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Transcript of jewellery design fashion design interior design batch (2020
1
FACULTY OF DESIGN
SYLLABUS AND COURSE STRUCTURE
BACHELOR IN DESIGN
SPECIALIZATION IN JEWELLERY DESIGN FASHION DESIGN INTERIOR DESIGN
BATCH (2020 – 24)
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SUMMARY REPORT
Semester Wise Credit Distribution
1st 2nd 3rd 4th 5th 6th 7th 8th Total Minimum credit Required
21 18 18 19 20 24 21 15 156 156
Total Credit for Batch 2020-2024= 157
Total Relaxation= Nil
No relaxation in core and foundation subjects.
Options can be availed in Specialization, Interdisciplinary and General Subject
Choice Based Credit Summery Report of B.Des. Jewellery Design and Manufacturing
S.No. Category of Courses Credits(L,T,P) Total Credits
1 Foundation Courses (10,0,11) 21
2 Core Courses (30,0,97) 127
3 Departmental Electives (0,0,8) 8
4 Open E lectives (Nil) Nil
5 Total (40,0,116) 156
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SUMMARY REPORT
1. Total Credit for Batch 2019-2024= 162
2. Total Relaxation= nil
Semester Wise Credit Distribution
1st 2nd 3rd 4th 5th 6th 7th 8th Total Minimum
credit
Required
21 21 21 20 18 24 22 15 162 NIL
Choice Based Credit Summery Report of B.Des Fashion Design
S.No. Category of Courses Credits(L,T,P) Total Credits
1 Foundation Courses (10,0,11) 21
2 Core Courses (42,0,91) 133
3 Departmental Electives (0,0,8) 8
4 Open E lectives (Nil) Nil
5 Total (52,0,110) 162
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Semester Wise Credit Distribution
1st 2nd 3rd 4th 5th 6th 7th 8th Total Minimum
credit
Required
21 19 19 22 24 24 20 18 167 167
Total Credit for Batch 2020-2024= 167
Total Relaxation= Nil
No relaxation in core and foundation subjects.
Options can be availed in Specialization, Interdisciplinary and General Subjects.
Choice Based Credit Summery Report of B.Des.Interior Design
S.No. Category of Courses Credits(L,T,P) Total Credits
1 Foundation Courses (10,0,11) 21
2 Core Courses (35,0,101) 136
3 Departmental Electives (10,0,0) 10
4 Open E lectives (Nil) Nil
5 Total (55,0,112) 167
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INTRODUCTION The undergraduate Degree program in Jewellery Design manufacturing is a full time course, three-years in duration with a shared common first semester, offered by the Faculty of Design at JECRC University. The course is based on integrating design thinking, materials and techniques with traditional sensibilities. The program also aims to develop and foster links with India’s Gems and Jewellery industry at large and the international community. During the course, students develop a conceptual approach alongside a practical understanding of the materials and processes adopted by small and large jewellery artists and manufacturers. The course also develops independent and creative thinking through a series of increasingly complex design projects culminating in an exhibition of student work. The main aim of the first year is to give the students a basic introduction to drawing, 2 dimensional and 3 dimensional designs along with knowledge of art history and is seen as a “foundation year”. It is the prerequisite for advancement onto the specialized programs, of which Jewellery Design. The design of the curriculum reflects the transition from a closely supervised skill based, taught first year, to an experimental, exploratory approach in the second year, and ultimately the final year, where the student is more self-led. The credit system and modular weight age also reflect this progression with the first year having short tightly controlled, specific modules and the final year having more complex and broader modules like project management, entrepreneurship. The course culminates with a final major project where students demonstrate their accumulated knowledge, skills and expertise. The second year not only provides students knowledge about basic jewellery drawing, making and material exploration, but also supplements this knowledge with courses in CAD and design theory. The overall aim of the third year is to give students an opportunity to implement complex design skills, building upon the previous semesters, in particular working on a summer internship. Liaison with professionals in the industry is essential in developing this coursedevelops further integration between the taught courses. However, the emphasis is placed on the self directed project which leads them towards a graduate collection.
Jewellery Designer
Jewellery Artist/Studio Jewellery
Silversmith / Goldsmith
Accessory Designer (Fashion, Theatre, Film)
Producer
Retailer Sales/Marketing Consultants
Gemmologist
Entrepreneur
Design Education
Design Consultant Jewellery Blogger
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VISSION STATEMENT The Faculty of Design at JECRC University is a platform for integrating contemporary design sensibilities with traditional aesthetic values. We provide a space for highly skilled crafts women/men, designers and new entrants who aspire to become professional advertising field and designers. To become a renowned centre of higher learning , work towards academic, professional, cultural and social enrichment of the individuals and communities.
MISSION STATEMENT
The mission of the Faculty of Design is to build a successful career of its students. The school provides a prolific and dynamic program designed to meet individual needs of students with diverse aspirations, learning capacities, Scopic regimes, artistic sensibilities and innovations.
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PROGRAME MISSION STATEMENT (JEWELRY DESIGN & MANUFACTURING) The Program aims to encourage, foster and expose the students to a more diverse art and design practice through new research and developments within academic and professional parameters. From multidisciplinary approaches to self-directed studies, students initiate and integrate assimilated knowledge from a diverse range of subjects to arrive at innovative and challenging solutions to previously explored and unexplored notions including new technologies and techniques. Students are introduced to different ways of approaching, perceiving and appreciating jewellery through studio and theory components within the course structure. Workshops, Seminars and Field visits help students to source historical and modern contexts through a critical eye. Fundamental knowledge of tools, materials and processes is complemented with development of ideas and concepts, leading to development of wearable and non-wearable portfolios, for the domestic and international market.
PROGRAME OBJECTIVE
1. To enable the students to work systematically through a design brief to impart skills in research, conceptual development, design and fabrication for creative outcomes. 2. To give students a contextual reference in terms of design and how technological, environmental, economic, social and political issues influence the industry and the art and design world. 3. To develop linkages between academia, industry and the indigenous craft sector. 4. To train students to contribute to the community through design interventions within socio-cultural limitations. 5. Introduce students to the design process and in particular to the role research has to play in encouraging original and innovative thinking. 6. To encourage independent thinking through professional practice students are guided in the process of self-evaluation and criticism, placing their work in the broader contexts of society and with knowledge of current practitioners. 7. To gain an understanding of the basic financial aspects of entrepreneurial ventures plus marketing and sales.
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STRETEGIC PLAN
The Faculty of Design at JECRC University is a platform for integrating contemporary design sensibilities with traditional aesthetic values. We provide a space for highly skilled crafts women/men, designers and new entrants who aspire to become professional jewellery makers and designers.
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PROGRAME OBJECTIVE’S ASSESSMENT
The following table illustrates how each of the above program objectives is measured and the actions taken as a result of these measurements. The three tools for assessments of program objectives are: 1. Employer Survey
2. Alumni Survey
3. Graduating Students Survey 4. Existing student Survey 5. Parents Survey
Objectives How Measured
When to beMeasured
Improvement Identified
Improvement Made
1 Graduating Students Survey
At Conclusion of three year program
Better integration of skills required between different design areas
Development of projects and close monitoring of design objectives and outcomes
2 Alumni Survey Graduating Students Survey
Within one year of graduation
Diversity of exposure to various art and design outcomes
Close supervision of research oriented projects and following of design events, fairs and competitions
3 Employer Survey
Within one year of graduation After completion of community projects
Further development of Industry oriented assignments
More frequent interaction between academia and the industry through internships and visits
4 Graduating Students Survey
Conclusion of four year program
Identification of community related projects
Introduction of community based design modules as part of coursework
5 Alumni Survey Graduating Students Survey
Within one year of graduation
More emphasis on research and analytical skills
Emphasis on research skill development through theory Courses
6. Alumni Survey Graduating Students Survey
Conclusion of four year program
Development of communication and presentation skills
Regular critiques and presentations to peers and professionals
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7 Alumni Survey Employer Survey
Within one year of graduation
Need for Market surveys and comparative costing modules
Inclusion of pricing, costing and sales modules in Jewellery Major Studios and marketing course
COURSE OUTCOMES
1. Problem Solving:Solve communication problems and carry projects from creation through to the
production process; including the skills of problem identification, research and information gathering, analysis, generation of alternative solutions, prototyping, user testing, integration of feedback and the evaluation of outcomes.
2.Communication: Describe and respond to the audiences and contexts, which communication
solutions must address, including recognition of the physical, cognitive, cultural, and social human factors that shape design decisions.
3. Demonstration:Create and develop visual concepts in response to communication problems,
including an understanding of the principles of visual organization, information hierarchy, symbolic representation, aesthetics, and the construction of original meaningful forms.
4. Technique:Understand tools and technology, including their roles in the creation, reproduction,
and distribution of visual messages. Relevant tools and technologies include drawing, designing, manufacturing, photography, and time-based project submission.
5. Application:Be able both to determine the mode(s) of production required to achieve a specific
product and to demonstrate level-appropriate mastery of skills, manual and/or digital, necessary to achieve those products. Apply the principles of color, composition, design and manufacturing as they relate in the various media that exist in design.
6.Aesthetic Fluency:Recognize and apply aesthetic principles of design history, theory, and criticism
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from a variety of perspectives, including those of art history, linguistics, communication and information theory, technology, and the social and cultural use of design objects.
7.Professionalism:Understand the basic business practices and trade ethics related to graphic arts,
including the ability to organize design projects and to work productively in client-designer and team relationships in the implementation and evaluation of projects.
8.Portfolio:Organize and present a portfolio of work that gives evidence of the skills, knowledge, and
abilities to begin a Jewelry design career or transfer to a three-year college for additional study.
Program Specific Outcome:
PSO1: Demonstrate fluency in the visual vocabulary and technical skills relevant to graphic design: • Demonstrate excellence in typographic practice using text typography, display
typography, and grid systems across analogue and digital media.
• Display image-making expertise and the development of visual narratives using photography, illustration, and type-as-image across analog and digital media.
• Convey Ideas, clearly and confidently, in their work, their speech and their writing.
• Apply the rigor of research and conceptualization to their work via prototypes and presentations.
PSO2: Imagine and articulate research, conceptualization and varied solutions to any problem:
• Evaluate and synthesize different points of view and determine appropriate solutions to serve specific outcomes.
• Apply critical thinking and flexibility to formulate appropriate, practical, and actionable responses to any question.
• Think broadly, be receptive to provocative ideas, and be prepared to generate novel and unexpected outcomes
• Articulate the diverse ethical components associated with any cultural production. • Integrate life-long learning practices to constantly evolve career-relevant skills. • Recognize, be curious and tolerant of cultural and social diversity regarding both client
and audience.
PSO3: Leverage research, innovative processing and context to generate effective ideas:
• Constantly and prominently consider the cultural, social and economical environment in which their ideas, products, and strategies will live.
• Learn through our multicultural learning environment to become “visual translators”. • Move confidently and creatively between inquiry, theory, and practice. • Embrace the creative process as dynamic progression of research, speculation and
experimentation, prototyping and refinement. • Demonstrate knowledge of historical, current, and innovative events and ideas, and
interpret those viewpoints through the framework of communication design.
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• Assess the impact their actions have on other individuals, communities and the sustainability of our environment.
Title of Degree Program B.DES in Jewelry Design & Manufacturing
Definition of credit hour: One credit hour is 1 hour of theory lecture andone credit hour is 2 hours of practical work.
Degree Plan Following is the list of courses from
B.DESin Jewelry Design & Manufacturing
SEMESTER I
L T P Contact
Hrs Credit Type
BMC128A Business Communication & Personality Development
3 - - 3 3
BMC051A Environmental Science 4 - - 4 4
BDJ101A Design Foundation - - 12 12 6
BDJ102A Basic Art And Design - - 3 3 3
BDJ103A Jewelry Sketching and Rendering - - 6 6 3
BDJ104A Fundamentals of Computer 3 - - 3 3
TOTAL 10 - 21 31 21
SEMESTER II L T P Contact Hrs Credit Type
BDJ201A Metallurgy 2 - - 2 2
BDJ202A Gemology 2 - - 2 2
BDJ203A Material Exploration & Techniques -I
- 6 6 3
BDJ204A 2D & 3D Drawing 4 4 2
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BDJ205A Jewelry Manufacturing-I - - 6 6 3
BDJ206A Computer Aided Design- I (Corel Draw)
6 6 3
BDJ207A Design Project – I ( Gold Jewelry)
- - 6 6 3
TOTAL 4 - 28 32 18
SEMESTER III L T P Contact Hrs Credit Type
BDJ301A History of Jewelry Design and Context
3 - - 3 3
BDJ302A Budgeting & Costing 2 2 2
BDJ303A Material Exploration & Techniques -II
6 6 3
BDJ304A Jewelry Manufacturing-II - - 6 6 3
BDJ305A Computer Aided Design II (Corel Draw)
- - 6 6 3
BDJ306A Design Project- II (Diamond Jewelry)
- - 8 8 4
TOTAL 5 - 26 31 18
SEMESTER IV L T P Contact Hrs Credit Type
BDJ401A Jewelry Design Trends and Forecast
3 - - 3 3
BDJ402A Material Exploration & Techniques -III
- - 6 6 3
BDJ403A Jewelry Manufacturing-III - - 6 6 3
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BDJ404A Computer Aided Design- III(Rhino)
6 6 3
BDJ405A Elective (Choose any 1 )
A. Photography B. Lifestyle Accessory Design
- - 4 4 2
BDJ406A Design Project-III (Kundan Meena)
- 8 8 4
TOTAL 3 30 33 19
SEMESTER V L T P Contact Hrs Credit Type
BDJ501A Marketing & Merchandising 3 - - 3 3
BDJ502A Professional Practice 3 - - 3 3
BDJ503A Jewelry Manufacturing-IV - - 6 6 3
BDJ504A Computer Aided Design IV (Rhino)
- - 6 6 3
BDJ505A Elective (Choose any 1 )
A. Visual Merchandising
B. E-Commerce
- - 4 4 2
BDJ506A
Design Project-IV
(Couture Jewelry )
8 8 4
BDJ507A Educational Trip - - - 2
TOTAL 6 24 30 20
SEMESTER VI L T P Contact Hrs Credit Type
BDJ401B Industrial Project- Internship - - - - 18
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BDJ402B Portfolio Submission - - - - 6
TOTAL - - - - 24
SEMESTER VII
L T P Contact Hrs Credit Type
BDJ701A Research Project & Dissertation 6 6 3
BDJ702A Brand Management 3 - - 3 3
BDJ703A Project Management
&Entrepreneurship
3 - - 3 3
BDJ704A Production Method and Quality
Control
3 - - 3 3
BDJ705A Jewelry Retail and Export 3 - - 3 3
BDJ706A Final Project -I 12 12 6
TOTAL 12 18 30 21
SEMESTER VIII
L T P Contact Hrs
Credit Type
24
BDJ801B Final Project II 18 18 9
BDJ802B Portfolio 12 12 6
TOTAL 30 30 15
B.DES IN JEWELRY DESIGN & MANUFACTURING PROGRAME EDUCATIONAL OBJECTIVE(PEO’S) A graduate of the Jewelry Design & ManufacturingProgram should: PEO-I Students will develop themselves as effective professionals by real projects through the use of Jewelry design knowledge and with attention to team work, effective communication, critical thinking and problem solving skills. PEO-II Students will develop professional skills that prepare them for immediate employment and entrepreneurship for life-long learning in advanced areas of Jewelry Design and related fields. PEO-III Students will demonstrate their ability to adapt to a rapidly changing environment by having learned and applied new skills and new technologies. PEO-IV Students will be provided with an educational foundation that prepares them for excellence, leadership roles along diverse career paths with encouragement to professional ethics and active participation needed for a successful career.
PROGRAME OUTCOME (PO’S) A graduate of the Jewelry Design Program will demonstrate: PO1: The ability to give comprehensive knowledge of design methodology, production and its management in the field of design. PO2: The ability to design and perform manufacturing, as well as to analyze the forecast and trends of design industry (Problem analysis) PO3: The ability to design a system, component, or process to meet desired needs within realistic projectsrelated to economic, environmental, social, political, ethical, health and safety, manufacturability, and sustainability.( Design/development of solutions ) PO4: The ability to function effectively as an individual, and as a member or leader in diverse teams on multidisciplinary environments (Individual and team work)
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PO5: The ability to identify, formulate, and solve engineering problems (Problem Solving) PO6: The understanding of professional and ethical responsibility (Ethics) PO7: The ability to communicate effectively (Communication Skills)
PROGRAME SPECIFIC OUTCOME PSO1: The ability to understand, analyze and develop new designs in the areas related to jewelry design, manufacturing, cad designand networking for efficient design of jewelry of varying complexity. (Professional Skills) PSO2: The ability to apply standard practices and strategies in jewelry design projectdevelopment by using quality product for business success. (Problem-Solving Skills) PSO3: The ability to employ modern platforms in creating innovative career paths to be an entrepreneur, and a zest for higher studies.( Successful Career and Entrepreneurship)
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SEMESTER I
L T P Contact
Hrs Cred
it Type
BMC128A Business Communication & Personality Development
3 - - 3 3
BMC051A Environmental Science 4 - - 4 4
BDJ101A Design Foundation - - 12 12 6
BDJ102A Basic Art And Design - - 3 3 3
BDJ103A Jewelry Sketching and Rendering - - 6 6 3
BDJ104A Fundamentals of Computer 3 - - 3 3
TOTAL 10 - 21 31 22
BMC128A BUSINESS COMMUNICATION & PERSONALITY DEVELOPMENT
3-0-0 [3]
OBJECTIVE
To enhance Professional competence in reading, writing, listening and speaking.
Switch the approach from providing information about the language to use the language.
Minimize the Grammar Translation Method of ELT while trying to replace it with Direct Method.
Introduce Communicative Method of ELT and focusing the teaching pedagogy on the student-centered learning rather than on the teacher-centered learning.
Ability to master three major forms of communications which are vital in academic and professional settings namely professional presentations, interviews and group communications respectively.
Providing a deep insight into the techniques for delivering effective presentations, winning job interviews, and actively participating in various forms of group communication.
UNIT 1 Basic Writing Skills: Tenses, Voice, Narration
UNIT 2 Vocabulary Building: Word Formation, Affixes, Synonyms, Antonyms, One Word Substitution
UNIT 3 Composition: Composing a CV/Resume, Letter Writing, Email Writing, Précis Writing
UNIT 4 Communication Skills: What is Communication, Process, features of communication, Types, Flows of Communication and Barriers to communication.
UNIT 5 Prose and Poetry: The Gift of Magi (O’ Henry), How Much Land Does a Man Need (Leo Tolstoy), Where the Mind is Without Fear (Rabindra Nath Tagore), If (Rudyard Kipling)
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COURSE OUTCOME (CO) At the end of this course students will have: CO1: Ability to design a language component or process to meet desired need within realistic, Constraints such as economic, environmental, social, political, ethical, scenario CO2: Ability to analyze the usage of English words in different contexts CO3: An understanding of technical and academic articles’ comprehension. CO4: The ability to present oneself at multinational levels knowing the type of different standards of English. CO5: The ability to use the target language in real context of their aspired workplace with accuracy.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
CO4 H H
CO5 M H H H M
H = Highly Related; M = Medium L = Low
Text Books Communication Skills for Engineers and Scientists, Sangeeta Sharma and Binod Mishra,
PHI Learning Pvt. Ltd. (New Delhi)
English Grammar and Composition, Gurudas Mukherjee, Ane Books Pvt. Ltd.(New Delhi)
Current English Grammar and Usage with Composition, R.P. Sinha, Oxford University Press (New Delhi)
Effective Technical Communication, M Ashraf Rizvi, Tata McGraw Hill (New Delhi)
Business Communication, Meenakshi Raman & Prakash Singh, Oxford University Press (New Delhi)
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BMC051A ENVIRONMENTAL STUDIES 4-0-0 [4]
OBJECTIVE
Understanding and Application of Basic Ecology and Ecological Systems with reference to built environment.
To Understand the Multidisciplinary nature of environmental studies.
To Understand the Ecosystems, Concepts, Structure, Functions and their Types.
To Understand theSocial issues, Environment, Laws and Sustainability.
UNIT 1 Introduction and Natural Resources: Multidisciplinary nature and public awareness, Renewable and nonrenewal resources and associated problems, Forest resources, Water resources, Mineral resources, Food resources, Energy resources, Land resources, Conservation of natural resources and human role.
UNIT 2 Ecosystems: Concept, Structure and function, Producers composers and decomposers, Energy flow, Ecological succession, Food chains webs and ecological pyramids, Characteristics structures and functions of ecosystems such as Forest, Grassland, Desert, Aquatic ecosystems.
UNIT 3 Biodiversity and Conservation: Definition, Genetic, Species, and Ecosystem diversity, Bio-geographical classification of India, Value of biodiversity at global, national, local levels, India as a mega diversity nation, Hot sports of biodiversity, Threats to biodiversity, Endangered and endemic species of India, In-situ and ex-situ conservation of biodiversity.
UNIT 4 Environmental Pollution- Definition, Causes, effects and control of air pollution, water pollution, soil pollution, marine pollution, noise pollution, thermal pollution, nuclear hazards, human role in prevention of pollution, Solid waste management, Disaster management, floods, earthquake, cyclone and landslides.
UNIT 5 Social issues and Environment- Unsustainable to sustainable development, Urban problems related to energy, Water conservation and watershed management, Resettlement and re-habitation, Ethics, Climate change, Global warming, Acid rain, Ozone layer depletion, Nuclear accidents, holocaust, Waste land reclamation, Consumerism and waste products, Environment protection act, Wildlife protection act, Forest conservation act, Environmental issues in legislation, population explosion and family welfare program, Environment and human health, HIV, Women and child welfare, Role of information technology in environment and human health.
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COURSE OUTCOME (CO) At the end of this course students will have:
CO1: An ability to understand the transnational character of environmental problems and ways of addressing them, including interactions across local to global scales.
CO2: An ability to understand key concepts from economic, political, and social analysis as they pertain to the design and evaluation of environmental policies and institutions.
CO3: An ability to apply systems concepts and methodologies to analyze and understand
interactions between social and environmental processes.
CO4: An ability to understand the Environmental awareness, Environmental education in present day context.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
CO4 L H M M H
TEXT BOOKS
1. Agarwal, K.C., Environmental Biology, Nidi Publication Ltd., Bikaner, 2001.
2. Bharucha Erach, Biodiversity of India, Mapin Publishing Pvt. Ltd., Ahmadabad, 2002.
3. Clark, R.S., Marine Pollution, Clanderson Press, Oxford, 2002.
4. Cunningham, W.P., et al., Environmental Encyclopaedia, Jaico Publishing House, Mumbai, 2003
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BDJ101A DESIGN FOUNDATION 0-12-0[6]
AIM To make students see, make and appreciate the basic design concepts. The first level includes the vocabulary of design and principles of composition. This level includes 3D composition and study of Volumes. The aim of this course is to understand the method of visualizing and drawing from nature, cast and product drawing. Learners will be introduced to a brief history and introduction to 3D materials, tools and processes and made aware of the range of possibilities of different materials in their 2D and 3D application to design. This may be done through lectures / ppt presentations / swatches/ samples. The aim of this unit is to enable learners to develop knowledge and understanding of the issues that have informed debate on the purposes and processes of design. This unit aims to give learners opportunities to develop skills and knowledge in the development of new products or services in design pathways.
OBJECTIVE Know the phases of the design development cycle
Skill in color mixing and fine color-discernment.
Know in principle the physics of color (light), the chemistry of color (pigment), and the impact of color (psychology).
Practice and develop rendering and presentation techniques in design presentations.
Recognize the relationship between lighting, surface and perception.
Student will be able to understand design & principles of composition & 3D compositions
Student will be able to understand the methods & techniques of visualization & drawing.
The student would be exposed to appreciation of drawing different products.
Student will be able to understand basics of design concepts
UNIT 1 THEORY- Elements of Design- Point, Line, Characteristic of Line, Types of Line, Shapes, Categories of Shape, Space, Categories . PRACTICAL- Elements of design- Types of Lines, Line Compositions,Different types of Shapes- Geometric, Organic, Free-form, Natural, and Shape, composition, Positive & Negative. Textures- Physical & Visual, Texture Composition, Form Space-Positive & Negative.
UNIT 2 THEORY- Principle of Design- Balance, Types of Balance, Emphasis, Unity, Repetition, Rhythm, Pattern, Harmony, Proportion, Contrast, Functionality. Gestalt and his Concepts- Closures, Continuance, Similarity, Proximity, Alignment. PRACTICAL- Principle of design- Balance, types of balance emphasis, unity, repetition (rhythm, pattern), harmony, proportion (scale), variety (alteration), contrast, functionality.
UNIT 3 THEORY- Color- Introduction to Color, Color Theory, Color Harmonies, Color Schemes, Color Wheel, Tint, Tone, Shades. Different Mediums in Art. PRACTICAL- Color- Color Wheel and color chart, Color Exploration, Color Interaction.
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Primary colors- Color Wheel, Color Composition, Secondary colors- Color Wheel, Color Composition, Tertiary colors- Color Wheel, Color Composition Color schemes- Monochromatic, Achromatic, Complimentary, Split Complimentary, Double-Split Complimentary Polychromatic. Tint, tone & shades- Application of Gray Scale and Black & White. Mediums in art- Pencil, Charcoal, Pastels, Water & Poster.
UNIT 4 THEORY- What is Design, Philosophies and Studies of Design, Approaches to Design, Philosophies for Methods of Designing, Philosophies for the Purpose of Design, Design as a Process, Defining a Design Process, Typical Steps or Stages of the Design Process, Design and Art, Design and Engineering, Design and Production, Process Design? PRACTICAL –Drawing, Nature-drawing Composition, Free-Hand Sketching. Object drawing-2D & 3D,Human drawing- Outline Sketches, Shades & Shadow Composition, Light- Dark Tone Composition, positive and negative spaces, Product drawings; method of representing
UNIT 5 THEORY- Composition, Principle of Organization, View Point Compositional Techniques, Rules of Thirds, Odds, Space, Simplification, Limiting Focus, Geometry and Symmetry PRACTICAL –View- Perspective, Isometric, Geometry- Lines & Angle bisecting, Constructing Regular & Semi Regular Tessellation, Constructing 3D Tessellation
COURSE OUTCOME (CO) At the end of this course students will have: CO1:An ability to color mixing and fine color-discernment. CO2: An ability to know in principle the physics of color (light), the chemistry of color (pigment), and the impact of color (psychology). CO3: An ability to rendering and presentation techniques in design presentations. CO4: An ability to recognize the relationship between lighting, surface and perception.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M L M L
CO2 H H H M M
CO3 H H H H L H L M
CO4 H M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS
1. Broomer, Gerald F., (1974), Elements of Design: Space, Davis Publications Inc. Worcester, Massachusetts.
2. Bruce D. Kurty, (1987), Visual imagination- An introduction of Art, Prentice Hall, New Jersy.
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BDJ102A BASIC ART& DESIGN 0-0-3(3)
AIM Art and design stimulates creativity and imagination. It provides visual, tactile and sensory experiences and a special way of understanding and responding to the world. It enables students to communicate what they see, feel and think through the use of color, texture, form, pattern and different materials and processes. Students become involved in shaping their environments through art and design activities. They learn to make informed judgments and aesthetic and practical decisions. They explore ideas and meanings through the work of artists and designers. Through learning about the roles and functions of art, they can explore the impact it has had on contemporary life and that of different times and cultures. The appreciation and enjoyment of the visual arts enriches all our lives
OBJECTIVE
To understand of the social, psychological, cultural, historical and commercial factors.
Development of Graphic Skills, Ability and Comprehension. Establishing Significance of Art.
To understand the influences on art and design activities.
UNIT 1 Introduction to History of Art, Design and Architecture – Pre History To Ancient Civilization, Mesopotamia, Egypt, Indus Valley, China.
UNIT 2 Architecture, Interior And Furniture Of The Ancient World.
UNIT 3 Jewelry And Materials Used In Ancient World.
UNIT 4 Signs And Symbols In The Ancient World.
UNIT 5 Introduction to IndianfolkArt- Worli, Fadd, Madhubani, Modern Art, Blue Pottery, Fresco, Meenakari , glass mosaic, Miniature Art, Kalamkari, Inlay-Work.
COURSE OUTCOME (CO) At the end of this course students will have:
CO1: An ability to understand influences on art and design activities and outcomes through the interpretation and analysis of information. CO2: An ability to be able to assess, interpret and evaluate information.
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CO3: An ability to be able to evaluate and present conclusions.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
H = Highly Related; M = Medium L = Low
TEXT BOOKS 1. Broomer F. Gerald, (1974), Elements of Design, Space, Davis Publications Inc., Worcester,
Masschusetts. 2. Dodson B., (1990), Keys to Drawing, North Light Publications, Cincinnati. 3. Mark W., Mary W. (1999), Drawing for Absolute Beginner, F&W Publications, Cincinnati. 4. Davis M.L. (1996), Visual Design in Dress, Prentice Hall, Canada.
Graves M., (1951). The Art of Colour and Design, McGraw-Hill Book Company
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BDJ103A JEWELRY SKETCHING & RENDERING 0-6-0 [3]
AIM This course will deal with sketching and rendering techniques. As a jewellery designer these skills will assist student a lot as you will be able to express your ideas in 2-dimensional and 3-dimensional forms. Student will able to represent ideas to clients with the help of rendered sketches of design helping the other person to visualize as how they will look like when crafted in any metal and as per specifications. The emphasis of this course is on learning basic practical skills and developing ideas. Students will learn to translate concepts into creative solutions. Principles and elements of applied design along with jewellery forming techniques, materials and forms will be introduced. This 3 credits theory course will carry equal weight age of both design and manufacturing components; students will be introduced to the conceptual and historical understanding of jewellery making, and thereby apply their own theoretical and creative understanding through theme based projects, as well as grasp the technical skills pertaining to basic jewellery manufacturing, as well as application of tools to particular techniques
OBJECTIVE
To acquire theoretical knowledge about the adornment of body through discussions, presentations and fieldwork.
To develop skills with processes, techniques & materials through demonstrations and progressive exercises.
To generate ideas particular to individual fields of study.
To learn through review, appreciation and presentation of individual work.
To practice and be aware of health and safety in the workplace.
UNIT 1 THEORY- Materials for drawing- Introduction, Basic Material for Drawing, Instruments For Drawing PRACTICAL – Gemstone –Drawing Of GemstoneDrawing And Faceting Method of A Round Brilliant Cut Stone. Oval, Pear, and Marquise Shaped Stone. Step Cut StoneBaguettes, Taper Baguettes, And Octagon Step Cut StoneDrawing And of A Single Cut, Kite Cut, Triangle Cut And Trilliant Step Cut StoneDrawing and of A Square, Cushion, And French Cut Stone. Gem Stone Shading And Rendering of Facetted, Cabochons Carved Stones, Pearl.
UNIT 2 THEORY- Free hand drawing- Pre Requisites For Good Drawing, Pencil Control,
36
Training The Eye. PRACTICAL –Metal Forms – Representation Of Metal Colors For Yellow Gold, White Gold, Platinum, Silver.Types Of Textures- Like High Polish, Florentine, Matt Finish, Sandblasting, Tree Bark, Satin .Types Of Decoration –Like Granulation, Open And Close Filigree, Etching, Engraving, Repousse And Chasing, Embossing, Inlay, Enameling.
UNIT 3 THEORY- Orthographic representation – what is technical drawing, orthographic representation, material and tools required, manual technical drawing, computer aided technical drawing PRACTICAL –Metal Forms – Representation Of Metal Colors For Yellow Gold, White Gold, Platinum, Silver.Types Of Textures- Like High Polish, Florentine, Matt Finish, Sandblasting, Tree Bark, Satin .Types Of Decoration –Like Granulation, Open And Close Filigree, Etching, Engraving, Repousse And Chasing, Embossing, Inlay, Enameling.
UNIT 4 THEORY- Shading- Objective, shadow and source of light, shading of surfaces, shading, object drawing PRACTICAL – Settings – Representation Of Different Types Of Setting Like Prong, Pave, Bezel, Channel, Fishtail, Invisible, Etc.
UNIT 5 THEORY- Shading of surfaces , textures, identification of textures , types of textures, color rendering, representation of metal colors, gemstone drawing of facetted stones, settings , representation of settings , chain, claps and its representation PRACTICAL – Chains, And Its Representation – Types Of Chain, Representation Of Chain,Clasps And Its Representation -Types Of Clasps, Representation Of Clasps
COURSE OUTCOME (CO) At the end of this course students will have: CO1: This unit has introduced you with the basic information about the tools and materials and their
use. After understanding their use their application will become very easy to design jeweler and master the skills.
CO2: After going through this unit you have learnt about the different metal surfaces and their representation in addition you have learnt to observe various textures around you and their used in Jewelry.
CO3: You learnt about the Gems stones their drawing, shading and rendering. This will be helpful for you to identity different cuts, shapes and varieties in the gem stones. This unit has given you the complete idea of representation of different settings in a Jewelry piece. This unit gives you an exposure to the types of chains and the different types of closing mechanisms used in Jewelry.
CO4: You have learnt metal rendering techniques and identifying the different metal colors.Be able to develop designs and communicate ideas
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
37
Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES www.cutting-mats.net/2634.html Hoke, C. M. (1940) Refining precious metal wastes: gold – silver – platinum metals, a handbook for
the jeweler, dentist and small refiner. Metallurgical Publishing Co., New York. McCreight, Tim. (1997) Jewelry: fundamentals of metalsmithing. Hand Books Press, Madison, WI.
38
BDJ104A FUNDAMENTAL OF COMPUTERS 3-0-0 [3]
OBJECTIVE Student will be able to analyze a problem and identify and define the computing requirements to
solution.
Ability to design, implement and evaluate a computer-based system, process, component or program to meet desired needs.
Ability to know the uses of computer.
Ability to Students will exhibit proficiency with software applications and demonstrate knowledge of computer technology and components to aide in their understanding of data and information.
This course examines the interaction between information and methods of communication technology.
UNIT 1 Explain to students why information systems are so important today for business and management; Evaluate the role of the major types of information systems in a business environment and their relationship to each other; Assess the impact of the Internet and Internet technology on business-electronic commerce and electronic business; Identify the major management challenges to building and using information systems and learn how to find appropriate solutions to those challenges
UNIT 2 Introduction: Generation of Computer, Functional components of ComputerNumber Systems: Number systems, fixed and floating point representation, addition, subtraction, multiplication and division of fixed point numbers.
UNIT 3 Computer Architecture: Logic Gates, Boolean algebra, Circuits, Decoders, Multiplexers, Registers, Bus System, Instruction cycle, Instruction Format, Addressing Modes
UNIT 4 Devices: Input and Output Devices. Memory: Primary Memory, Secondary Memory and Cache Memory.
UNIT 5 MS- Office Tools: Introduction to Word Processor, Electronic Spreadsheet, and Presentation tool
COURSE OUTCOME (CO): At the end of this course studentswill have: CO1: Explain and identify different computing machines during the evolution of computer system, gain knowledge about five generations of computer system, explain the functions of a computer, CO2 : Identify and discuss the functional units of a computer system, identify the various inputs and output units and explain their purposes and concept and need of primary and secondary memory. CO3: Define and distinguish Hardware and Software components of computer system, discuss the advantages, limitations and applications of computers,
39
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M M
CO2 M H H
CO3 H M
CO4 H M H
H = Highly Related; M = Medium L = Low
TEXT BOOKS
M. M. Mano, Computer System Architecture, 3rd Edition, Prentice Hall of India, 2008.
V Rajaraman, Fundamentals of Computers, Fifth Edition, PHI, 2010.
W. Stallings, Computer Organization and Architecture-Designing for Performance, 8th Edition, Pearson Education/PHI, Inc., 2010.
J. P. Hayes, Computer Architecture and Organization, 3rd Edition, Tata McGraw-Hill, 2012.
P.K. Sinha, PritiSihna , Computers Fundamental, 6th Edition BPB Publication,2011.
41
SEMESTER II L T P Contact
Hrs Credit Type
BDJ201A Metallurgy 2 - - 2 2
BDJ202A Gemology 2 - - 2 2
BDJ203A Material Exploration & Techniques -I
- 6 6 3
BDJ204A 2D & 3D Drawing 4 4 2
BDJ205A Jewelry Manufacturing-I - - 6 6 3
BDJ206A Computer Aided Design- I 6 6 3
BDJ207A Design Project – I ( Gold Jewelry)
- - 6 6 3
TOTAL 4 - 28 32 18
BDJ203A METALLURGY 2-0-0 [2]
AIM This unit aims to develop learners’ skills and understanding common to the broad area of 3D design and the potential design implications of selected materials. In this unit learner will know about Characteristics and properties of metals Classification of Metal group -Ferrous, Non-Ferrous, Alloys, Ores, origin, mining and methods, introduction to physical properties. In this unit learner will know about the techniques practiced in getting a final 3d product. Cutting and shaping of different types of metals with maintaining the quality and standards.
OBJECTIVE
To impart the knowledge of metals & the use of various laboratory equipment and other instruments used in Jewelry manufacturing lab.
To acquire a thorough knowledge of all precious and semi precious metals and the ways in which they are used in Jewelry.
To understand the different metals and their implementation.
To learn various Standard Weights and Measures. .
UNIT 1 Characteristics and properties of metals applicable in jewelry industry –ductility, malleability surface tension and absorption.
42
UNIT 2 Classification of Metal group -Ferrous, Non-Ferrous, Alloys, Ores. Mining and Techniques-Surface Mining, Subsurface Mining and types
UNIT 3 Basic Techniques of Jewelry Making- Measurement, Layout, Sawing, Drilling, Filing etc.Solders And Soldering–Meaning, Solders,FluxBasic Soldering Techniques Methods, Electronic Component, Pipe/Mechanical Soldering, Stained Glass Soldering.
UNIT 4 Precious Metals and their Mining, Methods of Refinement & Recovery, Application in Jewellery, Quality Control –Lowering or Raising Metal Quality, Hallmarking, Standard Weights and Measures.
UNIT 5 Manufacturing Process- Different Types Of Manufacturing Process, Handmade Jewelry, Advantages And Disadvantages. Stamping - Advantages And Disadvantages Modeling- Advantages And Disadvantages Casting Electroforming Process, Electroplating.
COURSE OUTCOME (CO) At the end of this course students will: CO1: Be able to understand how to cut and shape metals CO2: Understand and apply the characteristics of metal used in jewellery design. CO3: Be able to demonstrate the use of metal in specific contexts. Be able to understand about quality certification of metal CO4: Understand how to use metal to meet intentions
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS Materials Science and Engineering : An Introduction by W.D. Callister
Physical Metallurgy Principles by R. Abbaschian and R.E. Reed Hill
Introduction to Materials Science for Engineers by James F. Shackelford
Powder Metallurgy : Science, Tech & Materials PB (English), ANISH UPADHYAYA ; GOPAL SHANKAR,2010, ORIENT BLACKSWAN PVT LTD.-NEW DELHI
Metallurgical Thermodynamics Kinetics and Numericals PB (English) 1st Edition, Dutta S K, 2011, S. CHAND & COMPANY LTD-NEW DELH
43
BDJ202A GEMOLOGY 2-0-0 [2]
AIM This unit aims to develop learners’ skills and understanding common to the broad area of 3D design and the potential design implications of selected materials. In this unit learner will know about definition, value of gemstone, classification and types, Geological occurrences, formation, origin, mining and methods, history and folklore, introduction to physical properties. In this unit learner will know about the techniques practiced in getting a final 3d product. Cutting and shaping of different types of gemstones, with maintaining the quality and standards.
OBJECTIVE To impart the knowledge of gemology & the use of various laboratory equipment such as the
gemological microscope, dichroscope, polar scope and other instruments used in Gem identification.
To acquire a thorough knowledge of all precious and semi precious stones and the ways in which they are used in jewelry.
UNIT 1 Definition , Value Of Gemstone , Introduction To Gemology, Instruments Used In Gemology , Moh’s Scale Of Hardness, Geological Occurrences, Formation Of Gemstone, Origin Of Gemstone, And Mining Of Gemstone.
UNIT 2 Classification Of Gemstones, Visual Observation, Crystallography, Physical Properties, Optical Properties,Refractive Index , Sources , Hardness ,Chemical Composition Of Gemstone, Crystals Structures And Crystallography Determining RI Magnification , Use Of Characteristics Inclusions As A Means Of Gem Identification.
UNIT 3 Organic Gemstones, Synthesis, Synthetics, Imitation & Composite, Enhancement. Manufacture Of Synthetics Gemstone, Types Of Stimulants. Identification Of Stimulants With Help Of Instruments
UNIT 4 Gem Spices 1.4 To 1.6, Gem Species 1.6 To 1.8, Gem Species Over 1.80,
UNIT 5 Gem Stone Processing Cabs: (Shapes) (Sawing, Shaping, Doping, Polishing), Gem Stone Processing Cut Stones (Shapes) (Sawing, Shaping, Doping, Cutting & Polishing),.
COURSE OUTCOME (CO) At the end of this course students will: CO1: Be able to understand how to cut and shape cabochon and cut gemstones.
44
CO2: Understand and apply the characteristics of 3D used in jewelry materials. CO3: Be able to demonstrate the use of 3D materials in specific contexts. Be able to understand about quality certification. CO4: Understand how to use 3D materials to meet intentions.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M H M L
CO2 H H H L M M
CO3 L H H H M L M
CO4 H M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS Hall, Cally (2000) Gemstones. Dorling Kindersley, London; New York.
Anderson, Basil W., and James Payne. (1998) The Spectroscope and Gemmology.
Gem Stone Press, Woodstock, VT.
Campbell Pedersen, Maggie. (2010) Gem and Ornamental Materials of Organic Origin. NAG Press, London.
Gem Reference Guide (1993). Gemological Institute of America, Santa Monica, CA.
Davies, Gordon. (1984) Diamond. A. Hilger, Bristol.
Field, J.E., ed. (1992) Properties of natural and synthetic diamond. Academic Press, London, New York.
Gems: Their Sources, Description and Identification. (2006) 6th Ed. by Michael O’Donoghue. Butterworth-Heinemann, Boston.
Hall, Cally (2000) Gemstones. Dorling Kindersley, London; New York.
O’Donoghue, Michael and Louise Joyner. (2003) Identification of gemstones.Butterworth Heinemann, Oxford.
45
BDJ203A METARIAL EXPLORATION AND TECHNIQUES-I 6-0-0 [3]
AIM This unit aims to develop learners’ skills and understanding the properties of materials - physical,
visual and creative qualities - for better criteria in the selection of these, considering the technical,
environmental and economic importance of the projects
OBJECTIVE Jewelry has long existed as a form of adornment and as a perceived enhancement of beauty and, as such, has roots in all cultures. Contemporary jewelry designers have reconsidered the role of ornament and its relationship to the human body to create a design aesthetic that results from innovative manipulation of shape and form and continuous exploration of the potential of materials. The ability to skillfully manipulate and explore these materials and techniques to exploit their full potential within both expected and unexpected contexts is the backbone of any designer’s work. An important aspect of this exploration is the continuous analysis and evaluation
of results and use of the knowledge and understanding gained to inform further work. UNIT 1 Exploring
● Copper & Brass
● Leather
● Paper
UNIT 2 Nature of Materials and Processes
● Properties and usage of various materials
● Process of selection and applications of various materials for consumer
products.
● Design limitations and specific advantages of particular product and their
processes
UNIT 3 Conceive and Create:
● Significance of form in structural strength of products
● Influence of materials and processes on product aesthetics
● Costing of various product material and their structure
UNIT 4 Metallic Material Technologies -I
● Measuring, checking and tracing apparatus
● Working benches
● Welding Equipment
● Protective equipment (gloves, masks, glasses, etc.)
UNIT 5 Metallic Material Technologies- II
● Miscellaneous tools
● Drilling machine
● Sawing machines
46
COURSE OUTCOME (CO): At the end of this course students will: COI: Understand and apply the characteristics of copper and brass, leather and paper on the jewelry
context.
CO2: To know the methods of work and manipulation of the materials.
CO3: To know the technical characteristics of the types of tools used to manipulate each material.
CO4: To plan and develop projects and products that involves different types of materials.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M M H M H M M
CO2 H H H H L H
CO3 M M H H H M L M
CO4 M M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS ● Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
● Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color, Wiley Publications,1997
47
BDJ204A 2D & 3D DRAWING 0-4-0 [2]
AIM This unit will introduce the investigation of Isometric Drawing and differentiate between Isometric and Oblique Drawings. Students will be ableto create Isometric Drawings using the step-by-step processto create own Isometric Drawing of a given 2D and 3D object
OBJECTIVE Learn to provide people with a realistic view of what the object looks like.
Learn to differentiate between an isometric drawing and an orthographic projection drawing.
Learn to draw basic isometric objects. Learn to convert drawings from isometric to orthographic projection.
UNIT 1 Projections of Planes& Solids:
a) Plane parallel, perpendicular and inclined to one reference plane.
b) Plane inclined to both the reference planes.
c) Projections of regular solids, cube, prisms, pyramids, tetrahedron, cylinder
and cone, Axis inclined to both planes.
UNIT 2 Sections and Sectional Views Right Regular Solids – Prism, Cylinder, Pyramid, Cone – use of Auxiliary views.
UNIT 3 Development of Surfaces:
a) Development of Surfaces of Right, Regular Solids – Prisms, Cylinder,
Pyramids, Cone and their parts and Frustum of solids.
UNIT 4 Isometric Projections:
a) Principles of Isometric Projection – Isometric Scale, Isometric Views,
Conventions – Band,Rings, Pendants and Earrings
b) Simple and Compound Solids – Isometric Projection of objects having non-
isometric lines.
c) Isometric Projection of parts with Spherical surface.
UNIT 5 Transformation of Projections:
a) Conversion of Isometric Views to Orthographic Views and Conversion of
orthographic views to isometric views – Design projects
48
COURSE OUTCOME (CO): At the end of this course students will: COI: Make accurate isometric and orthographic views of various types of jewelry. CO2: Draw various views of rings, pendants, earrings etc. for an accurate understanding of its shape and other details CO3: Translate the manual orthographic and isometric views into CAD.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M M H M H M M M
CO2 H M H M M M
CO3 H M H HM H H L M
H = Highly Related; M = Medium L = Low
TEXT BOOKS ● Engineering Drawing – Basant, Agrawal, TMH ● Engineering Drawing, N.D. Bhatt ● Engineering Graphics. P I Varghese Tata McGraw Hill Education Pvt. Ltd ● Drawing for jewellers (master classes in professional design)hardcover– 28 may 2012
by maria josep forcadel(author) ● Jewellery IllustrationSpiral-bound– 10 Feb 2010
49
BDJ205A JEWELRY MANUFACTURING -I 0-6-0 [3]
AIM Understand the characteristics of light metals- their Visual, Tactile and Functional characteristics. Employ professional practice when working with light metals. Develop designs and communicate ideas. Use construction and finishing techniques to produce 3D outcomes.
OBJECTIVE This unit has introduced you with the basic information about the tools and materials and their
use. After understanding their use their application will become very easy to design jeweler and master the skills.
After going through this unit you have learnt about the different metal surfaces and their representation in addition you have learnt to observe various textures around you and their used in Jewelry.
UNIT 1 Jewelry Making - A Brief History, Work Space &Tools, Materials Used In Jewelry Industry (Pre Civilization Era, Growth Of Civilization, Metals, Gem Stones, Natural Material, Man Made Material, Other Material Used In Jewellery Making)
UNIT 2 Basic Tool Kit For Jewelry,Essential Tools For Jewelry Manufacturing Recommended Tools For Jewelry Manufacturing
UNIT 3 Basic Techniques Of Jewelry Manufacturing,Rolling Techniques Sawing, Piercing, Filling, Milling, Process On Sheet Metal – Repo usage, Chasing, Stamping, Stretching, Embossing, Blanking, Processes With Wire – Chains, Draw Plates, Cross Section, Wire Drawing, Bending, Cutting, Spirals, Forging, Jump-Rings, Chains, Twisting And Filigree. Shaping Doming Blocks , Dies Repousse And Chasing , Scoring And Bending
UNIT 4 Clips And Connections, Catches, Hinges, And Findings Different Types Closing Mechanisms Like Fold Over, Toggle, Lobster Claw, Springing, Box Tab Insert, Fish Hook, Hook And Eye, S-Hook, Barrel. Clips For Earring, Different Types Of Clasps And Locks – Box Clasps, Bead Lock, Tube Lock, Hinge Lock, Slide Lock, Connections With Half Ring For Settings, And With A Hinged Stud
Course Outcome (CO) At the end of this course students will: CO1: Understand the characteristics of light metals. CO2: Be able to develop designs and communicate ideas. CO3: Be able to use construction and finishing techniques to produce 3D outcomes CO4: Be able to employ professional practice when working with light metals.
50
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M H M L
CO2 M H H H M M M M
CO3 H M H H H M H L M
CO4 M M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS
Untracht, Oppi. (1982) Jewelry concepts and technology. Doubleday & Co., Garden City, N.Y.
Hoke, C. M. (1940) Refining precious metal wastes: gold – silver – platinum metals, a handbook for the jeweler, dentist and small refiner. Metallurgical Publishing Co., New York.
Loosli, Fritz, Herbert Merz and Alexander Schaffner. (1982) Practical jewelry making. Berne, UBOS/SCRIPTAR, Switzerland.
McCreight, Tim. (1997) Jewelry: fundamentals of metalsmithing. Hand Books Press, Madison, WI.
Revere, Alan. (2011) Professsional jewelry making: a contemporary guide to traditional jewelry techniques. Brynmorgen Press, Brunswick, ME.
Jewellery manufacture and repair by Charles Jarvis
Jewellery Making manual by Sylvia Wicks
Jewellery making techniques book by Elizabeth oliver
51
BDJ206A COMPUTER AIDED DESIGN I- (CORAL DRAW) 0-6-0 [3]
AIM In this module you will learn how to convert Manual Design in Digital Form through Corel with Exact measurement. In this module you will learn creating variation and Orthography concept. And Also Learn applying 3d rendering Effect by Photoshop project.
OBJECTIVE Students will learn the basics of Jewellery Design Software “Coral Draw”
Each content will cover the meticulous research about the 2D& 3D design by using Coral Draw.
Students will learn the process of manufacturing through CAM by visiting PCSIR and PGJDC
Investigating different perceptions about jewellery including traditional and contemporary.
Learning how to develop 2D drawings in multiple 3D perspectives.
Research and documentation of each project with the final 3D processing.
Submissions: PowerPoint presentation with digital prints.
UNIT 1 Introduction To Corel Draw,Basic Tools In Coral Draw,Various Shapes.
UNIT 2 Drawing &Shaping Objects, Transforming Objects, Corel Draw Effects, Working With Layer, DesignDevelopment, Color Fills And Outlines Tools, Gold Color Creation.
UNIT 3 Motif Development To Make Jewelry,Interactive Blend Tool,Diamond With Measurement , Stone Setting,Creating Shapes &Painting
UNIT 4 Theme Based Designing-Earrings , Bracelets , Pendants , Rings,Brooch,Necklace
UNIT 5 Special Effects To Images-Backgrounds,Text Option,Detail Of Jewelry Piece
Course Outcome (CO) At the end of this course students will: CO1: The student will be able to make more than one Appropriate Variation compared to original CO2: The student will be able to learn Exact Orthography CO3: The student will be able to apply 3D Rendering object CO4: The student will be able to learn how to save Sampling Cost.
52
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H M
CO2 H H M
CO3 H H M
CO4 H H H H H H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS/WEBSITE http://product.corel.com/help/CorelDRAW/540229932/Main/EN/User-Guide/CorelDRAW-
X7.pdf
http://howto.corel.com/
http://www.insidegraphics.com/corel_basics/corel_draw_guidelines.asp
An Introduction to computer aided design for jewelry casting by Lucian Taylor
Corel Draw 11: the official guide dream tech publishers
53
BDJ207A DESIGN PROJECT-I (GOLD JEWELRY) 0-6-0 [3]
AIM After Understanding the About Gold, Different Jewelry Markets Of India and World, Characteristics of Light Metals Their Visual, Tactile and Functional Characteristics. Student Will Be Able To Develop Designs And Communicate Ideas Using Drawing, Rendering Finishing Techniques Application Of Inspiration Into A Jewelry Product. Make Product Range of All the Design like Pendant, Earring, Flexible Bracelet, Fixed Bracelet, Bangle, Ring and Necklace. Make Product Detail For All Designs. Choose Any 1 Design And Make Prototype Of Gold Jewelry In Your Jewelry Manufacturing Module. To Develop Learners’ Skills Of Understanding Of Diamond And Different Markets Of Diamond Jewelry, And Their Use So That Student Can Use His Knowledge For Industry Demand. Basic Knowledge Of Materials Used In Jewelry With Understanding Of How To Apply Them On Paper And Then Developing 3D Outcomes As Prototype Of The Design Project Gold Jewelry
OBJECTIVE To look at designed objects, networks and environments more critically in our everyday life
To develop observational skills through which to investigate and understand Design.
To develop drawing as a means of expression and communication of the creative process
To develop creative problem solving through a variety of skills, techniques and processes
To become familiar with researching, investigating and evaluating a wide range of materials and their properties.
To have an informed opinion about Design and the design process and to be able to express those opinions.
UNIT 1 Inspiration Based Jewelry Design, What Is Inspiration, Why Do We Need Inspiration, Most Common Source Of Inspiration Like3 Natural Sources, Man-Made Sources, Historical Sources, Symbolic Sources, Other Sources Of Inspiration, Application Of Inspiration Into A Jewelry Product: Applying Design Elements And Principles To These Elements And Making As Many Variation And Options To Each Of The Chosen Elements. Line Placement /Repetition, Reduction And Enlargement, Grid Placement, Rotation, Skewing Or Twisting Or Folding.
UNIT 2 Selecting The Jewelry Forms / Styles Conceptualization: Concept Development, Generate Product Concepts; Select A Jewelry Concept, Rationale Behind Selecting A Form. Investigating The Inspiration To List The Motifs/ Elements Which Will Act As Forms For Developing Jewelry , Motifs And Its Types, Making Style Variations.
UNIT 3 Jewelry Design And Detailing: Design Detailing, Why Design Detailing Is Important, Steps Of Jewelry Design Detailing Process.
54
UNIT 4 Presentation Materials, Presentation Formats And Methods, Documentation And Compilation. Different Type Of Presentation Requirements And Allied Materials For It, Like Only For Designing, Manufacturing Specification, Marketing, / Branding / Promotion Why Documentation And Compilation Is Needed, Process Documentation , Documentation And Compilation For Marketing / Branding/ Promotion
UNIT 5 History Of Gold Jewelry In India, Analyzing Contemporary Gold Jewelry Trends In India, Traditional Indian Gold Smithing Techniques, Gold Appraisal, Market Identification, Culture Board, Jewelry Board, Client Board, Mood Board, Inspiration Board, Conceptualization And Form Generation, Final Design Development, Prototype Development, Portfolio.Inspiration Based Jewelry Design, InspirationBoard, Mood Board ,Client Board, MarketBoard, Brand BoardApplication Of Inspiration Into A Jewelry Product,Make Product Range Of All The Design Like Pendant, Earring , Flexible Bracelet , Fixed Bracelet, Bangle , Ring And Necklace, Make Product Detail For All Designs, Choose Any 1 Design And Make Prototype Of Gold Jewelry
Course Outcome (CO) At the end of this course students will: CO1: Understand the visual, tactile and decorative characteristics of jewelry materials. CO2: Be able to create a portfolio of development work. CO3: Be able to respond to design requirements. CO4: Understand professional practice in jewelry making.
On the completion of this task student will be able to prepare Jewelry Board, Client Board, Inspiration Board, Mood Board, and Inspiration board, Conceptualization and Form Generation, Final Design Development, Prototype Development & Portfolio.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M H M M
CO2 H H H H M M M
CO3 H M H H H M L M
CO4 H H M M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS www.worldgoldcouncil.com
www.vogueindia.com
www.reliancejewels.com
www.damas.com
www.vendorafa.com
56
SEMESTER III L T P Contact Hrs Credit Type
BDJ301A History of Jewelry Design and Context
3 - - 3 3
BDJ302A Budgeting & Costing 2 2 2
BDJ303A Material Exploration & Techniques -II
6 6 3
BDJ304A Jewelry Manufacturing-II - - 6 6 3
BDJ305A Computer Aided Design II (Corel Draw)
- - 6 6 3
BDJ306A Design Project- II (Diamond Jewelry)
- - 8 8 4
TOTAL 5 - 26 31 18
BDJ301A HISTORY OF JEWELRY DESIGN AND CONTEXT 3-0-0 [3]
AIM The aim of this course is to encourage an understanding of the social, psychological, cultural, historical and commercial factors which underpin all visual arts theory and practice across the spectrum of subject specialism. This course will develop the base for further study of design. The students will the evolution of jewelry design, evolution of various materials used in jewelry making and the different techniques and technologies used in the jewelry industry.
OBJECTIVE The aim of this unit is to extend knowledge and understanding of the research, analysis and
application of historical and contextual skills to a selected field of study. Establish clear link between art, craft and design movements and how they have impacted
Jewelry. Know various periods, time zones and prevailing socio-cultural conditions impacted the transition
and development of Jewelry. Understand that the happenings in a society at a given period of time and the major events lead to
the development of art, craft and design.
UNIT 1 Meaning Of Art, Craft And Design Movement. Different eras in art history like Pre- Historic Era, Ancient Civilization, Classical Civilization, middle Ages. What Do You Understand By Craft? What Do You Understand By Design?Different Design Movements. Significance of Art, Craft and Design Movement on Jewelry-Georgian,
57
Victorian, Art And Crafts Movement, Art Nouveau, Edwardian Period, Art Deco Renaissance, Romanticism, Gothic Art, Gothic Revival Movement.
UNIT 2 Impact Of Art, Craft And Design Movement On Jewelry, Impact of different periods on Jewelry like Georgian, Victorian, Romantic, Mid-Victorian, Late Victorian. Impact of arts and crafts movement on jewelry.Impact of different periods on jewelry like art nouveau, Edwardian period, Art Deco Renaissance, Romanticism, Gothic. Other important developments in sub cultures which existed around these important art and craft and design movements like Tribal Ancient and Ethnic Jewelry inferences. Impact of modern world’s culture on jewellery like Jewish jewelry influences, American influences, pacific influences post World War 1&2, influence of Hollywood.
UNIT 3 Evolution Of JewelryThe First Era , Pre Civilization, The Second Era, Growth Of Civilization, The Third Era , The Middle Ages ,The Fourth Era , The Industrial Period.
UNIT 4 Jewellery Trends And Future DirectionsTrends and Influences of History, Culture, Everyday Life. Learning From Past Traditions For Future Applications Like Cultural Practices, Marriage And Jewelry, Festivals And Jewelry, Other OccasionsIconic Motifs Used In Jewelry.
UNIT 5 Evolution Of Materials In Jewelry Industry Different Category Of Materials Used By Jewelry Industry In Different Eras Like Pre Civilization Era Material Used With The Growth Of Civilization Evolution Of Techniques And Technology In Jewelry Industry. Basic Techniques Of Jewelry Making Process Like Rolling, Preparing For Jewelry Products Making. Surface Decoration/ Ornamentation Techniques Like Engraving Scoring , Chip Carving , Metal Inlay , Etching, Reticulation, Granulation , Mokume Gane , Niello , Enameling , Texturing Metals Jewelry Making / Manufacturing Techniques Like Soldering , FindingStone Setting Jewelry Manufacturing Techniques With Respect To Different Metals and Materials Production Process – Casting, Cad Cam Technologies.
COURSE OUTCOME (CO) At the end of this course students will: CO1: Understand the historical evolution and visual characteristics of the work of artists and designers. CO2: Understand and apply appropriate methods of research and analysis. CO3: Be able to apply the influences of historical, contemporary and contextual factors to own practice. CO4: This unit would have helped you gain /develop a perspective on key attributes and features of art movements in design.
58
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M M H M H M M
CO2 H H H M M M
CO3 M M H H H M L M
CO4 H M M H H H
H = Highly Related; M = Medium L = Low
REFERENCES WEBSITE
http://www.erasofelegance.com/history/georgian.html
http://www.modernsilver.com/artnouveaudeco.html
http://www.victorianweb.org/art/design/craftintro.html
TEXT BOOKS Indian jewelry (book)- M. L . Nigam
Joan Evas – A history of jewelry , 1100-1870
Elizabeth Goring & Amande Game- Jewelry Moves: ornament for 21st century.
59
BDJ302A BUDGETING & COSTING 2-0-0 [2]
AIM The brief of the course is to prepare the students to the use of budgets and cost in Jewelry industry. It aims to help students to set up and operate a budgetary control system through understanding of costing methods.
OBJECTIVE Be able to understand the process and documentation required for export Be able to enhance marketing skills Be able to train industry professionals to enhance export growth Be able to understand the trends and emergence of Jewelry brands and brand building Develop an understanding of fiscal, budgetary and planning issues of a business Apply the acquired knowledge to problem-solving and practical and personal situations
UNIT 1 Introduction to process and documentation in export market. ● Principal Documents. Auxiliary Documents. ● Documents for claiming Export Assistance
UNIT 2 Study quality issues: ● Study Quality standard & compliances ● Study Quality certification & hallmarking
UNIT 3 Costing: ● Jewelry pricing formula ● Cost Allocations ● Profit analysis
UNIT 4 Budgeting: ● Developing the budget ● Creating an invoice ● Customs Duty
UNIT 5 GST ● Jewelers Details
● Customer Details
● Sales Details ● Exchange Details ● Taxation and Billing Summary
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COURSE OUTCOME (CO) At the end of this course students will: CO1: Calculate the cost price, whole sale price and markup for jewelry CO2: Understand hallmarking in jewelry. CO3: Understand documentation for jewelry export.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M H M M
CO2 H H H M M H
CO3 M M H H H M M H L H
H = Highly Related; M = Medium L = Low
TEXT BOOKS ● Advanced Cost Accounting. Jain, S/ Narang, K.
● Project Management Accounting: Budgeting, Tracking, and Reporting Costs and Profitability
(9780470044698): Kevin R. Callahan, Gary S. Stetz, Lynn M. Brooks
61
BDJ303A METARIAL EXPLORATION AND TECHNIQUES-II 6-0-0 [3]
AIM This unit aims to develop learners’ skills and understanding the properties of materials - physical,
visual and creative qualities - for better criteria in the selection of these, considering the technical,
environmental and economic importance of the projects
OBJECTIVE Jewelry has long existed as a form of adornment and as a perceived enhancement of beauty and, as such, has roots in all cultures. Contemporary jewelry designers have reconsidered the role of ornament and its relationship to the human body to create a design aesthetic that results from innovative manipulation of shape and form and continuous exploration of the potential of materials. The ability to skillfully manipulate and explore these materials and techniques to exploit their full potential within both expected and unexpected contexts is the backbone of any designer’s work. An important aspect of this exploration is the continuous analysis and evaluation
of results and use of the knowledge and understanding gained to inform further work.
UNIT 1 Exploring:
● Silver ● Fabric ● Lacquer ● Enamel
UNIT 2 Nature of Materials and Processes:
● Properties and usage of various materials ● Process of selection and applications of various materials for consumer
products. ● Design limitations and specific advantages of particular product and their
processes
UNIT 3 Conceive and Create:
● Significance of form in structural strength of products ● Influence of materials and processes on product aesthetics ● Costing of various product material and their structure
UNIT 4 Material Technologies I
● Measuring, checking and tracing apparatus
● Working benches
● Soldering Equipment
● Filling Machines
UNIT 5 Material Technologies II
● Protective equipment (gloves, masks, glasses, etc.)
● Miscellaneous tools
● Drilling machine
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● Sawing machines
COURSE OUTCOME (CO): At the end of this course students will: CO1: Understand and apply the characteristics of Silver, Fabric , Lakh, and Enamel on the jewelry
context;
CO2: To know the methods of work and manipulation of the materials;
CO3: To know the technical characteristics of the types of tools used to manipulate each material;
CO4: To plan and develop projects and products that involve different types of materials
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO1 PO2 PO1 PO2 PO1 PO2
CO1 M CO1 M CO1 M CO1 M
CO2 H CO2 H CO2 H CO2 H
CO3 M M CO3 M M CO3 M M CO3 M M
CO4 M CO4 M CO4 M CO4 M
H = Highly Related; M = Medium L = Low
TEXT BOOKS Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color,
Wiley Publications,1997
● https://www.jewelleryschoolonline.com/the-silver-jewellery-workshop/ ● http://www.londonjewelleryschool.co.uk/certification-classes/silver-jewellery-5-day-intensive/
63
BDJ304A JEWELLERY MANUFACTURING -II 0-6-0 [3]
AIM Learn to choose when to use a specific tool or manufacturing process. Convert and represent different types of surfaces and finishes, shading three dimensional surfaces and translate a two-dimensional surface into three dimensional forms. This unit aims to develop learners’ practical skills and understanding when working with light metals and in translating designs into 3D outcomes.
OBJECTIVE This unit has introduced you with the basic information about the tools and materials and their
use. After understanding their use their application will become very easy to design jeweler and master the skills.
After going through this unit you have learnt about the different metal surfaces and their representation in addition you have learnt to observe various textures around you and their used in Jewelry.
Understand the characteristics of light metals.
UNIT 1 Develop a Personal Design from a Diamond design project
UNIT 2 Use Previously Learned Techniques to Showcase Personal Style and Artistic Discovery
UNIT 3 Application of Advanced Techniques in Soldering, Cold-Connections, Piercing, and Use of Alternative Media
UNIT 4 Conceptualization & Form Generation, Final Design Development,
UNIT 5 Creating Visual Harmony in Design Elements
COURSE OUTCOME (CO): At the end of this course students will: CO1: Be able to develop designs and communicate ideas CO2: Be able to use construction and finishing techniques to produce 3D outcomes CO3: Be able to employ professional practice when working with light metals. CO4: Understand how to use metal to meet intentions
64
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
Suggested reading
www.gemstonejewellerydesigns.co.uk www.angara.com www.jewellerygemstone.com www.cutting-mats.net/2634.html Untracht, Oppi. (1982) Jewelry concepts and technology. Doubleday & Co., Garden City, N.Y. Hoke, C. M. (1940) Refining precious metal wastes: gold – silver – platinum metals, a handbook
for the jeweler, dentist and small refiner. Metallurgical Publishing Co., New York. Loosli, Fritz, Herbert Merz and Alexander Schaffner. (1982) Practical jewelry making. Berne,
UBOS/SCRIPTAR, Switzerland. McCreight, Tim. (1997) Jewelry: fundamentals of metalsmithing. Hand Books Press, Madison,
WI. Revere, Alan. (2011) Professsional jewelry making: a contemporary guide to traditional jewelry
techniques. Brynmorgen Press, Brunswick, ME.
BDJ305A COMPUTER AIDED DESIGN – II(CORAL DRAW) 0-6-0 [3]
65
AIM
In this module you will learn how to convert Manual Design in Digital Form through Corel with Exact measurement. In this module student will learn creating variation and Orthography concept. And Also Learn applying 3d rendering Effect by Photoshop project.
OBJECTIVE Students will learn the basics of Jewelry Design Software “Coral Draw”
Each content will cover the meticulous research about the 2D& 3D design by using Coral Draw.
Students will learn the process of manufacturing through CAM by visiting PCSIR and PGJDC
Investigating different perceptions about jewelry including traditional and contemporary.
Learning how to develop 2D drawings in multiple 3D perspectives.
Research and documentation of each project with the final 3D processing.
Submissions: PowerPoint presentation with digital prints.
UNIT 1 Corel Draw, Photoshop, Creating & Editing 3-D Images.
UNIT 2 Introduction to Corel Draw, Drawing & Shaping Objects, Transforming Objects, Corel Draw Effects.
UNIT 3 Working with Layer, Creating Shapes & Painting, Concept of Orthography by Corel.
UNIT 4 Gold Color Creation, Stone Setting.
UNIT 5 Color & Element Variation, 3D Rendering.
COURSE OUTCOME (CO): At the end of this course students will: CO1: The student will be able to make more than one Appropriate Variation compared to original CO2: The student will be able to learn Exact Orthography. CO3: The student will be able to apply 3D Rendering object. CO4: The student will be able to learn how to save Sampling Cost. MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H M
CO2 H H M
CO3 H H M
CO4 H H H H H H M
H = Highly Related; M = Medium L = Low
66
BDJ306A DESIGN PROJECT- II (DIAMOND JEWELRY) 0-8-0 [4]
AIM After understanding the about diamonds, different jewelry markets of India and world, characteristics of light metals their Visual, tactile and functional characteristics. Student will be able to develop designs and communicate ideas using drawing, rendering finishing techniques application of inspiration into a jewelry product. Make product range of all the design like pendant, earring, flexible bracelet, fixed bracelet, bangle, ring and necklace. Make product detail for all designs. Choose any 1 design and make prototype of gold jewelry in your jewelry manufacturing module.
OBJECTIVE
To develop learners’ skills of independent enquiry by undertaking a sustained investigation of direct relevance to their vocational, academic and professional development.
Understanding of diamond and different markets of diamond jewelry and their use so that student can use his knowledge for industry demand.
Basic knowledge of materials used in Jewelry with understanding of how to apply them on paper.
UNIT 1 Diamond Introduction
5-C’s Of The Diamond
Sources Of Diamonds, Diamond Properties –Physical, Chemical, And Optical
Optical Properties
UNIT 2 Analyzing Global Diamond Jewelry Brands, Analyzing Indian Diamond Jewelry Brands,
UNIT 3 Diamond Jewelry Manufacturing process, Diamond Jewelry Trend & Forecast,
UNIT 4 Market identification, Culture board, Jewelry board, Client board, Mood board, Inspiration board
UNIT 5 Conceptualization & Form Generation, Final Design Development,
UNIT 6 Cost assessment techniques, Prototype Development, Packaging, and Portfolio.
COURSE OUTCOME (CO)
At the end of this course students will: CO1: Be able to formulate a project CO2: Be able to evaluate the project outcomes. CO3: Be able to present the project outcomes CO4: On the completion of this task student will be able to prepare Jewelry Board, Client Board, Inspiration Board, Mood Board, and Inspiration board, Conceptualization and Form Generation, Final Design Development, Prototype Development & Portfolio
67
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M H M H
CO2 H M H H H H M M
CO3 H M H H H M L M
CO4 H M M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOK www.gitanjalilifestyle.com www.google.com www.youtube.com www.ddmas.com www.debeers.com www.tanishq.com www.chopard.com www.chanel.com Facets J Q Magazine Couture International Jeweler Jewel regent beyond luxury
69
SEMESTER IV L T P Contact Hrs Credit Type
BDJ401A Jewelry Design Trends and Forecast
3 - - 3 3
BDJ402A Material Exploration & Techniques -III
- - 6 6 3
BDJ403A Jewelry Manufacturing-III - - 6 6 3
BDJ404A Computer Aided Design- III (Rhino)
6 6 3
BDJ405A Elective (Choose any 1 )
A. Photography B. Lifestyle Accessory Design
- - 4 4 2
BDJ406A Design Project-III (Kundan Meena)
- 8 8 4
TOTAL 3 30 33 19
BDJ401A JEWELLERY DESIGN TRENDS AND FORECAST 3-0-0 [3]
AIM In this course you will develop and apply your skills and knowledge of theoretical methods and practical applications of trend forecasting to research and analyze trends that influence fashion and textiles products for the industry and end consumers. You will investigate the specialized study and knowledge based application of micro environments, global, social and cultural issues and their impact on consumer behavior. You will incorporate strategic decision making in recognizing the patterns, cycles and dissemination of information. Your investigation will determine a framework to specifically apply creative and analytical skills in the trend forecasting process. OBJECTIVE
In this course you will develop the following program learning outcomes: Critically analyze, synthesize and reflect on complex theories and recent developments, both local and international, at a micro and macro level, to extend and challenge knowledge and practice in Jewellery entrepreneurship.
Professionally communicate propositions, processes and outcomes to address specialist and non-specialist audiences while working with cultural differences in an appropriate manner.
Implement research methodologies and methods to design and execute substantial applied and research projects, evaluate the outcomes and contribute to the fashion and textiles profession and the field of knowledge in fashion entrepreneurship.
70
UNIT 1 Trend Materials & jewelry Development: ● materials for research; ● Color Practice ● Interactions between colors and materials ● Briefing and mood board creation ● Materials Art buying ● Product development ● Jewelry design management
UNIT 2 Trend Design research, Transmission and interpretation
Fashion and jewelry trend terminology ● Trends in luxury jewelry x fast fashion jewelry ● The trend industry ● Nature of trends ● Trends in urban environment. ● Information Management ● Visualization techniques ● Argumentation strategies
UNIT 3 Fashion Jewelry market and marketing environment research ● market research ● Trend research techniques ● research design & data sources ● Sampling methods ● evaluating the collections ● Forecasting Fashion ● Market Segmentation marketing mix ● Jewelry consumer
UNIT 4 Trend Analysis ● Evolution of jewelry trend ● Jewelry trend implications for design / retail decisions ● Consumer influence on market
UNIT 5 Jewelry Forecasting ● Jewelry Forecasting Process ● Diffusion of Innovation ● Fashion Cycles ● Cultural Indicators ● Color Forecasting ● Metal alloy and Gemstones Forecasting ● Styling Forecasting ● Sales Forecasting Competitive Analysis
71
COURSE OUTCOME (CO) At the end of this course students will: CO1: Able to assess and review the requirements and operational methods of the role of a trend
forecaster relevant to jewelry entrepreneurship. CO2: Substantiate and apply appropriate research methodologies to identify and analyze alternative
research sources for identifying global trend directions. CO3: Research and critically analyze the challenges and opportunities of translating trend scenarios
into the development of jewelry products.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M H H M
CO2 H H H M M M
CO3 H H H H H M H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS Evelyn L. Brannon, (2010) Fashion Forecasting Research, Analysis, And Presentation, Fairchild
Publications. Evelyn L. Brannon, (2005) Fashion Forecasting, Fairchild Publications. Trendvision.com
72
BDJ402A METARIAL EXPLORATION AND TECHNIQUES-III 6-0-0 [3]
AIM This unit aims to develop learners’ skills and understanding the properties of materials - physical,
visual and creative qualities - for better criteria in the selection of these, considering the technical,
environmental and economic importance of the projects
OBJECTIVE Jewelry has long existed as a form of adornment and as a perceived enhancement of beauty and, as such, has roots in all cultures. Contemporary jewelry designers have reconsidered the role of ornament and its relationship to the human body to create a design aesthetic that results from innovative manipulation of shape and form and continuous exploration of the potential of materials. The ability to skillfully manipulate and explore these materials and techniques to exploit their full potential within both expected and unexpected contexts is the backbone of any designer’s work. An important aspect of this exploration is the continuous analysis and evaluation
of results and use of the knowledge and understanding gained to inform further work.
UNIT 1 Exploring:
● Wood ● Resin ● Bead ● Blue Pottery
UNIT 2 Nature of Materials and Processes:
● Properties and usage of various materials ● Process of selection and applications of various materials for
Consumer products. ● Design limitations and specific advantages of particular
product and their processes
UNIT 3 Conceive and Create:
● Significance of form in structural strength of products ● Influence of materials and processes on product aesthetics ● Costing of various product material and their structure
UNIT 4 Material Technologies I
● Measuring, checking and tracing apparatus
● Working benches
● Soldering Equipment
● Filling Machines
UNIT 5 Material Technologies II
● Protective equipment (gloves, masks, glasses, etc.)
● Miscellaneous tools
● Drilling machine
73
● Sawing machines
COURSE OUTCOME (CO): At the end of this course students will: CO1: Understand and apply the characteristics of Wood, Resin , Blue pottery, and Enamel on the
jewelry context;
CO2: To know the methods of work and manipulation of the materials;
CO3: To know the technical characteristics of the types of tools used to manipulate each material;
CO4:To plan and develop projects and products that involve different types of materials
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO1 PO2 PO1 PO2 PO1 PO2
CO1 M CO1 M CO1 M CO1 M
CO2 H CO2 H CO2 H CO2 H
CO3 M M CO3 M M CO3 M M CO3 M M
CO4 M CO4 M CO4 M CO4 M
H = Highly Related; M = Medium L = Low
TEXT BOOKS Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color,
Wiley Publications,1997
● https://www.jewelleryschoolonline.com/the-silver-jewellery-workshop/ ● http://www.londonjewelleryschool.co.uk/certification-classes/silver-jewellery-5-day-intensive/
74
BDJ403A JEWELLERY MANUFACTURING -III 0-6-0 [3]
AIM Learn to choose when to use a specific tool or manufacturing process. Convert and represent different types of surfaces and finishes, shading three dimensional surfaces and translate a two-dimensional surface into three dimensional forms. This unit aims to develop learners’ practical skills and understanding when working with light metals and in translating designs into 3D outcomes.
OBJECTIVE
This unit has introduced you with the basic information about the tools and materials and their use. After understanding their use their application will become very easy to design jeweler and master the skills.
After going through this unit you have learnt about the different metal surfaces and their representation in addition you have learnt to observe various textures around you and their used in Jewelry.
Understand the characteristics of light metals.
UNIT 1 Develop a Personal Design from a Kundan Meena design project
UNIT 2 Use Previously Learned Techniques to Showcase Personal Style and Artistic Discovery
UNIT 3 Application of Advanced Techniques in Soldering, Cold-Connections, Piercing, and Use of Alternative Media
UNIT 4 Conceptualization & Form Generation, Final Design Development,
UNIT 5 Creating Visual Harmony in Design Elements
COURSE OUTCOME (CO)
At the end of this course students will: CO1: Be able to develop designs and communicate ideas CO2: Be able to use construction and finishing techniques to produce 3D outcomes CO3: Be able to employ professional practice when working with light metals. CO4: Understand how to use metal to meet intentions
75
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS/WEBSITE Www.Gemstonejewellerydesigns.Co.Uk Nizam Jewels Www.Jewellerygemstone.Com Www.Cutting-Mats.Net/2634.Html
76
BDJ404A COMPUTER AIDED DESIGN-III (RHINO) 0-6-0 [3]
AIM RHINO module III leads to the practice of advance tools and terminologies of Matrix software. It includes processing of the design for the wax modelling, export and import in different file formats, estimation of the design, product making and cost reduction. Learning of how to advertise the product through catalogues and branding. Power point presentations /handouts about deign development and basic terminologies use in CAD/CAM course will be presented as per required
OBJECTIVE Students will learn the advance level of tools by learning Jewelry Design Software “RHINO”
Each content will cover the meticulous research about the 3D design by using Rhino
Students will learn the process of manufacturing through CAM by visiting PCSIR and PGJDC
Investigating different perceptions about jewellery including traditional and contemporary
Learning how to develop 2D drawings in multiple 3D perspectives and execution of CAD
Research and documentation of each project with the final 3D processing
The Final outcome in result of CAM
Submissions: PowerPoint presentation with digital prints and CAM processed prototypes to make mass production out of one piece.
UNIT 1 Introduction To Rhino, Surfacing ,Stone Setting ,Texture
UNIT 2 Text Surfacing , Scooping , Creating Gallery & J-Bag,
UNIT 3 Gold Weight Controlling,
UNIT 4 Creating Human Figure In Rhino
UNIT 5 Converting In To Dye Format, Casting Through CAD-CAM Process.
COURSE OUTCOME (CO)
At the end of this course students will: CO1: Understand use of specialist 3D technology and processes in chosen pathway CO2: Be able to apply understanding of specialist processes to produce design work CO3: Be able to produce outcomes using specialist 3D technology and processes CO4: Be able to evaluate own work
77
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H H M M H M M
CO2 H H M H M M
CO3 H H M H M M
CO4 H H H H H M M
H = Highly Related; M = Medium L = Low
TEXT BOOKS/WEBSITE Rhino for JewelryPaperback– 2 Jul 2010byDana Buscaglia(Author)
78
BJD405A A. PHOTOGRAPHY (ELECTIVE) 0-4-0 [2]
AIM This unit aims to develop learners’ skills and understanding in Product Photography.Students will get Knowledge of the history of the photographic medium and how it relates to the history of the other fine arts
OBJECTIVE Various aspects of photography including lighting for indoor & outdoor, handling of studio equipment and set planning & composition.
UNIT 1 Various aspects of photography including lighting for Indoor & Outdoor
UNIT 2 Handling of studio equipment
UNIT 3 Set planning
UNIT 4 Composition.
UNIT 5 Final Product Photography
COURSE OUTCOME (CO) At the end of this course students will:
CO1 Be able to use space and equipment. CO2 Be able to use sets, lights and backgrounds. CO3: Apply the principles of lighting and color theory to a variety of photographic scenarios by measuring, evaluating, and adjusting light and color to create quality images.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 H H M M H M
CO2 H H M H M
CO3 H H M H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS
Understanding Exposure: How to Shoot Great Photographs with a Film or Digital Cameraby Bryan Peterson
The Photographer's Eye: Composition and Design for Better Digital Photos by Michael Freeman
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BDJ405A B. LIFESTYLEACCESSORY DESIGN(ELECTIVE) 0-4-0 [2]
AIM The Lifestyle Accessory Design (LAD) postgraduate program educates and trains professional designers to visualize and create lifestyle accessories and systems using different materials, processes and technologies.
OBJECTIVE
• generate and evaluate design ideas for given briefs relevant to fashion accessories • create a more integrated fashion look with an understanding of the role of accessories • experiment with a variety of materials and techniques relevant to fashion accessories • apply relevant millinery and costume jewelry skills • present fashion accessories work in a professional manne
UNIT 1 Lacquer Craft Accessories
UNIT 2 Textile Craft Accessories
UNIT 3 Wood Craft Accessories
UNIT 4 Metal Craft Accessories
UNIT 5 Leather Craft &Packaging
COURSE OUTCOME (CO) At the end of this course students will: CO1: Student will be able to understand about fashion accessories. CO2: Student will be able to understand the techniques & process of fashion accessories. CO3: Student will be able to understand the product development, quality & marketing aspects.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H H M M H M M
CO2 H H M H M M
CO3 H H M H M M
H = Highly Related; M = Medium L = Low
TEXT BOOKS ANLEZARK, M., Hats on Heads. Kangaroo Press, Kenthurst NSW, 1991
COULDRIDGE, A., The Hat Book. Ventura Publishing Ltd, London, 1980
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BDJ406A DESIGN PROJECT III – KUNDAN MEENA 0-8-0 [4]
AIM After Understanding the About Enamels And Enameling, Different Jewelry Markets Of India And World, Characteristics Of Light Metals Their Visual, Tactile And Functional Characteristics. Student Will Be Able To Develop Designs And Communicate Ideas Using Drawing, Rendering Finishing Techniques Application Of Inspiration Into A Jewelry Product. Make Product Range of All The Design Like Pendant, Earring, Flexible Bracelet, Fixed Bracelet, Bangle, Ring And Necklace. Make Product Detail For All Designs. Choose Any 1 Design And Make Prototype Of Gold Jewelry In Your Jewelry Manufacturing Module.
OBJECTIVE
This unit will enable learners to understand the factors relevant to product design, and to develop skills in planning and producing prototypes.
To make understand the contrasting difference between casted jewelry and traditional Kundan-Meena jeweler.
Understanding of traditional and contemporary Kundan Meena. Understanding the technique through practical demonstration.
Understanding the process of traditional jewelry class in India. A comparative analysis of the past Kundan Jadau work as compared to the present.
Range development using Kundan Meena technique according to jewelry trends and forecast UNIT 1 History Of Kundan Meena Jewelry In India, Analyzing Contemporary Kundan
Meena Jewelry Trends In India, Traditional Kundan Meena Jewelry Manufacturing Process, Market Identification, Culture Board, Jewelry Board, Client Board, Mood Board, Inspiration Board, Conceptualization And Form Generation, Final Design Development, Cost Assessment Techniques
UNIT 2 Analyzing Global Jewelry Brands, Analyzing Indian Jewelry Brands,
UNIT 3 Kundan Meena Jewelry Manufacturing Process, Jewelry Trend & Forecast,
UNIT 4 Market Identification, Culture Board, Jewelry Board, Client Board, Mood Board, Inspiration Board
UNIT 5 Conceptualization & Form Generation.
UNIT 6 Final Design Development, , Prototype Development, Packaging, Portfolio.
COURSE OUTCOME (CO) At the end of this course students will: CO1: Understand The Principles Of Kundan Meena Design CO2: Be Able To Plan And Design A Product To Meet Requirements CO3: Be Able To Use Technology To Produce Models, Prototypes And Presentation Materials
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CO4: Understand The Connections Between Design Management And Manufacturing.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M H M M
CO2 M H H H M H M M
CO3 M H H H H M M
CO4 M H H M M H H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS/WEBSITES
Www.Renelalique.Com Www.Birdhichandghanshyamdasjewelry.Com Www.Sunitashekhawat.Com When Jewelry Speaks KhannaJewellers.com KalajeeJewellers.com HazoorlilalJewellers.com When jewelry speaks by
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SEMESTER V L T P Contact Hrs Credit Type
BDJ501A Marketing & Merchandising 3 - - 3 3
BDJ502A Professional Practice 3 - - 3 3
BDJ503A Jewelry Manufacturing-IV - - 6 6 3
BDJ504A Computer Aided Design -IV - - 6 6 3
BDJ505A Elective (Choose any 1 )
A. Visual Merchandising
B. E-Commerce
- - 4 4 2
BDJ506A
Design Project-IV
(Couture Jewelry )
8 8 4
BDJ507A Educational Trip - - - 2
TOTAL
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BDJ501A MARKETING & MERCHANDISING 3-0-0 [3]
AIM The brief of this unit to enable the student with an understanding of the essential elements of Jewelry merchandising and promotion & its role within the Jewellery industry.
OBJECTIVE Learn the skills necessary to work as store buyers, market analysts or jewelry event planners. Learn about human relations Learn about product development and presentation Learn about local/global market
UNIT 1 Significance of Jewelry industry ● Overview of the Jewelry industry. ● Current scenario. ● Role of Jewelry industry in Indian economy.
UNIT 2 Jewelry merchandising ● Introduction to Jewelry merchandising. ● Role of merchandiser. ● Qualities of a merchandiser. ● Responsibility of the Jewelry merchandiser.
UNIT 3 Visual merchandising and its elements ● Visual merchandising and its advantages for the buyer and seller today. ● Jewelry calendar. ● The planning cycle. ● Merchandise planner.
UNIT 4 Trend analysis and forecasting ● Trend prediction. ● Sales forecasting. ● Product selection and mix, Distribution mix. ● Distribution channels, from producer to ultimate consumer. ● Jewelry supply chains. ● Buying calendar & Buying strategy.
UNIT 5 Jewelry Retail ● Role and responsibility of the retail Jewelry buyer. ● Customer identification, Supplier, Sourcing.
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● Global sourcing, Range planning and range building.
UNIT 6 E-Commerce
Market Research
Variants on product pages (Which size, color, band, stone)
Customization (Personal engraving, gift boxes)
Recurring Billing
COURSE OUTCOME (CO) At the end of this course students will: CO1: Be able to demonstrate the application of oral, written, and visual communication skills to present specifications/information and support decision making. CO2: Understand the unique aspects of fashion marketing and create strategic promotional plans in print, visual displays and online marketing. CO3: Analyze the jewelry consumer and market trends. CO4: Use research skills and analysis methods in order to produce a range of jewelry designs and
products
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MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H H H M H M M
CO2 M H H H H M M
CO3 H H H H H M M M
CO4 M H H M M H M H
H = Highly Related; M = Medium L = Low
WEBSITES
Case Studies in Marketing – Indian context - R.Srinivas
Marketing Management Text And Cases in Indian Context-Dr.K.Karunakaran
Marketing Management Text and Cases-Biplab Bose
https://www.visenze.com/blog/jewelry-e-commerce-learning-points-from-indias-leaders-
caratlane-and-bluestone
https://www.voylla.com/
https://www.tribebyamrapali.com/
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BDJ502A PROFESSIONAL PRACTICE 3-0-0 [3]
AIM The Objective Of This Course Is To Critically Look Into The Project And Office Management Practice Emphasizing On Professional Services And Professional Ethics As Well As Project Responsibilities. In This Module, Students Are Required To Demonstrate An Analytical And Methodical Approach To The Process Of Developing, Programming And Implementing Design Solutions. Students Must Reach And Comply With All Legal & Ethical Restrictions Relevant To Them, And Students Are Expected To Demonstrate A High Professional Standard Of Organizational And Time Management Skills, And The Ability To Price Their Services Competitively.It Includes Design Ethics, Principles, Practices, Typical Contract Document Formats, And Resumes Concepts Related To Professional Practice. Awareness Of Current Legal Problems And Professional Ethics Relative To Handling Projects From Feasibility Studies Through Development Drawings, Contract Documents, Bidding, And Supervision. Investigation Of Processes, Practices, And Ethics Involved In Interior Design Profession. Course Emphasizes Integration Of Specifications, Cost Estimating, Office And Project Management, And Contract Writing Into The Design Process.
OBJECTIVE Understand the scope of services and areas of responsibility that are encountered in the
Jewelry profession Learn about Pre-Design, Project and Office Administration Learn about Design methodology, cost analysis, budget formulation and pro forma procedures Learn about office management emphasizing professional service and ethics Learn about project management focusing on the Jewelry professional’s responsibilities during
a project
UNIT 1 Quality and its Attributes ● Quality standards and compliances ● Quality certification and hallmarking
UNIT 2 IPR ● Introduction to Intellectual property rights (IPR) issues. ● Overview & Importance; IPR in India and IPR abroad. ● Patents; their definition; granting; infringement; searching & filing. ● Copyrights; their definition; granting; infringement, searching& filing,
distinction between related and copy rights.
UNIT 3 Goal setting, Career direction, Responsibilities.
Family business approach / advantages and concerns.
UNIT 4 Skills and development ● Presentation skills, Personal development
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UNIT 5 Promotional opportunities.
COURSE OUTCOME (CO) At the end of this course students will: CO1: To be able to place themselves and their work in the context of their selected discipline. CO2: To understand their specialist area and the career opportunities available. CO3: To understand how to promote themselves and their work professionally.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M H M M
CO2 M H H H M H M M
CO3 M H H H H M M
H = Highly Related; M = Medium L = Low
TEXT BOOKS
● P.N. Cheremisinoff, R.P. Ouellette and R.M.Bartholomew,Biotechnology Applications and Research, Technomic Publishing Co., Inc. USA, 1985
● D.Balasubramaniam, C.F.A.Bryce,K. Dharmalingam, J. Green and K. Jayaraman, Concepts in Biotechnology, University Press (Orient Longman Ltd.), 2002
● Bourgagaize, Jewell and Buiser,Biotechnology: Demystifying the Concepts, Wesley Longman, USA, 2000.
● Ajit Parulekar and Sarita D’ Souza, Indian Patents Law – Legal & Business Implications; Macmillan India ltd , 2006
● B.L.Wadehra; Law Relating to Patents, Trade Marks, Copyright, Designs & Geographical Indications; Universal law Publishing Pvt. Ltd., India 2000
● P. Narayanan; Law of Copyright and Industrial Designs; Eastern law House, Delhi , 2010
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BJD503A JEWELLERY MANUFACTURING -IV 0-6-0 [3]
AIM Learn to choose when to use a specific tool or manufacturing process. Convert and represent different types of surfaces and finishes, shading three dimensional surfaces and translate a two-dimensional surface into three dimensional forms. This unit aims to develop learners’ practical skills and understanding when working with light metals and in translating designs into 3D outcomes
OBJECTIVE This unit has introduced you with the basic information about the tools and materials and their
use. After understanding their use their application will become very easy to design jeweler and master the skills.
After going through this unit you have learnt about the different metal surfaces and their representation in addition you have learnt to observe various textures around you and their used in Jewelry.
Understand the characteristics of light metals.
UNIT 1 Develop a Personal Design from a Luxury Brand design project
UNIT 2 Use Previously Learned Techniques to Showcase Personal Style and Artistic Discovery
UNIT 3 Application of Advanced Techniques in Soldering, Cold-Connections, Piercing, and Use of Alternative Media
UNIT 4 Conceptualization & Form Generation, Final Design Development,
UNIT 5 Creating Visual Harmony in Design Elements
COURSE OUTCOME (CO) At the end of this course students will: CO1: Be able to develop designs and communicate ideas CO2: Be able to use construction and finishing techniques to produce 3D outcomes CO3: Be able to employ professional practice when working with light metals. CO4: Understand how to use metal to meet intentions
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
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Suggested Reading
Www.Gemstonejewellerydesigns.Co.Uk Www.Angara.Com Www.Jewellerygemstone.Com Www.Cutting-Mats.Net/2634.Html Untracht, Oppi. (1982) Jewelry Concepts And Technology. Doubleday & Co., Garden City, N.Y. Hoke, C. M. (1940) Refining Precious Metal Wastes: Gold – Silver – Platinum Metals, A
Handbook For The Jeweler, Dentist And Small Refiner. Metallurgical Publishing Co., New York. Loosli, Fritz, Herbert Merz And Alexander Schaffner. (1982) Practical Jewelry Making. Berne,
UBOS/SCRIPTAR, Switzerland. Mccreight, Tim. (1997) Jewelry: Fundamentals Of Metalsmithing. Hand Books Press, Madison,
WI. Revere, Alan. (2011) Professsional Jewelry Making: A Contemporary Guide To Traditional
Jewelry Techniques. Brynmorgen Press, Brunswick, ME.
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BJD504A COMPUTER AIDED DESIGN-IV (RHINO) 0-6-0 [3]
AIM In this module you will learn how to Create Jewelry Design through Advanced 3Design software and how to use 3Design in making master model & Mass Production with Exact measurement, Fine finishing, Real 3d Rendering & Creating Video of design And Learn how can we control gold weight also.
OBJECTIVE Each content will cover the meticulous research about the 3D design by using “RHINO” Students will learn the process of manufacturing through CAM by visiting PCSIR and PGJDC Investigating different perceptions about jewellery including traditional and contemporary Learning how to develop 2D drawings in multiple 3D perspectives and execution of CAD Research and documentation of each project with the final 3D processing The Final outcome in result of CAM Submissions: PowerPoint presentation with digital prints and CAM processed prototypes to make
mass production out of one piece
UNIT 1 Concept Of 3D & 3Design, Concept Of Surfacing,
UNIT 2 Stone Setting, Texture Concept, Text Surfacing
UNIT 3 Stone Setting, Texture Concept, Text Surfacing, Concept Of Scooping, Concept Of Beezal Creating
UNIT 4 Concept Of Gold Weight Controlling, Concept Of Human Design Creating By Shaper
UNIT 5 Real 3D Rendering, Video Creating, Concept Of Converting In Dye Formatting, Concept Of Casting Through CAD-CAM Process.
COURSE OUTCOME (CO) At the end of this course students will:
CO1: Able to develop 3D Design with Rendering. CO2: Able to develop exact setting in Design. CO3: Able to Gold Controlling. CO4: Able to Create Master Model & Rubber Dye to Create Different Joints for flexibility.
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MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H H H M L H M L M
CO2 H M M M M L H H H H
CO3 H M H M H H H H M
CO4 H M H M H L H H H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS
Cadd3designhelp/Guide/Tutorial.
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BJD505A A. VISUAL MERCHANDISING (ELECTIVE) 0-4-0 [2]
AIM This course would require the students to develop merchandising plan for the women’s apparel. The basics of visual merchandising, display windows, planning etc., would be covered in this course.
OBJECTIVE
Be able to promote jewelry merchandise.
Be able to understand the attraction of the customers. Be able to understand the retail store promotion.
Student will get knowledge of creativity, technical and operational aspects of the business and merchandise.
UNIT 1 Merchandising concepts and theories tools
UNIT 2 Techniques for merchandise
UNIT 3 Display, windows
UNIT 4 Creative thinking for merchandise display
UNIT 5 Store layout, display, Jewelry retailing
COURSE OUTCOME (CO) At the end of this course students will: CO1: Present and coordinate merchandise so that related goods are shown in a unique, desirable, and salable manner. CO2: Apply basic design principles and colour theories to the construction of promotional displays and advertising. CO3: Understand the basic functions of retail store operations including store location and layout, shopping center analysis, retail market segmentation and strategies, and the merchandising mix. CO4: Prepare and execute displays for exhibitions and promotional events using the visual dynamics of light as a design element.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H H M M H M M
CO2 M H H M H M M
CO3 H H M H M
CO4 H H H H H M M
H = Highly Related; M = Medium L = Low
TEXT BOOKS Visual Merchandising 2nd editionPaperback– 19 Oct 2011 by Tony Morgan
Jewellery Design: From Fashion to Fine Jewellery by Elizabeth Galton
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BDJ505A B. E- COMMERCE (ELECTIVE) 0-4-0 [2]
AIM The aim of this unit is to develop understanding of the dynamics of online business and online buying behavior to create a consumer-oriented online business strategy along with holistic knowledge on product development for E-Commerce platform.
OBJECTIVE Acquaint students with a fundamental understanding of the environment and strategies in the
New Economy. Provide analytical tools to understand opportunities in unserved or underserved New Economy
markets. Provide a fundamental understanding of the different types and key components on business models in the New Economy.
Provide guiding principles behind the design and strategy of the customer web interface. Understand the traditional and new communication/marketing approaches that create
competitiveadvantage in the New Economy. Provide insights on how to implement strategy in the New Economy. Understand the metrics that New Economy firms to use to measure progress, customer
satisfaction, and financial performance. Understand the fundamentals of financially valuing New Economy companies. Provide an overview of the hardware, software, servers, and the parts that make up the
enabling “railroad” for the New Economy.
UNIT 1 Online Industry Appreciation and Business World, Fundamentals of Management, Creative Managerial Leadership,
UNIT 2 Market Dynamics, Fashion &Lifestyle Products, and Fundamentals of E-commerce.
UNIT 3 Digital Marketing, Merchandising, Sourcing and Vendor management,
UNIT 4 Project Management, Long Industry Attachment, Specialiation1a Customer Relations Management
UNIT 5 Advanced Data Analytics, Specialiation2a Visual Communication, Specialiation2b User Experience Design &Business Plan.
COURSE OUTCOME (CO) At the end of this course students will: CO1:Student will be able to understand global online business sensibilities. CO2: The student will be able to understand Global Online Business Industry. CO3: The student will be able to understand with the knowledge and skills required to manage the online venture for a long period of sustainable profits, but will also challenge them to achieve career goals by fueling their passion. Student will be able to understand global online business sensibilities.
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CO4: The student will be able to understand with the knowledge and skills required to manage the online venture for a long period of sustainable profits, but will also challenge them to achieve career goals by fueling their passion.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H H M M H M M
CO2 H H M H M M
CO3 M H H M H M
CO4 H H H H H M M
H = Highly Related; M = Medium L = Low
TEXT BOOKS E-Commerce 10/ePaperback– 2016
E - Commerce: An Indian PerspectivePaperback– 2012
BDJ506A PRODUCT DESIGN & DEVELOPMENT 0-8-0 [4]
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AIM In economics, a luxury good is a good for which demand increases more than proportionally as income rises, and is a contrast to a "necessity good", for which demand increases proportionally less than income. Luxury goods are said to have high income elasticity of demand: as people become wealthier, they will buy more and more of the luxury good. This also means, however, that should there be a decline in income its demand will drop. Income elasticity of demand is not constant with respect to income, and may change sign at different levels of income. That is to say, a luxury good may become a normal good or even an inferior good at different income levels, e.g. a wealthy person stops buying increasing numbers of luxury cars for his automobile collection to start collecting airplanes (at such an income level, the luxury car would become an inferior good
OBJECTIVE ● Describe a design and development process
● Understand ergonomics of a product
● Understand uses of computer in product design and development
● Describe creativity in design and creative process
UNIT 1 Product design & development
Introduction: Classification/ Specifications of Products. ● Product life cycle. Product mix. ● Introduction to product design. ● Modern product development process. ● Morphology of design. ● Economic analysis: Qualitative & Quantitative. ● Product costing.
UNIT 2 Ergonomics / Aesthetics ● Gross human autonomy. ● Anthropometry. ● Man-Machine interaction. ● Concepts of size and texture, colour. Comfort criteria. ● Psychological & Physiological considerations. ● Creativity Techniques: Creative thinking, conceptualization, brain storming,
primary design, drawing, simulation, detail design.
UNIT 3
Computer aided product development
Introduction to computer Graphics ● Scan Conversion: ● Graphics Programming ● Curves
● CAD & Geometric Modeling
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Virtual Reality
UNIT 4 CREATIVITY in Design : ● Methods and tools for Directed Creativity – ● Basic Principles ● Tools of Directed Creativity ● Tools that prepare the mind for creative thought ● stimulation of new ideas ● Development and Actions: Processes in creativity ICEDIP – Inspiration,
Clarification, Distillation, Perspiration, Evaluation and Incubation ● Creativity and Motivation: the Bridge between man creativity and the
rewards of innovativeness ● Applying Directed Creativity to the challenge of quality management ● Process Design, ● Emotional Design ● Three levels of Design – Viceral, Behavioral and Reflective
UNIT 5 Product packaging ● Introduction ● Packaging Media ● Quality Assessment & Performance Evaluation: ● Package Printing: ● Package Graphics: ● Package Storage and Handling: ● Packaging & Environment:
COURSE OUTCOME (CO) At the end of this course students will: CO1: Able to know various factors affecting a product design CO2: Able to use various computer applications in product design CO3: Able to know importance of numerous packaging media CO4: Able to understand several factors contributing in design
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M M H M H M L
CO2 L H H L L M M
CO3 M L H H H M M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
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TEXT BOOKS ● Karl T Ulrich, Steven D Eppinger , “ Product Design & Development.” Tata McGrawhill New
Delhi 2003 ● Hollins B & Pugh S “Successful Product Design.” Butter worths London ● Interactive Computer Graphics by E.Angel & Dave Shreiner ● Walter Soroka, “Fundamentals of packaging technology”, 3rd Edition, Institute of Packaging
professionals, Naperville, Illinois, USA, 2002 . ● Steven DuPuis, John Silva,”Package Design Workbook: The Art and Science of Successful
Packaging”, Rockport Publishers, 2008. ● Rousing Creativity: Think New NowFloyd Hurr, ISBN 1560525479, Crisp Publications Inc. 1999 ● Semyon D. Savransky,” Engineering of Creativity – TRIZ”, CRC Press New York USA,” 2000
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SEMESTER VI L T P Contact Hrs Credit Type
BDJ401A Industrial Project- Internship - - - - 18
BDJ402A Portfolio Submission - - - - 6
TOTAL - - - - 24
BDJ601A INDUSTRIAL PROJECT - (INTERNSHIP) 0-0-0(18)
AIM The Aim Of This Unit Is To Extend Learners’ Knowledge Of Professional Practices Within Their Specialist Area And To Relate These To Personal Goals And Career Opportunities.
OBJECTIVE To encourage students to work in with relevant industries.
An avenue to enhance academics learning through hands on work experience.
Get advice on career from knowledgeable and experienced professionals.
Gain exposure to a professional work atmosphere.
Be able to place themselves and their work in the context of their selected discipline
Understand their specialist area and the career opportunities available
Understand how to promote themselves and their work professionally.
INTERNSHIP TRAINING In the VI semester , student will undergo a 12 weeks training in a jewelry designing industry
/manufacturing unit/ jewellery export unit so that they can understand the existing working
practices , conditions and acquire an in depth technical knowhow.
The student shall prepare a report on the training given by the organization he/she will submit
the report. The student has to submit the certificate regarding successful training with the
organization.
A copy of report has to be submitted with the department along with the performance
certificate issued by the firm manager/ owner and one with the firm (where internship is
pursued).
After the internship, student has to appear in front of jury members for a presentation
seminar, who will judge the performance based on their presentation, report & v iva-voce
and award marks to student.
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PROJECT REPORT To Be Submitted
o Background Of Industry
o Number Of Employees
o Project Detail On Which Assisted
o Manufacturing Process
o Hand & Computer Sketches
o Experience
o Any Other Details
UNIT 1 Weekly Teaching Plan:
Week 1-2 How to assess your internship Week 3 writing an introduction Week 4 doing your research Week 5-6 locating the required area of research and analyzing it Week 7-8 writing down about the context of your report Week 9 linking the research to the context of your report Week 10 writing up the conclusion of the report and editing it Week 11 making a short, ‘to the point’ presentation Week 12-14 working on the presentation
Teaching & Learning Methods:
Assessment and Evaluation:
A Proposal
UNIT 2 A Paper (minimum 2000 words)
Reason for particular Placement.
Brief description of the context.
Description of your duties.
Findings.
Diary of activities.
Professional’s report
UNIT 3
A Presentation (approx. 30 minutes)
Over view of your paper.
Visual support materials.
COURSE OUTCOME (CO)
At the end of this course students will: CO1: To identify business strategies for buying and selecting product. CO2: To identify process and procedures for company purchases. CO3: To explore the buying process, Increase skills in buying and merchandising. CO4: To identify business strategies for buying and selecting products. C05: To understand that how they write a report of their industry experience &develop written communication skills.
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MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
CO5 M H L
H = Highly Related; M = Medium L = Low
103
BDJ602A PORTFOLIO SUBMISSION 0-0-0 [6]
AIM Design portfolio is the expression of student to translate themes into design. Here one gets inspired by different themes which could be art movements, sport, historic eras, music, dance culture, nature, traditions etc. And picks out tangible and intangible elements which are to be used as design elements in the collection. The ability of a designer to exhibit and use design elements is highlighted which is further on translated into projects. A portfolio is an exhibit of the overall knowledge of the student work which he/she has gained through the course of three years. The purpose lies in promoting the skills of students in a single format This course will help students enter the “real world”. It’s structured around equipping students on skills of “self selling and presenting their portfolios”. The course is aimed at equipping them select “perfect fit” careers, find better jobs and become professional and street smart. It will give students a realistic picture of their future professional lives and provides tools on coping with it.
OBJECTIVE Have the necessary professional communication skills. These include a wide array of tools like
making CV’s and presentations, preparing for job tests and interviews and the necessary computer skills to produce these.
Knowledge about the local and international markets and their operations.
Career planning, channels for job search, basics of entrepreneurship.
The course will also assist students to be able to present their portfolios in various modern formats like USB’s, digital photography, websites, CD’s etc.
Work ethics will also be touched upon to enable them to have long term and fruitful relations with employers.
COURSE OUTCOME (CO) At the end of this course students will: CO1: Be able to place themselves and their work in the context of their selected discipline. CO2: Understand their specialist area and the career opportunities available CO3: Be able to develop and present a professional portfolio in an appropriate format Understand how to promote themselves and their work professionally. CO4: A copy of portfolio has to be submitted with the department at the time of final Assessment
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MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOME Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
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L T P Contact Hrs Credit Type
BJD701A Research Project & Dissertation 6 6 3
BJD702A Brand Management 3 - - 3 3
BJD 703A Project Management
&Entrepreneurship
3 - - 3 3
BJD704A Production Method and Quality
Control
3 - - 3 3
BJD705A Jewelry Retail and Export 3 - - 3 3
BJD706A Final Project -I 12 12 6
TOTAL 12 18 30 21
BDJ701A RESEARCH PROJECT & DISSERTATION 0-6-0 [3]
AIM Sustainability is regarded as the future of Jewelry design sector. A student should have practice to implement sustainable strategies to their designing a collection for Jewelry Design. Now sustainability is a very complex concept when it comes to input it into fashion industries on the whole. When it comes to Jewelry Design, the student shall concentrate on designing the PRODUCT
OBJECTIVE To enable the student to incorporate in the structuring and development of the project the
concepts of project management, planning tools and controls. Economic feasibility of projects. Develop the project as a broad business process, covering the entire project life cycle. Conceptual phases, planning and organization, implementation and closure.
UNIT 1 This unit is describes the extent of the project. It contains product development to the
final process of marketing it to the consumer.
UNIT 2 Product Development
UNIT 3
Marketing the product
UNIT 4 Where to retail
UNIT 5 Reflection on the Dissertation Writing Experience:
Dissertation Topic
Dissertation Process
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Resources will be used in Dissertation with Discussion and Evaluation
COURSE OUTCOME (CO) At the end of this course students will: CO1: The student will explore the fields of Research design, Research proposal development and the conduct of Research projects as applied to their dissertation topic. CO2: Being able to critically evaluate the Jewelry Design work of others and provide constructive criticism for ongoing work. CO3: Being able to deconstruct and reconstruct alternative collection developments from existing work.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M H M H M L
CO2 H H L M
CO3 L H H H M L
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES Barrett J. (2012). Designing Your Fashion Portfolio (From Concept to Presentation),
Bloomsberry publishing, India. Kiper A. (2014). Fashion Portfolio. Batsford Ltd. Kothari C.R. Research Methodology: Methods and techniques. New Age International
publishers http://www.vogue.com/voguepedia/ http://www.style.com http://www.purfe.com.au
BDJ702A BRAND MANAGEMENT 0-3-0 [3]
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AIM A brand is a philosophy of a designer transformed in to value added products. Generally, consumers recognize brands by names which could be logos or unique colors. A brand successfully makes recognition through coming up with distinct design features such as style, color or use of certain features unique to the brand. Here a student thinks about a very important variable of design called design philosophy which is unique and is thinking how to transform ones design philosophy into fashion and lifestyle products. Therefore this part of the project holds maximum importance in this assignment.
OBJECTIVE The objective of this course is to learn fundamentals of Product and Brand Management. The aim of Product Management Part is to make participants understand competition at
product level as well as brand level. Two broadly important aspects namely Product Management from competition point of view and Product Management from New Product Development and Innovation point of view are to be covered.
The objective of Brand Management is to make students understand principles of Branding, role of brands, elements and components of brands, brand equity etc.
The main aim for Brand Management is to make sure that students understand implications of planning, implementing and evaluating Branding Strategies.
UNIT 1 UNDERSTANDING BRAND
This module gives a basic overview of branding. It covers what a brand is, why brands matter, characteristics of strong brands, and other fundamental concepts of branding. This module aims to familiarize the students with the key conceptual foundations of developing and managing a strong brand.
UNIT 2 DEVELOPING BRAND
This module introduces the process of crafting a brand. It covers ways of developing brand elements, creating brand associations, and introducing a new brand, and designing marketing/marketing communications programs that effectively communicate the desirable brand identity to target markets.
UNIT 3 EVALUATING BRAND
This module reviews the methods of measuring and interpreting brand performance. It covers typical approaches of assessing brand equity, especially from a consumer perspective. It also offers both qualitative and quantitative tools for measuring brand image and strength.
UNIT 4 MANAGING BRAND
The final module focuses on the stewardship and management of brands over time, geographic areas, and market segments. It covers the strategies for more established brands as they attempt to grow and stay relevant over time by examining the concepts/tools in brand extensions, consumer-brand relationships, strategic alliances,
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brand portfolios, global branding, and brand repositioning/revitalization.
UNIT 5 CRAFTING BRAND
This module provides a view into what is involved in the formulation of the brand asset. The most important task in designing the brand is specifying the unique and relevant meaning the brand is to capture. This meaning must then be translated to reflect in the range of brand elements: brand name, logo, slogan, jingle, package design, retail space online space and overarching experience.
COURSE OUTCOME (CO) At the end of this course students will: CO: Towards the completion of this unit a student would think about the brand philosophy and development with above parameters CO2: The student will be able to develop own brand.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M M H M H M L
CO2 M H H L M
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES Strategic Brand Management (3rd edition), Kevin Lane Keller, Prentice Hall, 2008. Best Practice Cases in Branding (3rd edition), Kevin Lane Keller, Prentice Hall, 2008. www.AdvertisingAge.com www.adweek.com www.Americandemographics.com www.brandchannel.com www.marketingpower.com
BDJ703A PROJECT MANAGEMENT & ENTERPRENEURSHIP 0-3-0 [3]
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AIM The course will offer a broad perspective of Design thinking, LMC, idealization, data analytic, creating MVP, various digital tools for marketing, financial and pitch deck for the business.
OBJECTIVE To enable the student to incorporate in the structuring and development of the project the
concepts of project management, planning tools and controls. Economic feasibility of projects. Develop the project as a broad business process, covering the entire project life cycle. Conceptual phases, planning and organization, implementation and closure.
UNIT 1 Introduction to Project management
Conceptualization and characteristics of projects:
Project Life Cycle
Phases of the project: conceptual, planning and organization,
implementation, closure
Project administration
UNIT 2 Conceptual phases, planning and organization
Scope planning. Analytical structure of activities
Structuring people in projects
Costs and budget
UNIT 3
Implementation
Project execution, monitoring and control
Reviews and ratings
UNIT 4 Introduction to Project management
Conceptualization and characteristics of projects:
Project Life Cycle
Phases of the project: conceptual, planning and organization,
implementation, closure
Project administration
UNIT 5 Product packaging ● Introduction ● Packaging Media ● Quality Assessment & Performance Evaluation: ● Package Printing: ● Package Graphics: ● Package Storage and Handling: ● Packaging & Environment:
UNIT 6 Introduction to Entrepreneurship and Business Essentials
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Who is an Entrepreneurs and Types of Businesses
The Lean Approach
Designing Thinking
Lean Model Canvas / Business Model Canvas
UNIT 7 Forecasting Demands and Acquiring Customers
Identifying the Target Audience / Customer
Conducting Surveys
Building an MVP based on the Survey
Analyzing Competition
UNIT 8 Brand Building and Establishing Brand Presence
Digital Marketing and Social Media Marketing
Basics of PR and Importance of Digital Presence
Building a Website – Tools and Techniques
UNIT 9 Understanding Finance and Planning for Investment
Creating a Revenue Model
Developing Sales Projects, Unit Economics, Investment Deck
COURSE OUTCOME (CO) At the end of this course students will: CO1: Approach the ideas through design thinking and create its LMC
CO2: Identify the demand and its customers
CO3: Analyze the data and obtain info like target market, market size, competition
C04: Management of the product development process;
CO5: Strategic product planning and Project planning and Detailed project
CO6: Preparation of the production of the product and Product distribution and Evaluation of the
product and process
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
C05 M H H M
CO6 H H M L M
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H = Highly Related; M = Medium L = Low TEXT BOOKS
The Lean startup by Eric Ries, Entrepreneurial Managementby Robert J. Calvin
A Guide to the Project Management Body of Knowledge: PMBOK® Guide (Sixth Edition)
The Automatic Startup by David S. Rose Publication Date: 2016
A Dozen Lessons for Entrepreneurs by Tren Griffin Publication Date: 2017
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BDJ704A PRODUCTION METHOD AND QUALITY CONTROL 0-3-0 [3]
AIM To develop knowledge of various production methods and evaluate various Jewelry manufacturing systems and equipment in the industry.
OBJECTIVE To gain an understanding and appreciation of the principles and applications relevant to the
planning, design, and operations of manufacturing/service firms. To develop skills necessary to effectively analyze and synthesize the many inter-relationships
inherent in complex socio-economic productive systems. To reinforce analytical skills already learned, and build on these skills to further increase your
"portfolio" of useful analytical tools for operations tasks. To gain some ability to recognize situations in a production system environment that suggests
the use of certain quantitative methods to assist in decision making on operations management and strategy.
To understand how Enterprise Resource Planning and MRPII systems are used in managing operations.
To increase the knowledge, and broaden the perspective of the world in which you will contribute your talents and leadership in business operations.
To understand the managerial responsibility for Operations, even when production is outsourced, or performed in regions far from corporate headquarters.
UNIT 1 Introduction to Jewelry manufacturing industry.
UNIT 2 Study of Production Process and Planning in cutting, sewing &finishing.
UNIT 3
Management information systems &documentation procedures.
UNIT 4 Time &Motion study and its relevance: - an overview.
UNIT 5 Quality Department functions of a jewelry industry. Inspection systems from raw material to dispatch.
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COURSE OUTCOME (CO) At the end of this course students will: CO1: Evaluate the principles of quality management and production method to explain how these principles can be applied within quality management systems. CO2: Identify the key aspects of the quality and production improvement cycle and to select and use appropriate tools and techniques for controlling, improving and measuring quality. CO3: Critically appraise the organizational, communication and teamwork requirements for effective quality and production management. CO4: Critically analyze the strategic issues in quality and production management, including current issues and developments, and to devise and evaluate quality implementation plans.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M H M H M L
CO2 H H L M
CO3 L H H H M L
CO4 M M H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES
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BDJ705A JEWELLERY RETAIL AND EXPORT 0-3-0 [3]
AIM After studying this subject the students will understand marketing in domestic and international markets and their quota systems. It focuses attention on apparel industry giving thorough knowledge of merchandising.
OBJECTIVE To enhance the marketing and selling skills.
To provide in-depth working knowledge of retail and export in Gem & jewelry industry.
Techniques to maintain better customer relations.
New development areas of retail stores and exports companies. Be able to respond to professional design requirements and to develop skills in planning and
producing prototypes.
To train professionally with a view to enhance retail and export growth.
UNIT 1 Basic Concept of retailing – definition need and functions
UNIT 2 Introduction to various terms Cost price, selling price, mark-ups, markdowns, distribution channel, wholesale, agent, broker, vendor, distributor
UNIT 3
Introduction to retail organizations Departmental store Discount stores Specialty stores Direct Retailing E- Retailing
UNIT 4 Concept of buying houses – definition, importance and types Retail Mix Concept of visual merchandising – definition, types of window display with examples
UNIT 5 Jewelry merchandising and export– definition, role of merchandiser, buyer – merchandiser interface, time and action sheet
Consumer Buying Behavior – definition, consumer black box, decision making process.
COURSE OUTCOME (CO) At the end of this course students will: CO1: Understand the role of merchandiser in export environment. CO2: Understand the factors & principles relevant to Jewelry product eg concept, ergonomics, form, function, aesthetics, trends, end user, lifespan, materials, manufacturing methods, costing, level of finish, testing, sustainability.
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CO3: Be able to respond to professional design requirements and to develop skills in planning and producing prototypes. CO4: Understand the connections between Export and Retail market.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M H M H M L
CO2 H H L M
CO3 L H H H M L
CO4 M M H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES
Export Import ManagementPaperback– 28 Oct 2013 by Justin Paul(Author), Rajiv Aserkar(Author)
50th annual report 2015-2016 the gem & jewelry export promotion council
49th annual report 2014-2015 the gem & jewelry export promotion council
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BDJ706A FINAL PROJECT-I 0-12-0 [6]
AIM This subject purely concentrates on developing a collection based on all the previous areas covered in fashion. This subject also aims at a thorough research on selected theme supported by a Design process to develop the whole range of clothing collection. Students are required to research on the selected topic for the required aspects like demographics, psycho graphics etc. Students will develop the whole design process including mood board, story board, fabric development, design development, range development etc.
OBJECTIVE The objective of this unit is to further extend learner’s knowledge creating the final collection putting all the knowledge and efforts students have gained so far and launch themselves as designers creating their own brand identity, and brand image.
UNIT 1 Contextual research to identify potential areas of design research &development During this subject student are expected to gather information and visual materials in a field which has sufficient scope for design research and development.
UNIT 2 Formulation of design brief, design concept, research methods and project schedule The student will have to develop and negotiate a design brief by developing a concept based on a particular theme. At this stage student are expected to present their design concept based on a colloquium paper in front of a jury of faculty mentors. After the approval of their concept, student will be expected to meet their design mentor at scheduled times. Formative Feedback will be provided at each meeting and student will have to maintain a log book which shows their progress and gives evidence of following the design process. When student are in the process of design exploration, they are expected to research and conduct surveys in the areas of market structure, client group, fabrics and trims sources.
UNIT 3
Pricing &Costing of Final products The student will achieve optimum costs of production through an understanding of fabric development and finishing processes. They are also expected to do the pricing and costing of their final product.
UNIT 4 Final submission and presentation The Final Submission which will be supported by an oral presentation and submission of a design portfolio in front of a Jury, where the student will be expected to justify the validity/originality of their design process and findings. The student will be encouraged to do a self-evaluation, assessing their effectiveness of achieving set aims.
UNIT 5 Reflective Journal &Prototype and portfolio development
Additionally the student will be required to submit a Reflective Journal which represents their involvement and overall journey of learning and what specifically they reflected on. This will give evidence of whether they have fulfilled the initial aims that
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they had set.
To develop prototypes, student have to explore new and appropriate methods of pattern making, draping and garment construction in relation to the relevant fabrics and the functional aspect of the J.
There will be a “Toile Presentation” where student will be expected to present their process and findings along with the prototypes to a Jury of design and technical mentors and peers.
COURSE OUTCOME (CO) At the end of this course students will: CO1: To understand strengths and weakness and create your brand, brand identity, image and logo. CO2: To identify the major types of idea sources in clothing design and provide information about each source. Recognize that these sources of inspiration help designers to create design elements and principles of individual designs. In order to foster originality, sources of inspiration play a powerful role throughout the creative stage of design process, and also in the early stages of jewelry research and strategic collection planning CO3: To present research analysis to client groups. CO4: To extend and apply skills in developing creative visual language. CO5: To synthesize and critically evaluate experimentation in personal creative practice.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M H M H M L
CO2 H H L M
CO3 L H H H M L
CO4 M M H H H
C05 M L M H M
H = Highly Related; M = Medium L = Low TEXT BOOKS/ WEBSITES
● http://worldofwearableart.com/ ● www.style.com ● www.wgsn.com ● www.promostyl.com ● www.trendz.com ● www.wwd.com
● Trendvision.com
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SEMESTER VIII L T P Contact
Hrs
Credit Type
BJD801B Final Project II 18 18 9
BJD802B Portfolio 12 12 6
TOTAL 30 30 15
BDJ801A FINAL PROJECT-II 0-18-0 [9]
AIM This subject purely concentrates on developing a collection based on all the previous areas covered in fashion. This subject also aims at a thorough research on selected theme supported by a Design process to develop the whole range of clothing collection. Students are required to research on the selected topic for the required aspects like demographics, psycho graphics etc. Students will develop the whole design process including mood board, story board, fabric development, design development, range development etc.
OBJECTIVE The objective of this unit is to further extend learner’s knowledge creating the final collection putting all the knowledge and efforts students have gained so far and launch themselves as designers creating their own brand identity, and brand image.
UNIT 1 Contextual research to identify potential areas of design research &development During this subject student are expected to gather information and visual materials in a field which has sufficient scope for design research and development.
UNIT 2 Formulation of design brief, design concept, research methods and project schedule The student will have to develop and negotiate a design brief by developing a concept based on a particular theme. At this stage student are expected to present their design concept based on a colloquium paper in front of a jury of faculty mentors. After the approval of their concept, student will be expected to meet their design mentor at scheduled times. Formative Feedback will be provided at each meeting and student will have to maintain a log book which shows their progress and gives evidence of following the design process. When student are in the process of design exploration, they are expected to research and conduct surveys in the areas of market structure, client group, fabrics and trims sources.
UNIT 3 Pricing &Costing of Final products
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The student will achieve optimum costs of production through an understanding of fabric development and finishing processes. They are also expected to do the pricing and costing of their final product.
UNIT 4 Final submission and presentation The Final Submission which will be supported by an oral presentation and submission of a design portfolio in front of a Jury, where the student will be expected to justify the validity/originality of their design process and findings. The student will be encouraged to do a self-evaluation, assessing their effectiveness of achieving set aims.
UNIT 5 Reflective Journal &Prototype and portfolio development
Additionally the student will be required to submit a Reflective Journal which represents their involvement and overall journey of learning and what specifically they reflected on. This will give evidence of whether they have fulfilled the initial aims that they had set.
To develop prototypes, student have to explore new and appropriate methods of pattern making, draping and garment construction in relation to the relevant fabrics and the functional aspect of the J.
There will be a “Toile Presentation” where student will be expected to present their process and findings along with the prototypes to a Jury of design and technical mentors and peers.
COURSE OUTCOME (CO) At the end of this course students will: CO1: To understand strengths and weakness and create your brand, brand identity, image and logo. CO2: To identify the major types of idea sources in clothing design and provide information about each source. Recognize that these sources of inspiration help designers to create design elements and principles of individual designs. In order to foster originality, sources of inspiration play a powerful role throughout the creative stage of design process, and also in the early stages of jewelry research and strategic collection planning CO3: To present research analysis to client groups. CO4: To extend and apply skills in developing creative visual language. CO5: To synthesize and critically evaluate experimentation in personal creative practice.
122
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES: Course Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M H M H M L
CO2 H H L M
CO3 L H H H M L
CO4 M M H H H
C05 M L H H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES ● http://worldofwearableart.com/ ● www.style.com ● www.wgsn.com ● www.promostyl.com ● www.trendz.com ● www.wwd.com ● Trendvision.com
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BDJ802A PORTFOLIO 0-12-0 [6]
AIM Design portfolio is the expression of student to translate themes into design. Here one gets inspired by different themes which could be art movements, sport, historic eras, music, dance , culture , nature, traditions etc. and picks out tangible and intangible elements which are to be used as design elements in the collection. The ability of a designer to exhibit and use design elements is highlighted which is further on translated into projects. A portfolio is an exhibit of the overall knowledge of the student work which he/she has gained through the course of four years. The purpose lies in promoting the skills of students in a single format.
OBJECTIVE Students will present a portfolio of all the files/ folders/ projects created during the course of study in I to III year. The portfolio should include projects, industrial visit reports, any other projects made during the academic session. The external examiner will evaluate the portfolio and take a viva of the student.
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Title of Degree Program
Bachelor of Design- Fashion Design
Definition of credit hour:
One credit is 1 hour of theory lecture and one credit is 2 hours of practical work.
Degree plan
Following is the list of courses from
Bachelor of Design- Fashion Design
SEMESTER- I
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BMC128A Business Communication &
Personality Development
3 - - 3 3
2 BMC051A Environmental Science 4 - - 4 4
3 BFD101A Design Foundation 12 12 6
4 BFD102A Basic Art & Design 4 4 2
5 BFD103A Introduction of Fashion Industry 6 6 3
6 BFD104A Fundamentals of Computer 3 - 3 3
Total 10 22 32 21
SEMESTER – II
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD201A Fashion Studies 3 3 3
2 BFD202A Textile Studies-I 3 3 3
3 BFD203A Material Exploration &
Sourcing
6 6 3
4 BFD204A Fashion Illustration-I 6 6 3
5 BFD205A Pattern Making & Garment
Construction-I(Women’s wear
+ Basic Draping)
6 6 3
6 BFD206A Computer Application –
I(Basic - Computer, Coral
Draw, Photoshop)
6 6 3
7 BFD207A Design Project –I (Women Wear
white cotton base)
6 6 3
Total 6 30 36 21
126
SEMESTER – III
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD301A History of Fashion Design &
Contextual
3 3 3
2 BFD302A Textile Studies-II 3 3 3
3 BFD303A Apparel Manufacturing
Technology
3 3 3
4 BFD304A Fashion Illustration-II 6 6 3
5 BFD305A Pattern Making & Garment
Construction-II (Indian wear +Ad
Draping)
6 6 3
6 BFD306A Computer Application – II
(Draping)
6 6 3
7 BFD307A Design Project –II (Women’s
wear draping project )
6 6 3
Total 9 24 33 21
SEMESTER – IV
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD401A Budgeting & Costing 3 3 3
2 BFD402A Trend Forecast and Analysis 3 3 3
3 BFD403A Surface Design 6 6 3
4 BFD404A Elective (Choose any 1 )
A. Photography
B. Fashion Accessories
4 4 2
5 BFD405A Pattern Making & Garment
Construction-III (Men’s & Kids
wear)
6 6 3
6 BFD406A Computer Application – III
(Advance Photoshop and
illustrator)
6 6 3
7 BFD407A Design Project –III (Indian Wear
craft based project)
6 6 3
Total 6 28 34 20
-
127
SEMESTER – V
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD501A Marketing & Merchandising 3 3 3
2 BFD502A Supply Chain Management 3 3 3
3 BFD503A Professional Practice &
Management
3 3 3
4 BFD504A Elective (Choose any 1 )
A. Visual Merchandising
B. E-Commerce
4 4 2
5 BFD506A Computer Application – IV
(Portfolio and Digital PMC)
6 6 3
6 BFD507A Design Project (Men’s Wear) 6 6 3
7 BFD508A Educational Trip 2 1
Total 9 18 27 18
SEMESTER – VI
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD601A Office Training (Internship) 18
2 BFD602A Portfolio Submission 6
Total 24
128
SEMESTER – VII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD701A Research Project & Dissertation 6 6 3
2 BFD702A Brand Design Management 3 3 3
3 BFD703A Project Management &
Entrepreneurship
3 3 3
4 BFD704A Production Method and Quality
Control
3 3 3
5 BFD705A Fashion Retail and Export 3 3 3
6 BFD506A Fashion Styling 2 2 1
7 BFD707A Final Project I 12 12 6
Total 12 20 32 22
SEMESTER – VIII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD801A Final Project II 18 18 9
2 BFD802A Portfolio 12 12 6
Total 30 30 15
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SUMMARY REPORT
1. Total Credit for Batch 2019-2024= 163
2. Total Relaxation= nil
Semester Wise Credit Distribution
1st 2nd 3rd 4th 5th 6th 7th 8th Total Minimum
credit
Required
21 21 21 20 18 24 22 15 162 NIL
Choice Based Credit Summery Report of B.Des Fashion Design
S.No. Category of Courses Credits(L,T,P) Total Credits
1 Foundation Courses (10,0,11) 21
2 Core Courses (42,0,91) 133
3 Departmental Electives (0,0,8) 8
4 Open E lectives (Nil) Nil
5 Total (52,0,110) 162
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Introduction
Bachelor in Fashion Design is a four-year design undergraduate program, offered by the Faculty of
Design at JECRC University. The program encourages students to explore their potential in designing
multipurpose and multivariate fabrics. It also prepares graduates for the expertise required in self and
industrial-related employment. The program, with its emphasis on broad based conceptual and technical
aspects of design, is expected to facilitate future postgraduate studies in specialized Fashions related
areas - i.e. Art history, Fashion marketing and merchandising, Fashion technology, industrial design,
fashion design, new media design and Fashion conservation. The curriculum encourages research into
the rich Fashion tradition and its relevance to contemporary society.
The programme consists of various levels of practical studio courses supported by a range of theory
electives in art and design history. Other strong feature of the programme includes an intensive course
in marketing which makes them self-sufficient as entrepreneurs and introduces them to marketing
strategies and opportunities for internships in the Fashion design industry. The Contemporary Seminar
provides an avenue for conceptual development and opening of new vistas, broadening the knowledge
base. After completing a six-month foundation course, students wishing to specialize in Fashion design
pursue their major for another three and half years. During this time students are exposed and
enlightened with different aspects of design which includes intensive studies in colour theory,
handcrafted and industrial printing, dyeing and weaving techniques. The fourth and final year consists
of an independent study program and culminates in a degree-project show. Graduating students are
expected to demonstrate proficiency in the technical, creative and professional skills they have attained
during their time of study.
VISSION STATEMENT
The Faculty of Design at JECRC University is a platform for integrating contemporary design
sensibilities with traditional aesthetic values. We provide a space for highly skilled crafts women/men,
designers and new entrants who aspire to become professional advertising field and designers.
To become a renowned centre of higher learning, work towards academic, professional, cultural and
social enrichment of the individuals and communities.
MISSION STATEMENT
The mission of the Faculty of Design is to build a successful career of its students. The school provides
a prolific and dynamic program designed to meet individual needs of students with diverse aspirations,
learning capacities, Scopic regimes, artistic sensibilities and innovations.
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Program Mission Statement (B. Des in Fashion Design)
The Fashion design program is aimed at preparing designer-artists. It has a two-fold approach: it
actively assists students to explore their potential as design professionals in designing multipurpose and
multivariate fabrics for industrial products and solutions; andprepare them as artists who can realize
their creative ideas through fabric art. By expanding the parameters of its traditional identity beyond
cloth, craft and fashion,
The program aims to fill the interstices between Fashions, fine art-sculpture, architecture and jewellery
by connecting all these disciplines through fiber.
Program Objectives: (PO’s)
1. To enable the students to work systematically through a design brief to impart skills in research,
conceptual development, design and fabrication for creative outcomes.
2. To give students a contextual reference in terms of design and how technological, environmental,
economic, social and political issues influence the industry and the art and design world.
3. To develop linkages between academia, industry and the indigenous craft sector.
4. To train students to contribute to the community through design interventions within socio-cultural
limitations.
5. Introduce students to the design process and in particular to the role research has to play in
encouraging original and innovative thinking.
6. To encourage independent thinking through professional practice students are guided in the process
of self-evaluation and criticism, placing their work in the broader contexts of society and with
knowledge of current practitioners.
7. To gain an understanding of the basic financial aspects of entrepreneurial ventures plus marketing
and sales.
Strategic Plan
The Faculty of Design at JECRC University is a platform for integrating contemporary design
sensibilities with traditional aesthetic values. We provide a space for highly skilled crafts women/men,
designers and new entrants who aspire to become professional Fashion designers.
132
Program Objective’s Assessment
The following table shows how each of the above program objectives is measured and the actions
taken as a result of these measurements.
The three tools for assessments of program objectives are:
1. Employer Survey
2. Alumni Survey
3. Graduating Students Survey
4. Community interaction Survey
Objectives How Measured When Measured Improvement
Identified
Improvement Made
1 Graduating Students
survey
Alumni Survey
Employer Survey
Conclusion of four
year program
And every year
after graduation
Pragmatic
design solutions
required
Shorter exercises for
more exposure and
better time management
2 a. Alumni Survey
b. Graduating Students
Survey
Within one year of
graduation
Better
communication
skills required
More frequent
interaction between
academia and the
industry ensured
3 Employer Survey
Community interaction
Survey
Within one year of
graduation
After completion
of community
projects
Better technical
and
communication
skills required
Close supervision of
interaction and
documents exchanged
4 Graduating Students
Survey
Employer Survey
Community interaction
Survey
Conclusion of four
year program
Better analytical
and research
skills
Monitoring of final year
projects with reference
to the curriculum and
global changes
5 a. Alumni Survey
b. Graduating Students
Survey
Within one year of
graduation
More adherence
to professional
values
Case based curriculum
of professional elective
course
133
Course Outcomes are:
1. Problem Solving: Solve communication problems and carry projects from creation through to the
production process; including the skills of problem identification, research and information gathering,
analysis, generation of alternative solutions, prototyping, user testing, integration of feedback and the
evaluation of outcomes.
2. Communication. Describe and respond to the audiences and contexts, which communication
solutions must address, including recognition of the physical, cognitive, cultural, and social human
factors that shape design decisions.
3. Demonstration. Create and develop visual concepts in response to communication problems,
including an understanding of the principles of visual organization, information hierarchy, symbolic
representation, aesthetics, and the construction of original meaningful forms.
4. Technique. Understand tools and technology, including their roles in the creation, reproduction, and
distribution of visual messages. Relevant tools and technologies include drawing, designing,
manufacturing, photography, and time-based project submission.
5. Application. Be able both to determine the mode(s) of production required to achieve a specific
product and to demonstrate level-appropriate mastery of skills, manual and/or digital, necessary to
achieve those products. Apply the principles of color, composition, design and manufacturing as they
relate in the various media that exist in design.
6. Aesthetic Fluency. Recognize and apply aesthetic principles of design history, theory, and criticism
from a variety of perspectives, including those of art history, linguistics, communication and
information theory, technology, and the social and cultural use of design objects.
7. Professionalism. Understand the basic business practices and trade ethics related to graphic arts,
including the ability to organize design projects and to work productively in client-designer and team
relationships in the implementation and evaluation of projects.
8. Portfolio. Organize and present a portfolio of work that gives evidence of the skills, knowledge, and
abilities to begin a Fashion design career or transfer to a four-year college for additional study.
134
B.DESIN FASHION DESIGN PROGRAME EDUCATIONALOBJECTIVE(PEO’S)
A graduate of the Fashion Design should:
PEO-I
Students will develop themselves as effective professionals by real projects through the use of Fashion
design knowledge and with attention to team work, effective communication, critical thinking and
problem-solving skills.
PEO-II
Students will develop professional skills that prepare them for immediate employment and
entrepreneurship for life-long learning in advanced areas of Fashion Design and related fields.
PEO-III
Students will demonstrate their ability to adapt to a rapidly changing environment by having learned
and applied new skills and new technologies.
PEO-IV Students will be provided with an educational foundation that prepares them for excellence, leadership
roles along diverse career paths with encouragement to professional ethics and active participation
needed for a successful career.
PROGRAME OUTCOME (PO’S) A graduate of the Fashion Design Program will demonstrate:
PO1: The ability to give comprehensive knowledge of design methodology, production and its
management in the field of design.
PO2: The ability to design and perform manufacturing, as well as to analyze the forecast and trends of
design industry (Problem analysis)
PO3: The ability to design a system, component, or process to meet desired needs within realistic
projects related to economic, environmental, social, political, ethical, health and safety,
manufacturability, and sustainability. (Design/development of solutions)
PO4: The ability to function effectively as an individual, and as a member or leader in diverse teams on
multidisciplinary environments (Individual and team work)
PO5: The ability to identify, formulate, and solve engineering problems (Problem Solving)
PO6: The understanding of professional and ethical responsibility (Ethics)
PO7: The ability to communicate effectively (Communication Skills)
PROGRAME SPECIFIC OUTCOME PSO1: The ability to understand, analyze and develop new designs in the areas related to Fashion
design, manufacturing, cad designand networking for efficient design of Fashion of varying
complexity. (Professional Skills)
PSO2: The ability to apply standard practices and strategies in Fashion design projectdevelopment by
using quality product for business success. (Problem-Solving Skills)
PSO3: The ability to employ modern platforms in creating innovative career paths to be an
entrepreneur, and a zest for higher studies. (Successful Career and Entrepreneurship)
135
SEMESTER I
L T P Contact
Hrs
Credit Type
BMC128A Business Communication &
Personality Development
3 - - 3 3
BMC051A Environmental Science 4 - - 4 4
BFD101A Design Foundation - - 12 12 6
BFD102A Basic Art And Design - - 4 4 2
BFD103A Introduction of Fashion Industry - - 6 6 3
BFD104A Fundamentals of Computer 3 - - 3 3
TOTAL 10 - 22 32 21
136
BMC128A BUSINESS COMMUNICATION &PERSONALITY
DEVELOPMENT
3-0-0 [3]
OBJECTIVE
To enhance Professional competence in reading, writing, listening and speaking.
Switch the approach from providing information about the language to use the language.
Minimize the Grammar Translation Method of ELT while trying to replace it with Direct
Method.
Introduce Communicative Method of ELT and focusing the teaching pedagogy on the student-
centered learning rather than on the teacher-centered learning.
Ability to master three major forms of communications which are vital in academic and
professional settings namely professional presentations, interviews and group communications
respectively.
Providing a deep insight into the techniques for delivering effective presentations, winning job
interviews, and actively participating in various forms of group communication.
UNIT 1 Basic Writing Skills: Tenses, Voice, Narration
UNIT 2 Vocabulary Building: Word Formation, Affixes, Synonyms, Antonyms, One
Word Substitution
UNIT 3 Composition: Composing a CV/Resume, Letter Writing, Email Writing, Précis
Writing
UNIT 4 Communication Skills: What is Communication, Process, features of
communication, Types, Flows of Communication and Barriers to
communication.
UNIT 5 Prose and Poetry: The Gift of Magi (O’ Henry), How Much Land Does a Man
Need (Leo Tolstoy), Where the Mind is Without Fear (Rabindra Nath Tagore),
If (Rudyard Kipling)
COURSE OUTCOME (CO)
At the end of this course students will have:
CO1: Ability to design a language component or process to meet desired need within realistic,
Constraints such as economic, environmental, social, political, ethical, scenario
CO2: Ability to analyze the usage of English words in different contexts
CO3: An understanding of technical and academic articles’ comprehension.
CO4: The ability to present oneself at multinational levels knowing the type of different standards of
English.
CO5: The ability to use the target language in real context of their aspired workplace with accuracy.
137
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M M
CO2 M M H
CO3 M M
CO4 H H
CO5 M H H H M
H = Highly Related; M = Medium L = Low
Text Books
Communication Skills for Engineers and Scientists, Sangeeta Sharma and Binod Mishra,
PHI Learning Pvt. Ltd. (New Delhi)
English Grammar and Composition, Gurudas Mukherjee, Ane Books Pvt. Ltd.(New
Delhi)
Current English Grammar and Usage with Composition, R.P. Sinha, Oxford University
Press (New Delhi)
Effective Technical Communication, M Ashraf Rizvi, Tata McGraw Hill (New Delhi)
Business Communication, Meenakshi Raman & Prakash Singh, Oxford University Press
(New Delhi)
BMC051A ENVIRONMENTAL STUDIES 4-0-0 [4]
138
OBJECTIVE
Understanding and Application of Basic Ecology and Ecological Systems with reference to built
environment.
To Understand the Multidisciplinary nature of environmental studies.
To Understand the Ecosystems, Concepts, Structure, Functions and their Types.
To Understand theSocial issues, Environment, Laws and Sustainability.
UNIT 1 Introduction and Natural Resources: Multidisciplinary nature and public
awareness, Renewable and nonrenewal resources and associated problems,
Forest resources, Water resources, Mineral resources, Food resources,
Energy resources, Land resources, Conservation of natural resources and
human role.
UNIT 2 Ecosystems: Concept, Structure and function, Producers composers and
decomposers, Energy flow, Ecological succession, Food chains webs and
ecological pyramids, Characteristics structures and functions of ecosystems
such as Forest, Grassland, Desert, Aquatic ecosystems.
UNIT 3 Biodiversity and Conservation: Definition, Genetic, Species, and Ecosystem
diversity, Bio-geographical classification of India, Value of biodiversity at
global, national, local levels, India as a mega diversity nation, Hot sports of
biodiversity, Threats to biodiversity, Endangered and endemic species of
India, In-situ and ex-situ conservation of biodiversity.
UNIT 4 Environmental Pollution- Definition, Causes, effects and control of air
pollution, water pollution, soil pollution, marine pollution, noise pollution,
thermal pollution, nuclear hazards, human role in prevention of pollution,
Solid waste management, Disaster management, floods, earthquake, cyclone
and landslides.
UNIT 5 Social issues and Environment- Unsustainable to sustainable development,
Urban problems related to energy, Water conservation and watershed
management, Resettlement and re-habitation, Ethics, Climate change, Global
warming, Acid rain, Ozone layer depletion, Nuclear accidents, holocaust,
Waste land reclamation, Consumerism and waste products, Environment
protection act, Wildlife protection act, Forest conservation act,
Environmental issues in legislation, population explosion and family welfare
program, Environment and human health, HIV, Women and child welfare,
Role of information technology in environment and human health.
139
COURSE OUTCOME (CO)
At the end of this course students will have:
CO1: An ability to understand the transnational character of environmental problems and ways of
addressing them, including interactions across local to global scales.
CO2: An ability to understand key concepts from economic, political, and social analysis as they
pertain to the design and evaluation of environmental policies and institutions.
CO3: An ability to apply systems concepts and methodologies to analyze and understand
interactions between social and environmental processes.
CO4: An ability to understand the Environmental awareness, Environmental education in present
day context.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M H
CO2 M M H
CO3 M M
CO4 H H M M H
TEXT BOOKS
5. Agarwal, K.C., Environmental Biology, Nidi Publication Ltd., Bikaner, 2001.
6. BharuchaErach, Biodiversity of India, Mapin Publishing Pvt. Ltd., Ahmadabad, 2002.
7. Clark, R.S., Marine Pollution, Clanderson Press, Oxford, 2002.
8. Cunningham, W.P., et al., Environmental Encyclopaedia, Jaico Publishing House, Mumbai, 2003
140
BFD101A DESIGN FOUNDATION 0-0-12[6]
AIM
To make students see, make and appreciate the basic design concepts. The first level includes the
vocabulary of design and principles of composition. This level includes 3D composition and study of
Volumes. The aim of this course is to understand the method of visualizing and drawing from nature,
cast and product drawing. Learners will be introduced to a brief history and introduction to 3D
materials, tools and processes and made aware of the range of possibilities of different materials in their
2D and 3D application to design. This may be done through lectures / ppt presentations / swatches/
samples. The aim of this unit is to enable learners to develop knowledge and understanding of the
issues that have informed debate on the purposes and processes of design. This unit aims to give
learners opportunities to develop skills and knowledge in the development of new products or services
in design pathways.
OBJECTIVE
Know the phases of the design development cycle
Skill in color mixing and fine color-discernment.
Know in principle the physics of color (light), the chemistry of color (pigment), and the impact
of color (psychology).
Practice and develop rendering and presentation techniques in design presentations.
Recognize the relationship between lighting, surface and perception.
Student will be able to understand design & principles of composition & 3D compositions
Student will be able to understand the methods & techniques of visualization & drawing.
The student would be exposed to appreciation of drawing different products.
Student will be able to understand basics of design concepts
UNIT 1 THEORY- Elements of Design- Point, Line, Characteristic of Line, Types of Line,
Shapes, Categories of Shape, Space, Categories .
PRACTICAL- Elements of design- Types of Lines, Line Compositions,Different types
of Shapes- Geometric, Organic, Free-form, Natural, and Shape, composition, Positive &
Negative. Textures- Physical & Visual, Texture Composition, Form Space-Positive &
Negative.
UNIT 2 THEORY- Principle of Design- Balance, Types of Balance, Emphasis, Unity,
Repetition, Rhythm, Pattern, Harmony, Proportion, Contrast, Functionality. Gestalt and
his Concepts- Closures, Continuance, Similarity, Proximity, Alignment.
PRACTICAL- Principle of design- Balance, types of balance emphasis, unity,
repetition (rhythm, pattern), harmony, proportion (scale), variety (alteration), contrast,
functionality.
UNIT 3 THEORY- Color- Introduction to Color, Color Theory, Color Harmonies, Color
Schemes, Color Wheel, Tint, Tone, Shades. Different Mediums in Art.
PRACTICAL- Color- Color Wheel and color chart, Color Exploration, Color
Interaction. Primary colors- Color Wheel, Color Composition, Secondary colors- Color
Wheel, Color Composition, Tertiary colors- Color Wheel, Color Composition Color
schemes- Monochromatic, Achromatic, Complimentary, Split Complimentary, Double-
141
Split Complimentary Polychromatic. Tint, tone &shades- Application of Gray Scale and
Black & White. Mediums in art- Pencil, Charcoal, Pastels, Water & Poster.
UNIT 4 THEORY- What is Design, Philosophies and Studies of Design, Approaches to Design,
Philosophies for Methods of Designing, Philosophies for the Purpose of Design, Design
as a Process, Defining a Design Process, Typical Steps or Stages of the Design Process,
Design and Art, Design and Engineering, Design and Production, Process Design?
PRACTICAL –Drawing, Nature-drawing Composition, Free-Hand Sketching. Object
drawing-2D & 3D,Human drawing- Outline Sketches, Shades & Shadow Composition,
Light- Dark Tone Composition, positive and negative spaces, Product drawings; method
of representing
UNIT 5 THEORY- Composition, Principle of Organization, View Point Compositional
Techniques, Rules of Thirds, Odds, Space, Simplification, Limiting Focus, Geometry
and Symmetry
PRACTICAL –View- Perspective, Isometric, Geometry- Lines & Angle bisecting,
Constructing Regular & Semi Regular Tessellation, Constructing 3D Tessellation
COURSE OUTCOME (CO)
At the end of this course students will have:
CO1: An ability to color mixing and fine color-discernment.
CO2: An ability to know in principle the physics of color (light), the chemistry of color (pigment), and
the impact of color (psychology).
CO3: An ability to rendering and presentation techniques in design presentations.
CO4: An ability to recognize the relationship between lighting, surface and perception.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 H M H M M M H
CO2 H H H M M
CO3 H H H H M H H M
CO4 H M M H H H
H = Highly Related; M = Medium L = Low
TEXT BOOKS
3. Broomer, Gerald F., (1974), Elements of Design: Space, Davis Publications Inc. Worcester,
Massachusetts.
4. Bruce D. Kurty, (1987), Visual imagination- An introduction of Art, Prentice Hall, New
Jers.
142
BFD102A BASIC ART & DESIGN 0-0-4(2)
AIM
Art and design stimulates creativity and imagination. It provides visual, tactile and sensory
experiences and a special way of understanding and responding to the world. It enables
students to communicate what they see, feel and think through the use of color, texture,
form, pattern and different materials and processes. Students become involved in shaping
their environments through art and design activities. They learn to make informed
judgments and aesthetic and practical decisions. They explore ideas and meanings through
the work of artists and designers. Through learning about the roles and functions of art,
they can explore the impact it has had on contemporary life and that of different times and
cultures. The appreciation and enjoyment of the visual arts enriches all our lives
OBJECTIVE
To understand of the social, psychological, cultural, historical and commercial factors.
Development of Graphic Skills, Ability and Comprehension. Establishing Significance of Art.
To understand the influences on art and design activities.
UNIT 1 Introduction to History of Art, Design and Architecture – Pre History To Ancient
Civilization, Mesopotamia, Egypt, Indus Valley, China.
UNIT 2 Architecture, Interior And Furniture Of The Ancient World.
UNIT 3 Fashion And Materials Used In Ancient World.
UNIT 4 Signs And Symbols In The Ancient World.
UNIT 5 Introduction to IndianfolkArt- Worli, Fadd, Madhubani, Modern Art, Blue Pottery,
Fresco, Meenakari , glass mosaic, Miniature Art, Kalamkari, Inlay-Work.
COURSE OUTCOME (CO)
At the end of this course students will have:
CO1: An ability to understand influences on art and design activities and outcomes through the
interpretation and analysis of information.
CO2: An ability to be able to assess, interpret and evaluate information.
CO3: An ability to be able to evaluate and present conclusions.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H M
CO2 M M H
CO3 M M
143
H = Highly Related; M = Medium L = Low
TEXT BOOKS
5. Broomer F. Gerald, (1974), Elements of Design, Space, Davis Publications Inc., Worcester,
Masschusetts.
6. Dodson B., (1990), Keys to Drawing, North Light Publications, Cincinnati.
7. Mark W., Mary W. (1999), Drawing for Absolute Beginner, F&W Publications, Cincinnati.
8. Davis M.L. (1996), Visual Design in Dress, Prentice Hall, Canada.
Graves M., (1951). The Art of Colour and Design, McGraw-Hill Book Company
144
BFD103A INTRODUCTION OF FASHION INDUSTRY 0-0-6 [3]
AIM In this unit student would learn introduction of Fashion industry through understanding of fashion and
Career Opportunities and working process in Fashion Industry with the role of Fashion Designer and
merchandiser. Students will also get the exposure of different Fashion Categories with their
Components of a Garment.
OBJECTIVE
To understand the basic of fashion, Market and Fashion Industry.
To understand the Career Opportunities and job profile and working methodology in Fashion
Industry to create awareness about overall understanding of fashion industry.
To acquire the knowledge regarding Fashion Categories with their Components, brands and
designers of a Garmentfor design the garment for fashion industry.
UNIT 1 Introduction of Fashion
Definition of Fashion
Evolution of Fashion
Theory of Clothing Origin
UNIT 2 Basic overview of different fashion markets
Market
Material, Trims and Fasteners, Vendor
Tool and Equipment in the industry.
Fashion Styles silhouette.
UNIT 3 Career Opportunities in Fashion Industry
How to choose a career in fashion industry?
Area of interest.
Research on different job roles.
Qualification needed for particular job role.
Job Profile: -
Role of the merchandiser, role of the designer, role of the garment
producers.
Product development process
Scope of Fashion Designing.
UNIT 4 Basic overview of working methodology of fashion industry
Design Brief
Ideation
Research
Manufacturing
Quality Check
Packaging
Logistics
Promotion
145
Pricing and Costing
UNIT 5 Popular Fashion Exhibitions/Show
National fashion Exhibitions/Shows
International fashion Exhibition/Shows
UNIT 6 Fashion Categories
Men’s wear
Women’s Wear
Kid’s wear
UNIT 7 Components of a Garment (Basic design and design ideas)
Flat drawings of cut components of a garment.
COURSE OUTCOME (CO)
At the end of this course students will have:
CO1: This unit has introduced to students with the basic information about the Fashion and the industry
CO2: To understand about the different fashion markets
CO3: To understand about the Career Opportunities and job profile in Fashion Industry.
CO4: To understand the basic overview of working methodology of fashion industry.
CO5: To understand about different Popular Fashion Exhibitions/Show
CO6: After going through this unit, student will have learned about Fashion Categories.
CO7: To understand about the components of a Garmentfor design the garment for fashion industry.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M M
CO2 H H M M M
CO3 M H H H M M M
CO4
CO5
CO6
CO7
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES
● Aldrich Winifred; Fabric, Form and Flat Pattern Cutting, Om Book Service, New Delhi
● Elaine Stone-The Dynamic of Fashion, Fairchild Publications,New York
146
BFD104A FUNDAMENTAL OF COMPUTERS 3-0-0 [3]
OBJECTIVE
Student will be able to analyze a problem and identify and define the computing requirements to
solution.
Ability to design, implement and evaluate a computer-based system, process, component or
program to meet desired needs.
Ability to know the uses of computer.
Ability to Students will exhibit proficiency with software applications and demonstrate knowledge
of computer technology and components to aide in their understanding of data and information.
This course examines the interaction between information and methods of communication
technology.
UNIT 1 Explain to students why information systems are so important today for business
and management; Evaluate the role of the major types of information systems in a
business environment and their relationship to each other; Assess the impact of the
Internet and Internet technology on business-electronic commerce and electronic
business; Identify the major management challenges to building and using
information systems and learn how to find appropriate solutions to those challenges
UNIT 2 Introduction: Generation of Computer, Functional components of
ComputerNumber Systems: Number systems, fixed and floating point
representation, addition, subtraction, multiplication and division of fixed point
numbers.
UNIT 3 Computer Architecture: Logic Gates, Boolean algebra, Circuits, Decoders,
Multiplexers, Registers, Bus System, Instruction cycle, Instruction Format,
Addressing Modes
UNIT 4 Devices: Input and Output Devices. Memory: Primary Memory, Secondary
Memory and Cache Memory.
UNIT 5 MS- Office Tools: Introduction to Word Processor, Electronic Spreadsheet, and
Presentation tool
COURSE OUTCOME (CO):
At the end of this course students will have:
CO1: Explain and identify different computing machines during the evolution of computer system, gain
knowledge about five generations of computer system, explain the functions of a computer,
CO2: Identify and discuss the functional units of a computer system, identify the various inputs and
output units and explain their purposes and concept and need of primary and secondary memory.
CO3: Define and distinguish Hardware and Software components of computer system, discuss the
advantages, limitations and applications of computers,
CO4: Understand the Software's, its types with operating system basics. Understand the basic logic
gates, its use and explain how to make different -2 circuits with them, with general computer
147
architecture. Use systems development, word-processing, spreadsheet, and presentation software to
solve basic information systems problems.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M M
CO2 M H H
CO3 H M
CO4 H M H
H = Highly Related; M = Medium L = Low
TEXT BOOKS
M. M. Mano, Computer System Architecture, 3rd Edition, Prentice Hall of India, 2008.
V Rajaraman, Fundamentals of Computers, Fifth Edition, PHI, 2010.
W. Stallings, Computer Organization and Architecture-Designing for Performance, 8th Edition,
Pearson Education/PHI, Inc., 2010.
J. P. Hayes, Computer Architecture and Organization, 3rd Edition, Tata McGraw-Hill, 2012.
P.K. Sinha, PritiSihna , Computers Fundamental, 6th Edition BPB Publication,2011.
148
SEMESTER – II
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BFD201A Fashion Studies 3 3 3
2 BFD202A Textile Studies-I 3 3 3
3 BFD203A Material Exploration &
Sourcing
6 6 3
4 BFD204A Fashion Illustration-I 6 6 3
5 BFD205A Pattern Making & Garment
Construction-I
6 6 3
6 BFD206A Computer Application – I 6 6 3
7 BFD207A Design Project –I (Women Wear) 6 6 3
Total 6 30 36 21
149
BFD201A Fashion Studies 3-0-0 [3]
Learning Objective:
The aim of this unit is to develop learners’ understanding and skills in fashion and design,
throughfashionterminology, principle and the theoriesand develop the understanding of Wardrobe
Planning and Exploring resources.
Learners will be expected to develop an awareness of the work of designers and brandsthrough the
personal investigation and recording of media and methods.
UNIT 1
Introduction to Fashion Studies
● Fashion terminology.
● Principle of fashion.
● Fashion components - silhouette, details, color, fabric, texture,
● Fashion cycle.
● Fashion adoption theories – Trickle down, Trickle across, Trickle
up.
● Sources of fashion information.
UNIT 2
General overview about renowned fashion Brands and Designers
Domestic – Anokhi, Fabindia, Anita Dongre, Flying Machine,
Allen Solly, Global Desi.
International-Chanel, Burberry, Hermes, Prada, Gucci, Dior-
Chanel, Burberry, Alexander McQueen, Prada, Gucci, Dior, Dolce
and Gabbana, Versace.
*Students can also study renowned fashion brands and designers other
than mentioned above
UNIT 3 Clothing
Why do we were clothes
Selection of garment for infant, toddler, school going
student, teenagers, adolescents and people with special
needs
UNIT 4 Wardrobe Planning and Exploring resources
150
Course Outcome (CO):
At the end of this course students will have:
● CO1: Be able to understand thefashionterminology, principle and the theories.
● CO2: Be able to understand about renowned fashion Brands and Designers working process and
their styles.
● CO3: Be able to understand the clothing style of all the age group.
● CO4: Be able to understand about wardrobe planning.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M M
CO2 M M H H M H
CO3 H H M M H M M H
CO4 H M H
Reference:
● Gini Stephens Frings, Fashion from Concept to Consumers, Prentice Hall, New Jersey
● Elaine Stone-The Dynamic of Fashion, Fairchild Publications,New York
● Bhargav R. 2005. Design Ideas & Accessories. Jain Publ.
● Carr Harold & John Pomeroy 1996. Fashion Design & Product Development. Blackwell
Science.
● Baugh, G. (2018). The fashion designers textile directory: The creative use of fabrics in design.
London: Thames & Hudson.
● Elaine Stone,” Fashion Merchandising”, Blackwell Science Ltd., 2000.
● Eundeok Kim, Ann Marie Fiore, Hyejeong Kim, “Fashion Trends Analysis and Forecasting”,
Berg Publishers, 2011.
● Dickerson, Kitty “Inside the Fashion Business” Pearson Education,2003
● Koda, H., Bolton, A., &Garelick, R. K. (2005). Chanel. New York: Metropolitan Museum of
Art.
● Glock, R. E., & Kunz, G. I. (2005). Apparel manufacturing: Sewn product analysis. Upper
Saddle River, NJ: Pearson/Prentice Hall.
● Frings, G. S. (2014). Fashion: From concept to consumer. Harlow, United Kingdom: Pearson.
● Fischel, A. (2012). Fashion: The ultimate book of costume and style. London: DK.
● Seeling, C. (2014). Fashion: 150 Years: Couturiers, Designers, Labels. Germany: H.f.ullmann
Publishing.
151
BFD202A Textile Studies-I 3-0-0 [3]
Learning Objective:
In this unit students will be introduced to Textile Science and will learn about the different kind of
Yarns, fabrics (Natural, Synthetic) and their properties.
Students will have all the research study and collected samples in a file compiled together for their
reference and will make the flow charts as per their properties
UNIT 1 Fiber Morphology
● Flow chart from fiber to finished fabric.
● Fiber / spinning/dyeing / weaving / printing / value addition
finishes / embroidery.
● Fiber classification – natural / man-made.
UNIT 2 Properties and Fiber Identification
● Properties of natural fibers (vegetable and animal) - water
absorption / elasticity / conductivity / melting point / boiling point /
abrasion resistance, etc.
● Different methods of fiber identification - physical examination /
burning test / chemical test.
● Properties of Synthetic fibers - water absorption / elasticity /
conductivity / melting point / boiling point/ abrasion resistance,
etc.
UNIT 3 Fabric Studies ● Different kinds of basic fabrics – voile, cambric, poplin, chiffon,
georgette, tissue, crepe, organza, canvas, corduroy, velvet, satin,
etc.
● Their basic properties, weaves and construction details.
UNIT 4 Yarn and Yarn Formation Process ● Different types of yarns- worsted / carded / blended / novelty
yarns.
● Yarn formation process (cotton yarn, woolen / worsted yarn,
synthetic or blended yarn) - opening, cleaning, carding, doubling,
combing, drawing, roving, spinning.
UNIT 5 Properties of Yarns ● Yarn twist- S and Z - properties and uses.
● Count and denier systems – yarn count / significance / formulae,
conversion / uses / numerical.
UNIT 6 Surface Manipulation
● Tucks, Pleats, Gathering.
● Ruffles, Smocking, etc.
● Industry visits.
152
Course Outcome (CO):
At the end of this course students will have:
● CO1: To identify the difference between different kind of fibers, yarns and fabrics as per their
properties.
● CO2: To understand about the different kinds of basic fabrics.
● CO3: To understand about the yarn formation process.
● CO4:To develop a range of flow charts as per different kind of fibers/yarns or fabrics.
● CO5:To analyze the yarns as per their yarn count, twist type and fiber content.
● CO6:To understand how to develop the surface manipulation through the fabric.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M H H
CO2 H H H H H
CO3 M M M M H M
CO4 M M H M H M M H
CO5 M M H M H M
CO6 H M
Reference :
● Fabric studies by KVP Singh Kalyani Publishers
● Textiles-Fiber to Fabric by Bernard P. Corbman McGraw Hill
153
BFD203A Material Exploration & Sourcing 0-0-6 [3]
Learning Objective:
The main objective is to develop understanding of skills in the application of materials for different end
uses. Student will develop a visual and tactile understanding of textile raw materials and fabrics
enabling to evaluate performance characteristics in fibers and fabrics in relation to commodity and
processing costs. Student will be required to do data collection & sourcing of samples like knitwear,
performance sportswear, natural fibers or technologically led fabrics from a variety of fiber
manufacturers, wholesalers and retailers in and around Jaipur.
UNIT 1 Introduction to Material Sourcing & Data Collection
● Introduction to basic material required for fashion and textile
design.
● Identifying customers’ requirements.
● Pricing, lead time and trade rules.
● Risk assessment of raw materials.
UNIT 2 Understanding Markets for basic fabrics & weaves
● Market survey to find out basic fabric shops in and around Jaipur.
● Market survey to find out weaving centers in & around Jaipur.
● Create a swatch book of above mention fabrics with their market
price.
UNIT 3 Understanding Markets for Decorative, Complex fabrics, & weaves
● Market survey to find out complex and decorative fabric Shops in
and around Jaipur.
● Market survey to find out weaving artisans and handicraft stores in
and around Jaipur.
● List out all the fabric shops and handicraft centers in detail.
● Create a swatch book of above mention fabrics with their market
price.
UNIT 4 Understanding markets for Laces, Buttons, and others Fasteners
● Market visit to find out various shops of laces, buttons and others
detailing in and around Jaipur.
● List out all the names of the shops along with their address and
complete details.
● Small collection book of above mention detailing items with price.
UNIT 5 Understanding markets for Fashion and textile Accessories
● Market survey to find out small to large fashion accessory shops in
and around Jaipur.
● Prepare the list with name of the shop along with address.
● Small swatch book of accessories along with their price.
154
Course Outcome (CO):
At the end of this course students will have:
● CO1: To understand the raw materials for various textile uses
● CO2: To differentiate various materials
● CO3:To surf the market according to the material
● CO4: To apply various materials according to the product
● CO5: To know famous markets and shops for material sourcing & data collection in and around
Jaipur.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M M H M
CO2 M M H M M
CO3 M H H M H M H
CO4 H H M H H
CO5 H H M H
Reference :
● FABRIC STUDIES by KVP Singh Kalyani Publishers,
● Textiles-Fiber to Fabric by Bernard P. Corbman McGraw Hill
● Advanced Textile Design by William Watsons published by crafts and hobbies (2010)
● The students handbook of practical fabric structure by H.Nevillepublished by Crafts and
hobbies (2010)
● Designing with thread: from fiber to fabric by Irene Waller Published by crafts and hobbies
(1973)
● Fiber & Fabric: A Record of American Textile Industries in the Cotton and Woolen Trade,
Volume 49Published1909
● http://books.google.co.in
● http://www.wgsn-edu.com
155
BFD204A Fashion Illustration-I 0-0-6 [3]
Learning Objective:
A thorough foundation in fashion illustration is established in this course which covers the fashion
figure and garment interpretation. Students study and develop the basic structure unique to the fashion
figure. Students will learn to interpret draping and surface texture of the fabric together with technical
drawings.
UNIT 1 Basic Human Anatomy
Basics of human anatomy, drawing of legs, feet, hands, arm etc.
Practice of hands and feet, hair style and face analysis
UNIT 2 Eight Head Theory and Stick Figure
Eight-head human figure, elongated eight-head human figures – 8
½, 10 ½, and 11 ½ head.
Stick figure and fleshing of the stick figure.
Stylization of stick figure.
UNIT 3 Medium Exploration and Fabric Rendering
Medium explorations –Color pencil shading, Charcoal,
Watercolour, India Ink, Pastels, Marker.
Fabric rendering – Cotton, Leather, Silk, Satin, Denim, Corduroy,
wool, net, chiffon, organza and velvet.
Embellishment and Prints.
UNIT 4 Fashion Poses and Flat Drawing
Fashion poses, fashion figure in relation to fashion pose, drawing
profile and ¾ figures.
Background for the figures.
Drawing flat sketches
Developing range of women’s wear for a concept
Course Outcome (CO)
At the end of this course students will have:
● CO1: Understand human figures proportion, movements and postures.
● CO2: To understand about the eight Head Theory and Stick Figure.
● CO3: To understand how to illustrate the idea of design with the skill of fashion illustration
technique with different materials: charcoal, colour pencil, water colour, ink and pastels.
● CO4: Present a fashion Illustration Portfolio, identifying areas for further development and best
practice.
156
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
Reference :
Abling, Bina, (2007), Fashion Sketchbook, Fairchild Publications, New York.
Allen, Anne & Seaman Julian,(2003),Fashion Drawing: The Basic Principles, Batsford Fashion
Books, Londan.
Barnes, Colin, (1994), Fashion Illustration: The Techniques of Fashion
Drawing,MacdonaldOrbis, UK.
M.W. Bryant,(2011), Fashion Drawing –Illustration Techniques for Fashion Designers,
Laurence King Publisher
Ireland, P.J. (1993). Fashion Design Illustration: Womenswear, Oxford, Batsford.
Ireland, P.J. (1993). Figure Templates for Fashion Illustration, Oxford, Batsford.
Mc Kelvey, K. and Munslow, J. (2007). Illustrating Fashion,New Delhi, John Wiley & Sons.
Drudi, E. and Paci, T. (2010). Figure Drawing for Fashion Design, Amsterdam, Pepin Press.
Borrelli, L. (2000). Fashion Illustration Now, London, Thames & Hudson.
Abling, B. (2003). Model Drawing,New York, Fairchild Books.
Drudi, E. (2011). Figure Drawing for Fashion Design, Amsterdam, Pepin Press.
157
BFD205A Pattern Making & Garment Construction-
I
0-0-6 [3]
Learning Objective:
The main objective of this module is to develop: (I) understanding of pattern making, based on body
measurements, using industry standard signs and symbols. (II) To develop the understanding in the
skills of garment construction techniques, creating toiles, demonstrating the safe use of equipment and
relevant health and safety regulations.
UNIT 1 Pattern Drafting
● Introduction of Pattern Making
● Method of measuring body and dress form
● Tools of pattern making
● Common terms used in pattern development
● Method for drafting the basic pattern set (women/Kids)
● Torso Pattern
● Test fitting of patterns
● Dart manipulation - elementary and advanced dart manipulation.
● Variations of Sleeve, collar and skirt
UNIT 2 Draping
Introduction to Basics of draping
Grain line , preparation of muslin for draping
Dress form , Key to abbreviations used in draping
Basic Bodice Block – Front & Back
Basic Skirt Block – Front & Back
Skirt Variation
Collar variation
Yokes
UNIT 3 Garments Construction Techniques
● Sewing machine and parts
● Stitch practice.
● Types of stitches.
● Types of seams & seam finishes.
● Plackets, Pocket, Collar.
● Fitting a sleeve, Bodice Blocks.
● Darts & neckline finishes.
Course Outcome (CO):
At the end of this course students will have:
● CO1: To create and use a set of basic blocks and apply skills in dart and seam manipulation.
● CO2: To produce a full-scale pattern from creative designs and working drawings through
Pattern making and draping technique.
158
● CO3: To make them familiar with sewing machine and to work proficiently on the sewing
machine with the rectify simple problems of the machine and to understand the special skills
and techniques used in the garment making with the understanding of various parts of the
garment and constructionof complete garment.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M H M M
CO2 H M M M H H
CO3 H M H M H M
Reference :
● H. G. Armstrong (2009) Pattern Making for Fashion Design, Prentice Hall, New York.
● D. McCunn, r. Lew, (1977) How to make sewing patterns, Blue feathers.
● K.R. Zarapkar, (2005) Zarapkar, System of Cutting Navneet Publications, India.
● N.R. Hollen, C.J. Kundel, (1999) Pattern Making by Flat Pattern Method, Prentice Hall
Publication.
● W. Aldrich, (2008), Metric Pattern Cutting for women’s wear, Willey Blackwell Publication.
● W. Aldrich, (20080 Metric Pattern Cutting for Menswear Willey Blackwell Publication.
● D. McCunn, R. Lew, (1977) How to make sewing patterns, blue feathers.
● Connie Amaden- Crawford (2010) A guide to Fashion Sewing, Fairchild Publication
● Lynda Maynard, (2010) The Dressmaker’s Handbook of couture Sewing Techniques: Essential
step-by-step Techniques for professional Results, Interweave press.
● Claire Shaeffer, (2008) Claire Shaeffer’s Fabric Sewing Guide, Krause Publications.
● Claire Shaeffer, (2001) High Fashion Sewing Secrets from the World’s Best Designers. A Step-
by-Step Guide to Sewing Stylish Seams Buttonholes, Pockets, collars, Hems and more, Rodale
Books Publishers.
● Injoo Kim. Mykyung Uh. (2008) Apparel Making in Fashion Design, Breg Publications.
● P. Counch, (2011) Illustrated Guide to Sewing: Garment Construction: A Complete Course on
Making Clothing for Fit and Fashion, Fox Chapel Publishing.
● (2011) Threads Sewing Guide A complete Reference from America’s Best-Loved Sewign
Magazine. Taunton Pr
159
BFD206A Computer Application - I 0-0-6 [3]
Learning Objective:
The main objective of this unit is to learn how to Use Computer with User friendly. Student will learn
documentation, spreadsheet, presentation and web surfing with security.
They will learn the technique of Creating Mood Board, Color Board, Picture placement and Picture
blending by Photoshop and Corel Draw.
They will also understand how to create Flat drawing and specification sheet.
UNIT 1 Basic Computer
Features of windows.
Word processing.
Spreadsheet.
Presentation Graphics.
Securing Computer Data.
UNIT 2 Basic Corel
Introduction to Corel Draw
Concept vector based drawing.
Used corel Draw in garments.
Flat Drawing through Corel.
Specification Sheet Formation.
Measurement of garments & stitch line.
Draw single stitch / Overlock stitch / Flat lock stitch.
UNIT 3 Basic Photoshop
Introduction to photoshop/ pixed based vs vector.
Tool Box
Drop downs functions.
Image sizing/ Resolution/ Page Size
Course Outcome (CO):
At the end of this course students will have:
CO1: Student will be able to work with windows utility, documentation with creating
spreadsheet and make presentation and web surfing.
CO2:Students will be able to convert Manual Design in Digital Form through Corel with Exact
measurement with creating design variations.
CO3: Students will be able to understand photoshop/ pixed based vs vector and functions.
160
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M H M H M
CO2 M M H M M H H M
CO3 M H H M M H M H
Reference :
Gary David Bouton,Corel DRAW X7: The Official Guide.
Corel Corporation, CorelDraw X7 User Guide
http://product.corel.com/help/CorelDRAW/540229932/Main/EN/User-Guide/CorelDRAW-
X7.pdf
Video Tutorials on CorelDraw, www.lynda.com
Adode (2018), Adobe Photoshop CC Help
https://helpx.adobe.com/pdf/photoshop_reference.pdf
Perkins, C. (2009) How to do everything: Adobe Photoshop CS4. McGraw-Hill Companies
Adobe Photoshop CS6 Tutorials.
http://www.marquette.edu/ctl/e-learning/documents/PhotoshopPDF.pdf
Dayle, B. &Dayley, D. (2012) Adobe Photoshop CS6 Bible. Wiley.
Andrew Faulkner, Conrad Chavez (2015) Adobe Photoshop CC Classroom in a Book, the
official creator of video training for CorelDraw X4, X5, and X6.
161
BFD207A Design Project –I (Women Wear –
White cotton based)
0-0-6 [3]
Learning Objective:
The main objective of this module is to develop a design intellect and basic design system. Hands-on
experiences in the interpretation of image of fashion product/customer specifications, apparel design
concept development, illustrations and technical drawings, design for prototyping, and manufacturing
will be utilized in the instruction of the design process. Students will accurately document their fashion
product design experience through design process in a notebook.
The course would require the students to carry out research on the major women wear designers and
their brands along with the recognition of different women wear segments and their growth rate.
UNIT 1 Design Development Process
● Research
● Inspiration board
● Creating Mood boards- its application in designing apparels.
● Theme boards- its direct relation to creating designs of apparels.
● Client boards - the study of peculiar characteristics of a client to
design special apparels for him/ her.
UNIT 2 Design Development Process ● Illustration board - Fashion Illustrations according to themes.
● Accessory board
● Trim &Swatch (Fabric) boards- Use of Trims and swatches in
surface texture of the designed apparels.
● Technical drawing - Flat sketch board / tech pack
UNIT 3 Process of Fittings ● Muslin fits (toile)
● Actualising the garment
● Costing
● Presentation
Course Outcome (CO):
At the end of this course students will have:
● CO1:To develop the design process through experimental ideas and applications and present
research analysis to client groups.
● CO2: To extend and apply skills in developing creative visual language.
● CO3: To synthesize and critically evaluate experimentation in personal creative practice.
162
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M M M H
CO2 M H H M M
CO3 H H M H M
Reference :
● Encyclopedia of Fashion accessories by Phyllis Tortora Fairchild
● Fashion Sketchbook by Abling Fairchild
● How Fashion Works by Gavin Waddell Blackwell
● Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
● Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
● Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color,
Wiley Publications,1997
163
SEMESTER – III
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD301A History of Fashion Design &
Contextual
3 3 3
2 BFD302A Textile Studies-II 3 3 3
3 BFD303A Apparel Manufacturing
Technology
3 3 3
4 BFD304A Fashion Illustration-II 6 6 3
5 BFD305A Pattern Making & Garment
Construction-II (Indian wear
+Ad. Draping)
6 6 3
6 BFD306A Computer Application – II
(Draping)
6 6 3
7 BFD307A Design Project –II (Women’s
wear draping project )
6 6 3
Total 9 24 33 21
164
BFD301A History of Fashion Design & Contextual 3-0-0 [3]
Learning Objective:
This course provides an overview of costume history in Western culture from ancient civilizations to
the present. Students examine cultural, social, and historical events and analyze their effect on the
history of costume and apparel, including the influence of historical costume on fashion today. Students
develop a broad fashion Vocabulary and become familiar with period costume terminology.
UNIT 1 Influences of Art and Design Movements ● Cubism
● Dadaism
● Surrealism
● Minimalism
● Pop Art
● Bauhaus
UNIT 2 Ancient civilizations
● Egypt
● Greece
● Rome
● Assyrian
● Babylonian
● Byzantine
UNIT 3 Indian Periods
● Mauryan
● Kushan
● Gupta
● Mughal
UNIT 4 Design Developments
● Arts and Crafts
● Gothic
● Historical Art and Design Developments.
Course Outcome (CO):
At the end of this course students will have:
● CO1: To understand influences on art and design activities and outcomes through the
interpretation and analysis of information
● CO2: To assess, interpret and evaluate information.
● CO3: To evaluate and present conclusions.
● CO4: To understand design developments of Historical Art and Design.
165
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
Reference :
● R. Nath, (1976) History of Decorative Art in Mughal Architecture, Motilal Banarasidas, Delhi.
● Urevbee, O.Andrew, (1997) Culture and Technology, UNESCO, Paris
● Bayer, Patricia, (1990) Art Deco Interiors, Thames and Hudson, Delhi
● Hartt, Frederiak, (1989) Art: History of Painting, Sculpture, and Architecture, Prentice Hall, NJ
● Sivaramamurthy, (1997), Art of India, Marry N Abrams, NY
● Nath R, (1980), Art of Khajuraho, Abinav Publications, Delhi.
● Bhatnagar Parul, Traditional Indian Costumes &Textile, Abhishek Publication Chandigarh.
● Jamila Brij Bhushan, The Costume and Textiles of India, Taraporevala Sons& Co. Pvt. Ltd,
Mumbai
● Horn.M.JGurel L.M. The Second Skin, Houghton MiffinCo.Boston
● Suvasas The Beautiful Costumes, Abhishek Publication Chandigarh. J.Anderson Black, A
History of Fashion ,Orbis Publishing Ltd. London
166
BFD302A Textile Studies-II 3-0-0 [3]
Learning Objective:
In this unit students will be introduced to Textile Science and will learn about the different kind of
techniques of fabrics manufacturing and their properties. Students will learn to describe and state the
characteristics and properties of various fabric structures and finishes used in the fashion industry.
Students will have all the research study and collected samples in a file compiled together for their
reference and will make the flow charts as per their properties.
UNIT 1 Fabric Formation Techniques
● Different methods of fabric formation i.e. weaving, knitting, non-
woven.
● Comparative study of woven, knitted and non-woven fabrics.
UNIT 2 Weave Study
● Different types of weaves- plain, satin, sateen, twill, bird’s eye,
jacquard, basket, ribbed crepe, pile, dobby, triaxial, lappet.
● Properties and usage of different weaves.
● Construction of different weaves- their EPI & PPI
UNIT 3 Weaving Machinery ● Different types of weaving machinery i.e. dobby, jacquard, leno,
Swivel & Lappet.
● Common defects in weaving.
UNIT 4 Introduction to Non-Woven ● What is Non- woven.
● Classification of non-woven.
● Properties and end usage of non-woven.
UNIT 5 Production Methods ● Different methods of production- web formation, bonding, and
finishing
● Industrial visits.
Course Outcome (CO)
At the end of this course students will have:
● CO1: To understand the fabric formation techniques and to compare the woven and Non-woven
and knitted fabrics.
● CO2: to understand about the different types of weaves, properties and construction.
● CO3: To understand about the different types of weaving machinery.
● CO4: To understand about the introduction of non-woven,classification and the properties of
non-woven.
● CO5: To understand about different production methods of fabric manufacturing.
167
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M M
CO2 M H M M M M M M
CO3 M M H H
CO4 H M H H H H
CO5 M H
Reference :
● FABRIC STUDIES by KVP Singh Kalyani Publishers
● Textiles-Fiber to Fabric by Bernard P. Corbman McGraw Hill
168
BFD303A Apparel Manufacturing Technology 3-0-0 [3]
Learning Objective:
The aim of this unit is to provide learners with the knowledge and understanding of the complete
Apparel Production & management process. The student will understand the production manager
position with apparel manufacturing Company which will benefit from intimate knowledge of apparel
industry, Apparel production & management department units, Process flow & management in apparel
manufacturing units for men’s & women’s wear.
UNIT 1 Introduction to Apparel industry
Apparel industry in India.
Domestic industry.
Size of industry.
Nature of the industry, its developments in recent years
UNIT 2 Process flow & management in apparel manufacturing units
Buyers-suppliers meeting, Production order placement.
Sampling, BOM generation for PO.
Pre –production sample.
Fabric washing.
Raw material inspection, raw material procurement.
Production shipment sample.
Finishing
● Packing –shipment
UNIT 3 Machineries in apparel production ● Spreading machines.
● Cutting machines.
UNIT 4 Sewing machine parts and performance measures
● Major sewing machines
● parts of the sewing machines
● BS for stitches and seams
UNIT 5 Pre & Post treatments of fabrics
● Washing, Pressing, finishing,Packaging
UNIT 6 Apparel production & management department units
Merchandising.
Sampling.
Fabric, trims and accessories.
Quality assurance.
169
Course Outcome (CO):
At the end of this course students will have:
CO1: To understand that how the industry works.
CO2: To understand the whole production process/system in the industry.
CO3: To understand the different spreading and cutting machines of the industry.
CO4: To understand the different parts of the machineries and performance measures in the
industry.
CO5:To understand the different parts of the industry like washing, pressing and Finishing &
Packaging Department etc.
CO6:To understand the different parts of the industry like Design & Sampling Department,
Cutting & Stitching Department, Merchandising, Fabric, trims and accessories department and
the Quality assurance.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
CO5 M
CO6 H M M
Reference :
Peyton B. Hudson (1989), Guide to Apparel Manufacturing, MEDI Apparel Inc.
● H.Carr. B. Latham, (1988), the Technology of Clothing Manufacture, Blackwell Scientific
Publications.
● The Apparel Design and Production Handbook: A Technical Reference, Fashiondex Incorporation.
● Richard Jones, (2006), the Apparel Industry, John Willey & Sons.
● Grace I, Kunz, (2004), Apparel Manufacturing: Sewn Product Analysis, Prentice Hall Publications.
170
BFD304A Fashion Illustration-II 0-0-6 [3]
Learning Objective:
Introducing students to illustrate figures with reference to eight-head figure and elongated eight-head
figures. This subject is an extension of fashion illustration-I, where the students would be encouraged to
sketch fashion figures, render the fabrics and work on fashion figures with reference to design
aesthetics.
The course is a study of illustration of different garments for Women, Kids and Men.
UNIT 1 Illustration of men’s/kids garments, different poses, importance of he
background.
Men’s features- Face, hair, hands and feet.
Illustrating men’s figures in different mediums.
UNIT 2 Individual style in illustration for different looks.
UNIT 3 Accessory designing and illustration
Illustration of Jewellery using various mediums like pearls, beads,
gold and silver, diamonds, wood, wires, velvet, net, etc,
Designing and illustration of head gears
Designing and illustration of bags and belts using various mediums
like leather, cane, pearls, beads, wires, velvet, net, etc.
Designing and illustrating footwear of all types
Designing and illustrating bows and ties on varied dresses.
Illustrating hairstyles
Course Outcome (CO):
At the end of this course students will have:
● CO1: To understand how to illustrate the idea of design with the skill of fashion illustration
technique.
● CO2: Understand human figures proportion, movements and postures.
● CO3: To understand the garment interpretation with accessory from a sketch.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M H
CO2 M M M M M M
CO3 M H M
171
Reference :
Abling, Bina, (2007), Fashion Sketchbook, Fairchild Publications, New York.
Allen, Anne & Seaman Julian,(2003),Fashion Drawing: The Basic Principles, Batsford Fashion
Books, Londan.
Barnes, Colin, (1994), Fashion Illustration: The Techniques of Fashion
Drawing,MacdonaldOrbis, UK.
M.W. Bryant,(2011), Fashion Drawing –Illustration Techniques for Fashion Designers,
Laurence King Publisher
Ireland, P.J. (1993). Fashion Design Illustration: Womenswear, Oxford, Batsford.
Ireland, P.J. (1993). Figure Templates for Fashion Illustration, Oxford, Batsford.
Mc Kelvey, K. and Munslow, J. (2007). Illustrating Fashion,New Delhi, John Wiley & Sons.
Drudi, E. and Paci, T. (2010). Figure Drawing for Fashion Design, Amsterdam, Pepin Press.
Borrelli, L. (2000). Fashion Illustration Now, London, Thames & Hudson.
Abling, B. (2003). Model Drawing,New York, Fairchild Books.
Drudi, E. (2011). Figure Drawing for Fashion Design, Amsterdam, Pepin Press.
Riegelman, N. (2006). 9 Heads: A Guide to Drawing Fashion, London, Thames and Hudson.
Riegelman, (2006). Colors for Modern Fashion: Drawing Fashion with Colored Markers, London,
Thames and Hudson.
Steven, S. (2010). Illustrating Fashion: Concept to Creation,New York, Fairchild Books.
Endeavour, (2010). Modern Fashion Illustration,London, Endeavour.
Tate, S. L. (1995). The Complete Book of Fashion Illustration,New York, Prentice Hall
Publication.
Beer, R. (1995). Designer Guide to Girls’ and Junior Apparel,New York, Fairchild Books.
Armstrong, W., et al. (2005). From Pencil to Pen Tool: Understanding and Creating the Digital
Fashion Image, New York, Fairchild Books.
Drudi, E. (2003). Wrap and Drape Fashion: History, Design and Drawing, Amsterdam, Pepin
Press.
172
BFD305A Pattern Making & Garment
Construction-II
0-0-6 [3]
Learning Objective:
The purpose of this module is to provide learners with the opportunity to develop skills in the principles
of Indian wear pattern drafting and construction.
UNIT 1 Pattern Drafting
● Standardize concept of pattern making Direct Method
● Things to keep in mind while taking measurement
● Paper pattern of Salwar, Churidar, Plain kurta, Kalidar kurta
● Paper pattern of SareeBlouse, Choli blouse
● Marka-Making & Layouts
● Spec-Sheets of one designed garment
Documentation and Presentation of Work
In portfolio - All full-size patterns & 1/4 file document
UNIT 2 Garments Construction
Construction of Salwar /Churidar
Construction of plain kurta
Construction of kalidar kurta
Construction of plain blouse
Construction of choli blouse
Documentation and Presentation of Work
In portfolio -- All women’s wear garment construction with proper
finish
UNIT 3 Advance Draping
Hands on:
Handling of new fabrics – georgette, chiffon, satin, knits, etc
Asymmetric drapes
Cowls – underarm, hip, etc.
Draping of accents & emphasis – peplum, frills, flounces, etc.
Conversion of Drapes in to flat patterns (developing of patterns
from drapes)
Conversion of drapes in to actual fabrics.
Garment Construction
Construction of mock-up garment from a chosen design.
Construction of final garment from a chosen design
Documentation and Presentation of Work
In portfolio - Draping techniques, Pattern Making and Garment
Construction
173
Course Outcome (CO):
At the end of this course students will have:
● CO1: In this module student will learn to take bodice measurement related to the Indian wear
garment with different variation and produce them on drafting paperandcreate full-scale
pattern from creative designs and working drawings.
● CO2: To understand and appreciate the concept of fit and balance of garments
● CO3: Understanding of identify and differentiate between fabric varieties with understanding
of different materials and develop understanding on how to concealment of fabric joins within
garment with advanced knowledge in draping, pattern cutting and construction for women’s
clothing.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M M M
CO2 M H M H M H
CO3 M M H M H H
Reference :
● H. G. Armstrong (2009) Pattern Making for Fashion Design, Prentice Hall, New York.
● W. Aldrich, (2008), Metric Pattern Cutting for women’s wear, Willey Blackwell Publication.
● W. Aldrich, (20080),Metric Pattern Cutting for Menswear Willey Blackwell Publication.
● Lynda Maynard, (2010) The Dressmaker’s Handbook of couture Sewing Techniques:
174
BFD306A Computer Application - II 0-0-6 [3]
Learning Objective:
The purpose of this module is to provide learners with the opportunity to develop skills in Draping and
Rendering technique through coral & Photoshop with Exact measurement & Fine finishing with Real
Looking & 3D Rendering and Draping
UNIT 1 Croqui and 3D Rendering
Introduction
Drawing the Croqui through Curve tool.
Import croqui (JPG) in photoshop and apply 3D Rendering.
Import 3D Render Croqui in Corel.
UNIT 2 Draping
Draping Fabrics.
Concept of Design variation & Color Variation.
Apply 3D Effect on Draped Design
Croqui Development with fabrics/ Texture/ Fleshing etc.
UNIT 3 Formatting
Concept of Page Setup.
Light Effect.
Concept of Page Margin.
Concept of Page Layout.
Setting of Document.
Formatting of Document.
Specification sheet.
Costing
Course Outcome (CO):
At the end of this course students will have:
● CO1:To develop 3D rendering on croqui.
● CO2: To develop a 3D Rendering of Drape design and skill About Fabric.
● CO3: To develop specification Sheet and Costing and Able to develop Industrial wise real
design.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
175
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
Reference :
● Reference Book of Corel Draw X7: Corel DRAW X7: The Official Guide, Author
Name of CorelDraw X7: The Official Guide: Gary David Bouton.
● Reference Book of Adobe Photoshop CC 2015 :- Adobe Photoshop CC Classroom in a Book
(2015 release) Author Name of Adobe Photoshop CC Classroom in a Book (2015 release):
Andrew Faulkner (Author), Conrad Chavez
176
BFD307A Design Project –II (Women Wear –
Draping Project)
0-0-6 [3]
Learning Objective:
The main objective of this module is to develop a design intellect and basic design system. Hands-on
experiences in the interpretation of image of fashion product/customer specifications, apparel design
concept development, illustrations, Draping and technical drawings, design for prototyping, and
manufacturing will be utilized in the instruction of the design process. Students will accurately
document their fashion product design experience through design process in a notebook.
The course would require the students to carry out research on the major women wear designers and
their brands along with the recognition of different women wear segments and their growth rate.
UNIT 1 Design Development Process
● Research
● Inspiration board
● Creating Mood boards- its application in designing apparels.
● Theme boards- its direct relation to creating designs of apparels.
● Client boards - the study of peculiar characteristics of a client to
design special apparels for him/ her.
UNIT 2 Design Development Process ● Illustration board - Fashion Illustrations according to themes.
● Accessory board
● Trim &Swatch (Fabric) boards- Use of Trims and swatches in
surface texture of the designed apparels.
● Technical drawing - Flat sketch board / tech pack
UNIT 3 Process of Fitting ● Muslin fits (toile)
● Actualising the garment
● Costing
● Presentation
Course Outcome (CO):
At the end of this course students will have:
● CO1:To develop the design process through experimental ideas and applications and present
research analysis to client groups.
● CO2: To extend and apply skills in developing creative visual language.
● CO3: To synthesize and critically evaluate experimentation in personal creative practice.
177
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M
CO3 M M H H H
Reference :
● Encyclopedia of Fashion accessories by Phyllis Tortora Fairchild
● Fashion Sketchbook by Abling Fairchild
● How Fashion Works by Gavin Waddell Blackwell
● Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
● Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
● Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color,
Wiley Publications,1997
178
SEMESTER – IV
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD401A Budgeting & Costing 3 3 3
2 BFD402A Trend Forecast and Analysis 3 3 3
3 BFD403A Surface Design 6 6 3
4
BFD404A
BFD404B
Elective (Choose any 1 )
A. Photography
B. Fashion Accessories
4 4 2
5 BFD405A Pattern Making & Garment
Construction-III (Men’s & Kids
wear)
6 6 3
6 BFD406A Computer Application – III (In
design and illustrator)
6 6 3
7 BFD407A Design Project –III (Indian Wear
craft based project)
6 6 3
Total 6 28 34 20
179
BFD401A Budgeting & Costing 3-0-0 [3]
Learning Objective:
Fashion is a hard-nosed industry that has to make profits and part of that profit making is in the
containment of costs. That might be the containment of manufacturing costs or the containment
of sourcing costs, but either way it will impact the final price point of the garment and the profit
margins to be obtained.
Concise understanding and examination of budgeting and costing for the rapidly changing
fashion industry encourages a realistic awareness of costing, manufacture and sourcing
UNIT 1 Introduction to costing & budgeting ● Garment Costing
● Budgeting
Elements of Costs
● Direct Materials
● Direct Labor
● Overhead
● Division of costs
UNIT 2 Cost classifications ● By Nature, Elements or Analytics
● By Function
● As Direct or Indirect Cost
● By Variability
● By Controllability
● By Normality
● By Time
● According to Planning and Control
● For Managerial costs
Methods of Costing ● Job costing
● Contract Costing
● Batch Costing
● Process Costing
● Unit Costing
● Operating Costing
● Operation Costing
● Multiple Costing
● .
●
UNIT 3 Techniques of Costing
● Uniform Costing
● Marginal Costing
● Standard Costing
180
● Historical Costing
● Direct Costing
Cost Sheet/Statement of Cost ● Stock of Raw Material
● Stock of Work-in-progress
● Stock of Finished Goods
UNIT 4 Composition of Cost of Garment ● Fabric
● Parameters that affect the fabric cost
● Minimum order quantity
● Inco term used
● Calculating the cost of Fabric
● Cost calculation of Fabric in a Garment
● Trims
● Types of Trims used in Garments
● UOM of trims used in Garments
● Calculation of Trim Charges
● Value Addition
● Types of Value Additions
● Calculation of Value Addition Charges
● CMT (Cost of Making) Cost
● Labor cost
● Cutting Cost
● Sewing Cost
● Production Cost
● FOB Cost of Garment
● Testing
● Types of Fabric and Garment Tests
● Test Standards, Requirements and Charges
● Documentation
● Types of Domestic and Export Documentation
● Documentation Charges
● Logistics
● Inco terms and factors affecting logistic charges
● Overheads and Mark-up
● Overhead Calculation
● Mark-up Methodology
UNIT 5 Pricing policies of Garment
● Selecting a Pricing Method
● Cost Oriented Pricing
● Tax & GST
● Competition based Pricing
● Market Oriented Pricing
● Break Even analysis
● Budgeting, Financial Planning and Business Plan
181
Course Outcome (CO):
At the end of this course students will have:
CO1: To refine costing and budgeting terminology used in apparel industry.
CO2: To understand the importance of a well-defined costing and budgeting process.
CO3: To determine elements of a basic cost sheet of a garment.
CO4: To Acquire techniques and best practices on budgeting / costing.
CO5: To learn how to build business plan imbibing cost and budget structure.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
CO5 H M M H
Reference :
● Weitz Levy, Edition April 2008, Retail Management, Irwin Professional Pub, ISBN:
9780073381046
● Carr, H.C., " The clothing Factory ", The Clothing Institute, London (1972)
● Jarnow, J.A., and Judelle B., “Inside the Fashion Business ", JWS (1974) 2nd edition.
● Swinney, John B, “Merchandising of Fashion ", Ronald press (1942).
● RichordD.IrwinIcn,”Principles of cost Accounting: Managerial Applications”Revised by Gayle
Rayburn 1983
● Sultan Chand & sons” Management Accounting” New Delhi,2nd edition 1998
182
BFD402A Trend Forecast and Analysis 3-0-0 [3]
Learning Objective:
Critically analyze, synthesize and reflect on complex theories and recent developments, both
local and international, at a micro and macro level, to extend and challenge knowledge and
practice in fashion entrepreneurship.
Investigate emergent global entrepreneurial issues and strategically respond to their impact in
the fashion and textiles industry.
Identify, evaluate and communicate the potential impact of cultural, social, economic and
technological components in the trend forecasting process.
UNIT 1 Trend Materials & Fashion Development
Materials for research
Color practice
Interactions between colors and materials
Briefing and mood board creation
Materials are buying
Product development
UNIT 2 Trend Design research, Transmission and interpretation
Fashion trend terminology
The trend industry
Nature of trends
Trends in urban environment
Information Management
Visualization techniques
Argumentation strategies
UNIT 3 Fashion market and marketing environment research
Market research
Trend research techniques
Research design & data sources
Sampling methods
Evaluating the collections
Forecasting Fashion
Market Segmentation marketing mix
Fashion consumer
UNIT 4 Trend Analysis
Evolution of fashion trend
Fashion trend implications for design/retail decisions
Consumer influence on market
UNIT 5 Fashion Forecasting
Fashion Forecasting Process
183
Diffusion of Innovation
Fashion Cycles
Cultural Indicators
Color Forecasting
Textile Forecasting
Styling Forecasting
Sales Forecasting Competitive Analysis
Course Outcome (CO):
At the end of this course students will have:
CO1: To assess and review the requirements and operational methods of the role of a trend forecaster
relevant to fashion and textiles entrepreneurship.
CO2: To understand the Trend Design research, Transmission and interpretation of fashion.
CO3: To understand the Fashion market and marketing environment research.
CO4: To substantiate and apply appropriate research methodologies to identify and analyze alternative
research sources for identifying global trend directions.
CO5: To research and critically analyze the challenges and opportunities of translating trend scenarios
into the development of textile and fashion products.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M H
CO2 M H M M
CO3 M H M M M M M M
CO4 M M H H H
CO5 H M H H H H
Reference :
Elaine Stone,” Fashion Merchandising”, Blackwell Science Ltd., 2000.
Eundeok Kim, Ann Marie Fiore, Hyejeong Kim, “Fashion Trends Analysis and Forecasting”,
Berg Publishers, 2011.
184
BFD403A Surface Design 0-0-6 [3]
Learning Objective:
This module is all about of dyes and Print style. In this module students will be able to
understand about classes of dyes, dyestuffs, techniques, dye auxiliaries, printing and printing
techniques, effects and defects of dyeing and printing.
The module is to teach the basic and complicated techniques of surface embellishment to the
students. A surface design technique makes the fabric beautiful by various methods. Surface
design refers to the process of adding color, pattern, texture or design to fabric through the use
of outside mediums such as dyeing, printing, batik, embroidery and many more.
UNIT 1 Dyeing Theory
Theory of Dyeing – Application of various dyes
dye-fiber interaction
Classification of Dyes- Natural dyes and synthetic dyes. Direct
dyes Reactive, vat, insoluble azoic, indigo sol, acid dyes, basic
dyes, Sulphur dyes, disperse dyes, pigments.
UNIT 2
Methods and Machinery
Methods and machinery for dyeing,
Pre and after treatments of dyeing
Defects of dyeing,
Care of fabrics.
UNIT 3 Application of Dyes
Practical application and swatch dyeing with direct, basic,
reactive, sulfur, vat, mordant, pigment and acid dye.
UNIT 4 Tie & Dye
Introduction to tie and dye.
Making samples of dye and dye with different dyes on different
fabrics and product making.
Creative exploration of dyeing techniques.
UNIT 5 Different styles of Printing
Styles of printing: Direct, Discharge and Resist styles on
cellulosic, Protein, manmade textiles and their blends,
Solvent dyeing, foam dyeing, spray dyeing.
After treatments: Steaming, curing, and ageing of Prints.
UNIT 6 Printing methods
Hand block, machine, block, roller and Screen-printing methods,
Advantages and drawbacks of all these printing methods,
Printing paste: Constituents of print paste,
Thickener and its types. Function of thickener, selection of
thickener.
185
UNIT 7 Resist style of Printing
● Introduction to Batik.
● Application of technique on various fabrics and product making.
UNIT 8 Printing Styles
● Practical introduction to printing methods and application of block,
stencil and screen printing
UNIT 9 Natural Prints
● Application of Dabu print with product.
● Application of Natural print (echo print) with product.
● Application of Pigment print with product.
● Practical application of Ice Dyeing with product
Course Outcome (CO):
At the end of this course students will have:
CO1: To Apply and select various dyes according to fabric.
CO2: To find Defects in dyeing and printing.
CO3: To learn the process of tie and dye
CO4: To learn the various classes of dyes and auxiliaries used in dyeing through practical application.
CO5: To demonstrate Hand block, machine, block, roller and Screen-printing methods. Advantages and
drawbacks of all these printing methods.
CO6: To understand Direct, Discharge and Resist styles on cellulosic, Protein, manmade textiles and
their blends andanalyze Pre and after treatments: Steaming, curing, and ageing of Prints.
CO7: To learn printing process, history of printing, different style of printing preparation of printing
paste practically.
CO8: To learn basic and complex hand embroideries through needle and anchor threads.
CO9: To apply various surface design techniques according to the design requirement.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
CO5 M M M
CO6 H H
CO7 M M M H M
CO8 M M M M M
CO9 H H M M H
186
Reference :
Textile Dyeing and Coloration(J. Richard Aspland)
Textile Preparation and Dyeing(A K Roy Choudhury )
Chemical Technology in the Pre-Treatment Processes of Textiles(S.R. Karmakar
Dyeing and Screen-Printing on Textiles: Revised and updated Joanna Kinnersly-Taylor
Fabric printing and dyeing; a practical handbook David Green
Fashion from concept to consumers – Frings 6th Ed.
187
BFD404A
Elective (Choose any 1 )
A. Photography
0-0-4 [2]
AIM This unit aims to develop learners’ skills and understanding in Product Photography Students will get
Knowledge of the history of the photographic medium and how it relates to the history of the other fine
arts
OBJECTIVE Various aspects of photography including lighting for indoor & outdoor, handling of studio equipment
and set planning & composition.
UNIT
1
Various aspects of photography including lighting for Indoor & Outdoor
UNIT
2
Handling of studio equipment
UNIT
3
Set planning
UNIT
4
Composition.
UNIT
5
Final Product Photography
COURSE OUTCOME (CO) At the end of this course students will:
CO1 Be able to use space and equipment.
CO2 Be able to use sets, lights and backgrounds.
CO3: Apply the principles of lighting and color theory to a variety of photographic scenarios by
measuring, evaluating, and adjusting light and color to create quality images.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF
PROGRAM OUTCOMES AND PROGRAM SPECIFIC OUTCOMES Course
Outcom
e
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 H H M M H M
CO2 H H M H M
CO3 H H M H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS
Understanding Exposure: How to Shoot Great Photographs with a Film or Digital
CamerabyBryan Peterson
188
The Photographer's Eye: Composition and Design for Better Digital Photos by Michael
Freeman
BFD404B
Elective (Choose any 1 )
Fashion Accessories
0-0-4 [2]
Learning Objective:
The aim of this unit to impart intensive training for complete understanding of fashion accessories,
techniques and process, product development and quality, market intelligence, management and
operational methods.
UNIT 1 Lacquer Craft Accessories, Textile Craft Accessories.
UNIT 2 Fashion Jewellery
UNIT 3 Wood Craft Accessories
UNIT 4 Metal Craft Accessories
UNIT 5 Leather Craft & Packaging
Course Outcome (CO):
CO1: Student will be able to understand about fashion accessories and understand the
techniques & process of fashion accessories.
CO2: Student will be able to understand the product development, quality & marketing
aspects.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M H M M
CO2 M H M H M H H M H
Reference :
Encyclopedia of Fashion Accessories author
189
Fashion Accessories- The Complete 20th Century Source book Hardcover – September, 2000
by John Peacock (Author)
BFD405A Pattern Making & Garment
Construction-III (Men’s & Kids wear)
0-0-6 [3]
Learning Objective:
The course is designed to inculcate the skills of making patterns for the men’s/Kids wear with
focus on fit and details which is expected to grow in Indian market in terms of exports and
domestic market.
Students would be encouraged to make their unique sketches and make the patterns for the
same.
To familiarize the students with the concept of grading for fashion
UNIT 1 Size chart of menswear shirt & Shirt terminology Paper pattern of Shirt
Paper pattern of Waist coat
Collars- (shirt collar, stand collar, roll collar), cuffs, plackets.
Standardization of measurements: fundamentals of grading and grading
terminology.
UNIT 2 Size chart of menswear trouser & Trouser terminology
Paper pattern of Trouser with zip fly.
UNIT 3 Garment Construction
Men’s Shirt with attachment of Collars, cuffs and plackets
Men’s Trouser with attachment of zip fly.
Men’s waist coat with lining attachment.
Specification Sheet and Costing.
Fabric selection and stitching.
UNIT 4 Pattern making of Kids Wear
Basic Bodice Block
Basic Skirt Block
Basic Sleeve Block
UNIT 5 Garment Construction
Construction of Basic patterns of Kids wear
190
Course Outcome (CO):
At the end of this course students will have:
CO1: To understand the specialist skills and techniques used in the men’s wear pattern making
and understanding of size chart with making of basic shirt pattern with collar, placket, pocket &
cuff.
CO2: To understand how to make a basic trouser pattern with pocket, waist band & zipper fly
and produce men’s wear garment of pattern making to given specification.
CO3: To understand the special skills and techniques used in the garment making and
construction of Men’s wear shirt, trouser & waist coat.
CO4: To understand the specialist skills and techniques used in the kid’s wear pattern making
CO5:To understand the special skills and techniques used in the kids wear garment making.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M M
CO2 M H M M
CO3 M H M M M M M M
CO4 M M H H H
CO5 H M H H H H
Reference :
1. Aldrich, W. (2010), Metric Pattern Cutting for Men’s Wear, Oxford, Willey Blackwell
Publishers.
2. Kershaw, G. (2013). Pattern Making for Mens Wear, London, Lawrence king Publishing.
3. Kim, I. and Kim, M. (2014). Pattern Making for Mens Wear: Classic to Contemporary, New
York, Fairchild Books.
4. Coffin, D. (1998). Shirt Making: Developing Skills for Fine Sewing, Newton, Taunton Press.
5. Coffin, D. (1998). Making Trousers for Men and Women: A Multimedia Sewing Workshop,
Newton, Taunton Press.
6. Doyle, M. and Rodgers, J. (2013). Essentials of Pattern Grading, Canada, Hanover Phist.
7. Price, J. (1996). Grading Techniques for Fashion Design, New York, Fairchild Books.
8. Moore, C. L. (2008). Concepts of Pattern Grading, New York, Fairchild Books.
191
BFD406A Computer Application – III (Advance
Photoshop and illustrator)
0-0-6 [3]
Learning Objective:
To enhance Professional competence in Fashion & Textile.
Providing a deep insight into the techniques for delivering effective presentations
Understanding of core aspects of Fashion Design Digitally.
Presentation of Product display and views to market in Industry
UNIT 1 Introduction to Illustrator
Introduction to Illustrator Interface
Navigation and Viewing
Introduction to Shape
Line Segment, Selection, Scale, Rotate, Pen, Pencil, Eraser and Type
Magic Wand & symbols.
Brief about Swatch, Gradient & Align Panel
UNIT 2 Digitizing the sketching
Understanding of Design process from Paper to Pixels,
Understanding of Color Dock panel for mixing up the swatches,
Fill apparel sketches with colors and patterns.Easier, manageable,
preservable and shareable of output, Detail bubbles and callouts on
illustration.
UNIT 3 Pattern Making
Customised patterns, textures and Designs, Making combinat ion for
Different Patterns, Creat ing technical illustrations for Pattern making,
Neat stitch lines and cut specifications. Create and modify textile designs,
repeats and colorways, Models of garments can be presented in different
fabric types with each fabric’s typical material pattern.
UNIT 4 Design & Product Development
Improvisation of Design & Patterns, Digital presentations of Product
Display
Course Outcome (CO):
At the end of this course students will have:
CO1: Overview of Illustrator terminology
CO2: Familiarization with the Digitally Product making and Coloring
CO3: Develop skills in visual and textual analysis
CO4: Overview of design and product development processes used in industry and how Illustrator fits
into the design workflow
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
192
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
Reference :
● Reference Book of Corel Draw X7: Corel DRAW X7: The Official Guide, Author
Name of CorelDraw X7: The Official Guide: Gary David Bouton.
● Reference Book of Adobe Photoshop CC 2015 :- Adobe Photoshop CC Classroom in a Book
(2015 release) Author Name of Adobe Photoshop CC Classroom in a Book (2015 release):
Andrew Faulkner (Author), Conrad Chavez
193
BFD407A Design Project –III (Indian Wear craft
based project)
0-0-6 [3]
Learning Objective:
The course would require the students to carry out research on the major women’s (Indian) wear
designers and their brands along with the recognition of different women’s (Indian) wear segments and
their growth rate.
UNIT 1 Design Development Process
● Research
● Inspiration board
● Creating Mood boards- its application in designing apparels.
● Theme boards- its direct relation to creating designs of apparels.
● Client boards - the study of peculiar characteristics of a client to
design special apparels for him/ her.
UNIT 2 Design Development Process
● Illustration board - Fashion Illustrations according to themes.
● Accessory board
● Trim &Swatch (Fabric) boards- Use of Trims and swatches in
surface texture of the designed apparels.
● Technical drawing - Flat sketch board / tech pack
UNIT 3 Process of Fitting
● Muslin fits (toile)
● Actualizing the garment
● Costing
● Presentation
Course Outcome (CO):
At the end of this course students will have:
● CO1:To develop the design process through experimental ideas and applications and present
research analysis to client groups.
● CO2: To extend and apply skills in developing creative visual language.
● CO3: To synthesize and critically evaluate experimentation in personal creative practice.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
194
CO3 M M H H H
Reference :
● Encyclopedia of Fashion accessories by Phyllis Tortora Fairchild
● Fashion Sketchbook by Abling Fairchild
● How Fashion Works by Gavin Waddell Blackwell
● Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
● Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
● Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color,
Wiley Publications,1997
195
SEMESTER – V
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD501A Marketing & Merchandising 3 3 3
2 BFD502A Supply Chain Management
3 3 3
3 BFD503A Professional Practice &
Management
3 3 3
4 BFD504A Elective (Choose any 1 )
A. Visual Merchandising
B. E-Commerce
4 4 2
5 BFD506A Computer Application – IV
(Portfolio and Digital PMC)
6 6 3
6 BFD507A Design Project (Men’s Wear) 6 6 3
7 BFD508A Educational Trip 2
Total 9 16 25 19
196
BFD501A Marketing & Merchandising 3-0-0 [3]
Learning Objective:
The Marketing & Merchandising course integrates the creative and business aspects of the fashion
industry. Incorporating current technologies. These courses provide students with training in consumer
behavior, product development, merchandising, Visual merchandising, retail distribution, marketing,
and sales, covering the complete fashion global supply chain.
UNIT 1 Significance of Garment industry
● Overview of the garment industry.
● Current scenario.
● Role of garment industry in Indian economy.
UNIT 2 Fashion merchandising
● Introduction to fashion merchandising.
● Role of merchandiser.
● qualities of a merchandiser.
● Responsibility of the fashion merchandiser.
UNIT 3 Visual merchandising and its elements ● Visual merchandising and its advantages for the buyer and seller
today.
● Fashion calendar.
● The planning cycle.
● Merchandise planner.
UNIT 4 Trend analysis and forecasting ● Trend prediction.
● Sales forecasting.
● Product selection and mix, Distribution mix.
● Distribution channels, from producer to ultimate consumer.
● Fashion supply chains.
● Buying calendar & Buying strategy.
UNIT 5 Retail fashion mix
● Role and responsibility of the retail fashion buyer.
● Customer identification, Supplier, Sourcing.
● Global sourcing, Range planning and range building.
Course Outcome (CO):
At the end of this course students will have:
● CO1: To demonstrate the applied skills of industry specific technology knowledge and skills.
● CO2: To utilize applied management topics to manage, control, and improve industry
environments.
● CO3: To understand about the visual merchandising.
197
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M M M
CO2 M H H M M M
CO3 M H M M M M M M
CO4 M M H H H
CO5 H M H H H H
Reference :
● Fashion Buying by Helen Gowerk Blackwell series
● Weeks A., Miller M., Perenchio M., Metcalfe D., (1991), Effective Marketing Management:
Using Merchandising and Financial Strategies for Retail Success; A global Outlook, Fairchild
Publications.
● Lynda GamansPoloian (2011) Retailing Principles: A Global Outlook, Fairchild Publications
● Tim Jackson, David Shaw, (2009) Mastering Fashion Marketing, Palgrave Macmillan
198
BFD502A Supply Chain Management
3-0-0 [3]
Learning Objective:
Supply Chain Management (SCM) principles lie at the heart of modern day business operations. This
module provides an awareness of key fundamentals. Particular focus is placed on competitive
advantage in the context of cost and value as well as the operational and economic aspects. Students are
encouraged to critically engage with theory and practice by reference to academic references and
application.
UNIT 1 Understanding the Supply Chain
● What is a Supply Chain?
● Decision Phases in a Supply Chain.
● Process View of a Supply Chain.
● The Importance of Supply Chain Flows.
● Current trends in SCM.
● Supply Chain: The Beer Game/Textile Game.
● Review and discussion on Beer Game, Bullwhip effect.
● Examples of Supply Chains.
UNIT 2 SCM Concepts
● Supply Chain Concepts: flow of materials.
● Supply Chain Concepts: Wastes in the pipeline.
● Supply Chain Concepts: flow of information.
● Supply Chain Drivers.
Supply chain efficiency
● Role of Intermediaries in Supply Chain.
● Measuring Supply Chain Efficiency.
● Value Stream mapping in Supply Chain.
Inventory
● Planning & Managing Inventories in a Supply Chain: Cycle
Inventory.
● Planning & Managing Inventories in a Supply Chain: Safety
Inventory.
UNIT 3 Quick Response, VMI, Postponement
● Benchmarking the supply chain.
● Just in Time & QR Logistics.
● Vendor managed Inventory.
● Postponement in Supply Chain.
UNIT 4 Distribution & Procurement
Introduction to Apparel / Textile Supply Chain.
Distribution & Procurement Channels in Supply Chain.
UNIT 5 Collaborative Product Development
● Partnership as strategies options.
199
● Collaboration in Apparel Supply Chain.
● Collaborative Product Development.
● ECR, CPFR, VICS.
UNIT 6 Time based competition
● Strategic Lead Time Management time based competition the
concept of lead time & value engineering lead time gap.
● Time compression in supply chain.
● Critical Path Management in Supply Chain.
UNIT 7 Role of IT in SCM
● The role of IT in Supply Chain.
● Supply chain IT framework and IT practice.
● IT enabled Supply Chain Management (demonstration of a
SCM software solution).
Course Outcome (CO):
At the end of this course students will have:
● CO1: To Understand about the Supply Chain
● CO2: To manage responsibly and sustainably and behave ethically in relation to social, cultural,
economic and environmental issues
● CO3: To understand about supply chain management Concepts,efficiency and Inventory
● CO4: To approach for segmentation, targeting, positioning, and generating sales and the need
for innovation in product and service design.
● CO5: To analyze and evaluate a range of business data, sources of information and appropriate
methodologies, which includes the need for strong digital literacy, and to use that research for
evidence-based decision-making
● CO6: To understand about time based competition in supply chain management.
● CO7: To understand about role of IT in SCM
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M M M M
CO2 M M M
CO3 M H M M
CO4 M H M M M M M M
CO5 M M H H H
CO6 H M H H H H
CO7 H M M H
200
Reference :
● W.J. Hopp and M.L. Spearman. Factory Physics: Foundations of Manufacturing Management.
Irwin, McGraw-Hill, 1996.
● David Simchi Levi, Philip kaminsky, and Edith Simchi Levi. Designing and Managing the
Supply Chain: Concepts, Strategies, and Case Studies. Irwin McGrawHill, 2000.
● R.B. Handfield and E.L. Nochols, Jr. Introduction to Supply Chain Management. Prentice Hall,
1999.
● Jeremy F. Shapiro. Modeling the Supply Chain. Duxbury Thomson Learning, 2001.
● Sunil Chopra and Peter Meindel. Supply Chain Management: Strategy, Planning, and
Operation, Prentice Hall of India, 2002.
● N. Viswanadham and Y. Narahari. Performance Modeling of Automated Manufacturing
Systems. Prentice Hall of India, 1998.
● N. Viswanadham. Analysis of Manufacturing Enterprises. Kluwer Academic Publishers, 2000.
● Ram Ganeshan and Terry P. Harrison. An Introduction to Supply Chain Management
● Y. Narahari and S. Biswas. Supply Chain Management: Models and Decision Making
● D. Connors, D. An, S. Buckley, G. Feigin, R. Jayaraman, A. Levas, N. Nayak, R. Petrakian, R.
Srinivasan. Dynamic modelling for business process reengineering. IBM Research Report
19944, 1995
● Anthony Chavez, Daniel Dreilinger, Robert Guttman, Pattie Maes, A Real-Life Experiment in
Creating an Agent Marketplace.
201
BFD503A Professional Practice & Management 3-0-0 [3]
Learning Objective:
The objective of this unit is to extend learners’ knowledge of professional practices within their
specialist area and to relate these to personal goals and career opportunities.
UNIT 1 Quality and its Attributes ● Quality standards and compliances
● Quality certification and hallmarking
UNIT 2 IPR
● Introduction to Intellectual property rights (IPR) issues & Royalty.
● Overview & Importance; IPR in India and IPR abroad.
● Patents; their definition; granting; infringement; searching& filing.
● Copyrights; their definition; granting; infringement, searching &
filing, distinction between related and copy rights.
UNIT 3 ● Goal setting, Career direction, Responsibilities.
● Family business approach / advantages and concerns.
UNIT 4 Skills and development ● Presentation skills, Personal development
Promotional opportunities.
Course Outcome (CO):
At the end of this course students will have:
● CO1: To understand about the Quality and its Attributes
● CO2:To be able to place themselves and their work in the context of their selected discipline.
● CO3:To understand their specialist area and the career opportunities available.
● CO4:To understand how to promote themselves and their work professionally.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
202
Reference :
● P.N. Cheremisinoff, R.P. Ouellette and R.M.Bartholomew, Biotechnology Applications and
Research, Technomic Publishing Co., Inc. USA, 1985
● D.Balasubramaniam, C.F.A.Bryce,K. Dharmalingam, J. Green and K. Jayaraman, Concepts in
Biotechnology, University Press (Orient Longman Ltd.), 2002
● Bourgagaize, Jewell and Buiser, Biotechnology: Demystifying the Concepts, Wesley Longman,
USA, 2000.
● AjitParulekar and Sarita d’ Souza, Indian Patents Law – Legal & Business Implications;
Macmillan India ltd, 2006
● B.L.Wadehra; Law Relating to Patents, Trade Marks, Copyright, Designs & Geographical
Indications; Universal law Publishing Pvt. Ltd., India 2000
● P. Narayanan; Law of Copyright and Industrial Designs; Eastern law House, Delhi, 2010
● Enhancing Professional Practice Author Charlotte Danielson.
203
BFD504A
Elective (Choose any 1 )
A. Visual Merchandising
0-0-4 [2]
Learning Objective:
This course would require the students to develop merchandising plan for the women’s apparel. The
basics of visual merchandising, display windows, planning etc., would be covered in this course.
UNIT 1 Merchandising concepts and theories.
UNIT 2 Tools and techniques for merchandise display, windows.
UNIT 3 Creative thinking for merchandise display.
UNIT 4 Store layout, display
UNIT 5 Fashion retailing.
Course Outcome (CO):
At the end of this course students will have:
CO1:Apply basic design principles and colour theories to the construction of promotional
displays and advertising.
CO2:Present and coordinate merchandise so that related goods are shown in a unique, desirable,
and saleable manner.
CO3:Prepare and execute displays for exhibitions and promotional events using the visual
dynamics of light as a design element.
CO4:Understand the basic functions of retail store operations including store location and
layout, shopping centre analysis, retail market segmentation and strategies, and the
merchandising mix.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
Reference :
1. Laine Stone, Jean samples, (1985) Fashion merchandising- An Introduction McGraw Hill Book
Co. 1985.
2. Taarnow, Guerreiro&Judelio, (1995) Inside the fashion Business
3. Swapna Pradhan, (2007) Retailing Management, Tata McGraw Hill Publishing Co. Ltd.
204
4. A.J. Lamba, (2003) The Art of Retailing The Tata McGraw Hill Publishing Company Ltd.
5. Martin M. Pegler (2011) Visual merchandising and Display, Fairchild Publications.
BFD504B
Elective (Choose any 1 )
E- Commerce
0-0-4 [2]
Learning Objective:
The aim of this unit is to develop understanding of the dynamics of online business and online buying
behavior to create a consumer-oriented online business strategy along with holistic knowledge on
product development for E-Commerce platform.
UNIT 1 Online Industry Appreciation and Business World, Fundamentals of
Management, Creative Managerial Leadership, Market Dynamics, Fashion
& Lifestyle Products, Fundamentals of Ecommerce.
UNIT 2 Digital Marketing, Merchandising, Sourcing and Vendor management,
Project Management, Long Industry Attachment, Specialiation1a
Customer Relations Management, Specialiation1b Advanced Data
Analytics, Specialiation2a Visual Communication, Specialiation2b.
UNIT 3 User Experience Design & Business Plan
Course Outcome (CO):
At the end of this course students will have:
CO1: Student will be able to understand global online business sensibilities.
CO2: The student will be able to understand Global Online Business Industry.
CO3: The student will be able to understand with the knowledge and skills required to manage
the online venture for a long period of sustainable profits, but will also challenge them to
achieve career goals by fueling their passion.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H M M
CO2 M H M M M M M M
CO3 M M H H H
Reference :
Enterprise Resource Planning System Author Daniel E. O’leary.
Enterprise Resource Planning Author Ravi Shankar & S. Jaiswal.
205
E-Commerce Get it Right! Author Ian Daniel.
BFD506A Computer Application – IV (Portfolio
and Digital PMC
0-0-6 [3]
Learning Objective:
The objective of this module is to learn advanced computer graphic competency and learn, how to
Create Portfolio with help of Computer software.
UNIT 1 Concept of Page margin
● Concept of Page Margin.
● Concept of Page Layout.
● Setting of Document.
UNIT 2 Editing & Formatting
● Formatting of Document.
● Digital Portfolio Development
● Format of Portfolio.
UNIT 3 Projection of different board
● Complete project with story board and Inspiration.
● Mood Board
● Color Board
● Client Profile.
● Concept of Choosing Paper.
● Concept of Resolution.
Course Outcome (CO):
At the end of this course students will have:
CO1: To develop Pages with exact margin and Formatting.
CO2:To understand setting of document, choosing paper and concept of resolution.
CO3:To complete projects with story board, Inspiration, Mood Board, Color Board, Client Board and
Client profile
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
206
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
Reference :
● Reference Book of Corel Draw X7: Corel DRAW X7: The Official Guide, Author Name of
CorelDRAW X7: The Official Guide: Gary David Bouton.
● Reference Book of Adobe Photoshop CC 2015 :- Adobe Photoshop CC Classroom in a Book
(2015 release) Author Name of Adobe Photoshop CC Classroom in a Book (2015 release):
Andrew Faulkner (Author), Conrad Chavez
BFD507A Design Project IV (Men’s Wear) 0-0-6 [3]
Learning Objective:
The course would require the students to carry out research on the major men’s wear designers and
their brands along with the recognition of different men’s wear segments and their growth rate.
UNIT 1 Design Development Process ● Research
● Inspiration board
● Creating Mood boards- its application in designing apparels.
● Theme boards- its direct relation to creating designs of apparels.
● Client boards - the study of peculiar characteristics of a client to
design special apparels for him/ her.
UNIT 2 Design Development Process ● Illustration board - Fashion Illustrations according to themes.
● Accessory board
● Trim &Swatch (Fabric) boards- Use of Trims and swatches in
surface texture of the designed apparels.
● Technical drawing - Flat sketch board / tech pack
UNIT 3 Process of Fitting ● Muslin fits (toile)
● Actualizing the garment
● Costing
● Presentation
207
Course Outcome (CO):
At the end of this course students will have:
● CO1:To develop the design process through experimental ideas and applications and present
research analysis to client groups.
● CO2: To extend and apply skills in developing creative visual language.
● CO3: To synthesize and critically evaluate experimentation in personal creative practice.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M
CO2 M H M M M M M M
CO3 M M H H H
Reference :
● Encyclopedia of Fashion accessories by Phyllis Tortora Fairchild
● Fashion Sketchbook by Abling Fairchild
● How Fashion Works by Gavin Waddell Blackwell
● Jones, J.C: Design methods: Seeds of human futures, Wiley inter science, London, 1992.
● Gail Greet Hannah, Elements of Design, Princeton Architectural Press, 2002
● Itten, Johannes; The Art of Color: The Subjective Experience and Objective Rationale of Color,
Wiley Publications,1997
208
BFD508A Educational Trip 0-0-2 [1]
Objective:
To expose students to Historical, Vernacular and Contemporary architecture with their style and
costume.
Outline:
Vacation Assignment/ Study tour is to be undertaken after the end of V semester
exam and before the commencement of VI semester classes. This assignment could be a
measured drawing and documentation of a noted building or a study tour for visiting places of
architectural interest. The choice of the building to be documented and the places to be visited is
left to the concerned department. The assignment may be given as group work (4 to6 students
per group). The students have to submit a report on the measured drawing or thestudy tour
within 15 days from the beginning of the VI Semester. The reports are to be assessed by the
departments for progressive marks.
209
SEMESTER – VI
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD601A OFFICE TRAINING
(INTERNSHIP)
18
2 BFD602A Portfolio Submission 6
Total 24
210
BFD601A OFFICE TRAINING (INTERNSHIP) 0-0-18 [0]
Learning Objective:
This course will prepare students to enter into full-time employment in their area of specialization
upon graduation. It will provide students with the opportunity to test their career aptitude and aid them
adjusting from college to full-time employment. It will present students with the opportunity to
develop attitudes conducive to effective interpersonal relationships, increase their sense of
responsibility, and help them acquire good work habits. It will offer the opportunity for students to
understand informal organizational interrelationships and provide in-depth knowledge of the formal
functional activities of a participating organization.
UNIT 1 First hand exposure to an apparel organization, designer or Export House
and their working structures and systems.
UNIT 2 Specific project on the job to sharpen skills required for chosen area of
specialism.
Further development of generic/cognitive skills.
UNIT 3 Identification of industry for internship with student’s career path in mind.
UNIT 4 Internship log book: is a tool to help you record your daily activities along
with a reflection on the same. Reflective writing enables the
documentation experiences, thoughts questions, ideas and conclusions that
signpost the learning journey.
UNIT 5 Internship report: will focus on study of the organizational structure &
development objective of the internship. Personal design philosophy &
career path linked to learning in the internship. Learning process and its
analysis as internship progresses through detailed processes and projects
undertaken. Report should be a reflection of the internship experience of
the personal & professional development.
Course Outcome (CO):
At the end of this course students will have:
● CO1: To identify business strategies for buying and selecting product.
● CO2: To identify process and procedures for company purchases.
● CO3: To explore the buying process, Increase skills in buying and merchandising.
● CO4: To understand that how they write a report of their industry experience.
● CO5: To develop written communication skills
211
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
CO5 M H M H M
212
BFD602A Portfolio Submission 0-0-6[3]
Learning Objective:
The ability of a designer to exhibit and use design elements is highlighted which is further on translated
into garments. A portfolio is an exhibit of the overall knowledge of the student work which he/she has
gained through the course of three years. The purpose lies in promoting the skills of students in a single
format.
This course is devoted at developing a design portfolio for men’s wear/women’s wear/ Kids’s wear. The
design portfolio is an expression of a fashion designer involving his creativity, design ability, illustration
and presentation skills.
Course Content:
Research and theme based contextual project, design development, tech pack, flat sketch etc. complied into
a professional portfolio.
UNIT 1 Outline of portfolio ● Describe and speak articulately and critically about their work and
the field of visual communications.
● Inspiration board
● Mood board
● Color board & trims
● Client board
● Style direction
● Illustration 6 croqui
● Specifications
● Cost sheet
UNIT 2 Presentation
● Produce work that demonstrates creative thinking in order to
express a personal vision/point of view that communicates a
personal voice.
● A-3 format.
● Landscape.
● Digital power point.
UNIT 3 Analysis and realization of concept
Create art that incorporates the fundamental elements and
principles of design and select materials that express issues
such as content and subject matter. Apply and use analog and
digital processes in the creation of their work.
Decision making in choosing the concept.
UNIT 4 Style direction
UNIT 5 Specification
● Technical specification of garment construction and pattern.
making has to be exhibited by the student in order to prove the
viability of design.
213
UNIT 6 Cost specification sheet
A basic costing of the garment of the collection has to be done in
order to know the factory price of the garment.
UNIT 7 Design development
Development of the design through the elements which the student
has visualized through the concept.
The student will be evaluated on the precision of the format
completion.
Course Outcome (CO):
At the end of this course students will have:
● CO1: To focus on personal development through the use of self-evaluation and reflection
● CO2: To reflect on artifacts as well as how they match goals and standards.
● CO3: To communicate with stakeholders (students, faculty, administrators, and employers).
● CO4: To increase learning effectiveness and identify students’ strengths and weaknesses.
● CO5: To review, assess, and improve the effectiveness of curricular programs.
● CO6: To provide useful administrative data that will expedite decision making.
● CO7: To model professionalism, and enhances information technology skills to allow for
academic credits for learning beyond the classroom
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M H
CO3 M M
CO4 M H M M
CO5 M H M M M M M M
CO6 M M H H H
CO7 H M H H H H
References:
http://www.vogue.com/voguepedia/
http://www.style.com
http://www.littlefashiongallery.com/eu/
Drudi, E. (2011). Figure Drawing for Fashion Design, Amsterdam, Pepin Press.
Bruke, S. (2006). Fashion Artist: Drawing Techniques to Portfolio Presentation, U.K., Burke
Publishing.
Riegelman, N. (2006). 9 Heads: A Guide to Drawing Fashion, London, Thames and Hudson.
Riegelman, N. (2006). Colors for Modern Fashion: Drawing Fashion with Colored Markers,
London, Thames and Hudson.
214
SEMESTER – VII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD701A Research Project & Dissertation 6 6 3
2 BFD702A Brand Design Management 3 3 3
3 BFD703A Project Management &
Entrepreneurship
3 3 3
4 BFD704A Production Method and Quality
Control
3 3 3
5 BFD705A Fashion Retail and Export 3 3 3
6 BFD706A Fashion Styling 2 2 1
7 BFD707A Final Project I 12 12 6
Total 12 20 32 22
215
BFD701A Research Project & Dissertation 0-0-6 [3]
Learning Objective:
The main objective of this module is to compose a fashion research around a craft cluster or industry,
including fashion collection designs, analysis & interpretation, materials& techniques consideration and
presentation. This module will cover visual studies, trends, culture, aesthetic, intellectual property
rights, technical translation and transformation, sample developments and technological support and
reference.
In addition to dissertation the student will be creating a fashion portfolio composing of visual
presentation and written materials in professional standard, design strategies, brand image and personal
styles and understands the overall research process. The purpose of research is information generation.
The study should seek to contextualize its findings within the larger body of research. The results of the
study should have implications for policy and project implementation.
UNIT 1 Harvard referencing and Literature review.
How to Research? Different approaches to research: Survey,
ActionResearch, Experiments etc.
Introduction to Research methodology.
Collection of Data: Primary and Secondary.
Analyzing and synthesizing the collected information.
Visual referencing and documenting.
Documentation and presentation skills in soft and hard cop
UNIT 2 Development of Project brief.
Development of PDP.
Experience and contribution as a design professional in an apparel
organization / craft industry / research area.
Project development in chosen area of specialism will include:
research and surveys, design development, client, material, trend
research and exploration, fashion presentation, design sampling,
and commercial applications.
Further development of generic / cognitive skills
Course Outcome (CO):
At the end of this course students will have:
CO1: To explore the fields of research design, research proposal development and the conduct
of research projects as applied to their dissertation topic and critically evaluate the fashion
design work of others and provide constructive criticism for ongoing work.
CO2: To deconstruct and reconstruct alternative collection developments from existing work
and consider the target audience (instructor, peers, and employers).
Sensitize with the craft cluster communities and provide solutions to the issues in the current
fashion industry.
216
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
Reference:
Blaxter, L. et al. (2006). How to Research, U.K., McGraw-Hill International.
Kothari, C.R. (1985). Research Methodology - Methods & Techniques, New Delhi, New Age
International.
Kothari, S.R. (2012). Research Methodology Methods and Techniques, New Delhi, New Age
International.
Kumar, R. (2010). Research Methodology: A Step by Step Guide for Beginners, New Delhi,
Sage Publications.
Locke, L.F. (2009). Reading and Understanding Research, New Delhi, Sage Publications.
Creswell J. W. (2013). Research Design: Qualitative, Quantitative and Mixed Method
Approaches, New Delhi, Sage Publications.
Trochim, W. (2006). The Research Methods Knowledge Base, Ohio, The Atomic Dog
Publishers
Bhandari, V. (2005). Costume, Textile and Jewellery of India: Traditions of Rajasthan,
California, Mercury Books.
Singh, M., et al. (1995). Saris of India: Bihar and West Bengal, New Delhi, Wiley Eastern.
Gillow, J. and Barnard, N. (1991). Traditional Indian Textiles, London, Thames and Hudson.
Desai, C. (1988). Ikat Textiles of India, California, Chronicle Books.
Bhatnagar, P. (2008). Decorative Design History in Indian Textiles and Costumes, New Delhi,
Abhishek Publications.
Askari, N. and Crill, R. (1997). Colors of the Indus: Costume and Textiles of Pakistan, London,
Merrell Publishers.
Ghosh, G.K. (2011). Indian Textiles: Past and Present, New Delhi, Abhishek Publications.
Ellena, B. (2010). Indian Sutra: On the Magic Trail of Textiles, Gurgaon, Shubhi Publications.
Bhatnagar, P. (2005). Decorative Design History in Indian Textiles and Costume, New Delhi,
Abhishek Publications.
Mathur, A. (2006). Woven Wonder: the Tradition of Indian Textiles,NewDelhi,B.P.I. India.
Naik, S.D. (2010). Traditional Embroideries of India, New Delhi, Ashish Publishing House,
New Delhi.
217
BFD702A Brand Design Management 3-0-0 [3]
Learning Objective:
Towards the completion of this unit a student would think about the brand philosophy and development
with above parameters. The student will be able to develop own brand.
Student thinks about a very important variable of design called design philosophy which is unique and
is thinking how to transform one’s design philosophy into fashion and lifestyle products. Therefore,
this part of the project holds maximum importance in this assignment.
UNIT 1 Description of brand philosophy
Development of logo using colors and shapes.
Brand competitor studies and market research.
Consumer profiling and market segmentation.
UNIT 2 Research about the various brands globally for your inspiration. Do a
complete study of different brands and your own strengths and weakness
and assessment of various Apparel Brand having similar Categories and
Costs for Men or Women. create your brand name, brand story, image,
identity, logo and give the Promotional Policies for the same.
Course Outcome (CO):
At the end of this course students will have:
CO1: To make students understand of brand philosophy and market segmentation.
CO2: Understanding your strengths and weakness and create your brand, brand identity, image and
logo
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M M H H M M
CO2 M M H M M H
Reference Rethinking Place Branding, Comprehensive brand development for cities and
regions, Author Mihalis Kavaratzis – Gary Warnaby & Gregory J. Ashworth. Make a name for yourself Author Robin Fisher Roffer.
218
BFD703A PROJECT MANAGEMENT & ENTERPRENEURSHIP 3-0-0 [3]
AIM
The course will offer a broad perspective of Design thinking, LMC, idealization, data analytic, creating
MVP, various digital tools for marketing, financial and pitch deck for the business.
OBJECTIVE
To enable the student to incorporate in the structuring and development of the project the
concepts of project management, planning tools and controls.
Economic feasibility of projects.
Develop the project as a broad business process, covering the entire project life cycle.
Conceptual phases, planning and organization, implementation and closure.
UNIT 1 Introduction to Project management
Conceptualization and characteristics of projects:
Project Life Cycle
Phases of the project: conceptual, planning and organization,
implementation, closure
Project administration
UNIT 2 Conceptual phases, planning and organization
Scope planning. Analytical structure of activities
Structuring people in projects
Costs and budget
UNIT 3
Implementation
Project execution, monitoring and control
Reviews and ratings
UNIT 4 Product packaging ● Introduction
● Packaging Media
● Quality Assessment & Performance Evaluation:
● Package Printing:
● Package Graphics:
● Package Storage and Handling:
● Packaging & Environment:
UNIT 5 Introduction to Entrepreneurship and Business Essentials
Who is an Entrepreneurs and Types of Businesses.
The Lean Approach
219
esigning Thinking
Lean Model Canvas / Business Model Canvas
UNIT 6
Forecasting Demands and Acquiring Customers
Identifying the Target Audience / Customer
Conducting Surveys
Building an MVP based on the Survey
Analyzing Competition
UNIT 7 Brand Building and Establishing Brand Presence
Digital Marketing and Social Media Marketing
Basics of PR and Importance of Digital Presence
Building a Website – Tools and Techniques
UNIT 8 Understanding Finance and Planning for Investment
Creating a Revenue Model
Developing Sales Projects, Unit Economics, Investment Deck
COURSE OUTCOME (CO)
At the end of this course students will:
CO1: Approach the ideas through design thinking and create its LMC
CO2: Identify the demand and its customers
CO3: Analyze the data and obtain info like target market, market size, competition
C04: Management of the product development process;
CO5: Strategic product planning and Project planning and Detailed project
CO6: Preparation of the production of the product and Product distribution and Evaluation of the
product and process
CO7: To understand the brand Building and Establishing Brand Presence.
Co8: To understanding the Finance and Planning for Investment.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
C05 M H H M
CO6 H H M L M
CO7
CO8 H M H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS
220
The Lean startup by Eric Ries, Entrepreneurial Management by Robert J. Calvin
A Guide to the Project Management Body of Knowledge: PMBOK® Guide (Sixth Edition)
The Automatic Startup by David S. Rose Publication Date: 2016
A Dozen Lessons for Entrepreneurs by Tren Griffin Publication Date: 2017
BFD704A Production Method and Quality Control 3-0-0 [3]
AIM
To develop knowledge of various production methods and evaluate various garment manufacturing
systems and equipment in the industry.
Learning Objective:
For efficient, effective and economical operation in a manufacturing unit of an organization, it is
essential to integrate the production planning and control system.
Production planning and control address a fundamental problem of low productivity, inventory
management and resource utilization.
Production planning is required for scheduling, dispatch, inspection, quality management,
inventory management, supply management and equipment management.
Production control ensures that production team can achieve required production target,
optimum utilization of resources, quality management and cost savings.
UNIT 1 Basic methods study – introduction, method study part in your job,
sequence of improvement, principles of motion economy, how to
record methods.
UNIT 2 Basic work measurements – work measurements, elements, timing,
timing errors, rating, allowances, standard time calculation, PMTS.
UNIT 3 Balancing – basics, theoretical balance, skills inventory, initial
balance, balance control.
UNIT 4 Production systems, planning and control
221
Course Outcome (CO):
At the end of this course students will have:
CO1: Evaluate the principles of quality management and production method to explain how these
principles can be applied within quality management systems.
CO2: Identify the key aspects of the quality and production improvement cycle and to select and use
appropriate tools and techniques for controlling, improving and measuring quality.
CO3: Critically appraise the organizational, communication and teamwork requirements for effective
quality and production management.
CO4: Critically analyze the strategic issues in quality and production management, including current
issues and developments, and to devise and evaluate quality implementation plans.
222
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
CO4 H M H H H H
H = Highly Related; M = Medium L = Low
Reference :
1. Gioello, D., et al. (1979). Fashion Production Terms, New York,Fairchild Books.
2. Waddell, G. (2004). How Fashion Works: Couture, Ready to wear and Mass Production, New
York, John Wiley & Sons.
3. Liu, C. (2010). Garment Merchandising, Hong Kong, Monsoon Hong Kong Ltd.
4. Rosenau, J. A. and Wilson, D. L. (2014). Apparel Merchandising: The Line Starts Here, New York,
Fairchild Books.
5. Myers- Mc Devitt P.J. (2010) Apparel Production Management and the Technical Package, New
York, Fairchild Books.
6. Kunz, G.I. (2004). Apparel Manufacturing: Sewn Product Analysis, New Jersey, Prentice Hall.
Kadolph, S. J. (2007). Quality Assurance for Textiles and Apparel, New York, Fairchild Books
223
BFD705A FASHION RETAIL AND EXPORT 3-0-0 [3]
AIM
After studying this subject, the students will understand marketing in domestic and international
markets and their quota systems. It focuses attention on apparel industry giving thorough knowledge of
merchandising.
OBJECTIVE
To enhance the marketing and selling skills.
To provide in-depth working knowledge of retail and export in Fashion industry.
Techniques to maintain better customer relations.
New development areas of retail stores and exports companies.
Be able to respond to professional design requirements and to develop skills in planning and
producing prototypes.
To train professionally with a view to enhance retail and export growth.
UNIT 1 Basic Concept of retailing – definition need and functions
UNIT 2 Introduction to various terms
Cost price, selling price, mark-ups, markdowns, distribution channel, wholesale, agent,
broker, vendor, distributor
UNIT 3
Introduction to retail organizations
Departmental store
Discount stores
Specialty stores
Direct Retailing
E- Retailing
UNIT 4 Concept of buying houses – definition, importance and types
Retail Mix
Concept of visual merchandising – definition, types of window display with examples
UNIT 5 Fashionmerchandising and export– definition, role of merchandiser, buyer –
merchandiser interface, time and action sheet
Consumer Buying Behaviour – definition, consumer black box, decision making
process.
COURSE OUTCOME (CO)
At the end of this course students will:
CO1: Understand the role of merchandiser in export environment.
CO2: Understand the factors & principles relevant to Fashion product eg concept, ergonomics, form,
function, aesthetics, trends, end user, lifespan, materials, manufacturing methods, costing, level of
finish, testing, sustainability.
CO3: Be able to respond to professional design requirements and to develop skills in planning and
producing prototypes.
CO4: Understand the connections between Export and Retail market.
CO5: Understand the consumer buying behavior.
224
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program
Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2
CO1 M H M H M M
CO2 M H H H M
CO3 M H H H M L
CO4 M M H H
CO5 H M M H M
H = Highly Related; M = Medium L = Low
TEXT BOOKS/ WEBSITES
Export Import ManagementPaperback– 28 Oct 2013 by Justin Paul(Author), Rajiv
Aserkar(Author)
50th annual report 2015-2016 the Apparel export promotion council
49th annual report 2014-2015 the Apparel export promotion council
225
BFD706A Fashion Styling 0-0-2 [1]
Learning Objective:
The course will teach students to become fashion stylist who selects each item appropriately so that
they complement and harmonize with all the other components successfully. It is for this reason that
fashion stylists have been called “Designers of Style”, setting the trends that everyone else follows.
UNIT 1 Styling Elements
understand the different roles of today's stylist working in various
fields including
styling designer collections, styling for magazines, styling for the
individual
use fashion forecasting to ensure the relevance of the styled
product
competently brief relevant people including the photographer, hair
stylist and make-up artist on the required look both verbally and
visually
communicate effectively using a professional styling, hairstyling
and make-up
vocabulary
compile relevant research on a range of period styles in history
with an emphasis on the decades of the 20th and 21st centuries
looking at clothing, hair and make-up
understand the influence of trends and subcultures
select all required items to put a look together including garments
and accessories.
compile relevant information on the items photographed/shown so
that correct details and credits can be supplied
explain the products and equipment used by professionals to style
hair and apply make-up
describe a selection of hair styling techniques and make-up
techniques commonly used by hair stylists and make-up artists.
Analyze the current trends in hair styling and make-up for
advertising, publicity, show and session work
understand the different requirements of make- up for photo
shoots, catwalk shows. Select make-up including highlighting,
shading and contouring techniques
Describe preparation of the model including selection of bases and
corrective make-up
Demonstrate ideas for a range of catwalk hair and make-up looks
226
and promotional photo shoot hair and make-up looks
UNIT 2 Photography and the Photo Shoot
Outline the history of fashion photography and its role in
promoting fashion in the 20th and 21st centuries.
Understand the different types of lighting, both natural and
artificial
plan the photo shoot to fit the client’s budget and deadline
Direct the professional team producing the photo shoot
Work on set/on location as part of a professional team
UNIT 3 Fashion PR and Fashion Journalism
Report fashion shows.
Study and analyse the writing of contemporary fashion journalist
Develop a fashion vocabulary suited to fashion journalism
Write a fashion article for the print media
Conduct an interview and write a profile
Course Outcome (CO):
At the end of this course students will have:
CO1: Be able to understand about the Styling Elements.
CO2: Be able to understand how to handle Photography and the Photo Shoot
CO3: Be able to understand about the Fashion PR and Fashion Journalism
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
Reference :
http://worldofwearableart.com/
www.style.com
www.wgsn.com
227
www.promostyl.com
www.trendz.com
www.wwd.com
BFD707A Final Project- I 0-0-12 [6]
Learning Objective:
The objective of this module is to further extend learner’s knowledge creating the final collection
putting all the knowledge and efforts students have gained so far and launch themselves as designers
creating their own brand identity, and brand image.
UNIT 1 Research about the various brands globally for your inspiration. Do
a complete study of different brands and their collection
Concepts inspired with a complete understanding of design process
and finally Select one concept. Only extensive research enables
designers to stay fresh and keep up to date with developments.
UNIT 2 Judgments and develop your own style with experimentation in
personal creative practice through explorations in design and
surfaces.
The design process along with difference between different
categories like avant-garde and prêt wear.
UNIT 3 Sketches, fabrics, trims and other detailing.
Technical part of the sketches and final test fits.
Produce the final collection completely accessorized.
Publicize work in the best visual way through styling and photo
shoot.
Course Outcome (CO):
At the end of this course students will have:
CO1: Be able to present research analysis to client groupsand extend and apply skills in
developing creative visual language.
CO2: Identify the major types of idea sources in clothing design and provide information about
each source. Recognize that these sources of inspiration help designers to create design elements
and principles of individual designs. In order to foster originality, sources of inspiration play a
228
powerful role throughout the creative stage of design process, and also in the early stages of
fashion research and strategic collection planning.
CO3: To synthesize and critically evaluate experimentation in personal creative practice and
present a complete collection with photo shoots.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
CO2 M H M M M M M M
CO3 M M H H H
Reference :
Look at work of designers from around the globe ex – Jum Nakao, Issey Miyake and other
Look at the different costumes and art/ culture of countries and get inspired by them
Look around nature and other sources like discovery, national geography, BBC etc to get
inspired, which is the original source of inspiration for everything.
http://worldofwearableart.com/
www.style.com
www.wgsn.com
www.promostyl.com
www.trendz.com
www.wwd.com
229
SEMESTER – VIII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits
1 BFD801A Final Project II 18 18 9
2 BFD802A Portfolio 12 12 6
Total 30 30 15
230
BFD801A Final Project- II 0-0-18 [9]
Learning Objective:
This project is the continues part of the final project-I.
The objective of this module is to further extend learner’s knowledge creating the final collection
putting all the knowledge and efforts students have gained so far and launch themselves as designers
creating their own brand identity, and brand image.
UNIT 1 Research about the various brands globally for your inspiration. Do
a complete study of different brands and their collection
Concepts inspired with a complete understanding of design process
and finally Select one concept. Only extensive research enables
designers to stay fresh and keep up to date with developments.
UNIT 2 Judgments and develop your own style with experimentation in
personal creative practice through explorations in design and
surfaces.
The design process along with difference between different
categories like avant-garde and prêt wear.
UNIT 3 Sketches, fabrics, trims and other detailing.
Technical part of the sketches and final test fits.
Produce the final collection completely accessorized.
Publicize work in the best visual way through styling and photo
shoot.
Course Outcome (CO):
At the end of this course students will have:
CO1: Be able to present research analysis to client groupsand extend and apply skills in
developing creative visual language.
CO2: Identify the major types of idea sources in clothing design and provide information about
each source. Recognize that these sources of inspiration help designers to create design elements
and principles of individual designs. In order to foster originality, sources of inspiration play a
powerful role throughout the creative stage of design process, and also in the early stages of
fashion research and strategic collection planning.
CO3: To synthesize and critically evaluate experimentation in personal creative practice and
present a complete collection with photo shoots.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H M M
231
CO2 M H M M M M M M
CO3 M M H H H
Reference:
Look at work of designers from around the globe ex – Jum Nakao, Issey Miyake and other
Look at the different costumes and art/ culture of countries and get inspired by them
Look around nature and other sources like discovery, national geography, BBC etc to get
inspired, which is the original source of inspiration for everything.
http://worldofwearableart.com/
www.style.com
www.wgsn.com
www.promostyl.com
www.trendz.com
www.wwd.com
232
BFD802A Portfolio 0-0-12 [6]
AIM:
Design portfolio is the expression of student to translate themes into design collections. Here one gets
inspired by different themes which could be art movements, sport, historic eras, music, dance,culture,
nature, traditions etc. and picks out tangible and intangible elements which are to be used as design
elements in the collection. The ability of a designer to exhibit and use design elements is highlighted
which is further on translated into garments. A portfolio is an exhibit of the overall knowledge of the
student work which he/she has gained through the course of four years. The purpose lies in promoting
the skills of students in a single format.
OBJECTIVE
Students will present a portfolio of all the files/ folders/ projects created during the course of study in I
to III year. The portfolio should include projects, industrial visit reports, any other projects made during
the academic session. The external examiner will evaluate the portfolio and take a viva of the student.
238
Semester Wise Credit Distribution
1st 2nd 3rd 4th 5th 6th 7th 8th Total Minimum
credit
Required
21 19 19 22 24 24 20 18 167 167
Total Credit for Batch 2020-2024= 167
Total Relaxation= Nil
No relaxation in core and foundation subjects.
Options can be availed in Specialization, Interdisciplinary and General Subjects.
Choice Based Credit Summery Report of B.Des.Interior Design S.No. Category of Courses Credits(L,T,P) Total Credits
1 Foundation Courses (10,0,11) 21
2 Core Courses (35,0,101) 136
3 Departmental Electives (10,0,0) 10
4 Open E lectives (Nil) Nil
5 Total (55,0,112) 167
239
INTRODUCTION
Interior Design addresses the importance of human habitat and the built environment that supports
human activities and values. It generates order to the space occupied by people, by making one aware
of how the space influences our identity, productivity and wellness. As an interior designer one has
the vital task to create intentional spatial interactions that can have a positive effect on human beings
in whichever space they may inhabit – working, living or recreational.
The Interior Design program is built to initiate a thoughtful and reactive design process. It facilitates
the students to understand and create human habitation spaces through varied understandings
of theory, studio, practical skills, live projects, case studies, field trips and encounters with industries
and professionals. It also aims at inculcating an environmental awareness within the student
for the benefit of human health, well being and productivity.
The students are trained in representative skills through regular studios and a team of
specialized Design Faculty that focus on freehand drawing, technical drawing and model making.
These skills are further supplemented through elective subjects such as Interior Lighting,
Interior Landscape, Sustainable Interior, Set Design, Interior Project Management, Furniture Design
and Product Design. The program aims at promoting a holistic approach to the designing
process by simultaneously involving inputs from theory, allied subjects and electives into design.
The program pushes the student to become an independent and effective learner and opens
up a range of prospects on completion of the course. The industry offers opportunities to young
designers in large set ups of architecture, interior design, kitchen design and exhibition design
practices. Graduates are equipped to begin their own practice or further their education by applying to
study in post-graduate programs ranging from furniture, exhibition, product and interaction design to
craft & technology, history- theory- criticism and Energy efficiency & green design.
VISSION STATEMENT
The Faculty of Design at JECRC University is a platform for integrating contemporary design
sensibilities with traditional aesthetic values. We provide a space for highly skilled crafts women/men,
designers and new entrants who aspire to become professional advertising field and designers.
To become a renowned centre of higher learning, work towards academic, professional, cultural and
social enrichment of the individuals and communities.
MISSION STATEMENT
The mission of the Faculty of Design is to build a successful career of its students. The school provides
a prolific and dynamic program designed to meet individual needs of students with diverse aspirations,
learning capacities, Scopic regimes, artistic sensibilities and innovations.
PROGRAME MISSION STATEMENT (INTERIOR DESIGN)
240
The Program aims to encourage, foster and expose the students to a more diverse art and design
practice through new research and developments within academic and professional parameters. From
multidisciplinary approaches to self-directed studies, students initiate and integrate assimilated
knowledge from a diverse range of subjects to arrive at innovative and challenging solutions to
previously explored and unexplored notions including new technologies and techniques. Students are
introduced to different ways of approaching, perceiving and appreciating Interior through studio and
theory components within the course structure.
Workshops, Seminars and Field visits help students to source historical and modern contexts through a
critical eye. Fundamental knowledge of tools, materials and processes is complemented with
development of ideas and concepts, leading to development of wearable and non-wearable portfolios,
for the domestic and international market.
PROGRAM OBJECTIVES:
1. To enable the students to work systematically through a design brief to impart skills in research,
conceptual development, design and fabrication for creative outcomes.
2. To give students a contextual reference in terms of design and how technological, environmental,
economic, social and political issues influence the industry and the art and design world.
3. To develop linkages between academia, industry and the indigenous craft sector.
4. To train students to contribute to the community through design interventions within socio-cultural
limitations.
5. Introduce students to the design process and in particular to the role research has to play in
encouraging original and innovative thinking.
6. To encourage independent thinking through professional practice students are guided in the process
of self-evaluation and criticism, placing their work in the broader contexts of society and with
knowledge of current practitioners.
7. To gain an understanding of the basic financial aspects of entrepreneurial ventures plus marketing
and sales.
STRETEGIC PLAN
241
The Faculty of Design at JECRC University is a platform for integrating contemporary design
sensibilities with traditional aesthetic values. We provide a space for highly skilled crafts women/men,
designers and new entrants who aspire to become professional Interior designers.
PROGRAME OBJECTIVE’S ASSESSMENT
The following table illustrates how each of the above program objectives is measured and the actions
taken as a result of these measurements.
The three tools for assessments of program objectives are:
1. Employer Survey
2. Alumni Survey
3. Graduating Students Survey
4. Existing student Survey
5. Parents Survey
Objectives How
Measured
When to be
Measured
Improvement
Identified
Improvement Made
1 Graduating
Students
Survey
At Conclusion of
three year
program
Better integration of
skills required
between different
design areas
Development of projects
and close monitoring of
design objectives and
outcomes
2 Alumni Survey
Graduating
Students
Survey
Within one year
of graduation
Diversity of exposure
to various art and
design outcomes
Close supervision of
research oriented projects
and following of design
events, fairs and
competitions
3 Employer
Survey
Within one year
of graduation
After completion
of community
projects
Further development
of Industry oriented
assignments
More frequent interaction
between academia and the
industry through
internships and visits
4 Graduating
Students
Survey
Conclusion of
four year program
Identification of
community related
projects
Introduction of community
based design modules as
part of coursework
5 Alumni Survey
Graduating
Students
Survey
Within one year
of graduation
More emphasis on
research and
analytical skills
Emphasis on research skill
development through
theory
Courses
6. Alumni Survey
Graduating
Students
Survey
Conclusion of
four year program
Development of
communication and
presentation skills
Regular critiques and
presentations to peers and
professionals
7 Alumni Survey
Employer
Survey
Within one year
of graduation
Need for Market
surveys and
comparative costing
modules
Inclusion of pricing,
costing and sales modules
in Interior Major Studios
and marketing course
242
PROGRAME OUTCOME (PO’S)
A graduate of the Bachelor of Design Program will demonstrate:
PO1: Design Knowledge -The ability to give comprehensive knowledge of design methodology,
production and its management in the field of design.
PO2: Problem analysis -The ability to design and perform manufacturing, as well as to analyze the
forecast and trends of design industry
PO3: Design/development of solutions- The ability to design a system, component, or process to meet
desired needs within realistic projects related to economic, environmental, social, political, ethical,
health and safety, manufacturability, and sustainability.
PO4: Individual and team work -The ability to function effectively as an individual, and as a member
or leader in diverse teams on multidisciplinary environments
PO5: Problem Solving- The ability to identify, formulate, and solve engineering problems
PO6: Ethics- The understanding of professional and ethical responsibility
PO7: Communication Skills- The ability to communicate effectively.
PO8: Project Management and Finance: Demonstrate knowledge and understanding of the design
and management principles and apply these to one’s own work, as a member and leader in a team, to
manage projects and in multidisciplinary environments.
PO9: Life-long learning: Recognize the need for and have the preparation and ability to engage in
independent and life- long learning in the broadest context of technological change.
PO10: Professional Skills: To demonstrate Event Management, Team Work, Leadership,
Entrepreneurial and Business Skills.
PROGRAME SPECIFIC OUTCOME
Program Specific Outcome:
PSO1: Professional Skills :The ability to understand, analyze and develop plan and design interior
vertical circulation, structural, non-structural, and distribution building systems while evaluating the
connection between Design and all interior building systems..
PSO2: Problem-Solving Skills: The ability to apply standard practices and strategies in Project
development using open-ended programming environments to deliver a quality product for business
success.
PSO3: Successful Career and Entrepreneurship: The ability to employ modern software's,
environments, and platforms in creating innovative career paths to be an entrepreneur, and a zest for
higher studies
243
B.Des. (Interior Design) Program Educational Objective (PEO’s):
A graduate of the B.Des (Interior Design) Program should:
PEO- I
Provide a curriculum that is responsive to Interior Design professional standards and industry
requirements. Students will develop themselves as effective professionals by solving real problems
through the use of Interior Designing knowledge and with attention to team work, effective
communication, critical thinking and problem solving skills.
PEO-II Prepare professionals who contribute to dynamic interior environments that are functional and safe for
inhabitants.
PEO- III
Offer faculty-led design projects at all levels that are strongly related to field applications in Interior
Design.
PEO-IV
Students will be provided with an educational foundation that prepares them for excellence, leadership
roles along diverse career paths with encouragement to professional ethics and active participation
needed for a successful career.
Course Objectives :-
1. COGNITIVE: (Development of critical thinking skills, conceptual constructs, specialized
vocabulary and art history.)
A. The student will be able to identify the formal elements of the language of two- and three-
dimensional form as it applies to interior design.
244
B. The student will develop the special vocabulary of interior design, both in order to explicate
such works and to verbally discuss issues of quality.
C. The student will develop and understanding of the role of craftsmanship in articulating ideas.
D. The student will develop a repertoire of possibilities in the pursuit of the creative process as
evidenced in physical works of interior design.
E. The student will develop an understanding of the application potential of two- and three
dimensional concepts.
F. The student will develop and understanding of concept vs. process in the design of interior
environmental form.
G. The student will develop confidence in the ability to assess quality in the design of residential,
commercial, and recreational interiors.
H. Each student will develop a thorough understanding of the building process.
I. Each student will be able to understand the principles of relative design studio technology and
safety.
J. Each student will be able to research and identify characteristics of historical and contemporary
interiors.
K. Each student will be able to write a fundamental, comprehensive analysis of the design of a
living/working/playing environment.
L. Each student will be able to offer a fundamental oral critique of interior design solutions.
M. Each student will be able to participate in group critiques.
N. The student will demonstrate interest in interior design by seeking design information from a
variety of sources such as books, periodicals, exhibitions, museums, etc.
O. The student will demonstrate a capacity for synthesis by creating designs which incorporate and
unify disparate elements, processes, motifs, and concepts.
P. Each student will be able to use vocabulary specific to the interior design processes.
2. PSYCHOMOTOR: (Development of manipulative, work-oriented skills; demonstration of specific
skills)
A. Each student is required to complete a range of projects that explore various approaches to
controlling the viewer's attention, merging medium and concept, and engaging the creative process.
245
B. Each student will demonstrate flexibility and adaptability by using a variety of technical and
conceptual strategies in resolving interior design problems.
C. The student will demonstrate fluency by producing several different solutions to the same
problem.
D. The student will be able to understand studio technology and safety.
E. The student will be able to control form so that a finished presentation is accomplished,
including architectural weight/support sufficiency.
F. The student will be able to create two- and three-dimensional forms, which explore various
design concepts.
G. The student will demonstrate respect for interior design by presenting neat, clean, well - crafted
projects.
H. Each student will be able to create installations for ideal contextual viewing.
I. Each student will be able to effectively assemble various media fro the construction of required
projects.
J. Each student will be able to control form so that a finished presentation is accomplished.
K. Each student will be able to apply the unifying principles of design to functional interior
environments (including repetition, variety, rhythm, balance, emphasis, and economy).
L. Each student will be able to orally critique interior design projects.
3. AFFECTIVE: (Development of behavioral skills which help the student acquire a positive attitude
toward self, other students, faculty, facilities and equipment, housekeeping in the work area, and the
ability to carry out directions, meet deadlines, meet attendance requirements, etc.)
A. The student will demonstrate interest in interior design by regular and punctual class
attendance.
B. The student will demonstrate the ability to follow task instructions as well as intrinsic
motivation by persistence in staying on task and frequently exceeding the production
requirements set by the instructor. c. The student will demonstrate courage and tenacity
by persistence in resolving interior design problems and completing assignments in a
timely manner – by repeated attempts to resolve or improve upon solutions to these
problems, especially in the face of risk taking and failure.
C. The student will demonstrate resistance to premature closure and openness to discovery
by allowing technical and conceptual processes to evolve and by permitting and even
seeking a variety of sources and processes to generate design ideas and products.
D. Each student will demonstrate the ability to self-initiate tasks.
246
E. The student will demonstrate awareness by producing interior designs in which nuance
is evident (nuance in form, nuance in content).
F. the student will demonstrate independence of judgment (and resistance to peer
sanctions) by producing interior designs which are personally unique or unusual in
character.
G. the student will demonstrate confidence by his or her willingness to attempt difficult or
complex design problems.
H. The student will demonstrate persistence in working on interior design problems in
which neither the problem or the solution is clearly evident or defined.
I. The student will observe safe studio and shop practices.
J. The student will demonstrate an ability to analyze by verbally identifying and
articulating the salient elements in particular interior designs.
K. Each student will demonstrate the ability to focus on personal and group objectives.
L. Each student will participate in group critiques.
M. Each student will demonstrate the ability to dialogue effectively.
N. Each student will demonstrate that the disciplined focus of class objectives can be used
as creative stimulus.
O. The student will demonstrate the ability to tolerate diverse views.
P. The student will demonstrate the ability to offer and receive constructive criticism.
Q. The student will demonstrate the ability to participate in class discussion and
demonstrate critical thinking skills.
R. The student will demonstrate interest in interior design by asking relevant questions and
participating, without prompting, in group and individual critiques.
S. The student will demonstrate the ability to contribute to the studio working environment.
T. The student will demonstrate the ability to prepare adequately for examinations.
COURSE OUTCOMES :-
B.Des. (Interior Design) is structured and organized to develop each student's basis of visual
knowledge, critical thinking skills, and working disciplines so that by the end of the semester he or she
will:
1. Have demonstrated knowledge of the language of two- and three-dimensional form and space as
it applies to this discipline.
247
2. Have a greater understanding of the cultural relativity of contemporary styles by increasing
knowledge of the history of art and architecture.
3. Have demonstrated confidence in and strategies toward individual creativity within the
boundaries of discipline.
4. Have demonstrated sensitivity for the psycho-physiological “language” of color within the
discipline of interior design.
5. Have demonstrated knowledge of interior design as an integral part of cultural expression.
6. Be able to critically reassess the environment of man-made objects and architecture.
7. Have performed exercises in visualization and critical thinking
8. Have performed basic technical practices with two- and three-dimensional mediums.
9. Possess a higher level of perceptual awareness
10. Have translated perceptual awareness into three dimensional plastic form
11. Have demonstrated knowledge of and performed safe and effective studio practices.
COURSE OUTCOMES
1. Problem Solving: Solve communication problems and carry projects from creation through to the
production process; including the skills of problem identification, research and information gathering,
analysis, generation of alternative solutions, prototyping, user testing, integration of feedback and the
evaluation of outcomes.
2.Communication: Describe and respond to the audiences and contexts, which communication
solutions must address, including recognition of the physical, cognitive, cultural, and social human
factors that shape design decisions.
3. Demonstration: Create and develop visual concepts in response to communication problems,
including an understanding of the principles of visual organization, information hierarchy, symbolic
representation, aesthetics, and the construction of original meaningful forms.
4. Technique: Understand tools and technology, including their roles in the creation, reproduction, and
distribution of visual messages. Relevant tools and technologies include drawing, designing,
manufacturing, photography, and time-based project submission.
5. Application: Be able both to determine the mode(s) of production required to achieve a specific
product and to demonstrate level-appropriate mastery of skills, manual and/or digital, necessary to
achieve those products. Apply the principles of color, composition, design and manufacturing as they
248
relate in the various media that exist in design.
6.Aesthetic Fluency: Recognize and apply aesthetic principles of design history, theory, and criticism
from a variety of perspectives, including those of art history, linguistics, communication and
information theory, technology, and the social and cultural use of design objects.
7.Professionalism: Understand the basic business practices and trade ethics related to graphic arts,
including the ability to organize design projects and to work productively in client-designer and team
relationships in the implementation and evaluation of projects.
8.Portfolio: Organize and present a portfolio of work that gives evidence of the skills, knowledge, and
abilities to begin a Interior design career or transfer to a three-year college for additional study.
B.DES. INTERIOR DESIGN
SEMESTER- I
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BMC 128A English Communication &
Personality Development
3 - - 3 3 C
249
2 BMC051A Environmental Science 4 - - 4 4 C
3 BDI101A Design Foundation - - 12 12 6 C
4 BDI102A Basic Art & Design - - 4 4 2 C
5 BDI103A Graphic Representation - - 6 6 3 C
6 BDI104A Fundamentals of Computer 3 - - 3 3 C
Total 10 - 22 32 21
SEMESTER – II
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI201A Theory of DESIGN 3 - - 3 3 C
2 BDI202A MATERIALS &
CONSTRUCTION I
- - 6 6 3 C
3 BDI203A Interior Hardware & Software 3 - - 3 3 C
4 BDI204A GRAPHICS - I - - 6 6 3 C
5 BDI205A Architectural Planning Studio - - 12 12 6 C
6 BDI206A Photography Workshop - - 2 2 1 C
Total 6 - 26 32 19
SEMESTER – III
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI301A HISTORY OF INTERIOR
DESIGN - I
3 - - 3 3 C
2 BDI302A Services-I 3 - - 3 3 C
3 BDI303A INTERIOR DESIGN STUDIO –
I
(Residential Design)
- - 8 8 4 C
4 BDI304A Furniture Design & Style-I - - 6 6 3 C
5 BDI305A MATERIALS &
CONSTRUCTION II
- - 4 4 2 C
6 BDI306A CADD-Auto CADD (2D & 3D) - - 6 6 3 C
7 BDI307A Model Making Workshop - - 2 2 1 C
Total 6 - 26 32 19
SEMESTER – IV
250
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI401A Architectural History-I (World) 3 - - 3 3 C
2 BDI402A Services-II 3 - 3 3 C
3 BDI403A INTERIOR DESIGN STUDIO –
II (Office Spaces)
- - 8 8 4 C
4
BDI404A
BDI404B
Elective (Choose any 1 )
C. LIGHTING AND COLOUR IN INTERIORS
D. Environmental control in Interiors
3 - - 3 3 E
5 BDI405A W.D. & Estimation - - 3 3 3 C
6 BDI406A Furniture Design & Style-II - - 4 4 2 C
7 BDI407A CADD-3DS Max - - 6 6 3 C
8 BDI408A Seminar - - 2 2 1
Total 9 - 23 32 22
251
SEMESTER – V
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI501A ADAPTIVE REUSE AND
RECYCLING
3 - - 3 3 C
2 BDI502A Architectural History-II (Indian)
3 - - 3 3 C
3 BDI503A INTERIOR DESIGN STUDIO –
III
(Public & Commercial Spaces)
- - 8 8 4 C
4
BDI504A
BDI504B
Elective (Choose any 1 )
A. MARKETING
TECHNIQUES
B. Entrepreneurial Development
3 - - 3 3 E
5 BDI505A Exhibition & Retail Design - - 6 6 3 C
6 BDI506A INTERIOR LANDSCAPE
DESIGN
- - 3 3 3 C
7 BDI507A CADD- Photoshop & Portfolio
Making
- - 6 6 3 C
8 BDI508A Educational Trip - - 2 - 2 C
Total 9 - 23 32 24
SEMESTER – VI
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI601A OFFICE TRAINING
(INTERNSHIP)
- - - 18 C
2 BDI602A Portfolio Submission - - - 6 C
Total - - - 24
252
SEMESTER – VII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI701A INTERIOR DESIGN CODES 3 - - 3 3 C
2 BDI702A ADVANCED DESIGN STUDIO - - 12 12 6 C
3 BDI703A Research Project & Dissertation - - 6 6 3 C
4 BDI704A TEXTILE DESIGN - - 6 6 3 C
5
BDI705A
BDI705B
Elective (Choose any 1 )
A. PRESENTATION TECHNIQUES
B. INTERIOR DESIGN PHOTOGRAPHY
4 - 4 4 E
6 BDI706A Seminar - - 2 2 1 C
Total 7 - 26 33 20
SEMESTER – VIII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI801A Thesis Project - - 20 20 10 C
2 BDI802A Project Management
&Entrepreneurship
4 - - 4 4 C
4 BDI803A Professional Practice &
Management
4 - - 4 4 C
Total 8 - 20 28 18
253
SEMESTER- I
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BMC 128A English Communication &
Personality Development
3 - - 3 3 C
2 BMC051A Environmental Science 4 - - 4 4 C
3 BDI101A Design Foundation - - 12 12 6 C
4 BDI102A Basic Art & Design - - 4 4 2 C
5 BDI103A Graphic Representation - - 6 6 3 C
6 BDI104A Fundamentals of Computer 3 - - 3 3 C
Total 10 - 22 32 21
BMC128A Business Communication & Personality
Development
3-0-0[3]
Objective
To enhance Professional competence in reading, writing, listening and speaking.
Switch the approach from providing information about the language to use the language.
Minimize the Grammar Translation Method of ELT while trying to replace it with Direct
Method.
Introduce Communicative Method of ELT and focusing the teaching pedagogy on the student-
centred learning rather than on the teacher-centred learning.
Ability to master three major forms of communications which are vital in academic and
professional settings namely professional presentations, interviews and group communications
respectively.
Providing a deep insight into the techniques for delivering effective presentations, winning job
interviews, and actively participating in various forms of group communication.
UNIT 1 Basic Writing Skills: Tenses, Voice, Narration,
UNIT 2 Vocabulary Building: Word Formation, Affixes, Synonyms, Antonyms,
One Word Substitution
UNIT 3 Composition: Composing a CV/Resume, Letter Writing, Email Writing,
Précis Writing
UNIT 4 Communication Skills: What is Communication, Process, features of
communication, Types, Flows of Communication and Barriers to
communication.
254
UNIT 5 Prose and Poetry: The Gift of Magi (O’ Henry), How Much Land Does a
Man Need (Leo Tolstoy), Where the Mind is Without Fear (Rabindra Nath
Tagore), If (Rudyard Kipling)
Course Outcome (CO):
At the end of this course students will have:
CO1: Ability to design a language component or process to meet desired need within realistic,
Constraints such as economic, environmental, social, political, ethical, scenario.
CO2: Ability to analyze the usage of English words in different contexts.
CO3: An understanding of technical and academic articles’ comprehension.
CO4: The ability to present oneself at multinational levels knowing the type of different standards
of English.
CO5: The ability to use the target language in real context of their aspired workplace with
accuracy.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
CO4 H H
H = Highly Related; M = Medium L = Low
Text Books:
1. Communication Skills for Engineers and Scientists, Sangeeta Sharma and Binod
Mishra, PHI Learning Pvt. Ltd. (New Delhi)
2. English Grammar and Composition, Gurudas Mukherjee, Ane Books Pvt.
Ltd.(New Delhi)
3. Current English Grammar and Usage with Composition, R.P. Sinha, Oxford
University Press (New Delhi)
4. Effective Technical Communication, M Ashraf Rizvi, Tata McGraw Hill (New
Delhi)
5. Business Communication, Meenakshi Raman & Prakash Singh, Oxford University
Press (New Delhi)
Reference Books:
1. Professional Communication, Aruna Koneru, Tata McGraw Hills, New Delhi.
255
BMC051A Environmental Studies 4-0-0[4]
Objective
Understanding and Application of Basic Ecology and Ecological Systems with reference to built
environment.
To Understand the Multidisciplinary nature of environmental studies.
To Understand the Ecosystems, Concepts, Structure, Functions and their Types.
To Understand the Social issues, Environment, Laws and Sustainability.
UNIT 1 Introduction and Natural Resources: Multidisciplinary nature and public
awareness, Renewable and nonrenewal resources and associated problems,
Forest resources, Water resources, Mineral resources, Food resources, Energy
resources, Land resources, Conservation of natural resources and human role.
UNIT 2 Ecosystems: Concept, Structure and function, Producers composers and
decomposers, Energy flow, Ecological succession, Food chains webs and
ecological pyramids, Characteristics structures and functions of ecosystems
such as Forest, Grassland, Desert, Aquatic ecosystems.
UNIT 3 Biodiversity and Conservation: Definition, Genetic, Species, and Ecosystem
diversity, Bio-geographical classification of India, Value of biodiversity at
global, national, local levels, India as a mega diversity nation, Hot sports of
biodiversity, Threats to biodiversity, Endangered and endemic species of India,
In-situ and ex-situ conservation of biodiversity.
UNIT 4 Environmental Pollution- Definition, Causes, effects and control of air
pollution, water pollution, soil pollution, marine pollution, noise pollution,
thermal pollution, nuclear hazards, human role in prevention of pollution, Solid
waste management, Disaster management, floods, earthquake, cyclone and
landslides.
UNIT 5 Social issues and Environment- Unsustainable to sustainable development,
Urban problems related to energy, Water conservation and watershed
management, Resettlement and re-habitation, Ethics, Climate change, Global
warming, Acid rain, Ozone layer depletion, Nuclear accidents, holocaust,
Waste land reclamation, Consumerism and waste products, Environment
protection act, Wildlife protection act, Forest conservation act, Environmental
issues in legislation, population explosion and family welfare program,
Environment and human health, HIV, Women and child welfare, Role of
information technology in environment and human health.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the transnational character of environmental problems and ways of
addressing them, including interactions across local to global scales.
CO2: An ability to understand key concepts from economic, political, and social analysis as they
pertain to the design and evaluation of environmental policies and institutions.
CO3: An ability to Apply systems concepts and methodologies to analyze and understand
interactions between social and environmental processes.
256
CO4: An ability to understand the Environmental awareness, Environmental education in present
day context.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M H
CO3 M L M M
CO4 H M
Reference Books:
1. Clark, R.S., Marine Pollution, Clanderson Press, Oxford, 2002.
2. Cunningham, W.P., et al., Environmental Encyclopaedia, Jaico Publishing House, Mumbai, 2003.
3. Agarwal, K.C., Environmental Biology, Nidi Publication Ltd., Bikaner, 2001.
4. Bharucha Erach, Biodiversity of India, Mapin Publishing Pvt. Ltd., Ahmadabad, 2002.
BDI101A Design Foundation 0-12-0 [6]
Aim
257
To make students see, make and appreciate the basic design concepts. The first level includes the
vocabulary of design and principles of composition. This level includes 3D composition and study of
Volumes. The aim of this course is to understand the method of visualizing and drawing from nature,
cast and product drawing. Learners will be introduced to a brief history and introduction to 3D
materials, tools and processes and made aware of the range of possibilities of different materials in their
2D and 3D application to design. This may be done through lectures / ppt presentations / swatches/
samples. The aim of this unit is to enable learners to develop knowledge and understanding of the
issues that have informed debate on the purposes and processes of design. This unit aims to give
learners opportunities to develop skills and knowledge in the development of new products or services
in design pathways.
Objective
Know the phases of the design development cycle
Skill in color mixing and fine color-discernment.
Know in principle the physics of color (light), the chemistry of color (pigment), and the impact
of color (psychology).
Practice and develop rendering and presentation techniques in design presentations.
Recognize the relationship between lighting, surface and perception.
Student will be able to understand design & principles of composition & 3D compositions
Student will be able to understand the methods & techniques of visualization & drawing.
The student would be exposed to appreciation of drawing different products.
Student will be able to understand basics of design concepts
UNIT 2 Principle of design- Balance, types of balance emphasis, unity, repetition (rhythm,
pattern), harmony, proportion (scale), variety (alteration), contrast, functionality.
UNIT 3 Colour- Colour Wheel and colour chart, Colour Exploration, Colour Interaction.
Primary colours- Colour Wheel, Colour Composition
258
Secondary colours- Colour Wheel, Colour Composition
Tertiary colours- Colour Wheel, Colour Composition
Colour schemes- Monochromatic, Achromatic, Complimentary, Split
Complimentary, Double-Split Complimentary Polychromatic.
Tint, tone & shades- Application of Gray Scale and Black & White.
Mediums in art- Pencil, Charcoal, Pastels, Water & Poster,
Embossed Art Composition
Resist Art Workshop.
UNIT 4 Drawing
o Nature-drawing Composition,
o Free-Hand Sketching.
o Object drawing-2D & 3D
o Human drawing- Outline Sketches
o Shades & Shadow Composition, Light- Dark Tone Composition,
positive and negative spaces
o Product drawings; method of representing
UNIT 5 View- Perspective, Isometric
Geometry- Lines & Angle bisecting, Constructing Regular & Semi Regular
Tessellation, Constructing 3D Tessellation.
Course Outcome (CO): At the end of this course students will have: CO1: An ability to color mixing and fine color-discernment. CO2: An ability to know in principle the physics of color (light), the chemistry of color (pigment), and
the impact of color (psychology).
CO3: An ability to rendering and presentation techniques in design presentations.
CO4: An ability to Recognize the relationship between lighting, surface and perception.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course Program Outcome Program Specific
259
Outcome Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PO8 PSO1 PSO2 PSO3
CO1 M H M H M L
CO2 H H L M M
CO3 L H H H M L M
CO4 M M H H H
H = Highly Related; M = Medium L = Low
Reference Books:
1. Broomer, Gerald F., (1974), Elements of Design: Space, Davis Publications Inc. Worcester,
Massachusetts.
2. Bruce D. Kurty, (1987), Visual imagination- An introduction of Art, Prentice Hall, New
Jersy.
3. Hayashi Studio, (1994) Water Colour Rendering, Graphic-Shaw Publishing Co.
4. Richard Rochan, Herald Linton, (1989), Colour in Architectural Illustration, Van Nostrand
Reinhold.
5. Robert W. Gill, (1984), Manual of Rendering in pen and ink, Thames and Hudson, London.
6. Wong Wucius, (1977), Principles of three-dimensional Design, Van Nostrand Reinhold,
NY.
7. Wong Wucius, (1977), Principles of two-dimensional Design, Van Nostrand Reinhold, NY.
8. Hanlon, Don. (2009), Compositions in architecture, John Wiley & Sons.
9. SaraswatiBidyanath, (2001), The nature of man and culture: alternative paradigms in
anthropology, Indira Gandhi National Centre for the Arts.
10. Bruce. D. Kurty (1987) Visual imagination- An introduction of Art, Prentice Hall, New
Jersey.
260
BDI102A Basics Art & Design 0-3-0 [3]
Objective
To Understand of the social, psychological, cultural, historical and commercial factors.
Development of Graphic Skills, Ability And Comprehension. Establishing Significance of Art.
To Understand the influences on art and design activities.
UNIT 1 Introduction to Interior Design, Need for Interior Designer, Study of Artists,
Study of Architects, Study of Designers
UNIT 2 Application of Basic Design Elements: Line, Form, Shape, Color, Texture,
Light; Analyzing different elements in Interior spaces & creating new;
Introduction to different color shades & Color Chart; Shades & Shadows.
UNIT 3 Application of Design Principles and Spatial Organization: Central
Organization, Linear, Organization, Radial Organization, Clustered
Organization, Grid Organization.
UNIT 4 Free hand sketching of indoor plants & interiors . Lettering, alphabets, free
hand stencils in pencil and ink. Free hand sketches for plan and elevation
UNIT 5 Indian Art- Worli, Fadd, Madhubani, Modern Art, Blue Pottery, Fresco,
Meenakari , glass mosaic, Miniature Art, Kalamkari, Inlay-Work.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand influences on art and design activities and outcomes through the
interpretation and analysis of information.
CO2: An ability to be able to assess, interpret and evaluate information.
CO3: An ability to be able to evaluate and present conclusions.
261
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L M L
CO2 L M H
CO3 M L M
H = Highly Related; M = Medium L = Low
Suggested readings:
9. Broomer F. Gerald, (1974), Elements of Design, Space, Davis Publications Inc., Worcester,
Masschusetts.
10. Dodson B., (1990), Keys to Drawing, North Light Publications, Cincinnati.
11. Mark W., Mary W. (1999), Drawing for Absolute Beginner, F&W Publications, Cincinnati.
12. Davis M.L. (1996), Visual Design in Dress, Prentice Hall, Canada.
13. Graves M., (1951). The Art of Colour and Design, McGraw-Hill Book Company.
262
BDI103A Graphic Communication &
Representation-Studio
0-6-0 [3]
Objective
To Develop understanding of the scale, Dimensions and functions.
To understand the techniques of various methods of drawings in 2D & 3D.
To make them understand the different development of Surfaces.
UNIT 1 Introduction to Graphic Representation
Sketches of All equipment.
Different types of Letterings- Single Stroke, Double Stroke, Italics, Modern
Roman.
Geometrical Constructions- Different Geometric Shapes.
Scale: Different types of Scale Proportions.
Dimensioning- Aligned and Unidirectional.
UNIT 2 Two-Dimensional Projections-
Plan, Elevations & Sections- Developing 2D views from 3D Views (Live &
Sketches)
Orthographic Projections: First Angle & Third Angle Views.
UNIT 3 Development of surfaces-
Surface development of solids e.g. cubes cylinder, pyramids, cone etc.
UNIT 4 Three-Dimensional Projections
Isometric Projections- Developing Isometric views from 2D views.
Axonometric Projections- Developing Axonometric views from 2D views.
UNIT 5 Perspective Projections-
One Point Perspective- Perspective view development of objects & a room
Two Point Perspective- Perspective view development of objects & a room
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the basics concept of Graphic Representation.
CO2: An ability to Develop Drawing Skills As a Thinking Tool, Visualization, And
Representation of Design.
CO3: An ability to use graphic systems, including the plan, section, axonometric, and perspective,
and drawing techniques to represent outline, tone, texture, shade, and shadow.
CO4: An ability to combine graphic systems and drawing techniques, to develop renderings that
graphically express your understanding of the subject matter.
CO5: Understanding different methods of graphic representation including diagrams, perspective
and mechanical drawings.
263
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L H L
CO2 H L M H
CO3 M M L M M
CO4 M L
CO5 H L
Suggested Readings 1.Engineering Drawing by N.D. Bhatt
264
BDI104A Fundamentals of Computer 3-0-3 [3]
Objective
To provide the students a foundation in the techniques of drafting using computer as a drafting
tool.
To understand the technology of computer and its terminology.
To enable the students to understand the applications of the software and graphic systems.
To Develop Awareness Of Computer And Its Environment.
UNIT 1 Introduction: Generation of Computer, Functional components of
Computer
Number Systems: Number systems, fixed and floating-point representation,
addition, subtraction, multiplication and division of fixed point numbers.
UNIT 2 Software: System Software, Application Software.
Human Computer Interface: Operating System as User Interface, System
Tools, Control Panel settings and Utility Programs
UNIT 3 Computer Architecture: Logic Gates, Boolean algebra, Circuits, Decoders,
Multiplexers, Registers, Bus System, Instruction cycle, Instruction Format,
Addressing Modes.
UNIT 4 Devices: Input and Output Devices.
Memory: Primary Memory, Secondary Memory and Cache Memory.
UNIT 5 MS- Office Tools: Introduction to Word Processor, Electronic Spreadsheet, and
Presentation tool.
265
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to identify the components of a computer system.
CO2: An ability to demonstrate basic understanding of commonly used applications.
CO3:An ability to understand the impact of computers on society; explore computer careers;
identify fundamental programming structures; and demonstrate proficiency in basic operating
system functions.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M M H
CO3 M M M
Reference Books :
1. W. Stallings, Computer Organization and Architecture-Designing for Performance, 8th Edition,
Pearson Education/PHI, Inc., 2010.
2. J. P. Hayes, Computer Architecture and Organization, 3rd Edition, Tata McGraw-Hill, 2012.
3. P.K. Sinha, PritiSihna , Computers Fundamental, 6th Edition BPB Publication,2011
4. M. M. Mano, Computer System Architecture, 3rd Edition, Prentice Hall of India, 2008.
5. V Rajaraman, Fundamentals of Computers, Fifth Edition, PHI, 2010.
266
SEMESTER – II
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI201A Theory of DESIGN 3 - - 3 3 C
2 BDI202A MATERIALS &
CONSTRUCTION I
- - 6 6 3 C
3 BDI203A Interior Hardware & Software 3 - - 3 3 C
4 BDI204A GRAPHICS - I - - 6 6 3 C
5 BDI205A Architectural Planning Studio - - 12 12 6 C
6 BDI206A Photography Workshop - - 2 2 1 C
Total 6 - 26 32 19
267
BDI201A THEORY OF DESIGN 3-0-0 [3]
Objective
Understanding various aspects such as form, scale, light, dimension, height, transitional
elements etc affecting interior space.
Understanding and applying design vocabulary such as Point, Line, shape, color, texture, area,
mass, volume etc.
Understanding and applying design principles such as ratio, proportion, scale, balance,
harmony, unity, variety, rhythm, emphasis.
Understanding the process involved in design including analysis, synthesis and evaluation.
UNIT 1 INTERIOR SPACE 9
Space – definition; Interior space – spatial qualities: form, scale, outlook;
structuring space with interior design elements; spatial form; spatial dimension
– square, rectangle, curvilinear spaces; height of space; spatial transitions –
openings within wall planes, doorways, windows, stairways.
UNIT 2 DESIGN VOCABULARY 6
Form – point, line, volume, shape, texture & colour – in relation to light, pattern
etc. and application of the same in designing interiors.
UNIT 3 DESIGN PRINCIPLES 9
Ratio; proportions – golden section; relationships; scale; Balance – symmetrical,
radial, occult; harmony; unity; variety; rhythm; emphasis
UNIT 4 ANTHROPOMETRICS 9
Definition, theory of standard dimension based on human figures for activities,
functions, circulation, furniture design, spatial requirements etc.
Study of Ergonomics
Design of Furniture for Living, Dining, Kitchen, Office etc.
UNIT 5 DESIGN CONTROL 12 Design process – Analysis, synthesis, design evaluation; Design criteria –
function and purpose, utility and economy, form and style; human factors -
human dimensions, distance zones, activity relationships; fitting the space –
plan arrangements, function, aesthetics.
268
Course Outcome (CO):
At the end of this course students will have:
CO1 : After successful completion of this course, student should be able to understand &
Study of Evolution of theories of Design – Painting, Sculpture, Architecture, Textiles, Arts &
Crafts- in the history of Social, cultural, Industrial, developments.
CO2: An ability to understand the interior space and their arrangements.
CO3: An ability to understand the Anthropometric data.
CO4: An ability to understand the phases of the different design styles.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L
CO2 L M L H
CO3 M M M
REFERENCE BOOKS :
Francis. D. K. Ching, Interior design Illustrated, Van Nostrand Reinhold
John. F. Pile, Interior Design, Harry Abrams Inc.
Sam. F. Miller, Design process – a primer for Architectural and Interior Design, Van Nostrand
Reinhold.
Gary Gordon, Interior lighting for designers, John Wiley & Sons Inc.
Harold Linton, Colour in Architecture, McGraw Hill
Jonathan Poore, Interior Colour By Design, Rock Port Publishers.
Sherrill Winton, Interior Design and Decoration, Prentice Hall.
Johanness Itten, The Art of Colour, John Wiley and Son
269
BDI202A MATERIALS & CONSTRUCTION-I 0-6-0 [3]
Objective
Understanding the basic components of the buildings envelope for small buildings
Foundations
Walls
Openings
Roofs
Understanding simple roof & floor finishes
270
UNIT 1 INTRODUCTION TO MATERIALS
Wood - Soft and hardwood, plywood, laminated wood and particle boards –
properties, manufacture & uses.
Synthetic Materials – Different types of Glass, their properties, manufacturing
processes and uses. Plastics – injection molding & other manufacturing
methods, etc.
Fabrics – textile, Jute, leather etc. different types and their uses
UNIT 2 BUILDING COMPONENTS
Drawings of the components of a building indicating
Foundation – brick footing, stone footing & rcc column footing
concrete flooring, plinth beam & floor finish
superstructure- brickwork with sill, lintel, windows & sunshade
Flat rcc roof with weathering course, parapet & coping.
.
UNIT 3 Doors & Windows-
Introduction; Location of Door & Windows; Technical Terms; Standard Sizes;
Types of doors- Battened Ledged & Braced Door, Battened Ledged & Framed
Door, Paneled Door, Framed & Paneled Door, Glazed & Sash Door, Flush
Door, Louvered Door, Sliding Door, Swing Door, Revolving Door;
Types of Windows- Fixed Window, Pivoted Window, Sliding Window, Sash
Window, Louvered Window, Bay Window, Corner Window, Metal Window,
Dormer Window, Gable Window, Lantern Window; Skylight, Ventilators;
Joinery & Fixing of Doors & Windows
UNIT 4 STRUCTURAL SYSTEMS
Structures – Components of a load bearing wall & rcc slab roof system - rcc
beams, columns and framed structure
UNIT 5 Staircase
Introduction; Technical Terms; Requirement of Good Staircase; Dimensions;
Classification based on design- Half Turn, Quarter Turn, Three Quarter Turn,
Bifurcated, Continuous; Staircase design
271
Course Outcome (CO):
The Implementation Strategy will consist of various methods like problem identification and
alternative solution, self study, demonstration and actual site visits with discussion.
CO1: After successful completion of this course, student should be able to Explore and Work with
different Materials.
CO2: Understanding the limitations and properties of different materials to be able to prepare
working models of the designs and also to visualize the final product.
CO3: Study of subject and of materials museum and use of the same in the practice, preferably
during actual site visits.
CO4: Conducting carpentry workshops for understanding detailed and micro construction of
furniture with various alternative materials.
CO5: Demonstrating carpentry joinery through models.
CO6: Collecting and studying for deeper understanding of the details of interior construction
related various hardware and their proper applications with uses.
CO7: Market survey, study and understanding of construction techniques and practice in interior
design.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L L
CO2 M L M H
CO3 M H M
CO4 H M
CO5 M M
TEXT BOOKS
1. S. C. Rangwala - Engineering materials - Charotar Publishing, Anandz
2. Francis D. K. Ching - Building Construction Illustrated, VNR, 1975
272
REFERENCE BOOKS
1. Bindra, S.P. and Arora, S.P. Building Construction: Planning Techniques and Methods of
Construction, 19th ed. Dhanpat Rai Pub., New Delhi, 2000.
2. Moxley, R. Mitchell‟s Elementary Building Construction, Technical Press Ltd.
3. Rangwala, S.C. Building Construction 22nd ed. Charota Pub. House Anand, 2004.
4. Sushil Kumar. T.B. of Building Construction 19th ed. Standard Pub. Delhi, 2003.
5. Chowdary, K.P. Engineering Materials used in India, 7th ed. Oxford and IBH, New Delhi,1990.
6. Rangwala, S.C. Building Construction: Materials and types of Construction, 3rd ed. John Wiley
and Sons, Inc., New York, 1963. Francis D. Ching, Building Construction Illustrated, Wiley
publishers, 2008.
7. Building Construction by Dr B.C. Punmia.
8. Building Construction by Ashok Kumar Jain
9. Building Construction by Arun Kumar Jain
10. W.B.Mckay –Building construction Vol1 –Longmans, UK 1981
11. W.B.Mckay –Building construction Vol 3 –Longmans, UK
273
BDI203A Interior Hardware & Software 3-0-0 [3]
Objective
The main objective of this course is to equip the students of interior design on material and
construction methodology.
To understand the construction of basic elements of an interior space such as floors & roof.
To understand the hardware detail of elements such as doors & windows.
UNIT 1 Floor Coverings & Wall Coverings
Rugs, Carpets, PVC Coverings, Vinyl Floors, Linoleum floors, Wallpapers,
Paints & Finishes, Cladding; Market Survey.
UNIT 2 Interior Furnishings
Curtains, Blinds, Upholstery, Tapestry, Covers, Cushions, Bathroom & Table
Linen- Styles, Material Classification, Functions, Fittings; Market Survey.
UNIT 3 Kitchen & Toilets
Fixtures & Fittings; Finishing Material; Market Survey
UNIT 4 Door & Window Hardware
Hinges, Handles, Locks, Door Stoppers, Etc.- Types, Material Classification,
Function; Market Survey.
UNIT 5 Lighting
Natural & Artificial- Fixtures, Fittings, Light Controls- Switches, Dimmers,
Contractors, Photocells, Timers, Occupancy Sensors, Light sensitive Controls,
Decorative Lighting Style, Special Effect Lighting, Selection of Amount of
lighting for an area, Market Survey.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the construction detail that use a variety of techniques, including
manual drafting, to convey the design solution clearly.
CO2: An ability to understand the interior design on material and construction methodology.
CO3: An ability to understand the Hardware detail of elements such as doors & windows.
274
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M H
CO3 M L M M
Reference Books :.
1. Interior Design Materials & Specifications by Lisa Godsey
2. Interior Design by Ahmed A. Kasu
275
Objective
To help students to learn & understand the techniques of various methods of drawing.
To make them understand the use of colours & their effects in drawing.
UNIT 1 INTRODUCTION TO FREE HAND DRAWING
Basic exercises, Still life, Basic forms, effect of lines to represent textures -
Understanding of different types of perspective views using vanishing points,
Shading exercises etc.
UNIT 2 SKETCHING
Outdoor sketching including Lawns, bushes, Water Bodies, Plants & trees in
different media. Indoor sketching – furniture’s, lights, corridor, lobby, class
room etc.
UNIT 3 MEASURED DRAWING
Lettering - types, Scale, Measured drawing of furniture, Wall paneling,
flooring pattern, ceiling pattern, doors and windows.
UNIT 4 GEOMETRICAL DRAWING
Orthographic projections - Projection of lines, planes and solids, section of
primary solids such as pyramids, cones, cylinder, prism, sphere, cuboid, etc.
UNIT 5 ISOMETRIC DRAWING
Isometric projection of all platonic solids such as cube, cuboid, hexagonal
prism, pyramids, cone and sphere etc – isometric projection of singly and
doubly curve surfaces.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the basics concept of Hand drafting .
CO2: An ability to Develop Drawing Skills As a Thinking Tool, Visualization, And
Representation of Design.
CO3: An ability to use graphic systems, including the plan, section, axonometric, and perspective,
and drawing techniques to represent outline, tone, texture, shade, and shadow.
CO4: An ability to develop sketching concepts.
BDI204A GRAPHICS - I 0-6-0 [3]
276
CO5: Understanding different methods of graphic representation including diagrams, geometric
and isometric drawings.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L M M L
CO2 L M H
CO3 M H L M
Reference Books :
Drawing – A creative Process, Francis D.K. Ching, John Wiley Sons, New York
How to paint & draw, Bodo W.Jaxtheimer, Thames & Hudson, London
Geometrical drawing for art students, 2nd revised edition - I.H.Morris, Orient Longman,
Calcutta, 1995.
Architectural drafting and design, 4th edition – Ernest R. Weidhaas, Allyn and Bacon, Boston,
1981.
Building drawing, 3rd edition – M G Shah, C M Kale, Tata Mcgraw – Hill publishing, New
Delhi
278
BDI205A Architectural Planning Studio 0-12-0 [6]
Objective
To Familiarize Students With Theoretical Basis and Design Process Through Observation
Comparison, Analysis With The Help of Prototypes, Model And Drawings.
To understand the Anthropometric & Ergonomics data and its importance & relation in interior
design.
To introduce the elements; principles and objective in orientation to Architectural Design.
To introduce the basics of designing for retail interiors and to develop skills required for the
same.
Introduce to the basics of designing for Residential interiors and to develop skills required for
the same.
UNIT 1 Anthropometric & Ergonomics
Structural Dimensions, Functional Dimensions, Human Dimensions, and
Generalized Heights. Accessibility and Barrier free codes: Manoeuvring
Clearances, Seating, Living Space, Dining Space, and Sleeping Space.
UNIT 2 Introduction to the Basic Design features
UNIT 3 Introduction & formulation of concept & Zoning
UNIT 4 Design Project-I
Residential Planning-
Introduction, Designing of a Model Residence
Case Study, Design Project.
UNIT 5 Design Project-II
Case Study, Design Project for a Retail Store or Office building
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the project studies, case studies of various related topics for
interiors will be used. Presentation of data collected will be done by means of seminars / visits /
books / visuals.
CO2: An ability to understand about the Anthropometric & Ergonomics
CO3: An ability to understand the specific requirements of exhibition and retail design
CO4: An ability to understand how to work in a professional context.
279
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H L H L
CO2 L M H
CO3 M L M M
CO4 H L M
Reference Books :.
1. Time Savers Standards for Interior Design & Space Planning by Joseph Dechiara, Julius Panero
& Martin Zelink.
2. Time Savers Standards for Architectural Design by Michael J. Crosbie & Donald Watson
3. Human Dimension and Interior Space: A source book of Design reference
280
BDI206A Photography Workshop 0-2-0 [1]
Objective
To Develop Photographic Skills, to understand Simple Architectural Forms, Joinery and
Construction Details Through Field Exercises and Model Making.
To develop observations through the different material workshops.
To develop skills and understanding of learners who intend to follow careers as model makers
in the architectural, interior design, industrial design, media or entertainment industries.
UNIT 1 Introduction to Photography
UNIT 2 Components & working of Compact & SLR Camera, Peripheral equipment
like cables, lights, flashguns, lenses, filters, tripods etc.
Assignments oriented towards using camera, Indoor & outdoor photography.
UNIT 3 Techniques of using camera, basics in optics, light, exposure, focus, depth of
field, aperture. Dark room techniques, digital printing.
Assignments oriented towards using camera, Indoor & outdoor photography.
UNIT 4 Reading a photograph, Understanding subject in a photograph, composition
basics, light, exposure to various types of photography like nature, portraits,
wildlife, sports, documentation, journalism etc.
Assignments oriented towards using photography for presentations.
UNIT 5 Photographic investigation of a location and situation.
Assignments culminating into a small presentation investigating a case.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to Use Photography as a means of communication and Documentation; a tool to
demonstrate concepts and ideas, document situations, & objects in general; get familiar with
camera, film, digital technology & techniques and understand aesthetics of photography,
composition and light.
CO2: An ability to use space and equipment
CO3: An ability to to use sets, lights and backgrounds.
281
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M L H
CO3 M M M
Reference books:
1. Point view- The art of architectural photography , E.Manny A Ballan, VNR 2.Professional
2.Photography photographing buildings, David Wilson, Rotovisio
282
SEMESTER – III
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI301A HISTORY OF INTERIOR
DESIGN - I
3 - - 3 3 C
2 BDI302A Services-I 3 - - 3 3 C
3 BDI303A INTERIOR DESIGN STUDIO –
I
(Residential Design)
- - 8 8 4 C
4 BDI304A Furniture Design & Style-I - - 6 6 3 C
5 BDI305A MATERIALS &
CONSTRUCTION II
- - 4 4 2 C
6 BDI306A CADD-Auto CADD (2D & 3D) - - 6 6 3 C
7 BDI307A Model Making Workshop - - 2 2 1 C
Total 6 - 26 32 19
283
BDI301A HISTORY OF INTERIOR DESIGN-I 3-0-0 [3]
Objective
To help the student understand the designs from Prehistoric Period to the Middle Ages.
To know more on the Modern Movements in Interior design from the beginnings of 20th century.
UNIT 1 EARLY CLASSICAL PERIOD
Prehistoric Cave paintings – Primitive Designs- Interiors during Egyptian,
Greek, Roman, Gothic, Early Christian & Renaissance Periods.
UNIT 2 MIDDLE AGES
Interiors in Romanesque, Gothic, and renaissance periods
UNIT 3 COLONIAL TO THE BEGINNING OF THE 20TH CENTURY
Colonial, Victorian designs, Arts & Crafts movement, Art Nouveau, Eclectism,
Frank Lloyd Wright.
UNIT 4 BAUHAUS TO POST WAR MODERNISM
Walter Gropius/ Bauhaus, De Stijl, Mies Van Der Rohe, Le Corbusier, Art Deco,
Postwar Modernism
UNIT 5 PROJECTS
Projects based on Historical Styles in Interiors & Assignments.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the architecture styles and the work in Mauryan Period.
CO2: An ability to understand the architecture styles and the work in Mughal Period.
CO3: An ability to Locate significant works of architecture in their historical and stylistic context.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
284
REFERENCE BOOKS
1. Interior Design Course, Mary Gilliat Coyran, Octopus Ltd., London
2. Interior Design & Decoration, Sherril Whiton, Prentice Hall
3. Interior Design, Francis D.K. Ching, John Wiley & Sons, New York
4. History of Architecture, Sir Banister Fletcher, CBS Publishers & distributors, New Delhi
5. Time Saver Standards for Interior Design, Joseph De Chiara, McGraw Hill, New York.
BDI302A Services-I 3-0-0 [3]
Objective
The main objective of this course is to equip the students with concept and principle in advanced
design and commercial interior including services provided in such commercial centers.
To study water supply and sanitation in building design.
To Study electrical services in building design..
To Study Mechanical services in building design.
To equip the students with through knowledge of Domestic Surveillance System.
UNIT 1 Lighting & Electrical Services:
Introduction; Types of Lighting-Interior & Exterior; Essentials of Lighting
Systems- Residential, Retail, Offices, Commercial Spaces; Electrical Layout
Symbols, Electrical Layout Plans, Electrical Connections, Looping, Criterion for
selection of no. of lights per loop, Design Project
UNIT 2 Sanitary, Drainage & Plumbing Services:
Sewer & Water Drainage- Introduction, House Drainage General Principles,
Pipes & Traps, Sanitary Fittings, Plumbing for Drainage System, House
Drainage Plans, Septic Tanks & Soak Pits;
Plumbing Services- Introduction, Water Distribution System, Material & Size for
Service Pipes, Service Connections, Water Meter & Valves, Storage Tanks, Hot
& Cold-Water Supply System; Design Project.
UNIT 3 Acoustics & Sound Insulation:
Acoustics- Introduction, Characteristics of Sound, Common Acoustical Defects,,
Absorption & Absorbents of Sound;
Sound Insulation- Introduction, Effects of Sound, Sound Insulating Materials.
UNIT 4 Ventilation
Ventilation- Definition & Need, System of Ventilations-Natural & Artificial;
UNIT 5 Air Conditioning- Introduction, Principle of Air Conditioning, System of Air
Conditioning- Window Units, Split, & Central Air conditioners, Principles of
ducting & distribution.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the knowledge and use of water supply and sanitation in building
design.
CO2: An ability to understand the Mechanical services in building design.
CO3: An ability to understand the Acoustics & Sound Insulation.
285
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M H
CO3 M M M
Reference Books :
1. Interior Design- Principles & Practice by M. Pratap Rao.
2. Interior Design by Ahmed A. Kasu.
BDI303A INTERIOR DESIGN STUDIO – I
(Residential Design)
0-8-0 [4]
Objective
To develop understanding of the scale, function and options existing when designing small-scale
spaces in residences such as toilets, kitchens, living, bedrooms etc.
Development of ideas with regard to false ceiling, wall paneling, flooring, floor coverings,
curtains, windows, doors and other elements of residential interiors.
UNIT 1 KITCHENS
Work triangle, planning for activity – anthropometrics – types of kitchen-
Modular kitchens. Materials used in counters, shelves, worktops, washing areas
& their comparative study. Lighting & colour scheme – natural & artificial light.
UNIT 2 TOILETS
Anthropometry – various types of sanitary ware and their use – types of layouts –
concepts in modern day toilet interiors – materials & finishes – colour, texture &
pattern.
UNIT 3 BEDROOMS & LIVING ROOMS
Concepts in bedroom & living room interiors – various layout of these spaces –
the use of furniture and accessories to create a certain type of ambience –
materials & finishes – lighting, colour & texture.
UNIT 4 RESIDENCE
Holistic concepts in residential interiors – ability to integrate various individual
spaces into one theme – treatment of patios, courtyards, verandahs & other semi
sheltered spaces – integration of built form and open spaces.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to manipulate interior environments to meet design requirements
286
CO2: An ability to respond to the aesthetic and functional requirements of an interior design brief
CO3: An ability to employ technical processes to respond to an interior design brief
CO4: An ability to understand how to operate as a professional interior designer.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M L H
CO3 M M M
REFERENCE BOOKS
1. Interior Design by Ahmed A. Kasu
2. Standards by Julius Panero & Martin Zelnik
BDI304A Furniture Design & Style - I 0-6-0 [3]
Objective
To Provide the students knowledge on furniture design and its various aspects.
To understand about the various anthropometric aspects, human factors and other design criteria
involved in the design of furniture's.
To make the students understand about the various materials & Technology involved in the making
of the furniture's.
UNIT 1 Ergonomics & Anthropometry of Furniture Design:
Ergonomic of various Human postures like Sitting, Standing, Moving etc.
Standard Sizes of Furniture.
Tables:
Centre Table, Bed Side Table, Study Table, Dining Table, Console, Ottoman–
Designing, Working Drawings with Material & hardware details.
UNIT 2 HUMAN FACTORS
Study of Anthropometry & Design criteria involved in the design of
Sofa, settee, couch, etc.
Cot, bedside lockers, wardrobes
Cupboards, shelves
Bunk beds, beds, study table
Display furniture
Furniture for the physically challenged
Sitting Furniture:
2/3 Seater Sofa, Dinning Chair, Easy Chair, Rocking Chair- Designing
UNIT 3 ROOM PLANS AND FURNITURE ARRANGEMENT
Types of furniture – Built in furniture – Movable furniture – Systems furniture –
Specially Designed furniture – Readymade furniture – Modular, Knockdown &
287
Economy Furniture.
Traffic pattern and furniture layout for residence, commercial and office areas
UNIT 4 Kitchen Furniture:
Overhead Cabinets, Under Counter Cabinets – Designing, Working Drawings
with Material & hardware details.
UNIT 5 PROJECTS
Designing & detailing of
Residential Furniture – Seating, Sleeping, Storage & Children’s furniture
Commercial furniture – Showcases, Counters, Display units, Restaurant
furniture, Bar furniture
Office furniture – Adjustable desks & storage, Mobile & Resilient chairs,
Portable chairs, Movable Tables, Lounge seating.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to do research and studying furniture pieces.
CO2: An ability to become familiar with basic traditional and modern joinery.
CO3: An ability to do sketching basic joints used in furniture and cabinet making.
CO4: An ability to develop knowledge and critical comprehension of key concepts, methodologies,
current trends, and theoretical approaches in all studio concentrations in order to understand the
relationship among them.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M H
CO3 M L M
CO4 M M
Reference Books :
1. Furniture Design by Graves (Garth)
288
BDI305A MATERIALS & CONSTRUCTION II 0-4-0 [2]
Objective
To understand the construction of basic elements of an interior space such as walls & partitions,
floors & roofs.
UNIT 1 WALLS- TYPES OF MASONRY
Different types - Stone walls – random rubble, coursed rubble, square rubble,
polygonal rubble & Ashlar etc
Brick masonry -Types of bonds - single & double Flemish bond, header bond,
stretcher bond, rat trap bond, ornamental bonding.
UNIT 2 FLOORS
Floor coverings- - softwood, hardwood- resilient flooring - linoleum, asphalt tile,
vinyl, rubber, cork tiles - terrazzo , marble & granite – properties, uses & laying.
Floor tiles- ceramic glazed, mosaic and cement tiles- properties, uses and laying,
details for physically handicapped.
UNIT 3 FALSE CEILING
Construction of various kinds of false ceiling such as thermacol, plaster of paris,
gypboard, metal sheets, glass and wood
Construction of domes, vaults, & other special ceilings
UNIT 4 WALL PANELING
Paneling – Using wooden planks, laminated plywood, cork sheets, fibre glass
wool & fabric for sound insulation and wall paneling for thermal insulation.
UNIT 5 FINISHES
Paints- enamels, distempers, plastic emulsions, cement based paints- properties,
uses and applications- painting on different surfaces – defects in painting , clear
coatings & strains- varnishes, lacquer, shellac, wax polish & strains- properties,
uses and applications. Special purpose paints- bituminous, luminous, fire
retardant and resisting paints- properties, uses and applications
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand and draft the construction details.
CO2: An ability to understand the different Building Materials and Elements and their Details.
CO3: An ability to understand the properties and use of protective finishes, floors and its products.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M M H
289
CO3 M L L M
Reference Books
1. Bindra, S.P. and Arora, S.P. Building Construction: Planning Techniques and Methods of
Construction, 19th ed. Dhanpat Rai Pub., New Delhi, 2000.
2. Moxley, R. Mitchell‟s Elementary Building Construction, Technical Press Ltd.
3. Rangwala, S.C. Building Construction 22nd ed. Charota Pub. House Anand, 2004.
4. Sushil Kumar. T.B. of Building Construction 19th ed. Standard Pub. Delhi, 2003.
5. Chowdary, K.P. Engineering Materials used in India, 7th ed. Oxford and IBH, New Delhi,1990.
6. Rangwala, S.C. Building Construction: Materials and types of Construction, 3rd ed. John Wiley
and Sons, Inc., New York, 1963. Francis D. Ching, Building Construction Illustrated, Wiley
publishers, 2008.
7. Building Construction by Dr B.C. Punmia.
8. Building Construction by Ashok Kumar Jain.
290
BDI306A CADD- Auto CADD (2D&3D) 0-6-0 [3]
Objective
This unit intends to equip the students with concepts and principle of CAD pertaining to Interior
Design using software like AUTOCAD and similar ones.
UNIT 1 Introduction, Brief History of Drawing Interrelationship of Engineering
Drawing and Design
Engineering Drawings Today
Engineering Drawing and the Computer
Computer-Aided Design and Drafting (CADD)
How CADD Drawings are used, Computer-Aided Designing and Manufacturing
(CAD/CAM),
The Educational Value of Engineering Drawing,
Introduction to AutoCAD
Explaining AutoCAD GUI
Drawing simple sketches - Line, Circle, Arc
Filing information - New, Open, Qsave, Save as, Close, Exit
Polygon, Ellipse
Move, Copy, Array and Mirror, Rotate
Scale, Offset, Break
Drawing settings - Limits, Dsettings, Units.
UNIT 2 Enhanced editing tools - Trim, Extend, Stretch
Object selection methods
Giving annotations - Text, Style, Ddedit, Mtext
Assigning object properties - Color, Linetype, Lineweight
Display control - Zoom Pan, and View
Layer management,
Changing object properties,
Properties, Change, Match prop,
Advanced object selection methods,
Q Select
UNIT 3 Hatching utilities - Bhatch, hatch, hatchedit,
Fillet, Chamfer, Inquiry commands - Id, Dist, List, Area,
Advanced drawing objects & their editing - P line, P edit, Spline, Spline edit
Dimension Utilities - Dim linear, Dim aligned, Dim radius, Dim diameter, Dim
center, Dim ordinate, Dim baseline, Dim continue
Qleader, Multileader, Multileader Style, Dim edit, Dimtedit, Dimension
Associative, Dimstyle,
Construction lines - Xline, Ray
UNIT 4 Concepts on blocks - Block, Insert,
Divide, Measure,
Gemetric Constraints, Dimensional Constraints
Defining & Editing Attributes - Attdef, Attedit, Attdisp, Base
291
External references - Xref, Xbind,
Etransmit
Introduction to plotting,
Plot,
Page set up
UNIT 5 3D drawings- Introduction to 3D
3D forms
Material application
Rendering Tools & Techiniques
Project Setting up plotters and print
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the total use of all commands relate to windows and AutoCAD for
making designs.
CO2: An ability to understand the 2D drawings Line compositions to be taken Color compositions,
painting in windows.
CO3: An ability to understand the Drawing simple geometry objects and drafting of room give
building / apartment / flat and Bungalows.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L
CO2 L M H
CO3 M M M
Reference Books:
1. Beginning AutoCAD 2016 by Cheryl R. Shrock
2. autocaddhelp/guide/tutorial
292
BDI307A Model Making Workshop 0-2-0 [1]
PURPOSE
To introduce the students to basics of Model making with various materials.
INSTRUCTIONAL OBJECTIVES
Acquisition of hands on experience in model - building.
UNIT
1 INTRODUCTION TO MODEL MAKING 8 Introduction to concepts of model making and various materials used for model
making, Drawing settings - Limits, D settings, Units
UNIT
2 BLOCK MODELLING 12 Preparation of base for models using wood or boards
Introduction to block models of buildings (or 3D Compositions) involving the
usage of various materials like Thermocol, Soap/Wax, Boards, Clay etc.
UNIT
3 DETAILED MODELLING 20
Making detailed models which includes the representation of various building elements like Walls, Columns, Steps, Windows/glazing, Sunshades, Handrails using materials like Mountboard, Snow- white board, acrylic sheets.
Representing various surface finishes like brick/stone representation, stucco finish etc.
Various site elements – Contour representation, Roads/Pavements, Trees/Shrubs, Lawn, Water bodies, Street furniture, Fencing etc.
UNIT
4 INTERIOR MODELS OF INTERIOR SPACES 25 Making models of the various interior spaces such as
Residences
Offices
Retail Spaces
Recreational Spaces Scaled models of furniture.
UNIT
5 CARPENTRY 25 Introducing the techniques of planning, chiselling & jointing in
timber to learn the use of hand tools. Exercise involving the design
of simple furniture and making a model of the same.
293
Course Outcome (CO):
At the end of this course students will have:
CO1: Understand the technological principles of model making in a commercial context
CO2: Be able to plan and design a model for commercial production
CO3: Be able to make models to a brief.
CO4: Be able to employ professional practice in commercial model making.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M L H
CO3 M M M
REFERENCE BOOKS
1. BENN, The book of the House, Ernest Benn Limited, London
2. Jannsen, Constructional Drawings & Architectural models, Karl Kramer Verlag Stuttgart, 1973.
3. Harry W.Smith, The art of making furniture in miniature, E.P.Duttor Inc., New York, 1982.
294
SEMESTER – IV
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI401A Architectural History-I (World) 3 - - 3 3 C
2 BDI402A Services-II 3 - 3 3 C
3 BDI403A INTERIOR DESIGN STUDIO –
II (Office Spaces)
- - 8 8 4 C
4
BDI404A
BDI404B
Elective (Choose any 1 )
A. LIGHTING AND COLOUR IN INTERIORS
B. Environmental control in Interiors
3 - - 3 3 E
5 BDI405A W.D. & Estimation - - 3 3 3 C
6 BDI406A Furniture Design & Style-II - - 4 4 2 C
7 BDI407A CADD-3DS Max - - 6 6 3 C
8 BDI408A Seminar - - 2 2 1
Total 9 - 23 32 22
295
BDI401A Architectural History-I (World) 3-0-3 [3]
Objective
To make the students understand about the various materials & Technology involved in the
Mauryan Period.
To make the students understand about the styles and form involved in the Mughal Period.
Understanding the works and philosophy of Temple Architecture.
UNIT 1 Mauryan Architecture:
Timber Structure in buildings; Pillars; Torans; Viharas; Stupa- Sanchi Stupa;
Ashok Pillar at Sarnath; Lion Capital at Vaishali; Cave Temples - Ajanta &
Elllora Caves – Architectural features & Importance, art work, Interior details.
UNIT 2 Mughal Architecture:
Akbar Reign:
Tomb of Humayun; Fatehpur Sikri – Tomb of Salim Chishti, Buland Darwaja,
Jodh Bai’s Palace, Birbal House, Panch Mahal, Diwan-E-Khas, Diwan-E-Aam,
Peacock Throne, Jama Masjid.
UNIT 3 Post Akbar Reign:
Jahangir- Tomb of Akbar; Shah Jahan- Red Fort, Delhi; Jama masjid, Delhi; Taj
Mahal, Agra; Moti Masjid.
Temple Architecture of India:
UNIT 4 Sun Temple at Konark, Temples of Khajuraho; Cave Temple, Mahakuta.
UNIT 5 Temples of South & South- Eastern India:
Laad Khan Temple, Aihole; Durga Temple, Aihole; Lingraj Temple,
Bhubneshwar; Shikhar Temples, Orissa.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the architecture styles and the work in Mauryan Period.
CO2: An ability to understand the architecture styles and the work in Mughal Period.
CO3: An ability to Locate significant works of architecture in their historical and stylistic context.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
296
CO1 H L L
CO2 L M H
CO3 M M
Reference Books :
1. History of Architecture by Sir Banister Fletcher
2. The Great Ages of World Architecture by G. K. Hiraskar
BDI402A Services-II 3-0-3 [3]
Objective
The main objective of this course is to equip the students with concept and principle in advanced
design and commercial interior including services provided in such commercial centers.
To study fire fighting and security systems in building design. and Differentiate between the
various types of extinguishing agents.
To Study Thermal Insulation in building design..
To Study Mechanical services in building.
To equip the students with through knowledge of Data Automation System.
UNIT 1 Fire Alarming & Fighting System:
Introduction, type of Fire- Normal, Electrical Short Circuits, Fuel & Spirits,
Importance of Fire Fighting System, Water Supply Sprinklers, Extinguishers,
Fire Alarm System, Smoke Detectors.
UNIT 2 Security & Alarm System
Types- Visual & Non-Visual, On the spot & Remote Surveillance, CCTV, Infra-
Red Sensors, RFID, Motion Detectors, Night Vision.
UNIT 3 Data Automation-
Introduction to Data Automation, Importance of data automation, Installing data
automation in a building, Techniques of data automation- Data Cable, Wi-Fi,
EPBAX, Intercom
UNIT 4 Thermal Insulation-
Introduction, importance of thermal insulation, types of thermal heat, different
materials to use for insulation and their characteristics.
UNIT 5 Air Conditioning-
Cooling- Water & Dry Cooling, Warming & Fresh Air System- Description with
reference to a small residential unit & commercial Units, Malls, Use of Duct-able
Unit.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the knowledge and use of firefighting equipment specific to the given
task.
CO2: An ability to understand the basics of heat transfer: conduction, convection and radiation.
CO3: An ability to understand the knowledge of Data Automation System.
297
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 M L M H
CO3 M M M
Reference Books:
1. Interior Design- Principles & Practice by M. Pratap Rao
2. Interior Design by Ahmed A. Kasu
BDI403A INTERIOR DESIGN STUDIO – II
(Office Spaces)
0-8-0 [4]
Objective
Explore to a preliminary level basic spatial and material design concepts.
This unit intends to equip the students with concept and principles of Basic Design pertaining to
office design.
To develop the skills in elements of design, color, texture, anthropometrics, planning of a office.
To understand the basic function of the office, which are required in planning of the interior of
office.
UNIT 1 Office design
Introduction to work space design; Requirement of a work space; Types of
Office system-Open Office, Closed cabin system; Planning of an Office;
Ambience of an office; Office layout Patterns- Grid & random.
Office Spaces - General Offices & Workstation and Planning Data; Different
types of Workstations; Different types of Conferences Layouts; general offices &
Multiple Workstation Planning Data.
UNIT 2 Office Design Procedure:
Design on Paper and Practical Approach- Visiting the site, Preparing
Personal Data Card, Making out Requirements, Designing, and
Evaluating.
UNIT 3 Interiors of Office:
Colour Schemes; Use of Colour Scheme; Factors Influencing the colour Scheme-
Individual choice, Utility, Direction Wise, Region Wise.
Light- Open Light & Concealed Light; Factors influencing Lighting- Position,
Movability, Adaptability, Adjustability, State, Purpose, Direction, Architectural,
Application; Layout of Lighting- Chessboard, Perimeter, Diagonal, Neutral,
Square; Principles of Lighting.
Material Selection- Selection Criteria in an Workspace.
298
UNIT 4 Design project-I
Architect’s/ Designer’s Office- Planning, Interior Designing- Inspiration,
Theme, Concept, Functional Requirements, Working Drawings & Presentation
Drawing and Material Specification.
UNIT 5 Design Project-II:
Parlour Design- Planning, Interior Designing- Inspiration, Theme, Concept,
Functional Requirements, Working Drawings & Presentation Drawing and
Material Specification.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the Design Process Through Observation Comparison, Analysis With
the Help of Prototypes, Model and Drawings.
CO2: An ability to understand the different areas and their anthropometrics in office design.
CO3: An ability to understand the project studies, case studies of various related topics for interiors
will be used. Presentation of data collected will be done by means of seminars / visits / books /
visuals.
CO4: An ability to develop motivation of inspiration through the works of renowned designers and
architects. Critical observation of interior projects for their merits and demerits by means of
reading, study of drawings, interpretation and discussion.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L L
CO2 L M H
CO3 M M M
Reference Books:
1. Time Saver Standards for Interior design & Space Planning by Joseph Dechiara, Julius Panero
2. Martin Zelnik.
3. Lighting for Interior Design by Lighting for Interior Design.
299
BDI404A
BDI404B
Elective-I
LIGHTING AND COLOUR IN
INTERIORS
ENVIOREMENTAL CONTROL IN
INTERIORS
3-0-3 [3]
A :- LIGHTING AND COLOUR IN INTERIORS
Objective
To help the student understand day lighting and technology of artificial lighting.
To equip the student to understand and successfully apply lighting techniques with colour effects.
UNIT 1 INTRODUCTION TO DAY LIGHTING
Nature of light – Wavelength, Photometric quantities – intensity, Flux,
illumination and luminance, visual efficiency, sources of light, day light factor
concept, design sky concept, day lighting requirements.
UNIT 2 ARTIFICIAL LIGHTING
Electric lamps – incandescent, fluorescent, sodium vapour, mercury, halogen and
neon. Different types of lights in interior and exterior - task lighting, special
purpose lighting. Calculation of artificial lighting, guidelines for lighting design,
Glare in artificial lighting.
UNIT 3 EFFECT OF COLOR IN LIGHTING
Colors, color schemes - Monochromatic, analogous, complementary colour
schemes, triadic and tetradic schemes, effects of color in different areas, color
temperature, psychological effects of colour in interiors, factors affecting colour,
Prang theory – Colour wheel, Munsell system and Oswald system.
UNIT 4 LUMINARES & FIXTURES
Definition, different luminaries for lighting, lighting control system- benefits &
application, Impact of lighting, fixture types - free standing or portable, fixed,
light fixture control.
Lighting accessories- switches, sockets, fused connection units, lamp holders,
ceiling roses etc.
UNIT 5 CASESTUDY
Study of projects based on different lighting concepts used in interiors and
exteriors.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the knowledge of Lighting in building design.
CO2: An ability to understand the Mechanical services in building design.
CO3: An ability to understand the effect of lighting in interiors.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
300
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L L
CO2 L M H
CO3 M M M
REFERENCE BOOK
1. The Art of living- Randall whitehead,
2. Lighting design, source book- Randall whitehead,
3. Light right- M.K.Halpeth, T.Senthil kumar, G.Harikumar
4. Concepts of lighting, Lighting design in Architecture- Torquil Barker
B :- ENVIOREMENTAL CONTROL IN INTERIORS
Objective
To enable the students to understand the importance of environment control in the interiors.
Acquire knowledge on the different types of heating and cooling systems.
UNIT 1 Environment control – meaning of environment, importance of environment
control, advantages, elements to be controlled in the interiors – Temperature, air
quality, sound, sanitation, light.
UNIT 2 Ventilation – Definition, importance, Types of ventilation – Natural and
mechanical Guidelines for natural ventilation.
UNIT 3 Heating – Need for room heating, types of heating system – central, radiant,
forced air; solar system – Active solar system and passive solar system.
UNIT 4 Air conditioning – Meaning, Principles, need for conditioning, air conditioning
applications, Humidity control, types of air conditioning - central air
conditioning, and packaged.
UNIT 5 Acoustics – Definition, requirements of good acoustics, properties of sound –
sound waves wave
length, frequency, velocity, resonance, sound levels, loudness, noise, sound
reflection, echoes, reverberation; Sound absorption – sound absorbent materials,
qualities of acoustic material, guidelines for good acoustical design.
301
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the transnational character of environmental problems and ways of
addressing them, including interactions across local to global scales.
CO2: An ability to understand key concepts from economic, political, and social analysis as they
pertain to the design and evaluation of environmental policies and institutions.
CO3: An ability to apply systems concepts and methodologies to analyze and understand
interactions between social and environmental processes.
CO4: An ability to understand the Acoustics & acoustical design.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M H
CO3 M L M M
CO4 H M
REFERENCES:
1. Pratap R.M (1988) Interior design principles and practice, Standard publishers distribution, Delhi.
2. Faulkner, S., and Faulkner. R, (1987), Inside Today’s Home, Rinehart publishing company, New
york.
3. www.wixipedia.orga. Air conditioning.
4. Park, K (1995), Text Book of preventive and social medicine, Banaridas Bhanot Publishers,
Jabalpur.
5. Punnia, B.C (1995), A. Text book of building construction, Lakshmi Publication Pvt.Ltd., New
Delhi.
302
BDI405A W.d. & Estimation 0-3-0 [3]
Objective
This unit intends to equip the students with all the procedures of estimation & costing principles of
estimating all works of interior design project.
UNIT 1 Estimating & Costing
Introduction to Estimating & Costing; Importance; Units of Measurements;
Types of estimates- Preliminary or Approximate Estimate or Abstract Estimate,
Plinth area estimate for building, Cube Rate Estimate for Building Renovation,
Approximate Quantity Method Estimate, Detailed Estimate or Item Rate
Estimate, Revised Estimate, Supplementary Estimate, Annual Repair or
Maintenance Estimate;
General principle of approximate method of costing;
Approximate Methods of Costing for Various Interior Works.
UNIT 2 Specifications
Introduction; Objects of Specifications; Importance of Specifications;
Types of Specifications; Brief specifications; Detailed specifications;
Principles of Specifications; Typical Specifications.
UNIT 3 Taking Out Quantities
Introduction; Essentials of an Estimation; Requirements of an Estimation;
Methods of Taking out Quantities; English method of taking out
quantities; Units of Measurements; Modes and Unit of Measurement For
Different Types Of Trades; General rules for measurements.
UNIT 4 Tenders
Introduction; Invitation to Tender; Tender Notice- Essentials of Tender
Notice; Opening of Tender; Acceptance of Tender; Tender Document;
Types of Tender- Item Rate, Lump Sum, Lump Sum Plus Percentage,
Cost Plus Percentage, Cost Plus Fixed Fee, Cost Plus Fixed Fee with
Bonus/Penalty, Labor Tender, Demolition Tender.
UNIT 5 Detailed working drawing of a project.
Course Outcome (CO):
At the end of this course students will have:
CO1: Student will be able to know the procedure of estimation & costing
303
CO2: Student will be able to plan a project using the estimation & costing
CO3: Student will be able to prepare bills, contracts, agreements etc.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L
CO2 L M L H
CO3 M M M
Reference Books:
1. Estimating & Costing in Civil Engineering by B.N.Dutta
2. Estimating & Costing- by G.S. Birdie
BDI406A Furniture Design & Style -II 0-4-0 [2]
Objective
To Provide the students knowledge on furniture design and its various aspects.
To understand about the various anthropometric aspects, human factors and other design criteria
involved in the design of furniture's.
To make the students understand about the various materials & Technology involved in the making
of the furniture's.
UNIT 1 Sitting Furniture:
Executive Chair, Sofa Chair, Lounge, Deck/ Outdoor Chair, Bar Chair/Stool -
Designing, Working Drawings with Material & hardware .
UNIT 2 Tables:
Reception desk, Manager’s table, Drafting Table, Trolley Table - Designing,
Working Drawings with Material & hardware.
UNIT 3 Sleeping Furniture:
Day Bed, Canopy Bed, Poster Beds, Infant Bed- Designing, Working Drawings
with Material & hardware.
UNIT 4 Storage Furniture
Display Islands, Book Case/ Racks, Chester drawers- - Designing, Working
Drawings with Material & hardware.
UNIT 5 Multipurpose Furniture:
Sofa Cum Bed, Office Work Stations with storage, Bar Counters cum storage-
Designing, Working Drawings with Material & hardware.
304
Course Outcome (CO):
At the end of this course students will have:
CO1: Be able to Research and studying furniture pieces.
CO2: Be able to becoming familiar with basic traditional and modern joinery of furnitures.
CO3: Be able to Sketching basic joints used in furniture and cabinet making.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M L H
CO3 M M L M
Reference Books:
1. Furniture Design by Graves (Garth).
305
BDI407A CADD-3DS Max 0-6-0 [3]
Objective
This unit intends to equip the students with concepts and principle of CAD pertaining to Interior
Design using software like AUTOCAD and similar ones.
This unit intends to equip the students with throughout Knowledge of application of Computer in
interiors and efficient working in 3D & 3D Animation and Walk Through.
UNIT 1 Module 1:
Introduction - About Max
System Configuration
Max Interface
Customize Viewports
Standard Primitives
Creating objects using Keyboard Entry
Setting projec
Creating Extended Primitives
Defining Object Name & Color
Using Manipulator
Using Navigation Tools
Transforms [Move, Rotate, and Scale with short-cut keys]
Using Absolute / Relative Transform Type-in dialog box
Restrict to X, Y, Z, XY, YZ, ZX with short-cut keys
Using Clone (Copy option only)
UNIT 2 Module 2:
Selection Regions
Selection Types
Select by Name dialog box
Group & Sub menus
Assembly
Shading type in Viewports
Co-Ordinate System
Unit Setup
Using 3D Snap
Angular Snap
306
Percent Snap
Using Grid & Snap Settings dialog box
Align Tool, Clone and Align Tool, Mirror Tool, Quick Align
UNIT 3 Module 3:
Applying basic 3D Modifiers – Bend, Taper, Twist, Noise ,Relax, Skew.
Applying basic 3D Modifiers-Affect Region, Displace, Lattice, Mirror, Push,
Ripple, Stretch, Squeeze, and Spherify, Shell, Slice and Wave.
2D-Shapes,
About Start New Shape.
Editing Line Object
2D Modifiers - Edit Spline Modifier, Lathe, Extrude, Bevel, Bevel
Profile,Sweep, Fillet/Chamfer
Compound Objects – Boolean
AEC Extended Objects – Foliage, Railing, and Wall, Stair, Doors, Windows.
UNIT 4 Module 4:
Introduction to lights - Standard Lights – Omni
Target Spot, and Free Spot
Target Direct, Free Direct, Sky Light, ,
Photometric Lights –Target Point, Free Point, Target Linear, Free Linear, Target
Area, Free Area.
Copying Objects – Clone, Instance, Reference, Array, Spacing Tool, Normal
Align, and Align view, Align Camera.
Working with Shape Boolean
Edit-Spline
Compound object- Loft
Deforming Loft Objects – Scale, Twist, Teeter, Bevel, Fit - Modifying Objects
UNIT 5 Module 5:
Introduction to Material Editor, Tools in M.E,
Assign Material to selection, assigning 2D maps,
Get Material, Save Material Library, Maps Rollout,
Material / Map Navigation, Rendering Map
Extended Parameters
Cameras – Target, Free Rendering basics - Output image sizes,
Export as JPEG, File handling – Save, Save as, Save Copy as, Save selected,
Archive, Summary Info, View Image File, Hold, Fetch, Undo/Redo
Project.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the total use of all commands relate to windows and AutoCAD for
making designs
CO2: An ability to understand the 3D drawings Line compositions to be taken Color compositions,
painting in windows
CO3: An ability to understand the Implementation Strategies will include use and regular practice of
all related commands of AUTOCAD 3D, 3D studio, Photoshop, Walk through Animations. The
generation of drawings and animation should satisfy the client’s requirements and it should ease
the planning, design and execution of the interior work.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
307
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L
CO2 L M M H
CO3 M M
Reference Books:
1. Creating and Rendering Exterior Visualizations In 3ds Max Video Tutori
2. Kelly L. Murdock's Autodesk 3ds Max 2015 Complete reference guide Inside 3D Studio MAX 2,
Volume 1by Stylin Elliott & Philip Miller
3. http://shadowmysticstudios.daportfolio.com
BDI408A Seminar 0-2-0 [1]
Objective
An avenue to enhance academics learning through practical knowledge from experts.
Get advice on career from knowledgeable and experienced professionals.
Gain exposure to a professional field with the experiences shared by professionals.
Understand their specialist area and the career opportunities available.
Understand how to promote themselves and their work professionally.
EXPERT SEMINARS & VISITS
Student has to attend various seminars and visits conducted by the university regarding their
subjects to be taken by expert from the industry, to enhance the technical practical knowledge of
the field.
Students have to submit a comprehensive report at the end of the semester, compiling the
experiences and knowledge gained at these seminars & visits.
308
SEMESTER – V
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI501A ADAPTIVE REUSE AND
RECYCLING
3 - - 3 3 C
2 BDI502A Architectural History-II (Indian)
3 - - 3 3 C
3 BDI503A INTERIOR DESIGN STUDIO –
III
(Public & Commercial Spaces)
- - 8 8 4 C
4
BDI504A
BDI504B
Elective (Choose any 1 )
A. MARKETING
TECHNIQUES
B. Entrepreneurial Development
3 - - 3 3 E
5 BDI505A Exhibition & Retail Design - - 6 6 3 C
6 BDI506A INTERIOR LANDSCAPE
DESIGN
- - 3 3 3 C
7 BDI507A CADD- Photoshop & Portfolio
Making
- - 6 6 3 C
8 BDI508A Educational Trip - - 2 - 2 C
Total 9 - 23 32 24
309
BDI501A ADAPTIVE REUSE AND RECYCLING 3-0-3 [3]
OBJECTIVE
To enable the student to understand the need for adaptive reuse of old heritage buildings and
applications of using recycled materials.
To expose the students to the basics of adaptive reuse and recycling.
UNIT 1 NEED FOR ADAPTIVE REUSE
Cultural inheritance – heritage buildings and old structures – ascertaining the
structural stability – estimation of the prolonged life of the building – strategies
of adaptive reuse – investigation into material finishes etc.
UNIT 2 NEED FOR RECYCLING OF MATERIALS
The logic behind recycling – recycling of steel, wood, glass etc - estimation of
the quality of recycled timber – criteria for recycling of steel, glass etc.
UNIT 3 CONCEPT OF SUSTAINABILITY
Earth summit declaration – definition of sustainability – economic, social and
environmental issues – green rating of buildings – criteria for LEED rating.
UNIT 4 RECYCLING OF WASTE WATER
Sullage and sewage – techniques of water purification for sullage – treatment
plant for sewage – techniques of biological and chemical purification.
UNIT 5 NEED FOR CONSERVATION
Architectural conservation – conservation of heritage and important buildings –
levels of intervention – structural, construction related, finishes etc. Revival of
old building techniques and finishes.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the concepts & principles of Environment Design, climatology, natural
and manmade conditions of environment and other aspects of environmentally conscious and
efficient design.
310
CO2: An ability to understand key concepts from economic, political, and social analysis as they
pertain to the design and evaluation of sustainable policies and institutions.
CO3: An ability to apply systems concepts and methodologies to analyze and understand
interactions between social and environmental processes.
CO4: An ability to understand the Sustainability & Role of Designers in sustainable design.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M H L L
CO2 L M L H
CO3 M H M M
CO4 H L M
Reference Books:
1. Sustainable Urbanism: Urban Design with Nature by Douglas Farr
2. The Sustainable Design Book: Rebecca Proctor
Objective
To make the students understand about the various materials & Technology involved in the
Mauryan Period.
To make the students understand about the styles and form involved in the Mughal Period.
Understanding the works and philosophy of Temple Architecture.
UNIT 1 Mauryan Architecture:
Timber Structure in buildings; Pillars; Torans; Viharas; Stupa- Sanchi Stupa;
Ashok Pillar at Sarnath; Lion Capital at Vaishali; Cave Temples - Ajanta &
Elllora Caves – Architectural features & Importance, art work, Interior details.
UNIT 2 Mughal Architecture:
Akbar Reign:
Tomb of Humayun; Fatehpur Sikri – Tomb of Salim Chishti, Buland Darwaja,
Jodh Bai’s Palace, Birbal House, Panch Mahal, Diwan-E-Khas, Diwan-E-Aam,
Peacock Throne, Jama Masjid.
BDI502A Architectural History-II (Indian) 3-0-3 [3]
311
UNIT 3 Post Akbar Reign:
Jahangir- Tomb of Akbar; Shah Jahan- Red Fort, Delhi; Jama masjid, Delhi; Taj
Mahal, Agra; Moti Masjid.
Temple Architecture of India
UNIT 4 Sun Temple at Konark, Temples of Khajuraho; Cave Temple, Mahakuta.
UNIT 5 Temples of South & South- Eastern India:
Laad Khan Temple, Aihole; Durga Temple, Aihole; Lingraj Temple,
Bhubneshwar; Shikhar Temples, Orissa.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the architecture styles and the work in Mauryan Period.
CO2: An ability to understand the architecture styles and the work in Mughal Period.
CO3: An ability to Locate significant works of architecture in their historical and stylistic context.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
Reference Books :
1. History of Architecture by Sir Banister Fletcher
2. The Great Ages of World Architecture by G. K. Hiraskar
BDI503A INTERIOR DESIGN STUDIO – III
(Public & Commercial Spaces)
0-8-0 [4]
Objective
The course concentrates on larger scale spaces with an emphasis on planning commercial spaces.
The main aim is to develop visually literate students who are proficient at analytical thinking,
conceptualization and the problem-inquiry, solution cycle. The course also examines the
connection between abstract design principles and the physical and visual environments.
UNIT 1 SHOPS
Planning for retail activity – anthropometrics – types of Shop layouts Modular
units. Materials used in counters, shelves, worktops, their comparative study.
Lighting & colour scheme – natural & artificial light.
UNIT 2 COMMERICIAL SPACES
The art of selling-displays/products/marketing, design of display units, design of
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boutiques, showrooms. Concepts in modern day Retail interiors – materials &
finishes – colour, texture & pattern.
UNIT 3 SHOPPING MALLS
Product display – windows/internal displays/hierarchy of product display/power
of visual communication/graphics
Exhibition spaces – display for exhibition
Lighting design for commercial spaces – task/display/atmospheric/focal lighting
Colouring commercial spaces – coding/decoding/visual communication
Design of commercial Environments such as Malls, Shopping Arcades Etc.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the Design Process Through Observation Comparison, Analysis With
the Help of Prototypes, Model and Drawings.
CO2: An ability to understand the different areas and their anthropometrics in commercial design.
CO3: An ability to understand the project studies, case studies of various related topics for interiors
will be used. Presentation of data collected will be done by means of seminars / visits / books
/visuals. Motivation of inspiration through the works of renowned designers and architects. Critical
observation of interior projects for their merits and demerits by means of reading, study of drawings,
interpretation and discussion.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M M H
CO3 M L L M
Suggested Readings:
1. The Design Hotels Book: Edition 2015 by Design Hotels (Editor)
2. Hotels: Architecture & Design by Carles Broto
3. The Best of Hospitality Architecture and Design by Cindy Allen (Editor)
BDI504A Elective-II 3-0-3 [3]
A. MARKETING TECHNIQUES
Objective
To understand the need of market supply and Marketing Position with exposure to various fixtures
and fittings, water supply and sanitary installations at work sites.
To expose the students to the basic principles of Organizational capabilities..
UNIT 1 WHAT IS MARKETING?
Introduction, definition, Organizational conditions and USP, Environmental
factors, marketing concept – marketing strategy – marketing tactics, Planning,
operation and Implementation.
UNIT 2 BUILDING A MARKETING STRATEGY
Competitive settings, marketing decisions in a competitive setting, formulating
overall marketing strategy, factors in selecting marketing inputs, the three C’s of
a marketing strategy, Components of a product/market strategy, hierarchy of
strategies, how to develop a product/market strategy, finding a suitable market
strategy.
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UNIT 3 UNDERSTANDING CUSTOMERS
How marketing influences society – economic aspects, buyers behavior, the
environment, how society influences marketing – public opinion and political
pressure, legislative action, pitfalls of neglecting customers, management
mistakes, benefits of understanding customers, types of benefits, feature Vs
benefits.
UNIT 4 MANAGING VALUE
Components of perceived value, perceived value analysis, measuring perceived
value, customer management, role of perceived value in competition, strategic
themes, increasing perceived value.
UNIT 5 ORGANISATIONAL CAPABALITIES AND MARKETING POSITIONING
Analysing competitors, capabilities and market strategies, types of capabilities,
evaluating capabilities, competitive advantage and benefit advantage, macro
trends, market segmentation, characteristics of market segment, determining a
target market, role of segments and target market in marketing strategy, segment
identification analysis, segments and decision making, market selection criteria,
types of market segments, what is positioning, competitive advantage analysis,
determining positioning, positioning and perceived value.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the Marketing strategies and its components.
CO2: An ability to understand the different Marketing challenges.
CO3: An ability to understand the ORGANISATIONAL CAPABALITIES AND MARKETING
POSITIONING
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M M H
CO3 M L L M
REFERENCE BOOKS
1. Marketing 101, Don Senton, Wiley.
2. Fundamentals of Modern marketing, Edward w. cundiff, Richard R.Still, Norman A.P Goroni, PHI.
3. Marketing Management, Phillip Kotter, PHI.
B. Entrepreneurial Development
Objective
To enable the students to Develop entrepreneurial skills.
To enable the students to Analyze the environment related to small scale industry and business.
Understand the process and procedures of setting up small enterprises.
To Develop Management skills for entrepreneurship development.
UNIT 1 Entrepreneurship - Entrepreneur, Enterprise and Entrepreneurship - meaning,
need, transition from income generation to self employment and
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Entrepreneurship, qualities of a good entrepreneur, problems of entrepreneurs.
UNIT 2 Factors influencing entrepreneurial development - Economic, Legal,
Socioeconomic, Psychological and Environmental factors.
UNIT 3 Agencies supporting entrepreneurial Development Programme - SIDCO, DIC,
TllC, EDII, SIPCOT, KVIC. Institutional Finance to Entrepreneurs – IDBI,
ICICI, RBI, LIC,
UNIT 4 Project identification and classification - Meaning of Projects, Project
identification, Project Classification, internal and external constraints, Project
objectives.
UNIT 5 Project formulation – Concept, need, elements. Project selection, appraisal
format, check list for feasibility report, planning commission guidelines.
Course Outcome (CO):
At the end of this course students will have:
CO1: Student will be able to understand about entrepreneurship and evolution of entrepreneurship.
CO2: Student will be able to understand creating and starting the venture.
CO3: Student will be able to understand managing, growing and ending the new venture.
CO4: Student will be able to understand entrepreneurship Development and Government.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M L H L H
CO2 H L M
CO3 M M M
RELATED EXPERIENCE:
1. Visit to SIDCO, DIC and TIIC.
2. Case study of an enterprise and two entrepreneurs.
3. Preparation of a project proposal for funding.
REFERENCES:
1. Gupta C.B, and Srinivasan N.P, Entrepreneurship development in India, Sultan Chand
& Sons, New Delhi, 2004.
2. Chunawalla S.A, Sales Management, Himalayan Publishing House, New Delhi, 1991.
3. Vasant Desai, Project Management and entrepreneurship, Himalaya Publishing House,
New Delhi, (2000).
4. David H.Moll, Entrepreneurship, Prentice Hall of India, New Delhi, 1999. Frank
Jerkins, Advertising, Prentice Hall of India, New India, 2000.
315
BDI505A Exhibition & Retail Design 0-6-0 [3]
Objective
Understanding theory of exhibition design and their principles..
To understand the construction details of Retail design.
To study about the various lighting and graphics.
UNIT 1 Exhibition Design
Introduction, History of Exhibition Design, Principles of Exhibition Design.
UNIT 2 Retail Design
Importance of Retail Design; Types of Retail Stores- Department Stores,
Boutiques, Outlet Store, Specialty Shops, Jewellery, Hyper Markets & Super
Markets, Shopping Centre/ Malls; Elements of Retail Store- Space, Spatial
Organization, Store Layout, Presentation of Merchandise, Design of Store,
Lighting, In-Store Graphics.
UNIT 3 Construction & Material Selection
Selection of material for Exhibition, Designing & Construction of Exhibitions
Stands/Kiosks
UNIT 4 Lighting & Graphics
Lighting for Exhibition- Lighting Plan of an Exhibition, Environment Light,
Exhibit Focused Lighting, Feature Lighting, Color Lighting, Lighting for
comfort; Lighting Specifications; Do’s & Don’ts for Exhibition Lighting.
Graphics for Exhibition- Importance of Graphics in Exhibition; Stand Alone
Installation; Approaches to exhibition Graphics- Legibility, Readability; Printing
of Graphics- Vinyl text, Rubdown/Dry Transfer, Cut-Outs, Inkjet Printing,
Digital Printing, Mounting Techniques; Outdoor Application; Dos & Don’ts of
Graphic for exhibitions.
316
UNIT 5 Design Project
Designing of Exhibition stands one of each category - Commercial &
Non- Commercial Category- Planning, Designing- Concept & Functional
Needs, Working Drawings, Wall Finishes with Material Specification.
Services detail.
Designing of Retail Stores any two categories – Planning, Designing-
Concept & Functional Needs, Working Drawings, Presentation Drawing,
Wall Finishes with Material Specification. Services detail.
Course Outcome (CO):
At the end of this course students will have:
CO1: Understand the specific requirements of exhibition and retail design.
CO2: Be able to develop and communicate design ideas in response to identified needs.
CO3: An ability to develop the design of exhibitions for commercial category.
CO4: An ability to understand the graphics of exhibition and set design.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M L L
CO2 H L M M H
CO3 M M
Suggested Readings:
1.Creating Exhibitions: Collaboration in the Planning, Development, and Design by Janet Kamien and
Polly
2. McKenna-Cress
3. Exhibition Design by Philip Hughes.
317
Objective
To develop an understanding about the design of interior landscape with special emphasis on the
choice and care of plant materials used in the interior spaces.
To study about the various landscaping elements and their application in interior spaces.
To study the concepts of interior landscaping and their application in the design of interior spaces.
UNIT 1 INTERIOR LANDSCAPING
Definition, classification of plants, indoor plants and their functions, layout &
components, Floriculture – commercial, ornamental, Selection of plants & pest
control.
UNIT 2 PHYSICAL REQUIREMENTS OF PLANTS
Physical requirements of plants – light, temperature, water, planting medium,
soil separator, weight of plants, acclimatization & maintenance.
Techniques to meet physical requirements.
UNIT 3 INTERIOR LANDSCAPING ELEMENTS & PRINCIPLES
Various interior landscaping elements – water bodies - pools, fountains, cascades
Plants, rocks, artifacts, paving & lighting, Design guidelines- plant texture &
colour, plant height, plant spacing.
UNIT 4 ROOF AND DECK LANDSCAPE
Protection of the integrity of the roof and structure, provisions for drainage, light
weight planting medium, irrigation, selection of materials, water proofing,
provision for utilities and maintenance.
UNIT 5 EXERCISE ON INTERIOR LANDSCAPE
Courtyard design
An outdoor room design
Terrace garden
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the theory and design of landscape and site plan.
BDI506A INTERIOR LANDSCAPE DESIGN 0-3-0 [3]
318
CO2: An ability to develop the design of interior landscape with special emphasis on the choice and
care of plant materials used in the interior spaces.
CO3: An ability to develop and understanding about the design of interior landscape with special
emphasis on the choice and care of plant materials used in the interior spaces.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 M L L
CO2 H L M M H
CO3 M M
Suggested Readings:
1. Residential Landscape Design by Dean Herald.
2. Residential Landscape Architects by Norman k Booth & James E. Hiss.
BDI507A CADD- Photoshop & Portfolio Making 0-6-0 [3]
:
Objective
This unit intends to equip the students with concepts and principle of Project Management work.
This unit intends to equip the students with throughout Knowledge of application of MSP.
To understand the Application of Photoshop.
Have the necessary professional communication skills. These include a wide array of tools like
making CV’s and presentations, preparing for job tests and interviews and the necessary computer
skills to produce these.
Knowledge about the local and international markets and their operations.
Career planning, channels for job search, basics of entrepreneurship.
The course will also assist students to be able to present their portfolios in various modern formats
like USB’s, digital photography, websites, CD’s etc.
319
UNIT 1 Project Management Frame work
Organization Structure & Project Lifecycle
Project Initiation
Develop Project Management Plan
Plan scope Management
Collect requirements
Develop schedule
Plan Cost Management
Plan Quality Management
Plan Human Resource Management
Plan communication Management
UNIT 2 Estimate costs
Perform quality Assurance
Manage Communication
Control Quality
Control communication
Control Quality
Control communication
INTRODUCTION
Introduction About MSP
MSP Road Map
MSP –GUI
CALENDAR
Calendar Types
Define the Calendar
Assigning Calendar in Gantt chart
TASK AND ITS RELATIONSHIP
Entering Dependencies In Various Ways
Critical Path
UNIT 3 WORK BREAKDOWN STRUCTURE
About WBS
WBS Codes
Types of WBS Code
320
CONSTRAINTS & RECURRING TASK
Types of Constraint
Deadline
Recurring Task
DEFINE AND ASSIGN RESOURCES
Types of Resources
Enter Names in Resource Sheet
RESOURCE ANALYSIS & LEVELING
Views
Resource Levelling
TRACKING
Estimates Versus Actuals
Introducing about Baseline
Updating Tasks with Actual Information
Different Types of Percent Complete
EARNED VALUE ANALYSIS
Earned Value Fields
Calculate Earned Value Methods
FILTERS & GROUPS
Default Task Filters.
Groups
Sorting Tasks
CUSTOMIZATION & FORMATTING
Custom Field
Formatting
REPORTS
Reports
Report Types
Creating a Project Report
Visual Reports
PHOTOSHOP
UNIT 4 Introduction to Vector and Raster graphics,
Resolution,
About Interface Creating canvas and customizing the size.
File-New, Open, Browse, Close, Close all, Save, Save As.
Keyboard short cuts. Opening the existing image and Changing the image size
and saving with different file formats like JPEG, BMP, TIFF, TGA, PNG.
Using Selection Tool-Rectangular Marquee, Elliptical marque, Single row
marquee, Single column marquee
How to select Images Using Lasso tool, Polygonal lasso, Magnetic Lasso, Magic
wand tool, Quick Selection tool.
Select – All, Deselect, Reselect, Inverse, Grow, Similar,
Transform Selection, Load Selection, Save Selection. Edit- Cut, Copy, Paste,
Paste into. Crop tool, Creating designs using Brush, Creating our own Brush,
Clone Stamp Tool, Pattern stamp Tool.
Undo, Step Forward, Step Backward.
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Using Eraser Tool, Background Eraser, Magic Eraser.
Gradient, Paint Bucket
UNIT 5 Fill, Stroke.
Changing the Background color, Foreground color.
Pen Tool, Free form, Add anchor, Delete Anchor, Convert Point tool.
Path and direct selection tool.
Applying brush tool on the stroke.
Working with Text, Applying Layer Style.
Creating Reflections. Working with vector shapes.
Creating layers,
Arranging layers, Merging Layers, Flattening Layers.
Changing the Background.
Applying Blending Modes. Group layers, Ungroup layers
Using Modes – RGB, CMYK. Applying Adjustments - Color Balance,
Brightness & Contrast.
How to create own designs. Page setup, Print, Printer Settings
How to create own designs. Page setup, Print, Printer Settings.
Project
Poster making
Picture pakage
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the total use of all commands relate to windows and Photoshop for
making designs.
CO2: An ability to understand the 3D drawings Line compositions to be taken Color compositions,
painting in windows.
CO3: An ability to understand the concepts and principle of Project Management work.
CO4: An ability to understand the Implementation Strategies will include use and regular practice of
all related commands of Photoshop, Walk through Animations. The generation of drawings and
animation should satisfy the client’s requirements and it should ease the planning, design and
execution of the interior work.
CO5: Students will present a portfolio of all the files/ folders/ projects created during the course of study
from I to III year. The portfolio should include projects, industrial visit reports, any other projects
made during the academic session. The external examiner will evaluate the portfolio & take a viva of
the student and award the marks.
CO6: A Copy of Portfolio needs to be submitted with the department at the time of final assessment.
emphasis on the choice and care of plant materials used in the interior spaces.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
CO/PO PO1 PO2 PO3 PO4 PO5 PO6 PO7
CO1 H H H H M
CO2 H H M
CO3 L H
CO4 M M H H H = Highly Related; M = Medium L = Low
Suggested Readings:
1. Msphelp/guide/tutorial
2. Adobe Photoshop CS6 by Mike Wooldridge & Stuart
3. Photoshop CC for Dummies: Peter Bauer
4. Microsoft Project 2013: Microsoft Official Academic Course by Gregg D. Richie, PMP
322
Objective:
To expose students to Historical, Vernacular and Contemporary architecture.
Outline:
Vacation Assignment/ Study tour is to be undertaken after the end of V semester
exam and before the commencement of VI semester classes. This assignment could be a
measured drawing and documentation of a noted building or a study tour for visiting places
of architectural interest. The choice of the building to be documented and the places to be
visited is left to the concerned department. The assignment may be given as group work (4 to
6 students per group). The students have to submit a report on the measured drawing or the
study tour within 15 days from the beginning of the VI Semester. The reports are to be
assessed by the departments for progressive marks.
BDI508A Educational Trip 0-2-0 [2]
323
SEMESTER – VI
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI601A OFFICE TRAINING
(INTERNSHIP)
- - - 18 C
2 BDI602A Portfolio Submission - - - 6 C
Total - - - 24
BDI601A OFFICE TRAINING (INTERNSHIP) 0-0-0 [18]
Aim
In this semester the learner will be equipped with knowledge and skills needed such as management of
office along with current practices, codes of conduct required to enhance skills and techniques of
managing small and large scale residential and commercial interior projects.
OBJECTIVE
To encourage students to work in with relevant industries.
An avenue to enhance academics learning through hands on work experience.
Get advice on career from knowledgeable and experienced professionals.
Gain exposure to a professional work atmosphere.
Be able to place themselves and their work in the context of their selected discipline
Understand their specialist area and the career opportunities available
Understand how to promote themselves and their work professionally.
The aim of this unit is to extend learners’ knowledge of professional practices within
their specialist area and to relate these to personal goals and career opportunities.
324
INTERNSHIP TRAINING
In the VI semester, student will undergo a internship of 20 Weeks Duration in an Interior designing
or Architectural firm and form a project report about his/her practical experience gained by
working on various projects worked under the supervision of a professional designer, so that they
can understand the existing working practices, conditions and acquire an in depth technical
knowhow.
The student has to submit a certificate regarding their successful training with the firm.
A Copy of Report needs to be submitted with the department along with the performance
certificate issued by the firm Manager/ Owner and one with the Firm (where internship is pursued).
After the Internship, student needs to appear in front of jury members for a presentation seminar,
who will judge the performance based on their presentation, report, and Viva-voce and award
marks to student.
PROJECT REPORT to be submitted
o Background of industry
o Number of employees
o Project detail on which assisted
o Manufacturing process
o Hand & Computer sketches
o Experience
o Any other details
Course Outcome (CO):
CO1: Student will be able to understand about entrepreneurship and evolution of entrepreneurship.
CO2: Student will be able to understand creating and starting the venture.
CO3: Student will be able to understand managing, growing and ending the new venture.
CO4: Student will be able to understand entrepreneurship Development and Government.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course Program Outcome Program Specific
325
Outcome Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L M L
CO2 L M H H
CO3 M H M M
BDI602A Portfolio Submission 0-0-0 [6]
Objective :
To assess the performance of student in the practical training, a final jury will be conducted in the
month of January, after commencement of the new session.
The student have to be present in the jury along with their training reports (properly binded), on the
basis of which marks for VI sem. will be awarded.
The jury will be taken on the Training Report & not on the sheets.
Note : Students has to follow the instructions as guided in the training manual.
326
SEMESTER – VII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI701A INTERIOR DESIGN CODES 3 - - 3 3 C
2 BDI702A ADVANCED DESIGN STUDIO - - 12 12 6 C
3 BDI703A Research Project & Dissertation - - 6 6 3 C
4 BDI704A TEXTILE DESIGN - - 6 6 3 C
5
BDI705A
BDI705B
Elective (Choose any 1 )
A. PRESENTATION TECHNIQUES
B. INTERIOR DESIGN PHOTOGRAPHY
4 - 4 4 E
6 BDI706A Seminar - - 2 2 1 C
Total 7 - 26 33 20
OBJECTIVE
To develop understanding of the duties and liabilities of an Interior designer along with knowledge
of bye- laws that relate to the building & the environment in the Indian context.
To expose the students to the various problems and issues encountered in the practice of Interior
design as a profession & to teach them the methods of legal redressal.
UNIT 1 FIRE SAFETY CODES
Fire – combustibility – NBC – fire resistant rating of materials – fire fighting
requirements – wet riser, dry riser, fire zones, fire escape stair case, fire alarms,
smoke detectors and fire lifts.
UNIT 2 CODES FOR LIGHTING
Measurement of illumination and luminous intensity – day light factor – sky
BDI701A INTERIOR DESIGN CODES 3-0-3 [3]
327
luminance – ERC, IRC – light output ratio – recommended illumination levels
for various spaces such as library, class room, garment factory, etc. Energy
conservation in lighting.
UNIT 3 CODES FOR VENTILATION
Ventilation rates – air changes per hour – relative humidity – cross ventilation,
stack effect, recommended ventilation rates for kitchen, toilet, etc.
UNIT 4 CODES FOR ELECTRICAL LAYOUT
Typical electrical layout for a building – location requirement for switch rooms
and distribution panels – codes for fan points, power points and light points –
PVC sheathed wiring system – protective earthing – earth electrode
UNIT 5 CODES FOR BARRIER FREE ENVIRONMENT
Requirement of toilets, corridors, etc. for handicapped persons – wheel chair
clearances – ramps for handicapped,etc. according to ISO 9001 Standards.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the different codes for fire safety.
CO2: An ability to understand the different standard codes of NBC.
CO3: An ability to understand the codes for barrier free environment.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
TEXT BOOK
1. National Building code of India 2005 – Bureau of Indian Standards
REFERENCE BOOKS
1. V.K.Jain – Fire Safety in Buildings, New age International (Pvt Ltd) publishers, Chennai, 2007.
2. IS 9668 : 1990 – Fire fighting code of practice - Bureau of Indian Standards.
OBJECTIVE
To study and develop innovative schemes for hotel and auditorium interiors. Knowledge of
working drawings is also intended.
Hospitality industry- exposure to design standards in five star hotels. To impart knowledge about
interior design possibilities in auditorium.
UNIT 1 AUDITORIUM
Spatial and environmental standards for various auditorium – performing arts,
BDI702A ADVANCED DESIGN STUDIO 0-12-0 [6]
328
cinema, convention centre. Detail schematics of wall paneling, false ceiling and
carpeting to satisfy acoustic requirements.
Lighting study to develop ideas for foyer, auditorium and stage requirements.
UNIT 2 FIVE STAR HOTELS
Spatial and service standards for five star hotels – integration of interior design
schemes for rooms, restaurants, bars, health clubs, shopping arcade and other
guest areas with the general theme of the hotel.
Special ideas for suites and banquet halls – contemporary interior schemes to
integrate new concepts in lighting and materials.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the theory of auditorium design.
CO2: An ability to develop the design of five star hotel.
CO3: An ability to understand the design process for a large scale project.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
REFERENCE BOOKS
1. Designs for 20th century Interiors – Fiona Leolie, VH Publications, London.
2. Interior Design; The New Freedom, Barbaralec Diamonstein, Rizzoli International Publications,
New York, 1982.
In this semester the learner is introduced to basic research principles and research methods, report
writing skills and dissertation writing. Students are expected to choose their own topic of research on
a specific area/field after consultation with the dissertation guide/subject coordinator.
He / She are also required to do the following before the end of the semester:-
BDI703A Research Project & Dissertation 0-6-0 [3]
329
finalize the topic and guide,
set the aim-objectives and scope of study,
conduct research and review related literature,
identify and conduct related case studies and project reviews,
collect data and critically analyze the data,
finalize the Interior Design brief/programme and
identify and finalize the site for design.
Note: Continuous assessment of sessional work may consist of the above in the given time frame as set
by the guide/subject coordinator.
At the end of the Semester each Student is required to submit the final printed two copies of the
dissertation volume supplemented with finished, rendered drawings to suitable scale with related
detailing, all certified by the guide/subject coordinator and Principal which may be presented for final
Viva-voce examination.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to formulate a project
CO2: An ability to implement the project within agreed procedures and to specification
CO3: An ability to evaluate the project outcomes
CO4: An ability to present the project outcomes.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
Page 330
OBJECTIVE
To gain knowledge and understanding of the functional and aesthetic requirements of textiles
for a range of applications
To familiarize the students of Interior Design on textile materials used in interior.
UNIT 1 INTRODUCTION TO FABRICS
Fabric, yarn and fibre structure, Fabric structure- woven- warp, weft,
selvedge ,knitted- course, non- woven, Fabric types and classification-
woven, including plain, twill, satin, Jacquard, crepe and pile weaves, knitted-
including single knit, double knit, tricot knit, pile knit, lace and net ,non-
woven-including felts webs and films, identification and properties of
fabrics, yarns and fibers.
UNIT 2 APPLICATION OF ELEMENTS AND PRINCIPLES
Application of elements and principles of design across a range of textiles.
Describe and analyze elements and principles of design -furnishings, textile
arts, non-apparel. Functional and aesthetic requirements and features of
textile range
UNIT 3 COLOUR ON FABRICS
Fabric coloration and decoration- Principles of applying color to fabrics.
Textile arts and crafts in interiors, traditional and modern materials and
methods. Preparing samples on tie and die printing, batik printing, appliqué,
macramé and braiding.
UNIT 4 FURNISHINGS
Furnishings-classification, types of curtain, curtain construction, selection
criteria relation to backgrounds in walls , floors and ceilings.
Slip covers , cushion covers , bed linen and table linen
Floor coverings -rugs and carpets, types selection , care and maintenance,
installation of floor coverings
UNIT 5 OTHER NATURAL MATERIALS
Jute or hessian – dyed jute fabric and its applications – various kinds of
processed leather, its application in interior design.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the different fabrics and their application.
CO2: An ability to understand the different colours on fabrics and furnishing.
CO3: An ability to understand the elements and principle of fabrics.
BDI704A TEXTILE DESIGN 0-6-0 [3]
Page 331
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 H L M H
CO3 M M M
REFERENCE BOOKS
1.Inside today’s home, Faulkner, R.and Faulkner 1987,Rinebart Winston, New York
2.Interior Design & Decoration, Sherril Whiton, Prentice Hall
3. Introduction to home furnishings, Stepat,D.D,1991,The macmillan company,New York.
4.The themes and Hudson manual of textile printing , Storey joyce ,1992, London
5.Colour in interior Design Jhon,F.P, 1997, Mc Graw Hill Company
Page 332
A PRESENTATION TECHNIQUES : OBJECTIVE
To equip the students with various tools of sketching and rendering like pencils, pens,
charcoal, ink brushes etc.
To familiarize the students with some of the concepts of 3D modeling and the presentation
techniques.
UNIT 1 COLORING STUDY
Introduction of colors, Usage of water colors, poster colors, pen & ink,
rendering techniques, etc.
UNIT 2 DRAWING AND SKETCHING INTERIOR ENVIRONMENTS
Drawing and sketching interior environments, one point interior perspective,
two point interior perspective, refined linear perspective methods, two point
plan projection method, and perspective traced from photographs.
UNIT 3 RENDERING WITH PEN AND INK
Introduction to pen and ink rendering, materials, media and tools, rendering
orthographic projection drawings, rendering perspective drawings.
UNIT 4 RENDERING WITH COLOUR PENCILS AND SKETCH PENS
Rendering of interior perspectives with colour pencils and sketch pens –
stroke effects, smudge effects – use of schoeller and kent sheets – leather
cartridge etc.
UNIT 5 RENDERING WITH POSTER/WATER COLOURS
Use of kent/ cartridgde sheets for poster colours and waterman/cartridge
sheets for water colours – transparency effects in water colours – block
effects in poster colours.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the visual characteristics of drawings.
CO2: An ability to develop designs and communicate ideas.
CO3: An ability to Understand the rendering with colour pencils and sketch pens
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
BDI705A
BDI705B
Elective-III 4-0-4 [2]
Page 333
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H H L L
CO2 L M H H
CO3 M M
Reference books:
1. Interior Design Visual Presentation 2nd and 3rd Edition-Maureen Mittom
2. Architects Sketching and Rendering techniques for designers and architects.-
Stephen.A.Klimet
3. Architectural Rendering Techniques-A Color Reference-Mike.W.Lin
4. Color Drawing-Design drawing skills & techniques for architects-Michael.E.Doyle.
5. Color Vision-Leo Marvullo
6. Water Color-Hon graham Scholes
Text Books
1. 3DS Max-Advanced 3D Modeling and animation-Cadd Centre
2. Adobe Photoshop 7.0 classroom in a book-Adobe creative team.
Page 334
B: INTERIOR DESIGN PHOTOGRAPHY:
OBJECTIVE
To help the student understand the principles and technology of photography.
To enable the student to understand the applications of photographs in interior.
To expose the students to the basic principles of photography in interiors.
UNIT 1 PRINCIPLES OF COMPOSITION
Rule of thirds, perspective-worm’s eye view, normal eye view, bird’s eye
view, one-point perspective, two- point perspective, three point perspective,
exercises in composition.
UNIT 2 PRINCIPLES OF PHOTOGRAPHY
Technical definitions, understanding a camera, anatomy of a SLR camera,
technical setting in a SLR camera, different types of lenses
UNIT 3 PRINCIPLES OF INTERIOR LIGHTING
Technical definitions, lighting sources, types of lighting fixtures, types of
lamps, calculating lighting levels, flash photography, types of flashes,
controlling lighting levels with flash photography
Exercise in interior lighting photography with artificial light and black and
white photos
UNIT 4 PRINCIPLES OF COLOUR
Color rendering in photographic medium, color rendering in photographs
under different lighting condition, lighting colors and its effect on a
photograph, color filters in a camera
Exercise on color photography of interiors
UNIT 5 INTEGRATION
Project work/exercise in integrating all prior units
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to use Photography as a means of communication and Documentation; a tool
to demonstrate concepts and ideas, document situations, & objects in general; get familiar with
camera, film, digital technology & techniques and understand aesthetics of photography,
composition and light.
CO2: An ability to understand the principle of lighting in interior.
CO3: An ability to use sets lights and backgrounds.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course Program Outcome Program Specific
Page 335
Outcome Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 L H L L
CO2 L M H H
CO3 M L M
Reference books:
1. Point view- The art of architectural photography , E.Manny A Ballan, VNR 2.Professional
2. photography –photographing buildings, David Wilson, Rotovision.
Objective
An avenue to enhance academics learning through practical knowledge from experts.
Get advice on career from knowledgeable and experienced professionals.
Gain exposure to a professional field with the experiences shared by professionals.
Understand their specialist area and the career opportunities available.
Understand how to promote themselves and their work professionally.
EXPERT SEMINARS & VISITS
Student has to attend various seminars and visits conducted by the university regarding their
subjects to be taken by expert from the industry, to enhance the technical practical knowledge
of the field.
Students have to submit a comprehensive report at the end of the semester, compiling the
experiences and knowledge gained at these seminars & visits.
BDI706A Seminar 0-2-0 [1]
Page 336
SEMESTER – VIII
Sr.
No.
Course
Code
Course Title L T P Contact
Hrs.
Credits Type
1 BDI801A Thesis Project - - 20 20 10 C
2 BDI802A Project Management
&Entrepreneurship
4 - - 4 4 C
4 BDI803A Professional Practice &
Management
4 - - 4 4 C
Total 8 - 20 28 18
Page 337
OBJECTIVE
To demonstrate an ability to comprehend the nature of Interior problem and
create a brief which sets the frame work for design.
To demonstrate an advanced level design ability to convert the brief set forth earlier
into a speculative proposition of design.
To articulate and delineate the propositions of design into an architectural & Interior solution
addressing all the dimensions
Outline:
Interior Design projects can be of any scale and size (in terms of built areas) as long as
the required rigor and depth is demonstrated by the student to merit consideration as a final
project. Very large campus projects can be avoided as the work tends to be repetitive and
more often ends with a large number of Structures but with minimal variations and
content. It is expected that all genre of projects (study or design) would end with a design
solution; in fact all projects should be grounded in some kind of critical enquiry. The
maximum weight age for study will be 25% in the case of a Study + Design Project. The
depth of enquiry can be extended and the time spent on design can be reduced in a specific
case, but such a project should demonstrate clarity in terms of research design. The following
stages have been identified as a generic model of the studio. The stages can be fine tuned
depending on the resources. It is expected that this project will be run as a studio with
individual guidance under a project coordinator.
1. Pre-Project – This stage should ideally be accomplished in the previous semester. The
work involves students to discuss with the faculty to identify an area of interest or specific
types of buildings. The pre project stage should end with a project proposal giving routine
information on site, location, need, broad requirements and scale. In addition, the proposal
should clearly indicate the “project question” or an area (or areas) of interest.
2. Project seminar – Student shall present a seminar on the project topic which would
include the following; 1. Precedents of similar projects, either actual visit to such projects or
through literature reviews. 2. Cultural, contextual, historical, technological, programmatic
concerns of the project. 3. Prevalent or historical models of architectural approach to such
projects and a critique of such models and 4. A rhetorical or a speculative statement that
would be the basis of further investigation. (For example: Interiors in the information
BDI801A Thesis Project 0-20-0 [10]
Page 338
age: Design of libraries in the new virtual reality regime). Documentation which is a part of
this presentation shall be taken as completion of “case study” part of the final requirement.
3. Mid Review – There shall be a review to clarify the conceptual statements and
assumptions of the students. Students shall present a clearly articulated response to context,
programme and users. Conceptual framework and preliminary architectural scheme shall be
the end products of this stage.
4. Final Review – Final review should consist of all the works which would be presented at
the viva. Mode of presentation shall be tentative. Number of sheets shall be limited to
maximum of 15 plus two case study sheets. Study Models are expected to be presented.
The final output shall include a report, all drawings, study models and a presentation
model.
The report in typed or computer printed form shall discuss the programme, site- analysis,
literature review, case studies, design criteria, concept and detailed design. Three copies of
the reports shall be submitted along with drawing and models.
Note –
1) The requirements pertaining to the handicapped and elderly people and children are to be
addressed in design and detailing.
2) At the time of Viva examination, the student shall show to the jurors the portfolio
containing the evolution of his/her design from the beginning to the final output. All the
drawings and reports shall be certified by the Head of the Department as bonafid work
carried out by the student during the semester
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand that how to handle a live project design.
CO2: An ability to develop the whole project.
CO3: An ability to understand the design process for a large scale live project.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L M L
CO2 H L M H
CO3 M H M
Page 339
OBJECTIVE
To expose the students to the currently prevalent techniques in the planning, programming
and management of a project.
Knowledge about the methodology of executing a Project greatly enhances the professional
ability of an Interior Designer.
UNIT 1 INTRODUCTION
Project planning and project scheduling and project controlling, Role of
Decision in project management, Method of planning and programming,
Human aspects of project management, work breakdown structure, Life cycle
of a project, disadvantages of traditional management system
UNIT 2 ELEMENTS OF NETWORK
Event, activity, dummy, network rules, graphical guidelines for network,
numbering of events
UNIT 3 CRITICAL PATH METHOD AND PERT ANALYSIS
CPM network analysis & PERT time estimates, time computation & network
analysis
UNIT 4 PROJECT TIME REDUCTION AND OPTIMIZATION
Project cost, Indirect project cost, direct project cost, slope of the direct cost
curve, total project cost and optimum duration, contracting the network for
cost optimization, steps in cost-time optimization
UNIT 5 PROJECT UPDATING AND ALLOCATION
When to update? Data required for updating, steps in the process of updating
Resource usage profile: Histogram, Resource smoothing and Resource
leveling, Computer applications in project management.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the project planning and project scheduling
CO2: An ability to understand the different method for calculate the project time.
CO3: An ability to understand the cost optimization of the project.
BDI802A Project Management &Entrepreneurship 4-0-4 [4]
Page 340
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
CO1 H L L
CO2 L M H
CO3 M M
TEXT BOOK
1. Dr. B.C.Punmia et al. Project planning and control with PERT and CPM, Laxmi Publications,
REFERENCE BOOKS
1. Jerome D.Wiest and Ferdinand K.Levy, A Management Guide to PERT, CPM, prentice Hall
of India Pub, Ltd., New Delhi, 1982
2. R.A. Burgess and G.White, Building production and project Management, The construction
press, London, 1975
OBJECTIVE
To enable the students to plan residential interiors and commercial interiors Gain knowledge
in estimating and costing understand the preparation of quotation and tenders.
UNIT 1 Residential Interiors – Space planning for residential interiors – living room,
dining room, kitchen, bedroom.
UNIT 2 Commercial interiors – Space planning for office interiors – cabinets,
conference rooms open office systems.
UNIT 3 Estimating – Definition of estimates, types, unit and mode of measurement,
quantity surveying –systems adopted, analysis of rates, schedule of items,
schedule of rates, schedule of quantities.
UNIT 4 Specifications – definition, uses, importance, types, requirements, points to
be included in the specifications.
UNIT 5 Tenders and quotations – Tenders – meaning types, preparation of tenders,
quotations, contracts.
Course Outcome (CO):
At the end of this course students will have:
CO1: An ability to understand the calculation of a project cost.
CO2: An ability to understand the process of tendering.
CO3: An ability to understand the project scheduling. and estimating.
MAPPING COURSE OUTCOMES LEADING TO THE ACHIEVEMENT OF PROGRAM
OUTCOMES AND PROGRAM SPECIFIC OUTCOMES:
Course
Outcome
Program Outcome Program Specific
Outcome
PO1 PO2 PO3 PO4 PO5 PO6 PO7 PSO1 PSO2 PSO3
BDI803A Professional Practice & Management 4-0-4 [4]
Page 341
CO1 H L M L
CO2 H L M H
CO3 M M L M
REFERENCES:
1. Deshpande, R.S. (1995) ; Modern ideal Homes for India, Deshpande Publication, Poona
Tessie, A., (1986), The House, its plan and use, J.B. Lippincett, New York.
2. Day P.G. (1982), A guide to professional architectural and industrial scale model building,
Eagle wood clifts, N.J. Prentice Hall.
3. Indian Standards Institutions (1983), National building code of India ISI rol, 1 New Delhi,
Marak Bhavan.
4. Arulmanickam A.P. and T.K. Palaniappan (1993), Estimating and costing, Pratheeba
Publishers, Coimbatore.