1 Pertemuan 21 Parallelism and Superscalar Matakuliah: H0344/Organisasi dan Arsitektur Komputer...

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1 Pertemuan 21 Parallelism and Superscalar Matakuliah : H0344/Organisasi dan Arsitektur Komputer Tahun : 2005 Versi : 1/1
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Transcript of 1 Pertemuan 21 Parallelism and Superscalar Matakuliah: H0344/Organisasi dan Arsitektur Komputer...

Page 1: 1 Pertemuan 21 Parallelism and Superscalar Matakuliah: H0344/Organisasi dan Arsitektur Komputer Tahun: 2005 Versi: 1/1.

1

Pertemuan 21Parallelism and Superscalar

Matakuliah : H0344/Organisasi dan Arsitektur Komputer

Tahun : 2005

Versi : 1/1

Page 2: 1 Pertemuan 21 Parallelism and Superscalar Matakuliah: H0344/Organisasi dan Arsitektur Komputer Tahun: 2005 Versi: 1/1.

2

Learning Outcomes

Pada akhir pertemuan ini, diharapkan mahasiswa

akan mampu :

• Menjelaskan konsep dasar parallelism and superscalar

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3

Outline Materi

• Overview

• Design Issue

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Overview

The essence of the superscalar approach is the ability to execute instructions independently in different pipelines. The concept can be further exploited by allowing instructions to be execute d in an order different from the program order

Integer register file Floating-point register file

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Overview

Superscalar versus superpipelined

Fetch Decode Execute Write

Suc

cess

ive

inst

ruct

ion

Base machine

Superpipelined

Superscalar

Time in base cycle

1 2 3 4 5 6 7 8 9

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Overview

The fundamental limitations to parallelism:

• True data dependency

• Procedural dependency

• Resources conflicts

• Output dependency

• Antidependency

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OverviewEffect of dependencies

Fetch Decode Execute Write

No dependency

Data dependency(i1 uses data computed by i0)

Resource conflict(i0 and i1 use the same

function unit)

Time in base cycle

1 2 3 4 5 6 7 8 9

i0

i1

i0

i1

i0

I1/branch

i2

i3

i4

i5

i0

i1

Procedure dependency

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Design Issue

Instruction level parallelism exists when instructions in a sequence are independent and thus can be executed in parallel by overlapping.

Machine parallelism is a measure of the ability of the processor to take advantage of instruction level parallelism. Parallel parallelism is determined by the number instructions that can be fetched and executed at the same time (number of pipeline) and the speed and sophistication of the mechanisms that the processor uses to find independent instructions.

Instruction level parallelism and machine parallelism

Load R1 R2 Add R3 R3, “1”

Add R3 R3, “1” Add R4 R3, R2

Add R4 R4, R2 Store [R4] R0

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Design IssueInstruction issue policy

• In order issue with in-order completion

• In order issue with out-of-order completion

• Out-of-order issue with in-order completion

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Design Issue In order issue with in-order completion

i1 i2

i3 i4

i3 i4

i4

i5 i6

i6

i1 i2

i4

i5

i6

i1

i3 i1 i2

i3 i4

i5 i6

1

2

3

4

5

6

7

8

Decode Execute Write Cycle

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Design IssueIn order issue with out-of-order completion

i1 i1

i3 i4

i4

i5 i6

i6

i1 i2

i4

i5

i6

i1 i3

i1

i2

i3

i4

i5

i6

1

2

3

4

5

6

7

8

Decode Execute Write Cycle

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Design Issue Out-of-order issue with in-order completion

i1 i1

i3 i4

i5 i6

i1 i2

i4

i5

i6

i1 i3

i1

i2

i3

i4

i5

i6

1

2

3

4

5

6

7

8

I1, I2

I3, I4

I4, I5, I6

i5

Decode Windows Execute Write Cycle

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Register Renaming

I1 : R3 R3 op R5

I2 : R4 R3 + 1

I3 : R3 R5 + 1

I4 : R7 R3 op R5

I1 : R3b R3a op R5a

I2 : R4b R3b + 1

I3 : R3c R5a + 1

I4 : R7b R3c op R5b

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Branch prediction

Static program

Instruction fetch and branch prediction

Instruction dispatch

Instruction issue

Window of execution

Instruction execution

Instruction reorder and

commit

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Superscalar Implementation

Instruction fetch strategies that simultaneously fetch multiple instruction, often by predicting the outcomes of, and fetching beyond, conditional branch instructions. These functions require the use of multiple pipeline fetch and decode stages, and branch prediction logic.

Logic for determining true dependencies involving register values, and mechanisms for communicating these values to where they are needed during executing.

Mechanisms for initiating, or issuing, multiple instructions in parallel.

Resources for parallel execution of multiple instructions, including multiple pipelined functional units and memory hierarchies capable of simultaneously servicing multiple memory references.

Mechanisms for committing the process state in correct order.