Don't Starve NFT

37
Don't Starve NFT

Transcript of Don't Starve NFT

Don't Starve NFT

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Directory

Background setting.......................................................................................................2Prelude.....................................................................................................................2Story Background....................................................................................................3Opening story.......................................................................................................... 3Purpose setting........................................................................................................ 4

Role setting....................................................................................................................4Attribute value.........................................................................................................5Character characteristics..........................................................................................6

Monster Settings.........................................................................................................12Ordinary monsters................................................................................................. 13BOSS.....................................................................................................................15

Props............................................................................................................................19Daily tools............................................................................................................. 19

Scene map....................................................................................................................26Characteristic systems............................................................................................... 29

Construction facilities............................................................................................29R & D systems.......................................................................................................29Seasonal System....................................................................................................30

Game DLC.................................................................................................................. 34Leaflet....................................................................................................................34Extension package.................................................................................................35

Configuration requirements......................................................................................35Game evaluation.........................................................................................................36

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Background setting

Prelude

Maxwell was a magician, originally named William Carter, living inEngland, his performance failed, so he was poor. He was heavily in debt andwent to relatives in the United States. But his performance in the United Statesis still not successful, went to San Francisco to join his brother, but the trainhalfway accident, William survived, but he hit this like a different person, alsocalled himself "the great Maxwell ". After the desert train accident, WilliamCarter owned a book that became an important prop for his magic.

Later, William Carter became a famous magician in the western UnitedStates. In order to maintain fame, he had a lot of work, so he wanted to find anassistant to help him. Then a little girl named Charlie applied and becameMaxwell's assistant. But she didn't know the secret of Maxwell's book.

In a performance, the shadow monster in the magic book suddenly lostcontrol! Maxwell was lucky to break free, but more monsters in the book tookhim away. Not only was he arrested, but Charlie was also involved in theincident. In this way Charlie and Maxwell were taken to another world, theworld where players came.

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Story Background

The story of Famine is about a scientist Wilson being sent by demons tothe wilderness of the alien world. He must live in a cruel wild environment withhis intelligence. In Famine, players must use the natural resources of the alienworld to survive and resist the threat of various alien creatures.

Opening story

Every time a player starts a new game, Maxwell says ," friend, you don'tlook good. "Before the night comes, you'd better eat !"

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Purpose setting

The ultimate goal of the game is to live, the longer the number of days tolive, the higher the final score. And on this basis, players can collect the portalparts scattered all over the place, assemble them in the base, and enter theadventure mode with what the player collects. The new version of theadventure mode only needs to find the gate to enter.

Role setting

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Attribute value

There are four characters in the game, life, hunger, SAN value andhumidity (DLC), different characters have different values.

Nameofname

Features

LifeHealth value is represented by a love icon, wh

en the health value is 0/ X, the player dies.

Hun

ger

Also known as "hunger saturation ", represente

d by the icon of a stomach bag, when hunger

saturation returns to 0/ X, players will begin t

o gradually reduce their health.

Men

tal

valu

e

also called "SAN value ". The mental value is

represented by an icon of the brain. When th

e mental value is too low, there are hallucinati

ons, the rabbit becomes the beard lord, the ra

bbit becomes the unexamined rabbit, and the

nightmare will also be materialized to attack th

e player.

Hu

midi

ty

DLC new value in the version, represented by

the icon of the water droplet, when the humi

dity value is too high, the player's body tempe

rature drops rapidly and enters the frostbite st

ate, and can affect the use of items (such as

wood combustion efficiency, etc.) Different equi

pment has different moisture / rain effects.

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Character characteristics

With the exception of the game's initial role, the rest need to be unlocked.Unlock requirements can be reached to unlock, no order.

Wilson

Gentleman scientist Wilson (Wilso n)Initial character. He is a polite scientist and the only c

haracter who can grow a beard. He is also a prototype

of a meat image.

Stage 1:4 days of growth, You can get the beard in th

e shortest time. At this stage, Use a razor to get only

one beard. Phase 2:8 days, From having no beard. At

this stage, Use a razor to get three beards. Phase 3:

16 days (20 days in winter), From having no beard. Th

is is the final stage of growth, And will stop the growth

of the beard, Can provide 135 seconds to keep warm

and can withstand 1.3% damage. Nine beards.

After shaving the beard at any stage, it will be calculat

ed from scratch. Shaving can increase the intellectual v

alue of 10.

Self Declaration: I will conquer it with my perseveranc

e! !

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Violet

Arsoner Willow (Willo w)Willow, an arson girl, is the first unlocked character in

the game and the first available female character. Start

with an endurance lighter.

Ability :1. There will be spiritual bonus near the fire. 2.

immune fire damage 3. Fire occurs when you are ner

vous

You may often hear Willow say ," What is it ?" This m

eans that there are some burning things nearby (basic

ally forest killers), which is an easy way to get resourc

es at night.

But be aware that if she's low in spirits, she may set f

ire at night. If it's in a forest or a base, it's bad.

Unlock condition: survive 8 days. Level 2 in the rule of

giants.

Self manifesto: everything is more gorgeous when it bu

rns.

Wendy

Survivor Wendy (Wendy)Wendy, is the second unlock character in the game. St

art with a maid flower. Her ability is very strange, her l

ate twin sister Abigail can call with flowers, but calling

Abigail takes some spirit. Wendy's spirits slowed down

when she met the monster at night (the new version c

ancels the flowers, but she appears every few days). A

fter the 15th update, if Abigail appears when you happ

en to be idle, she won't hurt and kill you. Flower calls

are still used in the final version and the DLC of the

Giant Kingdom. Each call takes a few days to recharg

e, and it takes 50 spirits to kill a biological call on the

ground.

Abigail's attack power from high to low is night (40), d

usk (20), day (10).

At night, Abigail will attack any hostile creature for you.

She will be hurt and hurt anything she touches (includ

ing yourself, the final version has cancelled the effect).

However, Abigail will take the initiative to keep a dista

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nce from the player.

Unlock condition :32 days. Level 4 in the rule of giant

s.

Self Declaration: Abigail, come back! I haven't played e

nough with you yet!

Wolfgang

Hanovergaon (Wolfgang)Wolfgang, is the third unlock character in the game. M

anhood and masculinity bring him twice as much life a

nd satiety as the general character, as well as extra p

ower.

When the hunger value reaches more than 220, the he

alth value will increase on the basis of 200, and the u

pper limit of the health value will decrease when the h

unger value is reduced to less than 100.

Although he has a small beard, his beard can not be

shaved. Wafgang has a life and attack bonus when sat

iety is high, and satiety decreases quickly. But if satiet

y is too low, there will be punishment.

Although he is a Hercules, but very afraid of the dark,

so in the dark with the monster around the spirit of th

e decline faster.

Unlock condition: survive 16 days. Level 3 in the rule

of giants.

Self Declaration: I am strong, no one can match me!

WX78

WX-78WX-78 is an artificial robot that can eat spoiled food w

ithout causing a decrease in life or satiety. WX-78 bec

ause he is a robot, the upper limit of hunger can be i

ncreased by using gears (hunger 100~200, blood 100~

400, spirit 100 300). Eating about 15 parts will reach t

he maximum value (which will remain when passing thr

ough the transport platform) and his iron sheet comes

with a 4.5% defense.

When he is struck by lightning, he overloads his syste

m, glows faintly in the dark (like a warm stone) and ru

ns faster. It also restores blood, but reason decreases.

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Rain Water will hurt him when it rains, and when the

dew value does not fall to 0, it will still cause damage,

so you must make an umbrella when using WX78.

Unlock condition: survival 48 days. Level 5 in the rule

of giants.

Self declaration: emotional module no response!

Wes

Weiss (W es)Wes's career is a mime actor with a lower sense of re

ason, life and easier to reduce satiety. Can be unlocke

d through adventure mode.

Wes has no skills, can not speak, and can only do ra

ndom mime movements. The only help to players is to

improve the cost of survival.

He has an unlimited balloon, blowing out and breaking

can add a little spirit, can also be used to protect the

mselves.

Unlock condition: find trapped Wes in the third World o

f adventure mode and break the side statue to unlock.

Vick Barton

Wilkenburton (Wickerbottom)

Set in the game as a librarian, she has a certain scien

tific knowledge, no need to establish the first scientific

machine to unlock the R & D list, but also includes a

part of the list of alchemy instruments to unlock, and o

ther R & D items that need to build machines to unloc

k can be unlocked by just one level of technology.

Start with two Reed paper, can be used to make book

s to cast five kinds of magic, magic will reduce some

mental degree.

Insomnia patients, can not sleep to restore the spirit. P

icky food, eating spoiled food will have higher punishm

ent.

Unlock condition: survive 64 days. Level 6 in the rule

of giants.

Self Declaration: no talking in the library!

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Woody

woody (Woodie)Woody is the character that appeared in version 17. T

he last available experience unlocks the character from

his Woody description and name, who is a lumberjac

k. Beginning with a non-durable red axe (Lucy), cutting

trees very fast. Cut to a certain number or change int

o beavers on a full moon night. When cutting down tre

es or digging drafting, berry bushes, small branches, th

e value of wood rises. If attacked or eaten wood, gras

s, twigs, wood values will be reduced. The wood value

is 00:00 back to Woody, minus the spirit (the hunger

value decreases uniformly). Woody, transformed into a

beaver, can do all the tools except the grass fork, and

is invincible.

The guy seemed to have something to do with a wom

an named Lucy, and it seemed that the spell that turn

ed into a beaver was under Lucy, but Lucy was also a

Wood cutting tree belief.

Unlock condition: survive 80 days. Level 7 in the rule

of giants.

Self declaration: this tree is good, right.

Maxwell

Maxwell (Max well)Puppet master, Maxwell is the master of the whole fa

mine world, with extremely high intellectual value, gene

ral hunger saturation value and very low life value (75

blood).

Start with a nightmare knife and nightmare armour, a p

urple gem 4 unexamined dream fuel, a shadow knife.

The night will quickly return to reason.

High speed of sanity recovery ,(20 points/min)

Shadow book can be used to summon a shadow, cost

2 nightmare fuel, but the upper limit of rational value

will fall 55 and buckle blood, shadow death will be incr

eased again.

Unlock condition: customs clearance risk mode.

self manifesto: freedom!

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The goddess of martial arts

Actor Vigford (Wigfrid )[ DLC]Abbreviations female martial arts god or Viking woman,

DLC version role. Female martial arts play, with 25%

defense and 25% attack bonus, kill the enemy can rest

ore their own attack power 25% of the blood and spiri

t, can only eat meat or meat products, Weapons can b

e made of helmets (durable than pig skin) and spears.

120 mental ,120 satiety and 200 health.

Unlock condition: survive 96 days.

Self Declaration: this is the experience of my skill!

Winnie (winnie)[ Agreed ad ref]Shepherd, start with his own sheep battle, sheep battle

can attract some neutral creatures, such as: pig peopl

e, cattle, goats (up to 5 at a time), but after you do n

ot equip the sheep battle, the creature attracted by you

rself will automatically leave you, eat meat is greatly p

unished, she hurts the creature will be rational, she ca

n let the crop grow in winter, but need to add a fertiliz

er.

140 Vital value. 200 intellectual value. 160 Fullness.

Unlock condition: an official tentative character produce

d by an official Up and Away MOD module with the pl

ayer.

Webber

Weber's nickname: Spider-Man (W ebber )[ DLC]DLC version role. Spider man, is a monster, can be cl

ose to spiders, and pig man is hostile, eating monster

meat without punishment, long very smooth beard, can

scrape off spider silk. Start with two monster meat a

spider nest, architecture can be made and upgraded s

pider nest. 100 Rational intelligence value 175 hunger

saturation value and 175 health value.

Unlock condition: a spider nest or a variety of spiders

have a chance to drop a Webber's skull and put it in

a excavated grave to unlock it (a large number of ordi

nary spiders will appear).

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Self Manifesto: we can conquer everything!

Easy surfer Valani (WALANI)[ DLC]Vanilla is DLC new unlock character. She can surf eas

ily in the ocean and her surfboard doesn't need to pad

dle. This facilitates Valani's exploration in the ocean. R

aindrops fall faster than other characters, and Valani in

creases mental values while surfing. Reason 200 satiet

y 120 blood.

Unlock condition: data piece unlock character, need 11

2 days to unlock.

Motto: can someone give me some food?

Chef Wally (WARLY)[ DLC]Wally starts with a cook bag and a boiler, so you can

cook without a bonfire and a cooking pot. Chef bags c

an delay food spoilage, can be used as a small mobile

refrigerator, this role is very advantageous in the early

stage, and the disadvantage is a big drawback, hunge

r faster than others, eating raw food increased satiety t

o 80, dry food 90, cooked food unchanged, eating their

own cooking 120, and when close to the boiler reaso

n will grow. It takes 128 days to unlock. Reason 250 s

atiety 150 blood.

Unlock condition: data sheet: live 112 days to unlock.

Motto :" Have a good appetite !"

Note: roles with [DLC]] are unique to the data sheet only.

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Monster Settings

Ordinary monsters

Note: DLC version of the captured creatures have full food, will starve todeath, can be fed part of the food supplement.

Integrated classificatio

n

Classification

Specific information

Human

organis

ms

Pig Ma

n

Including ordinary pigs, pig guards, crazy pigs. Ordinary pig people fro

m the pig property, kill will get meat or pig skin, can be bought with

meat, can command the bought pig man to cut down trees, fight stran

ge. The pig guard can not be bought. The pig man and the pig man

guard who did not return home during the full moon will become a m

ad pig.

Rabbit

Produced by the cave layer of rabbit house, actively attack the player

carrying meat, killing may get meat, carrots, rabbit skin, can be bough

t with carrots.

Fish Ma

nFrom the fish property, after killing the frog legs and fish.

Campos

Commonly known as thieves, killing too many neutral creatures will inc

rease the naughty value, when the naughty value reaches a certain v

alue, Camps will appear to pick up items on the ground, after killing 2

charcoal 1 monster meat, there is a 1% chance to get artifact thief b

ackpack. Killing glom will cause the naughty value to become full, so

brush out Camps.

Wildlife Insects Including butterfly, firefly, bee, worm, mosquito, spider six kinds, amon

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g them bee includes common bee, kill bee two kinds, spider includes

common spider, spider warrior, cave spider, spit spider, white spider fi

ve kinds.

Flying o

rganism

s

It is divided into seven kinds: crow, lark, snow sparrow, small high bir

d, vulture, high foot bird and bat.

Terrestri

al life

Buffalo, rabbit, turkey, snail, elephant goat, raccoon cat, monkey, snak

e, ape, hound, among them bison is divided into bison, small bison, el

ephant is also divided into common, winter elephant, snail is divided i

nto round shell, pointed shell, hound is divided into common, fire, ice,

dark four kinds. Apes are boat-hard DLC creatures, similar to the ori

ginal second-floor monkeys, and can be used with monkey balls.

Marine l

ife

Crab, flying fish, swordfish, shark, beluga, stone shrimp, blue whale, p

enguin, frog, walrus, among them blue whale is shipwreck DLC creatu

re. Penguins lay eggs ashore in winter.

Spores

It is divided into two types: cannibal flower and tentacles, among whic

h cannibal flower is divided into ontology and subbody, tentacles are d

ivided into common and giant.

Variant

organis

ms

Plankto

nIt is divided into three types: ghost, glom and sipping.

Nightma

re

Crawling Nightmare, Big Beak Nightmare, Nightmare hand, which has

no blood.

Artificial

intellige

nce

Robot

It is mainly divided into two types: the Knights of the Waddle and the

Master of the Waddle. It is mainly distributed in the vestiges and cav

es.

Vehicle

It is mainly divided into two kinds: the windlass ship and the windlass

chariot, and the windlass chariot is divided into the ordinary windlass

chariot and the old windlass chariot. It is mainly distributed in the ve

stiges and caves.

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BOSS

Name of name Features

Treeman Rafe

When players cut down more trees at once, Rafe will appear to

punish you (increasing the chance of occurrence over time). Pl

anting trees in front of him can eliminate hatred. It is recommen

ded to play a walk four, can also use it to prevent strange. Any

creature that destroys too many trees will brush out tree man

Rafe. Tree man Rafe is divided into three types, small, medium

and large.

Rafe's life value is uncertain: small tree people 1500, middle tre

e people 2000, big tree people 2500.

Rafe's attack power is uncertain: the players are small tree 35,

medium tree 50, big tree 62.

For other organisms are: small tree people 105, medium tree pe

ople 150, big tree people 180.

After killing ,6 life trees and monster meat were dropped.

Spider Queen

If the player stays next to the spider nest for too long, the spid

er nest has a chance to turn into a queen and leave a level 1

spider nest in place. Spider Queen will produce a large number

of spider fighters and spiders to attack players, they will also tak

e the initiative to attack players. After a while, the spider queen

will disappear and leave a first-class spider nest in place. At this

point, the spider produced by the spider queen will become un

manageable (sleeping on the ground during the day).

Spider Queen's Life :1250.

Spider Queen's attack power :80.

After killing the fall of spider silk, strange animal meat, spider ne

st, cap.

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Birch essence

When players cut more birch trees, the birch will appear to puni

sh you (increasing the chance of occurrence over time). Birch h

as no life and can not be moved, so its killing method is very s

pecial, that is, with an axe to cut it down, it died. After cutting d

own, drop 2 live wood, dig out its root with shovel to get 1 live

wood. But while this is easy to kill, it will summon birch and tr

ee roots to attack. Although the birch may seem weak, it can s

ummon several at a time and is infinite. Just plant a birch in fro

nt of the birch essence to appease the birch essence, and it wo

n't attack the player.

Birch attack power :40.

Coconut tree

When players cut down more coconut trees, coconut tree essen

ce will appear to punish you. When the player attracts hatred fa

r away from the tree essence, the tree essence will throw a nu

mber of coconut bombs near the player, this time the player ne

eds 5 seconds to avoid according to the shadow of the ground.

They move very slowly, and when players place a bonfire, they

move close and ignite until the flame goes out or dies.

Coconut tree essence blood volume :750.

Coconut tree essence damage :150.

When the coconut tree essence dies x6 the coconut x1 the mon

ster meat

Wolf

Find a wolf when looking for a suspected mound. A wolf can co

nstantly summon hounds to attack you, and when called to a ce

rtain number of times, it can also summon red hounds and blue

hounds.

The wolf's life value is :600.

Wolf attack power :50.

After killing 1-3 dog teeth and 4-6 monster meat.

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Ancient Rhino

There is a guardian on the second floor of the cave, a rhinocer

os with high attack power. Ancient Rhinoceros Life :2500 Ancien

t Rhinoceros attack power :100(storage) it like a chariot of war,

but the scope of attack plus the dark environment of the cave,

so it is difficult to kill. You can use a post or fire clip station to

masturbate.

Life value of ancient rhinoceros :2500.

Ancient cattle attack power :100(storage power).

Eight pieces of meat and rhinoceros horn were killed.

Deer goose DLC]

At the beginning of each spring, there is a 33% chance of sprin

g BOSS( which increases with survival time). BOSS be struck b

y thunder in spring will give birth to a deer goose egg, thunder

will give birth to 4-5 ducklings. After the death of the mother de

er goose, the duckling will turn red and turn into a whirlwind to

attack the surrounding creatures, and take a break after the rota

tion attack.

BOSS health value in spring :3000.

Spring BOSS attack power :150, to player 75.

Hit and kill spring BOSS drop 6 big meat ,3-4 pinch duck hair a

nd 2 chicken legs. Kill the duckling and get 4 pinches of duck h

air and 2 large pieces of meat.

Dragonfly DLC]

When it comes to summer, there is a 33% chance of summer B

OSS( which increases with survival time), the strongest of the fo

ur seasons boss, but it does not attack players actively, but bur

ns things everywhere. And will take the initiative to eat ash on t

he ground. After eating 20 ashes, the dragon flies will go to sle

ep.

Summer BOSS life :2750.

Summer BOSS attack power :150, to player 75.

Kill summer BOSS drop dragon scales and 8 pieces of meat.

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Bear Badger DLC]

Every autumn and winter alternate, there is a 33% chance of au

tumn BOSS( which increases with survival time). Autumn BOSS

steal food, eat food on the ground, eat food in pots, and even

destroy refrigerators or boxes to get food. It is also the most de

structive creature. Autumn BOSS attack players when there is n

o food. Autumn BOSS no matter what attack will shock your we

apon, so it is best to rely on walking attack.

Autumn BOSS health value :3000.

Autumn BOSS attack power :200, to player 100.

Kill autumn BOSS will drop 8 pieces of meat and a thick hair.

Cyclops

Each winter and spring alternate, there is a 33% chance of wint

er BOSS( which increases with survival time).

Winter BOSS health value :2000.

Winter BOSS attack power :150, to player 75.

Winter BOSS will take the initiative to attack buildings and playe

rs.

Kill winter BOSS will drop 8 big meat and 1 deer eyeball.

Tiger Shark

Tiger Shark is the boss, added to the "Famine: Shipwreck" upda

te generated in the monsoon season, when the game enters the

monsoon season, the tiger shark will refresh on the coast near

the player. The tiger shark is a neutral creature, and the tiger

shark attacks its target when the baby tiger shark is attacked or

when the tiger shark itself is attacked. When the tiger shark's b

lood falls below 200, it jumps into the ocean during the day and

the player can not catch up with the tiger shark, but can use a

remote weapon to kill it. It is recommended to kill tiger sharks

at dusk or at night, when the tiger shark will not escape and wil

l be on land.

Tiger shark blood :2500.

Tiger shark attack power :150 to player :75.

A tiger shark attack can cause small Aoe damage.

Drop items: fish meat x8 tiger shark eye x1~2 tiger shark skin 2

~4.

Note: monsters with [DLC]] are unique to the documentary only.

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CategoriesSmall classific

ationsFeatures

Acquisition to

ols

AxeDivided into ax, yellow gold axe, the role is to br

eak the heap.

ShovelDivided into shovels, gold shovels, the role is to

dig graves, shoveling the roots of most plants.

Grass fork The effect is to shovel the skin.

HammerThe function is to remove any building and pick

up half the material.

razor No durability, can help Wilson or Weber shave.

ChopperA new DLC, divided into machetes, gold machete

s, the role of cutting shrubs and bamboo,

Lighting tools

Torch torchPortable mobile lighting, small lighting range, can

ignite items, can be used as weapons.

Bonfire A wood campfire [DLC].] heat-absorbing campfire

Camp FireDivided into stone camp fire, heat absorption cam

p fire.

Fire DLC]

The combustion lasts longer and the lighting rang

e is larger and will not be affected by monsoon

and stagnant water.

hatIt is divided into mine lamp cap and mole cap, w

hich occupy the position of equipment bar hat,

Handheld It is divided into lantern and pumpkin lantern.

Survival tools

Trap

It is divided into traps, bird traps and insect nets,

in which traps can catch small terrestrial organis

ms, while bird traps can catch birds, and insect n

ets can catch insects.

Backpack/bagDivided into backpack, woven bag [DLC]、 pig ski

n backpack, bear skin backpack.

Umbrella

Divided into umbrellas, flower umbrellas [DLC], ca

n ease the increase in rain and dew when it rain

s.

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Fishing rod

Can catch fish in fish pond, use 9 times and dis

appear. Can be used as a weapon, damage 9.2

5, but easy to damage.

Sleeping bagDivided into hay sleeping bag, rabbit hair sleepin

g bag, after use, will make players sleep.

Tent tent Classified into tents, summer sheds [DLC].]; and

Anti-toxic seru

m DLC]

Release poisoning after use. The only way to reli

eve poisoning (1)

ointmentDivided into honey ointment, treatment ointment,

after use can restore life.

Thermal insulat

ion

Put on the edge of the fire, winter and summer t

o go out the necessary items, heating to red for

a long time, can also be placed in the refrigerato

r in summer or endothermic bonfire cooling to del

ay summer heat stroke.

Deluxe Feather

Fan DLC]

made from spring BOSS falling duck feathers. Ca

n make the player's body temperature drop 20 de

grees, and make a certain range of open fire exti

nguished, do not use in the evening, durable 15

times.

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Consumables

Consumables are disposable ingredients, and some of the food can beused many times.

Categories

Small classifications

Features

Food

Basic farms

Basic farming land can be planted with seeds, manu

re or rot can be fertilized to speed up ripening time,

if it does not rain for a long time, the farm needs f

ertilization and can not be sown. Common seeds are

planted randomly, DLC version of the summer witho

ut fire extinguishing agent supplement, the plant will

wither.

Higher farmsThe same base farm, but crop growth rate and fertili

zation efficiency are twice as high as the base farm.

Cook pot

Can cook food, cooking takes a certain time, time to

come again to pick up food, reasonable addition of

ingredients can cook a specific food, with the effect

of restoring life, satiety and reason (some will be red

uced). If the player leaves far away during cooking, t

here is a chance of decay.

Meat rack

Can be dried meat, made of dried meat can be pres

erved for a long time, eat large and small dried mea

t saturation, life and spirit greatly increased, monster

dried meat than roasted monster meat to reduce m

ore negative effects of consumption, dried meat has

20 days of freshness.

Beebox In the case of flowers around the hive, honey can b

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e harvested regularly, honey will still be attacked by

bees.

Refrigerator9 boxes of food storage to extend the shelf life of fo

od. Can cool the insulation stone.

Fertilizer DLC]

Let the plants grow faster on the farm, each fertilizat

ion can fully restore the fertility of the farm, available

ten times.

Ingredien

ts

Plants

Mainly include petals, seeds, carrots, corn, pumpkin,

eggplant several kinds. After obtaining can eat directl

y, part can be planted.

Fruit

Mainly include fruit, berries, durian, fire dragon fruit,

pomegranate, banana several kinds, some of them e

at, reduce mental value.

Meat

It mainly includes small meat, large meat, dried mea

t, strange animal meat, frog legs, fish, most of which

are eaten before baking, reducing mental value.

AlternativeMainly includes butterfly wings, butter, honey, mesop

hyll several kinds.

Weapons equipment

Armor, weapon can carry more than one, but their own equipment columncan only carry one armor and weapons. Disposable weapons can only be usedonce, traps can be used many times, can be recycled.

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Name of name Features

Protective gear

Mainly include grass armour, wood armour, marble plate armou

r, pig skin football helmet (pig skin hat), shadow armour, fire sc

ale armour, among which grass armour is the most basic armo

r.

Weapons

Mainly includes ham stick, spear, dart, wind vane (whirlwind can

e), morning star, shadow blade, among which spear is the simp

lest and most practical weapon. Add poison spear, obsidian spe

ar, luxury dagger and fish spear to DLC.

DisposableMainly include ordinary blow arrow, hypnotic blow arrow, flame

blow arrow, bee mine.

Trap Dog teeth traps, traps made of dog teeth, similar to mines.

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Props enhanced

Refining

Refining props are mainly made through materials to streamline tools ormaterials, some preliminary refined items can be further refined, part of theneed for technology unlock.

Name of name Materials/characteristics

Rope Three grass, need technology machine unlock

Board Four logs

Stone bricks Three rocks

Syrup paper Four reeds

Cloth 3 bamboo, DLC new props

Limestone 3 corals, DLC new props

Nightmare fuel Four demon petals

Purple stones A sapphire and a ruby

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Cooking

Cooking is by collecting raw materials to make ingredients, players mustunlock cooking tools and establish the corresponding cooking facilities to cook,each time 4 squares for a group.

Ingredients include: meat, fruits, grown vegetables and most edible items.

Seasonings include: branches, roasted birch fruit, butter.

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Scene map

Maps are basically divided into several types of terrain, plains, swamps,grasslands, mining areas, forests, birch forests, deserts, and caves, which arerandomly synthesized by the system, and a complete sand table map isgradually explored by players.

Maps are randomly generated, new versions of several terrain aresqueezed into a Mainland, the old version is a separate circular island, only apath connected.

Keyboard Tab key can open map menu, can determine area and resourcepoint by map color and small icon.

Name ofname

Features

Plain plain

Generally green, all kinds of materials scattered, almost all living reso

urces must be reliable initial equipment, but the quantity is relatively

rare, the risk is also relatively small. There will be walruses in the s

mall plains of the forest.

Mars

Dark ground, partially contaminated ponds, contaminated ponds will b

rush out mosquitoes, and fish live in swamps. There will be hidden t

entacles, approaching the tentacles will show a little, detour is good.

Only swamps have reeds. There will be a plain in the center of the

swamp, there must be a hole in the ground.

Grassland

Turquoise, with a large number of weeds, and dead yak no longer re

fresh, there are most of the map rabbit nest, and a small amount of

ore.

Mining

There are a large number of ores, divided into three types: ore with

gold stripes, pure white ore and shorter pebbles. The first two are or

dinary stones and flint. Among them gold stripe ore has 125% rate t

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28

o produce gold, pure white ore will produce nitrate stone, pebble onl

y produces ordinary stone. Mining area is divided into spider mining

area (a large number of spider nests, scattered gold) and high bird

mining area (there are more high birds).

Cemetery

Appeared in the forest and mixed terrain intersection, fog shrouded, s

cattered gold. The grave can be dug with a shovel (15 less mental),

and a pile of objects can be dug up: sapphire, ruby, amulet, toy, ge

ar, or ghost. The ghost moves slowly and can escape for a while or

be knocked off. Toys can be exchanged for a lot of gold at the kin

g of pigs, and the tomb will brush out ghosts on the full moon night.

There will be a cave next to it.

Forests

Dark ground with plenty of trees and more branches and mushrooms

and less hay. In addition, large areas of forest will be scattered spi

der nests and pig houses.

Birch fores

ts

Red and brown ground, with a large number of birch trees, mushroo

ms and a small amount of scattered rocks, there will be Mole nest,

hole two entrance, Pig King Village (probability not to brush the pig k

ing) and Gloem statue (next to the probability of brushing out the flut

e), after smashing with a pick, there is an ancient bell blue picture, f

ull moon night blooming, after picking flowers will be followed by Glo

om. After killing Glom, brush the Kamps thief.

Desert

Pale yellow ground, with a large number of cactus (summer flowerin

g), wind rolling grass, thorns, spines ore. Creatures (communities) ha

ve kennels, goats, vultures. The seasonal trap painted here must be

a summer trap.

Cave

The cave is divided into one and two layers. The mental value in th

e cave will continue to decrease. A layer of stone shrimp, stalagmite

s, mushroom trees, rabbits and bats and other creatures, there will b

e branches and some trees. The second floor can unlock ancient tec

hnology. There will be earthquakes inside the cave, flint and sometim

es mole. If the fall caused by the earthquake hit the player will redu

ce blood. On the second floor of the cave, there will be occasional a

ncient riots, brushing out a large number of shadows.

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Characteristic systems

Construction facilities

Buildings and facilities must be unlocked and made of sufficient material.Part is after the production, cast; the other part is directly selected areaproduction, after the production, in the area formation, immovable. The boxescan store items, each with a different number of boxes. Adornment has nopractical effect, it is only used to decorate and beautify the environment. Therole of walls can be used to prevent animals or thieves from entering.

Name ofname

Features

BoxesDivided into storage box, fire scale treasure box [DLC], the former 9 st

orage space, the latter 12 space.

Decoratio

nDivided into road signs, fern potted plants.

Cage/roo

m

It is divided into bird cage, pig house, rabbit house and pet keeping pl

ace.

Wall It is divided into grass wall, wood wall and stone wall.

Floor It is divided into wood floor, cow hair floor and marble floor.

Road Pebble path, can increase 50% walking speed.

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R & D systems

The items in the R & D system must be unlocked and made of sufficientmaterials, which can increase the player's mental value.

Name of name

Features

Scientific m

achines

Unlock level 1 technology. Each unlock technology will add 15 spirit

ual values.

Alchemy En

gine

Unlock level 2 technology. Each unlock technology will add 15 spirit

ual values.

Gun

After igniting a period of time will explode, can cause huge damage

to organisms in the explosion range, including players, stacking da

mage caused by the same superposition. (Light with a torch, or rem

otely with a wand of fire, or ignite)

Transistors

(electronic c

omponents)

Stone brick and gold refined, making alchemy engine, endothermic b

onfire necessary props.

Lightning ro

d

Attract a certain range of lightning to prevent the surrounding plants

and buildings from being burned by lightning.

Thermomete

rsShow temperature rise and fall to see the season.

Humometer Show weather changes.

Fire extingui

shers

DLC new rule, summer furniture and plants will spontaneous combu

stion, fire extinguishers can prevent spontaneous combustion and fir

e extinguishing (will extinguish bonfire and fire pit), but also in sum

mer to make plants and crops grow normally, but there are scope a

nd fuel restrictions, Fuel can be added to combustible materials.

Ice packRule DLC added, heat stroke on the 50 kg of ice on the head, red

uce the heat value.

Battery A new rule DLC used as a fire extinguisher.

Part detecto

rFind the parts that escape from the world according to the signal.

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Seasonal System

Famine: there is a difference between the original and the two DLCversions of the season, which is not clear enough in the original season, but inthe "Giant's rule" there is a clear distinction ," shipwreck "in the emergence ofnew seasonal changes. After installing the DLC version, you can experiencedifferent seasons; not installed, are original.

Famine: in the original, the seasonal distinction is not clear enough, thereare only two starts, autumn (winter) and spring start.

Name of name

Classification Features

Autumn begins

Spring: a big difficulty is heavy rain, often for sev

eral consecutive days of continuous rain. Characte

ristics of spring: rainy, frog rain, animal estrus, ca

ve.

The advanta

ge of the a

utumn (wint

er) start is t

hat enough

ice can be

collected in

winter to en

sure summe

r ice deman

d.

Summer: can be said to be the most difficult versi

on of the season, especially the beginning of sprin

g, without ice. Summer characteristics: continuous

high temperature, plant wilting, spontaneous comb

ustion, dragonfly.

Spring begins Spring: in addition to the collection of common res

ources, but also to collect more flowers, although

the effect of umbrella is not very good, but better

than nothing. In addition to more rain time, the re

st and autumn are similar. So it's best to find the

pig village or the pig man totem quickly to get th

e pig skin. Before the frog rain comes, monster m

eat is also a good source of food (remember to r

oast before eating). Other start with autumn.

The advanta

ge is that pl

ayers can s

ettle through

the winter.

The difficul

ty is that th

ere is no ic

e in summe

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32

r, and there

may not b

e enough re

sources to

spend sprin

g, and finall

y be caught

in the rai

n.

Summer: the gap between autumn (winter) and su

mmer. Because spring starts unless the player is l

ucky, can make two copies a few days ago put in

the refrigerator to find ice, otherwise summer bas

ically no ice can be used. No ice means no ice c

ap, no fire extinguisher, and even Chester doesn't

have time to save enough 9 sapphires into Cold

Icechester. So the player's cooling way is only ice

fire and warm stone. At this time, spontaneous c

ombustion and many other problems can not be s

olved.

"Famine: Giant's Rule" DLC version has a clear seasonal differentiation, below is the

seasonal impact and benefits.

Name ofname

Features

Spring (2

0 days)

The bees produced in the honeycomb and hive in spring will turn into

red killer bees, and the rabbit nest will collapse and will not be able

to produce rabbits. It will rain frequently (with a certain chance of frog

rain), and cattle will have brief estrus (buttocks turn red), because rai

n crops will grow faster than other seasons.

Summer

(15 days)

Summer is a difficult season, when the temperature is more than 80 d

egrees, the crop will wither, combustible will spontaneous combustion,

the player's body temperature will rise rapidly and enter the state of h

eatstroke, summer desert cactus will blossom, ice will melt. Can build

endothermic fire pit and ice cap and watermelon cap cooling. Without

DLC, summer heat stroke and spontaneous combustion would not occ

ur, equivalent to autumn in the DLC.

Autumn

(20 days)

Autumn is a season for players to rest, birch seeds fall more, the rest

have no impact, to say that the impact is that the evil autumn BOSS

will come.

Winter (1

5 days)

Winter is a very cold season, crops will grow very slowly, players' bod

y temperature will drop quickly and enter frostbite state, winter will hav

e a lot of ice formed where penguins appear, the formed will continue

to grow, Walrus and penguins will appear in winter, and penguins will

lay eggs on frozen ground.

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A new seasonal variation has emerged in the DLC version of Famine: Maritime

Distress.

Name of name

Features

Dry period (1~

20 days)

The dry period is similar to the autumn in the giant rule, but it w

ill not rain in the dry season, and the range and range of the hi

gh tide of the sea will decrease.

Monsoon perio

d (21~35 day

s)

Similar to winter, but not frostbite due to low body temperature,

monsoon season will blow monsoon to take away the lighter thin

gs on the ground, from time to time hail, can be picked up, four

pieces of hail can be refined into ice, hail can not be put into co

oking pot, in the monsoon deep sea will appear higher waves th

an before, can not be used to surf acceleration, hit the ship will i

ncrease a lot of moisture, the ship will reduce a lot of durability.

Rain (36~58 d

ays)

Similar to spring, when it rains, bees turn into killer bees, the gro

und will have stagnant areas (initial five-grid size), will continue to

expand with rain, stagnant areas will refresh toxic mosquitoes, el

ectrical appliances will fail in the stagnant area, cooking pot failur

e will lead to unable to open the pot, technology failure close to

unlock technology, refrigerator is lost freezing effect, standing on t

he water area to continue to increase the rain dew value, sandba

gs in the center of the water area can avoid the expansion, can

also use sandbags to completely remove the water, water gradual

ly disappear after the beginning of the next season.

Volcanic perio

d (58~75 day

s)

Similar to summer, people get heatstroke due to hyperthermia, bu

t objects do not self-ignite. And this time period will still be as ye

llow as summer, crops withered, accompanied by periodic volcani

c eruptions, volcanic eruptions will cause volcanic rocks to fall (p

ower similar to the giant rule of the old bell called the foot, hit or

die), volcanic rocks hit the place will lead to fire, volcanic erupti

ons a total of eight times.

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Game DLC

Leaflet

"Famine: the rule of giants "(Reign of Giants) is also translated as" giantcountry ", is the survival game "famine" the first DLC, game to add neworganisms, new props, four seasons change, and so on, the most special is avariety of great enemies, this is the origin of the DLC name.The famine: theshipwreck is the second DLC, of the survival game famine, which adds a newclimate and a new community, and of course there are more exciting new waysof dying to be explored. This DLC, like the original famine: the rule of giants, isontology-based DLC, so players can experience the charm of two DLC in thiswork. In addition to exploring the treasure, there are more new creatures andnew weapons waiting for players to explore. "Famine: Online Edition" isTencent TGP with the global authentic license, based on Tencent game serverstrong support, create an online version of "Famine ". Advance sales began onOctober 15,2016, and officially sold TGP Tencent game platform on October20,2016. Famine: online edition takes "survival" as the core ," adventure "asthe clue, the sandboxie game's ultra-high degree of freedom to play to theextreme: in this game world, anything players can see has its irreplaceablerole, hide a variety of interactive settings. Players can use these things to playwhat they want, collect resources, build homes, raise livestock, study magic,challenge BOSS, ruins, and create unlimited possibilities.

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Extension package

On November 11,2016, the TGP platform Famine: online Edition launcheda wedding MOD,MOD with new wedding roles: dress men and dress women.The characters start with their own wedding ring, the two sides exchange ringsas lovers, the ring can be transmitted to each other, if the other side canright-lift each other, feeding each other food, can return to twice the amount ofreason and blood; Both sides can return to each other when the blood volumeis less than 25% buff. defense and attack

Configuration requirements

Hardware

Minimum configuration Recommended Configuration

CPU Intel Pentium 4 1.7 GHzIntel Core 2Duo /AMD Athlon 64X

2

Video ca

rd

NVIDIA Geforce 8600GT /ATI HD

2400

NVIDIA GeForce GT240/ATI HD46

70

Memory 1GB 2GB

Hard dis

kMB 721.50 MB 721.50

System WinXP/2003/Vista/7 WinXP/2003/Vista/7

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Game evaluation

First made the "famine" game production group KLEI but only made "ninjamask" and "flash" these two small black horses, and the game sold to thepresent sincerity and attitude, also proved that the game can not beunsuccessful. As soon as you look at the LOGO and interface of this rough lineand exaggerated style, you know that the theme style of the game will certainlybe very interesting, itself is a game that does not need to be strictly set, so thisstyle is more suitable.(Yu Min Star Assessment)

During the review, IGN said :" Famine "in the game process makes peoplefeel that there is no day. Spending countless hours fighting shadow creatures,building farms, and eventually inevitable deaths, these are rewarding at thebeginning, but ultimately impossible successes make everything meaningless.In fact, almost every game starts with a period of boredom.(IGN assessment)

There will be no obvious operational tips in the game, players canexperience the fun of their own exploration in the game. In addition, the rhythmof the game control is quite good, day exploration, night squatting pit, about 8minutes a day, can be kept at any time, but also constantly will have new props,animals and so on refresh out. In fact, the continuous flow of living resources.For the novice may be a bit difficult, but a few more deaths can beused.(People's Network Review)

Famine, a survival game developed by Klei Entertainment, is described asTim Burton my world. Game plot setting is simple, is to try to let scientistsWilson live, but the process is much more difficult than said.(NetEase)

"Famine" is a stunning game, starting with the initial absolutely let peoplelove, enough to let your players spend a lot of leisure time. The disadvantageis that the game follow-up explosive force is slightly inadequate, the latter iseasy to appear boring.(17173)