Pro/LEGACY Help Topic Collection

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Pro/ENGINEER ® Wildfire™ 2.0 Pro/LEGACY TM Help Topic Collection Parametric Technology Corporation

Transcript of Pro/LEGACY Help Topic Collection

Pro/ENGINEER®

Wildfire™ 2.0

Pro/LEGACYTM

Help Topic Collection

Parametric Technology Corporation

Copyright © 2004 Parametric Technology Corporation. All Rights Reserved.

User and training documentation from Parametric Technology Corporation (PTC) is subject to the copyright laws of the United States and other countries and is provided under a license agreement that restricts copying, disclosure, and use of such documentation. PTC hereby grants to the licensed user the right to make copies in printed form of this documentation if provided on software media, but only for internal/personal use and in accordance with the license agreement under which the applicable software is licensed. Any copy made shall include the PTC copyright notice and any other proprietary notice provided by PTC. This documentation may not be disclosed, transferred, modified, or reduced to any form, including electronic media, or transmitted or made publicly available by any means without the prior written consent of PTC and no authorization is granted to make copies for such purposes.

Information described herein is furnished for general information only, is subject to change without notice, and should not be construed as a warranty or commitment by PTC. PTC assumes no responsibility or liability for any errors or inaccuracies that may appear in this document.

The software described in this document is provided under written license agreement, contains valuable trade secrets and proprietary information, and is protected by the copyright laws of the United States and other countries. It may not be copied or distributed in any form or medium, disclosed to third parties, or used in any manner not provided for in the software licenses agreement except with written prior approval from PTC. UNAUTHORIZED USE OF SOFTWARE OR ITS DOCUMENTATION CAN RESULT IN CIVIL DAMAGES AND CRIMINAL PROSECUTION.

Registered Trademarks of Parametric Technology Corporation or a Subsidiary Advanced Surface Design, Behavioral Modeling, CADDS, Computervision, CounterPart, EPD, EPD.Connect, Expert Machinist, Flexible Engineering, HARNESSDESIGN, Info*Engine, InPart, MECHANICA, Optegra, Parametric Technology, Parametric Technology Corporation, PartSpeak, PHOTORENDER, Pro/DESKTOP, Pro/E, Pro/ENGINEER, Pro/HELP, Pro/INTRALINK, Pro/MECHANICA, Pro/TOOLKIT, Product First, PTC, PT/Products, Shaping Innovation, and Windchill.

Trademarks of Parametric Technology Corporation or a Subsidiary 3DPAINT, Associative Topology Bus, AutobuildZ, CDRS, Create � Collaborate � Control, CV, CVact, CVaec, CVdesign, CV-DORS, CVMAC, CVNC, CVToolmaker, DataDoctor, DesignSuite, DIMENSION III, DIVISION, e/ENGINEER, eNC Explorer, Expert MoldBase, Expert Toolmaker, GRANITE, ISSM, KDiP, Knowledge Discipline in Practice, Knowledge System Driver, ModelCHECK, MoldShop, NC Builder, Pro/ANIMATE, Pro/ASSEMBLY, Pro/CABLING, Pro/CASTING, Pro/CDT, Pro/CMM, Pro/COLLABORATE, Pro/COMPOSITE, Pro/CONCEPT, Pro/CONVERT, Pro/DATA for PDGS, Pro/DESIGNER, Pro/DETAIL, Pro/DIAGRAM, Pro/DIEFACE, Pro/DRAW, Pro/ECAD, Pro/ENGINE, Pro/FEATURE, Pro/FEM-POST, Pro/FICIENCY, Pro/FLY-THROUGH, Pro/HARNESS, Pro/INTERFACE, Pro/LANGUAGE, Pro/LEGACY, Pro/LIBRARYACCESS, Pro/MESH, Pro/Model.View, Pro/MOLDESIGN, Pro/NC-ADVANCED, Pro/NC-CHECK, Pro/NC-MILL, Pro/NCPOST, Pro/NC-SHEETMETAL, Pro/NC-TURN, Pro/NC-WEDM, Pro/NC-Wire EDM, Pro/NETWORK ANIMATOR, Pro/NOTEBOOK, Pro/PDM, Pro/PHOTORENDER, Pro/PIPING, Pro/PLASTIC ADVISOR, Pro/PLOT, Pro/POWER DESIGN, Pro/PROCESS, Pro/REPORT, Pro/REVIEW, Pro/SCAN-TOOLS, Pro/SHEETMETAL, Pro/SURFACE, Pro/VERIFY, Pro/Web.Link, Pro/Web.Publish, Pro/WELDING, Product Development Means Business, ProductView, PTC Precision, Shrinkwrap, Simple � Powerful � Connected, The Product Development Company, The Way to Product First, Wildfire, Windchill DynamicDesignLink, Windchill PartsLink, Windchill PDMLink, Windchill ProjectLink, and Windchill SupplyLink.

Patents of Parametric Technology Corporation or a Subsidiary Registration numbers and issue dates follow. Additionally, equivalent patents may be issued or pending outside of the United States. Contact PTC for further information. 6,665,569 B1 16-December-2003 6,625,607 B1 23-September-2003 6,580,428 B1 17-June-2003 GB2354684B 02-July-2003 GB2384125 15-October-2003 GB2354096 12-November-

6,608,623 B1 19 August 2003 6,473,673 B1 29-October-2002 GB2354683B 04-June-2003 6,447,223 B1 10-Sept-2002 6,308,144 23-October-2001 5,680,523 21-October-1997 5,838,331 17-November-1998 4,956,771 11-September-1990

4,310,615 21-December-1998 4,310,614 30-April-1996 4,310,614 22-April-1999 5,297,053 22-March-1994 5,513,316 30-April-1996 5,689,711 18-November-1997 5,506,950 09-April-1996 5,428,772 27-June-1995

2003 6,608,623 B1 19 August 2003 GB2353376 05-November-2003 GB2354686 15-October-2003 6,545,671 B1 08-April-2003 GB2354685B 18-June-2003

5,058,000 15-October-1991 5,140,321 18-August-1992 5,423,023 05-June-1990

5,850,535 15-December-1998 5,557,176 09-November-1996 5,561,747 01-October-1996

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Table Of Contents Pro/LEGACY ................................................................................................... 1

Using Pro/LEGACY........................................................................................ 1

About Pro/LEGACY .................................................................................... 1

To Enter Pro/LEGACY................................................................................. 2

To Finish a Pro/LEGACY Session .................................................................. 2

Configuring Pro/LEGACY ............................................................................... 3

About Configuring Pro/LEGACY.................................................................... 3

To Set Pro/LEGACY Configuration Options .................................................... 3

drawing_file_editor.................................................................................... 3

drawing_setup_file .................................................................................... 3

pro_crosshatch_dir.................................................................................... 4

pro_surface_finish_dir ............................................................................... 4

tol_display ............................................................................................... 4

tol_mode ................................................................................................. 4

Working with Parts....................................................................................... 4

About Pro/LEGACY Part Mode...................................................................... 4

To Enter Pro/LEGACY Part Mode to Work with an Existing Part......................... 5

To Enter Pro/LEGACY Part Mode to Create a Part ........................................... 5

Interface Functions in Pro/LEGACY Part Mode................................................ 6

About Adding New Features........................................................................ 6

Pro/LEGACY Part Modeling Functions............................................................ 6

Creating New Wireframe Entities.................................................................... 8

To Add a New Entity to a Wireframe ............................................................ 8

To Create Wireframe Entities by Sketching ................................................... 9

Using the Get Point Menu ........................................................................... 9

To Set the Origin......................................................................................10

To Create a Copy of a Wireframe Entity by Offsetting....................................10

To Add a Fillet Between Two Wireframe Entities ...........................................10

To Create a Wireframe Entity by Connecting Points.......................................10

Table of Contents

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Modifying Existing Wireframe Entities ............................................................11

About Modifying Existing Wireframe Entities ................................................11

To Trim or Extend a Wireframe Entity .........................................................11

To Split a Wireframe Entity........................................................................12

To Translate Wireframe Entities .................................................................12

To Rotate Wireframe Entities .....................................................................12

To Mirror Wireframe Entities ......................................................................12

To Modify the Diameter of Wireframe Entities ..............................................13

To Delete a Wireframe Entity .....................................................................13

Modifying Spline Points ................................................................................13

About Modifying Spline Points ....................................................................13

To Add a Point to a Spline .........................................................................14

To Add an Endpoint at a Selected Datum Point or Vertex ...............................14

To Add an Endpoint on a Second Curve or Edge ...........................................15

Example: Using In Osc Plane to Add an Endpoint on a Second Curve...............15

To Decrease the Number of Spline Points by Deleting One or More Points ........16

To Move an Endpoint to a Second Curve or Edge ..........................................16

Example: Using 2nd Crv/Edge to Move an Endpoint to a Second Curve............16

To Move an Endpoint to a Selected Datum Point or Vertex .............................17

To Move an Interpolation Point in a Specified Plane.......................................17

To Make a Spline Tangent to a Reference ....................................................17

Example: Making a Spline Tangent to a Curve Using the Crv/Edge/Axis Option.19

Working with Imported Surfaces ...................................................................19

To Remove Selected Imported Surfaces ......................................................19

Removing Imported Surfaces.....................................................................20

To Restore Selected Imported Surfaces.......................................................20

Working with Assemblies .............................................................................20

About Working with Assemblies in Pro/LEGACY ............................................20

To Enter Pro/LEGACY Assembly Mode to Work with an Existing Assembly .......21

To Enter Pro/LEGACY Assembly Mode to Create an Assembly .........................22

To Import an Assembly from Another System ..............................................22

Table of Contents

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To Output the Current Assembly to Another System .....................................22

To Remove Surfaces.................................................................................22

Manipulating Imported Objects ..................................................................23

Working with Drawings ................................................................................26

About Working with Drawings in Pro/LEGACY ...............................................26

To Enter Pro/LEGACY Drawing Mode to Work with an Existing Drawing............26

To Enter Pro/LEGACY Drawing Mode to Create a Drawing ..............................26

To Add or Replace a Format in an Existing Drawing.......................................27

About Using the Grid ................................................................................27

To Move the Origin of the Grid ...................................................................28

About Using Sheets in a Pro/LEGACY Drawing ..............................................28

To Obtain Information About Your Pro/LEGACY Drawing ................................29

To Import a Drawing from Another System..................................................29

To Export a Drawing to Another System......................................................29

To Plot a Drawing.....................................................................................29

Using Layers ...........................................................................................29

About Using Overlays ...............................................................................30

Setting Up Drawing Setup File Options ........................................................30

Working with 2D Views ................................................................................30

About Working with 2D Views ....................................................................30

To Create a 2D View.................................................................................31

To Change the View Scale .........................................................................31

To Set a Current View...............................................................................31

To Associate Items with a View ..................................................................32

To Move a View .......................................................................................32

To Delete a 2D View .................................................................................32

To Reset the Border .................................................................................32

Working with 2D Geometry ..........................................................................33

About 2D Geometry..................................................................................33

To Create a Construction Line ....................................................................33

To Create a Construction Circle ..................................................................34

Table of Contents

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To Create a Spline and Specify Tangency ....................................................34

To Create a Point .....................................................................................34

To Offset an Entity ...................................................................................35

To Delete Entities.....................................................................................35

Creating Ellipses ......................................................................................36

Creating Chamfers ...................................................................................38

Working with Dimensions.............................................................................40

About Dimensions ....................................................................................40

To Create a Dimension..............................................................................41

To Align a Dimension with Any Point on the Screen.......................................42

To Create Ordinate Dimensions..................................................................42

Adding Text to a Dimension.......................................................................42

To Change an Ordinate Dimension into Standard..........................................43

To Change the Direction of Dimension Arrows ..............................................43

Changing Arrow Style ...............................................................................43

About Changing the Tolerance Format ........................................................43

To Change a Dimension Symbol .................................................................43

To Modify a Dimension Value .....................................................................44

About Modifying the Number of Digits .........................................................44

To Control the Placement of Dual Dimensions (Primary and Secondary)...........44

To Convert a Standard Dimension to Ordinate..............................................44

Updating Draft Dimensions........................................................................45

Creating Gaps in Lines ..............................................................................45

Increasing the Gap between a Dimension Line and Geometry.........................45

Adding a Jog ...........................................................................................45

Sketching Lines ..........................................................................................45

About Sketching Lines ..............................................................................45

To Create a Line Using 2 Points..................................................................46

To Create a Line Using Horiz Line ...............................................................46

To Create a Line Using Vert Line ................................................................46

To Create a Line Using Angle .....................................................................47

Table of Contents

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To Create a Line Using Pnt/Tang ................................................................47

To Create a Line Using Parl Line .................................................................48

To Create a Line Using Perp Line ................................................................48

To Create a Line Using Norm At Point .........................................................49

To Create a Line Using Tang Line ...............................................................49

To Create a Line Using 2 Tang Line.............................................................49

To Create a Line Using Ref Tan/Para ...........................................................50

To Create a Line Using Ref Tan/Norm .........................................................50

Sketching Circles ........................................................................................51

To Create a Circle Using Center/Pnt ............................................................51

To Create a Circle Using Center/Tang..........................................................51

To Create a Circle Using Center/Rad ...........................................................52

To Create a Circle Using Center/Dia............................................................52

To Create a Circle Using 3 Tangent.............................................................52

To Create a Circle Using Fillet ....................................................................53

To Create a Circle Using 3 Points................................................................53

Sketching Arcs ...........................................................................................54

To Create an Arc Using Tang End ...............................................................54

To Create an Arc Using 3 Points .................................................................54

To Create an Arc Using Center and Ends .....................................................54

To Create an Arc Using Pnt/Ctr/Ang............................................................55

To Create an Arc Using 3 Tangent ..............................................................55

To Create an Arc Using Fillet......................................................................56

Working with Cross-Sections ........................................................................57

About Cross-Sections................................................................................57

To Create a Hatched Cross-Section.............................................................57

To Create a Filled Cross-Section.................................................................58

To Modify the Cross-Hatching Pattern .........................................................58

To Modify the Spacing ..............................................................................58

To Modify the Angle of Hatching.................................................................58

To Modify the Line Style............................................................................58

Table of Contents

x

To Modify the Offset of a Parallel Line Pattern ..............................................59

To Add a Line to a Pattern .........................................................................59

To Delete a Line.......................................................................................59

To Save a Cross-Hatch Pattern...................................................................59

To Retrieve a Pattern................................................................................59

Modifying Geometry ....................................................................................60

About Modifying Geometry ........................................................................60

To Translate Entities.................................................................................61

To Rotate Entities.....................................................................................61

To Create Copies by Translating .................................................................61

To Create Copies by Rotating.....................................................................62

To Mirror Entities .....................................................................................62

To Trim or Extend an Entity by a Specified Amount.......................................63

About Trimming Entities to a Specified Bounding Entity or Point .....................63

To Trim or Extend an Entity to a Specified Bounding Entity or Point ................63

To Trim or Extend an Entity to a Specified Length.........................................64

To Trim or Extend to Make a Corner ...........................................................64

To Intersect Geometry..............................................................................64

About Stretching Entities...........................................................................64

To Stretch Entities....................................................................................65

To Divide an Entity ...................................................................................65

To Resize an Entity...................................................................................66

About Using Groups..................................................................................66

To Measure the Distance Between Two Entities ............................................67

To Measure the Angle Between Two Lines....................................................67

To Move Geometry ...................................................................................68

To Delete Geometry in Pro/LEGACY ............................................................68

To Modify the Diameter of an Arc or Circle...................................................68

To Change Line Style................................................................................68

Modifying Splines .....................................................................................68

Working with Text in Drawings .....................................................................71

Table of Contents

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About Text in Drawings.............................................................................71

To Add a Note with a Leader to a Drawing ...................................................72

To Add a Note without a Leader .................................................................73

To Enter Notes.........................................................................................74

Working with Geometric Tolerances...............................................................74

About Geometric Tolerances ......................................................................74

To Set a Reference Datum.........................................................................74

Tip: Setting a Reference Datum .................................................................75

To Transform Dimensions into Basic Dimensions ..........................................75

To Set Inspection Dimensions According to the DIN Standard ........................75

To Add a Gtol to a Pro/LEGACY Drawing ......................................................76

Specifying Geometric Tolerances ................................................................76

To Delete a Geometric Tolerance................................................................77

To Create a Datum Target .........................................................................77

Working with Symbols .................................................................................77

About User Symbols .................................................................................77

To Define a Symbol ..................................................................................78

Tip: To Redefine a Symbol.........................................................................78

To Add An Instance ..................................................................................78

To Delete an Instance...............................................................................79

To Modify an Instance...............................................................................79

To Add a Surface Finish Symbol .................................................................79

Adding Surface Finish Symbols ..................................................................80

To Create a Datum Plane ..........................................................................80

To Create and Name a Datum Axis .............................................................80

To Add a Balloon Note ..............................................................................81

Adding Balloons .......................................................................................81

Working with Details ...................................................................................81

About Details...........................................................................................81

To Move a Dimension, Unattached Note, or Symbol ......................................82

To Move Dimension Text ...........................................................................82

Table of Contents

xii

To Move An Attachment Point ....................................................................82

To Reattach a Symbol with Multiple Attachments..........................................82

To Re-Attach a Symbol with a Single Attachment .........................................83

To Add Another Leader Line to a Detail Item................................................83

To Delete a Group ....................................................................................83

Index...........................................................................................................85

1

Pro/LEGACY

Using Pro/LEGACY

About Pro/LEGACY

Pro/LEGACY is an optional module designed for importing and updating three-

dimensional (3D) data and two-dimensional (2D) drawings in Pro/ENGINEER. Using

Pro/LEGACY tools, you can easily create, modify, and delete individual geometric

entities within imported 3D data, as well as work with geometry and detail

information contained in 2D drawings.

You can import a Pro/LEGACY file into Pro/LEGACY using one of the supported

formats, then use Pro/LEGACY tools to make some changes to this object. When

extensive redesign is required to update the object, you should continue working in

basic Pro/ENGINEER. The following figure presents a chart showing the most typical

use of Pro/LEGACY.

A Typical Pro/LEGACY Session

Pro/LEGACY – Help Topic Collection

2

Pro/LEGACY Tasks

You can perform the following tasks using Pro/LEGACY:

• Transfer data between different CAD systems and maintain Pro/LEGACY objects

in Pro/ENGINEER format.

• Modify imported wireframe objects by adding, redefining, and deleting curves.

• Add parametric features, including solid and datum features, to a Pro/LEGACY

object.

• Create new and modify existing surfaces. Remove selected imported surfaces

from the display.

• Modify existing and create new drawings containing 2D geometry with all

required annotations.

• Retrieve Pro/LEGACY objects in Pro/ENGINEER and vice versa.

• Use complete plotting functions

Pro/LEGACY Objects

Pro/LEGACY data may include 2D drawings or 3D parts and assemblies consisting of

surfaces and/or wireframe geometry. Pro/LEGACY operates in three modes: Part,

Assembly, and Drawing. Filenames follow the same naming convention and have the

same extension as corresponding Pro/ENGINEER objects.

To Enter Pro/LEGACY

1. Either open or create a Pro/ENGINEER object.

2. From the Pro/ENGINEER menu bar, click Applications > Legacy. The LEGACY

PRT menu appears.

To Finish a Pro/LEGACY Session

1. From the Pro/ENGINEER menu bar, click File > Save. The changes made to the

object are saved.

Note: Pro/ENGINEER does not save changes automatically when you exit.

2. Click Window > Close to close the current object and continue working with

another object.

Note: Click File > Exit to quit Pro/ENGINEER.

Pro/LEGACY

3

Configuring Pro/LEGACY

About Configuring Pro/LEGACY

You can customize the way Pro/LEGACY operates by entering config.pro

configuration file options and their values in the Options dialog box (Tools >

Options).

Pro/LEGACY Help provides a list of configuration options arranged in alphabetical

order. Each option contains the following information:

• Configuration option name.

• Default and available variables or values. All default values are in italic.

• Brief description and notes describing the configuration option.

To Set Pro/LEGACY Configuration Options

1. Click Tools > Options. The Options dialog box opens.

2. Click the Show only options loaded from file check box to see currently

loaded configuration options or clear this check box to see all configuration

options.

3. Select the configuration option from the list or type the configuration option

name in the Option box.

4. In the Value box type or select a value.

Note: The default value is followed by an asterisk (*).

5. Click Add/Change. The configuration option and its value appear in the list.

A green status icon confirms the change.

6. When you finish configuring, click Apply or OK.

drawing_file_editor

editor, protab

Specifies the default text editor for editing the drawing setup file. If you do not set

this variable, the default editor is used.

• protab—The system uses Pro/TABLE.

• editor—The system uses the system editor.

drawing_setup_file

filename.dtl

Establishes the default drawing setup file option values for any drawing that you

create during a Pro/ENGINEER session. If you do not set this option, the default

Pro/LEGACY – Help Topic Collection

4

drawing setup file option values are used. Certain parameters in the file are valid

only if you have a license for Pro/DETAIL.

pro_crosshatch_dir

<directory name>

Specifies a default directory for your cross-hatch library in which you can save cross-

hatching patterns for later retrieval. Its value is the full path name of the default

directory. For example, pro_dtl_setup_dir.

pro_surface_finish_dir

<directory name>, loadpoint/symbols/surffins

Sets the default directory for your user-defined surface finish symbols. Use the full

pathname to avoid problems. For example, /home/users/library/surf_finish.

tol_display

yes, no

Displays dimensions with or without tolerances.

yes—Makes tolerances visible in the drawing.

tol_mode

nominal, limits, plusminus, plusminussym

Sets the default display for dimension tolerances.

• nominal—Displays dimensions without tolerances.

• limits—Displays dimensions as upper and lower limits.

• plusminus—Displays dimensions as nominal with plus-minus tolerances (the

positive and negative values are independent).

• plusminussym—Displays dimensions as nominal with a single value for both the

positive and the negative tolerance.

Note: Groups brought in from other models carry the tolerance display mode that

was in effect when they were created.

Working with Parts

About Pro/LEGACY Part Mode

In Pro/ENGINEER format, you can maintain old 3D files that were created in other

CAD systems. When you need to use Pro/LEGACY parts to update existing parts, you

can retrieve them in Pro/LEGACY Part mode and make some changes either by

modifying the old wireframe or surface data or adding new parametric features. For

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extensive redesign, use basic Pro/ENGINEER. You can transfer Pro/LEGACY parts

back and forth between Pro/LEGACY and Pro/ENGINEER.

You can retrieve old 3D data files in Pro/LEGACY Part mode by importing them

through the supported formats.

With Pro/LEGACY, you can make modifications to your part in the following ways:

• Add, modify, or delete splines in a wireframe representation of an imported

object.

• Using the surface functionality, manipulate imported surface data, as well as

create and modify new surfaces. You can merge and intersect surfaces with

surfaces created in Pro/ENGINEER and with other imported surfaces. In addition,

you can copy, translate, rotate, mirror, and remove (from the display) imported

surfaces.

• Create and manipulate solid features.

• Create and redefine datum features.

• Interface with other.

• Output a screen image to a plotter.

To Enter Pro/LEGACY Part Mode to Work with an Existing Part

1. From the Pro/ENGINEER menu bar, click File > Open.

2. Select the appropriate file from the File Open dialog box. The specified part is

displayed.

3. From the Pro/ENGINEER menu bar, click Applications > Legacy. The LEGACY

PRT menu appears.

To Enter Pro/LEGACY Part Mode to Create a Part

1. From the Pro/ENGINEER menu bar, click File > New.

2. In the New dialog box, specify the type of Pro/LEGACY object by clicking Part in

the Type box.

3. Type a name for the part in the Name box or accept the default.

4. Click OK.

5. From the Pro/ENGINEER menu bar, click Applications > Legacy. The LEGACY

PRT menu appears.

6. Select one of the following:

o Feature—Creates a new feature.

o Wireframe—Alters the wireframe object.

o Surface—Creates or modifies an existing surface, as well as removes

selected imported surfaces.

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Interface Functions in Pro/LEGACY Part Mode

In Pro/LEGACY Part mode, you can import parts from other systems and output parts

to other formats.

When you are in Pro/LEGACY Part mode, you can import parts from other systems

using File > Open. In the Type list, select the format of the part you want to

import.

When you are working with an existing part, click Insert > Shared Data > From

File to add an imported object as a feature. In the Type list, select the format of the

imported object you want to append to the part.

To export parts to other formats click File > Save a Copy. In the Type list, select

the format in which you want to save the part.

About Adding New Features

To create and modify new features, you can use the same method you would use in

basic Pro/ENGINEER.

You can add new parametric features using Feature or Surface from the Legacy

Prt menu. In Pro/LEGACY you can create the following types of new features using

standard Pro/ENGINEER functions:

• Solid construction features that are available with regular Pro/ENGINEER. To

create a construction feature, click Feature from the Legacy Prt menu,

Create from the Feature menu, and Solid from the Feat Class menu.

• New surfaces using imported surfaces or wireframe entities. To access the

surface functionality, click Surface from the Legacy Prt menu.

• Datum features, including datum planes, datum axes, datum points, and

coordinate systems. To access datums, click Feature from the Legacy Prt

menu, Create from the Feature menu, and Datum from the Feat Class

menu.

• Cosmetic features, including sketched features, threads, grooves, and areas.

To access cosmetic features, click Feature from the Legacy Prt menu,

Create from the Feature menu, and Cosmetic from the Feat Class menu.

Pro/LEGACY Part Modeling Functions

The following table lists Pro/LEGACY part modeling functions that are comparable to

those provided in basic Pro/ENGINEER.

Menu Item Menu

Name

Description

Axis Datum Creates a datum axis.

Coord Sys Datum Creates a coordinate system.

Copy Feature Copies a feature or group of features.

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Menu Item Menu

Name

Description

Cosmetic Feat Class Creates a cosmetic feature.

Create Feature Creates a solid, datum, or cosmetic feature.

Curve Datum Creates a construction curve.

Datum Feat Class Creates a datum feature.

Delete Feature Deletes a selected feature.

ECAD

Areas

Cosmetic Creates ECAD areas (keep in, keep out, etc.).

Evaluate Datum Creates an evaluate feature.

Graph Datum Creates a two-dimensional graphical relation.

Group Feature Creates a group of features you can

manipulate (copy, suppress, etc.)

simultaneously.

Info Main Provides information on measurement, mass

properties, surface analysis, layer information,

feature information, etc.

Interface Legacy Prt Accesses interface functions for import and

export.

Layer Legacy Prt Accesses the layer functionality to set layers

and control their display.

Modify Legacy Prt Modifies dimensions of parametrically created

features.

Plane Datum Creates a datum plane.

Point Datum Creates a datum point.

Redefine Feature Redefines a datum, solid, or surface feature.

Regenerate Legacy Prt Regenerates an object after you have made a

change to parametrically created features.

Reorder Feature Changes the order of feature creation.

Reroute Feature Breaks parent/child relationships by selecting

new sketching, placement, and dimensioning

references.

Resume Feature Restores features or a group of features that

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Menu Item Menu

Name

Description

were previously suppressed.

Set Up Legacy Prt Defines material, part accuracy, and units for

the part. Assigns mass properties to the part.

Sets dimension bounds. Specifies geometric

tolerances and surface finish.

Solid Feat Class Creates a solid feature.

Suppress Feature Blanks a selected feature or a group of

features.

Surface Legacy Prt Creates a surface feature.

UDF

Library

Feature Accesses commands to create and modify

user-defined features.

Creating New Wireframe Entities

To Add a New Entity to a Wireframe

You can create wireframe entities and fillets by selecting edges and vertices in a

three-dimensional view.

Note: New wireframe entities added to an imported feature are nonparametric.

1. Click Wireframe on the LEGACY PRT menu.

2. Pick a Pro/LEGACY wireframe feature. This is the object that you imported into

Pro/LEGACY from another CAD system.

3. Click New on the LEGACYWIRE menu.

4. Select one of the following from the NEW WIRE menu:

o Line—Creates a wireframe curve between two vertices or datum points in a

3D view of the model.

o 3D Fillet—Connects two wireframe curves with a fillet.

o Planar Sketch—Creates wireframe entities by sketching on a planar view of

the model.

o 3D Spline—Creates a spline by connecting vertices or datum.

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To Create Wireframe Entities by Sketching

In Pro/LEGACY you can add new wireframe entities to an imported model by

sketching them in a planar view of the model using common drafting techniques.

In contrast to Sketcher mode, new wireframe entities are nonparametric, so you do

not dimension them.

1. Click New from the LEGACYWIRE menu.

2. Click Planar Sketch on the NEW WIRE menu.

3. Select or create a sketching plane and specify its orientation. You are placed in

the Drafting mode.

4. Sketch the necessary geometry using the SKETCH GEOM menu which displays

the following:

o Line—Sketches a line using the LINE menu.

o Arc—Sketches an arc using the ARC menu.

o Spline—Sketches a spline.

o Circle—Sketches a circle using the CIRCLE menu.

o Use Edge—Creates an entity using existing geometry.

o Offset—Creates entities by offsetting existing entities.

o Delete—Deletes selected entities.

o Set Origin—Sets the origin of the sketching plane. Pro/ENGINEER uses this

origin to calculate coordinates when you use Abs Coords in the GET

POINT menu.

5. Click Done/Return on the SKETCH GEOM menu. The new entities are

added to the existing wireframe. For a better view, you may want to display

the object in default orientation.

Using the Get Point Menu

While sketching, you can use the following location filters available in the Get Point

menu:

• Pick Point—Picks a point anywhere on the screen.

• Vertex—Locates a point at the endpoint as well as midpoint of an open curve

(line, arc, or spline), the center of an arc or circle, or the intersection between

two entities.

• On Entity—Locates a point by picking anywhere along an entity or model

edge.

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• Rel Coords—Locates a point relative to the last point selected by using X-

and Y-coordinate values that you type. Rel Coords is available only after you

specify the first pick point from which to measure.

• Abs Coords—Locates a point by entering X- and Y-coordinates relative to the

current coordinate system.

• On Axis—Creates a point at the intersection of an axis and the sketching

plane.

To Set the Origin

1. Click Set Origin on the SKETCH GEOM menu.

2. Using the GET POINT menu, pick a point to be the origin. The coordinate

system, indicating the sketch origin, appears on the screen.

To Create a Copy of a Wireframe Entity by Offsetting

1. Click Offset on the SKETCH GEOM menu.

2. Select entities from which to offset.

3. Click Done Sel. A red arrow indicates the direction of offset.

4. Specify the offset distance in the indicated direction.

To Add a Fillet Between Two Wireframe Entities

1. Click New on the LEGACYWIRE menu.

2. Click 3D Fillet on the NEW WIRE menu.

3. Pick two coplanar entities and specify the radius. A fillet is added without

trimming the specified entities.

To Create a Wireframe Entity by Connecting Points

1. Click New on the LEGACYWIRE menu. The NEW WIRE menu appears.

2. Click 3D Spline. The Through Points dialog box opens.

3. Click Curve Points in the Elements box.

4. Click Define. The 3D SPLINE menu appears.

5. Specify how you want to connect points as follows:

o Single Point—Selects vertices, individual datum points, or points from a

datum point array.

o Whole Array—Selects all the points in a datum point array in consecutive

order.

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6. While connecting points, you can interactively add, delete, or insert points in

the spline being created by using Add Point, Delete Point, and Insert

Point, respectively.

7. When you have finished creating the spline, click Done.

8. Click Tangency in the Elements box.

9. Click Define. The DEF TAN menu displays the following:

o Start—Creates the spline curve tangent at the startpoint.

o End—Creates the spline curve tangent at the endpoint.

o Crv/Edge/Axis—Selects an axis, curve, or edge to specify tangent direction.

o Create Axis—Creates a datum axis to specify tangent direction.

o Tan Surf—Selects a surface to specify tangent direction.

o Srf Nrm Edge—Selects a surface and an edge to specify tangent direction.

o Clear—Clears the tangent constraint.

10. Specify the tangency at the endpoints.

11. Select the direction for the curve at this tangency. An arrow then appears at

the end of the curve.

12. Point the arrow outward from the curve.

Modifying Existing Wireframe Entities

About Modifying Existing Wireframe Entities

To modify existing wireframe entities, use Trim/Extend, Split, Move, and Mod

Entity on the Legacywire menu.

Note: If you attempt to modify a curve with child features in a way that may cause

regeneration failure, a warning is issued.

To Trim or Extend a Wireframe Entity

1. Click Trim/Extend on the LEGACYWIRE menu.

2. Select a point, curve, or surface to which to trim or extend, or both.

3. Select a curve to be trimmed. When trimming, the portion of the curve you

selected is retained.

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To Split a Wireframe Entity

1. Click Split on the LEGACYWIRE menu.

2. Select a point, curve, or surface to be used as the intersecting entity.

3. Select a curve to be split.

To Translate Wireframe Entities

1. Click Move on the LEGACYWIRE menu. The MOVE OPTION menu appears.

2. Click Translate.

3. Click Copy to retain the original entities or No Copy to translate the selected

entities.

4. Click Done.

5. Pick wireframe entities to be moved.

6. Click Done Sel on the GET SELECT menu.

7. Select a straight wireframe or model edge, or a coordinate system. If you select

an edge, an arrow appears on the edge in the positive direction.

8. Specify a positive or negative number for the displacement value. If you select a

coordinate system, specify displacement values for each axis.

To Rotate Wireframe Entities

1. Click Move on the LEGACYWIRE menu. The MOVE OPTION menu appears.

2. Click Rotate.

3. Click Copy to retain the original entities or No Copy to translate the selected

entities.

4. Click Done.

5. Pick wireframe entities to be rotated.

6. Click Done Sel on the GET SELECT menu.

7. Select a straight wireframe or model edge, or an axis. An arrow shows positive

angle direction according to the "right-hand rule."

8. Specify the rotation angle.

To Mirror Wireframe Entities

1. Click Move on the LEGACYWIRE menu. The MOVE OPTION menu appears.

2. Click Mirror.

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3. Click Copy to retain the original entities or No Copy to translate the selected

entities.

4. Click Done.

5. Pick wireframe entities to be mirrored.

6. Click Done Sel on the GET SELECT menu.

7. Select or create a plane about which to mirror the entity.

To Modify the Diameter of Wireframe Entities

1. Click Mod Entity on the LEGACYWIRE menu. The LEGACY MOD menu

appears.

2. Click Arc Diameter.

3. Select arcs or circles.

4. Click Done Sel on the GET SELECT menu.

5. Specify a new value for the diameter.

To Delete a Wireframe Entity

1. Click Delete on the Legacywire menu.

2. Click Entities.

Modifying Spline Points

About Modifying Spline Points

Using Spline on the Legacy Mod menu, you can change the shape of an existing

spline by manipulating the points through which it passes (spline points). When you

choose Spline, the Splinepnts menu appears.

Adding Spline Interpolation Points and Endpoints

You can add interpolation points to a spline by selecting locations with the mouse.

You can also extend a spline by adding an endpoint at a selected datum point or

vertex, or by adding an endpoint on a second curve or edge.

Moving Spline Interpolation Points and Endpoints

Using Move, you can move an endpoint to a second curve or edge, or to a selected

datum point or vertex, as well as move an interpolation point in a specified plane.

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To Add a Point to a Spline

1. Click Wireframe on the LEGACY PRT menu. The LEGACYWIRE menu

appears.

2. Click Mod Entity. The LEGACY MOD menu appears.

3. Click Spline. The SPLINEPNTS menu appears.

4. Click Add. The PNT LOCATION menu appears. It displays the following:

o Select Spline—Specifies a spline to modify.

o On Spline—Adds interpolation points to a spline by selecting locations with

the mouse.

o In Plane—Moves spline interpolation points or endpoints in a specified plane.

o Dtm Pnt/Vrtx—Uses a specified datum point or vertex as a location to which

to add or move endpoints.

o 2nd Crv/Edge—Uses a specified curve or edge as a reference on which to

add or move endpoints.

5. Click Select Spline.

6. Pick the spline. The spline highlights in red and its points highlight in white.

7. Click On Spline.

8. Click to pick the interior of the spline. A new point is added at the pick point

and is highlighted in white. Repeat as many times as is required.

9. Click Done Sel on the GET SELECT menu. The points are added.

To Add an Endpoint at a Selected Datum Point or Vertex

1. After you pick the spline, click Dtm Pnt/Vrtx on the PNT LOCATION menu.

2. Pick a datum point or vertex at which to add a spline endpoint. The new spline

highlights in green, and the old spline highlights in red.

3. Click Confirm on the CONFIRMATION menu to accept the new spline shape.

4. Click Cancel to return to the SPLINEPNTS menu.

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Using Dtm Pnt/Vrtx to Add an Endpoint to a Selected Vertex

1 New spline

2 Old spline

3 Selected vertex

To Add an Endpoint on a Second Curve or Edge

1. After you pick the spline, click 2nd Crv/Edge on the PNT LOCATION menu.

The 2ND CRV/EDGE menu appears.

2. Click one of the following:

o Pick Point—Adds a spline endpoint at a selected point on a curve or edge.

o Nearest Pnt—Uses the point on a curve or edge nearest an end of the

current spline as a reference.

o In Osc Plane—Uses the intersection of a curve or edge and the osculating

plane at the spline end as a reference (the osculating plane is the plane

defined by the curve’s normal and tangent vectors).

3. Pick a location for the point. The new spline highlights in green and the old

spline highlights in red.

4. Click Confirm on the CONFIRMATION menu to accept the new spline shape.

5. Click Cancel to return to the SPLINEPNTS menu.

Example: Using In Osc Plane to Add an Endpoint on a Second Curve

1 Point of intersection of the curve and the osculating plane

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2 Old spline

3 New spline

To Decrease the Number of Spline Points by Deleting One or More Points

1. Click Remove on the SPLINEPNTS menu.

2. Select the spline.

3. Pick the point you want to delete.

4. Click Done Sel on the GET SELECT menu. The spline that results from the

removal of this point highlights in green.

5. Click Confirm on the CONFIRMATION menu.

To Move an Endpoint to a Second Curve or Edge

1. Click Move on the SPLINEPNTS menu. The PNT LOCATION menu appears.

2. Pick the spline and click 2nd Crv/Edge. The 2ND CRV/EDGE menu appears.

3. Select a command.

4. Select a curve or edge to which to move a spline endpoint. Select another spline

point to limit the adjustment range of the spline.

5. The new spline highlights in green and the old spline highlights in red.

6. Click Confirm on the CONFIRMATION menu to accept the new spline shape.

7. Click Cancel to return to the SPLINEPNTS menu.

Example: Using 2nd Crv/Edge to Move an Endpoint to a Second Curve

1 Old spline

2 New spline

3 Selected curve

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To Move an Endpoint to a Selected Datum Point or Vertex

1. After picking the spline, click Dtm Pnt/Vrtx on the PNT LOCATION menu.

2. Select a datum point or vertex to which to move a spline endpoint.

3. Select another spline point to limit the adjustment range of the spline. The

new spline highlights in green and the old spline highlights in red.

4. Click Confirm on the CONFIRMATION menu to accept the new spline shape.

Click Cancel to return to the SPLINEPNTS menu.

Note: When changing a 2D spline into a 3D spline, if the spline has child features

such as sweeps or swept blends, you must move spline points only within the

plane passing through the spline to avoid regeneration failure. Before altering the

spline, create a datum plane through it and use it as the movement plane.

To Move an Interpolation Point in a Specified Plane

1. Click Move on the SPLINEPNTS menu. The PNT LOCATION menu appears.

2. Click Select Spline.

3. Pick the spline. It is highlighted in red. The REF PLANE TYPE menu appears with

Select highlighted and the SETUP PLANE menu appears with Plane highlighted.

4. Click In Plane on the PNT LOCATION menu (it is the default if you have

selected a spline).

5. Select one of the following on the REF PLANE TYPE menu:

o View Plane—Specifies a reference plane that is parallel to the screen.

o Select—Specifies any planar surface or datum plane.

o OscPlnAtPnt—Specifies the reference plane that passes through the point

being moved. The plane is constructed using the tangent to the spline and

principal normal vector at the selected point.

6. Pick a point to move.

7. Select another spline point to limit the adjustment range of the spline. The

new spline highlights in green and the old spline highlights in red.

8. Click Done Move on the MOVE SPL PN menu to accept the new spline.

To Make a Spline Tangent to a Reference

Using Tangent, you can make a spline tangent to a curve, an edge, an axis, or a

surface without having to create additional geometry.

1. Click Tangency on the SPLINEPNTS menu. The TAN SPL menu appears with

the following:

o Select Spline—Selects the spline that you want to modify.

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o Start—Defines the tangency at the start of the spline. The start vertex

highlights.

o End—Defines the tangency at the end of the spline. The end vertex

highlights.

o Crv/Edge/Axis—Selects a curve, edge, or axis to specify tangency direction

at the startpoint or endpoint.

o Create Axis—Creates an axis to specify tangency direction at the startpoint

or endpoint, using the DATUM AXIS menu (for more information, see

Datum Axes in the chapter Datums in the Part Modeling User’s Guide.)

o Tan Surf—Selects a surface on which the startpoint or endpoint of the spline

is to lie and to which the spline is to be tangent. The spline pivots to follow

its natural direction while remaining tangent to the surface.

o Srf Nrm Edge—Makes the spline tangent to a selected surface and normal to

one of the surface boundaries.

o Clear—Removes the current tangency constraint at the selected end. To have

no tangency constraint at either end, click Clear for both ends.

2. Using Select Spline, pick the spline that you want to make tangent.

3. Click Start or End to specify the end that you initially want to control.

4. Click Crv/Edge/Axis, Create Axis, Tan Surf, or Srf Nrm Edge to specify

the kind of tangency that you want at the selected end of the spline.

5. Pick the reference entity. An arrow appears at the selected end of the spline

to indicate the direction of the tangent curve.

6. Click Flip or Okay on the DIRECTION menu to reverse or accept the

direction. If necessary, specify the tangency at the other end of the spline.

7. Click Done on the TAN SPL menu. The spline displays in its modified form.

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Example: Making a Spline Tangent to a Curve Using the Crv/Edge/Axis Option

The following figure is an example of how to make an existing spline tangent to a

curve using Crv/Edge/Axis. The reference curve is shown.

1 Start point of the spline

2 Spline

3 Tangency created at this curve

Working with Imported Surfaces

To Remove Selected Imported Surfaces

1. Click Surface on the LEGACY PRT menu. The LEGACY SURF menu appears.

2. Click Remove Surfs. The REMOVE SURFS menu appears.

3. Click Remove.

4. Select the imported surfaces to be removed. The selected surfaces highlight in

blue.

5. Click Done Sel.

6. Click Done. The removed surface feature is created. It blocks the selected

surfaces.

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Removing Imported Surfaces

Using Remove Surfs, you can block, or suppress, imported surfaces from the model

even if other parametric features reference them. It creates a new remove surface

feature in the model that blocks the required surfaces until you choose to restore

them by deleting or redefining the feature.

Each remove surface feature that you have created is assigned a feature ID and

number that are visible in the Information Window. Because you can selectively

control the removed surfaces within the same removed surface feature, a

Pro/LEGACY object should have as few removed surface features as possible.

Note: You can delete imported surfaces from the model irrevocably by redefining

their imported feature and clicking Delete on the REDEF IMPT menu.

To Restore Selected Imported Surfaces

1. Click Feature on the LEGACY PRT menu. The FEATURE menu appears.

2. Click Redefine.

3. Specify the removed surface feature using Sel By Menu on the GET SELECT

menu. The surfaces that were blocked using the specified removed surface

feature highlight in red.

4. Click References and Done on the REDEFINE menu.

5. Select one of the following on the REMOVE SURFS menu:

o Restore—Restores selected surfaces. Select any of the surfaces highlighted

in blue (notice that the blue surface turns yellow when you select it).

o Restore All—Restores all previously removed surfaces.

6. Click Done on the REMOVE SURFS menu.

Working with Assemblies

About Working with Assemblies in Pro/LEGACY

Functionally, the Assembly mode in Pro/LEGACY is similar to the Assembly mode in

Pro/ENGINEER. It is intended to be used for creating assemblies as well as

manipulating their components. Using the available interface functions, you can also

import assemblies into Pro/LEGACY from other systems or output them to other

formats. Pro/LEGACY Assembly mode is unique in its ability to manipulate wireframe

entities of imported objects. Wireframe manipulation tools in Pro/LEGACY Assembly

mode are the same as those found in Pro/LEGACY Part mode. Pro/LEGACY

assemblies may include components created in Pro/LEGACY or in basic

Pro/ENGINEER. You can also retrieve and manipulate them in Pro/ENGINEER

Assembly mode.

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The following Assembly mode functions are available in the Legacy Asm menu:

• Component—Assembles parts and subassemblies in an assembly and performs

other procedures on assembly components, such as copying, merging, replacing,

and deleting components. Also creates new parts and subassemblies.

• Feature—Creates and manipulates parametric assembly features.

• Wireframe—Manipulates wireframe entities of an imported object. This

functionality is the same as in Pro/LEGACY Part mode.

• Surface—Creates, modifies, and removes assembly surface features.

• Modify—Modifies an assembly or its components. This includes modifying

dimensions, moving components in the assembly, manipulating layers, and so

on.

• Restructure—Restructures the assembly tree by moving components between

subassemblies.

• Simplfd Rep—Specifies which members of an assembly are to be retrieved into

session and displayed. Creates, modifies, or sets a simplified representation.

• Regenerate—Updates modified part and assembly dimensions (also reassembles

after exploding).

• Interface—Outputs the current assembly to another system or imports a 3D

object from another format.

• Layer—Performs layer functions.

You can use Pro/LEGACY parts in any Pro/ENGINEER assembly as well as use

Pro/ENGINEER parts in Pro/LEGACY assemblies.

To Enter Pro/LEGACY Assembly Mode to Work with an Existing Assembly

1. From the Pro/ENGINEER menu bar, click File > Open.

2. Select the appropriate file from the File Open dialog box. The specified assembly

is displayed.

3. From the Pro/ENGINEER menu bar, click Applications > Legacy. The LEGACY

ASM menu appears.

4. Select one or all of the following, as necessary:

o Component—Assembles or manipulates components.

o Feature— Creates an assembly feature.

o Wireframe—Alters the existing wireframe object.

o Surface—Creates new surfaces, as well as modifies and removes existing

surfaces.

o Modify—Changes dimensions.

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o Restructure—Moves components between subassemblies.

o Simplfd Rep—Specifies which members of an assembly the system should

retrieve into session and display.

o Regenerate—Updates the geometry of the assembly.

o Layer—Sets layers and controls their display.

To Enter Pro/LEGACY Assembly Mode to Create an Assembly

1. From the Pro/ENGINEER menu bar, click File > New.

2. In the New dialog box, specify the type of Pro/LEGACY object by clicking

Assembly in the Type box.

3. Type a name for the assembly in the Name box or accept the default.

4. Click OK.

5. From the Pro/ENGINEER menu bar, click Applications > Legacy. The

LEGACY ASM menu appears.

6. Click Component > Assemble.

7. Using the Component Placement dialog box, create your assembly.

To Import an Assembly from Another System

1. From the Pro/ENGINEER menu bar, click File > Open.

2. In Type list ,select the format of the assembly you want to import.

To Output the Current Assembly to Another System

1. From the Pro/ENGINEER menu bar, click File > Save a Copy.

2. In the Type list, select the format to which you want to export the assembly.

To Remove Surfaces

1. Click Surface on the LEGACY ASM menu.

2. Select an imported model.

3. Click Remove Surfs on the LEGACY SURF menu. The REMOVE SURFS menu

appears.

4. Click Remove.

5. Select imported surfaces to be removed. The selected surfaces highlight in blue.

6. Click Done Sel on the GET SELECT menu.

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7. Click Done on the REMOVE SURFS menu. The removed surface feature is

created. It blocks the selected surfaces.

To restore selected surfaces, you must redefine the removed surface feature as

you would in Part.

Manipulating Imported Objects

In Pro/LEGACY Assembly mode, you can modify imported wireframe objects and

remove surfaces.

Working with Imported Wireframe Objects

To modify the geometry of assemblies and parts that are imported into Pro/LEGACY,

you can modify their wireframe entities using Wireframe from the Legacy Asm

menu just as you would in Pro/LEGACY Part. The planar sketch functionality is

especially useful in an assembly environment because you can use edges and

vertices from other components in the assembly to easily create nonparametric

wireframe entities.

Removing Surfaces in Imported Objects

As with parts, in Assembly mode you can remove surfaces from an imported object

(an assembly or its components) using Remove Surfs on the Legacy Surf menu.

The following table lists Pro/LEGACY assembly modeling functions that are

comparable to those provided in basic Pro/ENGINEER.

Menu Item Menu Name Description

Advanced Surf Opts Creates a surface feature using advanced

tools.

Adv Utils Component Replaces, copies, groups, merges, or cuts

out components, as well as creates and

modifies user-defined features.

Assemble Component Assembles parts into an assembly.

Blend Surf Opts Creates a blended surface feature.

Component Legacy Asm Assembles parts and subassemblies in an

assembly and performs other procedures

on assembly components.

Copy Assy Feat Copies an assembly feature.

Copy Surf Opts Creates a new surface by copying another

surface.

Create Assy Feat Creates an assembly feature.

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Menu Item Menu Name Description

Create Component Creates component parts, subassemblies,

and bulk items in an assembly.

Delete Assy Feat Deletes an assembly feature.

Delete Component Deletes a component from an assembly.

Extrude Surf Opts Creates an extruded surface feature.

Feature Legacy Asm Creates and modifies assembly features.

Fillet Surf Opts Creates a quilt as a surface-to-surface

round between solid surfaces and/or quilts.

Flat Surf Opts Creates a flat surface feature.

Group Assy Feat Creates a group of features that you can

manipulate (copy, suppress, etc.)

simultaneously.

Info Main Provides information such as

measurement, mass properties, surface

analysis, layer information, feature

information.

Interface Legacy Asm Accesses interface functions for import and

export.

Layer Legacy Asm Accesses the layer functionality to set

layers and control their display.

Mod Assem Assem Mod Modifies an assembly by changing its

dimensions and moving its components.

Mod Dim Assem Mod Modifies assembly dimensions.

Mod Expld Assem Mod Modifies explosion distances of an exploded

assembly.

Mod Part Assem Mod Modifies components in an assembly.

Mod Subasm Assem Mod Modifies subassembly features and offset

dimensions.

Modify Legacy Asm Modifies dimensions of an assembly or its

components.

Offset Surf Opts Creates a new surface by offsetting.

Redefine Component Redefines components’ constraints.

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Menu Item Menu Name Description

Redefine Assy Feat Redefines a datum, solid, or surface

feature.

Regenerate Legacy Asm Regenerates an assembly to update

geometry.

Reorder Assy Feat Reorders the occurrence of a component in

an assembly. The procedure is the same as

for feature reorder.

Reroute Component Reassigns component references.

Reroute Assy Feat Breaks parent/child relationships by

selecting new sketching, placement, and

dimensioning references.

Restructure Legacy Asm Moves components from one subassembly

to another, or from the top-level assembly

to a subassembly or vice versa.

Resume Assy Feat Restores components and assembly

features that were previously suppressed.

Revolve Surf Opts Creates a revolved surface feature.

Retrieve Rep Enterassy Retrieves an assembly in a predefined

simplified representation without bringing

into session excluded or substituted

components.

Simplfd Rep Legacy Asm Specifies which components of an assembly

are retrieved into session and displayed.

Suppress Assy Feat Suppresses components from active

memory. When the system retrieves an

assembly, it does not retrieve suppressed

components.

Surface Legacy Asm Creates a surface feature in an assembly.

Sweep Surf Opts Creates a swept surface feature.

UDF Library Assy Feat Accesses commands to create and modify

user-defined features.

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Working with Drawings

About Working with Drawings in Pro/LEGACY

You can use Pro/LEGACY Drawing mode to import drawings created in other CAD

systems and maintain them in Pro/ENGINEER format, modify existing geometry or

add new geometry and annotations, output drawings to other formats, and plot an

entire or clipped drawing.

Pro/LEGACY drawings can contain 2D geometry and annotations. You can use various

drafting tools to sketch view geometry. To assign all geometry and items that pertain

to a particular view, you can use Pro/LEGACY 2D views. These are different from

Pro/ENGINEER model views that reference the 3D model. They enable you to group

entities that act as one entity when you perform procedures such as scaling,

deleting, or moving a view about the drawing. You can retrieve Pro/ENGINEER

drawings in Pro/LEGACY and vice versa. When you retrieve a drawing in

Pro/ENGINEER, you can move Pro/LEGACY 2D views as model views, and manipulate

view geometry individually as draft entities.

To Enter Pro/LEGACY Drawing Mode to Work with an Existing Drawing

1. Click File > Open.

2. Select the appropriate file from the File Open dialog box. The specified drawing

is displayed.

3. Click Applications > Legacy.

To Enter Pro/LEGACY Drawing Mode to Create a Drawing

1. Click File > New. The New dialog box opens.

2. Click Drawing in the Type box to specify the type of Pro/LEGACY object.

3. Type a name for the drawing in the Name box or accept the default.

4. Click OK. The New Drawing dialog box opens.

5. Click any of the following to specify the template:

o Use template

o Empty with format

o Empty

6. Click OK.

7. Click File > Page Setup The Page Setup dialog box opens.

8. To specify the size, from the Size box select Inches or Millimeters and

type values in the Width and Height boxes.

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9. Select one of the following from the Orientation box:

o Portrait—Makes the height larger than the width and selects a standard size.

o Landscape—Makes the width larger than the height and selects a standard

size.

10. Click OK. The drawing is displayed as specified.

11. Click Applications > Legacy.

To Add or Replace a Format in an Existing Drawing

Pro/ENGINEER stores drawing formats in a separate file. To use one with a drawing,

it must be located in the same directory as the drawing. You can change the current

drawing size using Format.

1. Click File > Page Setup. The Page Setup dialog box opens.

2. Click Sheet on the Page Setup menu.

3. Click Format on the Page Setup menu. Select a standard or variable size format

from the list.

4. Click OK.

About Using the Grid

To access the grid functionality, click View > Draft Grid. The GRID MODIFY menu

displays the following:

• Show Grid—Displays the grid.

• Hide Grid—Blanks the grid.

• Type—Changes the grid type to Cartesian or Polar.

• Origin—Relocates the grid origin.

• Grid Params—Modifies the grid spacing and angle.

Modifying Grid Spacing

To modify the spacing and angle of the grid, use Grid Params in the Grid Modify

menu. The commands available depend on the type of grid. The values for the grid

spacing are saved and retrieved with the drawing.

For a Cartesian grid, the following are available in the Cart Params menu:

• X&Y Spacing—Sets the spacing in both X- and Y- directions to the same value.

• X Spacing—Sets the X-spacing only.

• Y Spacing—Sets the Y-spacing only.

• Angle—Modifies the angle between a horizontal and the X-direction of the grid.

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For a Polar grid, the following are available in the Polar Params menu:

• Ang Spacing—Sets the angular spacing between radial lines. The value

entered must divide evenly into 360.

• Num Lines—Sets the number of lines to use. The angular spacing is

360/number of lines.

• Rad Spacing—Modifies the radial spacing of the circular grid.

• Angle—Modifies the angle between a horizontal and the 0−degree radial line.

To Move the Origin of the Grid

You can locate the grid origin at one of the following:

• Sketched entity endpoint or center

• Sketched point

• Datum point

1. Click View > Draft Grid. The GRID MODIFY menu appears.

2. Click Origin on the GRID MODIFY menu.

3. Select the type of entity to set the origin:

o Get Point—Enables you to pick a point to be the origin.

o Edge/Entity—Picks a point on an entity.

o Default—Uses the default grid origin.

4. Locate the origin of the grid.

When moving the grid origin, keep in mind the following:

o The grid origin and angle affect the coordinate values entered for a geometry

point, for instance, when you use the Get Point menu. The X-axis is always

along one direction of the grid; the Y-axis is always along the other.

o The grid origin affects the coordinate values displayed in the Message

Window when sketching.

About Using Sheets in a Pro/LEGACY Drawing

You can create drawings with multiple sheets and move items from one sheet to

another. When there is more than one sheet in a drawing, an additional tag,

"SHEET...OF...", appears at the bottom of the window.

• Click Insert > Sheet to add a new sheet to the drawing and set the sheet to be

current.

• Click Edit > Remove > Sheet to remove a specified sheet or sheets.

• Click Edit > Move Sheet. The Move Sheet dialog box opens. Use the Move

Sheet dialog box to change the order of sheets in the drawing.

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• Click View > Go To Sheet. The Go To Sheet dialog box opens. Type the sheet

number and select one of the following:

o Previous—Opens the previous sheet.

o Next—Opens the next sheet.

• Click Edit > Move Item To Sheet to move individual detail items or 2D views

from one sheet to another.

• Format—Changes the drawing size.

Using New Window on the Main View menu, you can show multiple drawing

sheets in multiple windows (or the same sheet in multiple windows) and pick in any

one simultaneously).

To Obtain Information About Your Pro/LEGACY Drawing

• Click Info > Draft Entity to output geometric and cosmetic information about an

entity.

• Click Info > Draft Grid to display grid angle and spacing values.

• Click Info > Save Note to write a note to a file.

To Import a Drawing from Another System

1. Click File > Open.

2. Select the format for the drawing in the Type list.

To Export a Drawing to Another System

1. Click File > Save a Copy.

2. Select the format to which you want to export the drawing in the Type list.

To Plot a Drawing

Click Print on the File menu to access plotting functions.

Using Layers

You can use layers to group geometry and annotations in a drawing. After you have

associated items with a layer, you can blank them or display them by changing the

display status of the layer. It may be useful to blank selected layers to plot, export to

other formats, or work with the drawing.

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About Using Overlays

Using Overlay on the Legacy Dwg menu, you can superimpose selected views or

an entire sheet of the specified drawing over the current drawing sheet. The Overlay

Dwg menu displays the following:

• Add Overlay—Places an overlay (a drawing sheet or an individual model view)

on the current drawing.

• Del Overlay—Deletes an overlay from the drawing.

• Move Overlay—Moves an overlay about the drawing.

When using overlays, keep in mind the following:

• Overlays are read-only in the current drawing.

• Overlays update to changes in the source drawing.

• Overlaid views display with all detail items.

• Overlays cannot be selected for any drawing operation.

• If the size of the current drawing is different from the size of the source drawing,

the overlays brought into the current drawing maintain the same screen size as

they had in the source drawing. That is, they take up the same portion of the

graphics window

Setting Up Drawing Setup File Options

Pro/ENGINEER saves drawing setup file options with each individual drawing and

drawing format. These setup options determine the height of the dimension and the

note text, text orientation, geometric tolerance standards, font properties, drafting

standards, arrow lengths, and so on. They are given default values, but you can

modify them to customize a drawing and save them to be used in other drawings.

The drawing setup file values are saved and retrieved in a drawing setup file named

filename.dtl. The file specified in the drawing_setup_file configuration option

establishes the default drawing setup option values for any drawing created during a

Pro/ENGINEER session. If you do not use this option, the default drawing setup

option values are provided.

To work with the drawing setup file, click Settings > Setup File. You can edit a

drawing setup file using either Pro/TABLE or the system editor. To specify the type of

editor, set the value of the drawing_file_editor configuration option to editor or

protab.

Working with 2D Views

About Working with 2D Views

A Pro/LEGACY drawing may contain imported views, which are Pro/LEGACY views

transferred from another system, as well as new views added in Pro/LEGACY. Both

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types are 2D drafting views and are indicated in the drawing with a dashed border. A

view box is visible only if you click Insert > 2D Views.

In Pro/LEGACY, 2D views are nonparametric. They are used to organize the process

of creating and manipulating geometry. After you select a view, it automatically

selects geometry associated with it for an operation. You can access the view

functionality using the Views Manager dialog box.

All views in a Pro/LEGACY drawing are general views. You can scale and manipulate

them independently of each other. If you want all new geometry to belong to a

particular view, you must specify this view as the current view.

To Create a 2D View

1. Click Insert > 2D Views.

2. Select the origin for the view.

3. Specify the scale. A dashed box indicating a view appears on the screen.

To Change the View Scale

You can express view scales in a decimal or fractional format. Specify the required

format by resetting the view_scale_format drawing setup file option. Note that

decimal format is the default. Using the view_scale_denominator drawing setup file

option, you can establish the pattern of fractional scales.

When you change the view scale, geometry in that view updates correspondingly.

However, changing the view scale affects the visible size of the geometry in the

drawing. Dimension values remain unchanged.

1. Click Insert > 2D Views.

2. Pick the view to be changed.

3. Specify the required scale.

To Set a Current View

The current view in the drawing is indicated with a yellow dashed box if 2D Views in

the Environment menu is selected. When you add a view, it does not automatically

become current. To specify the view to which all new entities are to belong, you

must set it using Set Cur View in the Views or Draft menu.

1. Click Set Cur View on the DRAFT or VIEWS menu.

2. Click Set Current on the CURRENT VIEW menu.

3. Pick the view that you want to set. The dashed box, indicating the view, turns

yellow.

4. Click Unset Cur on the CURRENT VIEW menu to unset the current view. The

yellow dashed box, indicating the view, turns gray.

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To Associate Items with a View

Using Relate to View, you can associate items with a view and dissociate them.

1. Click Edit > Group > Relate to View.

2. Pick the view with which you want to associate items.

3. Pick the detail items that you want to add.

To dissociate items from the view, click Edit > Group > Unrelate and pick the

detail items to be removed. The removed items are not associated with any view.

To Move a View

1. Click 2D Views on the LEGACY DWG menu.

2. Click Move View on the VIEWS menu.

3. Pick the view that you want to move.

4. Select one of the following in the GET VECTOR menu to indicate the "from" and

"to" locations for the translation vector:

o Horiz—Specifies an offset along the X-axis.

o Vert—Specifies an offset along the Y-axis.

o Ang/Length—Specifies the translation vector in polar coordinates using an

angle of the vector measured from a horizontal and offset along the vector in

the indicated direction.

o From-To—Specifies the "from" and "to" points.

To Delete a 2D View

1. Click 2D Views on the LEGACY DWG menu.

2. Click Delete View on the VIEWS menu.

3. Pick the view that you want to delete.

To Reset the Border

Using Reset Border on the Views menu, you can set a new border defining a view.

1. Click 2D Views on the LEGACY DWG menu.

2. Click Reset Border on the VIEWS menu.

3. Pick a view. The view highlights in red.

4. Click to pick a location from where you want to start the view box.

5. With the rubberband box attached to the cursor, extend the box as necessary

and click again.

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Working with 2D Geometry

About 2D Geometry

When locating points for sketched geometry (using View > Draft Grid > GRID

MODIFY > Origin), the GET POINT menu displays the following:

• Pick Point—Locates any point on the screen.

• Vertex—Locates a point at the endpoint as well as midpoint of an open curve

(line, arc, spline), the center of an arc or circle, or the intersection between two

entities.

• On Entity—Locates a point anywhere along an entity.

• Rel Coords—Locates a point relative to the last point selected by using X- and Y-

coordinate values that you specify. The coordinate values are in drawing units.

• Abs Coords—Locates a point relative to the current coordinate system. By

default, it is the drawing coordinate system located in the lower-left corner of the

drawing.

If you set a 2D view to be the current draft view, the coordinates are measured

relative to the current draft view origin.

While you are sketching, as you move the cursor, the X- and Y-coordinates of a

current point on the screen display at the bottom of the Message Window. When you

create an entity using two points, the following data is reported in the Message

Window:

• X-coordinate

• Y-coordinate

• DX (distance between two points along the X-axis)

• DY (distance between two points along the Y-axis)

• L (shortest distance between two points)

To Create a Construction Line

You can create construction lines and construction circles.

1. Click Sketch > Construction Line.

2. Create a line using one of the following:

o Horiz—Creates a horizontal construction line at a point.

o Vert—Creates a vertical construction line at a point.

o Crossed Pair—Creates two construction lines perpendicular to each other at

a given angle through a point.

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o Angle—Creates a line at the point picked at an angle measured from the X-

axis in the counterclockwise direction.

o Offset—Creates a line offset at a specified distance from another line.

To Create a Construction Circle

Click Sketch > Construction Circle.

To Create a Spline and Specify Tangency

1. Click Sketch > Spline.

2. Specify a tangency condition for the ends of the spline. The angle of tangency is

measured from the horizontal in the counterclockwise direction.

3. Select one of the following on the TANGENCY menu:

o None—Creates a spline curve with no tangency specified at its endpoints.

o Start—Creates a spline curve with tangency specified at its startpoint.

o End—Creates a spline curve with tangency specified at its endpoint.

o Both—Creates a spline curve with tangency specified at both ends.

4. Pick the startpoint for the spline.

5. Specify the tangency angle, if necessary.

6. Continue to select spline points.

7. Middle-click to end the spline at the last selected point..

8. Specify a tangency angle, if necessary.

A Spline

1 Endpoint

2 Intermediate pick points

To Create a Point

1. Click Sketch > Point.

2. Click Adv Geom on the DFT CREATE menu. The ADV DRAFT menu appears.

3. Click Point > Pick Pnt.

4. Pick a point anywhere on the drawing. The point is indicated by an "X."

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To Offset an Entity

1. Click Offset on the ADV DRAFT menu. The OFFSET OPER menu appears.

2. Click Single Ent to offset one item or Ent Chain to offset a chain of entities.

3. Select an entity from which to offset.

4. Select one of the following from the OFFSET TYPE menu:

o Fixed—Creates an entity with a fixed offset distance at any point.

o Tapered—Creates an entity with different offset distances for each endpoint.

5. Click Untrimmed on the OFFSET TYPE menu.

If you click Fixed, a red arrow appears near the middle of the edge and you are

prompted to specify an offset in the indicated direction. If you click Tapered, the

arrow and the prompt appear for both endpoints of the edge.

6. Specify the offset distance in the direction of the arrow (you can use negative

values).

7. Specify the number of copies.

Offsetting an Entity

1 Offset value

2 The direction of offset

3 New entities

4 Reference entity

To Delete Entities

Using Edit > Delete, you can remove the following items:

• Geometry and all types of notes

• Cross-sections

• Symbols and geometric tolerances

• Jogs

• Groups

• Basic and inspection dimensions

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1. Click Edit > Delete.

2. Pick the entities that you want to delete.

3. Click Done Sel.

Creating Ellipses

About Creating Ellipses

To create an ellipse, you can use Ctr/Pnt/Ang, Pnt/Pnt/Ang, Ctr/Pnt/Pnt, and

3 Points. When you use Ctr/Pnt/Ang and Pnt/Pnt/Ang, specify a rotation angle

about the major axis. The angle represents what you see of a circle after it is

rotated; the more it rotates it, the less you see of it.

To Create an Ellipse Using Ctr/Pnt/Ang

Ctr/Pnt/Ang creates an ellipse by picking the center, a point to locate the major

axis, and an angle that rotates the geometry about the major axis.

1. Click Draft on the LEGACY DWG menu. The DFT CREATE menu appears.

2. Cllick Adv Geom on the DFT CREATE menu. The ADV DRAFT menu appears.

3. Click ELLIPSE > Ctr/Pnt/Ang.

4. Pick a point to be the center of the ellipse.

5. Pick the location of the major axis.

6. Specify an angle of rotation about the major axis.

The length of the ellipse along the major axis is twice the distance of the selected

points.

1 Pick 1

2 Pick 2

3 Pick 3

To Create an Ellipse Using Ctr/Pnt/Pnt

Ctr/Pnt/Pnt creates an ellipse by locating the center, then the major and minor

axes.

1. Click Draft on the LEGACY DWG menu. The DFT CREATE menu appears.

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2. Click Adv Geom on the DFT CREATE menu. The ADV DRAFT menu appears.

3. Click ELLIPSE > Ctr/Pnt/Pnt.

4. Pick a point to be the center of the ellipse.

5. Orient and size the ellipse by selecting points on the ellipse along the major and

minor axes.

1 Pick 1

2 Pick 2

3 Pick 3

To Create an Ellipse Using Pnt/Pnt/Ang

Pnt/Pnt/Ang creates an ellipse by defining the length and orientation of the major

axis, then specifying a rotation angle about the major axis.

1. Click Draft on the LEGACY DWG menu. The DFT CREATE menu appears.

2. Click Adv Geom on the DFT CREATE menu. The ADV DRAFT menu appears.

3. Click ELLIPSE > Pnt/Pnt/Ang.

4. Pick two points on the ellipse that define the major axis. The center of the ellipse

is drawn halfway between the selected points.

5. Specify an angle of rotation about the major axis.

1 Pick 1

2 Pick 2

To Create an Ellipse Using 3 Points

3 Points creates an ellipse by picking two points to define the major axis, and a

third point anywhere on the ellipse.

1. Click Draft on the LEGACY DWG menu. The DFT CREATE menu appears.

2. Click Adv Geom on the DFT CREATE menu. The ADV DRAFT menu appears.

3. Click ELLIPSE > 3 Points.

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4. To create an ellipse as shown in the following figure, pick any three points in the

order shown. The center of the ellipse is halfway between the points defining the

major axis.

1 Pick 1

2 Pick 2

3 Pick 3

Creating Chamfers

About Creating Chamfers

Chamfers intersect and trim other lines. The intersection of the lines are calculated

such that the lines do not actually touch. At this intersection point,the chamfer

dimensions are applied and the chamfered portion of the lines is discarded.

You can create chamfers using the following on the CHAMFERS menu :

• 45 x d—Creates a line between two lines, 45 degrees from the first line and of

dimension "d" along the first line.

• Ang x d—Creates a chamfer using a chamfer dimension at an angle to the

reference entity.

• d x d—Creates a chamfer using the same dimension value along both of the

selected lines.

• d1 x d2—Creates a chamfer using a different chamfer dimension for each of the

selected lines.

To Create a Chamfer Using 45 x d

1. Click Sketch > Chamfer. The CHAMFERS menu appears.

2. Click 45 x d.

3. Select the first line.

4. Select the second line.

5. Specify the dimension value.

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1 Pick 1

2 Pick 2

3 45 degrees

To Create a Chamfer Using Ang x d

1. Click Sketch > Chamfer. The CHAMFERS menu appears.

2. Click Ang x d.

3. Select a reference line.

4. Select the other line.

5. Specify a chamfer dimension and angle.

1 Pick 1

2 Angle

3 Pick 2

4 Reference line

To Create a Chamfer Using d x d

1. Click Sketch > Chamfer. The CHAMFERS menu appears.

2. Click d x d.

3. Select two lines to be chamfered.

4. Specify a chamfer dimension.

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1 Pick 1

2 Pick 2

To Create a Chamfer Using d1 x d2

1. Click Sketch > Chamfer. The CHAMFERS menu appears.

2. Click d1 x d2.

3. Select two lines to be chamfered.

4. Specify a chamfer dimension for each line corresponding to the order selected.

1 Pick 1

2 d1

3 d2

4 Pick 2

5 Reference line

Working with Dimensions

About Dimensions

Using Insert > Dimensions, you can create standard or ordinate dimensions. You

can also perform various procedures on dimensions (such as aligning, clipping, or

breaking).

Draft Dimensions

Using drawing setup file options, you can make draft dimensions associative, specify

the character marking the decimal point in secondary dimensions, and control the

positioning of dimension text relative to the leader lines.

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Associative Dimensions

If you want draft dimensions in the drawing to be associative, set the drawing setup

file option associative_dimensioning to yes. You cannot reset the associativity

status of existing draft dimensions; changing the option affects only new dimensions.

To update associative draft dimensions with changes in geometry, use Regen Draft

on the Legacy Dwg menu.

Decimal Point

The drawing setup file option decimal_marker specifies the character marking the

decimal point in secondary dimensions.

Text Orientation

Using the drawing setup file option text_orientation, you can control the

positioning of dimension text relative to the leader lines. For parallel placement, you

can set the drawing setup file option parallel_dim_placement to specify whether

the dimension values display above or below the leaders. This option does not apply

to dual dimensions.

To Create a Dimension

1. Click Insert > Dimension.

2. Click New References or Common Reference. The ATTACH TYPE menu

appears.

3. Pick entities to be dimensioned.

4. Middle-click to locate the dimension.

5. To indicate endpoints of the dimension, select one of the following from the

ATTACH TYPE menu:

o On Entity—Attaches the dimension to the entity at the pick point, according

to the rules for creating regular dimensions.

o Midpoint—Attaches the dimension to the midpoint of the selected entity.

o Center—Attaches the dimension to the center of a circular edge.

o Intersect—Attaches the dimension to the closest intersection point of two

selected entities.

o Make Line—Creates a line for the dimension to reference.

Note: You can change the attachment type while making a dimension. For

example, select one point using Midpoint and select On Entity and make the

second pick.

When there is more than one way to create a dimension, the DIM ORIENT menu

displays the following to define the orientation:

o Horizontal—Measures the horizontal distance between the points.

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o Vertical—Measures the vertical distance between points.

o Slanted—Measures the shortest distance between points.

o Parallel—Creates a dimension parallel to a reference line.

o Normal—Creates a dimension normal to a reference line.

When dimensioning between two arcs or an arc and a line, to place a dimension

you must select one of the following from the ARC PNT TYPE menu:

o Center—Measures to the center of an arc.

o Tangent—Measures to an imaginary tangent drawn at the point you have

picked on the arc.

To Align a Dimension with Any Point on the Screen

You can align dimensions in the horizontal or vertical direction.

1. Click Edit > Align Dimensions.

2. Pick a dimension to be moved.

3. Click Done Sel.

4. Pick a point on the screen with which to align the selected dimension.

To Create Ordinate Dimensions

1. Click Insert > Dimension > Ordinate. The ORD MAKE menu appears.

2. Click Create Base to establish a baseline for the related dimensions.

o If there is an existing baseline, pick it.

o If you need to create a baseline, pick a line and indicate where you want to

extend the baseline.

3. Start creating dimensions using the established baseline. Click to pick the

geometry to which you are dimensioning, and middle-click to place the

dimension.

Control the orientation of the ordinate dimension text by setting the

orddim_text_orientation drawing setup file optionto to parallel or

horizontal.

Adding Text to a Dimension

You can add text to a dimension using Text Line or Full Note in the Modify Text

menu.

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To Change an Ordinate Dimension into Standard

1. Click Dim Type on the DIM PARAMS menu. The DIM TYPE menu appears.

2. Click Ordinate Dim.

3. Click Ord to Lin.

4. Select a dimension.

To Change the Direction of Dimension Arrows

1. Click Draft on the LEGACY DWG menu.

2. Click Flip Arrows on the DRAFT menu.

3. Pick the dimension. The arrows change direction.

Changing Arrow Style

Using Arrow Style on the Dim Params menu, you can modify styles of dimension

arrows at each end of an ISO-standard ordinate or linear dimension independently.

About Changing the Tolerance Format

You can set the tolerance format using the tol_mode configuration option. To modify

the tolerance format for individual dimensions, use the Value and Tolerance portion

of the Modify Dimension dialog box. The following tolerance formats are available:

Nominal Value, Upper Tolerance, and Lower Tolerance.

To make tolerances visible in the drawing, set the tol_display drawing setup file

option to yes. Tolerance values correspond to those given in the table at the bottom

of the window.

To Change a Dimension Symbol

Dimension symbols are the text symbols you enter to replace the Pro/ENGINEER

default dimension symbol @D.

1. Click Modify on the LEGACY DWG menu.

2. Click Dimension on the MODIFY DRAW menu.

3. Select the dimension. The Modify Dimension dialog box opens.

4. Click Dimension Text.

5. Type text in the Name text box without spaces as the new dimension symbol.

For example, for d1 you can type [LENGTH].

6. To display a dimension in its symbolic form, edit the dimension text using Text

Line or Full Note in the MODIFY TEXT menu.

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7. Replace the @D symbol or the @O symbol (used for draft dimensions) with the @S

symbol.

8. To switch back, do the opposite.

To Modify a Dimension Value

Using Value on the Modify Draw menu, you can change the value of all dimensions

except imported dimensions.

1. Click Modify on the LEGACY DWG menu.

2. Click Value on the MODIFY DRAW menu.

3. Select a dimension value to modify and specify a new value.

About Modifying the Number of Digits

You can modify the number of digits using Num Digits on the Modify Draw menu

or the Number of Digits text box in the Modify Dimension dialog box. To access

Num Digits, click Modify on the Legacy Dwg or Draft menu.

To Control the Placement of Dual Dimensions (Primary and Secondary)

You can specify the location of dual dimensions using the Modify Dimension dialog

box.

1. Click Modify on the LEGACY DWG menu.

2. Select a dimension.

3. Click Done Sel on the GET SELECT menu. The Modify Dimension dialog box

opens.

4. In Dual Dimensioning, click Below to place the secondary dimension below the

primary dimension or click Beside to place it on the same line as the primary

one.

To Convert a Standard Dimension to Ordinate

After you have created the dimension, you can change its type from standard to

ordinate, and vice versa.

1. Click Insert > Dimension > Ordinate. The ORD MAKE menu appears.

2. Click Create Base to establish a baseline for related dimensions.

If the baseline already exists in the drawing, set it using Set Base.

3. After you have converted the first standard dimension into ordinate and

established the baseline, continue to convert other related dimensions using

Lin to Ord.

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Updating Draft Dimensions

To update draft geometry to the changes made to associative dimensions, use Edit

> Regenerate > Draft.

Creating Gaps in Lines

To create gaps in dimension witness lines and in leader lines of notes, symbols, and

radial dimensions, you can use Insert > Break.

Note: You cannot break leaders of diameter dimensions.

To access Break, click Draft on the Legacy Dwg menu.

Increasing the Gap between a Dimension Line and Geometry

The system creates dimensions with a gap between the dimension extension lines

and the geometry. If you want to increase the gap, use Clip on the Draft menu. You

can erase witness lines by using Wit Line Disp on the Dim Params menu, making

them look like clipped dimensions.

Adding a Jog

You can add jogs to linear (standard and ordinate) and angular dimension witness

lines, note leaders, and symbol leaders using Insert > Jog.

When creating standard dimensions, you can add a jog to a dimension using the Jog

Line menu:

• No Jogs—Creates an ordinate dimension with no jog line.

• One Jog—Creates an ordinate dimension with one jog line. Select One Jog

before picking the dimension for modification.

Sketching Lines

About Sketching Lines

To access the line sketching commands, use Line in the Dft Create menu. You can

sketch lines continuously as a chain or as individual entities.

To specify the required drafting mode, select one of the following from the Line

menu:

• Chain Mode—Sketches entities continuously.

• No Chain—Sketches individual lines.

• Break Chain—Breaks the chain at the current point; this interrupts the current

chain, enabling you to create another chain of entities.

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To Create a Line Using 2 Points

2 Points creates a line between two points.

1. Click Line on the DFT CREATE menu.

2. Click 2 Points on the LINE menu.

3. Pick any two points. A line connects the specified points.

To Create a Line Using Horiz Line

Horiz Line creates a horizontal line between two points.

1. Click Line on the DFT CREATE menu.

2. Click Horiz Line on the LINE menu.

3. Pick the startpoint and endpoint. If Chain is selected, elements of the chain

consist of horizontal and vertical lines alternately.

1 Pick 1

2 Pick 2

3 Pick 3

To Create a Line Using Vert Line

Vert Line creates a vertical line between any two points.

1. Click Line on the DFT CREATE menu.

2. Click Vert Line on the LINE menu.

3. Pick the startpoint and endpoint. If Chain is selected, elements of the chain

consist of horizontal and vertical lines alternately.

1 Pick 1

2 Pick 2

3 Pick 3

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To Create a Line Using Angle

Angle creates a line at an angle measured from the reference line.

1. Click Line on the DFT CREATE menu.

2. Click Angle on the LINE menu.

3. Select a reference line for measuring the angle.

4. Pick a startpoint.

5. Pick a reference line.

6. Enter the required angle.

7. Pick an endpoint of the line.

1 Pick 1

2 Pick 2

3 Angle

To Create a Line Using Pnt/Tang

Pnt/Tang creates a line that is tangent to a curve at its second endpoint.

1. Click Line on the DFT CREATE menu.

2. Click Pnt/Tang from the LINE menu.

3. Pick the startpoint for the line.

4. Select a curve to which the line is to be tangent. The line ends at the point of

tangency.

1 Pick 1

2 Pick 2

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To Create a Line Using Parl Line

Parl Line creates a line that is parallel to a specified line.

1. Click Line on the DFT CREATE menu.

2. Click Parl Line on the LINE menu.

3. Pick the startpoint for the line and another line to set the direction.

4. Pick or specify the endpoint.

1. Pick 3

2 Pick 1

3 Existing line

4 Pick 2

To Create a Line Using Perp Line

Perp Line creates a line that is perpendicular to a specified line.

1. Click Line on the DFT CREATE menu.

2. Click Perp Line on the LINE menu.

3. Pick the startpoint for the line.

4. Select another line to set the direction.

5. Pick or specify the endpoint.

1 Pick 3

2 Pick 1

3 Existing line

4 Pick 2

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To Create a Line Using Norm At Point

Use Norm At Pt to create a line that is normal to a curve.

1. Click Line on the DFT CREATE menu.

2. Click Norm At Pnt on the LINE menu.

3. Pick a point on the curve to which the line is normal (you can select any draft

geometry).

4. Select the startpoint and endpoint for the line.; Both points must lie on

existing draft entities.

1 Picks 1 and 2

2 Line created normal to arc

3 Pick 3 on existing line

To Create a Line Using Tang Line

Use Tang Line to create a tangent at the endpoint of an arc or spline.

1. Click Line on the DFT CREATE menu.

2. Click Tang Line on the LINE menu.

3. Pick the endpoint of an arc or a spline.

4. Locate the second endpoint.

1 Pick 1

2 Pick 2

To Create a Line Using 2 Tang Line

Use 2 Tang Line to create a line that is tangent to two circles or splines.

1. Click Line on the DFT CREATE menu.

2. Click 2 Tang Line on the LINE menu.

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3. Select any two circles or splines near where you want the tangency to be created.

1 Pick 1

2 Pick 2

To Create a Line Using Ref Tan/Para

Use Ref Tan/Para to create a line tangent to a curve and parallel to a reference

line.

1. Click Line on the DFT CREATE menu.

2. Click Ref Tan/Para on the LINE menu.

3. Select a line to which the line is to be parallel.

4. Select a curve to which the line is to be tangent.

5. Pick the endpoint.

1 Pick 1

2 Pick 2

3 Pick 3

To Create a Line Using Ref Tan/Norm

Use Ref Tan/Norm to create a line tangent to a curve and normal to a reference

line.

1. Click Line on the DFT CREATE menu.

2. Click Ref Tan/Norm on the LINE menu.

3. Select a line to which the line is to be normal.

4. Select a curve to which the line is to be tangent.

5. Pick the endpoint of the line.

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1 Pick 1

2 Pick 3

3 Pick 2

Sketching Circles

To Create a Circle Using Center/Pnt

To access the circle sketching commands, use Circle on the Dft Create menu.

Center/Pnt creates a circle by locating its center and a point on the circle.

1. Click Circle on the DFT CREATE menu.

2. Click Center/Pnt on the CIRCLE menu.

3. Pick the circle center.

4. Pick a point that lies on the circle.

1 Pick 1

2 Pick 2

To Create a Circle Using Center/Tang

Center/Tang creates a circle by locating its center and defining a point as the

tangency with another entity.

1. Click Circle on the DFT CREATE menu.

2. Click Center/Tang on the CIRCLE menu.

3. Pick the circle center.

4. Select another entity near where you want the tangency to be created.

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1 Pick 1

2 Pick 2

To Create a Circle Using Center/Rad

Center/Rad creates a circle by specifying its center and radius.

1. Click Circle on the DFT CREATE menu.

2. Click Center/Rad on the CIRCLE menu.

3. Pick the circle center.

4. Specify the radius of the circle.

To Create a Circle Using Center/Dia

Center/Dia creates a circle by specifying its center and diameter.

1. Click Circle on the DFT CREATE menu.

2. Click Center/Dia on the CIRCLE menu.

3. Pick the circle center.

4. Specify the diameter of the circle.

To Create a Circle Using 3 Tangent

3 Tangent creates a circle tangent to three other entities.

1. Click Circle on the DFT CREATE menu.

2. Click 3 Tangent on the CIRCLE menu.

3. Select any three entities to which the circle is to be tangent.

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1 Pick 1

2 Pick 2

3 Pick 3

To Create a Circle Using Fillet

Fillet creates a circle with a specified radius tangent to two other entities.

1. Click Circle on the DFT CREATE menu.

2. Click Fillet on the CIRCLE menu.

3. Select two entities to which the circle is to be tangent.

4. Specify the radius for the circle.

1 Pick 1

2 Pick 2

To Create a Circle Using 3 Points

3 Points creates a circle using any three points that lie on the circle.

1. Click Circle on the DFT CREATE menu.

2. Click 3 Points on the CIRCLE menu.

3. Pick the three points in the order shown.

1 Pick 1

2 Pick 2

3 Pick 3

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Sketching Arcs

To Create an Arc Using Tang End

Tang End creates an arc with its first endpoint tangent to another open entity, not a

circle or an ellipse.

1. Click Sketch > Arc > 3 Points/Tangent End.

2. Select the endpoint of another entity. An arc attaches at the endpoint of the

entity.

3. Pick the endpoint of the arc.

Creating an Arc Using Tang End

1 Pick 1

2 Pick 2

3 Line determining tangency direction

To Create an Arc Using 3 Points

3 Points creates an arc between any three points that lie on the arc.

1. Click Sketch > Arc > 3 Points/Tangent End.

2. Pick the three points in the order shown.

Creating an Arc Using 3 Points

1. Pick 3

2 Pick 2

3 Pick 1

To Create an Arc Using Center and Ends

Center and Ends creates an arc using the arc center and two endpoints.

1. Click Sketch > Arc > Center and Ends.

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2. Pick the center for the arc.

3. Indicate two endpoints.

To Create an Arc Using Pnt/Ctr/Ang

Pnt/Ctr/Ang creates an arc using a startpoint, the arc center, and an angle that

strokes the arc from the startpoint in a counterclockwise direction.

1. Click Arc on the DFT CREATE menu.

2. Click Pnt/Ctr/Ang on the ARC menu.

3. Pick the startpoint of the arc.

4. Pick the arc center.

5. Specify an angle for the arc in the counterclockwise direction.

Creating an Arc Using Pnt/Ctr/Ang

1 Pick 1

2 Pick 1

3 Enter angle

To Create an Arc Using 3 Tangent

3 Tangent creates an arc tangent to three other entities.

1. Click Arc on the DFT CREATE menu.

2. Click 3 Tangent on the ARC menu.

3. Select any three entities to which the arc is to be tangent. The order in which you

select the entities defines the direction of the arc.

Creating an Arc Using 3 Tangent

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1 Pick 1

2 Pick 2

3 Pick 3

To Create an Arc Using Fillet

Fillet creates an arc with a specified radius tangent to two other entities.

1. Click Arc on the DFT CREATE menu.

2. Click Fillet on the ARC menu.

3. Specify the radius for the arc.

4. Select any two entities to which the circle is to be tangent. The lines are

automatically trimmed when they connect with the arc.

Creating an Arc Using Fillet

1 Pick 1

2 Pick 2

Filleting between two arcs, circles, splines, or all of them, can result in any number

of fillets. The size and location of the fillet are both dependent upon the pick

locations. The following figure shows the approximate pick locations to achieve

certain concave or convex, or both variations in the fillets.

Pick Locations

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Working with Cross-Sections

About Cross-Sections

Using the Draft Xsec menu (by choosing X-Section on the Dft Create menu), you

can create hatched or filled cross-sections. To modify the spacing angle, offset, and

line style of the cross-hatching pattern lines, use the Mod Xhatch menu. You can

also add and delete lines, as well as save and retrieve patterns.

Boundaries for Hatched and Filled Cross-Sections

1 Outer boundary for hatched cross-section

2 Inner boundary for hatched cross-section

3 Outer boundary for filled cross-section

4 Inner boundary for filled cross-section

Creating a Cross-Section

In a drawing, cross-section boundaries are defined by a closed loop of geometry

according to the following rules:

• A cross-section can contain clear areas (islands) defined by a closed loop.

• Any number of islands can be defined within a cross-section.

• Inner boundaries, defining islands, cannot cross the outer boundary, nor can they

cross each other.

• A cross-section belongs to the view in which its boundary was created.

To delete a cross-section, use Delete on the Draft menu. To modify it, use

Xhatching on the Modify Draw menu.

To Create a Hatched Cross-Section

1. Click X-section on the DFT CREATE menu.

2. Click Hatch on the DRAFT XSEC menu.

3. Define the outer and inner boundaries of the cross-sectioned area by selecting

entities forming a loop.

4. Click Done Sel on the GET SELECT menu.

5. Type a name for the cross-section.

6. Specify cross-hatching parameters using the MOD XHATCH menu.

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To Create a Filled Cross-Section

1. Click X-section on the DFT CREATE menu.

2. Click Fill on the DRAFT XSEC menu.

3. Define the outer and inner boundaries of the cross-sectioned area by selecting

entities forming a loop.

4. Click Done Sel on the GET SELECT menu.

5. Type a name for the cross-section. The system fills in the cross-section with the

color corresponding to the current line style.

To Modify the Cross-Hatching Pattern

1. Click Modify on the LEGACY DWG menu.

2. Click Xhatching on the MODIFY DRAW menu.

3. Pick inside the cross-section to be modified. The MOD XHATCH menu appears.

Use the MOD XHATCH menu to modify the selected cross-hatching.

You may apply changes to an individual pattern line or to all pattern lines by

selecting either Individual or Overall on the Modify Mode menu before you effect

the changes.

To Modify the Spacing

1. Click Spacing on the MOD XHATCH menu. The MODIFY MODE menu appears.

2. Click Individual or Overall.

3. Select one of the following:

o Half—Reduces the spacing between lines by half.

o Double—Doubles the spacing between lines.

o Value—Prompts you to enter a value (in drawing units) as the spacing

between lines.

To Modify the Angle of Hatching

1. Click Angle on the MOD XHATCH menu. The MODIFY MODE menu appears.

2. Click Individual or Overall.

3. Select one of the angles from the menu (0, 30, 45, 60, 90, 120, 135, 150,

Value). If you select Value, you can type a value for the angle.

To Modify the Line Style

To modify the line style, use Line Style on the Mod Xhatch menu. The Line Style

dialog box opens.

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To Modify the Offset of a Parallel Line Pattern

1. Click Offset on the MOD XHATCH menu.

2. Specify a value for the offset (in drawing units).

To Add a Line to a Pattern

1. Click Add Line on the MOD XHATCH menu.

2. Specify an angle for cross-hatching.

3. Type the offset value.

4. Type the spacing value.

After you add the second pattern line, you can modify parameters of each pattern

line by selecting the required pattern line using Next Line and Prev Line.

To Delete a Line

To delete a line from a pattern, use Delete Line on the Mod Xhatch menu.

To Save a Cross-Hatch Pattern

1. Click Save on the MOD XHATCH menu.

2. Type a name for the cross-hatch pattern.

A file is created with the name you typed and the extension ".xch," and stores it

in your current directory. You can then move it to a special area containing other

cross-hatch patterns.

To Retrieve a Pattern

1. Click Retrieve on the MOD XHATCH menu. The LIST menu displays the

following:

o Cross-hatch patterns in the current directory

o Cross-hatch patterns in the default cross-hatch directory if you set the

pro_crosshatch_dir configuration option

o Nine standard system-supplied cross-hatch patterns

2. Select a cross-hatch pattern. The selected pattern replaces the existing one.

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Standard System-Supplied Cross-Hatch Patterns

1 Aluminium

2 Copper

3 Electric

4 Glass

5 Iron

6 Plastic

7 Steel

8 Titanium

9 Zinc

Modifying Geometry

About Modifying Geometry

You can modify geometry in the following ways:

• Move selected entities from one location to another along the translation vector

• Rotate selected entities by a specified angle

• Create copies of selected entities

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• Mirror selected entities about a mirror line

• Trim the length of selected entities

• Divide two entities at their intersection point

• Stretch a draft entity

• Divide entities into equal segments

• Resize geometry items

• Group entities together

• Measure the distance between two entities

• Measure the angle between two lines

• Add or remove draft entities to or from a related view

To Translate Entities

You can move entities from one location to another along the translation vector using

Translate.

1. Click Edit > Transform > Translate.

2. Pick draft entities to be translated.

3. Click Done Sel on the GET SELECT menu when you have finished.

4. Indicate the "from" position. The translation vector appears.

5. Indicate the "to" position.

To Rotate Entities

You can rotate entities by a specified angle using Rotate.

1. Click Edit > Transform > Rotate.

2. Select all the entities to be rotated.

3. Click Done Sel on the GET SELECT menu.

4. Enter a rotation angle for the entities. The angle is measured from the horizontal

line in the counterclockwise direction.

5. Select the center point for the rotation.

To Create Copies by Translating

You can create copies of selected entities either by translating (creating linear

patterns) or by rotating (creating rotational patterns).

1. Click Edit > Transform > Translate and Copy.

2. Pick entities to copy.

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3. Click Done Sel on the GET SELECT menu.

4. Indicate the "from" position. The translation vector appears.

5. Indicate the "to" position.

6. Specify the number of copies.

If you specify more than one, a pattern of selected entities is created using the

direction and displacement distance specified by the translation vector.

Creating Copies by Translating

1 Before translation

2 After translation

3 Translation vector

To Create Copies by Rotating

1. Click Edit > Transform > Rotate and Copy.

2. Pick entities to copy.

3. Click Done Sel on the GET SELECT menu.

4. Type a rotation angle for the entities in the counterclockwise direction.

5. Select the center point for the rotation.

6. Type the number of copies.

To Mirror Entities

You can create a copy of selected entities (geometry and unattached notes) by

mirroring about a mirror line.

1. Click Edit > Transform > Mirror.

2. Pick the entities that you want to mirror.

3. Click Done Sel on the GET SELECT menu.

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4. Pick a line about which entities are to be mirrored. The entities mirrored about

the line are displayed.

Mirroring

1 Original

2 Mirrored copy

3 Mirror line

To Trim or Extend an Entity by a Specified Amount

1. Click Edit > Trim > Increment.

2. Type the required increment value (positive or negative).

3. Select the entity to modify.

4. Click Done Sel on the GET SELECT menu.

About Trimming Entities to a Specified Bounding Entity or Point

To adjust the length of selected entities, use Trim. The geometry definition is used

to find the intersection of the entity with the bounding entity. If an intersection

cannot be calculated, the entity is not trimmed. Trim does not work in the following

instances:

• When a spline does not intersect the bounding entity

• When the continuation of an arc does not intersect the bounding geometry

Note: You cannot trim construction geometry. However, you can use it to

intersect other entities.

To Trim or Extend an Entity to a Specified Bounding Entity or Point

1. Click Edit > Trim > Bound.

2. Select the bounding entity.

3. Select the entity to be trimmed. If the entity is to be shortened, pick the portion

of the entity that you want to remain in the drawing. If the entity is to be

lengthened, pick anywhere on the entity.

4. Click Done Sel on the GET SELECT menu.

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To Trim or Extend an Entity to a Specified Length

1. Click Edit > Trim > Length.

2. Type the required entity length.

3. Select the entity to be modified.

4. Click Done Sel on the GET SELECT menu.

To Trim or Extend to Make a Corner

1. Click Edit > Trim > Corner.

2. Select two entities to trim. The two entities are trimmed and joined at one point

to form a corner.

To Intersect Geometry

You can divide two entities at their intersection using Intersect. Intersecting two

entities creates four entities unless one of the entities is a construction line. If there

is more than one possible intersection, such as a spline crossing a line in several

places, the intersection closest to your pick point is calculated. You can select a point

entity as one of the entities to be intersected.

Note: You cannot intersect construction geometry. However, you can use it to

intersect other entities.

1. Click Edit > Trim > Divide at Intersect.

2. Select the two entities.

About Stretching Entities

You can stretch entities using Stretch. When stretching entities, keep in mind the

following rules:

• Location of entities outside the selection box is not affected.

• Circles and arcs with centers outside the box are not affected.

• Lines that cross the selection box stretch so that the their locating point within

the box is translated along the translation vector.

• Tangency may not be preserved in the process of stretching.

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Stretching Entities

1 Before

2 After

3 Enclose items in the selection box

4 Translation vector

To Stretch Entities

1. Click Edit > Transform > Stretch.

2. Click to enclose entities to be stretched within the pick box.

3. If you need to edit your selection, pick individual entities that you want to

exclude from the selection.

4. Middle-click to accept the selection.

5. Define the translation vector by picking the first location—the "from" location.

6. Pick the final destination point—the "to" location.

To Divide an Entity

You can divide entities into equal segments. You can divide more than one entity at

the same time.

1. Click Edit > Trim > Divide by Equal Segments.

2. Pick entities to divide.

3. Click Done Sel on the GET SELECT menu.

4. Specify the number of equal segments.

5. The entities ar divided and the break points are highlighted.

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Dividing Entities

1 The point at which the circle begins dividing

To Resize an Entity

You can rescale geometry items using Rescale.

1. Click Edit > Transform > Rescale.

2. Pick entities to rescale.

3. Click Done Sel on the GET SELECT menu.

4. Select the origin relative to which the entity is to be rescaled.

5. Specify the scale.

Scaling Geometry Items

1 Before

2 After

3 Pick box

4 Origin

About Using Groups

You can group entities together to perform the same procedures on a collection of

them. For procedures such as translate, move, resize, copy, or mirror, grouped

entities act as one.

When using groups, keep in mind the following:

• A group may include all kinds of detail items such as draft entities, notes,

symbols, geometric tolerances.

• You can dimension grouped entities individually.

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Pro/ENGINEER creates a cross-section as a group automatically. The group contains

the cross-hatch and the bounding entities. You cannot explode the cross-hatching;

you can only delete it. After you complete procedures on the group, you can explode

it (dissociate all entities).

To access the group functionality, click Edit > Group > Draft Group. The Draft

Group menu displays the following:

• Create—Creates a group by assigning entities and specifying its name.

• Suppress—Suppresses a group by removing it from the display.

• Resume—Redisplays a suppressed group.

• Explode—Ungroups entities associated with a group.

• Edit—Adds entities to a group or removes them from a group.

To Measure the Distance Between Two Entities

You can measure the distance between the following:

• Two points

• Two parallel lines

• A point and a line

1. Click Draft on the LEGACY DWG menu.

2. Click Tools on the DRAFT menu.

3. Click Meas Dist on the TOOLS menu.

4. Pick two entities.

5. Use Query Sel on the GET SELECT menu, if necessary. The Message Window

displays the measured distance between them, as well as the distance in the X-

and Y-direction, where appropriate.

To Measure the Angle Between Two Lines

1. Click Draft on the LEGACY DWG menu.

2. Click Tools on the DRAFT menu.

3. Click Meas Angle on the TOOLS menu.

4. Pick two lines. The angle measured depends on where you select the edges, as

shown in the following figure. The selected geometry highlights in red, and the

system displays the angle in the Message Window.

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Measuring the Angle Between Two Lines

To Move Geometry

Using the Draft menu, you can move an entity or delete entities. You can also use

Modify on the Legacy Dwg menu.

You can move an entity using Move on the Draft menu. Notice that when you select

the entity to be moved, it attaches to and moves with the cursor. A group of items is

selected as one entity.

To Delete Geometry in Pro/LEGACY

To delete geometric entities, you can use Edit > Delete.

To Modify the Diameter of an Arc or Circle

Using the pop-up menu or the EDIT ACTIONS menu, you can modify a spline or the

diameter of a draft arc or circle.

1. Click Mod Arc Diam on the EDIT ACTIONS menu or the pop-up menu.

2. Pick an arc or circle.

3. Type a new value for the diameter.

To Change Line Style

You can control the line style in a drawing using Format > Line Style. Click Modify

Lines on the LINE STYLES menu.

Modifying Splines

To Move a Point

1. Click Modify Spline on the EDIT ACTIONS menu or the pop-up menu. The

MOD SPLINE menu displays the following:

o Move Pnts—Moves spline points.

o Add Pnts—Adds spline points.

o Delete Pnts—Deletes selected spline points.

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o Control Poly—Moves spline control points.

o Sparse—Decreases the number of spline points by specifying the deviation

value.

o Smooth—Smooths the spline by averaging the specified number of spline

points.

2. Select the spline that you want to modify. The spline points display.

3. Click Move Pnts on the MOD SPLINE menu. The MOVE PNTS menu

appears.

4. Click Single Pnt.

5. Pick a spline point to be moved. The point highlights in red.

6. Pick a new location for the point. The spline updates accordingly.

Alternatively, you can choose Point Range to move a range of spline points by

picking two limiting points for the range to be adjusted. When the limiting points

highlight in green, pick any point within this range; then pick its new position. The

resulting spline is displayed in green.

Click Done Move on the Done Move menu.

To Modify a Spline by Adding Points

1. Click Add Pnts on the MOD SPLINE menu. The NEW POINTS menu displays

the following:

o Interior—Adds points to the interior of the spline.

o Exterior—Extends the spline by adding points beyond its current endpoints.

2. Click Interior.

3. Pick any location on the spline between any two existing points.or click

Exterior.

4. Pick the spline endpoint to extend.

5. Pick additional points.

To Delete a Point from a Spline

1. Click Delete Pnts on the MOD SPLINE menu.

2. Pick a spline point to be removed. The point disappears.

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To Modify a Spline Using Control Poly

1. Click Control Poly. The spline’s control polygon appears, displayed in white.

2. To adjust the shape of the spline, pick a point on the control polygon and drag it

to a new location. You cannot pick endpoints. The spline rubberbands to its new

shape as you move the point.

3. Place the control point by clicking in the required location for the point.

Modifying the Shape of a Spline

Using Control Poly, you can modify the shape of a spline. When you click Control

Poly, spline control points display with line segments between them on the spline.

The line segments begin and end at the startpoints and endpoints of the spline, and

intermediate segments always remain tangent to the spline. These line segments are

visual aids for modifying the shape of the spline.

You can move the spline control points by picking them and dragging them to a new

location. The spline curve rubberbands with the point movement to display how the

spline shape changes with movement of the points.

Note: You cannot use Control Poly to move a spline endpoint, or to modify a spline

that has a tangency condition defined for one end only.

To Decrease the Number of Spline Points with a Deviation Value

1. Click Sparse on the MOD SPLINE menu.

2. Type any positive value for a deviation that causes the spline to be redrawn

without one or more of its points.

The resulting spline is displayed in green, and you are informed of the number of

points removed.

3. To accept the changed spline, click Confirm on the CONFIRMATION menu.

To reject the changes, click Cancel and type a different deviation value. For each

spline, you may need to type several different deviation values before achieving

the required result.

To Smooth a Spline in Pro/LEGACY

1. Click Smooth on the MOD SPLINE menu.

2. Type any positive value for a number of points that are to be averaged together

to smooth the spline. The centermost point on the spline and the appropriate

number of points on each side of it are averaged.

3. To accept the changed spline, click Confirm on the CONFIRMATION menu.

To reject it, click Cancel and specify a different number of points.

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Working with Text in Drawings

About Text in Drawings

You can add text to a drawing in the form of a note using Insert > Note. To

manipulate notes in other ways, such as rotating, mirroring, and copying, you can

use the same commands that you use to manipulate detail items.

To specify the note type, select from the following displayed in the NOTE TYPES

menu:

• No Leader—Creates a note without a leader.

• Leader—Creates a note with a leader. You can attach a leader to an entity or to

any point on the drawing.

• ISO Leader—Creates a note with an ISO-standard leader.

• On Item—Creates a note on an edge, datum point, or axis.

• Enter—Prompts you to type text from the keyboard. When typing notes,

conclude each line of text with <CR>; to end the note, type <CR><CR>. To

include a blank line in the note text, type <SPACE><CR>.

• File—Prompts you to enter text from a text file.

• Horizontal—Creates a horizontal note.

• Vertical—Creates a vertical note.

• Angular—Creates a note at an angle. Specify a positive angular value between 0

and 359 degrees.

• Standard—Attaches more than one leader to a note.

• Normal Ldr—Places a leader normal to the specified entity; in this case, the note

can have only one leader.

• Tangent Ldr—Places a leader tangent to the specified entity; in this case, the

note can have only one leader.

• Left—Left-justifies text.

• Center—Centers text.

• Right—Right-justifies text.

• Default—Justifies text using the default justification. The justification selected for

the first note becomes the default for all successive notes added during the

current session.

• Style Lib—Creates or modifies text styles.

• Cur Style—Sets the current text style.

• Make Note—Begins the notemaking process.

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Editing a Note

You can create, modify, and delete text styles of drawing notes using Text on the

Modify Draw menu. When you click Text, the Modify Text menu displays the

following:

• Text Line—Modifies a single line of text in a note.

• Full Note—Enters the editor, allowing you to modify any portion of the note text.

• Text Height—Modifies text height of multiple dimensions or notes.

• Text Style—Modifies the style of existing text. The Text Style dialog box opens.

• Style Lib—Adds, deletes, or edits named text styles. The Text Style Library

dialog box opens.

• Cur Style—Displays a list of existing styles, prompting you to select one as the

current style. If you select Default, the style that is defined by the

drawing_text_height, text_width_factor, and text_thickness drawing

setup file options is used.

• Leader Type—Toggles a note leader between ISO-standard and non-ISO-

standard leader styles.

Procedures on Notes

You can perform the following procedures on notes using options for manipulating

detail items:

• Move an unattached note using Move in the Draft menu.

• Reattach notes with leaders using Mod Attach in the Draft menu.

• Rotate a note using Rotate in the Tools menu.

• Mirror a note about a mirror line using Mirror in the Tools menu.

• Add a jog to a note leader using Make Jog in the Draft menu.

• Copy a note using Copy in the Tools menu.

• Switch a note to another sheet using Switch Sheet in the Sheets menu.

To Add a Note with a Leader to a Drawing

1. Click Insert > Note. The NOTE TYPES menu appears.

2. Click Leader and any other valid command, including the type of leader

(Standard, Normal Ldr, or Tangent Ldr).

3. Click Make Note.

4. If Leader is selected, the ATTACH TYPE menu displays the following:

o Arrow Head—Ends a leader with an arrow.

o Dot—Ends a leader with a dot.

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o Filled Dot—Ends a leader with a filled dot.

o No Arrow—Ends a leader without an arrow.

o Slash—Ends a leader with a slash.

o Integral—Ends a leader with an integral.

o Box—Ends a leader with a box.

o Filled Box—Ends a leader with a filled box.

Leader Types

1 Arrow head

2 Dot

3 Filled dot

4 No arrow

5 Slash

6 Integral

7 Box

8 Filled box

Note: The arrow styles are controlled by the drawing setup file.

5. Select any of the above commands.

6. Pick an entity to which to attach the leader.

7. Click Done Sel.

8. Select the location for the note.

9. Type the note text and conclude with <CR><CR>.

To Add a Note without a Leader

Using the NOTE TYPES menu, you can create notes with or without a leader, and

you can enter a note from a file.

1. Click Insert > Note. The NOTE TYPES menu appears.

2. Click No Leader and any other commands that are necessary.

3. Click Make Note.

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4. Select the location for the note.

5. Type the note text and conclude with <CR><CR>.

To Enter Notes

1. Click Insert > Note. The NOTE TYPES menu appears.

2. Click File and any other necessary commands.

3. Click Make Note.

4. Select the location for the note.

5. Type the name of the file with its extension. The note appears in the specified

location.

Note: You cannot specify the information for text height, text width, text angle,

slant angle, and so on, from a file. You must change it manually using Text Style

on the Modify Text menu.

Working with Geometric Tolerances

About Geometric Tolerances

When you add a geometric tolerance (gtol) to a drawing, you may choose the model

in which to place the gtol, or instead create a nonparametric graphical gtol within the

drawing itself. However, before you can add a gtol to a drawing, you must have set

datums and basic dimensions.

To access the geometric tolerance functionality, click Insert > Geometric

Tolerance. The Geom Tol menu displays the following:

• Set Datum—Sets a datum to be used as a reference for geometric

tolerances.

• Basic Dim—Creates basic dimensions.

• Inspect Dim—Creates inspection dimensions.

• Specify Tol—Creates a geometric tolerance.

• Make Target—Sets a datum target.

You can set a reference datum by selecting either Draft or Modify on the Legacy

Dwg menu.

To Set a Reference Datum

1. Click Insert > Geometric Tolerance.

2. Click Set Datum on the GEOM TOL menu.

3. Select the datum plane or axis to be set. The datum is enclosed in a feature

control frame.

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To place a set datum in a note or dimension, edit its text and type: @[-D-.

This produces the following:

Tip: Setting a Reference Datum

1. Click Insert > Datum > Axis. The Axis dialog box opens.

2. Select the datum on the screen.

3. Click A. The datum is enclosed in a feature control frame.

4. Click OK.

To Transform Dimensions into Basic Dimensions

1. Click Draft on the LEGACY DWG menu.

2. Click Geom Tol on the DFT CREATE menu.

3. Click Basic Dim on the GEOM TOL menu.

4. Pick dimensions to be converted.

5. Click Done fon the EXIT menu.

Note: Text added to a dimension appears inside the box indicating a basic

dimension. To have text appear outside the box, add a box by editing dimension

text.

To clear basic dimensions, click Delete on the Draft menu. This removes the

frame, leaving the dimensions intact.

To Set Inspection Dimensions According to the DIN Standard

1. Click Draft on the LEGACY DWG menu.

2. Click Geom Tol on the DFT CREATE menu.

3. Click Inspect Dim on the GEOM TOL menu.

4. Select the dimensions.

5. Click Done Sel on the GET SELECT menu

6. Click Done on the EXIT menu.

Setting Inspection Dimensions

To clear inspection dimensions, click Delete on the Draft menu.

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To Add a Gtol to a Pro/LEGACY Drawing

1. Click Insert > Geometric Tolerance. The Geometric Tolerance dialog box

opens. Model Refs is selected.

2. Specify the model to which the gtol is to be added. By default, the current gtol

model is the current drawing model.

3. Select the gtol type.

4. Specify the reference entity (the type of entity to which the gtol applies).

5. Click Place Gtol. If the gtol is attached directly to a datum, it is displayed

(Datum is selected in the Type menu). Otherwise, make a selection on the Type

menu.

6. Specify the datum references and material conditions, if applicable.

7. Specify a tolerance value and material condition, if applicable.

8. Specify symbols and modifiers, the profile direction, and the projected tolerance

zone, if applicable. The complete gtol now displays in the drawing.

9. To adjust the placement, click Move.

10. Select the gtol in the drawing. The gtol moves dynamically with the cursor until

you place it in a new location.

11. Click OK to close the dialog box and save the changes or click New Gtol to

continue.

The reference entity selection and placement information is cleared from the

dialog box, but all other data is retained. When you enter the gtol creation mode

again, it retains all options in the previous session of gtol creation for the object

in the current window (model or drawing).

To quit out of the gtol creation mode and cancel the changes, click Cancel.

Specifying Geometric Tolerances

This section contains basic information on how to create a gtol. To add a gtol to a

Pro/LEGACY drawing, use the Geometric Tolerance dialog box. You may use two,

three, or all four of the Geometric Tolerance dialog box displays, depending on the

specific characteristics of the gtol you are creating. This section explains the general

process for creating all gtols.

Specifying Compound Datum Features

You can specify a compound datum as the reference datum for geometric tolerances.

In a compound datum, two datum features act as a reference datum.

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Compound Datum

1 First datum feature

2 Second datum feature

To Delete a Geometric Tolerance

To remove a geometric tolerance, use Edit > Delete.

To Create a Datum Target

You can modify a gtol by changing the value of an individual material condition

symbol, or by adding, removing, or replacing a datum reference.

When you click Insert > Geometric Tolerance, the Geometric Tolerance dialog

box opens.

1. Click Make Target on the GEOM TOL menu.

2. Select a "set" reference datum in the drawing that the datum targets are

defining. You can also select draft datum planes and axes.

3. Select one of the following from the TARGET menu:

o Simple—Contains the name of the referenced datum in the lower half of the

datum target symbol.

o Diameter—Selects a dimension for each datum point, and displays it in the

top half of the datum target symbol.

The GET DTM PNT menu appears.

4. Click Select Point.

5. Pick a datum point in the drawing or click Create Point and create a point as

needed.

6. Pick the location for the target.

Working with Symbols

About User Symbols

You can define a user symbol, create datum planes and axes, and add surface finish

symbols and balloons.

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A user symbol is a collection of draft geometry and text. When used in a drawing, a

symbol becomes a single entity or instance. You can add as many instances of a

symbol as you like. Symbols, stored in a specified directory, create a standard

symbol library specific to a discipline, project, or company. This section contains

basic information on how to use symbols in drawings.

To Define a Symbol

1. Click Format > Symbol Gallery. The SYMBOL GALLERY menu displays the

following:

o Define—Defines a new symbol.

o Redefine—Redefines an existing symbol.

o Delete—Deletes a symbol definition from the drawing.

o Write—Stores a symbol to disk.

o Symbol Dir—Changes a symbol directory.

o Show Name—Shows the name and directory path of a symbol whose

instance you picked on a drawing.

2. Click Define.

3. Specify the name of the symbol.

4. Specify geometry to be included in the symbol.

5. For generic symbols, create a tree definition structure.

6. Define symbol attributes.

7. Specify the origin or leader attachment point.

8. If variable text is present, type the default text.

9. Store the symbol to disk.

Tip: To Redefine a Symbol

You can redefine a symbol using Redefine on the SYMBOL GALLERY menu.

To Add An Instance

When you add a symbol to a drawing, it creates an instance.

1. Click Insert > Drawing Symbol.

2. Click From Palette or Custom.

3. Click User Symbol on the DRAFT SYMS menu. The SYMBOL TYPE menu

appears.

4. Click Instance. The Symbol Instance dialog box opens.

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5. Click Retrieve to retrieve a symbol.

6. Specify how the instance is to be placed and attached to geometry in the

drawing.

7. Pick the location of the instance.

8. Specify the instance height in the Height text box.

9. Select groups and subgroups through a series of menu picks (only for instances

of generic symbols).

10. If prompted for variable text, type text.

To Delete an Instance

You can delete symbol instances using Edit > Delete. Note that when you delete an

instance in the drawing, the symbol definition in the drawing is not deleted. To

remove it, you must use Delete on the DRAWING SYMBOL menu.

To Modify an Instance

1. Click Modify on the Legacy Dwg menu.

2. Click Symbol on the Modify Draw menu. The Symbol Instance dialog box

opens.

You can change the height and the rotation angle, as well as select groups or

explode the symbol. You can also change variable text if the symbol has been

defined with variable text using Value on the Modify Draw menu.

To Add a Surface Finish Symbol

1. Click Insert > Surface Finish. The GET SYMBOL menu appears.

2. Select one of the following:

o Name—Selects a symbol from the SYMBOL NAMES menu containing a list of

symbols that are currently in the drawing.

o Pick Inst—Selects a symbol by picking an instance of the symbol in the

drawing.

o Retrieve—Retrieves a symbol definition from disk by picking the name from

the namelist menu. Move along the directory tree, when needed, to select

the symbol.

3. Select one of these from the INST ATTACH menu:

o Leader—Creates the symbol with a leader. Select a command from the

ATTACH TYPE menu.

o Entity—Attaches the symbol to an entity.

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o Normal—Places the symbol normal to an entity. The symbol is positioned

with the vertical reference pointing up. A yellow arrow, normal to the

entity, indicates the symbol positioning.

o No Leader—Creates a symbol without a leader.

4. Respond to the prompts for the commands you have selected.

5. Specify a value for the surface roughness. The symbol is placed on the

drawing with the size relative to the default text height.

To modify the value of a surface finish, use Value on the Modify Draw menu.

Note: You can also add surface finish symbols as user-symbols by creating an

instance of a generic surface finish symbol stored in the surface finish symbols

library.

Adding Surface Finish Symbols

A set of standard surface finish symbols is available in the directory

<loaddirectory>/symbols/surffins. The following table presents the standard

surface finish symbols that are available.

Generic Machined Unmachined

no_value

standard value

value

value

When you want to use your own symbols for surface finishes, indicate their location

by setting the pro_surface_finish_dir configuration option. When you set this

option, the system retrieves symbols only from this area.

To Create a Datum Plane

You can create datum planes and axes.

1. Click Insert > Draft Datum > Plane. The DRAFT SYMS menu appears.

2. Click Datum.

3. Draw a line indicating a datum plane by picking the startpoint and endpoint.

4. Type a name for the datum plane.

To Create and Name a Datum Axis

1. Click Insert > Draft Datum > Axis.

2. Draw a line indicating a datum axis by picking the startpoint and endpoint.

3. Type a name.

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To Add a Balloon Note

1. Click Insert > Balloon.

2. Select the required commands on the NOTE TYPES menu.

3. Click Make Note.

4. If Leader is selected, select the leader type from the ATTACH TYPE menu.

5. Pick the leader attachment point.

6. Click Done Sel.

7. Pick the location of the balloon note.

8. Type the balloon note text.

Adding Balloons

Balloon notes consist of text enclosed in a circle. Pro/ENGINEER adds them to a

drawing as a regular note. When you enter multiple lines of text for the balloon note,

it encloses each line within a balloon, and stacks the balloons horizontally.

You can restrict the size of a balloon using the max_balloon_radius and

min_balloon_radius drawing setup file options to set the maximum and minimum

allowable balloon radii.

Balloon Notes

1 Single balloon note

2 Horizontally stacked balloon notes

Working with Details

About Details

Using the Draft menu, you can move unattached edit text with text in dimensions,

reattach items with leaders, add leader lines, and delete detail items. To move an

item, choose one of the move commands on the Draft menu and pick the text

associated with the item. Locate the new position.

You can use Move on the Draft menu to move items, clip dimension witness lines,

move text of detail items, and modify the attachment of detail items. The kind of

movement is determined by where you pick the item. You can also use Clip, Move

Text, and Mod Attach to perform the same operations.

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To Move a Dimension, Unattached Note, or Symbol

To select a dimension, pick on the dimension text.

1. Click Move on the DRAFT menu.

2. Pick a dimension.

3. The dimension moves with the cursor. Click to place the dimension.

You can move ordinate dimensions using Move or Move Text.

To Move Dimension Text

Using Move Text, you can move a dimension, note, or symbol text along the

dimension line or along the leader elbow, if any. You can also move dimension text

for angular dimensions.

1. Click Move Text or Move on the DRAFT menu. The dimension moves with the

cursor.

2. Click to place the dimension.

To Move An Attachment Point

Using Move or Mod Attach in the Draft menu, you can move the attachment point

of radial and diameter dimensions, as well as note and symbol leaders.

1. Click Draft on the LEGACY DWG menu. The DRAFT menu appears.

2. Click Mod Attach. The MOD OPTIONS menu appears.

3. Click Same Ref to select a new attachment point on the same entity or click

Change Ref to select a new attachment point on another entity.

4. Pick a new attachment point.

To Reattach a Symbol with Multiple Attachments

You can reattach a symbol instance with leaders by doing either of the following:

• Reattach it to a new point on geometry in a drawing.

• Change the leader origin in a symbol.

1. Click Mod Attach on the DRAFT menu.

2. Pick on a symbol instance in a drawing.

3. Select one of the following on the ATTACH OPT menu:

o On Drawing—Selects a new attachment point on geometry in the drawing.

o On Symbol—Selects a new leader origin.

4. Pick a new attachment point.

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To Re-Attach a Symbol with a Single Attachment

1. Click Mod Attach on the DRAFT menu.

2. Pick a new attachment point.

To Add Another Leader Line to a Detail Item

Using the Mod Options menu, you can add leader lines to a detail item and delete

them from it.

1. Click Mod Attach on the DRAFT menu.

2. Pick the symbol to which you want to add the leader. The MOD OPTIONS menu

appears.

3. Click Add Ref.

4. Pick a reference point on the view for the leader.

5. Click Done Sel on the GET SELECT menu.

6. Click Done on the ATTACH TYPE menu. The additional leader is added.

To add more than one leader, repeat steps 3 and 4 above. To delete a leader from a

symbol, use Delete Ref on the Mod Options menu.

To Delete a Group

1. Click Edit > Delete.

2. Pick any entity that belongs to the group that you want to delete.

3. Click Done Sel.

4. Select one of these from the DEL GROUP menu:

o Delete—Deletes all entities in the group.

o Explode—Explodes the group. All entities are dissociated.

You can use Delete to delete a cross-section by doing one of the following:

• Delete a cross-section without deleting boundaries by picking inside the cross-

section.

• Delete a cross-section with its boundaries by clicking on the boundaries of the

cross-section.

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Index

2

2D View command

LEGACY DWG menu 31

2D View command 31

2D views

creating in Pro/LEGACY 31

in Pro/LEGACY overview 31

2D views 31

3

3D Fillet command

NEW WIRE menu in Pro/LEGACY 10

3D Fillet command 10

3D Spline 10

A

adding a fillet

between two wireframe entities in

Pro/LEGACY 10

adding a fillet 10

adding a format in an existing drawing

in Pro/LEGACY 27

adding a format in an existing drawing

27

adding a point to a spline

in Pro/LEGACY 14

adding a point to a spline 14

adding entities to a wireframe

in Pro/LEGACY 8

adding entities to a wireframe 8

adding gtols

in Pro/LEGACY 78

adding gtols 78

adding jog

in Pro/LEGACY 46

adding jog 46

aligning dimensions

in Pro/LEGACY 43

aligning dimensions 43

Arc Diameter command

LEGACY MOD meny 13

Arc Diameter command 13

assemblies

in Pro/LEGACY overview 20

assemblies 20

assembly

exporting in Pro/LEGACY 22

importing in Pro/LEGACY 22

assembly 22

assembly mode

creating a Pro/LEGACY assembly 22

entering in Pro/LEGACY 21

working with an existing Pro/LEGACY

part 21

assembly mode 21, 22

assembly modeling functions

in Pro/LEGACY 23

assembly modeling functions 23

associating items

with a view in Pro/LEGACY 32

associating items 32

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B

border

resetting in Pro/LEGACY 33

border 33

C

changing dimension symbols

in Pro/LEGACY 45

changing dimension symbols 45

changing the view scale

in Pro/LEGACY 32

changing the view scale 32

Component command

Legacy ASM menu 20

Component command 20

construction circle

creating in Pro/LEGACY 34

construction circle 34

construction line

creating in Pro/LEGACY 34

construction line 34

controlling the placement of dual

dimentions

in Pro/LEGACY 45

controlling the placement of dual

dimentions 45

converting standard dimensions

in Pro/LEGACY 46

converting standard dimensions 46

copies

creating by rotating in Pro/LEGACY

64

copies 64

creating 2D views

in Pro/LEGACY 31

creating 2D views 31

creating a construction circle

in Pro/LEGACY 34

creating a construction circle 34

creating a construction line

in Pro/LEGACY 34

creating a construction line 34

creating a dimension

in Pro/LEGACY 42

creating a dimension 42

creating copies by rotating

in Pro/LEGACY 64

creating copies by rotating 64

creating copies by translating

in Pro/LEGACY 64

creating copies by translating 64

creating ordinate dimensions

in Pro/LEGACY 43

creating ordinate dimensions 43

creating wireframe entities

in Pro/LEGACY 8

in Pro/LEGACY by connecting points

10

creating wireframe entities 8, 10

current view

setting in Pro/LEGACY 32

unsetting in Pro/LEGACY 32

current view 32

Index

87

D

Delete command

LEGACYWIRE meny 13

Delete command 13

deleting a view

in Pro/LEGACY 33

deleting a view 33

deleting a wireframe entities

in Pro/LEGACY 13

deleting a wireframe entities 13

dimenions

aligning in Pro/LEGACY 43

transforming to basic in Pro/LEGACY

78

dimenions 43, 78

dimension

creating in Pro/LEGACY 42

dimension 42

dimension arrows

changing the dimension in

Pro/LEGACY 44

dimension arrows 44

dimension symbols

changing in Pro/LEGACY 45

dimension symbols 45

dimensions

in Pro/LEGACY overview 42

dimensions 42

dividing entities

in Pro/LEGACY 68

dividing entities 68

Draft command

LEGACY DWG menu 33, 46

Draft command 33, 46

draft dimensions

updating in Pro/LEGACY 46

draft dimensions 46

drawing

adding a format in Pro/LEGACY 27

replacing a format in Pro/LEGACY 27

drawing 27

drawing information

obtaining in Pro/LEGACY 29

drawing information 29

drawing mode

creating a new Pro/LEGACY drawing

26

entering in Pro/LEGACY 26

working with an existing Pro/LEGACY

drawing 26

drawing mode 26

drawing setup file options

setting up from Pro/LEGACY 31

drawing setup file options 31

drawings

exporting in Pro/LEGACY 30

importing in Pro/LEGACY 30

text in Pro/LEGACY 73

working with in Pro/LEGACY

overview 26

drawings 26, 30, 73

dual dimensions

controlling the placement of in

Pro/LEGACY 45

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dual dimensions 45

E

entities

dividing in Pro/LEGACY 68

extending to a bounding entity in

Pro/LEGACY 66

resizing in Pro/LEGACY 68

rotating in Pro/LEGACY 63

stretching in Pro/LEGACY 67

translating in Pro/LEGACY 63

trimming to a bounding entity in

Pro/LEGACY 66

entities 63, 66, 67, 68

exporting

drawings in Pro/LEGACY 30

exporting 30

exporting an assembly

in Pro/LEGACY 22

exporting an assembly 22

extending entities to a bounding entity

or point

in Pro/LEGACY 66

extending entities to a bounding entity

or point 66

F

feature

adding in Pro/LEGACY 6

feature 6

Feature command

Legacy ASM menu 20

LEGACY PRT menu 20

Feature command 20

G

geometric tolerances

in Pro/LEGACY overview 77

geometric tolerances 77

geometry

intersecting in Pro/LEGACY 66

modifying in Pro/LEGACY 63

geometry 63, 66

grid

using in Pro/LEGACY 27

grid 27

grid origin

moving in Pro/LEGACY 28

grid origin 28

gtols

adding in Pro/LEGACY 78

gtols 78

I

imported surfaces

removing in Pro/LEGACY 19

restoring in Pro/LEGACY 20

imported surfaces 19, 20

importing an assembly

in Pro/LEGACY 22

importing an assembly 22

importing drawings

in Pro/LEGACY 30

importing drawings 30

inspection dimensions

setting in Pro/LEGACY 78

inspection dimensions 78

Index

89

Interface

Legacy ASM menu 20

Interface 20

interface functions

in Pro/LEGACY 6

interface functions 6

intersecting geometry

in Pro/LEGACY 66

intersecting geometry 66

J

jog

adding in Pro/LEGACY 46

jog 46

L

Layer

Legacy ASM menu 20

Layer 20

Layer command

LEGACY DWG menu 30

Layer command 30

layers

using in Pro/LEGACY 30

layers 30

line style

modifying in Pro/LEGACY 71

line style 71

M

measuring the angle between two lines

in Pro/LEGACY 70

measuring the angle between two lines

70

mirroring wireframe entities

in Pro/LEGACY 13

mirroring wireframe entities 13

Mod Entity command

LEGACYWIRE menu 13

Mod Entity command 13

Modify command

Legacy ASM menu 20

LEGACY DWG menu 27

Modify command 20, 27

modifying geometry

in Pro/LEGACY 63

modifying geometry 63

modifying line style

in Pro/LEGACY 71

modifying line style 71

modifying the diameter of wireframe

entities

in Pro/LEGACY 13

modifying the diameter of wireframe

entities 13

modifyng existing wireframe entities

in Pro/LEGACY overview 11

modifyng existing wireframe entities

11

Move command

LEGACYWIRE menu 12

Move command 12

moving a view

in Pro/LEGACY 33

moving a view 33

moving the grid origin

Pro/LEGACY – Help Topic Collection

90

in Pro/LEGACY 28

moving the grid origin 28

N

New command

LEGACY WIRE menu 8

New command 8

O

ordinate dimensions

creating in Pro/LEGACY 43

ordinate dimensions 43

Overlay command

LEGACY DWG menu 30

Overlay command 30

overlays

using in Pro/LEGACY 30

overlays 30

P

part mode

creating a new Pro/LEGACY part 5

entering in Pro/LEGACY 5

in Pro/LEGACY 4

working with an existing Pro/LEGACY

part 5

part mode 4, 5

part modeling functions

in Pro/LEGACY 6

part modeling functions 6

Planar Sketch command

LEGACYWIRE menu 8

Planar Sketch command 8

Pro/LEGACY

entering 2

finishing a session 2

overview 1

Pro/LEGACY 1, 2

R

reference datum

setting in Pro/LEGACY 77

reference datum 77

Regen Draft command

LEGACY DWG menu 46

Regen Draft command 46

Regenerate

Legacy ASM menu 20

Regenerate 20

Remove Surfs command

LEGACY SURF menu 19

Remove Surfs command 19

removing imported surfaces

in Pro/LEGACY 19

removing imported surfaces 19

removing surfaces

in Pro/LEGACY 23

removing surfaces 23

replacing a format in an existing

drawing

in Pro/LEGACY 27

replacing a format in an existing

drawing 27

resetting the border

in Pro/LEGACY 33

resetting the border 33

resizing entities

Index

91

in Pro/LEGACY 68

resizing entities 68

restoring imported surfaces

in Pro/LEGACY 20

restoring imported surfaces 20

Restructure command

Legacy ASM menu 20

Restructure command 20

rotating entities

in Pro/LEGACY 63

rotating entities 63

rotating wireframe entites

in Pro/LEGACY 12

rotating wireframe entites 12

S

Set Up command

LEGACY DWG menu 31

Set Up command 31

setting a reference datum

in Pro/LEGACY 77

setting a reference datum 77

setting inspection dimensions

in Pro/LEGACY 78

setting inspection dimensions 78

setting the current view

in Pro/LEGACY 32

setting the current view 32

sheets

using in Pro/LEGACY 29

sheets 29

Sheets command

LEGACY DWG menu 27

Sheets command 27

Simplfd Rep

Legacy ASM menu 20

Simplfd Rep 20

sketching lines

in Pro/LEGACY overview 47

sketching lines 47

spline

adding a point to in Pro/LEGACY 14

spline 14

Spline command

Legacy Mod menu 13

Spline command 13

spline points

modifying in Pro/LEGACY overview

13

spline points 13

Split command

LEGACYWIRE menu 12

Split command 12

splitting wireframe entities

in Pro/LEGACY 12

splitting wireframe entities 12

standard dimensions

creating in Pro/LEGACY 46

standard dimensions 46

stretching entites

in Pro/LEGACY 67

stretching entites 67

Surface command

Pro/LEGACY – Help Topic Collection

92

Legacy ASM menu 20

LEGACY PRT menu 19

Surface command 19, 20

surfaces

removing in Pro/LEGACY 23

surfaces 23

T

text in drawings

in Pro/LEGACY 73

text in drawings 73

transforming dimensions

to basic dimensions in Pro/LEGACY

78

transforming dimensions 78

translating

by creating copies in Pro/LEGACY 64

translating 64

translating entities

in Pro/LEGACY 63

translating entities 63

translating wireframe entities

in Pro/LEGACY 12

translating wireframe entities 12

Trim/Extend command

LEGACYWIRE menu 11

Trim/Extend command 11

trimming entities to a bounding entity

or point

in Pro/LEGACY 66

trimming entities to a bounding entity

or point 66

U

unsetting the current view

in Pro/LEGACY 32

unsetting the current view 32

using layers

in Pro/LEGACY 30

using layers 30

using overlays

in Pro/LEGACY 30

using overlays 30

using the grid

in Pro/LEGACY 27

using the grid 27

V

view

deleting in Pro/LEGACY 33

moving in Pro/LEGACY 33

view 33

view scale

changing in Pro/LEGACY 32

view scale 32

W

Wireframe

adding new entities to in

Pro/LEGACY 8

Wireframe 8

Wireframe command

Legacy ASM menu 20

LEGACY PRT menu 8

Wireframe command 8, 20

wireframe entities

Index

93

adding a fillet between in

Pro/LEGACY 10

creating in Pro/LEGACY by

connecting points 10

creating in Pro/LEGACY by sketching

8

deleting in Pro/LEGACY 13

mirroring in Pro/LEGACY 13

modifying in Pro/LEGACY overview

11

modifying the diameter of in

Pro/LEGACY 13

rotating in Pro/LEGACY 12

splitting in Pro/LEGACY 12

translating in Pro/LEGACY 12

wireframe entities 8, 10, 11, 12, 13