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Experimenting With aComputer-MediatedCollaborative InteractionModel to SupportEngineering Courses
DAVID A. FULLER, ANDRES F. MORENO
Computer Science Department, Pontificia Universidad Catolica de Chile
Received 14 March 2003; accepted 8 March 2004
ABSTRACT: Many of the engineering education lecture courses are taught only with the
support of a board or transparencies. In both cases, the students have to copy the material
passed in class, including additional annotations and comments. We performed a controlled
experiment to measure the impact of the insertion of a computer mediated collaborative
interaction model to support the teaching/learning process in such scenarios, using a Web-
based computer application. Our experiment was done during two consecutive semesters of a
First Year Programming Engineering course, with 447 enrolled students where 234 students
were surveyed. In this paper, we describe the design and execution of the experiment, and
show the obtained results. Based on our results, we conclude that there are advantages of
using a collaborative interaction model supported by a collaborative software tool in an En-
gineering course such as the experimented.�2004 Wiley Periodicals, Inc. Comput Appl Eng Educ 12:
175�188, 2004; Published online in Wiley InterScience (www.interscience.wiley.com); DOI 10.1002/cae.20012
Keywords: computer-mediated collaborative interaction model; web based learning; CSCL
INTRODUCTION
Many of the engineering education lecture courses are
taught using a traditional method, i.e., a lecturer
explains the lesson while he is writing on the board,
and students copy it onto their notebooks. In some
cases, the lecturer does the innovation of preparing his
or her course material using transparencies. This
traditional method of teaching has several disadvan-
tages that can be avoided using a computer-mediated
collaborative teaching model.
One major disadvantage of traditional teaching
methods is that students usually have to choose
between taking notes and listening to the lecturer,
especially when the lecturer is explaining the material
at the same time [1]. The problem remains if theCorrespondence to D. A. Fuller ([email protected]).
� 2004 Wiley Periodicals Inc.
175
lecturer uses transparencies since the students have to
copy the contents of the lesson. Additionally, students
can make mistakes while copying down the informa-
tion on the board, as they are distracted between
listening and writing. As a result, the time used in
lecture is not optimized, for students rarely can fully
concentrate on the subject matter if they also have to
take notes.
Another important disadvantage is that most of
the learning in traditional teaching is individual, since
the students in the classrooms are taking notes instead
of participating. In courses like Computer Program-
ming, the level of students understanding is greatly
affected by the quality of their notes. If these notes
contain transcription errors, the student is hampered
from properly learning and achieving proficiency in
the subject, wasting time and effort. Furthermore,
most of the information passed in the classrooms is
unidirectional and poor, having slight and occasional
feedback from the students. As a result, students are
not stimulated to participate in the classrooms.
Finally, notes in a blackboard tend to be sketchier
probably because they are going to be erased soon
after. Moreover, class lessons have to be finished in
the period assigned to the class, which makes it dif-
ficult to teach more complex subjects.
Based on the above observations we decided
to experiment in the education area, in order to
‘‘improve’’ the teaching/learning process introducing
a collaborative education model supported by tech-
nology [2,3]. Nevertheless, we did not know exactly
what to improve, or what meant to improve this pro-
cess. For that reason, we decided to do a controlled
experiment, measuring the greater amount of possible
parameters, in order to determine which of them were
hit in the course of our experiment.
After evaluating our possibilities, we decided to
experiment in an engineering course for first year
students from our University. We chose this course
due to the following: (1) students and professors were
motivated to be part of an experiment like this, and
they did not require much training to use the software.
(2) The course is taken by students of all 21 different
engineering majors, and hence, we had different
backgrounds and interests. (3) There are more than
400 students in this class, and therefore, we could do
our experiments with an interesting number of people.
For this purpose, we designed our experiment based
on a collaborative interaction model called SISCO [4],
and we built a Web-based prototype system, which we
called CollaboratiWeb to support the interaction
model. Through this system, we aimed to experiment
and evaluate the benefits of applying a collaborative
model through the Web in teaching a lecture course.
CollaboratiWeb faces the problem of transcrip-
tion and temporality described before by allowing
users, students as well as lecturers, to access a persis-
tent version of the lectures’ content through internet.
This content comprises the course material of every
lecture, as well as comments, exercises, questions, and
answers from the students. Sketchiness is avoided by
organizing this content in a hypermedia structure
where contents are associated semantically, allowing
students to constructs and discover the knowledge, as
they require.
One of the characteristics of CollaboratiWeb is
to allow interaction between class members, sup-
porting the entire teaching/learning process of a
course. Through this platform, we wanted to achieve
‘‘collaborative learning,’’ instead of individual learn-
ing, where students with varying levels of proficiency,
work together to achieve common goals [5]. In order
to reach these goals, the students are responsible not
only for their own learning, but also for that of
the entire group. Therefore, the performance of an
individual within the group affects the group as a
whole [6].
As each individual in the course is different and
has particular requirements, we constructed Collabor-
atiWeb for individual access of class contents. We
identified three roles: the lecturer, the teaching assis-
tants, and the students.
In contrast to the majority of educational sites,
which are static, ours would allow us to have different
views and services to a specific user. Static sites have
the disadvantage of displaying the same information
to all users, in which case a textbook might be more
useful. CollaboratiWeb allowed us to have the flexi-
bility to design and modify the teaching/learning
environment by individualizing each group member,
and allowing us to support each person independently.
Furthermore, we did not want to use the coll-
aborative packages offered in today’s market as
WebCT [7], Blackboard [8], Virtual-U [9], etc.,
because these would have predisposed to a specific
form of teaching and collaboration tools [7,10,11].
During the years, we have gained considerable ex-
perience to develop our own system [12]. Creating our
own collaborative platform, gave us the flexibility to
support a specific collaborative interaction model, and
allowed us to adjust the system rapidly to our own
experiment.
Prior to the experiment, we did not know what
parameters were adequate to measure. Hence, we
proposed ourselves to identify the independent para-
meters that have incidence over students, in an effort
to improve the learning/teaching process. Since this is
a relatively new area of research, it is not possible to
176 FULLER AND MORENO
study the impact of only one variable, making it
necessary to monitor as many effects as possible.
THE SISCO COLLABORATIVEINTERACTION MODEL
We based our experiment and our prototype in a
simple, but general collaborative model SISCO,
developed as a tool to improve meetings productivity
[4]. This model, because of its generality and simpli-
city, allowed us to model the different instances of
collaboration inside a course, including also the group
memory, essential in a course.
This model supports face-to-face and asynchro-
nous remote collaboration. Figure 1 shows the SISCO
model.
For our research, we did a reinterpretation of
the SISCO model. In SISCO, there are participants
collaborating in a remote and asynchronous mode.
Whenever it is necessary, they gather in a face-to-face
meeting, i.e., synchronous collaboration, especially to
carry out a decision. All participants interact with a
knowledge repository corresponding to the group
memory, placing and retrieving information.
For our case, each of the SISCO model phases
were redefined in the context of the teaching/learning
process, as explained below:
* The participants in the collaboration process are
students, teaching assistants, and lecturers.* The group memory represents all the electro-
nically gathered information of a course. It
consists of practical information such as lec-
tures, assistance classes, proposed and solved
exercises, course syllabus, course calendar, tests,
homework, grades, etc. For this reason and
thanks to this reinterpretation, we defined the
group memory as the course memory.* Face-to-face collaboration occurs inside the
classroom between the lecturer and students,
since all of them are interacting in the room.* Outside the classroom, the students interact in an
asynchronous and distributive way with the
course memory, specifically to understand in
detail the contents by studying or making pro-
jects and homework. Lecturers and teaching
assistants also work in an asynchronous and
distributive way, preparing the course contents.
In our model, there are several possible interac-
tions in a course: between students, students and
lecturer, lecturer and teaching assistants, and students
and teaching assistants. The improvement of the in-
teractions between class members is of extreme
importance to us, since they help students to better
understand the subjects. For these reasons, we utilize
different forms of collaboration in the course [13],
helping the students to communicate among class
members in different ways, supporting them in the
learning process.
There are various instances where we require
distinct collaborative interactions, and the system was
flexible enough to allow us to implement and design
all of these forms of collaboration:
* The face-to-face collaborative interaction that
occurs inside the classroom, between the lecturer
and students, was supported by the system. In
this case, the class memory was displayed,
allowing the lecturer to have full mobility
throughout the class. In addition, the infrastruc-
ture in the classroom allowed us also to show the
functionality of the exercises and computer
programs in the classroom, which greatly helped
the students to visualize the results and problems
of the programs. At the same time, a teaching
assistant observed the interaction inside the
class. In various cases, the lecturer, following
the advice of the students, modified the contents
in class to improve the course memory.* The face-to-face collaborative interaction be-
tween the lecturer and the teaching assistant
resulted in a meeting after each class, in which the
course memory was revised. In this meeting,
the course memory was analyzed with respect to
the feedback obtained from the class interaction,
discussions, and questions. This resulted in the
modification of the course content, by improving
Figure 1 SISCO model. [Color figures can be viewed
in the online issue, which is available at www.
interscience.wiley.com.]
EXPERIMENTING WITH A COMPUTER-MEDIATED COLLABORATIVE INTERACTION MODEL 177
different explanations, and the addition of more
exercises that better explained the materials.* Outside the classroom, the students interact in an
asynchronous and distributive way using the
system to study the course memory, which
helped them to see the materials that had been
changed and the materials that they had already
studied.* In addition, we utilized the existing university e-
mail system to allow an asynchronous and
distributive interaction in order to improve the
relationship between students, lecturers, and the
teaching assistants.
EXPERIMENT’S DESIGN
The purpose of the project was to measure the
incidence of collaborative learning using the SISCO
model vs. traditional teaching methods, over two
consecutive semesters. We chose to implement our
model on a University course in Engineering, with the
assistance of a computer-mediated system to support
course collaboration.
For this purpose, we chose a class called First
Year Programming, which starting the semester of our
evaluation had an entirely new syllabus. By having a
new syllabus, we avoided external influences of our
evaluations, for students could not rely on prior years’
materials to prepare for this class. In addition, all
students were in their first year at the University,
which levels the experience the students had with
respect to University courses.
Participants
Five different sections were evaluated for the first
semester, each taught by a different lecturer and
different teaching assistants, but all assigned with
identical tests and projects. This allowed us to use one
section for experimentation, the experimental section,
and four as control groups. Mainly due to lack of
resources, we used only one experimental section.
Unfortunately, the following semester the tests and
projects differed, and therefore, the data gathered on
the second semester came only from the experimental
section, which was used to validate the past results
with the previous experiment’s section.
We did the experiment in both semesters. The
experimental section was chosen randomly. In the first
semester, the control group was taught using tradi-
tional teaching methods, while in the two semesters,
the experimental section was supported by using
CollaboratiWeb as a collaborative learning computer
mediated system.
Students could choose among five possible
sections, registering in the section that was most
convenient to their schedules. If more students than
the ones allowed registered for a particular section, the
University administration gives priority to those of
higher grade point average (GPA). The size of every
section was limited by the capacity of the classrooms
assigned to each one. However, we found out that the
average GPA in some sections was different enough to
be statistically significant. The experimental section
was composed of students who had a higher cumu-
lative GPA than their counterparts in the control
sections. Our analysis discusses this fact in the last
section.
Support Provided
Our purpose was to support the experimental section
in various forms:
* In the classroom with:
@ Computer support to properly display the
class content. In this case, only the lecturer
and/or the teaching assistant were connected
to the system. Students participate and
collaborate with their comments and sug-
gestions in class in a face-to-face way.
@ Computer support to allow mobility of the
lecturer to better help the interaction and
participation of the students.
@ Record class participation by means of
video, audio, and notes to feedback on the
class material.
* Outside the classroom with:
@ The course memory of the course displayed,
revised and enhanced by the class com-
ments.
@ A computer web system to assist students
with their revision and study of the course.
@ Web interaction of the students and the
lecturer via email.
Part of the objective was to change the passive-
ness of the lecturers in class to a much more active
role. Our vision was to change the presenter’s role of
the lecturer to a mediator that would help students to
interact in class and with this new form of interaction
to stimulate the students’ learning. With this new
perspective, we also changed the students’ passive
178 FULLER AND MORENO
role of taking notes to a more dynamic position of
interaction, participation, and collaboration, in which
the students would benefit from the lecturers’ knowl-
edge and experience.
We divided the collaborative interactions into two
areas, as in the SISCO model, that we call syn-
chronous and asynchronous collaboration. In the
synchronous collaboration we assisted the lecturer
with the lectures, and in the asynchronous collabora-
tion we support the students outside the classrooms,
with a computer supported system and emails.
Measurements
In order to measure the incidence of collaborative
learning in students in the experimental group, we
designed different instruments focused on the results
and variations resulting from the used teaching
method. Surveys [14] to measure motivation, student
satisfaction, and course comprehension were devel-
oped. These surveys were carried on in the control
group during the first semester and in the experi-
mental group during the two semesters.
We also used ‘‘Question Analysis,’’ an informal
tool to help us to perceive how much information the
students were learning in the class itself, by measuring
the quantity of questions made by students, and the
depth of knowledge evidenced in their questions.
Every question made by students in the classroom was
given a value from 1 to 4 to reflect its complexity. The
value 1 was assigned to trivial questions, and 4 to
complex questions. Every time that a student did a
question in class, a teaching assistant registered the
question for further classification. This was done in
every class of all participating sections during the two
semesters.
Finally, we used grade correlation to properly
compare the grade improvement by the students in
this course, with respect to their grade history.
Although their grade history was usually of only one
semester, the correlation index was almost one, imply-
ing that students most probably were going to have a
grade in a course similar to their GPAs, e.g., a student
with a Bþ GPA, will probably get a Bþ in the course.
CollaboratiWeb
The platform was implemented using a client/server
architecture and Web technology, designed as an
asynchronous distributed collaborative tool, with the
following characteristics:
* It has a page entrance that allows only properly
authorized users to enter the system. The pass-
word is encrypted, using an authentication
system that gives the system great security.* The system has different environments, depend-
ing on the role of the participating user. This
allows us to store the access and navigation
history of each user in the system. The system
also uses this information to produce feedback to
the user, showing him which material has been
already visited and has not been changed.* The program handles a concept of roles, which
allows the program to act differently depending
on the identity of the user, i.e., lecturer, teaching
assistant, or student. For instance, each student
can access the grades individually, but the
lecturer is allowed to visualize the grades of the
entire class.* Through individual access, the system allows
monitoring student interaction with the course
material on the Web, and correlating the data to
grades and achievements.* The system’s navigation scheme is based on
hypertext and multimedia, which allows the
users, lecturer, and teaching assistants to access
the information in a fast and easy manner. This
allows the lecturers and assistants to complete
the material with graphics, sounds and videos, as
shown in Figure 2.* An index at the beginning of the course pages
was needed, in order to help the students find the
required information. This index was carefully
designed to help finding the information faster
and guide the students, assistants, and the
lecturer through the information. We show the
general index in Figure 3.
Because of the considerable size of the course
contents, a need arose to allow each student to keep
track of what information had been studied and what
remained to be studied. For this reason, it was neces-
sary for the program to have a visualization aid that
allows the student a way of keeping track of his or her
progress and that is independent from the navigational
visualization provided by commercial browsers [15].
Note that browsers keep track of navigation
history using a cache type of memory stored in the
computer’s hard drive. For that simple reason,
students cannot rely on the browser’s cache to keep
track of their progress, since they usually access the
system from any of the computers available at the
University. Furthermore, if different students use the
same computer to access the system, a distorted
notion of which material has been reviewed can arise
if the only indication available, of what has been
reviewed, is based on the browser’s cache contents. In
EXPERIMENTING WITH A COMPUTER-MEDIATED COLLABORATIVE INTERACTION MODEL 179
addition, cache memory from the navigation is also
temporary, since it is cleared at specific intervals.
The visualization support implemented in Colla-
boratiWeb is based on the use of graphic semaphores
[15] to give individual support to navigation history.
This can be observed in Figure 3, where large green
dots and smaller gray dots to the left of the hypertext
links are displayed to each user to signal previous
visits. Note that this visualization mechanism has to
signal not only previous visits, but also changes in the
contents since the last visit.
To review course material, students only require
the use of a computer with access to the Internet, and a
browser such as MS Internet Explorer or Netscape
Navigator, thus granting the students great flexibility.
In the classroom, the lecturer projects the lesson using
his interface to the system, which also allows him to
add and modify existing contents. This gave the
students a sense of security to know that the class
content was completely available in the system.
Course Memory
It was essential to create a system that could display
all possible course contents, so that students would
avoid taking notes during classes. This provided
students with virtually unlimited access to the class
contents from the University or from their homes.
During the face-to-face class, we accessed the course
memory and projected the current lesson. Comments,
questions, and any other important knowledge was
captured and included instantly to the course memory.
Professors and TAs had an online editing tool to
access and modify the course memory. During the
class, the students assumed the task of criticizing,
correcting, and completing the course memory by
means of their comments and questions.
Figure 2 Example of a class page.
Figure 3 Navigational index. Figure 4 Lecturer explanation in class.
180 FULLER AND MORENO
The first thing needed to construct a course
memory was to introduce the course syllabus’ con-
tents into it. The syllabus was presented as an index
with the subjects to be discussed, as to serve the
students as a learning guide. This index also had the
subjects organized in chronological order, as to give a
guide to students.
We required preparing all the necessary lessons
and contents to form the new course material, which is
the class memory [4]. This approach was very flexible
because the class memory was structured with
hypermedia and the use of Internet. The use of
hypermedia to organize the class memory had various
advantages:
* A dynamic repository of information that can
grow depending on the need of its members.* The hypermedia organization of the informa-
tion allowed us to relate the information of
the course contextually, helping the process of
learning. This transforms the course material into
a course memory in which there is knowledge,
not data.* Because the structure is based on hypermedia,
the users, students, and lecturers, can view the
information in their own order, thus having a
special and unique form of navigating through
the course memory.* The contents of the course memory can be
various: texts, images, emails, and chat.* The use of the Internet and Web technologies
allow us to view the system from different loca-
tions and at different times, performing asyn-
chronous and distributive collaboration.
THE EXPERIMENT’S EXECUTION
The total number of students registered during the
first semester to take First Year Programming was
399, divided among five different sections. The
average number of students per section was 80 and
the experimental section had 64 students.
All the sections met twice a week for a 1.5 h
lecture each time. In the experimental section, each
lecture was taught with the support of a laptop com-
puter connected to the Internet, a computer projector,
a wireless mouse, and a laser pointer. This allowed the
lecturer, during class, to review the class content using
CollaboratiWeb, having mobility inside the class-
room, allowing a better interaction with the students.
In the control group, the other four sections, lecturers
used blackboards. This means that the students in the
control group were all taught through the conventional
teaching method.
The flexibility of CollaboratiWeb allowed us to
constantly improve the course content as would
become evident from the classroom interaction with
students and lecturer.
We always registered in writing the students be-
havior in class, which allowed the lecturer to visualize
needed changes in the course contents. This behavior
was evidenced by the lecturer and the teaching assis-
tant in the classroom, and the changes in the course
contents were made directly in class or afterwards.
These changes and improvements in the course
contents helped students to achieve a more efficient
understanding of the course. During the second
semester, the class memory was improved due to the
previous semester’s acquired experience.
Figure 5 Lecture encourages class participation.
Figure 6 Quantity of exercises.
}
Figure 7 Manner in which the contents were dis-
played.
Figure 8 Use of technological elements.
EXPERIMENTING WITH A COMPUTER-MEDIATED COLLABORATIVE INTERACTION MODEL 181
We usually complemented or introduced infor-
mation to the course content after each lecture,
whenever it was necessary to improve the course
comprehension. This made necessary for the system
to have a special visualization aid, allowing the
students to perceive changes on the class information
displayed on the web. We rapidly realized that the
system was required to have a visualization aid to
inform the users, of any change that occurred in
previous revised materials.
In the two semesters of experimentation, we
utilized various forms of measurements. These are:
* Surveys, in which we measured several things as:
class satisfaction, students interest in collabora-
tion, interest in new teaching methods, class
explanation, and usage of the new system (in the
experimental section only).* Grade analysis helped us to determine the
students’ learning improvement, with and with-
out the new methods of computer assisted
collaboration.* Measurement of class attendance helped us to
quantify the acceptance of the course teaching by
the students.* Class participation, since we recorded student’s
participation and classified later in one of four
categories, according to its complexity, thus
recording the quality of participation occurring
in various sessions of the experimental and
control sections.
Furthermore, during the class period, we also
registered all the questions asked and their respective
answers. This recollection of information later helped
us to improve the course contents.
We evaluated all sections during the first sem-
ester, while for the second semester we only measured
the experimental section. The use of the other sections
as a control group was invalidated, because in the
second semester, the tests and projects were different
for all the sections.
RESULTS
One of the advantages of choosing the course First
Year Programming for experimentation was that there
were several sections of the course, with the same
syllabus, projects and tests required for the course.
There is no class attendance required to pass the
course, and all of the lessons and exercises needed for
the course were stored in the course memory, accessed
via the Web through CollaboratiWeb. Thus, we had the
initial thought that by handing over to the students
the course memory at the beginning of the semester;
there was a chance that they would not attend classes.
However, class attendance in the experimental section
was almost complete throughout the semester, some-
thing that never happened on the control sections.
From the beginning of the experimentation, it was
desired to quantify the changes that were taking place
within the experimental section in comparison to the
Figure 9 Interest in attending class.
Figure 10 Students recommending the course.
Figure 11 Simplicity of navigation.
Figure 12 Main index functionality.
182 FULLER AND MORENO
control group. As mentioned before, we registered
and classified the number of questions that students
made in each section. The result was astonishing,
showing the different levels of interaction happening
in both environments. In the experimental section,
there were in average, 41 questions made by students
in each session. In contrast, in the control sections,
there was an average of 8.5 questions. Furthermore,
not only there were five times more questions in the
experimental section, but also the questions made in
the experimental section were of a higher level of
understanding than the ones made in the control
sections.
First Semester
During the first semester of evaluation, the sections
were surveyed twice, at the beginning and at the end
of the semester, to better record the difference in
perception, by the students, of the course and its
methodology. Furthermore, in that semester, the
students’ achievements were recorded, with their be-
havior with respect to class attendance.
In all of the surveys, the students had to answer
several questions with the following available
answers: totally agrees (TA), agrees (A), disagrees
(D), and totally disagrees (TD). The same questions
were asked in the three surveys.
The results of the survey are very significant,
because of the large number of students inquired from
all the sections. The survey was carried out during
class in all the five sections, and 48% of all register-
ed students took the survey, as 191 students were
inquired out of 399 registered in that semester. In
detail, 78% of the experimental section was inquired
(50 students of a total 64 registered students), while
42% of the students in the control sections were
inquired (141 students of a total 335 students in these
sections as a whole). Those percentages also show the
high participation that the experimental section had,
78%, compared to the 42% of the control sections.
In this inquiry, 92% of the students surveyed in
the experimental section consider that the lecturer
explains clearly the contents of the lessons, compared
to 69% of the students in the control sections (see
Fig. 4).
In the experimental section, 80% of the students
estimated that the lecturer encourages class participa-
tion, a percentage that increased in the second
evaluation to a 98%. In the control sections, 64% of
the students estimated that the lecturer encourages
class participation (Fig. 5).
When the students were asked if the quantity of
exercises shown in class was sufficient to understand
the material, in the control sections a 35% were satis-
fied (Fig. 6). In this respect, CollaboratiWeb served to
achieve a 58% of student satisfaction at the beginning
of the semester and it increased to a 69% at the end of
the semester.
At the beginning of the semester, 77% and later
95% of the students in the experimental section agreed
that the manner in which the contents were displayed
was more appropriate (Fig. 7). In the control sections,
only 29% of the students were satisfied with the way
in which the lessons were displayed.
In the experimental section, at the beginning of
the semester 98% and later 93% of the students, at the
end of the semester, agreed that the use of technolo-
gical elements helped them to better understand the
contents of the course (Fig. 8). This shows a high level
of satisfaction by the students with respect to the
use and quantity of technology used throughout
the course. In contrast, in the control sections 91%
of the students agreed that the course lacked tech-
nological elements to support the class.
The next question to the students is ‘‘Are most
of the students interested in attending class?’’ This
question was designed to measure whether the classes
and the used methods are considered useful by the
students. At the beginning of the semester, 82% and
Figure 13 Finding information effortlessly.
Figure 14 Useful solutions to the project.
EXPERIMENTING WITH A COMPUTER-MEDIATED COLLABORATIVE INTERACTION MODEL 183
later in the second survey, 100% of the students in the
experimental section agreed that they were interested
in attending class (Fig. 9). This is a great contrast to
the 29% of students in the control section that agreed
they where interested in attending classes.
The students were asked if they would recom-
mend other students to take the same section the
following semester. In the experimental section, at the
beginning of the experimentation, 96% of the students
and later 98% in the second evaluation agreed that
they would recommend the course to other students.
Only 51% of the students in the control sections con-
sidered recommending their sections (Fig. 10).
Second Semester
The following semester, we made another inquiry to
verify the previous results and to identify the para-
meters that had the most incidences over the processes
of teaching and learning. In the second semester, 43
students out of 48 students were inquired, represent-
ing 90% of the class.
In this second semester of experimentation,
the students were asked if the navigation of the
system was simple, and 95% of the students agreed
that the navigation throughout the system was easy
(Fig. 11).
All of the students (100%) in this second semester
agreed that the main index was very useful. This index
was separated in classes, exercises, assistant classes,
projects, etc. (Fig. 12).
Furthermore, 98% of the students in the second
semester of experimentation agreed that the form in
which the information was classified allows to
effortlessly finding the information (Fig. 13).
Finally, 88% of the students concluded that it was
useful to have the solution to the projects they had
finished, which allowed them to learn from their own
mistakes (Fig. 14). The solutions from the projects
usually consist of the best previous semester projects
made by students, properly fixed by the class assis-
tants, eliminating defects.
RESULTS ANALYSIS
From our experiment, we were able to conclude
several things, leading to the feasibility of improving
the learning and teaching process in an engineering
course through a computer mediated collaborative
interaction model.
The first thing that was obvious was that course
attendance in the experimental section was nearly
100%, while in the control sections, on average, only
50% of the students went to class, which is considered
the norm in this career.
Another significant variation was the comparison
of the questions asked in class, having about 41 ques-
tions per class in the experimental section, compared
with an average of 8.5 questions in the control
sections. The apparent lower level of understanding in
the control sections, reflected by the reduced com-
plexity and number of questions, was evident by a
higher background noise, attributed to students asking
each other questions. This is not very beneficial for the
student comprehension, since while talking to each
other, students miss the explanation given by the lec-
turer to other questions made by students.
From our observations, we can conclude that
students in the experimental section not only were
more motivated to attend class, but also that they
achieved a higher level of knowledge in the course as
evidenced from our analysis. By comparing the amount
of questions asked by students in class, we see that
students in the experimental section were more moti-
vated to achieve a profound knowledge of the course.
In the first semester of experimentation, we had
various positive results with the surveys of the ex-
perimental section and the four control sections.
In this survey, 92% of the students in the experi-
mental section, compared to 69% of the students in
the control sections, consider that the lecturer explains
clearly the contents of the lessons. We believe that the
system used, CollaboratiWeb, and the work done in
the course memory achieved this big difference. This
shows that:
* The students could concentrate specifically in the
contents in class, not wasting time taking notes in
class.* The system was a support for the lecturer to
present the contents of the course more properly,
clearly and efficiently.
At the beginning of the first semester, in the
experimental section, 80% of the students and later
98% in the second evaluation, found that the new
method of teaching encourages class participation.
This increase in the students’ participation was also
reflected in the quantity and complexity of the
questions in the experimental section. On the other
hand, in the control sections, 64% of the students
estimated that the lecturer encourages class participa-
tion. This difference occurred, because in the experi-
mental section, the lecturer was completely dedicated
to explaining the class contents, which did not occur
in the other sections, were the lecturers and the
students had to dedicate class time to writing the class
184 FULLER AND MORENO
contents in the blackboard and in the notebooks
respectively.
Barely 35% of the students in the control sections
and only 58% of students in the experimental section
were satisfied with the quantity of exercises shown in
class. This showed at the beginning of the semester
that students needed more quality exercises to practice
and understand the material. For this reason, during
the first semester we produced additional exercises
and published them in the course memory, achieving
at the end of the semester a 69% satisfaction with
respect to the quantity of exercises. This effort was
continued for the second semester, in order to have a
minimum of three examples per lesson in the course
memory.
At the beginning of the first semester, 77% of the
students in the experimental section agreed that the
manner in which the contents were displayed was
more appropriate, but only 29% of the students in the
control sections were satisfied with the way in which
the lessons were displayed. We worked with the
system to improve the presentation and display ability
of information in this semester, and in the second
survey this same semester, 95% of the students ap-
proved the form in which the course memory was
displayed. This is a great accomplishment of a colla-
borative computer mediated system, since most
students are used to the traditional method of teach-
ing, a method learned and acquired by students,
throughout their lives.
In the experimental section, at the beginning of
the semester, 98% of the students thought helpful the
use of technological elements to better understand the
contents of the course. This shows a high level of
satisfaction by the students with respect to the use and
quantity of technology used throughout the course. In
contrast, in the control sections 91% of the students
agreed that the course lacked technological elements
to support the class. It is clear from these results, that
students are not satisfied with the traditional form of
teaching, although the students are very used to the
traditional form of teaching and learning, approxi-
mately 12 years. By this, students in the University
expect the use of technology to support the learning
process. In the second survey in this semester in the
experimental section, 93% of the students agreed that
the technological elements were helpful to understand
the material; we attribute this decrease in satisfaction
by the students to the continuity of the technology
used and that there was no enhancement through the
end of the semester.
One of the most important results that showed the
students’ satisfaction toward the new method of
collaboration was when 82% of the students in the
first semester in the experimental section said they
were interested in attending class. This is in great
contrast to the 29% of students in the control section
that agreed they where interested in attending classes.
At the end of the semester, 100% of the students in the
experimental section agreed that they were interested
in attending class.
This shows that the students in the experimental
section were highly motivated with the course; how-
ever, the students in the control sections were dis-
pleased with the course. This is a serious problem in
most of the classes in Engineering, because students
are not well motivated, not profiting from the knowl-
edge and studies presented by the lecturers. This had
a close relation with the class attendance we also
registered.
The students in the experimental section were
highly motivated, since 96% of the students and later
98% in the second evaluation, in the experimental
section in the first semester, said they would recom-
mend the sections to other friends. A great success if
considered that in the control sections, 51% of the
students would recommend their section, this result in
the control sections shows the students’ indifference
to which section they were in.
In the second semester, we made another inquiry
to verify the previous results and to identify the
parameters that had the most incidences over the pro-
cesses of teaching and learning. In the second sem-
ester, 43 students out of 48 students were inquired,
representing 90% of the class. In this semester, only
the experimental section was studied, because the
other sections had different tests and projects. This did
not permit us to use the other sections as control
group, because different evaluations made the groups
less comparable.
In this second semester of experimentation, we
focused our attention on the group memory. We
wanted to improve the information displayed in
the system, in order to increase the collaboration
and the achievement by the students. In this experi-
mental section, obviously with different students than
the previous semester, 95% of them agreed that the
navigation throughout the system was easy. This is a
great improvement achieved by the system, and the
gathering form of the course memory. This character-
istic is essential for a system supporting students to
learn, facilitating the access to the course material.
Most of the system is based on index forms, but it is
also possible to go from one lesson to the next or from
a lesson to an exercise, utilizing the hypertext features
of the system. This helped the students and users, to
revise the material as they pleased, in a linear or non-
linear form. This explains why students can go from
EXPERIMENTING WITH A COMPUTER-MEDIATED COLLABORATIVE INTERACTION MODEL 185
the index to all the exercises of the course, or they can
go from each class to its own exercises. The main
index of the course memory helped us achieve this
success, and the totality of the students (100%) ac-
cepted that the main index was very useful. The well-
structured index definitely helped the students’
navigation through the course content. This response
helps to develop new collaborative implementations
with this form of index.
Additionally, 98% of the students in the second
semester agreed that the form in which the informa-
tion was classified allows to effortlessly finding the
information. This result revalidates the navigational
structure, the index, and the information gathered.
This is a vital success for the system, because it is not
only easy to use, but also it is simple to find in-
formation. This advantage in the navigation and the
sequence, in which the information is presented,
validates the classification of the course material by
chapters, with the chapters subdivided into classes and
their respective subtitles.
In this second semester, 88% of the students
agreed the usefulness of having the solution to the
projects they had finished, which allowed them to
learn from their own mistakes. This is crucial for the
completion of the course memory, establishing that
included solutions of the work done help them under-
stand the class contents, and learn from their own
mistakes. This procedure allows students to under-
stand the proper solutions and to comprehend their
own mistakes, because in the traditional method they
are not confronted with the right solution.
CONCLUSIONS
The results allowed us to confirm the hypothesis that
our interaction model helps to ‘‘improve’’ the process
of teaching and learning at a high standard Engineer-
ing course. We found that when using our model
supported by CollaboratiWeb, there were several
parameters in the experimental group that were modi-
fied with respect to the control group.
Not only was the learning enhanced, as the data
suggests, but the teaching methods were also changed.
For instance, the process of teaching was changed
drastically from its base, the lectures, by modifying
the entire process of each class. This was achieved by
projecting the lessons on the wall, while the lecturer
walked between the students explaining the contents
and interacting with the entire class. This changed
the lecturer’s traditional role to that of a cognitive
mediator [16], which helped the interaction with the
students. The process of teaching was also modified in
relation to the books and the class notebook, sub-
stituting it with the course memory in the system,
which contains all the material gathered for the
course. Constructing the course memory is a big effort
by the lecturer, but in time, he or she benefits from the
work done, and needing less time to maintain the
course memory in future semesters. Because of this,
the creation and perfection of the course memory
improved the process of teaching and learning in the
second semester.
Viewed from the perspective of the lecturer, the
system has important advantages to store the course
memory from past courses, in order to help them
display the contents of the course in class and for
students’ future revision. These allow new lecturers to
spend less time repeating investigation for the course,
because all of the previous work of preceding courses
is gathered. This is also a good start for a new lecturer
of course, since the old course memory is up to date,
helping to achieve more continuity to the course
through the years, something that usually does not
occur in University courses.
Thanks to the experimentation throughout the
two consecutive semesters, in which we measured the
students outcome through surveys, question analysis,
class attendance and grade improvement, we can con-
clude that a collaborative system can ‘‘improve’’ the
process of teaching and learning within an Engineer-
ing students’ environment. This was achieved because
the students were more satisfied and stimulated
throughout the semester, allowing them to understand
and comprehend the subjects more easily.
Different parameters affected the course: the
class interaction, the grades, and the class assistance.
An improvement on class interaction was discovered
by comparing the number of questions made in the
experimental section with those of the control sec-
tions. The achievements between the new methodol-
ogy and the traditional interaction reflected an
improvement in communication between students
and the lecturer. It is important to remember, that in
previous years, we detected a high correlation be-
tween the students GPA and the grade obtained in the
course by the students. In the control section, students
improved their course grades by 0.7% with respect to
their GPAs, which is almost zero, supporting our
previous study of the substantial correlation between
the GPA and the course grade. This greatly contrasts
with the experimental section where the students
improved their grades by 10.5%. This result was
important to confirm the achievement by the students
in the course, because in the first semester that the
experiment was conducted, the students came into the
class with a better average. For this reason it was
186 FULLER AND MORENO
important to validate the results by repeating the
experiment the following semester. Not only was the
hypothesis confirmed during the second semester of
experimentation, but also we came to the conclusion
that the students with lower average grades can have
a better performance in a course using a colla-
borative system such as the presented here. In this
respect, student’s performance improved by 17.0%
the second semester (Fig. 15). Finally, class atten-
dance was also improved with almost a full attendance
by the students. This system helped students under-
stand with a greater depth the lessons, improving their
performance in the course.
It is important to state that, because the system
does not have fixed parameters, the system can also be
used in any collaborative group. However, there are
various restrictions with respect to the implementation
of a system as the one used, such as:
* The participants need to be familiar with the use
of computers and the Internet.* Availability of enough computers with access to
the Internet, and to a server housing the
collaborative system.* A computer in the classroom is needed to display
the material during classes or meetings.* The projection area has to be large enough for the
entire class to see it properly.* The use of a wireless pointing device is sug-
gested to provide the lecturer with sufficient
mobility while he or she is walking in the class.* A laser pointer is important to permit the lecturer
point at the lessons, not having to loose his
mobility inside the classroom.
The use of this system by the students not only
helps them to improve their learning and achieve-
ment by collaborating, but also, they learn the
importance of teamwork preparing them for real
world situations.
The profits from this research have proved to be
diverse, and they begin in the First Year Programming
course:
* The generation of the course memory for the
First Year Programming course, for future
courses in this area.* A great improvement in student satisfaction in
the experimental groups, which leads to a greater
performance by the entire course.* The development of a method to create new
group memories, which helps us understand the
life cycle of the information gathering process.* The creation of a prototype for a collaborative
tool that assists university courses, which con-
sists of a program that supports the recollection
and display of course memory, and different
forms of collaboration.
After this experiment, we learned what para-
meters can be affected in the teaching/learning
process of an engineering course when using a
collaborative interaction model supported by a web-
based system. The experience gathered here will allow
us to experiment with other engineering courses.
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BIOGRAPHIES
David A. Fuller received his BS degree in
electrical engineering from the Pontificia
Universidad Catolica de Chile in 1982, the
MS degree in computer science from the
University of California at Los Angeles in
1984, and the PhD degree in computer
science from Imperial College of Science
and Technology in 1989. Currently he is an
Associate Professor of Computer Science at
the Pontificia Universidad Catolica de Chile, where he directs a
research lab on computer-supported cooperative work (CSCW) and
the Center for Education and Technology. His research interests
include computer-supported collaborative work, artificial intelli-
gence, and technology in education.
Andres F. Moreno received his BS degree
in industrial engineering from the Pontificia
Universidad Catolica de Chile in 1997 and
the MS degree in computer science from the
Pontificia Universidad Catolica de Chile in
1997, and he is currently a student in the
PhD program in computer science from the
Pontificia Universidad Catolica de Chile. He
has worked in the conceptualization and
creation of www.ChileDepot.com, a system that supports computer-
supported cooperative work (CSCW). Currently he is an associate
instructor at the Pontificia Universidad Catolica de Chile. His re-
search interests include collaborative learning, collaborative knowl-
edge building, educational groupware, knowledge negotiation,
system management learning (SML), computer-supported coopera-
tive learning (CSCL), CSCW, and e-learning.
188 FULLER AND MORENO