Membuat Film Animasi - Riksa Belasunda

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MEMBUAT FILM ANIMASI

Riksa BelasundaDKV – STISI Telkom

Pembuatan sebuah film animasi merupakan kegiatan kerja kelompok (teamwork) dari pelibat sebuah produksi film animasi dalam sebuah urutan proses produksi film.

Pelibat Produksi Film Animasi

• Produser • Penulis• Sutradara• Storyboard artist• Designer • Voice artis • Lay-out artist/scene planner• Background artist• Assistant Animator/in betweener• Clean-Up artist• Inkers &painters• Checker • Production supervision • Camera operator & scanner artist• Editor • Musik director

Proses Produksi Film Animasi

Pre-production

Exploring ideas, storytelling, and scriptwriting Concept art, visual development, camera maps Character design , thumbnail Storyboards, techniques, audio breakdown Background and environment layout

Ide dan storytelling

Sebuah film animasi berangkat dari ide yang bagus dan naskah yang bagus.

Ide akan sangat menakjubkan jika dituangkan lewat kisah dan eksekusi produksi yang baik

Ide dan storytelling

Termasuk ke dalam tahapan pre-production: Idea, script, storyboards, design, layout, dan production planning

Ide dan storytelling

thumbnail

Storyboards Development

Storyboards Development

Storyboards Development

Storyboards Development

Storyboards Development

Metodologi Produksi Film Animasi

Production

Block in key poses, placement and timing Two dimentional in-between Rolling, flipping, and pencil testing Clean-up, scanning, and coloring

Keyframe dan In-between

Flipping

Pencil test

Clean-up

Clean-up

Scanning

Coloring

Coloring

Metodologi Produksi Film Animasi

Post production

Compositing Rendering Final editing

Compositing

Compositing

Compositing

Rendering

Screen format ratio

Standard academy format: which is essentially a 4:3 ratio

Widescreen format: widescreen (or 16 X 9 inches), which is a 1.85:1 format

Rendering

Resolution

• Most TV and computer monitors use a 72-ppi resolution

• A full-screen image measurement of 720 X 480 pixels (or 720 X 576 pixels for TV in the United Kingdom and other PAL-based regions).

• High-definition screens, however, require a larger screen dimension. One of the most standard is 1920 X 1080 pixels. Others can be used also, as long as they conform to a basic 16 X 9 screen ratio

Rendering

Frame rates

• The standard projection rate for film is 24 fps. • On TV in the United States and other NTSC broadcast regions around the world, 24

fps or, more usually, 30 fps is the requirement.• In the United Kingdom and other PAL broadcast regions of the world, the TV

projection rate is 25 fps. • Computers run at 30 fps and video games at 60 fps (in this case, “ fields ” per

second, which is eff ectively the equivalent of 30 “ frames ” per second).

Editing

Editing

Proyek Kabayan

Proyek Kabayan

Proyek Kabayan

Proyek Kabayan

Proyek Kabayan