/IG Group 4 decisions

-1 48

8000

0 6000

4000

23000

0 -1

50 12000

0 8000

8000

184000

40000 -1

51.50

12000

0 8000

0 0 0 0 0

110000

0

0 0 0 0 0

88000

20000

0 0 0 0

10 0 0

1800

5500

112982

0

10 0 0

2880

8880

300000

0

10 0 0

2880

0 0

3500

0 0

150000

0

0 0

5000

0 0

120000

0

0 0

5000

0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0

4 2 831 4 2 832 4 2 833

4 2 834

4 2 835

4 2 836 4 2 837

4 3 831

4 3 832

4 3 833

4 3 834

4 3 835

4 3 836 4 3 837

4 4 831

4 4 832

4 4 833

4 4 834

258

8000

71000

0 -1

50 15000

0 6000 4000

35600

0 -1

50 20000

0 6000 4000 46750

0 -1

50 23000

0 6000 4000

36000

0

0 34000

0

0 0 0 0 0

17050

0

0 0 0 0 0

23050

0

0 0 0 0 0

17000

0

8880

0 160121

10 0 0

1800

5500

198321

0

10 0 0

800 5500

350000

0

10 0 0

2200 4500

350000

0

(i) GISMO/IG

-1 48

5000

0 8000

0 235000

0

-1

49.99

12000

0 8000

8000

40000

0

0 0 0 0 0

112000

0

0 0 0 0 0

20000

0

10 0 0

500 750

50000

0

9 0

.70 1000

1500

0 175000

0 0 0

0 0

3500

0 0 0 0

0 0

3500

0 0 0 0

0 0

3500 0 0 0 0

Group

0 0

1000

0 0 0 0

0 0

1000

0 0

150000

0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

5 deci

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

sions

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 4 835

4 4 836

4 4 837

4 1 841 4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843 4 2 844

4 2 845 4 2 846 4 2 847

4 3 841

4 3 842 4 3 843 4 3 844

4 3 845 4 3 8^

4 3 847

4 2 831

4 2 832

4 2 833 4 2 834 4 2 835

4 2 836

4 2 837

4 3 831

4 3 832

4 3 833

4 3 834

4 3 835

4 3 836

4 3 837

2 5 9

-1

52.99

6000

0

9300

9300

404000

0

-1

51.99

25000

0

6000

3300

40000

0

-1

51.99 40000

0

4000 2000

0

0 -1

53.99

40000

0

8000

2000

145000

0

0

0

0

0

0

198000

0

0

0

0

0

0

20000

0

0 0 0 0 0 0 0

0

0

0

0

0

60000

0

8

.53

.30

3000

3000

100000

50000

8

0

-.50

3000

3000

0

0

9

.47

-.30

1500

1500

0

0

9

0

0

3000

1500

150000

0

0

0

1000

0

0

0

0

1

0

3000

5000

0

0

0

0 0

3000 5000

0 0 0

0

0

3000

5000

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0 0 0 0 0 0 0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0 0 0 0 0 0 0

0

0

0

0

0

0

0

4 4 631

4 4 832

4 4 833

4 4 834

4 4 835

4 4 836

8* 4 837

4 1 Ml 4 1 842 4 1 843 4 1 844 4 1 845 4 1 846 44 1 847

4 2 841 4 2 842 4 2 843 4 2 844 4 2 845 4 2 846 44 2 847

4 3 841

4 3 842

4 3 843

4 3 844

4 3 845

4 3 846

44 3 847

(j) NONGISMO/NGT Group 1 decisions

-1 45

5000

0 5000

6000 275000

0 1

52

5000

0 5000

0 0 0 0 0

132000

0

0 0 0 0

9 2

.80 2000

2000

80000

100000

8 0

.20 2000

0 0

1000

0 0 0 0

0 0

1000

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

0

4 2 831

832

833

2 834

835

836

837

4 3 831

4 3 832

4 3 833

4 3 834

260

6000

275000

0 -1

56 6000

0 5000

7000 253000

0 -1

48 6000

0 3000

0 0 0

-1

53 6000

0 5000 6000

92000

0 -1

55 20000

0 3000

1500

132100

0

0 132000

0

0 0 0 0 0

121000

0

0 0 0 0 0 0 0

0 0 0 0 0

44000

0

0 0 0 0 0

62700

0

2000

80000

0

8 0 0

2000

3000

0 0

7 0

-1.0

2000

0 0 0

7 0

.90 2000 2000

103000

0

7 0

-.70

2000

1000

0 0

0 95000

0

0 0

1000

0 0 0 0

0 0

1000

0 0 0 0

0 0

1000 0 0 0 0

0 0

1000

3000

0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 3 835

4 3 836

4 3 837

4 4 831

4 4 832

4 4 833 4 4 834

4 4 835

4 4 836

4 4 837

4 1 841

4 1 842

4 1 843

4 1 844 4 1 845 4 1 846

4 1 847

4 2 841

4 2 842 4 2 843 4 2 844 4 2 845

4 2 846 4 2 847

4 3 841

4 3 842 4 3 843

4 3 844

4 3 845

4 3 846 4 3 847

(k) NONGISMO/NGT Group 2 decisions

-1 48

5000

0 9000

0 207000

0

0 0 0 0 0

99000

0

10 0 0 0 0

67661

100000

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835

4 2 836

4 2 837

261

-1 60

10000 A

0 5000

A

0 115000

0 -1

57 15000

0 6000

0 46000

0 -1

49.50

30000

0 5500

0 126500

0 -1

52.50

30000

0 6000 3000

207000

0 -1

52.50

40000

0 9000

5000

0 0 0 0 0

55000

0

0 0 0 0 0

22000

0

0 0 0 0 0

60500

0

0 0 0 0 0

99000

0

0 0 0 0 0

322000 154000

0

(1)

-1 48

5000

0 9000

0

9 3 0 0 0

40872

50000

9 0 0

3630

4620

0 100000

9 0 0

3025 4538

0 0

9 0

1.0 4950

7425 0 0

9 0

.10 7700

11550

0 0

0 0 0 0 0 0 0

0 0

5000

0 0 0 0

0 0

3250

1000

0 0 0

0 0

3000

3000

0 0 0

0 0

3000

1000

0 0 0

NONGISMO/NGT Group

0 0 0 0

10 0 0

1500

0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

3

0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 3 831

4 3 832

4 3 833 4 3 834

4 3 835

4 3 836

4 3 837

4 4 831

4 4 832

4 4 833 4 4 834

4 4 835

4 4 836

4 4 837

4 1 841

4 1 842

4 1 843 4 1 844

4 1 845

4 1 846 4 1 847

4 2 841

4 2 842

4 2 843 4 2 844 4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843 4 3 844

4 3 845

4 3 846

4 3 847

decisions

0 0 0 0

4 2 831

4 2 832

4 2 833

4 2 834

262

2500

315000

0 -1

49 5000

0 10000

4000 322000

0 -1

50 5000

0 15000 5000

460000

0 -1

52 5000

0 13000

10000

414000

0 -1

20000

0 10000

4000

46000

0

-1

52.50

30000

0 6500

6500 299000

0

0 148500

0

0 0 0 0 0

154000

0

0 0 0 0 0

220000

0

0 0 0 0 0

198000

0

I 0

0 0 0 0

22000

0

0 0 0 0 0

143000

0

6000

0 0

10 1 0

1000

1000

0 0

10 1 0

1250 1250

200000

0

10 0 0

1255 1250

0 0

10 0 0

1250

1250

100000

0

9 0 0

1500

1500

200000

0

0 0 0

0 0

5000

0 0 0 0

0 0

5000

0 0 0 0

0 0

5000

0 0 0 0

0 0

5000

0 0 0 0

0 0

5000

0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 2 835

4 2 836

4 2 837

4 3 831

4 3 832

4 3 833

4 3 834

4 3 835

4 3 836 4 3 837

4 4 831

4 4 832

4 4 833 4 4 834

4 4 835 4 4 836 4 4 837

4 1 841

4 1 842 4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843 4 2 844

4 2 845

4 2 846 4 2 847

4 3 841

4 3 842

4 3 843

4 3 844

4 3 845

4 3 846

4 3 847

263

(m;

-1 48

10000

0 7000 18000

35000

0 -1

55 30000

0 15000 10000

10000

0 -1

55 15000

0 5390

0 10000

0 -1

50 20000

0 5390

0 10000

0 -1

50 25000

0 5365

5000

12000

0 • 1

X

51.50

2000

0 5150 10000

> NUN

0 0 0 0 0

25500

0

0 0 0 0 0

25000

0

0 0 0 0 0

15000

0

0 0 0 0 0

15000

0

0 0 0 0 0

17000

0

0 0 0 0 0

UiSMO/

10 0 0

2000

6000

0 0

10 0 0

5000

0 188457

0

10 1 0

5000

4000

0 0

10 0 0

1005

1000

0 0

8 1 0

1000

1000

40000

0

8 1

1.0 1000

1000

IG Group

0 0

10000

20000

0 4750

0

0 0

15000

20000

0 0 0

0 0

10000

15000 0 0 0

0 0

5000

10000

0 0 0

0 0

5000

2000

0 0 0

0 0

8000

1000

0

1

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0

decisi

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0

ons

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835

4 2 836

4 2 837

4 3 831

4 3 832 4 3 833

4 3 834

4 3 835 4 3 836

4 3 837

4 4 831 4 4 832

4 4 833 4 4 834 4 4 835

4 4 836

4 4 837

4 1 841

4 1 842 4 1 843

4 1 844 4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843

4 3 844

4 3 845

264

12000

0

(n

-1 48

5000

0 9000

0 500000

0 -1

46 5000

0 9000 7000

500000

0 -1

46 8000

0 9000

5000

560000

0 -1 1

48

7000

0 9000

5000

200000

0

-1

50

15000

0 9000

0 150000

0

17000

0 300000

0

) NONGISMO/IG

0 0 0 0 0

250000

0

0 0 0 0 0

250000

0

0 0 0 0 0

295000

0

0 0 0 0 0

100000

0

0 0 0 0 0

75000

0

10 0 0

3750

3750 22587

5000

10 .23 0

3750 3750

44386 36850

10 0 0

2500

2500

0 0

10 0 0

2500

2500

16395

0

10 -1.0

0 0

GroL

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0

0 1000

2000

2000

0 0

0 0 0 0

0 0

ip 2

0 0 0 0 0 0

5000

0 0 0 0 0 0

5000

0 0 0 0 0 0

2500

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0

decisions

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 3 846

54 3 847

4 2 831

4 2 832

4 2 833

4 2 834

4 2 835 4 2 836 4 2 837

4 3 831 4 3 832

4 3 833 4 3 834

4 3 835 4 3 836

4 3 837

4 4 831 4 4 832 4 4 833

4 4 834

4 4 835

4 4 836 4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

4 2 847

265

-1 52

20000

0 9000

0 200000

0

(o

-1 48

10000

0 5000 5000

240000

0 -1

0 0 0 0 0

100000

0

10 0 0

2000

2000

63615

0

0 0

2000

0 0 0 0

0 0 0 0 0 0 0

) NONGISMO/IG Group 3

0 0 0 0 0

115000

0

52.50 0 10000

0 6250 6250

289500

100000 -1

55 10000

0 5000

5417

410909

50000

-1

52

30000

0 6250

6250 289500

0 -1

52 40000

0 8300

0 0 0 0

14500

100000

0 0 0 0 0

175000

100000

0 0 0 0 0

86500

0

0 0 0 0

10 1.0 0

1850

5500 45174

172902

11 0 0

2250

6900

0 0

11 0 0

2250

6900

115000

0

11 0 0

2250

6900

0 0

11 0 0

3000

0 0

7500

1000

0 0 0

0 0

10000

1000 0 0 0

0 0

10000

1000

150000

0 0

0 0

10000

2000

200000

0 0

0 0

12000

2000

0 0 0 0 0 0 0

0 0 0 0 0 0

500000

0 0 0 0 0 0

2500

0 0 0 0 0 0 0

0 0 0 0

0 0 0 0 0 0 0

decisi

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0

4 3 841

4 3 842

4 3 843

4 3 844 4 3 845

4 3 846

4 3 847

ons

4 2 831

4 2 832

4 2 833

4 2 834 4 2 835

4 2 836 4 2 837

4 3 831

4 3 832

4 3 833 4 3 834

4 3 835

4 3 836 4 3 837

4 4 831

4 4 832 4 4 833 4 4 834

4 4 835

4 4 836 4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

24 1 847

4 2 841

4 2 842 4 2 843

4 2 844

266

8300 441109

0 •1

52 47500

0 10000

10000

460000

0

0 210000

0

0 0 0 0 0

220000

0

9200

125000

0

12 0 0

3600

11100

110000

0

0 0 0

0 0

14500

2000

100000

0 0

<p) NONGISMO/IG Group

-1 50

6000

0 6000

3000

73416

0 -1

52 6000

0 8000

5600

110651

200000 -1

52 10000

0 8000 8000

130264

215000

-1

53

10000

0 5000

5417

171300

0

0 0 0 0 0

48729

0

0 0 0 0 0

72590 230000

0 0 0 0 0

86630

215000

0 0 0 0 0

113400

0

10 1.0 0

811 3573

0 0

11 0 0

1583

6937

50000

0

12 .25 0

1800 8442

150000

200000

12 0 0

1989

6862

150000

0

2 0

2000

0 0 0 0

0 0

3000

0 0

10000

0

0 0

3000

0 0 0 0

0 0

4000

0 0 0 0

0 0 0

0 0 0 0 0 0 0

4

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0

0 0 0 0 0 0 0

decisions

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 2 845

4 2 846

54 2 847

4 3 841

4 3 842

4 3 843

4 3 844

14 3 845

4 3 846 54 3 847

4 2 831 4 2 832

4 2 833 4 2 834

4 2 835

4 2 836 4 2 837

4 3 831

4 3 832

4 3 833

4 3 834

4 3 835

4 3 836 4 3 837

4 4 831

4 4 832 4 4 833

4 4 834

4 4 835 4 4 836

4 4 837

4 1 841

4 1 842

4 1 843

4 1 844

4 1 845

4 1 846

4 1 847

267

-1 53

11000

0

9500

9500

154586

0 -1

54

25000

0

9500

4750

115901

0

0

0

0

0

0

1010%

0

0

0

0

0

0 75786

0

12

0

0

2147

10627

0

0

12

.75 0

1932

8606

100000

0

0

0

4000

0

0

0

0

0

-500

4000

0

0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

0 0 0 0 0 0 0

4 2 841

4 2 842

4 2 843

4 2 844

4 2 845

4 2 846

4 2 847

4 3 841

4 3 842

4 3 843 4 3 844

4 3 845

4 3 846 4 3 847

CO

<a a

a -H U OJ 01 O J I O J U

a.

APPENDIX M

DATA USED IN ANALYSES

a ro iXi <c r i r ) ^ ro - I u") CJ ro rJ n ^ ro f i T rJ *r ^ ro r-j ci

cs ro i3C i3 T - i . r H . H ^ ^ ^ T H ^ ^ ^ ^ ^ ^ r < ) ^ ^ ^ f ^ ^ ^

c ro <! <i: cJ <r r-j ro CJ <T C n r i -r ^ C4 - • ro ci a ^ ro »-< -^

c ; r o < i 3 T H r o r j f H < r T - i , - i r O ' - ' r j < r - r H ^ r o » - < > o ^ r O ' - i - . - i

c! Ci ~i Ci Ci -o UT »-• --r -r-i ^ T-( ^ CJ C4 ro TH ro ^ <r T-t i-H ^

o r i H-i TH T-t o ^ ^ r i .-« ^ TH T-i CJ T-i -r-t TH r-4 1-1 rJ TH i-« ^

a r-j X r-j ,-• LT ,-1 -r-t r-4 r-i T-« .-• ,-( r J i-H r-i ^ ro ,-• i-H T-i TH ^

o CJ o »-< •r-i »o ui t-» TH iH ^ TH T-i •--I 1-1 T-i ,-( r-i T-i i-« CJ T-* 1-1

CJ CJ LJ_ I H * H r.1 I H 1-1 1-1 1-1 1-1 1-1 ^ r-i x^ I H ^ r-j ,-H TH r 4 '-^ 1-1

c j c j u j i - i < r O i - t i r H , H T - t ^ i - i , - < i - i T - i « T < r r j ^ T - i T - 4 ' r H ^

C5 CJ iZi ro ro rv <r »-• ^ Ci 1-1 *-• 1-1 ro 04 ro Ci r ci ro ci ^ cj

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