Internet Memes and Ideology
Transcript of Internet Memes and Ideology
Table of Contents
List of Illustrations…..p.3-4
Introduction…..p.5
Section One: Theoretical Framework
On Ideology…..p.6-13
A Semiological Approach…..p.14-19
The Database Form…..p.20-26
Section Two: Analysing Internet Memes
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First-Order Meaning…..p.27-35
Second-Order Meaning…..p.36-44
Conclusion…..p.45-46
Bibliography…..p.47-48
Illustrations…..p.49-55
All examples of memes and facts about them sourced from the
following sites:
Meme Database, http://knowyourmeme.com/memes [Accessed
throughout March 2014]
Teh Meme Wiki, http://meme.wikia.com/wiki/Teh_Meme_Wiki [Accessed
throughout March 2014]
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List of Illustrations
All images displayed here are examples of the specific
internet memes discussed in the dissertation.
Fig.1, I Can Haz Cheezburger variant of lolcats,
Happy Cat, http://knowyourmeme.com/memes/happy-cat, [Accessed 2nd
April 2014]
Fig.2, Tom Honks variant of Woll Smoth,
Woll Smoth, http://knowyourmeme.com/memes/woll-smoth, [Accessed
2nd April 2014]
Fig.3, variant of Ainsley Harriott,
Ainsley Harriott Images,
http://knowyourmeme.com/memes/people/ainsley-harriott/photos,
[Accessed 2nd April 2014]
Fig.4, An example of a rage comic, featuring two variants of rage
faces in the bottom two panels,
Rage Comic Images,
http://knowyourmeme.com/memes/rage-comics/photos, [Accessed 2nd
March 2014]
Fig.5, Rage Guy variant of rage faces,
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Rage Guy (FFFFFUUUUUUUU-), http://knowyourmeme.com/memes/rage-
guy-fffffuuuuuuuu, [Accessed 2nd April 2014]
Fig.6, a rage comic featuring the forever alone variant of rage
faces
Forever Alone, http://knowyourmeme.com/memes/forever-alone,
[Accessed 2nd April 2014]
Fig.7, variant of Sixties Spiderman
‘60s Spiderman, http://knowyourmeme.com/memes/60s-spider-man,
[Accessed 2nd April 2014
Ayan-Yue Gupta
Introduction
In this dissertation I explore the relationship between
ideology and internet culture: how ideology spreads across the
internet and how it shapes and is shaped by online communities
and their cultural output. I should clarify immediately that I
do not wish to treat the internet as a discrete and self-
contained domain; rather, the internet is part of a wider
social shift that is now thought of as “media convergence”.
Henry Jenkins (2006) describes this as the intersection
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between new and old media, and argues that this intersection
has profound effects on the manufacture and consumption of
culture. He understands convergence in terms of a culture
industry and consumers: e.g. online communities devoted to the
consumption and dissection of the output of the entertainment
industry. Thus media convergence is analysable in terms of
Theodor Adorno’s (1991; with Horkheimer 1944) idea of the
“culture industry” – which is roughly the thesis that
production of cultural artefacts is embedded in ideology.
Adorno’s analysis dissects an industry-consumer relationship
characteristic of a pre-convergence age; my aim is to come
closer to extending that project to analyse the relationship
between consumer, culture industry and ideology in the context
of media convergence. This is a vast and complex area, so
naturally I would need to delimit and focus my investigations.
To that end I limit myself to looking closely at the
phenomenon of internet memes: that is, a cultural artefact (it
could be a picture, a phrase, an animation) that has spread
among internet communities. I hope this focus will bring us
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closer to understanding ideological movements within media
convergence in general.
This dissertation is presented in two main sections, with
several subsections in each: the first section deals with the
theoretical framework in terms of which internet memes may be
analysed, and the second section offers demonstrative analyses
of specific internet memes.
Section 1: Theoretical Framework
On Ideology
Ideology is a central concept in this area, so I begin by
clarifying precisely what I mean by ‘ideology’ before
detailing my methodology.
Louis Althusser presents ideology as fundamental to
society: ‘as if human societies could not survive without
these specific formations, these systems of representations (at
various levels), their ideologies…So ideology is not an
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aberration or a contingent excrescence of History: it is a
structure essential to the historical life of societies.’1 He
makes an important distinction between ideologies in
particular and ideology in general, and develops his position
accordingly. He argues that ideologies in particular ‘have a
history of their own’2, but ideology in general ‘has no history’3.
Ideology in general has no history since its ‘structure and
functioning are immutable, present in the same form throughout
what we can call history, in the sense in which the Communist
Manifesto defines history as the history of class struggles.’4
It is maintained here that while particular instances of
ideology (ideologies in particular) may have a form that is
historically determined, beneath these historical forms lies a
skeletal structure that remains fundamentally unchanged
despite historical processes. Another way of putting this is
in terms of ‘outside history’ and ‘within history’, categories
1 Louis Althusser, For Marx, From: Ideology ed. Eagleton, Terry
(New York: Pearson Education Ltd., 1994) p. 882 Louis Althusser, Lenin and Philosophy, From: Ideology ed. Eagleton,
Terry (New York: Pearson Education Ltd., 1994) p.993 Ibid p.994 Ibid p.100-101
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Althusser takes from The German Ideology (by Karl Marx and
Friedrich Engels, written in 1846): ‘Ideology, then, is for
Marx an imaginary assemblage, a pure dream, empty and vain,
constituted by the “day’s residues” from the only full and
positive reality, that of the concrete history of concrete
material individuals materially producing their existence.’5 By
this argument, history is fundamentally material and concerned
with real human praxis. In The German Ideology, ideology
functions outside material relations of production (despite
being determined by them as well), and is therefore simply a
shadow of history. History may determine the forms of
ideology, but only in the sense an imprint of a hand is
determined by the existence of a real hand. The imprint has
‘no history of its own’; it is simply a photo negative of
real, material history — outside it. Althusser takes this idea
of outside/inside history but inverts the notion of ideology
being a mere imprint/negative, calling his theory of ideology
‘positive’. For Althusser, ‘ideology is eternal’6, in that it is
‘omnipresent, trans-historical and therefore immutable in form
5 Ibid p.1006 Ibid p.101
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throughout the extent of history…’7 This statement has several
important implications, including the suggestion that ideology
precedes class. Since it is eternal, an irremovable function
of society, one can only talk of class after the fact of
ideology, meaning that the only way one can relate ideology to
class is in terms of superimposition — ideology has an
original function that remains unchanged. Class may alter how
this original function ultimately is manifested (e.g. it may
be manifested in class war), but it can only be a secondary
function to the main ideological function of assuring ‘the
cohesion of the social whole’8. This directly contradicts the
standard Marxist view that ideology is bound to class in a
dialectical relationship, and is therefore a manifestation of
class war.
Here, crucially, Althusser gives ideology a causative
quality; makes ideology into a structure inbuilt into society
that informs material processes. He reverses the notion of
7 Ibid p.1018 Jacques Ranciere, On the Theory of Ideology—Althusser’s Politics, From:
Ideology Ed. Eagleton, Terry (New York: Pearson Education Ltd., 1994)
p.142
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ideology as dragged along by material praxis, in which praxis
and ideology intersect as a necessary result of the
interaction between people and their environments. Althusser
locates ideology in the realm of the ‘profoundly unconscious’9,
functioning as ‘images and occasionally concepts, but…above
all as structures that they impose on the vast majority of men…
Men “live” their ideologies…not at all as a form of consciousness, but as an
object of their “world”—as their “world” itself.’10 So ideology is
inseparable from how people perceive and interact with the
world: ideology is a lived relationship, very much part of
material praxis such that ‘it is not their real conditions of
existence, their real world, that “men” “represent to
themselves” in ideology, but above all it is their relation to those
conditions of existence which is represented to them here.’11 (My
italics)
9 Louis Althusser, For Marx, From: Ideology ed. Eagleton, Terry
(New York: Pearson Education Ltd., 1994) p. 8810 Ibid p.8911 Louis Althusser, Lenin and Philosophy, From: Ideology ed.
Eagleton, Terry (New York: Pearson Education Ltd., 1994) p.103
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This notion is further developed when Althusser uses it
to describe individuality: ‘all ideology hails or interpellates concrete
individuals as concrete subjects, by the functioning of the category of
the subject.’12 Individuals gain their subjectivity (their
unique set of beliefs, values—in short their sense of
identity) through ideology, and furthermore, ‘the category of
the subject is the constitutive category of all ideology’13.
Subjective categories such as ‘individuality’, ‘identity’ etc.
are ideological because they have the capacity to imply
certain ideas of how the subject fits into/functions within
society. Althusser gives the example of someone ‘hailing’
another:
interpellation or hailing…can be imagined along the lines ofthe most commonplace everyday police (or other) hailing:‘Hey, you there!’…Assuming that the theoretical scene Ihave imagined takes place in the street, the hailedindividual will turn round. By this mere one-hundred-and-eighty-degree physical conversion, he becomes a subject.Why? Because he has recognized that the hail was ‘really’addressed to him, and that ‘it was really him who washailed14.
12 Ibid p.10813 Ibid p.10814 Ibid p.109
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Essentially, when one is hailed one is contextualised, placed
into a situation that is social and therefore one is
recognised as a subject with all the implications of social
roles and beliefs that being a subject comes with. A subject
is an individual installed into society since the categories
of the subject all presuppose social contexts. For example,
the subjective (subjective meaning ‘of the subject’) category
‘identity’ brings to mind concepts such as nationality, job,
religion — all concepts which presuppose social relations.
Jacques Ranciere has pointed out several problems with
Althusser’s conception of ideology, in particular that making
ideology a necessary and immutable part of societies in
general, with a constant function ‘to assure the cohesion of
the social whole by regulating the relation of individuals to
their tasks’15, effectively dehistoricises ideology and gives
it a metaphysical status. Ranciere asks whether Marxist
discourse can really ‘define functions like: securing social
15 Jacques Ranciere, On the Theory of Ideology—Althusser’s Politics, From:
Ideology Ed. Eagleton, Terry (New York: Pearson Education Ltd., 1994)
p.142
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cohesions in general?’16 The point here is that Althusser’s model of
ideology relies on concepts such as social cohesion, but by
making ideology eternal and precedent to relations of
production such concepts are rendered unintelligible. From a
Marxist point of view social cohesion in given contexts can
only be understood in terms of the already existing relations
of production and class. Ranciere asks what ‘is this
structure, whose level is here distinguished from that of
class division? In Marxist terms, the determination of a
social totality by its structure means its determination by
the relations of production characterizing a dominant mode of
production.’17 The unanswerable question is: how can one
understand social structure and its relation to a social
totality except by grounding such concepts within the
discourse of material relations of production? Ranciere’s
argument essentially suggests that Althusser takes the
features of a capitalist, class society and, through the use
of a ‘Comtean of Durkheimian type of sociology’18, by making
16 Ibid p.14317 Ibid p.14418 Ibid p.143
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those features general laws of a general society, renders
those features (including social totality and structure and
therefore ideology) ahistorical much like physical, scientific
laws of nature. This confers upon them a metaphysical status,
a position which, if one accepts basic Marxist tenets, is
fundamentally wrong since, unlike natural processes, social
processes cannot be described ahistorically according to a
generalised logic.
To clarify what the basic Marxist view is here, I take
recourse to Raymond Williams’ observations on the status of
Marxist materialism. He warns against the ‘naïve dualism of
‘mechanical materialism’, suggesting that the language of
ideology as mere ‘“reflexes”, “echoes”, “phantoms”, and
“sublimates” is simplistic, and has in repetition been
disastrous.’19 What Williams alludes to here is the view that
emphasizes the metaphysical primacy of material practise, such
that ideas and therefore ideology are all mere reflections of
human praxis. This appears to be much the view found in
19 \ Raymond Williams, Marxism and Literature, From: Ideology Ed.
Eagleton,Terry (New York: Pearson Education Ltd,. 1994) p.177
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Althusser’s interpretation of The German Ideology, summarised
above. Williams criticizes this view for repeating the
‘idealist separation of ‘ideas’ and ‘material reality’’20,
merely reversing the idealist conception of the realm of ideas
taking precedence over the material realm. Through this simple
reversal, the Marxist ‘emphasis on consciousness as
inseparable from conscious existence, and then on conscious
existence as inseparable from material social processes, is in
effect lost in the use of this deliberately degrading
vocabulary.’21 It is implied here that the naïve mechanical
dualism shown in Althusser’s interpretation of The German
Ideology obscures a far more subtle and nuanced metaphysical
position — that of the inseparability of material praxis and
ideas, of how material praxis will always involve the
generation of ideas and of how both categories inform each
other, rather than one being shunted along by the other, as is
posited by the idealist and naïve mechanical materialist
position.
20 Ibid p.17921 Ibid p.179
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This more sophisticated view can be understood as
dissolving the categories of ideas and material praxis. To be
able to understand material praxis, one must have an
understanding of the movement of ideas, since every practical
action presupposes some kind of conceptual category. For
example someone carving an object in the likeness of an
elephant must assume a particular conception of an elephant, a
particular conception of causality in his hope that through
chiselling something he will achieve a similarity to the
elephant, a particular conception of aesthetic value since he
wishes his elephant to be beautiful. Similarly, to understand
a particular conceptual logic one must have an understanding
of human praxis, since a posteriori knowledge (which is grounded
in the senses and therefore practise) forms much of what we
know and how we conceptualise things. Given this, one cannot
accept a view of ideology as simply the negative of real
history, as to do so would be to assume that the categories of
‘material’ and ‘ideas’ are discrete and separate. This is one
of the problems Althusser’s notion of ideology tries to solve.
In Althusser’s model ideology is given an agency beyond the
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merely negative, one which is able to influence practical
history. However in attempting this he reverts to an almost-
but-not-quite-idealist position, separating ideology from
materiality and predicating the results of material processes
of production such as class conflict on ideology. Ideology and
societal structure become rather strange ahistorical
categories that seem to be concerned with the subject’s
relationship to his material environment, yet also distance
themselves from those same relationships through their alleged
precedence over them, and it is this that Ranciere picks up on
in his criticism. Althusser’s theory of ideology is
inconsistent with both naïve materialism and the more
sophisticated position implied by Williams. I wish to
disregard the former inconsistency since I want to discard
naïve materialism, and focus on resolving Althusser’s position
with the latter version of Marxist materialism. Thus it is
this latter version that I take to be the fundamental Marxist
view of the relationship between ideas and material processes.
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Williams’ clarification of this fundamental position
allows me to retain the causative elements of ideology
described by Althusser while dodging the pitfalls outlined by
Ranciere. Therefore I accept the following features of
Althusser’s notion of ideology: that it is a result of the
relationship between the individual and his/her societal
environment as well as the individual’s perception of that
relationship; that it has the potential to inform and mould
relations of production and that it interpellates the
individual as subject. I reject the claim that ‘ideology is
eternal’, that it takes precedence over material relations and
therefore informs and moulds productive relationships without
being moulded by productive relationships itself, as well as
any notion of class/material functions simply being
superimposed onto an original ideological function. For
further security against problems of dehistoricisation, mix-
ups between what is material and what is ideational, I shall
take ‘ideology’ to refer specifically to capitalist ideology,
such that ideology is entwined with capitalist processes such
as class conflict, mass production and consumerism. In
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summary, I use ‘ideology’ here to mean a conceptual nexus
folded into capitalist material processes that inform the
nature of the subject as well as how the subject functions
within capitalist relations of productions. Ideology is not
something that is ever constant in any sense, and its
manifestations in religion, politics, culture etc. are
informed by those same material relations it preserves and
moulds (through its instalment of the subject). This I think
is a view of ideology that is fully consistent with the
fundamental Marxist view of the idea/material relationship.
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A Semiological Approach
With the above theory of ideology in view, I now need a
related theoretical approach for describing internet memes.
One possible theoretical approach can be derived from the
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origin of the word ‘meme’ from Richard Dawkins’ concept of
meme, which is roughly the cultural equivalent to the gene.
Dawkins defines it as a ‘unit of cultural transmission, or a
unit of imitation.’22 So a meme, which can be ‘tunes, ideas,
catch-phrases’ sits in its cultural environment, changing and
replicating according to certain cultural pressures. They are
replicated through word of mouth, through books, art etc.
Memes can be measured in terms of survivability; some memes
survive for a long time, such as the idea of God. It has
‘great psychological appeal. It provides a superficially
plausible answer to deep and troubling questions about
existence.’23 It functions as a ‘doctor’s placebo’24. This idea
raises several questions, such as whether applying this
evolutionary logic onto memes adequately describes the way
units of culture behave, and whether looking at units of
cultural information in terms of survivability can say much
22 Richard Dawkins, The Selfish Gene (Oxford: Oxford University
Press 1999) p.19223 Ibid p.19324 Ibid p.193
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about the social dynamics that surround the meme. The most
serious concern is whether the idea of a meme grants too much
agency to ideas, fashions, catchphrases; and whether
construing such things as something as concrete so to be
comparable to genes gives them too much independence.
Furthermore, in this evolutionary model there is a danger of
falling into a similar trap as Althusser. Evolutionary logic
is a generalised concept, ahistorical because it is designed
to describe functions of nature. Evolution happens without
regard for history, and so the logic that describes the
process must remain indifferent to the social affairs of
people. Internet memes however, as cultural artefacts, are
subject to social forces that are historically contingent.
Their meaning, their form etc. are the result of processes
tied to a particular state of social and historical dynamics.
Thus two possible problems arise from the application of an
ahistorical, general logic of evolution to the inescapably
historical internet meme. Either this logic misses out on all
or a lot of the key historical features of memes relevant to
the question of this dissertation, or it construes these
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historical features as ahistorical features, as facts of
indifferent nature. Both would constitute fundamental
distortions.
A better method of talking about memes can be found in
semiotics, specifically in the work of Roland Barthes. In
Mythologies, Barthes sets out a system for talking about what he
called ‘myth’. Myth ‘is a type of speech’25, more specifically,
it ‘is a second-order semiological system.’26 Here Barthes is bringing
together two semiological systems. The first is the system of
basic signification, the system that pertains to when a person
wants to directly and simply communicate something to someone
else. This first system makes use of the sign, which is ‘the
associative total of the first two terms’27, those two terms
being the signifier, that which points to something, and
signified, that which is being pointed to. The easiest example
of a first-order semiological system is spoken language. When
25 Roland Barthes, Mythologies Trans. Lavers, Annette (St Albans:
Paladin Frogmore 1976) p.10926 Ibid p.11427 Ibid p.113
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someone says ‘tree’, the sound of the word tree or its written
form as signifier, the concept which is called tree is
signified. Put these two things together, and one has a sign—
the word ‘tree’. Signifier and signified are terms intended to
analyse what is really a coherent whole — the sign. In general
usage, one does not really demarcate the sound ‘tree’ from the
concept tree, one simply uses ‘tree’ as a word, as an already
formed sign. The second semiological system involves bringing
a specific attribution of signification to the sign, beyond
the pre-assigned order of signifier and signified: ‘…take a
black pebble: I can make it signify in several ways, it is a
mere signifier; but if I weigh it with a definite signified (a
death sentence, for instance, in an anonymous vote), it will
become sign’28 The black pebble, when endowed with a specific
meaning, becomes a sign. The black pebble as mere signifier
and the given signified meaning (the death sentence) become
simply parts of the whole that is the black pebble as sign.
Myth functions across both the first system and a second
system, ‘one of which is staggered in relation to the other’29.
28 Ibid p.11329 Ibid p.115
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Myth makes use of the final term of the first system, the
sign, and turns it into a signifier for another signified.
Barthes’ example is the phrase: ‘because my name is lion.’30 In
the first system, the meaning is clear — the sentence
signifies the presence of someone who is called lion. At the
level of the second system however, the sentence is a
‘grammatical example meant to illustrate the rule about the
agreement of the predicate’31. Here we see how the latter
meaning takes the sentence, which on the first system
functions as a full and complete sign, and appropriates its
signifier and signified. As language is the semiological
system that makes use of first system signs, myth is the
semiological system that makes use of second system signs that
appropriate first system signs. Here Barthes introduces some
new terminology. The first system sign that is appropriated as
a second system signifier is the ‘language-object, because it is
the language which myth gets hold of in order to build its own
system’32. Myth is called ‘metalanguage, because it is a second
30 Ibid p.11631 Ibid p.11632 Ibid p.115
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language, in which one speaks about the first.’33 So the literal
meaning of ‘because my name is lion’ forms the language object
for ‘because my name is lion’ as grammatical example. As a
grammatical example, the sentence becomes a sign that
functions at the level of metalanguage. The literal meaning
of the sentence is what Barthes calls ‘meaning’34, and is the
‘final term of the first system’. The sentence as appropriated
by metalanguage is ‘form’35. When one is thinking of ‘because my
name is lion’ from within the first system, one is
contemplating its meaning. From the point of view of this
sentence as a grammatical example, its meaning becomes form.
Barthes calls that which is signified by form ‘concept’36, and
in the example the concept would be the grammatical point the
sentence is making. The final term of metalanguage is
‘signification’37. Signified corresponds to sign, form corresponds
to signifier, and concept to signified in the first system.
The signification uses the sign for its own purposes.
33 Ibid p.11534 Ibid p.11735 Ibid p.11736 Ibid p.11737 Ibid p.117
28
When a sign of the first system is converted to language-
object for the services of a metalanguage, ‘form does not
suppress the meaning, it only impoverishes it, it pits it at a
distance, it holds it at one’s disposal.’38 The concept
signified within a given signification relies on the meaning
of an appropriated sign. In the grammatical example ‘because
my name is lion’, the meaning does not completely disappear,
rather it is used for the ends of the concept. One needs to
understand the meaning of the sentence to understand the
grammatical concept signified.
Adopting this framework means one will have to conceive
of the internet meme as some sort of sign (in what way will be
explored later on). By placing memes in the domain of
semiological systems, the analysis of memes is obliged to stay
within the bounds of the logic of signs, and this is a logic
that is continuous with cultural logics. Thus, a semiological
model of a meme can be used to describe them in relation to
historical forces such as ideology. The Barthesian framework
38 Ibid p.118
29
allows us to keeps things grounded in history and so avoid the
traps encountered with the evolutionary model. In fact,
Barthes’ project is to use his concept of myth to describe the
ideological functions embedded in the system of signs we
experience every day, hence his analyses of wrestling as ‘the
great spectacle of suffering, Defeat, and Justice’39, or his
interpretation of the front page of a magazine with a black
child in French military uniform saluting the tricolour as
signifying: ‘that France is a great Empire, that all her sons,
without any colour discrimination, faithfully serve under her
flag, and that there is no better answer to the detractors of
an alleged colonialism than the zeal shown by this Negro in
serving his so-called oppressors.’40
Barthes’ theory of myth can even be used to describe key
ideological functions, such as interpellation, in some detail.
In Althusser’s example of one person hailing another with the
phrase ‘Hey, you there!’ one can now see that the addressee
receives this phrase both at the literal level as well as at
39 Ibid p.1940 Ibid p.116
30
the level of metalanguage. The meaning of ‘Hey, you there!’ is
that there is someone at a particular time and place whose
attention is needed. At the same time this meaning is turned
into form to signify the concept ‘subject’, and at the level
of concept the phrase states that there is someone who is a
subject, and that as a subject this person has a specific
place and role within a relations of production, and that as a
result of this place and role the person’s beliefs and values
are configured in a certain way. The individual is
interpellated into a subject; the subject is installed through
the appropriation of the literal meaning of ‘Hey, you there!’
The role of the addressee within capitalist relations is
replicated through myth. Through the combination of
interpellation and myth, we can potentially discern how
internet memes function at the level of ideology, how it
replicates certain capitalist productive relations as well as
which of those relations are replicated. This in turn can tell
us quite specific details about how the category of the
subject is constructed and replicated in internet culture.
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The Database Form
Though it seems evident that an internet meme may be thought
of, in some form, as a sign, it is yet to be established
exactly how the concept of sign may be used to describe
internet memes. Is a single internet meme composed of a
plurality of signs, or just one sign? If a plurality of signs,
will it be composed of signs that all share the same signified
but have different signifiers? Or will the signs differ in
signified as well? These questions may be answered by looking
at some examples of internet memes. One of the popular formats
of internet memes consist of an image superimposed with bold,
often capitalised, text. Examples of such memes include the
well-known ‘lolcat’. It consists of an image of a cat performing
some action, with some text superimposed onto the image
interpreting the action and the cat in an anthropomorphised
manner. The classic example of a lolcat is the ‘I can has
cheezburger’ image, which consists of a cat doing something that
is interpreted as appearing pleading in some way, as though
the cat were begging for something. The text imposed on the
34
image states 'I can has cheezburger?', as though the cat, with
its pleading expression and deliberately ungrammatical and
catchy advertisement-style slogan, were asking for a
cheeseburger. While there is an original image which initiated
the trend of cheeseburger cats, the meme generally includes
various imitations and variations on the theme of a pleading
cat with the cheeseburger slogan. While the pictures used may
be different, they are still recognised as being part of the
cheeseburger meme. So when one is talking about a particular
internet meme, it seems each meme refers to a group of signs
that are united by some theme.
Lev Manovich's idea of the database form can help us
understand further what exactly one refers to when they say
'internet meme'. The database is, first and foremost, a
cultural form.
He compares it to the form of the narrative, as in the
narrative of a book or a film:
After the novel, and subsequently cinema privilegednarrative as the key form of cultural expression of the
35
modern age, the computer age introduces its correlate —database. Many new media objects do not tell stories; theydon't have beginning or end; in fact, they don't have anydevelopment, thematically, formally or otherwise whichwould organize their elements into a sequence. Instead,they are collections of individual items, where every itemhas the same significance as any other.41
Both the database and narrative forms are particular ways of
conceptually arranging and expressing particular currents of
culture. The narrative form is generally associated with
traditional stories, which have a beginning, middle and end,
linear chronological sequences etc. The database form, on the
other hand, consists of arrangements of multiple elements all
conjoined by some common property. Manovich gives the example
of a web page to illustrate this form:
...a Web page is a sequential list of separateelements...It is always possible to add a new element tothe list — all you have to do is open a file and add a newline... most Web pages are collections of separateelements: texts, images, links to other pages or sites. Ahome page is a collection of personal photographs. A siteof a major search engine is a collection of numerous linksto other sites.42
41 Lev Manovich, The Language of New Media, (Cambridge,
Massachusetts: Massachusetts Institute of Technology) p.21842 Ibid p.220
36
A site like www.google.com is a search engine. You enter a
particular term and receive a list of web pages deemed most
relevant according to the frequency of the entered term in the
text of a web page. This term is the common property that
links otherwise disparate elements (web pages). Furthermore,
the term entered is but one possibility among the various
terms that could be entered, and thus is one unifying theme
among many according to which a database may be arranged.
An internet meme shares these properties. They are always
incomplete, or more precisely, concepts of
completeness/incompleteness are not applicable to the internet
meme. A narrative can be complete in that it can reach a state
in which adding or subtracting from it will be seen to destroy
or pervert the narrative. No one would buy a book with missing
pages. An internet meme however, as a database form,
continuously has parts of it added and subtracted. New
variations upon the theme of the meme will be produced, while
other already existing memes will eventually get deleted and
disappear. An internet meme will designate a plurality of
37
connected elements, in this case signs, in which the signified
of each sign are related to each other. A variation of a
cheeseburger cat theme is related to the original theme, and
both would be considered part of the same internet meme. It
may be said that one internet meme refers to a particular set,
and that some of these sets may share a property that warrants
their own set. An example of this would be the ‘advice animals’
meme, which designates a species of signs that all display
animals that signify a particular concept. One must note that
to think of different memes as rigid, individual, discrete
sets that do not interact with each other would be a mistake.
As elements of culture they are subject to historical
contingency and so will not keep a singular form — the sets
will vary throughout time and meld with and/or separate from
each other. Examples will be discussed further on.
Furthermore, internet memes are an example of
'transcoding', which is 'the projection of the ontology of a
computer onto culture itself '43 Lev Manovich argues that the
database form is derived from the way people conceived of
43 Ibid p.223
38
objects and there relations when working according to the laws
of computers, e.g. when writing code: '...any object in the
world, be it the population of a city, or the weather over the
course of a century, a chair, a human brain – is modelled as a
data structure, i.e. data organized in a particular way for
efficient search and retrieval.' 44 This is important to note
as transcoding illustrates the relationship between cultural
forms such as memes and their main medium — computers and the
internet. An analysis of this relationship will give us a
theory of the medium specificity of internet memes, which will
help in interpretation of concrete examples.
There are still several questions to consider before our
conception of an internet meme is complete. The first is: what
differentiates internet memes from other cultural
images/catchphrases etc.? Is it enough just for something to
have a database form and wide spread on the internet to be an
internet meme? An example we may use to explore this question
could be the ubiquitous and iconic image of Che Guevara, the
Guerrillero Heroico, photographed by Alberto Korda in 1950. There
are many variations of this image, so much so that its origins
44 Ibid p.223
39
as a photo are arguably overshadowed by the fame of the
general image 45. People now have knowledge of this image
because it is everywhere, because it is an icon of pop
culture, and not necessarily because of any actual historical
knowledge of the image. These variations on the image can be
interpreted in different ways: some have a straightforwardly
revolutionary subtext, some have an ironic subtext, mocking
the 'subversive' image's assimilation into capitalist modes of
distribution and consumerist notions of fashion, and so forth.
This, and that the image is recognised as a general cultural
image rather than as an image related to a specific historical
moment, seems to suggest the Guerrillero Heroico also has a
database form. Yet most people would not say it is an internet
meme.
The difference between the image Guerrillero Heroico and the
meme lolcat is that the latter has a particular discourse that
is largely exclusive to online communities. Lolcats have their
origins on online imageboards and forums, sites where users
45 The documentary film Chevolution, directed by Luis Lopez and
Trisha Ziff (2008), produced by Red Envelope Entertainment, traces
this process.
40
upload images and have discussions. The variations of the
first of these images arose in similar circumstances. People
saw the first images, and then made and uploaded their own
variations. The uploaded images then dispersed around online
communities as they are discussed, used in conversation and so
on. From this we can see that the content/meaning of internet
memes is shaped by communicative forces. Even the first images
of an internet meme arise out of communication. This ongoing
communication that determines a meme's meanings is what I mean
by a meme's discourse (‘…the majority of memes are part of a
complex, interconnected, and esoterically self-referential body of
texts referred to as “the memesphere”’ 46). Of course, treating
the discourses of individual memes as separate is only a
methodological categorisation — in reality these 'separate'
discourses interact with each other, inform each other, and
even imply each other, such that it is in fact quite difficult
to demarcate with confidence where one meme's discourse ends
and another's begins. As a discourse arising out of online
46 Kate Miltner, SRSLY PHENOMENAL: An Investigations into the Appeal of Lolcats
(Unpublished Dissertation), London School of Economics, London p.13-
14
41
communities, it is embedded with the values and perceptions of
these online communities, and so the content of internet memes
is likewise embedded with the values and perceptions of the
communities.
Images like Guerrillero Heroica are informed by the discourses
surrounding it also, but these discourses are not primarily in
the domain of online communities. The image is consumed by
many of the same people (in a society where internet use is
very common), but in this case it is far less likely for them
to be direct participants in the discourse that forms the
image of Che Guevara. Of course, many of those people will be
able to participate directly. But those will be the academics,
journalists, novelists etc. talking about Guerrillero Heroica; the
entrepreneurs who are able to turn the image into a wearable
signifier of commodified, hollowed out, revolutionary catch-
phrases that appeal to the tastes and sensibilities of a young
adult demographic. The frequency of those types of people
talking about and producing specifically this one image and
its permutations is less than the frequency of people talking
42
about and producing internet memes. Furthermore, the
production and distribution of internet memes is public.
Anyone can share and produce images online, whereas the
production and distribution of an image such as Guerrillero Heroica
is not — at least not necessarily -- public. Guerrillero Heroica can
be, and doubtless has been, circulated on the internet. Yet
the fact remains that much of the content of the image has
been produced/distributed according to non-public logics,
according to the rationales of political alignments and
entrepreneurial organizations.
A photo shared among a small group of friends is invested
with quite personal thoughts and exchanges. A commodified
image distributed through magazines and shirts is informed by
commodity rationality. In both cases the image is subject to a
wider, general, capitalist logic, but in each case the
relationship between the image and capitalist logic is
different: the investments made in an image by a small group
of friends are as subjects in a capitalist society and the
commodity rationality applied to an image is simply an
43
extension of the capitalist system. The same is true for
internet memes. Because of the public nature of the discourse
surrounding internet memes as well as experiences unique to
online existence, the relationship they have with capitalist
logic is similarly distinct. Internet memes exist at the
intersection between public cultural exchange and capitalist
rationality. It is this property that allows internet memes to
be used to understand the relationship between internet
culture and ideology. It is the nature of the discourses
producing and editing internet memes that separate it from
other viral cultural signs.
A final consideration to conclude this section: suppose a
particular online forum has developed some kind of internal
joke, and this joke then becomes common knowledge to members
of the forum such that variations are produced and pepper many
of the exchanges between members. Under the conditions stated
above, the joke is an internet meme. But many would not
consider it so because it is not popular or public enough. The
joke only has significance within the community of a single
44
online forum. The status of a set of signs as an internet meme
implies that the signs are well known across multiple internet
communities. This is quite a hard criterion to make explicit —
how popular is popular enough, we may ask? To sidestep issue
unanswerable question, I examine below only those internet
memes that are regarded as 'famous' or 'canonical'. For
similar reasons, let me state here that, insofar as this
dissertation goes, for something to count as an internet meme
it must have widespread use and popularity across multiple
online communities.
With these clarifications and definitions, I now turn to
the second section and look closely at specific internet
memes.
45
Section 2: Analysing Internet Memes
This section is devoted to the analysis and interpretation of
various examples of internet memes. Drawing upon a Barthesian
semiological method, I initially consider the first-order
meaning of some examples of memes and then examine their
second-order meaning.
First-Order Meaning
47
I argue below that the first-order meaning of memes is at
least partially determined by ‘medium conventions’. So to
begin, let me expand on what medium conventions are.
Medium conventions are part of a concept of ‘medium
specificity’, in which a distinction between 'medium' and
'technical support' is made. The former is 'a set of
conventions derived from (but not identical with) the material
conditions of a given technical support.'47 Here ‘technical
support’ is taken to refer to the actual physical material
that may constitute the film, artwork etc.: examples include
canvas, film stock, marble and so on. ‘Medium’ is the
technical support and the set of conventions derived from the
limits and possibilities of that technical support. In the
paper where Rosalind Krauss explains this notion of medium
specificity, her argument is that historically this conception
of medium started to function in the art world when
photography was beginning to fade into 'obsolescence'.
47 Rosalind Krauss, Reinventing the Medium, Critical Inquiry, Vol.
25, No. 2, "Angelus Novus": Perspectives on Walter Benjamin(Winter,
1999), p. 296
48
48However, it can be demonstrated that the notion of medium
specificity has, in some ways, acted beyond the narrow
historical period Krauss relates medium specificity to. It can
be found, for instance, in Walter Benjamin’s concept of ‘aura’
in his essay ‘The Work of Art in the Age of Mechanical
Reproduction’. According to Benjamin, aura is a sort of
fetishism of authenticity that has been present in history
because of the limited capabilities of mechanical
reproduction. Because reproduction of cultural artefacts (such
as paintings, statues, ritual objects etc.) has always been a
limited technology, these cultural artefacts were unique, and
consequently uniqueness has been embedded in tradition as a
quality of artistic value. Benjamin gives an example of how:
An ancient statue of Venus... stood in differenttraditional context with the Greeks, who made it an objectof veneration, than with the clerics of the Middle Ages,who viewed it as an ominous idol. Both of them, however,were equally confronted with its uniqueness, that is, itsaura. 49
48 Ibid p.29649 Walter Benjamin, The Work of Art in the Age of Mechanical Reproduction,
(London: Penguin Group 2008) p.5
49
That the Modernist idea of medium can be included within the
scope of aura can be seen in the types of terms referred in
Modernist discourse on the medium: flatness, materiality,
essence, colour. Indicatively, Clement Greenberg, one of the
defining Modernist critics, carries out his analysis of
Abstract Expressionism in terms of 'pictorial structure',
'contrasts of light and dark,' 'finish [of a painting]'50. These
terms are used to describe an aesthetic, and furthermore, an
aesthetic based on the technical, material facts of making art,
much like aura is based on the technical, material facts of
making reproductions. Flatness, finish, contrasts refer to
technique and material support, which are the consequences of
making an image (e.g. a painting, a statue) in a particular
intended way. Thus these terms show a cultural logic similar
with that of aura in their veneration (through fetishism and
aestheticisation) of the consequences of the technical aspects
of production. It seems to me that the case of fetishising
uniqueness from limited reproducibility can be thought of as
equivalent as the case of fetishising medium. Both derive a
50 Clement Greenberg, American Type Painting, From: Art and Culture
(Boston: Beacon Press 1961) p.215
50
particular ontology from certain material conditions. With
aura the derived ontology is of the cultural artefact as
fetishised uniqueness, and this is derived from the
limitations of reproduction. With Modernism the derived
ontology is medium as the essence of art, and this is derived
from the particular way artists produce their works. In both
cases the manner of appraisal suggests conventions. From these
examples it is evident that the medium has little to do with
technical support in itself; it is the set of cultural
perceptions of that technical support which are determinative,
where technical support refers to aspects of a mode of
production. If convention is simply a sort of socially agreed
way of doing something, then using a widely accepted theory to
appraise something, as the Modernist critic does, is a matter
of convention.
With these arguments in mind we can argue that medium
conventions determine first-order meaning. Let’s consider the
Modernist critic looking at an abstract painting. He
interprets it according to a set of conventions that revolve
51
around concepts such as 'the materiality of paint', 'unity'
and so on. What the painting communicates to him, the meaning
that arises out of the interaction between critic and
painting, will presuppose such conventions. Similarly, that
the word 'painting' has meaning is only because of grammatical
conventions. The two examples are not completely analogous;
grammatical conventions have even less to do with technical
supports than concepts of medium. But nevertheless, such
examples make it clear how conventions in general, and
therefore conventions from medium, can determine meaning. What
the painting directly signifies to the Modernist critic depends
on medium conventions because he sees such things as 'purity
of form', 'unified form'. The second-order, mythological
meaning of the painting could then be, for a feminist critic,
the fetishisation of masculine values.
The question that arises is: do medium conventions
determine first-order meaning for internet memes?
52
To answer this question, I must identify some of the most
common conventions of internet memes. A good place to start
will be an examination of the image macro, which is arguably
the most common form internet memes take. Examples of image
macros include ‘lolcats’ and ‘advice animals’, which consist
of an image with some bold text superimposed. Kate Miltner has
noted how the function of 'identification humour' and in-joke-
iness is one of the primary function of lolcats and memes in
general: 'In jokes are important components of both memes and
online communities due to their facilitation of 'in-group-
ness' through the assumption of exclusively shared knowledge.'
51 For lolcats this identification humour is manifested in its
anthropomorphism; Miltner notes how this property 'may on the
one hand highlight the differences between humans and animals,
but on the other hand hint at the similarities between them.'
52 The use of animals, something distinctly not-human, creates
a 'distancing' 53 effect. Because human attributes are imposed
on the animal, those attributes are emphasized, and due to
51 Kate Miltner, SRSLY PHENOMENAL: An Investigations into the Appeal of Lolcats
(Unpublished Dissertation), London School of Economics, London p.1652 Ibid p.1653 Ibid p.16
53
this emphasis the viewer is able to relate to the joke as
someone who has the same attributes. The addition of a human
context is what generates the in-jokeyness. People who find
the meme funny feel their identity as a human reinforced.
Perhaps this argument may be taken further: the sense of
distancing and identification humour is created by
recontextualisation. By imposing the text onto the image of a cat,
the viewer attributes the human property signified by the text
with the cat. The image of the cat is then no longer
associated with cats, it is placed in a human context.
It may be asked why the introduction of a new term is
necessary for describing what could simply be regarded as
anthropomorphism. The answer is because similar processes may
be seen in internet memes that do not anthropomorphise.
Examples of memes which make this apparent include ‘Sixties
Spiderman’ and ‘Woll Smoth’, which also make use of
recontextualisation. Sixties Spiderman consists of image macros
made from stills of an old Spiderman television series.
Examples include stills in which Spiderman appears sick in a
54
bed, with a logo stating 'That post gave me cancer.' In such a
case the Spiderman persona is decontextualised from its
original setting, and a new context is imposed. The context
referred to here is one of a forum or public message board,
and invokes a hypothetical situation in which a user has made
a very low quality post. The humour here is generated by the
absurdity of the arbitrary juxtaposition of the Spiderman
context (with its superhero ideology) and low quality post
context. In making the latter context displace the former, the
two contexts are seen in conjunction. This creates a similar
distancing effect as that seen in lolcats. The absurdity of
such juxtaposition emphasizes an experience common to many
internet forum users: having a strong reaction to a low
quality post. Another example involves an image of Spiderman
appearing to put on/take off his mask, but his mask has
morphed into an odd shape resembling an erection, hence the
text: 'I have the weirdest boner right now.' This Sixties
Spiderman variation is notable because it is a cross between
two memes, the other being the phrase 'I have the weirdest
boner right now.' The phrase has its origins in the television
55
programme Community54. It gained popularity as a video-clip on
Youtube, uploaded by user bmw182, and from there was
transformed into a meme as people used the phrase in common
chat converse, through image macros etc. In this case the new
context imposed upon Spiderman consists of the
knowledge/experience viewers (of the meme) share about the
television programme Community and the other meme. We see the
same pattern of identification humour seen with lolcats here
too. The variations of the memes examined here appeal to those
who identify themselves as regular participants in internet
culture, and this identification is produced by means of
recontextualisation.
Other memes do not recontextualise as much as they
decontextualise. That is, the focus of such memes is on the
removal of the standard perception/context surrounding the
subject of the meme, and the absurdity and arbitrariness that
follows — no additional context is imposed. The Woll Smoth meme
is a good example of this. Woll Smoth memes all feature an
54 2010, Season 1, Episode 15 Director: Joe Russo Writer:
Andrew Guest
56
image of a celebrity with their faces photoshopped, such that
their eyes and mouth are reduced to minuscule proportions.
Often the image is accompanied by the celebrity's name (either
superimposed on the image or just accompanying it as a title)
with its vowels replaced with 'o' (thus changing actor Will
Smith’s name to Woll Smoth). The humour and appeal of the meme
seems generated only by its strangeness. Woll Smoth appears as
some sort of bizarre alien doppelgänger of the actor Will
Smith. His celebrity status and value as a figure of pop
culture is not completely removed; rather it is placed in the
background, partially displaced by the strangeness of the
alteration of Smith's features. In cases of
recontextualisation, something's context is diminished and
combined with some other context; here there is only a
diminished context and a strangeness, hence it is
decontextualised. A similar sort of humour is seen in Ainsley
Harriott memes. These treat the UK-based celebrity chef Ainsley
Harriott as a kind of found object. The meme consists of
Youtube clips, stills from his programmes, photoshopped stills
from his programmes and image macros. At the less extreme
57
scale of things Ainsley Harriott is simply displaced from
original contexts, so that, for example, bits from his
television programmes are taken unaltered and in isolation.
This emphasizes the celebrity chef's idiosyncratic voice and
mannerisms and his exuberant grin and makes them objects of
absurdity. Taken in themselves, Ainsley Harriott's traits seem
bizarre. At the more extreme end, the logic of this absurdity
is built upon. Some instances of this meme alter images of
Harriott by warping his facial features, or mirroring one half
of an image to create a full image, accentuating the
perceptual absurdity of his features. Again there is no
addition of context, only the presence of a partially
diminished pre-existing context rendered absurd by
displacement. So, this variation of Ainsley Harriott memes
works by decontextualisation. However, it is interesting to
note that the extension of this absurdist logic is also
carried out through recontextualisation, as Ainsley Harriott
is commonly placed against contexts of sexual suggestion (a
common example uses the text 'It's time to oil up'), or with
other memes and elements of pop culture. These make a strong
58
case for recontextualisation/decontextualisation being common
narrative, or rather database form, techniques. Perhaps these
functions may be compared to the similes and metaphors found
in literature. To say the lion was as big as a mountain is to
use the attributes of a mountain to highlight the size of the
lion. This does not seem much different from a meme
juxtaposing various contexts of shared knowledge to highlight
something about that shared knowledge.
To understand how these moves tie in with conventions,
recourse to the history of film and photography is useful.
Mary Anne Doane has argued that if film represents a material
trace of history, digital media represents 'a fantasy of
immateriality'55. On the one hand, the perceived objectivity of
film/photography is the result of material processes with
rigid limitations and capabilities. Digital media, embodied by
internet videos, photoshopped images etc., on the other hand,
'seems to move beyond previous media by incorporating them all
55 Mary Ann Doane, The Indexical and the Concept of Medium Specificity,
Differences 18, 1 (2006), p. 143
59
and by proffering the vision (or nightmare) of a medium
without materiality, of pure abstraction incarnated as a
series of 0s and 1s, sheer presence and absence, the code.'56
There does not appear to be any limit to how many times and
how well you can mimic, edit and replicate, thus digital media
appear to have transcended material limitations. Of course it
would be extravagant to think this goes beyond appearance;
this transcendence is, as Doane notes, fantasy. But it is
still the case that the material limitations and capabilities
of digital media are quite distinct from that of
film/photography in that it is capable of vast degrees of
replication and editing. Thus the ontology of digital media
will be similarly distinct from film, and the conventions
derived from this ontology will also be different. Here
thinking about film/photography provides a useful
counterpoint, for the ontology of film/photography allows for
the growth of conventions that focus on preserving history.
For example, Andre Habib has argued that the film archive, as
a store of nitrate/acetate stock that may be found, for
example, in the British Film Institute, functions as 'trace-
56 Ibid p. 142
60
monument'57, that is, a monument to collective memory. It is
conventional for old films to be seen as a portal to the past.
If the ontology of film/photography leads to conventions of
preserving historical time, what kind of conventions can one
expect from the ontology of digital media? Digital media, with
their vast capabilities for altering photos, videos etc.,
seems to have an ontology antithetical to that of
film/photography. An objective link to the world seems
inconceivable in an environment of constant replication of
edited media. Hence, we would expect conventions that shrink
away from the objective world and the role as an index of the
past. We are therefore lead back to processes such as
recontextualisation and decontextualisation, where the
significance of the original history and context of an image
(in other words, the image's link with the real world) is
diminished, relevant only in its juxtaposition with other
contexts. Recontextualisation and decontextualisation are
conventions since, as evidenced by the above examples of
Sixties Spiderman, Woll Smoth and Ainsley Harriott, they are
57 Andre Habib, Ruin, Archive and the Time of Cinema: Peter Delpeut's Lyrical
Nitrate, SubStance, Issue 110 (Volume 35, Number 2), 2006, p.124
61
widely accepted methods of generating humour. They are medium
conventions because they seem derivable from the ontology of
digital media, which in turn is derived from the material
capabilities of digital media. It may be said, then, that in
internet memes, medium conventions fix first-order meaning
through their constant play with contexts.
62
Second-Order Meaning
In ‘SRSLY PHENOMENAL: An investigation into the appeal of
lolcats’, Kate Miltner recognises that one 'of the most
obvious generic “expectations” for LOLCats is that, as funny
pictures of cats, they should actually be funny,' and that
further, the nature of lolcat humour is that of
'identification humour, more familiarly known as “in-jokes”.
In-jokes are important components of both memes and online
64
communities due to their facilitation of “in groupness”
through the assumption of exclusively shared knowledge.' 58
Miltner demonstrates how this humour arises from
particular experiences rooted in particular social
circumstances. She conducted an empirical study based on a
focus group of thirty six members, in which she interviewed
the participants. Within this focus group she delineates
several subgroups. The first of these are the ‘Cheezfrenz’,
where:
‘Cheezfrenz’ is how community members are referred to onICHC [icanhas.cheezburger.com]. They are invested LOLCatlovers whose interest in LOLCats generally stems fromtheir affinity for cats...According to one focus groupparticipant who attended Cheezburger Field Day, the mostardent Cheezfrenz tend to be older women; while all of theCheezfrenz who attended my focus groups were female, theyranged in age from 21 to 72. 59
The second of these groups are the 'MemeGeeks', within which:
The vast majority (66%) were males between the ages of 24and 28, and overwhelmingly worked in the digital industryin some context.' The final subgroup were the 'Casual
58 Kate Miltner, SRSLY PHENOMENAL: An Investigations into the Appeal of Lolcats
(Unpublished Dissertation), London School of Economics, London p.1659 Ibid p.25
65
Users', who were 'mostly comprised of the “Bored At Work”population and cat owners. 60
So each group is composed of a fairly specific demographic
beyond mere membership of an online community. The Cheezfrenz
were mostly women, the MemeGeeks males in the digital
industry, and the Casual Users the 'bored at work' 61
population. Furthermore, it may be seen that each subgroup has
distinct ways of experiencing lolcats. The MemeGeeks' interest
in lolcats is part of a 'larger interest in Internet
Culture'62, hence their referral to themselves as '“children of
the Internet”, “from the Internet” and “(living) on the
Internet”'63. Such an interest is consistent with their
particular mode of interaction with lolcats: they spend their
time 'on content-oriented sites such as Tumblr and Reddit'64
that allow not only sharing of lolcats, but other memes and
other cultural content. Cheezfrenz 'actively seek out LOLCats,
usually on a daily basis,'65 suggesting an interest more
60 Ibid p.2661 Ibid p.2662 Ibid p.2663 Ibid p.2664 Ibid p.2665 Ibid p.25
66
specifically to do with lolcats than that of the MemeGeeks.
The Casual Users had the most passing interest in lolcats, who
'tend to engage passively with LOLCats, receiving them from
others via email or seeing them on Facebook.'66 Here I claim
that the correlation between the characteristics of a group
(e.g. being a male worker in the digital industry) and the
preferred type of interaction with lolcats shown by that group
can be accounted for by an online 'communal identity'.
I explore this communal identity further later on. For
now, we may see something of this communal identity if we
carry on analysing and interpreting internet memes -- in
particular, memes that have 'evolved around a new universe of digital
and meme-oriented content.' 67 These form a genre of memes that
Limor Shifman has noted as requiring understanding of 'a
complex grid of signs that only “those in the know” can
decipher.' 68 So it was possible to create this genre of memes
only given the existence of other memes, and moreover, given
66 Ibid p.2667 Limor Shifman, Memes in Digital Culture, (Cambridge,
Massachusetts: Massachusetts Institute of Technology 2014) p.11868 Ibid p.118
67
the existence of an already developed internet community. One
example of a member of this genre which Shifman talks about is
the rage comic. Rage comics are short comic strips drawn with 'a
set of expressive characters, each associated with a typical
behaviour.' 69 These characters are known as rage faces,
referring to the first such which appeared. This first rage
face character consists of a figure showing great agitation
saying 'FUUUUUUU'. He is used in situations expressing anger.
The various other rage faces consist of different stock
characters expressing different emotions and reactions.
Typical subject matter involves mundane everyday affairs, the
small victories and losses of everyday existence (though rage
comics can address other types of affairs too), which are made
humorous through recontextualisation. These mundane affairs
are reduced to stock expressive characters and the
deliberately naïve method of drawing. Thereby these mundane
affairs are inserted into a context of references and meanings
one can engage with only with prior understanding and some
knowledge of the community behind the rage comics. Rage faces
have their own history and canon. There are a great many rage
69 Ibid p.113
68
faces, but generally only existing rage faces are used. There
is some kind of common agreement as to what counts as a rage
face. Of course new rage faces may be created, so there must
be some group of people creating different sorts of expressive
characters. But these can only become rage faces after they
have been introduced and accepted by the community of rage
face makers, and the number engaged in the appropriation of
already existing rage faces is higher than the number engaged
in the creation new ones. Hence there is a ‘canon’ of rage
faces within which a new character needs to be included before
it counts as a rage face. In discourses of art history, the
canon is a concept tightly interwoven with concepts of
history. The construction of a canon always presupposes some
notion of history: e.g. the patriarchal canon presupposes a
patriarchal history. The same kind of connection exists with
internet memes. For rage faces to be recognised as forming a
canon requires the existence of knowledge able to justify their
formation of a canon. There must be places where the
historical circumstances under which a face became a rage face
69
are recorded, and indeed such places can be found (for
instance, knowyourmeme.com).
This canonical history must also be selective; to be included
in a canon is to exemplify some kind of cultural logic. To be
included within the patriarchal art canon requires one to
exemplify patriarchal values. Such selectivity is also present
within rage comics. All recognised rage faces have a
distinctive style. They are mostly black and white (some of
the ones consisting of the female character 'derpina' depict
yellowish hair), consist either of certain expressions traced
from celebrities (e.g. the 'bitch please' face is a tracing of
the basketball player Yao Ming) or caricatures done
deliberately crudely on programmes such as MS Paint. There
appears to be a particular aesthetic at work here, and this
aesthetic appears to be in the absurdist strain noted above.
Many rage faces (such as forever alone and the trollface character)
are done in an over-the-top style, with their expressions and
features grotesquely exaggerated. This is often accompanied
with a deliberately child-like drawing style, bold fonts and
70
extreme reactions to mundane/everyday things. The mundane
situations translated into rage comic form are therefore
mundane situations made as remarkable and not-mundane as
possible, and this creates a sense of absurdity. Faces that
follow this style all reinforce a particular variety of
recontextualisation — for a face to become a meme, one of the
requirements is that it must allow for the recontextualisation
of mundane experiences into the more extreme, absurd language
of rage comics.
Another important process occurs within the
recontextualisation of rage comics. Since many rage comics are
accounts of everyday experiences, they often contain a
character who is the centre of the narrative. This character
represents the creator of the comic, the one who is telling
the story of his experience in rage comic form (this status is
often signified by the phrase 'le me' (the French ‘le’ used
for extra humour). Through this narrative the creator's
identity is also transferred — it is recontextualised along
with the experience. This may be further explained in terms of
71
what Shifman calls 'hypermemetic logic'70, which is the
cultural logic underlying the 'sharing, imitating, remixing'71
of online media such as memes. This is a logic that have
'become highly valued pillars of participatory culture, part
and parcel of what is expected from a “digitally literate”
netizen.' 72 One of the underlying features of this
hypermemetic logic is 'networked individualism'73, in which:
people are expected to fashion a unique identity andimage, and by doing so actively construct their “selves”.At the same times, individuals participateenthusiastically in the shaping of social networks,demonstrating an enduring human longing for communality. 74
Networked individualism is the synthesis of individual and
network, and describes accurately the process evident in rage
comics. Through the representation of everyday anecdotes, and
the insertion of their narrator into a rage face character,
something of the identity of the creator (the one telling the
anecdote) is preserved and recontextualised into the shared
sign system of the rage comic community. The individuality of70 Ibid p.2371 Ibid p.2372 Ibid p.2373 Ibid p.3374 Ibid p.33
72
the creator's identity is expressed through the anecdote
itself and the individual reactions and emotions expressed by
the rage faces. The communality is expressed through the usage
of the sign system of rage faces, highlighting a shared
knowledge of the canon and history of rage faces, a shared
sense of humour etc. Hence one can say the rage faces signify
a communal identity. It seems, then, that we have stumbled upon
the second-order mythological meaning of rage comics. When one
looks at a rage comic, then one receives the first-order
meaning. The contents of the comic (the rage faces and
narrative) signify some anecdote recontextualised for an
absurd/humorous effect. At the second-order, the contents of
the comic signify a particular identity that is at once
individual (personal) and networked (part of a wider community
familiar with the contents of the comic). Hence a communal
identity is signified. Note how in the second-order's usage of
the contents of the comic (as signifier), their first-order
meaning is removed. The particular anecdote expressed by the
narrative and rage faces is irrelevant to their expressing the
creator's networked individuality and in turn a communal
73
identity. There simply needs to be some anecdote in order to
maintain the form needed to signify the communal identity.
So, we may say that the second-order meaning appropriates
the signifier of the first, as would be expected from the
position of Barthes’ theory of myths. In this example, the
creator's identity was preserved in the rage comic. However
this is not necessarily the case for all internet memes; there
may be a meme in which the viewer sees nothing of the
creator's identity. Even in this case, however, the contents
of the meme can still signify at the second-order communal
identity if the viewer has an identity belonging to the
relevant community. Of course, if the viewer has no knowledge
about the relevant community, the meme will fail to have a
second-order meaning or even, in some cases, a first-order
meaning. We see some of this networked individuality and
communal identity in Miltner's examination of lolcats. The
Cheezfrenz and MemeGeeks can be said to be communal
identities, defining their members according to some shared
knowledge and conventions related to lolcats. The Casual User
74
group does not constitute a communal identity as its mode of
participation is too diffuse and passive, and does not really
require any knowledge of meme-specific discourse.
Of interest now is the correlation highlighted by Miltner
between real world identity (e.g. male worker in digital
industry) and the way they interact with lolcats according to
communal identities such as Cheezfrenz, and the relationship
between the two suggested by the correlation. This brings me
back to the concepts focused on at the beginning: ideology and
interpellation. It may be said that the networked
individuality engendered by the ongoing sharing, making,
editing, communicating in a participatory culture is an
example of interpellation. There are two reasons for this
claim. The first is that networked individuality essentially
concerns categories of the subject. Notions of 'individuality'
and 'identity' are ideological because they contextualise the
concrete individual in terms of social roles determined by
capitalist relations of production. Thus notions of
'individuality' and 'identity' interpellate the concrete
75
individual as social subject. Networked individuality
concretises the very same ideological categories of
individuality and identity set against the context of an
online participatory culture. The second reason is that this
online participatory culture is defined in terms of specific
social roles, in the same way society at large is defined in
terms of specific social roles determined by capitalist
relations of production. Thus, we can see online participatory
culture as a microcosm of society in terms of the relationship
between the subject and social roles, and so speak of the
functions of online participatory culture as functions of
ideology. Limor Shifman has observed what some of the systems
generating such roles are, and one of them is networked
individualism itself. Participatory culture can be understood
in terms of a logic which aims to continually allow people to
'fashion a unique identity and image and by doing so actively
construct their “selves” 75' and 'participate enthusiastically
in the shaping of social networks'76 thus forming a communal
identity. Thus the act observed above of memes signifying
75 Ibid p.3376 Ibid p.33
76
networked individuality and communal identity is a role
designed to enable this social logic. Another of these systems
is an 'economy-driven logic [which] relates to the notion that
contemporary society is based on an “attention economy”. In an
online attention-economy, the key resource is not 'information
but the attention people pay to it'77. So, in an online
participatory culture, there is an economic logic for the
distribution of attention. Shifman provides examples of this
economic logic at work: 'On sites such as YouTube, attention
can be directly tied to mimesis: the number of derivatives
spawned by a certain video is an indicator of attention,
which, in turn, draws attention to the initial memetic video
in a reciprocal process.' 78 In other words, functions such as
making memes, sharing them, commenting on them etc. can be
seen in terms of an attention-economy, in which case such
functions can be seen as economic roles. The last of these
systems is composed of 'cultural and aesthetic logics of
participation.' 79 Here engaging with memetic culture is seen
77 Ibid p.3278 Ibid p.3279 Ibid p.34
77
as fulfilling a logic of adapting pre-existing cultural and
aesthetic forms in society at large. Online social media
mediate ideas 'that are practiced within social networks,' 80
but are shaped by 'cultural norms and expectations' derived
from 'the history of pop culture genres and fan cultures'81,
which exist outside the online participatory culture. Hence we
may talk of engagement with meme culture in terms of specific
social roles analogous to those of real society, qualifying
the second reason.
Given these two reasons, we can say networked
individuality is a case of interpellation. It follows then
that meme culture can interpellate the subject into a virtual
subject. We may call this a second-order interpellation. In
society, ideology interpellates the concrete individual as
subject. When a subject engages with meme culture, the
ideological categories of individuality/identity that
interpellate the individual as subject are transferred into
that meme culture. However this meme culture is defined by
80 Ibid p.3481 Ibid p.34
78
social roles distinct from that of society, hence the subject
participating in meme culture is interpellated as a virtual
subject, which is a subjectivity defined by those distinct
online social roles. On the individual level, this virtual
subjectivity manifests as networked individuality. On the
collective level, this virtual subjectivity manifests as
communal identity. This is the main thesis of my dissertation.
79
Conclusion
I have tried above to understand internet memes in a way that
will allow analyses of meme culture in terms of ideology. Such
a way needs a theory that: (1) provides an extensive account
of what internet memes are; and (2) provides an account of the
relationship between internet memes, internet culture and
ideology. I have outlined such a theory by arguing that
internet memes are satisfactorily understood as groups of
signs which function at the level of mythology. Each internet
meme refers to a set of signs connected by a common theme — in
brief, internet memes take on the database form. Hence
81
individual internet memes are composed of many variations on a
theme. At the level of first-order meaning, internet memes
signify various things (such as a form of humour or anecdote),
the content of which is determined by medium conventions such
as recontextualisation. Hence the first-order meaning of
internet memes is determined by the medium conventions derived
from culturally-determined ontologies of digital media. At the
level of mythology, internet memes signify the values of and
sense of belonging to a communal identity, as well as
networked individuality (whether this individuality is of the
viewer or the creator of the meme). Furthermore, this
signification takes place via the appropriation of the forms
shaped by medium conventions. Through this signification,
internet memes interpellate the subject as virtual subject,
engendering a virtual subjectivity defined by the social roles
exclusive to the participatory culture of which meme culture
is a part. This is made possible by the fact that ideological
categories of individuality and identity are transferred into
participatory culture, allowing online ideologies to flourish
and define and be defined by social roles such as attention-
82
economy, networked individuality and cultural and aesthetic
preservation and adaptation. Such an argument is made on the
basis of an Althusserian concept of ideology modified
according to the criticisms of Ranciere and clarifications of
Williams.
If the above has been successful, we are one step closer
to a perspective of convergence culture informed by
fundamental concerns of critical theory, such as the culture
industry and ideology.
83
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87
All images displayed here are examples of the specific
internet memes discussed in the dissertation.
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Fig 3, variant of Ainsley Harriott
Fig.4, An example of a rage comic, featuring two variants of rage
faces in the bottom two panels
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