‘Public ceremonies, private mourning: the First World War in Roman memory’
Iconography in the Roman World
Transcript of Iconography in the Roman World
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Iconography in the Roman World
Matteo Cadario
Dipartimento di Scienza dell’Antichita, Sezione
di Archeologia, Universita degli Studi di Milano,
Milan, Italy
Introduction
The Roman world was populated by images.
They could be encountered everywhere, in both
public and private areas, as decorative aspects of
Iconography in the Roman World 3659 I
I
buildings or decorations on individual objects,
during shows, and on enduring monuments.
These images carried political, cultural, and eth-
ical messages that were relevant for the public
discourse, which promoted in a propagandistic
way values that were depicted as building blocks
of the collective identity. They were also relevant
for the private discourse for their contribution to
the illustration of the personal interests of owners
and consumers. The Roman culture was a visual
culture, the interaction between image and
spectator was very close, and images were one
of the most direct and efficient communication
channels.
Definition
For this entry, we have chosen to consider as
“Roman iconography” the ensemble of images
and figurative representations that were popular
in the Roman world of the Republican and
Imperial periods. The use of a more specific
definition to narrow the investigation to topics
considered more authentically Roman, in other
words without immediate and recognizable
Greek precedents (state-level ceremonies and
portraiture), would be misleading. In fact it is
very difficult to draw a distinction between the
two iconographic traditions; it would be
impossible to reconstruct the imaginary of an
era and its political, cultural, and social evolution.
Nevertheless, the studies of Paul Zanker on the
creation of the new visual language in the
Augustan period constitute an exemplary body
of work (Zanker 1987).
When we deal with iconography in the Roman
world, we have to face the problem of the close
relationship between reality and representation,
the key role of images in the preservation of
memories related to an event or a person, the
indissoluble connection between an image and its
model, and the ability to recreate the illusion of the
presence of a person by means of a static statue.
Consequently, an image could evoke strong reac-
tions in spectators (Gregory 1994). The power of
the image widens beyond its religious and propa-
gandistic meaning, as demonstrated by the various
ways inwhich images have been condemned in the
Roman society. Here we can recall the sanctions
against memory (referred to by scholars as
damnatio memoriae) imposed on the names and
images of unpopular emperors, disgraced family
members, and usurpers for reasons of politics and
ideology (Varner 2004).
Romans themselves were conscious of the
importance of images in their society; the
Greco-Roman culture of the Imperial period
focused its attention on the meaning of images
with the conviction that they covered a role of
primary importance for the paideia. The idea that
the role of imagination (phantasia) could bring
the artist closer to the poet was shared by
intellectuals. The description of images
(ekphrasis) became an autonomous genre in the
second century BCE; several authors adopted it
as their subject such as Philostratus the Elder and
Philostratus the Younger and Callistratus. Their
works offer a very interesting summary of ancient
iconographic and iconological thought and of its
exegetic methodology (Abbondanza 2008).
Another important field of investigation is the
ancient reaction to pantomime and the meaning
of the mythological tableaux vivant performed by
dancers: Plutarch, Lucian, and most of all
Libanius (Orationes 64.118) have in fact
described the connection between pantomime
and images, granted by the analogy between
durable iconographies, represented through mon-
uments, buildings and objects, and ephemeral
iconographies, visible at theatrical performances,
rituals, and public ceremonies.
Key Issues
A Ceremony That Generates Images: The
Triumph
In public art, the interaction between the reality
of state’s ceremonies and their idealized repre-
sentation was constant as we can deduce by
a brief analysis of the triumph, a ceremony capa-
ble of generating a wide iconographic repertoire
(La Rocca & Tortorella 2008). The triumph
itself was a sumptuous and multimedia sceno-
graphic show; images had a prominent role in
I 3660 Iconography in the Roman World
this scenario: statues and paintings were
exhibited in the parade (the so-called tabulae
pictae, painted panels representing the highlightsof military campaigns, together with the person-
ifications of defeated populations and the art-
works taken away from the enemy) together
with real tableaux vivants composed by the pris-
oners wearing their national costumes (Fig. 1c) or
by the triumphator driving the quadriga (chariot)wearing the characteristic triumphal clothing,
especially the toga picta (Fig. 1b–f).
The Roman triumph was also a subject for
iconography. The parade was part of the standard
repertoire of Roman public art, the ceremony
could have been depicted in its entirety (cf. the
processions illustrated in the “small friezes” of
the Arches of Titus and Septimius Severus in
Rome and the Arch of Trajan in Benevento
(Fig. 1e)), or just some of the main monuments
of the parade became subject of iconography
(the two reliefs illustrating the exhibit of the war
chest (Fig. 1d) and the quadriga of Titus (Fig. 1a)
located in the fornices of the Arch of Titus
provide a good synthesis of Jewish triumph in
71 CE). Besides, the triumphator could
have been depicted wearing his triumphal
costume (cf. the statues of the triumphali ornatuand the use of the triumphal crown) and the
tabulae pictae could have been transformed into
monuments.
The historical reliefs depicting the Parthianwar
of 198 CE on the Arch of Septimius Severus are
probably the marble copy of the paintings sent to
the senate by the emperor together with the written
reports of the military campaign (Herodian Ab
Excessu Divi Marci 3.9.12). The transposition of
these images on the triumphal arches erected along
the very same itinerary followed by the ceremony
increased the sense of correspondence between
reality and representation, highlighting also the
themes of eternality and universality of Rome’s
victory. The iconography of the Roman triumph
exploited the qualities of images to communicate
a message and the relationship between reproduc-
tion of a specific and unique ceremony and the
symbolic meaning of its never-ending repetition
in the many triumphs celebrated in Rome for
centuries.
Costumes and Statuesque Types in
Portraiture
Another key ceremony that helps to understand
the connection between reality and representation
in the Roman world is the funerals of nobles; they
had an important role in the transmission of
gentilician memory since the Republican period.
As has been reported by ancient historians
(Polybius Historiae 6.53.6-8; Diodorus Siculus
Bibliotheca Historica 31.25.2), during funeral
processions, actors represented the deceased’s
ancestors, wearing costumes (habitus) that
recalled the public role of the ancestors at the
peak of their political career while also wearing
a mask depicting their features. In Roman
society, in fact, social, political, public, and pri-
vate status were expressed through clothing;
accordingly, matters related to costume were
often at the center of public debate as shown by
the identity meaning attributed to the toga
in opposition to the Greek cloak/pallium
(Cadario 2010).
The creation in portraiture of a language
related to the bodies of statues comes from the
close relationship between costume and social
identity/status and from the relation between
choice of the statuary type and the motivations
behind the dedication of a statue (Fejfer 2008;
Cadario 2011). This language was based on the
functional distinction between the statue’s face
that had to depict features and character of the
person and its body that had to give more
“objective” information about public role,
career, and deeds. This language of bodies
was codified between the end of the Republic
and the beginning of the principate. It was
based on a conventional repertoire of statuary
types; often of Greek origin, it was changed in
its format, costume (habitus), posture, gesturesand “attributes” (insignia), and objects held by
the subject (patera, scroll, lituus, wand, globe,
lightning, weapons) or used as support located
at the side or underneath a foot (armor, shield,
rostrum, barbarian prisoner). Colors could also
give important information; for example, they
could help in distinguishing various kinds of
toga while the choice of the statuary kind was
done taking also into account the location, an
Iconography in the Roman World 3661 I
I
Iconography in the RomanWorld, Fig. 1 The iconog-
raphy of triumph. (a) Titus on triumphal quadriga (relief,
Rome, Arcus of Titus). (b) Octavian on triumphal
quadriga (Denarius struck by Octavian). (c) Triumphal
procession with prisoners (relief, Rome, Museo Nazionale
Romano). (d) Triumphal procession with spoils (relief,
Rome, Arcus of Titus). (e) Trajan on triumphal quadriga
(“small” frieze, Benevento, Arcus of Trajan). (f) Marcus
Aurelius on triumphal quadriga (relief, Rome, Musei
Capitolini)
I 3662 Iconography in the Roman World
essential part of the symbolic evaluation of
the statue’s dedication.
The diffusion of imperial statues and their
frequent reunions displaying cycles of various
members of a dynasty in power led to a clearer
standardization of the bodies’ language and an
increasing internal diversification of repertoire to
be able to express through the statuary types the
internal hierarchies among the honored as much
as their specific merits and public roles. The
buyers were taking into account the reciprocal
hierarchy and the meaning of each statuary type
when they had to establish the modalities to
honor the person.
The formats of Roman portraits, recalled also
by Pliny the Elder (HN 34.18-20) in hierarchical
order, included statues on cart (quadriga or biga)
and equestrian statues (Fig. 2a), in sitting position
(Fig. 2g) and standing. To these full-figured
images we have to add the so-called abbreviate
(imagines clipeatae (Fig. 2i), busts, herm) for-
mats; in this case, more importance was given
to the face, and the size of these statues offered
the advantages of handiness and cheapness and
they were mainly used in private funerals. For
what concerns male costumes in portraits, at least
in the western part of the empire, they were toga,
armor, and nudity, respectively, symbolic of
civilian, military, and “heroic” conditions. Other
costumes, such as the pallium (the Greek cloak),
were excluded from the public image in Rome,
but not in the Greek cities, where they continued
to illustrate the condition of good citizen; others,
such as statues with Lupercus’s or hunting
clothes were much more rare. On the other
hand, when it comes to female portraits, statuary
types gave little importance to the realism of the
costume (with a few exceptions: vestal portraits
and those where the subject was wearing a stola);they rather prefer to take inspiration from the
repertoire of Greek sculpture masterpieces to
emphasize qualities (fertility or beauty) or virtues
(chastity) and sometimes to give to the subject the
appearance of a goddess.
Toga was the Roman civilian robe by
excellence at least at official ceremonies, it was
symbol of citizenship, complex distinctions of
rank, class, and age (children wore an amulet
around the neck (bulla), while triumphal statues
wore the toga picta, identifiable by the colors).
Accordingly, the statue with a toga was the most
diffused and appreciated at all social levels; it
was adopted by both elites to indicate their career
and “provincials” to show their new status of
freeing or citizenship. The costume changed
over the centuries; its drapery evolved depending
on fashion, political, social, and cultural reasons
(Fig. 2b, c).
The cuirassed and naked statues, both
borrowed from the Hellenistic world, if
compared to the ones with togas, gave less spe-
cific information about the rank and career of the
subject honored, but they assigned him warrior
charisma and a superhuman aura. The cuirassed
statue (Fig. 2d), born as a royal costume, was
mainly used to highlight duties and military
merits, its main public use was progressively
limited to emperors and imperial family
members. This statuary type also offered the
advantage of using the armor’s surface for
decorations illustrating typical topics of military
propaganda; in this way, the cuirassed statue
became a very efficient figurative medium such
as in the breastplate of Augustus’ statue from
Prima Porta; the restitution of Crassus’ legionary
standards to the Roman people (20 BCE) has
been placed in a cosmologic contest coherent
with the beginning of the new golden age granted
by the Augustan peace (Fig. 2h).
Nudity has been considered a costume that did
not belong to the Roman tradition until the sec-
ond century BCE when the prejudice against
athletic nudity was overcome. After this,
weapons were exhibited to add military charisma
to the representation. The message, in naked or
semi-naked portraits, was symbolized by the
objects carried by the subject or used as
a support and by the drape of the cloak; the
drape could suggest heroic or divine characteris-
tics. Statues with the cloak worn around the hips
(Huftmantel) (Fig. 2e) were more prestigious if
compared to those that were completely naked
(Fig. 2f). These considerations over the meaning
of the costumes chosen are valid for statues as
well as for images with the toga, lorica, or nudity
included in reliefs, coins, or paintings.
Iconography in the Roman World 3663 I
I
“Roman” Iconographies: Public Ceremonies,
Ludi, and Scenes of Work
The tendency to create a repertoire common to
the entire empire is also present in another impor-
tant aspect of Roman art (Elsner 1998: 27-51).
The representation of significant historical events
and the reproduction of main ceremonies and
institutions typical of the public life constitute
a key component of Roman art and iconography
(Alfoldi 1999; Holliday 2002). A single historical
event could have been represented to amplify,
through its replica, its meaning in the political
competition. When the Numidian king Bocchus
delivered Jugurtha to Sulla in 105 BCE, he had
the scene engraved on the ring that he then used
as a seal; in 91 BCE, Bocchus represented the
event with a statuary group, the monumentaBocchi, erected in the area Capitolina; Marius
tried to destroy it, while Sulla restored it (82–80
BCE). Finally, Faustus, Sulla’s son, reproduced
Iconography in the RomanWorld, Fig. 2 Language of
bodies in Roman portrait. (a) Equestrian statue of M.
Nonius Balbus from Herculaneum (Napoli, Museo
Archeologico). (b) Republican togate statue, the so-called
Arringatore (Florence, Museo Archeologico). (c) Togate
statue of Augustus from Via Labicana (Rome,
Museo Nazionale Romano). (d) Cuirassed statue of
Drusus Maior from Caere (Rome, Musei Vaticani).
(e) Hip-mantle nude statue of Divus Claudius (Ancient
Olympia Museum). (f) Nude statue of Gaius Caesar
(Ancient Corinth Museum). (g) Seated togate statue
(Rome, Museo Nazionale Romano). (h) Breastplate of
Augustus’ cuirassed statue from Prima Porta (Rome,
Musei Vaticani). (i) Imago clipeata with a togate bust
from Cuma (Museo Archeologico dei Campi Flegrei)
I 3664 Iconography in the Roman World
again the handover of Jugurtha on a coin minted
in 56 BCE (RRC 426) (Fig. 3), probably copying
the image originally created for the signet ring.
The same iconography was replicated through
different media, in both private and public con-
texts, in two or three dimensions, for almost 50
years covering an important role of propaganda
during the first half of the first century BCE.
The ceremonial and military functions of the
state usually celebrated the commitment of the
emperor, the army, and that of the most important
state magistrates, all the while carrying
a propagandistic content. The language used
was cultured due to the level of the clients. The
most frequently attested iconographies (scenes of
triumph, battle, clemency and barbarian subjec-
tion, speech to troops (adlocutio), return and
departure for the war (adventus et profectio),sacrifice, civilian oration, food distribution, apo-
theosis, etc.) were represented through various
figurative media and realized at various scales
according to the space available. Coins in partic-
ular provide an excellent source of information
since they reproduce on a small scale a basic
version of the same iconographies of the official
historical reliefs together with legends that
nowadays can be almost used as captions of the
reliefs, too. So the legend decursio on a Neronian
sestertius representing a single galloping
horseman(RIC1 145) explains also the two
horsemen “carousel” scenes located on the panels
at the base of the Column of Marcus Aurelius,
next to the apotheosis of Antoninus Pius and
Faustina Maior: these two reliefs represent only
a more elaborate version of the same subject.
A ceremony could have also been represented
in a symbolic way, for instance, reproducing just
the objects used during the ceremony and/or one
or more categories of the participants. The icon-
ographical scene of the sacrifice is a good exam-
ple of this (Ryberg 1955). The various phases of
the Roman ritual had been carefully selected to
attribute to each one of them a direct or indirect
easily recognizable iconography (Huet et al.
2004). The images of the procession of victims
(Fig. 8) and musicians recalled the preliminary
rituals (praefatio); libation was illustrated by the
figure of the officiant of the ceremony pouring the
contents of the patera over the altar; the killing
(immolatio) and examination of the victim’s vis-
cera were represented by the victimarius depicted
in the act of striking the figure of the already dead
animal; only the final banquet was not
represented. Usually more actions, consecutive
during the ritual, were represented in the same
scene as shown by the Altar of the Qurtii from
Angera (Fig. 4): libation was located at the center
to highlight the figure of the ceremony’s officiant
or sponsor; the figures of some of the assistants,
such as the flautist and one of the sacrificial
victims, were used to refer to the previous and
successive scenes of the ceremony (praefatio et
immolatio).
Other iconographies were part of this official
repertoire, they did not describe specific ceremo-
nies, and consequently, they could be used in
various scenes to introduce a reminder of the
Roman ideology of victory. Those are images of
trophies, often accompanied by winged victories,
and prisoners of war. Images of prisoners,
wearing different ethnic costumes to distinguish
eastern and northern barbarians and depicted at
the moment of defeat or clemency, and finally the
images related to the personification of subdued
populations and provinces were useful to mark
the geographical extent of the empire.
Iconography in the Roman World, Fig. 3 Denarius
struck by Faustus Cornelius Sulla
Iconography in the Roman World 3665 I
I
Other images, usually excluded from official
art, show salient moments of civilian life. The
people who promoted the games (editores) were
often those who started this iconographic tradi-
tion with the intention to immortalize their gen-
erosity (liberalitas). The procedure was similar to
the state’s ceremonial but simplified; an icono-
graphic koine was created for each ludus, and it
was realized through various figurative media
and constituted by the representation of the
show by a selection of its most relevant moments:
munera gladiatoriawere represented by the duels
between gladiators, with different contexts and
participants according to the specialty (Fig. 5a).
In the venationes (scenes of hunting), the moment
of the fight against the animal was depicted
(Fig. 5a); circus games were represented by the
initial processions and racing quadriga, and
the background was often the one of the architec-
tonic and sacred landscape of the Circus
Maximus in Rome (Fig. 5b). The athletic games
were summarized in the sequence of the three
most violent matches: boxing, pankration, and
wrestling; these events reminded viewers of the
earlier Greek iconographic tradition (Fig. 5c).
Finally, we have to recall the “public” reper-
toire of iconographies related to the lives of com-
mon people, often depicted with a more simple
and “popular” language (Clarke 2003). The rep-
resentation of people in funeral contexts was in
fact not just the privilege of the elite, as demon-
strated by the discussion of the tomb of the liter-
ary character Trimalchio, who was a freedman
(Petronius Satyricon, 71.5-8). The representation
of various scenes of work depicted the person
who died performing actions related to his or
her profession (res gestae) (Zimmer 1982);
these iconographies provide us with information
about daily life in the Roman world. The
biographical sequences depicted on sarcophagi
were similar, as they represented the life of the
deceased through a selection of meaningful
episodes: scenes of the daily life of women or
children, comedic scenes, and convivial scenes
that updated the Greek iconography of the
symposium through the introduction of new
contexts, the triclinium first and the stibadium
afterward (Dunbabin 2003).
The creation of these new images often
happened through a process of transformation
(or Romanization) of Greek models and figura-
tive types, adapted to the new contents and socio-
political context by including appropriate details.
The iconography of hunting in the Hellenistic
period was usually reserved for the image of the
king, mostly in Macedonian contexts (e.g., Alex-
ander the Great) to illustrate the courage (arete)that justified his role. This aspect is present in
Rome in rare images of aristocrats or emperors
hunting, such as the eight circular reliefs (roun-
dels) of the Hadrianic period that decorate the
Arch of Constantine. In the iconography of
venationes, the Hellenistic tradition had been
deeply transformed by the new context of the
amphitheater; extraordinary creativity was
displayed by the variety of prey hunted by the
venatores (cf. the mosaics of the Zliten villa
(Libya) or the relief from Obzor (Thrace), today
in Sofia, Bulgaria) and the cruelty of death
Iconography in the RomanWorld, Fig. 4 “Ara” of the
Qurtii from Angera (Milan, Museo Archeologico)
I 3666 Iconography in the Roman World
sentences executed by beasts (damnatio ad
bestias) (Fig. 5d).Another activity apparently marginal as the
capture and transportation of exotic beasts has
been the object of a complex and detailed
representation attested by some of the mosaics
of the Imperial Roman villa in Piazza Armerina,
Sicily (Fig. 6). The repertoire of the iconography
of hunting in the Roman world was very complex
and efficient in its illustration of hunting roles in
society at that time.
“Greek” Iconographies: Divinities and Images
of Myth
A substantial portion of the images of the Roman
repertoire derived from Greek models; in this
way, the Classical world often shows a millenary
iconographic continuity. The transmission of this
Iconography in the RomanWorld, Fig. 5 The iconog-
raphy of the ludi. (a) Amphiteatral games: munus
gladiatorum and venatio (funerary relief from Pompeii).
(b) Circus games (picture from a mosaic in Luni).
(c) Athletic games (sarcophagus, Rome, Museo
Gregoriano Profano). (d) Damnatio ad bestias (mosaic
from El Djem, Thysdrus)
Iconography in the Roman World 3667 I
I
heritage to Rome started during the Archaic
period, facilitated in part by Etruscan influence,
and continued during the Late Republic, when
Rome itself gradually became one of the main
artistic centers of the Hellenistic world (Pollitt
1978). The authority attributed to the Greek cul-
ture influenced the iconography of the Roman
pantheon (from cult statues to votive images)
and the main cults (such as the Dionysiac cult)
and myths; these images of Greek origin were
often used in new contexts, thereby gaining new
meaning. For instance, the many Roman copies
of Greek masterpieces, used as statuary orna-
ments in villas and domus, are examples of
statues that were meant to be displayed in tem-
ples, sanctuaries, theaters, and agorai, but often
ended up in private spaces. The athletes’ images
were used in many villas to reproduce Greek
gymnasia on a small scale; for example, in the
peristyle of the Villa of the Papyri in Hercula-
neum, the two statues representing runners at the
start of a race, copies of an original dated between
the end of the fourth century BCE and the begin-
ning of the third century BCE, were meant to
recreate the atmosphere of a competition in the
space between the arcade and the big natatio
(Romano &Warden 1994). The original meaning
was consequently changed by the new context.
For what concerns mythological scenes, their
repertoire, originally from Greece, was increased
by the new iconographies in the Roman world
(e.g., images of Roman myths such as the nursing
of Romulus and Remus or the romance of Dido
and Aeneas). These images related to myths were
also modified by the new context of use and
progressively became “cultural icons” (Zanker
2002). Their symbolic meaning was connected
with the person who commissioned them to dec-
orate the walls of his residence or to the deceased
who chose them for his funeral monument. Their
naturalism could attract the observer and induce
him to believe to be living in the imaginary world
of the Greek myth, or it could recall a series
of intellectual connections to understand
a decorative plan usually based on the combina-
tion of different myths. This phenomenon was
related to painting and sculpture and it led to
new iconographies related to the reinterpretation,
often sophisticated, of Greek myths (such as the
eight reliefs of the Palazzo Spada (Fig. 7),
executed for a villa in the second century CE
(Newby 2002)).
Iconography in theRoman World,Fig. 6 Capture of beasts
(mosaic from Piazza
Armerina’s Roman villa)
I 3668 Iconography in the Roman World
The most interesting result of this recontex-
tualization was the new biographical cycles of
gods and heroes, such as the one imagined by
Longus (Erotica 4.3.2) in a temple of Dionysus
in Mytilene (on the island of Lesbos) depicting
the god in a series of consecutive scenes. The
combination of the creation of a visual language
and its inclusion into a narrative dimension is
an important development introduced by the
Romans in the iconography of mythology. In
the exemplary case of Achilles, the existing
images of various episodes of his life, often of
Classical or Hellenistic origin and represented
through different figurative meanings in the
Imperial period, were little by little reunited into
a very articulated biographic cycle (birth, paideiawith Chiron, life at Scyrus, and the TrojanWar) in
Late Antiquity. New scenes were introduced to
fill the voids in the figurative reconstruction of the
hero’s life. This repertoire had been replicated
with different typologies of objects (Ghedini
2009). The figurative cycle of Mithras was new
in its contents and iconographies; it described the
deeds of the god next to the big tauroctony scenes.
Images of Context
As has been observed, Roman iconography
provided a variety of subjects that helped con-
struct important relationships between images
and memories, as well as events both actual and
Iconography in the Roman World, Fig. 7 The reliefs
from Palazzo Spada (Rome, Palazzo Spada). (a) Bellero-
phon and Pegasus. (b) Amphion and Hermes (?). (c) Paris
and Eros. (d) Paris and Oenone. (e) Diomedes and Odys-
seus. (f) Pasiphae and Daedalus. (g) Death of Opheltes.
(h) Dying Adonis (?)
Iconography in the Roman World 3669 I
I
mythical; these iconographies serve to guarantee
the messages and provide other meaningful char-
acteristics. The standardization of this repertoire
is a general phenomenon that concerns state-level
ceremonies, the images of games (ludi), and
mythological scenes as well as a general ten-
dency to include these images in brief cycles,
usually composed of a series of scenes separated
one from the other. The iconography was in fact
also influenced by the patterns of narration in
which it was included since they could modify
the scheme (Brilliant 1984). A long continuous
frieze, such as the exceptional one depicted on the
Column of Trajan, had a size that made the
difference in the representation if compared to
the narration through separate scenes/panels or
Iconography in the RomanWorld, Fig. 8 The iconog-
raphy of the suovetaurilia. (a) Suovetaurilia procession in
the so-called Altar of Domitius Ahenobarbus (Paris, Lou-
vre). (b) Tetrarchic Decennalia Base with suovetaurilia
scene (Rome, Forum). (c) Relief of Marcus Aurelius cel-
ebrating a suovetaurilia (Rome, Arcus of Constantine).
(d–f) Scenes representing suovetaurilia in the Trajan’s
column frieze (Rome)
I 3670 Iconography in the Roman World
to single reliefs; on the other hand, the space
available in sarcophagi was often a composition
of sequences where various scenes were arranged
into a hierarchical order.
The introduction into different narrative forms
could change, even deeply, the iconography: the
suovetaurilia (Vermarseren 1957) was a Roman
ritual of purification; its distinctive element was
the presentation of the three sacrificial victims
(pig, ram, and bull). They usually are presented
in a sequence, as in the Altar of Domitius
Ahenobarbus (Fig. 8a) (the order is reversed in
this case) or as in a relief of the base of the
Decennaliain the Louvre in Paris (Fig. 8b) (with
the three victims in the “correct” order). On
the Column of Trajan, the suovetaurilia is
represented through three different scenes, each
one placed at the beginning of one of the years of
the Dacian war; if we look at all of them at the
same time, we see the progressive advancement
of a procession around the castra (Fig. 8d–f). TheTrajanic frieze, using a bird’s-eye view, could
show the itinerary of the procession and recall
that the ritual had the aim of purifying the partic-
ipants within it. The limited space of the panel of
one of the Aurelian reliefs reused on the Arch of
Constantine led to a different composition again;
the three animals are almost overcome by the
procession, depicted illusionistically as if they
are advancing from the back of the relief ground
(Fig. 8c). The same iconography has led to inter-
pretation and compositions each very different
one to each other due to the narrative form.
These solutions gave different information to
the spectator: for instance, the emphasis of the
itinerary of the procession around the castra of
the Column of Trajan clarified that the ritual of
purification, conducted by the emperor,
concerned the military.
Finally, we have to mention the importance of
where the images were located; their location was
regulated with the aim to achieve a correspon-
dence with the buildings and the rest of the dec-
orative plan. Vitruvius (Arch. 7.5.6) promoted the
relationship between the statuary type and the
functions (proprietates) of their location. The
location in a public or private context could influ-
ence even deeply the iconography: for instance,
the increasing violence in scenes depicting
venationes and munera gladiatoria between
the second and the fourth centuries CE and
their location in high-class villas and houses.
These were private spaces designed for pleasure
(otium) that evidently was nourished also by the
memory of the bloodshed during the ludi;
the kind of space where the images were located
led to the major cruelty visible in the images
(Papini 2004).
Future Directions
It is possible to fully understand the meaning of
an image only if the image exists within a context
(Rose 2010); the context is not just the physical
context of use (buildings or objects) but also the
social and cultural context where the image was
created and produced. If images do not have
a dialogue with what surrounds them, they are
mute: we must consider the iconographic tradi-
tion of their context, the formal language chosen
for their representation, their relationship with
the literary tradition, the function of the figurative
media adopted, the material context in which they
were produced and circulated, the kind of clients
and public that will enjoy them, taking into
account a different perception of the images
according to the social class and cultural
competence of the viewer.
Cross-References
▶Aesthetics in Archaeology
▶Amphitheater
▶Architecture, Roman
▶Baths and Bathing, Roman
▶Burial Practices and Tombs in the Roman
World
▶Ceramics: Roman Republican and Early
Principate
▶Ceramics, Roman Imperial
▶Economy, Roman
▶ Iconography in the Roman World
▶ Infrastructure in the Roman World: Roads and
Aqueducts
Iconography in the Roman World 3671 I
I
▶ Italy, Sicily, Malta, and the Lipari Islands:
Prehistory
▶Maps, Cartography, and Worldview in the
Roman World
▶North Africa, Roman
▶Numismatics, Roman Imperial
▶Numismatics, Roman Republican
▶Romanization
▶Topography of Rome
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I 3672 Iconography in the Roman World